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  • Ways to make (relatively) safe assumptions about the type of concrete subclasses?

    - by Kylotan
    I have an interface (defined as a abstract base class) that looks like this: class AbstractInterface { public: bool IsRelatedTo(const AbstractInterface& other) const = 0; } And I have an implementation of this (constructors etc omitted): class ConcreteThing { public: bool IsRelatedTo(const AbstractInterface& other) const { return m_ImplObject.has_relationship_to(other.m_ImplObject); } private: ImplementationObject m_ImplObject; } The AbstractInterface forms an interface in Project A, and the ConcreteThing lives in Project B as an implementation of that interface. This is so that code in Project A can access data from Project B without having a direct dependency on it - Project B just has to implement the correct interface. Obviously the line in the body of the IsRelatedTo function cannot compile - that instance of ConcreteThing has an m_ImplObject member, but it can't assume that all AbstractInterfaces do, including the other argument. In my system, I can actually assume that all implementations of AbstractInterface are instances of ConcreteThing (or subclasses thereof), but I'd prefer not to be casting the object to the concrete type in order to get at the private member, or encoding that assumption in a way that will crash without a diagnostic later if this assumption ceases to hold true. I cannot modify ImplementationObject, but I can modify AbstractInterface and ConcreteThing. I also cannot use the standard RTTI mechanism for checking a type prior to casting, or use dynamic_cast for a similar purpose. I have a feeling that I might be able to overload IsRelatedTo with a ConcreteThing argument, but I'm not sure how to call it via the base IsRelatedTo(AbstractInterface) method. It wouldn't get called automatically as it's not a strict reimplementation of that method. Is there a pattern for doing what I want here, allowing me to implement the IsRelatedTo function via ImplementationObject::has_relationship_to(ImplementationObject), without risky casts? (Also, I couldn't think of a good question title - please change it if you have a better one.)

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  • XML Serialization : Has property of type Class1 : Class1 has another property : How to write the property of Class1 into XML?

    - by Wonderlander
    I want to serialize a class. In this class there's a property, type of Class1, while there are other properties in Class1. public abstract class ComponentBase { [ToSerialize]//An attribute defined my me, indicating whether or not to serialize this property. public ComponentArgs Parameters { get; set; } } public class ComponentArgs { public string WorkingPath { get; set; } public IList<Language> Languages { get; set; } public string ComponentOutputPath { get; set; } } The information serialized must be put into a Dictionary, such as ComponentSettings[str_Name]=str_Value. The method used in reading this value is Reflection. pinfo: Property Info got via Type.GetProperties(); componentSettings.Add(pinfo.Name, pinfo.GetValue((object)this, null).ToString()); The information after serialization is: <Parameters>MS.STBIntl.Pippin.Framework.ComponentArgs</Parameters> instead of the value of ComponentArgs.WorkingPath. The solution I thought of is to append to the following line an if judgement: componentSettings.Add(pinfo.Name, pinfo.GetValue((object)this, null).ToString()); if(pinfo is ComponentArgs) componentSettings.Add(pinfo.Name, pinfo.GetValue( (ComponentArgs)this, null).WorkingPath+"\n"+ LanguageList+"\n"+ //Language list is a concatinated string of all elements in the list. (ComponentArgs)this, null).ComponentOutputPath+"\n"+ ); When deserializing, add a judgement of whether the value contains more than 2 "\n", if so, extract each value from the string. But this way seems clumsy and much more like an workaround. I wonder if there's any more professional way of doing it? My reviewer is very particular and he won't accept such a solution. If you know a way, could you please share it with me? Thanks a lot.

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  • What to set the scalar type to contain a byte []. Entity in MVC2

    - by Brad8118
    I'm trying out the EF 4.0 and using the Model first approach. I'd like to store images into the database and I'm not sure of the best type for the scalar in the entity. I currently have it(the image scalar type) setup as a binary. From what I have been reading the best way to store the image in the db is a byte[]. So I'm assuming that binary is the way to go. If there is a better way I'd switch. In my controller I have: //file from client to store in the db HttpPostedFileBase file = Request.Files[inputTagName]; if (file.ContentLength > 0) { keyToAdd.Image = new byte[file.ContentLength]; file.InputStream.Write(keyToAdd.Image, 0, file.ContentLength); } This builds fine but when I run it I get an exception writing the stream to keyToAdd.Image. The exception is something like: Method does not exist. Any ideas? Note that when using a EF 4.0 model first approach I only have int16, int32, double, string, decimal, binary, byte, DateTime, Double, Single, and SByte as available types. Thanks

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  • C# What is the best way to determine the type of an inherited interface class?

    - by Martijn
    In my application I work with criterias. I have one base Criteria interface and and other interfaces who inherits from this base interface: ICriteria | | ---------------------- | | ITextCriteria IChoices What I'd like to know is, what is the best way to know what Type the class is? In my code I have a dropdown box and based on that I have to determine the type: // Get selected criteria var selectedCriteria = cmbType.SelectedItem as ICriteria; if (selectedCriteria is IChoices) { //selectedCriteria = cmbType.SelectedItem as IChoices; Doesn't work IChoices criteria = selectedCriteria as IChoices;//cmbType.SelectedItem as IChoices; SaveMultipleChoiceValues(criteria); //_category.AddCriteria(criteria); } else { //ICriteria criteria = selectedCriteria; //cmbType.SelectedItem as ICriteria; if (selectedCriteria.GetCriteriaType() == CriteriaTypes.None) { return; } //_category.AddCriteria(criteria); } _category.AddCriteria(selectedCriteria); selectedCriteria.LabelText = txtLabeltext.Text; this.Close(); My question is, is this the best way? Or is there a better way to achieve this? The chance is big that there are coming more interfaces based on ICriteria.

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  • Jquery Mobile is adding text above my "<input type=submit"> automatically, how do i prevent this?

    - by Jack Dalton
    I've just begin work on a mobile version for one of my sites. I've set up my sign up form for my users. It worked fine and the CSS styled it correctly. @using (Html.BeginForm("XXX", "Registration", FormMethod.Post, new { @class = "twitter-sign-in-container" })) { <input type="submit" name="twitter-button" value="Sign in with Twitter" id="twitter-button" /> } Once I added Jquery mobile to the project if found that random unstyled text started to show up. On inspection I found that all input submits where being wrapped in new tags and adding un tagged text == to the inputs "Value": <form action="/registration/xxx" class="twitter-sign-in-container" method="post"> <div class="ui-btn ui-input-btn ui-corner-all ui-shadow"> "Sign in with Twitter" <input type="submit" name="twitter-button" value="Sign in with Twitter" id="twitter-button"> </div> </form> Does anyone have any clue as to why the "sign up with twitter" text is being added, and how i stop it? P.S Less important but I'd also like to know why Jquery wraps form contents in the bellow div.

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  • Magento - Add CMS Block to One Page

    - by a1anm
    I have this code in a xml layout file: <reference name="left"> <block type="blog/blog" name="left.blog.menu" before="-"> <action method="setTemplate" ifconfig="blog/menu/left"> <template>aw_blog/menu.phtml</template> </action> <block type="blog/tags" name="blog_tags" /> </block> </reference> I want to add a cms static block to the blog pages using this code: <block type="cms/block" name="brand_list"> <action method="setBlockId"><block_id>brand_list</block_id></action> </block> If I add it in directly after this line: <reference name="left"> It works but it is then displayed on every page. How can I get it to show only on the blog pages? Thanks. Edit: Here is the entire xml file: <layout version="0.1.0"> <default> <reference name="footer_links"> <block type="blog/blog" name="add.blog.footer"> <block type="blog/tags" name="blog_tags" /> <action method="addFooterLink" ifconfig="blog/menu/footer"></action> </block> </reference> <reference name="right"> <block type="blog/blog" name="right.blog.menu" before="-"> <action method="setTemplate" ifconfig="blog/menu/right" ifvalue="1"> <template>aw_blog/menu.phtml</template> </action> <block type="blog/tags" name="blog_tags" /> </block> </reference> <reference name="left"> <block type="blog/blog" name="left.blog.menu" before="-"> <action method="setTemplate" ifconfig="blog/menu/left"> <template>aw_blog/menu.phtml</template> </action> <block type="blog/tags" name="blog_tags" /> </block> </reference> <reference name="top.links"> <block type="blog/blog" name="add.blog.link"> <action method="addTopLink" ifconfig="blog/menu/top"></action> <block type="blog/tags" name="blog_tags" /> </block> </reference> <reference name="head"> <action method="addItem"><type>skin_css</type><name>aw_blog/css/style.css</name></action> </reference> </default> <blog_index_index> <reference name="content"> <block type="blog/blog" name="blog" template="aw_blog/blog.phtml"/> </reference> </blog_index_index> <blog_index_list> <reference name="content"> <block type="blog/blog" name="blog" template="aw_blog/blog.phtml"/> </reference> </blog_index_list> <blog_post_view> <reference name="content"> <block type="blog/post" name="post" template="aw_blog/post.phtml"> <block type="socialbookmarking/bookmarks" name="bookmarks" template="bookmarks/bookmarks.phtml"/> </block> </reference> </blog_post_view> <blog_cat_view> <reference name="content"> <block type="blog/cat" name="cat" template="aw_blog/cat.phtml" /> </reference> </blog_cat_view> <blog_rss_index> <block type="blog/rss" output="toHtml" name="rss.blog.new"/> </blog_rss_index> </layout>

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  • How to improve this bash shell script for turning hardlinks into symlinks?

    - by MountainX
    This shell script is mostly the work of other people. It has gone through several iterations, and I have tweaked it slightly while also trying to fully understand how it works. I think I understand it now, but I don't have confidence to significantly alter it on my own and risk losing data when I run the altered version. So I would appreciate some expert guidance on how to improve this script. The changes I am seeking are: make it even more robust to any strange file names, if possible. It currently handles spaces in file names, but not newlines. I can live with that (because I try to find any file names with newlines and get rid of them). make it more intelligent about which file gets retained as the actual inode content and which file(s) become sym links. I would like to be able to choose to retain the file that is either a) the shortest path, b) the longest path or c) has the filename with the most alpha characters (which will probably be the most descriptive name). allow it to read the directories to process either from parameters passed in or from a file. optionally, write a long of all changes and/or all files not processed. Of all of these, #2 is the most important for me right now. I need to process some files with it and I need to improve the way it chooses which files to turn into symlinks. (I tried using things like the find option -depth without success.) Here's the current script: #!/bin/bash # clean up known problematic files first. ## find /home -type f -wholename '*Icon* ## *' -exec rm '{}' \; # Configure script environment # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ set -o nounset dir='/SOME/PATH/HERE/' # For each path which has multiple links # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # (except ones containing newline) last_inode= while IFS= read -r path_info do #echo "DEBUG: path_info: '$path_info'" inode=${path_info%%:*} path=${path_info#*:} if [[ $last_inode != $inode ]]; then last_inode=$inode path_to_keep=$path else printf "ln -s\t'$path_to_keep'\t'$path'\n" rm "$path" ln -s "$path_to_keep" "$path" fi done < <( find "$dir" -type f -links +1 ! -wholename '* *' -printf '%i:%p\n' | sort --field-separator=: ) # Warn about any excluded files # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ buf=$( find "$dir" -type f -links +1 -path '* *' ) if [[ $buf != '' ]]; then echo 'Some files not processed because their paths contained newline(s):'$'\n'"$buf" fi exit 0

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  • Unable to create a permanent alias in Mac OS

    - by Alex
    In Linux I can well to add alias to bashrc and it will become a permanent alias. In Mac OS I tried to do the same thing: vim ~/.bashrc export PATH="$PATH:$HOME/.rvm/bin" # Add RVM to PATH f or scripting alias prj="cd ~/Documents/projects" ### Added by the Heroku Toolbelt export PATH="/usr/local/heroku/bin:$PATH" That being said, I got this: $ alias alias rvm-restart='rvm_reload_flag=1 source '\''/Users/alex/.rvm/scripts/rvm'\''' So where is my prj alias? I rebooted the laptop but nothing has changed.

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  • Specifying network settings during SLES 11 auto installation

    - by banjer
    I'm setting up an autoinst.xml file for auto-installing SLES 11. I get prompted for the various interface settings per below, but they don't seem to stick once the server reboots. I don't think I have the xml defined correctly. I'm hoping someone has experience with this. <ask-list> <ask> <path>networking,dns,hostname</path> <question>Enter Hostname (server name)</question> <stage>initial</stage> <default>merkin</default> </ask> <ask> <path>networking,interfaces,interface,0,device</path> <question>Enter the primary ethernet device:</question> <stage>initial</stage> <default>eth0</default> </ask> <ask> <path>networking,interfaces,interface,0,ipaddr</path> <question>Enter the primary IP Address:</question> <stage>initial</stage> </ask> <ask> <path>networking,interfaces,interface,0,netmask</path> <question>Enter the Netmask Address:</question> <stage>initial</stage> </ask> <ask> <path>networking,routing,routes,route,0,gateway</path> <question>Enter the primary Gateway Address:</question> <stage>initial</stage> </ask> </ask-list> The first one for hostname seems to be sticking just fine, but the rest do not. As an alternative, is there a way to stop the autoinstall at the section where you configure the network devices so that the user can take over? I was able to show the partition proposal, but not sure how to do the same with the networking setup.

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  • How to rename a file inside a folder using a shell command?

    - by Leonid Shevtsov
    I have a file at some/long/path/to/file/myfiel.txt. I want to rename it to some/long/path/to/file/myfile.txt. Currently I do it by mv some/long/path/to/file/myfiel.txt some/long/path/to/file/myfile.txt , but typing the path twice isn't terribly effective (even with tab completion). How can I do this faster? (I think I can write a function to change the filename segment only, but that's plan B).

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  • Creating a file upload template in Doctrine ORM

    - by balupton
    Hey all. I'm using Doctrine 1.2 as my ORM for a Zend Framework Project. I have defined the following Model for a File. File: columns: id: primary: true type: integer(4) unsigned: true code: type: string(255) unique: true notblank: true path: type: string(255) notblank: true size: type: integer(4) type: type: enum values: [file,document,image,video,audio,web,application,archive] default: unknown notnull: true mimetype: type: string(20) notnull: true width: type: integer(2) unsigned: true height: type: integer(2) unsigned: true Now here is the File Model php class (just skim through for now): <?php /** * File * * This class has been auto-generated by the Doctrine ORM Framework * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6365 2009-09-15 18:22:38Z jwage $ */ class File extends BaseFile { public function setUp ( ) { $this->hasMutator('file', 'setFile'); parent::setUp(); } public function setFile ( $file ) { global $Application; // Configuration $config = array(); $config['bal'] = $Application->getOption('bal'); // Check the file if ( !empty($file['error']) ) { $error = $file['error']; switch ( $file['error'] ) { case UPLOAD_ERR_INI_SIZE : $error = 'ini_size'; break; case UPLOAD_ERR_FORM_SIZE : $error = 'form_size'; break; case UPLOAD_ERR_PARTIAL : $error = 'partial'; break; case UPLOAD_ERR_NO_FILE : $error = 'no_file'; break; case UPLOAD_ERR_NO_TMP_DIR : $error = 'no_tmp_dir'; break; case UPLOAD_ERR_CANT_WRITE : $error = 'cant_write'; break; default : $error = 'unknown'; break; } throw new Doctrine_Exception('error-application-file-' . $error); return false; } if ( empty($file['tmp_name']) || !is_uploaded_file($file['tmp_name']) ) { throw new Doctrine_Exception('error-application-file-invalid'); return false; } // Prepare config $file_upload_path = realpath($config['bal']['files']['upload_path']) . DIRECTORY_SEPARATOR; // Prepare file $filename = $file['name']; $file_old_path = $file['tmp_name']; $file_new_path = $file_upload_path . $filename; $exist_attempt = 0; while ( file_exists($file_new_path) ) { // File already exists // Pump exist attempts ++$exist_attempt; // Add the attempt to the end of the file $file_new_path = $file_upload_path . get_filename($filename,false) . $exist_attempt . get_extension($filename); } // Move file $success = move_uploaded_file($file_old_path, $file_new_path); if ( !$success ) { throw new Doctrine_Exception('Unable to upload the file.'); return false; } // Secure $file_path = realpath($file_new_path); $file_size = filesize($file_path); $file_mimetype = get_mime_type($file_path); $file_type = get_filetype($file_path); // Apply $this->path = $file_path; $this->size = $file_size; $this->mimetype = $file_mimetype; $this->type = $file_type; // Apply: Image if ( $file_type === 'image' ) { $image_dimensions = image_dimensions($file_path); if ( !empty($image_dimensions) ) { // It is not a image we can modify $this->width = 0; $this->height = 0; } else { $this->width = $image_dimensions['width']; $this->height = $image_dimensions['height']; } } // Done return true; } /** * Download the File * @return */ public function download ( ) { global $Application; // File path $file_upload_path = realpath($config['bal']['files']['upload_path']) . DIRECTORY_SEPARATOR; $file_path = $file_upload_path . $this->file_path; // Output result and download become_file_download($file_path, null, null); die(); } public function postDelete ( $Event ) { global $Application; // Prepare $Invoker = $Event->getInvoker(); // Configuration $config = array(); $config['bal'] = $Application->getOption('bal'); // File path $file_upload_path = realpath($config['bal']['files']['upload_path']) . DIRECTORY_SEPARATOR; $file_path = $file_upload_path . $this->file_path; // Delete the file unlink($file_path); // Done return true; } } What I am hoping to accomplish is so that the above custom functionality within my model file can be turned into a validator, template, or something along the lines. So hopefully I can do something like: File: actAs: BalFile: columns: id: primary: true type: integer(4) unsigned: true code: type: string(255) unique: true notblank: true path: type: string(255) notblank: true size: type: integer(4) type: type: enum values: [file,document,image,video,audio,web,application,archive] default: unknown notnull: true mimetype: type: string(20) notnull: true width: type: integer(2) unsigned: true height: type: integer(2) unsigned: true I'm hoping for a validator so that say if I do $File->setFile($_FILE['uploaded_file']); It will provide a validation error, except in all the doctrine documentation it has little on custom validators, especially in the contect of "virtual" fields. So in summary, my question is: How earth can I go about making a template/extension to porting this functionality? I have tried before with templates but always gave up after a day :/ If you could take the time to port the above I would greatly appreciate it.

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  • Image links work but show "broken image" in IE.

    - by Path
    I have a problem. I have made some image files for a menu. They work fine in Firefox, but IE (8, haven't tested with others) and Chrome show a broken image.. Image, on top. Even though the images work. The page is here: http://www.silkeborgmuseum.dk/udvikling/index.php This is a very old page of mine but I need to make it work. I have tried searching google and stackoverflow, but have not so far been able to find anyone else having this problem or what is causing it. Can anyone help? As a parting comment, I will say that I have only been developing websites for a few months, but wow, i already hate IE with a fiery passion.

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Quartz.Net Windows Service Configure Logging

    - by Tarun Arora
    In this blog post I’ll be covering, Logging for Quartz.Net Windows Service 01 – Why doesn’t Quartz.Net Windows Service log by default 02 – Configuring Quartz.Net windows service for logging to eventlog, file, console, etc 03 – Results: Logging in action If you are new to Quartz.Net I would recommend going through, A brief Introduction to Quartz.net Walkthrough of Installing & Testing Quartz.Net as a Windows Service Writing & Scheduling your First HelloWorld job with Quartz.Net   01 – Why doesn’t Quartz.Net Windows Service log by default If you are trying to figure out why… The Quartz.Net windows service isn’t logging The Quartz.Net windows service isn’t writing anything to the event log The Quartz.Net windows service isn’t writing anything to a file How do I configure Quartz.Net windows service to use log4Net How do I change the level of logging for Quartz.Net Look no further, This blog post should help you answer these questions. Quartz.NET uses the Common.Logging framework for all of its logging needs. If you navigate to the directory where Quartz.Net Windows Service is installed (I have the service installed in C:\Program Files (x86)\Quartz.net, you can find out the location by looking at the properties of the service) and open ‘Quartz.Server.exe.config’ you’ll see that the Quartz.Net is already set up for logging to ConsoleAppender and EventLogAppender, but only ‘ConsoleAppender’ is set up as active. So, unless you have the console associated to the Quartz.Net service you won’t be able to see any logging. <log4net> <appender name="ConsoleAppender" type="log4net.Appender.ConsoleAppender"> <layout type="log4net.Layout.PatternLayout"> <conversionPattern value="%d [%t] %-5p %l - %m%n" /> </layout> </appender> <appender name="EventLogAppender" type="log4net.Appender.EventLogAppender"> <layout type="log4net.Layout.PatternLayout"> <conversionPattern value="%d [%t] %-5p %l - %m%n" /> </layout> </appender> <root> <level value="INFO" /> <appender-ref ref="ConsoleAppender" /> <!-- uncomment to enable event log appending --> <!-- <appender-ref ref="EventLogAppender" /> --> </root> </log4net> Problem: In the configuration above Quartz.Net Windows Service only has ConsoleAppender active. So, no logging will be done to EventLog. More over the RollingFileAppender isn’t setup at all. So, Quartz.Net will not log to an application trace log file. 02 – Configuring Quartz.Net windows service for logging to eventlog, file, console, etc Let’s change this behaviour by changing the config file… In the below config file, I have added the RollingFileAppender. This will configure Quartz.Net service to write to a log file. (<appender name="GeneralLog" type="log4net.Appender.RollingFileAppender">) I have specified the location for the log file (<arg key="configFile" value="Trace/application.log.txt"/>) I have enabled the EventLogAppender and RollingFileAppender to be written to by Quartz. Net windows service Changed the default level of logging from ‘Info’ to ‘All’. This means all activity performed by Quartz.Net Windows service will be logged. You might want to tune this back to ‘Debug’ or ‘Info’ later as logging ‘All’ will produce too much data to the logs. (<level value="ALL"/>) Since I have changed the logging level to ‘All’, I have added applicationSetting to remove logging log4Net internal debugging. (<add key="log4net.Internal.Debug" value="false"/>) <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <section name="quartz" type="System.Configuration.NameValueSectionHandler, System, Version=1.0.5000.0,Culture=neutral, PublicKeyToken=b77a5c561934e089" /> <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" /> <sectionGroup name="common"> <section name="logging" type="Common.Logging.ConfigurationSectionHandler, Common.Logging" /> </sectionGroup> </configSections> <common> <logging> <factoryAdapter type="Common.Logging.Log4Net.Log4NetLoggerFactoryAdapter, Common.Logging.Log4net"> <arg key="configType" value="INLINE" /> <arg key="configFile" value="Trace/application.log.txt"/> <arg key="level" value="ALL" /> </factoryAdapter> </logging> </common> <appSettings> <add key="log4net.Internal.Debug" value="false"/> </appSettings> <log4net> <appender name="ConsoleAppender" type="log4net.Appender.ConsoleAppender"> <layout type="log4net.Layout.PatternLayout"> <conversionPattern value="%d [%t] %-5p %l - %m%n" /> </layout> </appender> <appender name="EventLogAppender" type="log4net.Appender.EventLogAppender"> <layout type="log4net.Layout.PatternLayout"> <conversionPattern value="%d [%t] %-5p %l - %m%n" /> </layout> </appender> <appender name="GeneralLog" type="log4net.Appender.RollingFileAppender"> <file value="Trace/application.log.txt"/> <appendToFile value="true"/> <maximumFileSize value="1024KB"/> <rollingStyle value="Size"/> <layout type="log4net.Layout.PatternLayout"> <conversionPattern value="%d{HH:mm:ss} [%t] %-5p %c - %m%n"/> </layout> </appender> <root> <level value="ALL" /> <appender-ref ref="ConsoleAppender" /> <appender-ref ref="EventLogAppender" /> <appender-ref ref="GeneralLog"/> </root> </log4net> </configuration>   Note – Please ensure you restart the Quartz.Net Windows service for the config changes to be picked up by the service   03 – Results: Logging in action Once you start the Quartz.Net Windows Service up, the logging should be initiated to write all activities in the Console, EventLog and File… See screen shots below… Figure – Quartz.Net Windows Service logging all activity to the event log Figure – Quartz.Net Windows Service logging all activity to the application log file Where is the output from log4Net ConsoleAppender? As a default behaviour, the console isn't available in windows services, web services, windows forms. The output will simply be dismissed. Unless you are running the process interactively. Which you can do by firing up Quartz.Server.exe –i to see the output   This was fourth in the series of posts on enterprise scheduling using Quartz.net, in the next post I’ll be covering troubleshooting why a scheduled task hasn’t fired on Quartz.net windows service. All Quartz.Net specific blog posts can listed here. Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Stay tuned!

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  • PostSharp, Obfuscation, and IL

    - by Simon Cooper
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day!

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  • PostSharp, Obfuscation, and IL

    - by Simon Cooper
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day!

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  • PostSharp, Obfuscation, and IL

    - by simonc
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day! Cross posted from Simple Talk.

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  • Google search results are invalid

    - by Rufus
    I'm writing a program that lets a user perform a Google search. When the result comes back, all of the links in the search results are links not to other sites but to Google, and if the user clicks on one, the page is fetched not from the other site but from Google. Can anyone explain how to fix this problem? My Google URL consists of this: http://google.com/search?q=gargle But this is what I get back when the user clicks on the Wikipedia search result, which was http://www.google.com/url?q=http://en.wikipedia.org/wiki/Gargling&sa=U&ei=_4vkT5y555Wh6gGBeOzECg&ved=0CBMQejAe&usg=AFQjeNHd1eRV8Xef3LGeH6AvGxt-AF-Yjw <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html lang="en" dir="ltr" class="client-nojs" xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Gargling - Wikipedia, the free encyclopedia</title> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <meta http-equiv="Content-Style-Type" content="text/css" /> <meta name="generator" content="MediaWiki 1.20wmf5" /> <meta http-equiv="last-modified" content="Fri, 09 Mar 2012 12:34:19 +0000" /> <meta name="last-modified-timestamp" content="1331296459" /> <meta name="last-modified-range" content="0" /> <link rel="alternate" type="application/x-wiki" title="Edit this page" > <link rel="edit" title="Edit this page" > <link rel="apple-touch-icon" > <link rel="shortcut icon" > <link rel="search" type="application/opensearchdescription+xml" > <link rel="EditURI" type="application/rsd+xml" > <link rel="copyright" > <link rel="alternate" type="application/atom+xml" title="Wikipedia Atom feed" > <link rel="stylesheet" href="//bits.wikimedia.org/en.wikipedia.org/load.php?debug=false&amp;lang=en&amp;modules=ext.gadget.teahouse%7Cext.wikihiero%7Cmediawiki.legacy.commonPrint%2Cshared%7Cskins.vector&amp;only=styles&amp;skin=vector&amp;*" type="text/css" media="all" /> <style type="text/css" media="all">#mwe-lastmodified { display: none; }</style><meta name="ResourceLoaderDynamicStyles" content="" /> <link rel="stylesheet" href="//bits.wikimedia.org/en.wikipedia.org/load.php?debug=false&amp;lang=en&amp;modules=site&amp;only=styles&amp;skin=vector&amp;*" type="text/css" media="all" /> <style type="text/css" media="all">a:lang(ar),a:lang(ckb),a:lang(fa),a:lang(kk-arab),a:lang(mzn),a:lang(ps),a:lang(ur){text-decoration:none} /* cache key: enwiki:resourceloader:filter:minify-css:7:d5a1bf6cbd05fc6cc2705e47f52062dc */</style>

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  • How do I add the SVN add-on Subclipse to Eclipse?

    - by Ubuntuser
    Hi, I am trying to install Subclipse plugins for eclipse IDE. I have installed it but on restart of the IDE, it throws up the following error: Failed to load JavaHL Library. These are the errors that were encountered: no libsvnjavahl-1 in java.library.path no svnjavahl-1 in java.library.path no svnjavahl in java.library.path java.library.path = /usr/lib/jvm/java-6-sun-1.6.0.24/jre/lib/i386/client:/usr/lib/jvm/java-6-sun-1.6.0.24/jre/lib/i386::/usr/java/packages/lib/i386:/lib:/usr/lib How do I get past this error?

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  • c# Unable to open file for reading

    - by Maks
    I'm writing a program that uses FileSystemWatcher to monitor changes to a given directory, and when it recieves OnCreated or OnChanged event, it copies those created/changed files to a specified directorie(s). At first I had problems with the fact that OnChanged/OnCreated events can be sent twice (not acceptable in case it needed to process 500MB file) but I made a way around this and with what I'm REALLY STUCKED with is getting the following IOException: The process cannot access the file 'C:\Where are Photos\bookmarks (11).html' because it is being used by another process. Thus, preventing the program from copying all the files it should. So as I mentioned, when user uses this program he/she specifes monitored directory, when user copies/creates/changes file in that directory, program should get OnCreated/OnChanged event and then copy that file to few other directories. Above error happens in all casess, if user copies few files that needs to owerwrite other ones in folder being monitored or when copying bulk of several files or even sometimes when copying one file in a monitored directory. Whole program is quite big so I'm sending the most important parts. OnCreated: private void OnCreated(object source, FileSystemEventArgs e) { AddLogEntry(e.FullPath, "created", ""); // Update last access data if it's file so the same file doesn't // get processed twice because of sending another event. if (fileType(e.FullPath) == 2) { lastPath = e.FullPath; lastTime = DateTime.Now; } // serves no purpose now, it will be remove soon string fileName = GetFileName(e.FullPath); // copies file from source to few other directories Copy(e.FullPath, fileName); Console.WriteLine("OnCreated: " + e.FullPath); } OnChanged: private void OnChanged(object source, FileSystemEventArgs e) { // is it directory if (fileType(e.FullPath) == 1) return; // don't mind directory changes itself // Only if enough time has passed or if it's some other file // because two events can be generated int timeDiff = ((TimeSpan)(DateTime.Now - lastTime)).Seconds; if ((timeDiff < minSecsDiff) && (e.FullPath.Equals(lastPath))) { Console.WriteLine("-- skipped -- {0}, timediff: {1}", e.FullPath, timeDiff); return; } // Update last access data for above to work lastPath = e.FullPath; lastTime = DateTime.Now; // Only if size is changed, the rest will handle other handlers if (e.ChangeType == WatcherChangeTypes.Changed) { AddLogEntry(e.FullPath, "changed", ""); string fileName = GetFileName(e.FullPath); Copy(e.FullPath, fileName); Console.WriteLine("OnChanged: " + e.FullPath); } } fileType: private int fileType(string path) { if (Directory.Exists(path)) return 1; // directory else if (File.Exists(path)) return 2; // file else return 0; } Copy: private void Copy(string srcPath, string fileName) { foreach (string dstDirectoy in paths) { string eventType = "copied"; string error = "noerror"; string path = ""; string dirPortion = ""; // in case directory needs to be made if (srcPath.Length > fsw.Path.Length) { path = srcPath.Substring(fsw.Path.Length, srcPath.Length - fsw.Path.Length); int pos = path.LastIndexOf('\\'); if (pos != -1) dirPortion = path.Substring(0, pos); } if (fileType(srcPath) == 1) { try { Directory.CreateDirectory(dstDirectoy + path); //Directory.CreateDirectory(dstDirectoy + fileName); eventType = "created"; } catch (IOException e) { eventType = "error"; error = e.Message; } } else { try { if (!overwriteFile && File.Exists(dstDirectoy + path)) continue; // create new dir anyway even if it exists just to be sure Directory.CreateDirectory(dstDirectoy + dirPortion); // copy file from where event occured to all specified directories using (FileStream fsin = new FileStream(srcPath, FileMode.Open, FileAccess.Read, FileShare.Read)) { using (FileStream fsout = new FileStream(dstDirectoy + path, FileMode.Create, FileAccess.Write)) { byte[] buffer = new byte[32768]; int bytesRead = -1; while ((bytesRead = fsin.Read(buffer, 0, buffer.Length)) > 0) fsout.Write(buffer, 0, bytesRead); } } } catch (Exception e) { if ((e is IOException) && (overwriteFile == false)) { eventType = "skipped"; } else { eventType = "error"; error = e.Message; // attempt to find and kill the process locking the file. // failed, miserably System.Diagnostics.Process tool = new System.Diagnostics.Process(); tool.StartInfo.FileName = "handle.exe"; tool.StartInfo.Arguments = "\"" + srcPath + "\""; tool.StartInfo.UseShellExecute = false; tool.StartInfo.RedirectStandardOutput = true; tool.Start(); tool.WaitForExit(); string outputTool = tool.StandardOutput.ReadToEnd(); string matchPattern = @"(?<=\s+pid:\s+)\b(\d+)\b(?=\s+)"; foreach (Match match in Regex.Matches(outputTool, matchPattern)) { System.Diagnostics.Process.GetProcessById(int.Parse(match.Value)).Kill(); } Console.WriteLine("ERROR: {0}: [ {1} ]", e.Message, srcPath); } } } AddLogEntry(dstDirectoy + path, eventType, error); } } I checked everywhere in my program and whenever I use some file I use it in using block so even writing event to log (class for what I ommited since there is probably too much code already in post) wont lock the file, that is it shouldn't since all operations are using using statement block. I simply have no clue who's locking the file if not my program "copy" process from user through Windows or something else. Right now I have two possible "solutions" (I can't say they are clean solutions since they are hacks and as such not desireable). Since probably the problem is with fileType method (what else could lock the file?) I tried changing it to this, to simulate "blocking-until-ready-to-open" operation: fileType: private int fileType(string path) { FileStream fs = null; int ret = 0; bool run = true; if (Directory.Exists(path)) ret = 1; else { while (run) { try { fs = new FileStream(path, FileMode.Open); ret = 2; run = false; } catch (IOException) { } finally { if (fs != null) { fs.Close(); fs.Dispose(); } } } } return ret; } This is working as much as I could tell (test), but... it's hack, not to mention other deficients. The other "solution" I could try (I didn't test it yet) is using GC.Collect() somewhere at the end of fileType() method. Maybe even worse "solution" than previous one. Can someone pleas tell me, what on earth is locking the file, preventing it from opening and how can I fix that? What am I missing to see? Thanks in advance.

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  • MEF + Plug-In not updating

    - by mybrokengnome
    I asked this on the MEF Codeplex forum already, but I haven't gotten a response yet, so I figured I'd try StackOverflow. Here's the original post if anyone's interested (this is just a copy from it): MEF Codeplex "Let me first say that I'm completely new to MEF (just discovered it today) and am very happy with it so far. However, I've ran in to a problem that is very frustrating. I'm creating an app that will have a plugin architecture and the plugins will only be stored in a single DLL file (or coded into the main app). The DLL file needs to be able to be recompiled during run-time and the app should recognize this and re-load the plugins (I know this is difficult, but it's a requirement). To accomplish this I took the approach covered http://blog.maartenballiauw.be/category/MEF.aspx there (look for WebServerDirectoryCatalog). Basically the idea is to "monitor the plugins folder, copy the new/modified assemblies to the web application’s /bin folder and instruct MEF to load its exports from there." This is my code, which is probably not the correct way to do it but it's what I found in some samples around the net: main()... string myExecName = Assembly.GetExecutingAssembly().Location; string myPath = System.IO.Path.GetDirectoryName(myExecName); catalog = new AggregateCatalog(); pluginCatalog = new MyDirectoryCatalog(myPath + @"/Plugins"); catalog.Catalogs.Add(pluginCatalog); exportContainer = new CompositionContainer(catalog); CompositionBatch compBatch = new CompositionBatch(); compBatch.AddPart(this); compBatch.AddPart(catalog); exportContainer.Compose(compBatch); and private FileSystemWatcher fileSystemWatcher; public DirectoryCatalog directoryCatalog; private string path; private string extension; public MyDirectoryCatalog(string path) { Initialize(path, "*.dll", "*.dll"); } private void Initialize(string path, string extension, string modulePattern) { this.path = path; this.extension = extension; fileSystemWatcher = new FileSystemWatcher(path, modulePattern); fileSystemWatcher.Changed += new FileSystemEventHandler(fileSystemWatcher_Changed); fileSystemWatcher.Created += new FileSystemEventHandler(fileSystemWatcher_Created); fileSystemWatcher.Deleted += new FileSystemEventHandler(fileSystemWatcher_Deleted); fileSystemWatcher.Renamed += new RenamedEventHandler(fileSystemWatcher_Renamed); fileSystemWatcher.IncludeSubdirectories = false; fileSystemWatcher.EnableRaisingEvents = true; Refresh(); } void fileSystemWatcher_Renamed(object sender, RenamedEventArgs e) { RemoveFromBin(e.OldName); Refresh(); } void fileSystemWatcher_Deleted(object sender, FileSystemEventArgs e) { RemoveFromBin(e.Name); Refresh(); } void fileSystemWatcher_Created(object sender, FileSystemEventArgs e) { Refresh(); } void fileSystemWatcher_Changed(object sender, FileSystemEventArgs e) { Refresh(); } private void Refresh() { // Determine /bin path string binPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Plugins"); string newPath = ""; // Copy files to /bin foreach (string file in Directory.GetFiles(path, extension, SearchOption.TopDirectoryOnly)) { try { DirectoryInfo dInfo = new DirectoryInfo(binPath); DirectoryInfo[] dirs = dInfo.GetDirectories(); int count = dirs.Count() + 1; newPath = binPath + "/" + count; DirectoryInfo dInfo2 = new DirectoryInfo(newPath); if (!dInfo2.Exists) dInfo2.Create(); File.Copy(file, System.IO.Path.Combine(newPath, System.IO.Path.GetFileName(file)), true); } catch { // Not that big deal... Blog readers will probably kill me for this bit of code :-) } } // Create new directory catalog directoryCatalog = new DirectoryCatalog(newPath, extension); directoryCatalog.Refresh(); } public override IQueryable<ComposablePartDefinition> Parts { get { return directoryCatalog.Parts; } } private void RemoveFromBin(string name) { string binPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ""); File.Delete(Path.Combine(binPath, name)); } So all this actually works, and after the end of the code in main my IEnumerable variable is actually filled with all the plugins in the DLL (which if you follow the code is located in Plugins/1 so that I can modify the dll in the plugins folder). So now at this point I should be able to re-compile the plugins DLL, drop it in to the Plugins folder, my FileWatcher detect that it's changed, and then copy it into folder "2" and directoryCatalog should point to the new folder. All this actually works! The problem is, even though it seems like every thing is pointed to the right place, my IEnumerable variable is never updated with the new plugins. So close, but yet so far! Any suggestions? I know the downsides of doing it this way, that no dll is actually getting unloaded and causing a memory leak, but it's a Windows App and will probably be started at least once a day, and the plugins are un-likely to change that often, but it's still a requirement from the client that it does this without re-loading the app. Thanks! Thanks for any help you all can provide, it's driving me crazy not being able to figure this out."

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  • JPA exception: Object: ... is not a known entity type.

    - by Toto
    I'm new to JPA and I'm having problems with the autogeneration of primary key values. I have the following entity: package jpatest.entities; import java.io.Serializable; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.GenerationType; import javax.persistence.Id; @Entity public class MyEntity implements Serializable { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; public Long getId() { return id; } public void setId(Long id) { this.id = id; } private String someProperty; public String getSomeProperty() { return someProperty; } public void setSomeProperty(String someProperty) { this.someProperty = someProperty; } public MyEntity() { } public MyEntity(String someProperty) { this.someProperty = someProperty; } @Override public String toString() { return "jpatest.entities.MyEntity[id=" + id + "]"; } } and the following main method in other class: public static void main(String[] args) { EntityManagerFactory emf = Persistence.createEntityManagerFactory("JPATestPU"); EntityManager em = emf.createEntityManager(); em.getTransaction().begin(); MyEntity e = new MyEntity("some value"); em.persist(e); /* (exception thrown here) */ em.getTransaction().commit(); em.close(); emf.close(); } This is my persistence unit: <?xml version="1.0" encoding="UTF-8"?> <persistence version="1.0" xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd"> <persistence-unit name="JPATestPU" transaction-type="RESOURCE_LOCAL"> <provider>oracle.toplink.essentials.PersistenceProvider</provider> <class>jpatest.entities.MyEntity</class> <properties> <property name="toplink.jdbc.user" value="..."/> <property name="toplink.jdbc.password" value="..."/> <property name="toplink.jdbc.url" value="jdbc:mysql://localhost:3306/jpatest"/> <property name="toplink.jdbc.driver" value="com.mysql.jdbc.Driver"/> <property name="toplink.ddl-generation" value="create-tables"/> </properties> </persistence-unit> </persistence> When I execute the program I get the following exception in the line marked with the proper comment: Exception in thread "main" java.lang.IllegalArgumentException: Object: jpatest.entities.MyEntity[id=null] is not a known entity type. at oracle.toplink.essentials.internal.sessions.UnitOfWorkImpl.registerNewObjectForPersist(UnitOfWorkImpl.java:3212) at oracle.toplink.essentials.internal.ejb.cmp3.base.EntityManagerImpl.persist(EntityManagerImpl.java:205) at jpatest.Main.main(Main.java:...) What am I missing?

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  • Unity.ResolutionFailedException - Resolution of the dependency failed

    - by Anibas
    I have the following code: public static IEngine CreateEngine() { UnityContainer container = Unity.LoadUnityContainer(DefaultStrategiesContainerName); IEnumerable<IStrategy> strategies = container.ResolveAll<IStrategy>(); ITraderProvider provider = container.Resolve<ITraderProvider>(); return new Engine(provider, new List<IStrategy>(strategies)); } and the config: <unity> <typeAliases> <typeAlias alias="singleton" type="Microsoft.Practices.Unity.ContainerControlledLifetimeManager, Microsoft.Practices.Unity" /> <typeAlias alias="weakRef" type="Microsoft.Practices.Unity.ExternallyControlledLifetimeManager, Microsoft.Practices.Unity" /> <typeAlias alias="Strategy" type="ADTrader.Core.Contracts.IStrategy, ADTrader.Core" /> <typeAlias alias="Trader" type="ADTrader.Core.Contracts.ITraderProvider, ADTrader.Core" /> </typeAliases> <containers> <container name="strategies"> <types> <type type="Strategy" mapTo="ADTrader.Strategies.ThreeTurningStrategy, ADTrader.Strategies" name="1" /> <type type="Trader" mapTo="ADTrader.MbTradingProvider.MBTradingProvider, ADTrader.MbTradingProvider" /> </types> </container> </containers></unity> I am getting the following exception: Microsoft.Practices.Unity.ResolutionFailedException: Resolution of the dependency failed, type = "ADTrader.Core.Contracts.ITraderProvider", name = "". Exception message is: The current build operation (build key Build Key[ADTrader.MbTradingProvider.MBTradingProvider, null]) failed: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. (Strategy type BuildPlanStrategy, index 3) --- Microsoft.Practices.ObjectBuilder2.BuildFailedException: The current build operation (build key Build Key[ADTrader.MbTradingProvider.MBTradingProvider, null]) failed: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. (Strategy type BuildPlanStrategy, index 3) --- System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at MBTCOMLib.MbtComMgrClass.EnableSplash(Boolean bEnable) at ADTrader.MbTradingProvider.MBTradingProvider..ctor() at BuildUp_ADTrader.MbTradingProvider.MBTradingProvider(IBuilderContext ) at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) --- End of inner exception stack trace --- at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.Builder.BuildUp(IReadWriteLocator locator, ILifetimeContainer lifetime, IPolicyList policies, IStrategyChain strategies, Object buildKey, Object existing) at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name) --- End of inner exception stack trace --- at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name) at Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name) at Microsoft.Practices.Unity.UnityContainerBase.ResolveT at ADTrader.Engine.EngineFactory.CreateEngine() Any idea?

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  • How to set text in Y-axis, instead of numbers, in a RadChart component from Telerik with Bar-type

    - by radbyx
    Hi, I have made an bar RadChart with "SeriesOrientation="Horizontal"". I have the text showing at the end for each bars, but instead I would like that text to be listet in the y-axis, instead of the 1,2,3.. numbers. It seems like i'm not allow to set any text in the y-axis, is there a property I can set? Here is my code snippes: === .ascx === <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <telerik:RadChart ID="RadChart1" runat="server" Skin="WebBlue" AutoLayout="true" Height="350px" Width="680px" SeriesOrientation="Horizontal"> <Series> <telerik:ChartSeries DataYColumn="UnitPrice" Name="Product Unit Price"> </telerik:ChartSeries> </Series> <PlotArea> <YAxis> <Appearance> <TextAppearance TextProperties-Font="Verdana, 8.25pt, style=Bold" /> </Appearance> </YAxis> <XAxis DataLabelsColumn="TenMostExpensiveProducts"> </XAxis> </PlotArea> <ChartTitle> <TextBlock Text="Ten Most Expensive Products" /> </ChartTitle> </telerik:RadChart> </ContentTemplate> </asp:UpdatePanel> ========================= === .ascx === protected void Page_Load(object sender, EventArgs e) { RadChart1.AutoLayout = false; RadChart1.Legend.Visible = false; // Create a ChartSeries and assign its name and chart type ChartSeries chartSeries = new ChartSeries(); chartSeries.Name = "Name"; chartSeries.Type = ChartSeriesType.Bar; // add new items to the series, // passing a value and a label string chartSeries.AddItem(98, "Product1"); chartSeries.AddItem(95, "Product2"); chartSeries.AddItem(100, "Product3"); chartSeries.AddItem(75, "Product4"); chartSeries.AddItem(1, "Product5"); // add the series to the RadChart Series collection RadChart1.Series.Add(chartSeries); // add the RadChart to the page. // this.Page.Controls.Add(RadChart1); // RadChart1.Series[0].Appearance.LegendDisplayMode = ChartSeriesLegendDisplayMode.Nothing; // RadChart1.Series[0].DataYColumn = "Uptime"; RadChart1.PlotArea.XAxis.DataLabelsColumn = "Name"; RadChart1.PlotArea.XAxis.Appearance.TextAppearance.TextProperties.Font = new System.Drawing.Font("Verdana", 8); RadChart1.BackColor = System.Drawing.Color.White; RadChart1.Height = 350; RadChart1.Width = 570; RadChart1.DataBind(); } I want to have the text: "Product1", "Product2", ect in the y-axis, can anyone help? Thx.

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  • help with xml parsing using php

    - by fayer
    i've got following example xml: <entity id="1"> <name>computer</name> <type>category</type> <entities> <entity id="2"> <name>mac</name> <type>category</type> </entity> <entity id="3"> <name>linux</name> <type>category</type> <entities> <entity id="4"> <name>ubuntu</name> <type>category</type> </entity> <entity id="5"> <name>redhat</name> <type>category</type> <entities> <entity id="6"> <name>server</name> <type>category</type> </entity> <entity id="7"> <name>desktop</name> <type>category</type> </entity> </entities> </entity> </entities> </entity> </entities> </entity> if i've got an id, lets say 5. is it possible to retrieve the following: the name of the entity with the id=5 (redhat) ALL the child entities and their name and id (server/6 and desktop/7) all the parent entities and their name and id (computer/1, mac/2 and linux/3) im a noob on parsing xml. is this accomplished by xpath only or xquery/xpath? i would appreciate if someone could give me some example code to do this with simplexml. thanks!

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