Search Results

Search found 56661 results on 2267 pages for 'class library'.

Page 234/2267 | < Previous Page | 230 231 232 233 234 235 236 237 238 239 240 241  | Next Page >

  • Java/BlackBerry build error overriding too many classes

    - by behrk2
    Hey everyone, Has anyone ever heard of overriding too many classes in Java? Perhaps this issue is just related to BlackBerry development, but I was wondering if it is an issue in Java, too. Let's say I have the following: LabelField lblTitle = new LabelField(title) { protected void paint(Graphics graphics) { graphics.setColor(0x00FFFFFF); graphics.clear(); super.paint(graphics); } }; LabelField lblSubTitle = new LabelField(releaseYear + ", " + rating) { protected void paint(Graphics graphics) { graphics.setColor(0x00FFFFFF); graphics.clear(); super.paint(graphics); } }; This code works. However, I've noticed that by overriding the paint() method multiple times in many different classes throughout my project, I receive the error: I/O Error: Cannot run program "jar": CreateProcess error=2, The system cannot find the file specified My only solution thus far is to clean up my GUI code...minimize it and reuse it. Perhaps its good that this happened so I can be less careless about creating GUI code all over my classes. Anyways, I was just wondering if anyone has heard of this before. If you are interested in reading more about the issue I have been facing, check out the following link: BlackBerry Java Development Forums

    Read the article

  • Try-Catch-Throw in the same Java class

    - by Carlos
    Is it possible to catch a method in the current class the try-catch block is running on? for example: public static void arrayOutOfBoundsException(){ System.out.println("Array out of bounds"); } ..... public static void doingSomething(){ try { if(something[i] >= something_else); } catch (arrayOutOfBoundsException e) { System.out.println("Method Halted!, continuing doing the next thing"); } } If this is possible how will it be the correct way to call the catch method? If this is not possible, could anyone point me in the right direction, of how to stop an exception from halting my program execution in Java without having to create any new classes in the package, or fixing the code that produces ArrayOutOfBoundsException error. Thanks in Advance, A Java Rookie

    Read the article

  • Can you recommend a .net template engine?

    - by serg10
    I am looking for a .net templating engine - something simple, lightweight, stable with not too many dependencies. All I need it for at the moment is creating templated plain text and html emails. Can anyone give me a good recommendation? If it helps at all - something like Java's Freemarker or Velocity libraries. [UPDATE] Thanks for the answers so far - much appreciated. I am really intested in recommendations or war stories from when you have used these libraries. Seems to be the best way to make a decision without trying each in turn.

    Read the article

  • Create a string with the result of an expression and the expression that originated the value. Is it

    - by Oscar Reyes
    Like String r = SomeThing.toExecString("new Object().toString()"); And when executed the value of r would be: "new Object().toString() = java.lang.Object@c5e3974" Is this even possible at all? Would it need a bunch of reflection? A built in compiler maybe? AFAIK, this is not possible with regular Java. The closest thing I could get is IDE support like in IDEA with the "macro" soutv+tab that prints: Hit taband type the expression The IDE types the rest for you. But that's quite another completely thing.

    Read the article

  • Why do the overloads of String.Format exist?

    - by GiddyUpHorsey
    I was using Reflector to look at the implementation of String.Format and had always been under the impression that the overloads of String.Format that took 1, 2 & 3 arguments were optimized versions of the method that takes an object array. However, what I found was that internally they create an object array and then call a method that takes an object array. 1 arg public static string Format(string format, object arg0) { if (format == null) { throw new ArgumentNullException("format"); } return Format(null, format, new object[] { arg0 }); } 2 args public static string Format(string format, object arg0, object arg1) { if (format == null) { throw new ArgumentNullException("format"); } return Format(null, format, new object[] { arg0, arg1 }); } 3 args public static string Format(string format, object arg0, object arg1, object arg2) { if (format == null) { throw new ArgumentNullException("format"); } return Format(null, format, new object[] { arg0, arg1, arg2 }); } Object array public static string Format(string format, params object[] args) { if ((format == null) || (args == null)) { throw new ArgumentNullException((format == null) ? "format" : "args"); } return Format(null, format, args); } Internally they all end up using the same code and so using the 1, 2 & 3 argument versions are no faster than the object array version. So my question is - why do they exist? When you use the object array version with a comma separated list of values, the compiler automatically converts the arguments into an object array because of the params/ParamArray keyword which is essentially what the 1, 2 & 3 versions do, so they seem redundant. Why did the BCL designers add these overloads?

    Read the article

  • Documenting module/class/function bodies in python sphinx docs

    - by perrierism
    Is there a way with Sphinx documentation to output a function or class body (the code itself) with the autodoc feature? I'm using autodoc to much success. In addition to the docstrings getting pulled in to the documentation I want like a link to click for each function where it will show you the source... is that possible? This is about what most of my documentation looks like now: .. module:`foo.mymodule` Title =================== .. automodule:: foo.mymodule .. autoclass:: MyModulesClass :members: :undoc-members:

    Read the article

  • Calling Status Bar notification from method from other class.

    - by Jez Fischer
    Firstly, I am new to both android and Java. I have two classes, my main.class and Note.class. I am calling the notification method from my Note.class in my main.class when i press a button. The issue is with this line from the Note.class : PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); When the method is called it force closes. I believe the problem to be with the "this" in PendingIntent.getActivity(this, 0, notificationIntent, 0);, but I am unsure what to change it to. The notification code works fine if it's in the main class. I would be very grateful for any guidance. Edit: Main class : http://pastebin.com/05Yx0a48 Note.class : package com.adamblanchard.remindme.com.adamblanchard; import com.adamblanchard.remindme.R; import android.app.Activity; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; import android.content.Intent; import android.os.Bundle; public class Note extends Activity { public CharSequence note = "not changed"; int HELLO_ID = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); setTitle("Remind Me!"); } //Notification Method public void callNotification() { // TODO Auto-generated method stub String ns = Context.NOTIFICATION_SERVICE; final NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.launcher; CharSequence tickerText = "Remind Me!"; long when = System.currentTimeMillis(); final Notification notification = new Notification(icon, tickerText, when); notification.flags |= Notification.FLAG_AUTO_CANCEL; final Context context = getApplicationContext(); CharSequence contentTitle = "Remind Me!"; CharSequence contentText = note; Intent notificationIntent = new Intent(context, AndroidNotifications.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(HELLO_ID, notification); HELLO_ID++; } } Debug Output : Thread [<1 main] (Suspended (exception IllegalStateException)) Note(Activity).getSystemService(String) line: 3536 Note.callNotification() line: 37 remindme$1$1.onClick(DialogInterface, int) line: 72 AlertDialog(AlertController$ButtonHandler).handleMessage(Message) line: 159 AlertController$ButtonHandler(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] This is the debug output I get, plus a force close popup on the device. Edit2: Manifest xml: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.adamblanchard.remindme" android:versionCode="3" android:versionName="0.7"> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher72"> <activity android:name=".com.adamblanchard.remindme" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Note"> <intent-filter> <action android:name="Note" /> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="1"></uses-sdk> </manifest> Stack traces (Are these what you mean?): Thread [<1> main] (Suspended (exception ActivityNotFoundException)) Instrumentation.checkStartActivityResult(int, Object) line: 1404 Instrumentation.execStartActivity(Context, IBinder, IBinder, Activity, Intent, int) line: 1378 remindme(Activity).startActivityForResult(Intent, int) line: 2827 remindme(Activity).startActivity(Intent) line: 2933 remindme$1$1.onClick(DialogInterface, int) line: 82 AlertDialog(AlertController$ButtonHandler).handleMessage(Message) line: 159 AlertController$ButtonHandler(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method]

    Read the article

  • Objective-C partial implementation of classes in separate files

    - by Aran Mulholland
    I am using core data and am generating classes from my data model. I implement custom methods in these classes, however when i regenerate i generate over the top so i end up copying and pasting a bit. What i would like to do is split my implementation files ('.m') so i can have one header file with multiple '.m' files. then i can keep my custom methods in one and not have to worry about erasing them when i regenerate. I use this technique in .NET a lot with its partial keyword. Is there anything similar in objective-C

    Read the article

  • BlackBerry - Error preverifying class java during build

    - by Davide Vosti
    I'm trying do build and debug a small project for BlackBerry. During the build I'm getting this error Error preverifying class java ... I read on the net this error could be caused by referencing multiple projects but I tried to move every package in a single project but the error is still there. I tried with multiple JDE version (currently 4.7) and the Java compiler is set to 1.6. Eclipse version is 3.4.1 as recommended by RIM's documentations. Does someone have some clue?

    Read the article

  • c#: IsNullableType helper class ?

    - by mark smith
    Hi there, Can anyone help? I have some code that is shared between 2 projects. The code points to a model which basically is a collection of properties that comes from a db. Problem being is that some properties use nullable types in 1 model and the other it doesn't Really the dbs should use the same but they don't .. so for example there is a property called IsAvailble which uses "bool" in one model and the other it uses bool? (nullable type) so in my code i do the following objContract.IsAvailble.Value ? "Yes" : "No" //notice the property .VALUE as its a bool? (nullable type) but this line will fail on model that uses a standard "bool" (not nullable) as there is no property .VALUE on types that are NOT nullable Is there some kind of helper class that i check if the property is a nullable type and i can return .Value .. otherwise i just return the property. Anybody have a solution for this?

    Read the article

  • Python: Define Classes in Packages

    - by rfkrocktk
    I'm learning Python and I have been playing around with packages. I wanted to know the best way to define classes in packages. It seems that the only way to define classes in a package is to define them in init.py of that package. Coming from Java, I'd kind of like to define individual files for my classes. Is this a recommended practice? I'd like to have my directory look somewhat like this: recursor/ __init__.py RecursionException.py RecursionResult.py Recursor.py So I could refer to my classes as "recursor.Recursor," "recursor.RecursionException," and "recursor.RecursionResult.py". Is this "do-able" or recommended in Python?

    Read the article

  • A Scripting language for XNA

    - by RCIX
    I've written a game engine, which i want to integrate scripting into. However, i've looked at the available choices, which seem to be the following: Xnua Jint Managed Scripting The problems with those are (respectively): Built for XNA 1 -- there's an XNA 3.1 port but it's under the Apache license which i'm not sure is compatible with our goals (and it has a bit obtuse syntax) Appears to not properly use type-safe objects (e.g. ArrayList over generics) Is in beta, and only runs on XNA 3.0 So, to summarize my specific needs (in order of importance most to least): Needs to run on XNA 3.1 Needs to run on the XBox and Windows Should have a relatively simple API -- something closer to Jint's than Xnua's preferably uses Lua, C#, or similar languages Must be commercially sellable -- if some form of credit is needed, then that's fine. Are there any scripting solutions that meet my needs, or will i have to (eventually) roll my own?

    Read the article

  • Finding out all about Android Uri class - use and purpose

    - by Peter vdL
    Does anyone have some helpful links to find out about Android Uri's? For example, you get a Uri back from a "take a picture" Intent. What does a URI look like and how do you use it. Why are they used instead of filenames or file handles? The Dev documentation on the Uri class is practically worthless. http://developer.android.com/reference/android/net/Uri.html It is only clear if you already know exactly what it is, and how to use it. Thanks for any links.

    Read the article

  • XCode 3.2 - can't create Objective-C class

    - by Urizen
    My installation of XCode 3.2 has begun to exhibit some strange behaviour. When I try to add a basic Objective-C classs (inheriting from NSObject), in my iPhone project, I get the following popup: "Alert. Couldn't load the next page". The above-mentioned error happens at the point of trying to create the file (i.e. the creation process doesn't get to the stage where you are asked to input the file name). It might also be worth mentioning that where there previously used to be a description for the file (in the file creation window) it now states "No description available". I can create other files (e.g. UIViewController subclass etc.) but not the basic Objective-C class. I have updated the documentation and restarted the machine and xcode several times without success. I would be extremely grateful for any assistance as I am relatively new to the XCode environment.

    Read the article

  • sorl-thumbnail unit tests fail by 1 pixel (!)

    - by stevejalim
    Hi I'm using sorl-thumbnail in a Django 1.2 (currently 1.2 RC) project and getting a surprising failure of four of sorl's built-in unit tests. Essentially, the resized images are all 1px shorter than the unit tests expect them to be. See below for details I'm developing on OSX 10.5.8 (not Snow Leopard) with Python 2.5.1 (r251:54863, Feb 6 2009, 19:02:12) and PIL 1.1.6. Any thoughts what might be up? Cheers Steve ====================================================================== FAIL: test_extension (sorl.thumbnail.tests.fields.FieldTest) ---------------------------------------------------------------------- Traceback (most recent call last): File "/usr/local/django/myprojectnamehere/lib/sorl/thumbnail/tests/fields.py", line 66, in test_extension self.verify_thumbnail((50, 37), thumb, expected_filename) File "/usr/local/django/myprojectnamehere/lib/sorl/thumbnail/tests/base.py", line 92, in verify_thumbnail self.assertEqual(image.size, expected_size) AssertionError: (50, 38) != (50, 37) ====================================================================== FAIL: test_thumbnail (sorl.thumbnail.tests.fields.ImageWithThumbnailsFieldTest) ---------------------------------------------------------------------- Traceback (most recent call last): File "/usr/local/django/myprojectnamehere/lib/sorl/thumbnail/tests/fields.py", line 111, in test_thumbnail self.verify_thumbnail((50, 37), thumb, expected_filename) File "/usr/local/django/myprojectnamehere/lib/sorl/thumbnail/tests/base.py", line 92, in verify_thumbnail self.assertEqual(image.size, expected_size) AssertionError: (50, 38) != (50, 37) ====================================================================== FAIL: testTag (sorl.thumbnail.tests.templatetags.ThumbnailTagTest) ---------------------------------------------------------------------- Traceback (most recent call last): File "/usr/local/django/myprojectnamehere/lib/sorl/thumbnail/tests/templatetags.py", line 118, in testTag self.verify_thumbnail((90, 67), expected_filename=expected_fn) File "/usr/local/django/myprojectnamehere/lib/sorl/thumbnail/tests/base.py", line 92, in verify_thumbnail self.assertEqual(image.size, expected_size) AssertionError: (90, 68) != (90, 67)

    Read the article

  • Is it a good idea to create shared UI library that would render natively on different platforms?

    - by Maciej Donajski
    I am designing an application that has following flow: User designs a form using web application (J2EE backend application) The form is sent to mobile device (Android) Mobile device User fills out the form designed in 1. Results are synced with backend. One of my ideas is to create a common java UI library for creating the type of forms that I need. This library would also have a native renderers for different platforms (Web and Android would be implemented first). The whole point of it is to have a native experience on web and android side. Are there any existing solutions to meet the requirements that I have? Is it a good approach to achieve them?

    Read the article

  • Using "class/object" MooTools-style events in jQuery

    - by Infinity
    One of the nice things about MooTools, is that it lets you easily assign/fire events to objects, for example: var playerSingleton = new (new Class({ Implements: [Events], initialize: function() {}, setVolume: function() { // do some stuff.. this.fireEvent('volumeChanged') } })); // Somewhere else... playerSingleton.addEvent('volumeChanged', function() { // do something when volume changes }); playerSingleton.setVolume(75); // bam our event fires. How would something like this be done with jQuery? I know there's .bind and .trigger, but it seems like the only way to do this is to bind/fire events to the window object: $(window).bind('volumeChanged', fn); Is there anything better than this, more like the MooTools approach? Thanks!

    Read the article

  • WMI: Create Method of the Win32_Service Class

    - by Marco
    Hello, I'm trying to use the Create method of the Win32_Service class, but when I call the InvokeMethod, I receive this exception: System.Management.ManagementException: Invalid method at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObject.InvokeMethod(String methodName, ManagementBaseObject inParameters, InvokeMethodOptions options) at <StartupCode$FSI_0075>.$FSI_0075.main@() This is the code (in F# but it is understable for C# programmers too :)): let scope = new ManagementScope(@"root\cimv2", null) use imageService = Utility.getServiceObject scope "Win32_Service" use inParams = imageService.GetMethodParameters("Create") inParams.["Name"] <- name inParams.["DisplayName"] <- displayName inParams.["PathName"] <- pathName inParams.["ServiceType"] <- 0x10 // Own Process inParams.["ErrorControl"] <- 0 // User is not notified inParams.["StartMode"] <- "Automatic" inParams.["DesktopInteract"] <- false inParams.["StartName"] <- "LocalSystem" inParams.["StartPassword"] <- "" inParams.["ServiceDependencies"] <- null use outParams = imageService.InvokeMethod("Create", inParams, null) The exception is thrown when the last line is executed (I removed the next lines). I think I'm calling correctly the method, so I don't know why the exception is thrown. Can anyone help me? Thanks in advance, Marco

    Read the article

  • Reference a internal class from a Windows Workflow Activity

    - by Ben Hughes
    I'm creating a custom Workflow activity for use within TFS2010. In the same assembly I have a XAML activity and a C# code activity. The XAML activity references the code activity. When the assembly is deployed to our clients, I only want them to be able to use the Workflow activity. The code activity is of little use by itself and would no doubt confuse them. I thought the logical way to do this would be to set the code activity class to internal: the XAML is in the same assembly and should be able to access it. However, when I do that I get an error in the XAML saying that the assembly can't be found. Is there a way to make activities internal/hidden?

    Read the article

  • Best commercial libraries for developing NCPDP-based systems (prescription drug related)

    - by Kaveh Shahbazian
    What are (based on experiences) best commercial libraries for developing NCPDP-based systems? Edit 2: Thanks to all for help! NCPDP (National Council for Prescription Drug Programs) is an standard for e-prescribing. It defines two formats for message transmission: binary and XML. Implementing XML is somehow easier because it is a standard format which in turn gives us more tooling options. The binary format has a very big specification and time-consuming to implement. I did not find an open source solution to work with. So I am looking for commercial alternatives. Edit 1: Please guide me; what's wrong with this question?

    Read the article

< Previous Page | 230 231 232 233 234 235 236 237 238 239 240 241  | Next Page >