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  • What does (void**) mean in C?

    - by numerical25
    I would look this up, but honestly I wouldn't know where to start because I don't know what it is called. I've seen variables passed to functions like this: myFunction((void**)&variable); Which confuses the heck out of me cause all of those look familiar to me; I've just never seen them put together like that before. What does it mean? I am a newb so the less jargon, the better, thanks!

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  • FDT 3 Enterprise, can't add breakpoints.

    - by pixelbreaker
    I've been using FDT for a long long time, on my new machine, with the Enterprise edition, I cannot add breakpoints on the editors gutter, and the debugger doesn't show any variables when testing with the external player. Any ideas on how to fix, is it some obscure Eclipse setting, or and FDT setting?

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  • Special parameters for texture binding?

    - by user146780
    Do I have to set up my gl context in a certain way to bind textures. I'm following a tutorial. I start by doing: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; void makeCheckImage(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; } } } void initt(void) { glClearColor (0.0, 0.0, 0.0, 0.0); makeCheckImage(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texName); glBindTexture(GL_TEXTURE_2D, texName); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); engineGL.current.tex = texName; } In my rendering I do: PolygonTesselator.Begin_Contour(); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, current.tex); if(layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size() > 0) { glColor4f( layer[currentlayer].Shapes[i].Color.r, layer[currentlayer].Shapes[i].Color.g, layer[currentlayer].Shapes[i].Color.b, layer[currentlayer].Shapes[i].Color.a); } for(unsigned int j = 0; j < layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size(); ++j) { gluTessVertex(PolygonTesselator.tobj,&layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0], &layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0]); } PolygonTesselator.End_Contour(); } glDisable(GL_TEXTURE_2D); } However it still renders the color and not the texture at all. I'd atleast expect to see black or something but its as if the bind fails. Am I missing something? Thanks

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  • Is this the best approach using generics to check for nulls

    - by user294747
    public static T IsNull<T>(object value, T defaultValue) { turn ((Object.Equals(value,null)) | (Object.Equals(value,DBNull.Value)) ? defaultValue : (T)value); } public static T IsNull<T>(object value) where T :new() { T defaultvalue = new T(); return IsNull(value, defaultvalue); } Have tested, and can use against data objects, classes and variables. Just want to know if there is better way to go about this.

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  • backbonejs remove anomaly concept

    - by user1537158
    I was building a small app for adding and deleting li from ul using Backbonejs.One of the SO members cymen helped me code it, using that i tailored the code a little.currently if i add one element and delete , it works , but the second time i add an element (to ul) and go to delete it , i get Uncaught TypeError: Cannot call method 'remove' of undefined Pasting my code here , HTML : <input type="text" id="name"> <button id="add">Add</button> <ul id="mylist"></ul> JS: $(function(){ var myCollection = Backbone.Collection.extend(); var myView = Backbone.View.extend({ el:$('body'), tagName:'li', initialize : function(e){ this.collection.bind("add",this.render,this); this.collection.bind("remove",this.render,this); }, events:{ 'click #add' : 'addfoo' }, addfoo : function(){ var myname= $('#name').val(); $('#name').val(''); this.collection.add({name:myname}); }, render : function(){ $('#mylist').empty(); this.collection.each(function(model){ console.log("myView"); var remove = new myRemoveView({model:model}); remove.render(); }); } }); var myRemoveView = Backbone.View.extend({ el:$('body'), events:{ 'click .button':'removeFoo' }, removeFoo : function(){ console.log("here"); this.model.collection.remove(this.model); }, render : function(){ console.log("second view"); $('#mylist').append('<li>'+this.model.get('name') + "<button class='button'>"+"delete"+"</button></li>"); return; } }); var view = new myView({collection: new myCollection()}); }); Two things i did not understand : i) in the removeFoo function , we write this.model.collection.remove(this.model) shouldnt this have been this.collection.model.remove , something of that sort ? ii) i add a li to ul , then i delete it , when i add another li (appending to ul works perfect) but this time when i go to delete it throws me the above error : Uncaught TypeError :cannot call method 'remove' of undefined can you please help me figure out these 2 doubts in my code , btw SO member cymen's code works like a charm only my tailored code (above) is giving me errors. SO member cymen's code : JS Fiddle for his code Thank you

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  • Using CompareTo() on different .NET types (e.g. int vs. double)

    - by Yossin
    Hi, I've got a static method that accepts two object type variables and runs the CompareTo() method: public static int Compare(Object objA, Object objB) { return (((IComparable)objA).CompareTo(objB)); } Problem is that CompareTo() throws an exception when trying to compare between different types (e.g. int and double). Does any one know of a better way in C#, to compare between two different types? Or a workaround to this problem? Thanks

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  • Best way to initialise / clear a string variable cocoa

    - by Spider-Paddy
    I have a routine that parses text via a loop. At the end of each record I need to clear my string variables but I read that someString = @"" actually just points to a new string & causes a memory leak. What is the best way to handle this? Should I rather use mutable string vars and use setString:@"" between iterations?

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  • How to do a Post/Redirect/Get using Sinatra?

    - by John Topley
    What's Sinatra's equivalent of Rails' redirect_to method? I need to follow a Post/Redirect/Get flow for a form submission whilst preserving the instance variables that are passed to my view. Does the redirect method preserve them? (I'm at work at the moment and don't have access to Sinatra to try for myself.)

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  • [python] parsing a string based on specified identifiers

    - by jml
    Let's say that I have the following text: in = "one aaa two bbbb three cccc" I would like to parse this into a group of variables that contain notworking = ["one", "two", "three"] v1,v2,v3 = in.split(notworking) I know that the example above won't work, but is there some utility in python that would allow me to use this sort of approach? I know what the identifiers will be in advance, so I would think that there has got to be a way to do this... Thanks for any help, jml

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  • windows keydown listeners in C

    - by numerical25
    I am having a very hard time finding resources that talk about the windows message system. Mainly the keydown constant variables. I need to know what const varibles I need to listen for all keypress especially the arrow keys for C

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  • Rails: ruby script/generate model, where are the docs?

    - by yar
    I am running ruby script/generate scaffold or ruby script/generate model and I know the basic syntax, like ruby script/generate scaffold Dude name:string face:boolean but I do not know things like: should names of variables have underscores or be camelCased? what kind of variable types are acceptable? Where can I find such information? THANKS! P.S. The answers to my two questions would help for now, too :)

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  • How to display records below form on submission in php without the use of database?

    - by OM The Eternity
    How to make the use of hidden variables as array for consecutive submission of data so that they can be used to display the records list. I have a form with 4 text fields and a file upload field.. as i submit he form it should get appended to the list which needs to be displayed below the form, such that these values are NOT stored in the DB.. So in this case how can i use the post array to collect the data and display in the list below?

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  • Assign enum property in xaml using silverlight

    - by Malcolm
    I have a property of datattype enum : like public BreakLevel Level { get { return level; } set { level = value; } } And enum defined : public enum BreakLevel { Warning, Fatal } I want bind the neum property to the visibility of my border , somewhat like this: Visibility="{Binding BreakLevel.Fatal}" so is it possible? <Border CornerRadius="4" BorderThickness="1" BorderBrush="#DAE0E5" Visibility="{Binding DataContext.IsError, Converter={StaticResource BoolToVisibilityConverter}, RelativeSource={RelativeSource TemplatedParent}}" >

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  • jquery drop down for selecting multiple values

    - by prince23
    Hi, i want to develop dropdown inside a check box . this url shows me how to do it. http://dropdown-check-list.googlecode.com/svn/trunk/demo.html but the code isnt given how to implement it in project. i need to bind my datatable to this dropdow. and once user selects a value and clicks on the button in .cs file i should be able to get all these values if any one knows how to slove this issue let me know thank you

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