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  • Perfom python unit tests via a web interface

    - by 47
    Is it possible to perform unittest tests via a web interface...and if so how? EDIT: For now I want the results...for the tests I want them to be automated...possibly every time I make a change to the code. Sorry I forgot to make this more clear

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  • is depth buffers mandatory

    - by numerical25
    I am just trying to better understand the directX pipeline. Just curious if depth buffers are mandatory in order to get things work. Or is it just a buffer you need if you want objects to appear behind one another.

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  • How would I create this background effect?

    - by William
    What would you call the effect applied to the backgrounds in the Giygas fight of Earthbound, and the battle backgrounds in Mother 3? This is what I'm talking about. http://www.youtube.com/watch?v=tcaErqaoWek http://www.youtube.com/watch?v=ubVnmeTRqhg Now anyone know how I could go about this without using animated images, or using openGL?

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  • mysterious difference between rake test and ruby

    - by standup75
    Here is the mysterious: I have a scope which looks like this (in Image.rb) scope :moderate_all, delegates.where("moderation_flag = #{$moderation_flags[:not_moderated]}") Note that delegates is another scope that I am defining before moderate_all When I leave it like this, I can run my test that checks if an image has been "checked-out" it is not available anymore. I don't put the code of the test, because it does not matter actually. With this code, when I run "rake test" it fails, but if I do "ruby test/unit/image_test.rb" it works! I was thinking I am starting to have a bad day. Then I tried scope :moderate_all, lambda { delegates.where("moderation_flag = #{$moderation_flags[:not_moderated]}") } And "rake test" passes! So my problem is solved, but why?

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  • How to know if your Unit Test Fixture is “right-sized”?

    - by leeand00
    How do you know if you "Test Fixture" is right-sized. And by "Test Fixture" I mean a class with a bunch of tests in it. One thing that I've always noticed with my test fixtures is that they get to be kind of verbose; seeing as they could also be not verbose enough, how do you get a sense of when your unit tests are the right size? My assumption is that (at least in the context of web development) you should have one test fixture class per page. I know of a good quote for this and it's: "Perfection is achieved, not when there is nothing left to add, but when there is nothing left to remove." - Antoine de Saint-Exupery.

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  • How to ignore a test within the JUnit test method itself

    - by Benju
    We have a number of integration tests that fail when our staging server goes down for weekly maintenance. When the staging server is down we send a specific response that I could detect in my integration tests. When I get this response instead of failing the tests I'm wondering if it is possible to skip/ignore that test even though it has started running. This would keep our test reports a bit cleaner. Does anybody have suggestions?

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  • iOS Development: Should the "playersToInvite" property contain an array of strings or an array of GKPlayer objects?

    - by BeachRunnerJoe
    Should the playersToInvite property of the GKMatchRequest object contain an array of NSString objects that hold the player id's or should it contain an array of GKPlayer objects? The documentation on this critical property is not clear at all and I've tried both ways, but my code isn't working, so I can't tell by experimentation. Here's the description for that property in the docs... A list of players to invite to the match. Why did they even bother writing that? Thanks for your help!

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  • Why junit ComparisonFailure is not used by assertEquals(Object, Object) ?

    - by Philippe Blayo
    In Junit 4, do you see any drawback to throw a ComparisonFailure instead of an AssertionError when assertEquals(Object, Object) fails ? assertEquals(Object, Object) throws a ComparisonFailure if both expected and actual are String an AssertionError if either is not a String @Test(expected=ComparisonFailure.class ) public void twoString() { assertEquals("a String", "another String"); } @Test(expected=AssertionError.class ) public void oneString() { assertEquals("a String", new Object()); } The two reasons why I ask the question: ComparisonFailure provide far more readable way to spot the differences in dialog box of eclipse or Intellij IDEA (FEST-Assert throws this exception) Junit 4 already use String.valueOf(Object) to build message "expected ... but was ..." (format method invoqued by Assert.assertEquals(message, Object, Object) in junit-4.8.2): static String format(String message, Object expected, Object actual) { ... String expectedString= String.valueOf(expected); String actualString= String.valueOf(actual); if (expectedString.equals(actualString)) return formatted + "expected: " + formatClassAndValue(expected, expectedString) +" but was: " + formatClassAndValue(actual, actualString); else return formatted +"expected:<"+ expectedString +"> but was:<"+ actualString +">"; Isn't it possible in assertEquals(message, Object, Object) to replace fail(format(message, expected, actual)); by throw new ComparisonFailure(message, formatClassAndValue(expectedObject, expectedString), formatClassAndValue(actualObject, actualString)); Do you see any compatibility issue with other tool, any algorithmic problem with that... ?

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  • Is it possible to talk to the iPhone simulator/device.

    - by Plumenator
    I need to automate the build/deploy process for my iphone applications from a script. I can use xcodebuild to build the project, then use Applescript to deploy and debug/run the application. Assuming the application will stop by itself after a while, I need to collect the generated logs for verification. But the problem is I have no way to know when the application ended from outside of the application itself. If the running time is fixed, I can again use Applescript to stop the application (Cmd+Shift+Enter). So there has to be a way to connect to the device/simulator and wait on the application somehow.

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  • Receiving an Expectedmessage differs error

    - by Mark
    I am quite new to TDD and am going with NUnit and Moq. I have got a method where I expect an exception, so I wanted to play a little with the frameworks features. My test code looks as follows: [Test] [ExpectedException(ExpectedException = typeof(MockException), ExpectedMessage = "Actual differs from expected")] public void Write_MessageLogWithCategoryInfoFail() { string message = "Info Test Message"; Write_MessageLogWithCategory(message, "Info"); _LogTest.Verify(writeMessage => writeMessage.Info("This should fail"), "Actual differs from expected" ); } But I always receive the errormessage that the error message that the actual exception message differs from the expected message. What am I doing wrong?

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  • Creating a System.Windows.Controls.Image throws an exception - how do I use the dispatcher to instan

    - by Scott Whitlock
    I'm running my unit tests on a piece of code that does the following in the test: Assert.IsNotNull(target.Icon); Inside the getter for the Icon property, I'm doing this: System.Windows.Controls.Image img = new System.Windows.Controls.Image(); That's throwing this exception: System.InvalidOperationException : The calling thread must be STA, because many UI components require this. I understand what that means, and I understand that I need to use the Dispatcher, but I'm a bit confused about how or why... this is a property of my ViewModel and I don't get any of these exceptions when running the application. Other info: this only started failing when I upgraded to .NET 4.

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  • Any suggestions for improvement on this style for BDD/TDD?

    - by Sean B
    I was tinkering with doing the setups with our unit test specifciations which go like Specification for SUT when behaviour X happens in scenario Y Given that this thing And also this other thing When I do X... Then It should do ... And It should also do ... I wrapped each of the steps of the GivenThat in Actions... any feed back whether separating with Actions is good / bad / or better way to make the GivenThat clear? /// <summary> /// Given a product is setup for injection /// And Product Image Factory Is Stubbed(); /// And Product Size Is Stubbed(); /// And Drawing Scale Is Stubbed(); /// And Product Type Is Stubbed(); /// </summary> protected override void GivenThat() { base.GivenThat(); Action givenThatAProductIsSetupforInjection = () => { var randomGenerator = new RandomGenerator(); this.Position = randomGenerator.Generate<Point>(); this.Product = new Diffuser { Size = new RectangularProductSize( 2.Inches()), Position = this.Position, ProductType = Dep<IProductType>() }; }; Action andProductImageFactoryIsStubbed = () => Dep<IProductBitmapImageFactory>().Stub(f => f.GetInstance(Dep<IProductType>())).Return(ExpectedBitmapImage); Action andProductSizeIsStubbed = () => { Stub<IDisplacementProduct, IProductSize>(p => p.Size); var productBounds = new ProductBounds(Width.Feet(), Height.Feet()); Dep<IProductSize>().Stub(s => s.Bounds).Return(productBounds); }; Action andDrawingScaleIsStubbed = () => Dep<IDrawingScale>().Stub(s => s.PixelsPerFoot).Return(PixelsPerFoot); Action andProductTypeIsStubbed = () => Stub<IDisplacementProduct, IProductType>(p => p.ProductType); givenThatAProductIsSetupforInjection(); andProductImageFactoryIsStubbed(); andProductSizeIsStubbed(); andDrawingScaleIsStubbed(); andProductTypeIsStubbed(); }

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  • windows keydown listeners in C

    - by numerical25
    I am having a very hard time finding resources that talk about the windows message system. Mainly the keydown constant variables. I need to know what const varibles I need to listen for all keypress especially the arrow keys for C

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  • How can I pass in specific parameters to mstest in Visual Studio

    - by Eric Langland
    I'm trying to modify my test projuect to allow for remote invocation of an api we're building. Right now the tests are hard coded to run locally(against localhost), but I would like to be able to point the tests at any endpoint (even remote ones in production). Ideally there would be a place in the .testsettings for config values to be stored. Sadly this isn't the case. Or, being able to pass parameters to MSTest that the test would read...? Any ideas? Thanks in advance.

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  • How can this Ambient Context become null?

    - by Mark Seemann
    Can anyone help me explain how TimeProvider.Current can become null in the following class? public abstract class TimeProvider { private static TimeProvider current = DefaultTimeProvider.Instance; public static TimeProvider Current { get { return TimeProvider.current; } set { if (value == null) { throw new ArgumentNullException("value"); } TimeProvider.current = value; } } public abstract DateTime UtcNow { get; } public static void ResetToDefault() { TimeProvider.current = DefaultTimeProvider.Instance; } } Observations All unit tests that directly reference TimeProvider also invokes ResetToDefault() in their Fixture Teardown. There is no multithreaded code involved. Once in a while, one of the unit tests fail because TimeProvider.Current is null (NullReferenceException is thrown). This only happens when I run the entire suite, but not when I just run a single unit test, suggesting to me that there is some subtle test interdependence going on. It happens approximately once every five or six test runs. When a failure occurs, it seems to be occuring in the first executed tests that involves TimeProvider.Current. More than one test can fail, but only one fails in a given test run. FWIW, here's the DefaultTimeProvider class as well: public class DefaultTimeProvider : TimeProvider { private readonly static DefaultTimeProvider instance = new DefaultTimeProvider(); private DefaultTimeProvider() { } public override DateTime UtcNow { get { return DateTime.UtcNow; } } public static DefaultTimeProvider Instance { get { return DefaultTimeProvider.instance; } } } I suspect that there's some subtle interplay going on with static initialization where the runtime is actually allowed to access TimeProvider.Current before all static initialization has finished, but I can't quite put my finger on it. Any help is appreciated.

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  • OPENGL Android getting the coordinates of my image

    - by Debopam
    I used the codes from the following the website. And it helped a lot to draw the required object on my screen. But the problem I am facing is getting the coordinates of my object. Let me explain. According to the code. You just need to add your graphic images in PNG format and refer it to the class here. What I am trying to achieve is a simple collision detection mechanism. I have added a maze (as PNG). And have a object (as PNG) to go through the blank path within the maze. In order to do this I need to know the blank spaces within the coordinates through which my object will move. Can any one tell me how to get the blank spaces as (x,y) coordinates through which I can take my object?

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