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  • Find window with specific text for a Process

    - by Axarydax
    Hello, I'm trying to find if a window with specific has been open by a Process. That process spawns multiple windows, and I need to check them all. I have no trouble finding the process, with foreach (Process p in Process.GetProcesses()) { if (p.MainModule.FileName.ToLower().EndsWith("foo.exe")) FindChildWindowWithText(p); //do work the problem is what to do next. I cannot use Process' MainWindowText, because it changes with whichever window is activated. Then I've tried to use Windows function EnumChildWindows and GetWindowText, but I am not sure if I'm passing a correct handle to EnumChildWindows. The EnumChildWindows works as expected when passed MainWindowHandle, but of course the MainWindowHandle changes with active window. So I passed Process.Handle, but I get different handles and different results when switching the app's windows. (I understand that EnumChildWindows returns handles to not only windows, but controls in .net speak, that's no problem if I could get the caption of the window too) Maybe I am doing this the wrong way and I need a different approach - again, my problem is as simple as finding a window with text that matches specific regular expression. So I would probably need a function that enumerates all windows, that are visible in the taskbar or so. Thanks

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  • How to access web.config connection string in C#?

    - by salvationishere
    I have a 32-bit XP running VS 2008 and I am trying to decrypt my connection string from my web.config file in my C# ASPX file. Even though there are no errors returned, my current connection string doesn't display contents of my selected AdventureWorks stored procedure. I entered it: C:\Program Files\Microsoft Visual Studio 9.0\VC>Aspnet_regiis.exe -pe "connectionStrings" -app "/AddFileToSQL2" Then it said "Succeeded". And my web.config section looks like: <connectionStrings> <add name="Master" connectionString="server=MSSQLSERVER;database=Master; Integrated Security=SSPI" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString2" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Persist Security Info=true; " providerName="System.Data.SqlClient" /> </connectionStrings> And my C# code behind looks like: string connString = ConfigurationManager.ConnectionStrings["AdventureWorksConnectionString2"].ConnectionString; Is there something wrong with the connection string in the web.config or C# code behind file?

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  • How to create a progress bar while downloading a file using the windows API?

    - by Jorge Chayan
    i'm working on an application in MS Visual C++ using Windows API that must download a file and place it in a folder. I have already implemented the download using URLDownloadToFile function, but i want to create a PROGRESS_CLASS progress bar with marquee style while the file is being downloaded, but it doesn't seems to get animated in the process. This is the function I use for downloading: BOOL SOXDownload() { HRESULT hRez = URLDownloadToFile(NULL, "url","C:\\sox.zip", 0, NULL); if (hRez == E_OUTOFMEMORY ) { MessageBox(hWnd, "Out of memory Error","", MB_OK); return FALSE; } if (hRez != S_OK) { MessageBox(hWnd, "Error downloading sox.", "Error!", MB_ICONERROR | MB_SYSTEMMODAL); return FALSE; } if (hRez == S_OK) { BSTR file = SysAllocString(L"C:\\sox.zip"); BSTR folder = SysAllocString(L"C:\\"); Unzip2Folder(file, folder); ::MessageBoxA(hWnd, "Sox Binaries downloaded succesfully", "Success", MB_OK); } return TRUE; } Later I call inside WM_CREATE (in my main window's message processor): if (!fileExists("C:\\SOX\\SOX.exe")) { components[7] = CreateWindowEx(0, PROGRESS_CLASS, NULL, WS_VISIBLE | PBS_MARQUEE, GetSystemMetrics(SM_CXSCREEN) / 2 - 80, GetSystemMetrics(SM_CYSCREEN) / 2 + 25, 200, 50, hWnd, NULL, NULL, NULL); SetWindowText(components[7], "Downloading SoX"); SendMessage(components[7], PBM_SETRANGE, 0, (LPARAM) MAKELPARAM(0, 50)); SendMessage(components[7], PBM_SETMARQUEE, TRUE, MAKELPARAM( 0, 50)); SOXDownload(); SendMessage(components[7], WM_CLOSE, NULL, NULL); } And as I want, I get a tiny progress bar... But it's not animated, and when I place the cursor over the bar, the cursor indicates that the program is busy downloading the file. When the download is complete, the window closes as i requested: SendMessage(components[7], WM_CLOSE, NULL, NULL); So the question is how can I make the bar move while downloading the file? Considering that i want it done with marquee style for simplicity. Thanks in advance.

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  • How to "End Task" not "Kill" or "Terminate"?

    - by Luiscencio
    Hi community. I have a 3G card to provide internet to a remote computer... I have to run a program(provided with the card) to establish the connection... since connections suddenly is lost I wrote a script that Kills the program and reopens it so that the connection is reestablished, there are certain versions of this program that don't kill the connection when killed/terminated, just when closed properly. so I am looking for a script or program that "Properly Closes" a window so I can close it and reopen it in case the connection is lost. this is the code that kills the program Option Explicit Dim objWMIService, objProcess, colProcess Dim strComputer, strProcessKill strComputer = "." strProcessKill = "'Telcel3G.exe'" Set objWMIService = GetObject("winmgmts:" _ & "{impersonationLevel=impersonate}!\\" _ & strComputer & "\root\cimv2") Set colProcess = objWMIService.ExecQuery _ ("Select * from Win32_Process Where Name = " & strProcessKill ) For Each objProcess in colProcess objProcess.Terminate() Next WSCript.Echo "Just killed process " & strProcessKill _ & " on " & strComputer WScript.Quit

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  • Calling a WPF Appliaction and modify exposed properties?

    - by Justin
    I have a WPF Keyboard Application, it is developed in such a way that an application could call it and modify its properties to adapt the Keyboard to do what it needs to. Right now I have a file *.Keys.Set which tells the appliaction (on open) to style itself according to that new style. I know this file could be passed as a command line argument into the appliaction. That would not be a problem. My concern is, is thier a way via a managed environment to change the properties of the executable as long as they are exposed properly, an example: 'Creates a new instance of the Keyboard Appliaction Dim e_key as new WpfAppliaction("C:\egt\components\keyboard.exe") 'Sets the style path e_key.SetStylePath("c:\users\joe\apps\me\default.keys.set") e_key.Refresh() 'Applies the style e_key.HideMenu() 'Hides the menu e_key.ShowDeck("PIN") 'Shows the custom "deck" of keyboard keys the developer 'Created in the style appliaction. ''work with events and resposne 'Clear the instance from memory e_key.close e_key.dispose e_key = nothing This would allow my application to become easily accessible to other Touch Screen Application Developers, allowing them to use my key_board and keep the functionality they need. It seems like it might be possible because (name of executable).application shows all the exposed functions, properties, and values. I just have never done this before. Any help would be appreciated, thank you in advance.

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  • Why might one app connect to SQL backend OK and a second app fail if they share the same connectionstring?

    - by hawbsl
    Trying to figure out a SQL connection error 26 in our app. We've got two closely related apps Foo and FooAddIn. Foo is a Winforms app built in VS2010 and runs fine and connects fine to our SQLExpress back end. FooAddIn is an Outlook AddIn which references Foo.exe and connects to the same SQL Express instance. Or rather, it doesn't connect, instead reporting: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified) Now, both apps share the same connectionstring and we've verified they really do share the same connectionstring. At this stage we're just testing from within the same developer machine, so the apps are on the same machine, going via the same VS2010 IDE. So a lot of the advice online for this error doesn't apply because the fact that Foo connects through to SQL Express tells us the database is there and available and can be reached. What else is there to check? One thing is that Foo and FooAddIn are running different runtime versions of System.Data (v2.0.50727 and v4.0.30319). Could that be a factor?

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  • Why it's can be compiled in GNU/C++, can't compiled in VC++2010 RTM?

    - by volnet
    #include #include #include #include "copy_of_auto_ptr.h" #ifdef _MSC_VER #pragma message("#include ") #include // http://gcc.gnu.org/onlinedocs/gcc/Diagnostic-Pragmas.html#Diagnostic-Pragmas #endif /* case 1-4 is the requirement of the auto_ptr. which form http://ptgmedia.pearsoncmg.com/images/020163371X/autoptrupdate/auto_ptr_update.html */ /* case 1. (1) Direct-initialization, same type, e.g. */ std::auto_ptr source_int() { // return std::auto_ptr(new int(3)); std::auto_ptr tmp(new int(3)); return tmp; } /* case 2. (2) Copy-initialization, same type, e.g. */ void sink_int(std::auto_ptr p) { std::cout source_derived() { // return std::auto_ptr(new Derived()); std::auto_ptr tmp(new Derived()); return tmp; } /* case 4. (4) Copy-initialization, base-from-derived, e.g. */ void sink_base( std::auto_ptr p) { p-go(); } int main(void) { /* // auto_ptr */ // case 1. // auto_ptr std::auto_ptr p_int(source_int()); std::cout p_derived(source_derived()); p_derived-go(); // case 4. // auto_ptr sink_base(source_derived()); return 0; } In Eclipse(GNU C++.exe -v gcc version 3.4.5 (mingw-vista special r3)) it's two compile error: Description Resource Path Location Type initializing argument 1 of void sink_base(std::auto_ptr<Base>)' from result ofstd::auto_ptr<_Tp::operator std::auto_ptr<_Tp1() [with _Tp1 = Base, _Tp = Derived]' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem Description Resource Path Location Type no matching function for call to `std::auto_ptr::auto_ptr(std::auto_ptr)' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem But it's right in VS2010 RTM. Questions: Which compiler stand for the ISO C++ standard? The content of case 4 is the problem "auto_ptr & auto_ptr_ref want to resolve?"

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Consuming a WCF Service

    - by Lijo
    Hi I created a WCF service which is hosted in windows service. I created a proxy using svcutil “svcutil.exe http://localhost:8000/ServiceModelSamples/FreeServiceWorld?wsdl” It generated an output.config file and proxy class. The output.config has the following element <client> <endpoint address="http://localhost:8000/ServiceModelSamples/FreeServiceWorld" binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_IWeather" contract="IWeather" name="WSHttpBinding_IWeather"> <identity> <servicePrincipalName value="host/D471DTRV.ustr.com" /> </identity> </endpoint> </client> I created a website (as client) and added a new C# file (MyFile.cs) into it. I copied the contents of the proxy class into MyFile.cs. [The output.config is not copied to the web site] In the code behnid of aspx, I am using the following code WeatherClient client= new WeatherClient("WSHttpBinding_IWeather"); It throws an exception as “Could not find endpoint element with name 'WSHttpBinding_IWeather' and contract 'IWeather' in the ServiceModel client configuration section.” Could you please help me to understand the missing link here? Thanks Lijo

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  • iMX31 dependencies?

    - by Abhi
    Dear all I am beginner in an silverlight application. So at first i looked on demo application which is provided by wince 6.0 r3 at location WINCE600\PUBLIC\COMMON\OAK\DEMOS\XAMLPERF - this contains c++ code and WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF - this contains xaml file with the images Now before running this application in an emulator. I at first proceeded with the following: I have first taken my workspace went to catalog item and added "Silverlight for Windows Embedded" from the drop down menu of an catalog item Then right clicked on solution explorer and choosed on properties and under configuration in drop down menu i have selected environment variables where i have added new variable called "sysgen_samplexamlperf" and assigned value as 1 for that variable. Now after rebuiding the application, i have dumped the image into emulator and i found that at desktop of device emulator i can see the exe file to which i run and i can see the application is working fine with 3d effects. Now same thing i proceeded in iMX31 hardware and i was not able to see the application running in a proper manner as it was performing in an emulator. So now what i feel is that there be any dependency when we run the application on hardware. So what can be the dependency? Also in this location "WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF" the images are in png format. So is there any dependency with an image format? Thanks and regards

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  • Deal with update location for click-once.

    - by Assimilater
    I'm not sure how many people here are experts with visual studios, but I'd imagine a handful (not to raise expectations but to appeal to your egos :P). I'm working primarily in visual basic for now (though I hope to switch to c# in the near future and maybe a java or web app). Basically I'm trying to create an update feature that will work similarly to how common programs such as firefox or itunes update automatically. There is supposed to be provided functionality for this in what is called click once. I carry out the following procedures and get the following errors when trying to change the update url of my program to a password-protected ftp location. Go to project properties Go to publish click updates click browse click FTP Site Under Server put: web###.opentransfer.com Under Port: 21 Under Directory put: CMSOFT Passive mode is selected (which is what filezilla tells me the server is accessed with) Anonymous User is unselected and a username and password are typed in Push Ok Under Update location it shows: ftp://web###.opentransfer.com/CMSOFT I push Ok I see a message box titled Microsoft Visual Basic 2010 Express with an x icon Publish.UpdateUrl: The string must be a fully qualified URL or UNC path, for example "http://www.microsoft.com/myapplication" or "\server\myapplication". I've tried changing the directory to "CMSOFT/PQCM.exe" and the results are the same...hope this was descriptive enough.

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  • Why can’t PHP script write a file on server 2008 via command line or task scheduler?

    - by rg89
    I created a question on serverfault.com, and it was recommended that I ask here. http://serverfault.com/questions/140669/why-cant-php-script-write-a-file-on-server-2008-via-command-line-or-task-schedul I have a PHP script. It runs well when I use a browser. It writes an XML file in the same directory. The script takes ~60 seconds to run, and the resulting XML file is ~16 MB. I am running PHP 5.2.13 via FastCGI on Windows Server Web edition SP1 64 bit. The code pulls inventory from SQL server, runs a loop to build an XML file for a third party. I created a task in task scheduler to run c:\php5\php.exe "D:\inetpub\tools\build.php" The task scheduler shows a time lapse of about a minute, which is how long the script takes to run in a browser. No error returned, but no file created. Each time I make a change to the scheduled task properties, a user password box comes up and I enter the administrator account password. If I run this same path and argument at a command line it does not error and does not create the file. When I right click run command prompt as an administrator, the file is still not created. I get my echo statement "file published" that is after the file creation and no error is returned. I am doing a simple fopen fwrite fclose to save the contents of a php variable to a .xml file, and the file only gets created when the script is run through the browser. Here's what happens after the xml-building loop: $feedContent .= "</feed"; sqlsrv_close( $conn ); echo "<p>feed built</p>"; $feedFile = "feed.xml"; $handler = fopen($feedFile, 'w'); fwrite( $handler, $feedContent ); fclose( $handler ); echo "<p>file published</p>"; Thanks

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  • My website keeps crashing IE, can't debug

    - by Ninja rhino
    I have a website that suddenly started to crash internet explorer. The website loads and starts executing javascript but somewhere in there the machinery explodes. I don't even get a script error, it just crashes. I've tried to manually step through every single line of js with the built in debugger but then of course the problem doesn't occur. If i choose to debug the application when it crashes i see the following message. Unhandled exception at 0x6c5dedf5 in iexplore.exe: 0xC0000005: Access violation reading location 0x00000090. The top 5 items in the call stack looks like this VGX.dll!6c5dedf5() [Frames below may be incorrect and/or missing, no symbols loaded for VGX.dll] VGX.dll!6c594d70() VGX.dll!6c594f63() VGX.dll!6c595350() VGX.dll!6c58f5e3() mshtml.dll!6f88dd17() VGX.dll seems to be part of the vml renderer and i am in fact using VML. I'm not suprised because i've had so many problems with vml, attributes has to be set in specific order, sometimes you cant set attributes when you have elements attached to the dom or vice versa (everything undocumented btw) but then the problems can usually be reproduced when debugging but not now :( The problem also occurs in no plugin-mode. Is there a better approach than trial and error to solve this? Edit: Adding a console outputting every suspect modification to the DOM made the problem only occur sometimes. (the console is also implemented in javascript on the same page, i'm able to see the output even after a crash as the window is still visible) Apparently it seems to be some kind of race condition. I managed to track it down even further, and it seems to occur when you remove an object from the DOM too quickly after it's just been added. (most likely only for vml-elements with some special attribute, didn't try further) And it can't be fixed by adding a dead loop in front of removeChild(pretty bad solution anyway), the page has to be rendered by the browser once after the addChild before you can call removeChild. sigh

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  • Fundamentals of Deserialization in .NET?

    - by Codehelp
    I have been working with XML for past couple of months with .NET Basically all the work I do involve XML in oneway of another so I thought it would be good to learn the serialization and deserialization part of the game. My work mostly involves the 'Deserialization' part of it. Almost every time I have an XML file which has to be used by the application that I write. An object form of the XML is the best way to use. Now initially the XML was very straight forward, just a couple of tags which would translate into a class very easily using XSD.exe tool. Things grew a bit complex with nesting of tags and I found Xsd2Code gen tool work fine. During this whole process I have been able to do my work with a lot of help from Stackoverflow community, thanks for that, but I think I have missed the forest for the trees. I need to know how Deserialization works in .NET Fundamentally, I would like to know what happens behind the scenes in taking a XML and converting it into a usable object. Code samples have helped me in the past, and as mentioned earlier the problem get's solved but the learning does not happen. So, if anyone can guide to resources that can get me started on the Deserialization part of the game, I would be thankful to them. Regards.

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  • What's a good way to write batch scripts in C#?

    - by Scott Bilas
    I would like to write simple scripts in C#. Stuff I would normally use .bat or 4NT .btm files for. Copying files, parsing text, asking user input, and so on. Fairly simple but doing this stuff right in a batch file is really hard (no exceptions for example). I'm familiar with command line "scripting" wrappers like AxScript so that gets me part of the way there. What I'm missing is the easy file-manipulation framework. I want to be able to do cd(".."), copy(srcFile, destFile) type functionality. Tools I have tried: NANT, which we use in our build process. Not a good scripting tool. Insanely verbose XML syntax and to add a simple function you must write an extension assembly. Can't do it inline. PowerShell. Looks great, but I just haven't been able to switch over to this as my primary shell. Too many differences from 4NT. Whatever I do needs to run from an ordinary command prompt and not require a special shell to run it through. Can PowerShell be used as a script executor? Perl/Python/Ruby. Really hate learning an entirely new language and framework just to do batch file operations. Haven't been able to dedicate the time I need to do this. Plus, we're a 99% .NET shop for our toolchain and I really want to leverage our existing experience and codebase. Are there frameworks out there that are trying to solve this problem of "make a batch file in C#" that you have used? I want the power of C#/.NET with the immediate-mode type functionality of a typical cmd.exe shell language. Am I alone in wanting something like this?

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  • Images not shown when publishing MVC application to virtual directory inside default web-site

    - by Michael Sagalovich
    Hi! I am developing an application using ASP.NET MVC 1 and VS2008. When I deploy it to the default web-site in my IIS6 on WinXP, all images are shown correctly, path to any given image is localhost/Content/ImagesUI/[image].[ext] When I deploy it to the virtual directory, created inside the same site, any image request returns IIS standard 404 error page, while the path is localhost/[DirectoryName]/Content/ImagesUI/[image].[ext] - that seems to be correct, true? I am mapping .* to c:\windows\microsoft.net\framework\v2.0.50727\aspnet_isapi.dll in both site and directory configurations. When this mapping is removed, images are shown correctly. However, all other URLs do not work, of course. When I am trying to open an image in browser using the URL to it, aspnet_wp.exe process is not even started (I restarted IIS to test it) - I merely get 404 or the image, depending on the presence of * mapping. Thus, I suppose it has nothing to do neither with routes registered for MVC, nor with ASP. The solution that I found is to make Content folder a virtual directory and remove * mapping from its configuration. While that's OK to some extent, I want a better solution, which will explain and eliminate the cause of the problem, not just workaround it. Thanks for your help!

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  • Executing a process in windows server 2003 and ii6 from code - permissions error

    - by kurupt_89
    I have a problem executing a process from our testing server. On my localhost using windows XP and iis5.1 I changed the machine.config file to have the line - I then changed the login for iis to log on as local system account and allow server to interact with desktop. This fixed my problem executing a process from code in xp. When using the same method on windows server 2003 (using iis6 isolation mode) the process does not get executed. Here is the code to execute the process (I have tested the inputs to iecapt through the command line and an image is generated) - public static void GenerateImageToDisk(string ieCaptPath, string url, string path, int delay) { url = FixUrl(url); ieCaptPath = FixPath(ieCaptPath); string arguments = @"--url=""{0}"" --out=""{1}"" --min-width=0 --delay={2}"; arguments = string.Format(arguments, url, path, delay); ProcessStartInfo ieCaptProcessStartInfo = new ProcessStartInfo(ieCaptPath + "IECapt.exe"); ieCaptProcessStartInfo.RedirectStandardOutput = true; ieCaptProcessStartInfo.WindowStyle = ProcessWindowStyle.Hidden; ieCaptProcessStartInfo.UseShellExecute = false; ieCaptProcessStartInfo.Arguments = arguments; ieCaptProcessStartInfo.WorkingDirectory = ieCaptPath; Process ieCaptProcess = Process.Start(ieCaptProcessStartInfo); ieCaptProcess.WaitForExit(600000); ieCaptProcess.Close(); }

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  • Pipelining String in Powershell

    - by ChvyVele
    I'm trying to make a simple PowerShell function to have a Linux-style ssh command. Such as: ssh username@url I'm using plink to do this, and this is the function I have written: function ssh { param($usernameAndServer) $myArray = $usernameAndServer.Split("@") $myArray[0] | C:\plink.exe -ssh $myArray[1] } If entered correctly by the user, $myArray[0] is the username and $myArray[1] is the URL. Thus, it connects to the URL and when you're prompted for a username, the username is streamed in using the pipeline. Everything works perfectly, except the pipeline keeps feeding the username ($myArray[0]) and it is entered as the password over and over. Example: PS C:\Users\Mike> ssh xxxxx@yyyyy login as: xxxxx@yyyyy's password: Access denied xxxxx@yyyyy's password: Access denied xxxxx@yyyyy's password: Access denied xxxxx@yyyyy's password: Access denied xxxxx@yyyy's password: Access denied xxxxx@yyyyy's password: FATAL ERROR: Server sent disconnect message type 2 (protocol error): "Too many authentication failures for xxxxx" Where the username has been substituted with xxxxx and the URL has been substituted with yyyyy. Basically, I need to find out how to stop the script from piping in the username ($myArray[0]) after it has been entered once. Any ideas? I've looked all over the internet for a solution and haven't found anything.

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  • Managed WMI Event class is not an event class???

    - by galets
    I am using directions from here: http://msdn.microsoft.com/en-us/library/ms257351(VS.80).aspx to create a managed event class. Here's the code that I wrote: [ManagementEntity] [InstrumentationClass(InstrumentationType.Event)] public class MyEvent { [ManagementKey] public string ID { get; set; } [ManagementEnumerator] static public IEnumerable<MyEvent> EnumerateInstances() { var e = new MyEvent() { ID = "9A3C1B7E-8F3E-4C54-8030-B0169DE922C6" }; return new MyEvent[] { e }; } } class Program { static void Main(string[] args) { var thisAssembly = typeof(Program).Assembly; var wmi_installer = new AssemblyInstaller(thisAssembly, null); wmi_installer.Install(null); wmi_installer.Commit(null); InstrumentationManager.RegisterAssembly(thisAssembly); Console.Write("Press Enter..."); Console.ReadLine(); var e = new MyEvent() { ID = "A6144A9E-0667-415B-9903-220652AB7334" }; Instrumentation.Fire(e); Console.Write("Press Enter..."); Console.ReadLine(); wmi_installer.Uninstall(null); } } I can run a program, and it properly installs. Using wbemtest.exe I can browse to the event, and "show mof": [dynamic: ToInstance, provider("WmiTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")] class MyEvent { [read, key] string ID; }; Notice, the class does not inherit from __ExtrinsicEvent, which is weird... I can also run select * from MyEvent, and get the result. Instrumentation.Fire() also returns no error. However, when I'm trying to subscribe to event using "Notification Query" option, I'm getting 0x80041059 Number: 0x80041059 Facility: WMI Description: Class is not an event class. What am I doing wrong, and is there a correct way to create managed WMI event?

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  • Force screen size when testing embedded DOS app in Windows 7 command window

    - by tomlogic
    I'm doing some embedded DOS development with OpenWatcom (great Windows-hosted compiler for targeting 16-bit DOS applications). The target hardware has a 24x16 character screen (that supposedly emulates CGA to some degree), and I'm trying to get the CMD.EXE window on my Windows 7 machine to stay at a fixed 24x16 without any scroll bars. I've used both the window properties and MODE CON: COLS=24 LINES=16 to get the screen size that I wanted, but as soon as my application uses an INT10 BIOS calls to clear the screen, the mode jumps back to 80x24. Here's what I'm using to clear the screen: void cls(void) { // Clear screen and reset cursor position to (0,0) union REGS regs; regs.w.cx = 0; // Upper left regs.w.dx = 0x1018; // Lower right (of 16x24) regs.h.bh = 7; // Blank lines attribute (white text on black) regs.w.ax = 0x0600; // 06 = scroll up, AL=00 to clear int86( 0x10, &regs, &regs ); } Any ideas? I can still do my testing at 80x24 (or 80x25), but it doesn't entirely behave like the 24x16 mode.

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  • Invalid Pointer Operation, advice requested with debugging

    - by Xanyx
    I appear to have created code that is trashing memory. Having never had such problems before, i am now settign an Invalid Pointer Operation. In the following the value of the const string sFilename gets trashed after my call to PromptForXYZPropertiesSettings. // Allow the user to quickly display the properties of XYZ without needing to display the full Editor function PromptForXYZProperties(const sFilename:string; var AXYZProperties: TXYZProperties): boolean; var PropEditor: TdlgEditor; begin PropEditor:= TdlgEditor.create(nil); try PropEditor.LoadFromFile(sFilename); Other Details: Delphi 2007, Windows 7 64 bit, but can reproduce when testing EXE on XP REMOVING CONST STOPS PROBLEM FROM EXHIBITING (but presumably the problem is thus just lurking) PropEditor.PromptForXYZPropertiesSettings creates and shows a form. If I disable the ShowModal call then the memory is not trashed. Even though i have REMOVED ALL CONTROLS AND CODE from the form So I would like some advice on how to debug the issue. I was thinking perhaps watching the memory pointer where the sFilename var exists to see where it gets trashed, but not sure how i would do that (obviously needs to be done within the app so is owned memory). Thanks

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  • OpenSceneGraph C++ Access Violation reading location 0x00421000

    - by Kobojunkie
    Working with OpenSceneGraph, and I keep running into this violation issue that I would appreciate some help with. The problem is with the particular line below which happens to be the first in my main function. osg::ref_ptr<osg::Node> bench = osgDB::readNodeFile("Models/test.IVE"); I have my models folder right in my directory. The error is as below. Unhandled exception at 0x68630A6C (msvcr100.dll) in OSG3D.exe: 0xC0000005: Access violation reading location 0x00421000. And this is where the problem seems to be coming up. /** Read an osg::Node from file. * Return valid osg::Node on success, * return NULL on failure. * The osgDB::Registry is used to load the appropriate ReaderWriter plugin * for the filename extension, and this plugin then handles the request * to read the specified file.*/ inline osg::Node* readNodeFile(const std::string& filename) { return readNodeFile(filename,Registry::instance()->getOptions()); } I would appreciate details on how best to tackle this kind of exception message in the future. Are there tools that make this easy to debug or are there ways to capture the exact issues and fix them? I would appreciate any help with this. My ultimate goal is to learn how to better debug C++ related issues please. With this, it means reading through the compiler error list http://msdn.microsoft.com/en-us/library/850cstw1(v=vs.71).aspx is not enough

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  • What is the correct install process to setup Node.js with Windows Azure Emulator

    - by PazoozaTest Pazman
    This question is related to this question: Node.js running under IIS Express Keeps Crashing to which I need help with reinstalling and getting node.js up and running in windows emulator working. Hello I am reinstalling my machine: Toshiha Laptop 2 GB Ram 32 bit processor What is the correct procedure from start to finish to get node.js development working, so far nothing has worked and the emulator (IIS Express) worker processor keeps crashing. No matter how many instances they all end up crashing. Up until two weeks ago my node development was working fine, but I had to do a reinstall, and since then I haven't been doing any node.js development on windows emulator because the latest June 2012 Azure SDK for Node.js is buggy. These are the steps I have taken: 1) Reformat HD 2) Insert Windows 7 N SP1 CD 3) Reboot machine into CD installation 4) Follow and wait until Windows 7 installed 5) Run Add/Remove programs + enable IIS + IIS management tools 6) Run Windows Update (installed about 53 updates) 7) Go here http://www.windowsazure.com/en-us/develop/nodejs/ 8) Click Windows Installer June 2012 and install Windows Azure SDK for Node.js - June 2012 9) Run Azure Powershell 10) Navigate to c:\node\testSite\webrole1 11) launch site: start-azureemulator -launch 12) Play around on website (then crash!) Problem signature: Problem Event Name: APPCRASH Application Name: iisexpress.exe Application Version: 8.0.8298.0 Application Timestamp: 4f620349 Fault Module Name: iiscore.dll Fault Module Version: 8.0.8298.0 Fault Module Timestamp: 4f63b65c Exception Code: c0000005 Exception Offset: 00021767 OS Version: 6.1.7601.2.1.0.256.28 Locale ID: 1033 Additional Information 1: f66d Additional Information 2: f66d807b515d6b2dc6f28f66db769a01 Additional Information 3: 7b2f Additional Information 4: 7b2f6797d07ebc2c23f2b227e779722e Am I missing a step in my resintall process? Do I have all the required files to do node.js windows azure emulator development? Why is IIS Express crashing all the time? Can I still do node.js windows azure emulator development without using IIS Express and use my local Windows 7 N (SP1) IIS 7.x that comes shipped?

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  • Question about TerminateProcess hook

    - by imans62
    I wrote this code but it does not work correctly - can you help me? void EnableDebugPriv() { HANDLE hToken; LUID luid; TOKEN_PRIVILEGES tkp; OpenProcessToken( GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken ); LookupPrivilegeValue( NULL, SE_DEBUG_NAME, &luid ); tkp.PrivilegeCount = 1; tkp.Privileges[0].Luid = luid; tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED; AdjustTokenPrivileges( hToken, false, &tkp, sizeof( tkp ), NULL, NULL ); CloseHandle( hToken ); } NTSTATUS WINAPI HookedNtTerminateProcess( __in HANDLE hProcess, __in UINT uExitCode ) { NTSTATUS statues = OriginalNtTerminateProcess(hProcess,uExitCode); HANDLE hProc; PROCESSENTRY32 entry; entry.dwFlags = sizeof( PROCESSENTRY32 ); HANDLE snapshot = CreateToolhelp32Snapshot( TH32CS_SNAPPROCESS, NULL ); if ( Process32First( snapshot, &entry ) == TRUE ) { while ( Process32Next( snapshot, &entry ) == TRUE ) { if ( wcsicmp( entry.szExeFile, L"calc.exe" ) == 0 ) { EnableDebugPriv(); HANDLE hProc = OpenProcess( PROCESS_ALL_ACCESS, FALSE, entry.th32ProcessID ); // Do stuff.. //CloseHandle( hProc ); } } } if(hProc == hProcess) MessageBox(NULL, L"Error", L"Information", MB_OK); else TerminateProcess(hProcess,uExitCode); CloseHandle( hProc); CloseHandle( snapshot ); return statues; }

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  • WMI to reboot remote machine

    - by Stephen Murby
    I found this code on an old thread to shutdown the local machine: using System.Management; void Shutdown() { ManagementBaseObject mboShutdown = null; ManagementClass mcWin32 = new ManagementClass("Win32_OperatingSystem"); mcWin32.Get(); // You can't shutdown without security privileges mcWin32.Scope.Options.EnablePrivileges = true; ManagementBaseObject mboShutdownParams = mcWin32.GetMethodParameters("Win32Shutdown"); // Flag 1 means we want to shut down the system. Use "2" to reboot. mboShutdownParams["Flags"] = "1"; mboShutdownParams["Reserved"] = "0"; foreach (ManagementObject manObj in mcWin32.GetInstances()) { mboShutdown = manObj.InvokeMethod("Win32Shutdown", mboShutdownParams, null); } } Is it possible to use a similar WMI method to reboot flag"2" a remote machine, for which i only have machine name, not IPaddress. EDIT: I currently have; SearchResultCollection allMachinesCollected = machineSearch.FindAll(); Methods myMethods = new Methods(); string pcName; ArrayList allComputers = new ArrayList(); foreach (SearchResult oneMachine in allMachinesCollected) { //pcName = oneMachine.Properties.PropertyNames.ToString(); pcName = oneMachine.Properties["name"][0].ToString(); allComputers.Add(pcName); MessageBox.Show(pcName + "has been sent the restart command."); Process.Start("shutdown.exe", "-r -f -t 0 -m \" + pcName); } but this doesn't work, and i would prefer WMI going forward.

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