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  • Software and/(x)or Hardware Projects for Pre-School Kids

    - by haylem
    I offered to participate at my kid's pre-school for various activities (yes, I'm crazy like that), and one of them is to help them discover extra-curricular (big word for a pre-school, but by lack of a better one... :)) hobbies, which may or may not relate to a professional activity. At first I thought that it wouldn't be really easy to have pre-schoolers relate to programming or the internal workings of a computer system in general (and I'm more used to teaching middle-school to university-level students), but then I thought there must be a way. So I'm trying to figure out ways to introduce very young kids (3yo) to computer systems in a fun and preferably educational way. Of course, I don't expect them to start smashing the stack for fun and profit right away (or at least not voluntarily, though I could use the occasion for some toddler tests...), but I'm confident there must be ways to get them interested in both: using the systems, becoming curious about understanding what they do, interacting with the systems to modify them. I guess this setting is not really relevant after all, it's pretty much the same as if you were aiming to achieve the same for your own kids at home. Ideas Considering we're talking 3yo pre-schoolers here, and that at this age some kids are already quite confident using a mouse (some even a keyboard, if not for typing, at least to press some buttons they've come to associate with actions) while others have not yet had any interaction with computers of any kind, it needs to be: rather basic, demonstrated and played with in less then 5 or 10 minutes, doable in in groups or alone, scalable and extendable in complexity to accommodate their varying abilities. The obvious options are: basic smallish games to play with, interactive systems like LOGO, Kojo, Squeak and clones (possibly even simpler than that), or thngs like Lego Systems. I guess it can be a thing to reflect on both at the software and the hardware levels: it could be done with a desktop or laptop machine, a tablet, a smartphone (or a crap-phone, for that matter, as long as you can modify it), or even get down to building something from scratch (Raspberry Pi and Arduino being popular options at the moment). I can probably be in the form of games, funny visualizations (which are pretty much games) w/ Prototype, virtual worlds to explore. I also thought on the moment (and I hope this won't offend anyone) that some approaches to teaching pets could work (reward systems, haptic feedback and such things could quickly point a kid in the right direction to understanding how things work, in a similar fashion - I'm not suggesting to shock the kids!). Hmm, Is There an Actual Question in There? What type of systems do you think might be a good fit, both in terms of hardware and software? Do you have seen such systems, or have anything in mind to work on? Are you aware of some research in this domain, with tangible results? Any input is welcome. It's not that I don't see options: there are tons, but I have a harder time pinpointing a more concrete and definite type of project/activity, so I figure some have valuable ideas or existing ones. Note: I am not advocating that every kid should learn to program, be interested in computer systems, or that all of them in a class would even care enough to follow such an introduction with more than a blank stare. I don't buy into the "everybody would benefit from learning to program" thing. Wouldn't hurt, but not necessary in any way. But if I can walk out of there with a few of them having smiled using the thing (or heck, cried because others took them away from them), that'd be good enough. Related Questions I've seen and that seem to complement what I'm looking for, but not exactly for the same age groups or with the same goals: Teaching Programming to Kids Recommendations for teaching kids math concepts & skills for programming?

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  • What do you need to know to be a world-class master software developer? [closed]

    - by glitch
    I wanted to bring up this question to you folks and see what you think, hopefully advise me on the matter: let's say you had 30 years of learning and practicing software development in front of you, how would you dedicate your time so that you'd get the biggest bang for your buck. What would you both learn and work on to be a world-class software developer that would make a large impact on the industry and leave behind a legacy? I think that most great developers end up being both broad generalists and specialists in one-two areas of interest. I'm thinking Bill Joy, John Carmack, Linus Torvalds, K&R and so on. I'm thinking that perhaps one approach would be to break things down by categories and establish a base minimum of "software development" greatness. I'm thinking: Operating Systems: completely internalize the core concepts of OS, perhaps gain a lot of familiarity with an OSS one such as Linux. Anything from memory management to device drivers has to be complete second nature. Programming Languages: this is one of those topics that imho has to be fully grokked even if it might take many years. I don't think there's quite anything like going through the process of developing your own compiler, understanding language design trade-offs and so on. Programming Language Pragmatics is one of my favorite books actually, I think you want to have that internalized back to back, and that's just the start. You could go significantly deeper, but I think it's time well spent, because it's such a crucial building block. As a subset of that, you want to really understand the different programming paradigms out there. Imperative, declarative, logic, functional and so on. Anything from assembly to LISP should be at the very least comfortable to write in. Contexts: I believe one should have experience working in different contexts to truly be able to appreciate the trade-offs that are being made every day. Embedded, web development, mobile development, UX development, distributed, cloud computing and so on. Hardware: I'm somewhat conflicted about this one. I think you want some understanding of computer architecture at a low level, but I feel like the concepts that will truly matter will be slightly higher level, such as CPU caching / memory hierarchy, ILP, and so on. Networking: we live in a completely network-dependent era. Having a good understanding of the OSI model, knowing how the Web works, how HTTP works and so on is pretty much a pre-requisite these days. Distributed systems: once again, everything's distributed these days, it's getting progressively harder to ignore this reality. Slightly related, perhaps add solid understanding of how browsers work to that, since the world seems to be moving so much to interfacing with everything through a browser. Tools: Have a really broad toolset that you're familiar with, one that continuously expands throughout the years. Communication: I think being a great writer, effective communicator and a phenomenal team player is pretty much a prerequisite for a lot of a software developer's greatness. It can't be overstated. Software engineering: understanding the process of building software, team dynamics, the requirements of the business-side, all the pitfalls. You want to deeply understand where what you're writing fits from the market perspective. The better you understand all of this, the more of your work will actually see the daylight. This is really just a starting list, I'm confident that there's a ton of other material that you need to master. As I mentioned, you most likely end up specializing in a bunch of these areas as you go along, but I was trying to come up with a baseline. Any thoughts, suggestions and words of wisdom from the grizzled veterans out there who would like to share their thoughts and experiences with this? I'd really love to know what you think!

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  • Concurrent Affairs

    - by Tony Davis
    I once wrote an editorial, multi-core mania, on the conundrum of ever-increasing numbers of processor cores, but without the concurrent programming techniques to get anywhere near exploiting their performance potential. I came to the.controversial.conclusion that, while the problem loomed for all procedural languages, it was not a big issue for the vast majority of programmers. Two years later, I still think most programmers don't concern themselves overly with this issue, but I do think that's a bigger problem than I originally implied. Firstly, is the performance boost from writing code that can fully exploit all available cores worth the cost of the additional programming complexity? Right now, with quad-core processors that, at best, can make our programs four times faster, the answer is still no for many applications. But what happens in a few years, as the number of cores grows to 100 or even 1000? At this point, it becomes very hard to ignore the potential gains from exploiting concurrency. Possibly, I was optimistic to assume that, by the time we have 100-core processors, and most applications really needed to exploit them, some technology would be around to allow us to do so with relative ease. The ideal solution would be one that allows programmers to forget about the problem, in much the same way that garbage collection removed the need to worry too much about memory allocation. From all I can find on the topic, though, there is only a remote likelihood that we'll ever have a compiler that takes a program written in a single-threaded style and "auto-magically" converts it into an efficient, correct, multi-threaded program. At the same time, it seems clear that what is currently the most common solution, multi-threaded programming with shared memory, is unsustainable. As soon as a piece of state can be changed by a different thread of execution, the potential number of execution paths through your program grows exponentially with the number of threads. If you have two threads, each executing n instructions, then there are 2^n possible "interleavings" of those instructions. Of course, many of those interleavings will have identical behavior, but several won't. Not only does this make understanding how a program works an order of magnitude harder, but it will also result in irreproducible, non-deterministic, bugs. And of course, the problem will be many times worse when you have a hundred or a thousand threads. So what is the answer? All of the possible alternatives require a change in the way we write programs and, currently, seem to be plagued by performance issues. Software transactional memory (STM) applies the ideas of database transactions, and optimistic concurrency control, to memory. However, working out how to break down your program into sufficiently small transactions, so as to avoid contention issues, isn't easy. Another approach is concurrency with actors, where instead of having threads share memory, each thread runs in complete isolation, and communicates with others by passing messages. It simplifies concurrent programs but still has performance issues, if the threads need to operate on the same large piece of data. There are doubtless other possible solutions that I haven't mentioned, and I would love to know to what extent you, as a developer, are considering the problem of multi-core concurrency, what solution you currently favor, and why. Cheers, Tony.

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  • Top Tweets SOA Partner Community – November 2011

    - by JuergenKress
    Send your tweets @soacommunity #soacommunity and follow us at http://twitter.com/soacommunity soacommunity SOA Community Dutch ACEs SOA Partner Community award celebration wp.me/p10C8u-i9 OracleBPM Gauging Maturity of your BPM Strategy – part 1/2, bit.ly/vJE9UZ MagicChatzi Dutch ACE’s and ACE Directors had a small party: achatzia.blogspot.com/2011/11/celebr… leonsmiers #Capgemini #Oracle #BPM Blog index bit.ly/tUYtvD #yam lucasjellema Blog post by my colleague Emiel on the AMIS blog: Timeouts in Oracle SOA Suite 11g – tinyurl.com/73amo3r biemond Solving __OAUX_GENXSD_.TOP.XSD with BPEL: When you use an external web service in combination with a BPEL servic… t.co/Gzzatzrr OracleBlogs Jumpstart Fusion Middleware projects with Oracle User Productivity Kit ow.ly/1fJMev cpurdy on Oracle Coherence data grid, its new RESTful APIs, and Oracle Service Bus (OSB): blogs.oracle.com/slc/entry/orac… Accenture Learn how Service-Oriented Architecture can help public service agencies solve legacy system issues. bit.ly/sTteM4 #SOA eelzinga Thanks for organising it Andreas! #soacommunity eelzinga Had a nice drink with the fellow Dutch Oracle ACE members for a little celebration of the SOA Community Partner Award. #soacommunity EmielP Wrote a blogpost about timeouts in the #Oracle #SOA Suite: bit.ly/uhUcrX OracleBlogs Processing Binary Data in SOA Suite 11g t.co/Tzd1xBsY OracleBlogs Finding the Value in SOA by Stephen Bennett t.co/9MMLJoLz OTNArchBeat SOA All the Time; Architects in AZ; Clearing Info Integration hurdles t.co/5viNj8ib OracleBlogs Demo: Business Transaction Management with SOA Management Pack ow.ly/1fFBv3 OTNArchBeat SOA All the Time; Architects in AZ; Clearing Info Integration hurdles t.co/Dnfzo0PN oracletechnet Wikis.oracle.com lives leonsmiers A new #capgemini #oracle #blog, Measuring the Human Task activity in Oracle BPM bit.ly/uPan08 #yam @CapgeminiOracle OTNArchBeat 3 SOA business cases, explained in a 2-minute elevator speech | @JoeMcKendrick t.co/aYGNkZup OTNArchBeat Gartner, Inc. places Oracle SOA Governance in Magic Quadrant for SOA Governance Technologies t.co/bSG5cuTr Jphjulstad Red carpet to Oracle BPM – evita.no evita.no/ikbViewer/soa-… Oracle #Oracle Named a Leader in #SOA Governance Magic Quadrant by Leading Analyst Firm t.co/prnyGu2U soacommunity What presentations & topics do you like to see at the next SOA & BPM & Webcenter Community Forum early 2012? #soacommunity soacommunity Oracle BPM Suite 11g Handbook Released wp.me/p10C8u-hU OTNArchBeat SOA Development Virtual Developer Day (On Demand) | @soacommunity bit.ly/sqhQmX OracleBlogs SOA Development Virtual Developer Day (On Demand) t.co/MDrdnx0h 9 Nov Favorite Undo Retweet Reply OracleBlogs Specialized Partners Only! New Service to Promote Your Events t.co/qTgyEpY4 biemond @stevendavelaar this is for you t.co/hInKCcfY it explains your sso problem soacommunity SOA Development Virtual Developer Day (on demand) t.co/flXPWk4R soacommunity IPT Swiss SOA Experts – thanks for the nice ink wp.me/p10C8u-i3 soacommunity Enjoy #wjax specially the presentations from our #ACE @t_winterberg @myfear @AdamBien pic.twitter.com/m8VcBSG3 OTNArchBeat Discounts on books, more, for Oracle Technology Network members bit.ly/vRxMfB OracleSOA Justify the ROI of SOA in 10 seconds…a pic is worth 1000 words bit.ly/roi_of_soa_img #oraclesoa #soa #oow11 orclateamsoa A-Team SOA Blog: Case Management in BPM 11g -  Mark Foster Oracle BPM 11g & Case Management I’ve seen… t.co/l5zb6pFr t_winterberg Die nächste SIG #SOA steht an: 7.12. in Hamburg. Neues Tooling und Erfahrungen rund um Oracle FMW, SOA, BPM… (cont) deck.ly/~YC57v OracleBlogs Continuous Integration for SOA/BPM ow.ly/1fsekI OracleBlogs BPM Suite 11g Handbook Released ow.ly/1frlzv lucasjellema Iterating over collection (array) in BPM (and dispatching jobs for entries in array): t.co/1SEhSvWv – subprocesses are the key. lucasjellema Lucas Jellema Useful tip from Mark Nelson: BPM API documentation (as well as Human Workflow Service) available: redstack.wordpress.com/2011/09/28/api… OTNArchBeat SOA, cloud: it’s the architecture that matters | Joe McKendrick zd.net/tNCiTF orclateamsoa: Building a job dispatcher in BPM -or- Iterating over collections in BPM ow.ly/1frbrz orclateamsoa Using the Database as a Policy Store for SOA 11g ow.ly/1frbrA OracleBPM Oracle launches Process Accelerators for BPM: t.co/XPEE61QL Jphjulstad Human-Centric BPM Selection Checklist t.co/3TZXZHLH OracleBlogs Fusion Middleware General Session at OOW 2011: Missed It? Read On… t.co/aU5JvM6K gschmutz Great! The product page of the OSB 11g Development Cookbook is now online: t.co/5Jfbe6Ng Looking forward to get it, u too? brhubart Oracle IT Architecture Essentials; Lightweight Composite Service Development with SCA and Spring; Cloud Migration ow.ly/7esNg eelzinga New blogpost : Oracle Service Bus, Generic fault handling, bit.ly/sGr4UL #osb #oracleservicebus For regular information on Oracle SOA Suite become a member in the SOA Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Technorati Tags: soacommunity,twitter,Oracle,SOA Community,Jürgen Kress,OPN

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  • I cannot rename files in bulk using ubuntu's rename feature

    - by user254174
    I cannot rename files in bulk using ubuntu's rename feature. The files are on a NTFS partition. I want to rename files that look like this: whatever pic george.jpg tacoma narrows bridge.jpg green bottle.jpg to: filename (1) filename (2) filename (3) And I cannot do this at all. I don't want to use the command line either. So I can permanently erase files after I have encrypted them without exposing their contents to people who use a file recovery tool. I also don't want a method that takes days or months to rename the file. That is, rename one file at a time. So if I have hundreds of files to rename, this won't be a option. I want to give a each file the same name and numbered in order like shown above. Pyrenamer is not an option for me, unless you can find how to do that in PyRenamer.

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  • Man pages not finding entry

    - by Mike
    So, I'm not sure what is going on with my system (ubuntu 12.04), but my man pages do not seem to be working. I try man gcc and get the following response No manual entry for gcc See 'man 7 undocumented' for help when manual pages are not available. However I see the man entry in /usr/share/man/man1/gcc.1.gz Here is what my /etc/manpath.config file looks like # manpath.config # # This file is used by the man-db package to configure the man and cat paths. # It is also used to provide a manpath for those without one by examining # their PATH environment variable. For details see the manpath(5) man page. # # Lines beginning with `#' are comments and are ignored. Any combination of # tabs or spaces may be used as `whitespace' separators. # # There are three mappings allowed in this file: # -------------------------------------------------------- # MANDATORY_MANPATH manpath_element # MANPATH_MAP path_element manpath_element # MANDB_MAP global_manpath [relative_catpath] #--------------------------------------------------------- # every automatically generated MANPATH includes these fields # #MANDATORY_MANPATH /usr/src/pvm3/man # MANDATORY_MANPATH /usr/man MANDATORY_MANPATH /usr/share/man MANDATORY_MANPATH /usr/local/share/man #--------------------------------------------------------- # set up PATH to MANPATH mapping # ie. what man tree holds man pages for what binary directory. # # *PATH* -> *MANPATH* # MANPATH_MAP /bin /usr/share/man MANPATH_MAP /usr/bin /usr/share/man MANPATH_MAP /sbin /usr/share/man MANPATH_MAP /usr/sbin /usr/share/man MANPATH_MAP /usr/local/bin /usr/local/man MANPATH_MAP /usr/local/bin /usr/local/share/man MANPATH_MAP /usr/local/sbin /usr/local/man MANPATH_MAP /usr/local/sbin /usr/local/share/man MANPATH_MAP /usr/X11R6/bin /usr/X11R6/man MANPATH_MAP /usr/bin/X11 /usr/X11R6/man MANPATH_MAP /usr/games /usr/share/man MANPATH_MAP /opt/bin /opt/man MANPATH_MAP /opt/sbin /opt/man #--------------------------------------------------------- # For a manpath element to be treated as a system manpath (as most of those # above should normally be), it must be mentioned below. Each line may have # an optional extra string indicating the catpath associated with the # manpath. If no catpath string is used, the catpath will default to the # given manpath. # # You *must* provide all system manpaths, including manpaths for alternate # operating systems, locale specific manpaths, and combinations of both, if # they exist, otherwise the permissions of the user running man/mandb will # be used to manipulate the manual pages. Also, mandb will not initialise # the database cache for any manpaths not mentioned below unless explicitly # requested to do so. # # In a per-user configuration file, this directive only controls the # location of catpaths and the creation of database caches; it has no effect # on privileges. # # Any manpaths that are subdirectories of other manpaths must be mentioned # *before* the containing manpath. E.g. /usr/man/preformat must be listed # before /usr/man. # # *MANPATH* -> *CATPATH* # MANDB_MAP /usr/man /var/cache/man/fsstnd MANDB_MAP /usr/share/man /var/cache/man MANDB_MAP /usr/local/man /var/cache/man/oldlocal MANDB_MAP /usr/local/share/man /var/cache/man/local MANDB_MAP /usr/X11R6/man /var/cache/man/X11R6 MANDB_MAP /opt/man /var/cache/man/opt # #--------------------------------------------------------- # Program definitions. These are commented out by default as the value # of the definition is already the default. To change: uncomment a # definition and modify it. # #DEFINE pager pager -s #DEFINE cat cat #DEFINE tr tr '\255\267\264\327' '\055\157\047\170' #DEFINE grep grep #DEFINE troff groff -mandoc #DEFINE nroff nroff -mandoc #DEFINE eqn eqn #DEFINE neqn neqn #DEFINE tbl tbl #DEFINE col col #DEFINE vgrind vgrind #DEFINE refer refer #DEFINE grap grap #DEFINE pic pic -S # #DEFINE compressor gzip -c7 #--------------------------------------------------------- # Misc definitions: same as program definitions above. # #DEFINE whatis_grep_flags -i #DEFINE apropos_grep_flags -iEw #DEFINE apropos_regex_grep_flags -iE #--------------------------------------------------------- # Section names. Manual sections will be searched in the order listed here; # the default is 1, n, l, 8, 3, 0, 2, 5, 4, 9, 6, 7. Multiple SECTION # directives may be given for clarity, and will be concatenated together in # the expected way. # If a particular extension is not in this list (say, 1mh), it will be # displayed with the rest of the section it belongs to. The effect of this # is that you only need to explicitly list extensions if you want to force a # particular order. Sections with extensions should usually be adjacent to # their main section (e.g. "1 1mh 8 ..."). # SECTION 1 n l 8 3 2 3posix 3pm 3perl 5 4 9 6 7 # #--------------------------------------------------------- # Range of terminal widths permitted when displaying cat pages. If the # terminal falls outside this range, cat pages will not be created (if # missing) or displayed. # #MINCATWIDTH 80 #MAXCATWIDTH 80 # # If CATWIDTH is set to a non-zero number, cat pages will always be # formatted for a terminal of the given width, regardless of the width of # the terminal actually being used. This should generally be within the # range set by MINCATWIDTH and MAXCATWIDTH. # #CATWIDTH 0 # #--------------------------------------------------------- # Flags. # NOCACHE keeps man from creating cat pages. #NOCACHE Thanks for any help (p.s. even 'man man' fails) Edit: When I run ls -l /usr/share/man/man1/gcc* I get the following output lrwxrwxrwx 1 root root 12 May 27 15:41 /usr/share/man/man1/gcc.1.gz -> gcc-4.6.1.gz -rw-r--r-- 1 root root 217776 Apr 15 17:34 /usr/share/man/man1/gcc-4.6.1.gz

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • New to Ubuntu - 12.04.1 Kernel Panic on Installation

    - by user88432
    I'm a complete Ubuntu and even Linux newbie. I'm learning here, so I'm grateful for any info to help me learn more about this. I have a Dell Dimension 2400 with a Pentium 4 and 1GB of RAM. It's older but it's only going to be doing some small stuff for me when I get it up and going. I've tried installing several versions of Linux (but I really, really want Ubuntu) and I keep getting a similar kernel panic message. The problem is I don't have a clue what that means or how to begin fixing it. I would appreciate any help to get my machine up and going. I have already tried Installing alternate Ubuntu versions Burning multiple 12.04.1 disks Installing other versions of Linux I have a picture of the screen to share; however, I can't post due to the fact that I don't have enough reputation points on this forum because I'm a newbie. I would be happy to email you a pic, if you think you can help.

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  • Blender: How to "meshify" an object I made from Bezier curves

    - by capcom
    I made a star shape using Bezier curves, and extruded it (see pic below): What I want to do is give it a rounder look - not just around the edges by using beveling. I want it to kind of look like this (well, that shape anyway): How would I go about doing this? Please keep in mind that I am extremely new to Blender. I thought that I could somehow turn this star into those default shapes that have tonnes of squares which I could pull out, and apply a mirror to it so that the same thing happens on both sides. I really don't know how to do it, and would appreciate your help.

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  • SVG images grow and create scrollbars when on the server

    - by zuko
    Okay so I embedded some SVG images into my page and opened it locally on Chrome and it looked fine. I upload the same file to the server and look at the page online and the SVG images have grown by maybe 5-10% and are surrounded by scroll bars like they are overflowing. I think it probably has to do with my lack of knowledge on how SVG and Embed work. What's really puzzling me though, is that it works fine locally. (I have cache disabled.) Help? Thanks. Edit: code HTML: <embed type="image/svg+xml" src="content/web-logo.svg"/> There's no CSS on the image. I'm not sure if I was just wrong before or if I changed something I'm not aware of, but it doesn't appear to be actually changing size anymore. It just decides to stuff it into a scrollbox. pic: https://www.dropbox.com/s/wt1aufi7nl1fpyi/svg-problem.png

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  • How to fix openGL error for Vmware Workstation 9?

    - by Xxx Xxx
    I have recently installed Vmware workstation 9 on Ubuntu 12.04 & i have migrated my VM's from windows to Ubuntu 12.04 . Now i am getting openGL error & it says no 3D acceleration as shown in pic below How Do I Fix It ? UPDATED Before i have windows 7 ( host os ) & it was working fine with 3D Acceleration & no OpenGL error . Now my i have Ubuntu 12.04 ( host os ) & openGL error The Laptop is DELL INSPIRON N5110

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  • Font displays differently in Firefox vs. Chrome

    - by Goro
    It seems that my menu bar is displayed with a different font stretch in Firefox than it is in Chrome. See the following: Here is the CSS applied to this element: font-variant: small-caps; font-size:13px; letter-spacing: 0px; font-family: Arial; font-stretch: normal; text-decoration: none; As far as I can tell everything regarding that font is exactly the same, yet they still display differently (see pic). Any ideas? Thanks,

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  • Ouverture officielle du forum d'entraide sur la programmation des systèmes embarqués

    Nous avons le plaisir de vous annoncer la création du forum programmation système embarqué. Le but de ce forum est de regrouper les sujets liés à l'embarqué et aux problématiques bas niveau. Il s'agit donc globalement de la frontière logiciel / matériel pour laquelle il est bien souvent difficile de savoir où poser sa question sur DVP. Voici donc une liste non exhaustive de sujets que nous pouvons traiter : Développement sur microcontrôleurs (PIC, ATMEL, Arduino, ...) (MPLAB - AVR-GCC / AVR Dude) Développement sur processeurs ARM, Intel, MIPS, Power PC, ... Développement sur DSP Développement sur FPGA / VHDL Utilisation de cartes de développement ARM (Beagle Board, Fox Board, Panda Board, ...) Développement Linux e...

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  • Screen Scaling Problem

    - by Glenbot3000
    I think this is what it's called but I'm not quite sure tbf, aha. Yeah, so I updated packages last night like I do every night, and when I booted my computer this morning I had a problem whereby the display ran over the edge of the screen. This has been a problem for a while, but I rectified it by changing a setting on the nVidia program, however I think it has been updated to remove said feature as I can't find it anymore. I have no settings on my screen to adjust this either, so I'm sorta stuck without the ~20px around the contour of my screen. It is a problem at all available resolutions. Here's a lil' pic of my problem: https://docs.google.com/file/d/0ByPHeBI8W35GcmZYOThWZ0hGd0k/edit Edit: Probably also worth mentioning the screen was originally detected as "Laptop" in the Display setting and had many resolutions to choose from, however now it's displayed as "OEM" and only has three.

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  • No Launcher or bars on desktop when running from a VPS

    - by jeff
    I'm using tightVNC on Ubuntu 12.10 and can see and change the desktop background pic. I can also press f3 to get a file viewer. But there is no topbar or left side launcher. I do not think its an nvidia problem because I'm using a VPS and I logon remotely. I've tried so many variations of /root/.vnc/xstartup such as gnome-session &, or gnome-session –-session=gnome-classic &, my head is spinning. I've seen other people have this issue and was wondering if anyone solved it.

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  • Environment Award for AgroSense Java Farm Management System

    - by Geertjan
    Beating IBM's energy information system and Evoswitch's modular data central hall, Ordina's AgroSense, a farm management system for precision agriculture, received the prestigious IT Environment Award in the Netherlands yesterday. AgroSense is an agricultural services platform created in Java on the NetBeans Platform. It looks like this: Among other things, the team has been investigating whether and how to integrate JavaFX games into the AgroSense platform, as well as other JavaFX-oriented effects. Here's a pic of the red tulip award that the team received yesterday at a black tie award ceremony: The original announcement of the nominations for this competition in English can be read here. On Twitter, you can follow the AgroSense project here: @AgroSense Congratulations, AgroSense team, for this fantastic achievement!

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  • Oracle a réalisé d'excellents profits au second trimestre 2010, ils dépassent même les prévisions de Wall Street

    Oracle a réalisé d'excellents profits au second trimestre 2010, ils dépassent même les prévisions de Wall Street Oracle vient de révéler ses résultats financiers pour le second trimestre 2010. Les chiffres sont excellents, puisqu'ils surpassent les prévisions des analystes de Wall Street. Ainsi, les mises à jour de licences et les revenus liés aux produits ont augmentés de 12% (3.7 milliards de dollars). De leur côté, les achats de nouvelles licences de logiciels ont fait un bond de 21% (2 milliards de dollars). Les bénéfices net ont connu un pic de 34% (2.6 milliards de dollars), et les revenus totaux ont grimpé de 47% pour former la somme colossale de 8.6 milliards de dollars. Mark Hu...

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  • Internet Explorer 9 : Microsoft répond aux critiques de Mozilla avec un argumentaire sur ce qu'est un « navigateur moderne »

    IE9 : Microsoft répond aux critiques de Mozilla Avec un argumentaire en 4 points sur ce qu'est un « navigateur moderne » Mise à jour du 17/02/11 Après les critiques de Paul Rouget, développeur français chez Mozilla, qui accusait Microsoft d'avoir « deux ans de retard sur la concurrence » (lire ci-avant), Tim Sneath de Microsoft vient de publier un billet dans lequel il liste ce que, d'après lui, les développeurs et les utilisateurs attendent d'un navigateur dit « moderne ». Et chaque point ressemble fort à un pic contre Firefox. Pour lui, un navigateur moderne est « rapide ». Il permet par ailleurs une «...

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  • Premier jour de Qt chez Digia, après son rachat de Nokia : le framework restera disponible sous GPL et LGPL

    Il y a une quinzaine de mois, Nokia « refilait » le support commercial de Qt à Digia ; certaines rumeurs parlaient déjà d'une revente complète de tout ce qui concerne le framework, il ne s'agissait que du support commercial ? à l'époque. Ces rumeurs se révèlent maintenant confirmées : Digia s'apprête à acquérir tout ce qui concerne Qt de Nokia (toutes les activités Qt, dont le développement du produit, les licences open source et commerciales, tout le service commercial). Ceci intervient dans une période relativement sombre pour Nokia (« Nokia coule-t-il à pic ? »), avec parfois des décisions douloureuses et, selon certains, injustifiables (pour se relan...

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  • Which app can I use for easily annotating pictures/screenshots?

    - by koushik
    Often I need to annotate (draw some arrows, lines, basic shapes like squares, ellipses etc and enter some text) on top of pictures (JPG, PNG images) and screenshots (again png images). I would also need to be able to crop, resize etc. I tried the Gimp but I could only enter text and perform all image transformations but couldn't find a way to draw boxes etc. I finally settled to Openoffice.org draw, but I know that isn't what I want, because in oodraw I need to insert my pic into a drawing and resize it (or the drawing) to fit and then go about making changes and finally export to png... Is there any image editor that allows adding shapes and text to jpg & png files and save the modified file in its place? If the tool can also have template collections (like dia does) for shapes that is an added bonus.

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  • Marché navigateurs : IE et Chrome gagnent du terrain, Firefox en net recul présente son pire bilan depuis mai 2008 selon Net Applications

    Marché navigateurs : IE et Chrome gagnent du terrain, Firefox en net recul présente son pire bilan depuis mai 2008 selon Net ApplicationsUn mois après avoir publié son rapport sur le marché des navigateurs, l'entreprise analytique Net Applications partage à nouveau avec le public les différentes tendances des internautes en matière de navigateurs.Internet Explorer passe de 56,15 % d'utilisation a 56,61 % soit un gain mensuel de 0,46 point. C'est aussi son pic d'utilisation pour l'année en cours. Dans le détail, IE10 enregistre une croissance ralentie mais qui lui fait quand même gagner 1,84 point et représenter de facto 15,36 % des parts d'utilisation. A contrario, IE9 perd 2,02 points et se retrouve désor...

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  • Microsoft va-t-il devoir racheter Nokia pour pérenniser Windows Phone ? Le constructeur finlandais est de plus en plus dans la tourmente

    Nokia de plus en plus dans la tourmente Microsoft va-t-il devoir racheter le constructeur finlandais pour Windows Phone ? Nokia coule-t-il à pic ? Peut-être pas encore, mais le constructeur se rapproche dangereusement du point de rupture. Après avoir dévoilé de mauvais résultats prévisionnels (une perte d'exploitation de plus en plus importante qui dépassera les 3% du CA), et en dessous des attentes, l'action du groupe s'est littéralement écroulée de 18 % pour atteindre son plus bas depuis plus de 12 ans. [IMG]http://ftp-developpez.com/gordon-fowler/Nokia%20Bourse%202.png[/IMG] Conséquence de ces résultats, Nokia va fermer son usine finlandaise ? seule la R&a...

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  • Android: trouble updating to Android SDK Tools, revision 7.

    - by Arhimed
    Currently I have Android SDK 2.1 (+ tools revision 4). I'd like to upgrade to Android SDK 2.2. When I try to do it I'm informed I need to upgrade Android SDK Tools to revision 7 first. So I agree, the process starts and then I get an error: -= warning! =- A folder failed to be renamed or moved. On Windows this typically means that a program Is using that Folder (for example Windows Explorer or your anti-virus software.) Please momentarily deactivate your anti-virus software. Please also close any running programs that may be accessing the directory 'D:\Install\Programming\android-sdk-working-dir\android-sdk_r04-windows\android-sdk-windows\too!s'. When ready, press YES to try again. Downloading Android SDK Tools, revision 7 Installing Android SDK Tools, revision 7 Failed to rename directory D:\Install\Programming\android-sdk-working-dir\android-sdk_r04-windows\android-sdk-windows\tools to D:\Install\Programming\android-sdk-working-dir\android-sdk_r04-windows\android-sdk-windows\temp\ToolPackage.old01. I am aware of http/https and antivirus issues. So I disactivated my AV. I also closed any application that might hold a handle to the folder. Eclipse is also closed (I start the manager via command line). However I still get the same error. Looks like the only app that can hold a handle to the folder is the manager itself, because its starting directory is the one the error complains about ('\tools'). I am on Win XP Pro + SP3. Does anyone have an idea?

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  • Newbie, deciding Python or Erlang

    - by Joe
    Hi Guys, I'm a Administrator (unix, Linux and some windows apps such as Exchange) by experience and have never worked on any programming language besides C# and scripting on Bash and lately on powershell. I'm starting out as a service provider and using multiple network/server monitoring tools based on open source (nagios, opennms etc) in order to monitor them. At this moment, being inspired by a design that I came up with, to do more than what is available with the open source at this time, I would like to start programming and test some of these ideas. The requirement is that a server software that captures a stream of data and store them in a database(CouchDB or MongoDB preferably) and the client side (agent installed on a server) would be sending this stream of data on a schedule of every 10 minutes or so. For these two core ideas, I have been reading about Python and Erlang besides ruby. I do plan to use either Amazon or Rackspace where the server platform would run. This gives me the scalability needed when we have more customers with many servers. For that reason alone, I thought Erlang was a better fit(I could be totally wrong, new to this game) and I understand that Erlang has limited support in some ways compared to Ruby or Python. But also I'm totally new to the programming realm of things and any advise would be appreciated grately. Jo

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  • Status of VB6/ Best Desktop Application Language with Native Compilation

    - by Sandeep Jindal
    I was looking for a Desktop Application Programming Language with one of the biggest constraint: - “I need to output as native executable”. I explored multiple options: Java is not a very good option for desktop programming, but still you can use it. But Java to Exe is a problem. Only GCJ and Excelsior-Jet provides this. .Net platform does not support native compilation. Only very few expensive tools are available which can do the job. Python is not an option for native compilation. Right? VB6 is the option I am left with. From the above list, if I am correct, VB6 is the only and probably the best option I have. But VB6 itself has issues like: It is no more under development since There are questions on support of VB6 IDE with Vista Thus my questions are: From the list of programming language options, do you want to add any more? If VB6 is good/best option, looking at its development status, would you suggest using VB6 in this era?

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