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  • First and last UITableViewCell keep changing while scrolling.

    - by W Dyson
    I have a tableView with cells containing one UITextField as a subview for each cell. My problem is that when I scroll down, the text in the first cell is duplicated in the last cell. I can't for the life if me figure out why. I have tried loading the cells from different nibs, having the textFields as ivars. The UITextFields don't seem to be the problem, I'm thinking it has something to do with the tableView reusing the cells. The textFields all have a data source that keeps track of the text within the textField and the text is reset each time the cell is shown. Any ideas? UPDATE: Thanks guys, here's a sample: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"Section %i, Row %i", indexPath.section, indexPath.row); static NSString *JournalCellIdentifier = @"JournalCellIdentifier"; UITableViewCell *cell = (UITableViewCell *)[self.tableView dequeueReusableCellWithIdentifier:JournalCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:JournalCellIdentifier] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.section == 0) { UITextField *textField = (UITextField *)[self.authorCell viewWithTag:1]; [cell addSubview:textField]; self.authorTextField = textField; self.authorTextField.text = [self.textFieldDictionary objectForKey:@"author"]; NSLog(@"Reading Author:%@", [self.textFieldDictionary objectForKey:@"author"]); } else if (indexPath.section == 1) { UITextField *textField = (UITextField *)[self.yearCell viewWithTag:1]; [cell addSubview:textField]; self.yearTextField = textField; self.yearTextField.text = [self.textFieldDictionary objectForKey:@"year"]; NSLog(@"Reading Year:%@", [self.textFieldDictionary objectForKey:@"year"]); } else if (indexPath.section == 2) { UITextField *textField = (UITextField *)[self.volumeCell viewWithTag:1]; [cell addSubview:textField]; self.volumeTextField = textField; self.volumeTextField.text = [self.textFieldDictionary objectForKey:@"volume"]; NSLog(@"Reading Volume:%@", [self.textFieldDictionary objectForKey:@"volume"]); } return cell; }

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  • UIButton stops responding after going into landscape mode - iPhone

    - by casey
    I've been trying different things the last few days and I've run out of ideas so I'm looking for help. The situation is that I'm displaying my in-app purchasing store view after the user clicks a button. Button pressed, view is displayed. The store shows fine. Inside this view, I have a few labels with descriptions of the product, and then below them I have the price and a Buy button which triggers the in-app purchase. Problem is when I rotate the phone to landscape, that Buy button no longer responds, weird. Works fine in portrait. The behavior in landscape when the I touch the button is nothing. It doesn't appear to press down and be selected or anything, just not responding to my touches. But then when I rotate back to portrait or even upside down portrait, it works fine. Here is the rough structure of my view in IB, all the rotating and layout is setup in IB. I set the autoresizing in IB so that everything looks ok in landscape and the Buy button expands horizontally a little bit. The only layout manipulation I do in my code is after loading, I set the content size of the scroll view. File Owner with view set to the scrollView / scrollView ----/ view --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ uibutton (Buy) After orientation changes I printed out the userInteractionEnabled property of the scrollView and the button, and they were both TRUE at all orientations. Ideas? Or maybe some other way of displaying a buy button that won't be nonfunctional? I've already begun a branch that plays with a toolbar and placing the buy button there, but I can't seem to get the bar to stay in place while scrolling.

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  • Flash AS3: How to Make scroll bar react to dynamic textfield movement?

    - by HeroicNate
    I've been looking for a tutorial and answer to this for a while but can't find what I'm looking for. I am loading html text into a dynamic textfield, and I have a scrollbar controlling the scroll using the code below. What I want to do is also add scroll up/down buttons and have the scroll bar move in relation to the text scroll. I was just going to use "tracklistingtext.scrollV -- " for the scroll buttons, but right now the scroll bar doesn't recognize the text movement. What do I need to do to get the scroll bar to listen to the text scroll position? var listTextreq:URLRequest=new URLRequest("tracklist.txt"); var listTextLoader:URLLoader = new URLLoader(); var bounds:Rectangle=new Rectangle(scrollMC.x,scrollMC.y,0,300); var scrolling:Boolean=false; function fileLoaded(event:Event):void { tracklistingtext.htmlText=listTextLoader.data; tracklistingtext.multiline=true; tracklistingtext.wordWrap=true; scrollMC.addEventListener(MouseEvent.MOUSE_DOWN, startScroll); stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll); addEventListener (Event.ENTER_FRAME, enterHandler); } listTextLoader.addEventListener(Event.COMPLETE, fileLoaded); listTextLoader.load(listTextreq); function startScroll(e:Event):void { scrolling=true; scrollMC.startDrag(false,bounds); } function stopScroll(e:Event):void { scrolling=false; scrollMC.stopDrag(); } function enterHandler (e:Event):void { if (scrolling == true) { tracklistingtext.scrollV = Math.round(((scrollMC.y - bounds.y)/300)*tracklistingtext.maxScrollV); } } Any help is greatly appreciated.

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  • What was your "aha moment" in understanding delegates?

    - by CM90
    Considering the use of delegates in C#, does anyone know if there is a performance advantage or if it is a convenience to the programmer? If we are creating an object that holds a method, it sounds as if that object would be a constant in memory to be called on, instead of loading the method every time it is called. For example, if we look at the following Unity3D-based code: public delegate H MixedTypeDelegate<G, H>(G g) public class MainParent : MonoBehaviour // Most Unity classes inherit from M.B. { public static Vector3 getPosition(GameObject g) { /* GameObject is a Unity class, and Vector3 is a struct from M.B. The "position" component of a GameObject is a Vector3. This method takes the GameObject I pass to it & returns its position. */ return g.transform.position; } public static MixedTypeDelegate<GameObject, Vector3> PositionOf; void Awake( ) // Awake is the first method called in Unity, always. { PositionOf = MixedTypeDelegate<GameObject, Vector3>(getPosition); } } public class GameScript : MainParent { GameObject g = new GameObject( ); Vector3 whereAmI; void Update( ) { // Now I can say: whereAmI = PositionOf(g); // Instead of: whereAmI = getPosition(g); } } . . . But that seems like an extra step - unless there's that extra little thing that it helps. I suppose the most succinct way to ask a second question would be to say: When you had your aha moment in understanding delegates, what was the context/scenario/source? Thank you!

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  • Load random swf object with jquery

    - by Eggnog
    I'm working on a site that utilizes full screen background video. I have three flash videos I'd like to load into the page which would be displayed randomly on page refresh. I know you can achieve this through action script loading the movies into one main .swf, but I'm rubbish with Flash and am looking for an alternative solution. My search so far has uncovered a method using jquery. Unfortunately my attempts to implement it have failed. I'm hoping someone more knowledgeable than myself can tell me if this technique is valid or what I'm doing wrong. Here's my code to date: <script type="text/javascript" src="files/js/swfobject.js"></script> <script type="text/javascript"> $(document).ready(function() { var sPath; var i = Math.floor(Math.random()*2); switch(i) { case 0: sPath = "flash/homepage_video.swf"; break; case 1: sPath = "flash/homepage_video.swf"; break; } // load the flash version of the image var so = new SWFObject(sPath, "flash-background", "100%", "100%"); so.addParam("scale", "exactFit"); so.addParam("movie", sPath); // NOTE: the sPath variable is also used here so.addParam("quality", "high"); so.addParam("wmode", "transparent"); so.write("homeBackground"); // NOTE: The value in this call to write() MUST match the name of the // HTML element (<div>) you're expecting the swf to show up in }); </script> <body> <div id="homeBackground"> <p>This is alternative content</p> </div> </body> I'm open to other suggestions that don't involve jquery (php perhaps). Thanks.

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • TCP/IP RST being sent differently in different browsers.

    - by Brian
    On Mac OS X (10.6), if I start a YouTube video download and pull the Ethernet cable for 5 or so seconds, then plug it back in, I get varying results depending on the browser. With Opera and Chrome, after I plug the cable back in the video continues to load. But with Safari and Firefox, it never does. Using Wireshark to look at the traffic, I found that Opera and Chrome simply ACK the first packet from YouTube after the cable has been plugged back in, but Safari and Firefox set the RST flag (0x4) in the TCP header and no more traffic follows. I can put a HUB in between the machine and the internet connection, the problem goes away and all four browsers continue loading the video when the cable is plugged back into the HUB. Again, looking at the Wireshark logs, it's evident that the machine doesn't see the Mulitcast connection close and there is simply a delay in the packets flowing through. So it seems that if Safari and Firefox sees a Multicast connection close, and then later see data on that same connection, they will send a RST. My question is why? What is the correct course of action, and why are 2/4 browsers doing it one way, while the other 2/4 are doing it another way? Is there somewhere in the code that I can see where this is happening in Firefox, for instance? Thank you very much.

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  • non-cached RSLs in Flex?

    - by SteMa
    I have a project that is for several customers, the only difference is in the DB, everything else looks the same, except for the main page's text. That is loaded from an external swf file. I created a library, compiled it as an swc, imported it and using it as an RSL. The problem is that if once I've opened the page, and afterwards update the rsl (because changes in the text are needed), than it's already cached by the browser (not the flashplayer's cache but we shouldn't discuss this please!) and the updated swf won't be loaded. If I use it as an external, the page won't even start up (the browser says it's loaded, but it's blank, not even the loading progess bar of flex appear) <local:MainPage includeIn="default" currentState="{MainPageState}" id="Page" width="100%" height="100%" /> this is the code on the main page, if I comment this out, than the whole thing loads, even with the use of the "external" link-type. If it helps, in the design view, I see the component, but I get a warning for the library: Design mode could not load MainPage.swc. It may be incompatible with this SDK, or invalid. (DesignAssetLoader.CompleteTimeout)

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  • System Error when running PyQt4's loadUi()

    - by user633804
    Hello, I'm pretty new to Qt, Python and their combinations. I'm currently writing a QGIS plugin in python (I used QtCreator 2.1 (Qt Designer 4.7) to generate a .ui-file and am now trying to use it for a Quantum GIS plugin that's written in Python 2.5 (and running in the Quantum GIS Python 2.5 console)). I am running into trouble when loading the ui-file dynamically when the program runs the loadUi() function. What throws me off is that the error occurs outside my script. Does that mean, I'm passing something wrong into it? Where does the error come in? Any hints on what could be wrong? code_dir = os.path.dirname(os.path.abspath(__file__)) self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) This is the Error Code I am getting (minus the first paragraph): File "C:/Dokumente und Einstellungen/name.name/.qgis/python/plugins\myfile\myfile_gui.py", line 42, in __ init __ self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic__init__.py", line 112, in loadUi return DynamicUILoader().loadUi(uifile, baseinstance) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\Loader\loader.py", line 21, in loadUi return self.parse(filename) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 768, in parse actor(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 616, in createUserInterface self.traverseWidgetTree(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 594, in traverseWidgetTree handler(self, child) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 233, in createWidget topwidget.setCentralWidget(widget) SystemError: error return without exception set

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  • How much is too much memory allocation in NDK?

    - by Maximus
    The NDK download page notes that, "Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't allocate much memory, such as signal processing, physics simulation, and so on." I came from a C background and was excited to try to use the NDK to operate most of my OpenGL ES functions and any native functions related to physics, animation of vertices, etc... I'm finding that I'm relying quite a bit on Native code and wondering if I may be making some mistakes. I've had no trouble with testing at this point, but I'm curious if I may run into problems in the future. For example, I have game struct defined (somewhat like is seen in the San-Angeles example). I'm loading vertex information for objects dynamically (just what is needed for an active game area) so there's quite a bit of memory allocation happening for vertices, normals, texture coordinates, indices and texture graphic data... just to name the essentials. I'm quite careful about freeing what is allocated between game areas. Would I be safer setting some caps on array sizes or should I charge bravely forward as I'm going now?

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  • lapply slower than for-loop when used for a BiomaRt query. Is that expected?

    - by ptocquin
    I would like to query a database using BiomaRt package. I have loci and want to retrieve some related information, let say description. I first try to use lapply but was surprise by the time needed for the task to be performed. I thus tried a more basic for-loop and get a faster result. Is that expected or is something wrong with my code or with my understanding of apply ? I read other posts dealing with *apply vs for-loop performance (Here, for example) and I was aware that improved performance should not be expected but I don't understand why performance here is actually lower. Here is a reproducible example. 1) Loading the library and selecting the database : library("biomaRt") athaliana <- useMart("plants_mart_14") athaliana <- useDataset("athaliana_eg_gene",mart=athaliana) 2) Querying the database : loci <- c("at1g01300", "at1g01800", "at1g01900", "at1g02335", "at1g02790", "at1g03220", "at1g03230", "at1g04040", "at1g04110", "at1g05240" ) I create a function for the use in lapply : foo <- function(loci) { getBM("description","tair_locus",loci,athaliana) } When I use this function on the first element : > system.time(foo(cwp_loci[1])) utilisateur système écoulé 0.020 0.004 1.599 When I use lapply to retrieve the data for all values : > system.time(lapply(loci, foo)) utilisateur système écoulé 0.220 0.000 16.376 I then created a new function, adding a for-loop : foo2 <- function(loci) { for (i in loci) { getBM("description","tair_locus",loci[i],athaliana) } } Here is the result : > system.time(foo2(loci)) utilisateur système écoulé 0.204 0.004 10.919 Of course, this will be applied to a big list of loci, so the best performing option is needed. I thank you for assistance. EDIT Following recommendation of @MartinMorgan Simply passing the vector loci to getBM greatly improves the query efficiency. Simpler is better. > system.time(lapply(loci, foo)) utilisateur système écoulé 0.236 0.024 110.512 > system.time(foo2(loci)) utilisateur système écoulé 0.208 0.040 116.099 > system.time(foo(loci)) utilisateur système écoulé 0.028 0.000 6.193

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  • Zend, slow load, "waiting for response" for 20-80 seconds on local site

    - by Tony C.
    So I have several sites running under the same zend setup. All of the sites run pretty normally except one. Upon loading or reloading this one site, reguardless of which page your on (excluding the 404 page explanation later...) you get a serious pause before any content begins to download. Using firebugs net panel you can see that the first request which is www.(siteaddress).com.local you see a "waiting for response" bar (purple) that is going for anywhere from 20 to sometimes 80+ seconds and this isn't on a dev site, this is on a local site under localhost. What I've managed to figure out so far is that all the pages do this except my 404 page. The reason the 404 page doesn't succumb to this is because it uses a seperate controller (the error controller) and therefore bypasses much of the controller and functions the other parts of the site use. Using exit statements I've manged to figure out that the problem happens somewhere between my post dispatch and my main (top most) controllers Init function. If i exit in the main controllers init the page loads (then exits instantly, no wait). If i do the same in the pre or post dispatch the page waits the 20-80 seconds then exits. Is there a diagram or explanation somewhere or a way for me to find out what events fire inbetween the post dispatch and the main controllers init function? Or does anyone have any clue what might cause this? Any help would be greatly appreciated...

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  • Is there a reason why SSIS significantly slows down after a few minutes?

    - by Mark
    I'm running a fairly substantial SSIS package against SQL 2008 - and I'm getting the same results both in my dev environment (Win7-x64 + SQL-x64-Developer) and the production environment (Server 2008 x64 + SQL Std x64). The symptom is that initial data loading screams at between 50K - 500K records per second, but after a few minutes the speed drops off dramatically and eventually crawls embarrasingly slowly. The database is in Simple recovery model, the target tables are empty, and all of the prerequisites for minimally logged bulk inserts are being met. The data flow is a simple load from a RAW input file to a schema-matched table (i.e. no complex transforms of data, no sorting, no lookups, no SCDs, etc.) The problem has the following qualities and resiliences: Problem persists no matter what the target table is. RAM usage is lowish (45%) - there's plenty of spare RAM available for SSIS buffers or SQL Server to use. Perfmon shows buffers are not spooling, disk response times are normal, disk availability is high. CPU usage is low (hovers around 25% shared between sqlserver.exe and DtsDebugHost.exe) Disk activity primarily on TempDB.mdf, but I/O is very low (< 600 Kb/s) OLE DB destination and SQL Server Destination both exhibit this problem. To sum it up, I expect either disk, CPU or RAM to be exhausted before the package slows down, but instead its as if the SSIS package is taking an afternoon nap. SQL server remains responsive to other queries, and I can't find any performance counters or logged events that betray the cause of the problem. I'll gratefully reward any reasonable answers / suggestions.

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  • How to speed up a slow UPDATE query

    - by Mike Christensen
    I have the following UPDATE query: UPDATE Indexer.Pages SET LastError=NULL where LastError is not null; Right now, this query takes about 93 minutes to complete. I'd like to find ways to make this a bit faster. The Indexer.Pages table has around 506,000 rows, and about 490,000 of them contain a value for LastError, so I doubt I can take advantage of any indexes here. The table (when uncompressed) has about 46 gigs of data in it, however the majority of that data is in a text field called html. I believe simply loading and unloading that many pages is causing the slowdown. One idea would be to make a new table with just the Id and the html field, and keep Indexer.Pages as small as possible. However, testing this theory would be a decent amount of work since I actually don't have the hard disk space to create a copy of the table. I'd have to copy it over to another machine, drop the table, then copy the data back which would probably take all evening. Ideas? I'm using Postgres 9.0.0. UPDATE: Here's the schema: CREATE TABLE indexer.pages ( id uuid NOT NULL, url character varying(1024) NOT NULL, firstcrawled timestamp with time zone NOT NULL, lastcrawled timestamp with time zone NOT NULL, recipeid uuid, html text NOT NULL, lasterror character varying(1024), missingings smallint, CONSTRAINT pages_pkey PRIMARY KEY (id ), CONSTRAINT indexer_pages_uniqueurl UNIQUE (url ) ); I also have two indexes: CREATE INDEX idx_indexer_pages_missingings ON indexer.pages USING btree (missingings ) WHERE missingings > 0; and CREATE INDEX idx_indexer_pages_null ON indexer.pages USING btree (recipeid ) WHERE NULL::boolean; There are no triggers on this table, and there is one other table that has a FK constraint on Pages.PageId.

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  • Fluent / NHibernate Collections of the same class

    - by Charlie Brown
    I am new to NHibernate and I am having trouble mapping the following relationships within this class. public class Category : IAuditable { public virtual int Id { get; set; } public virtual string Name{ get; set; } public virtual Category ParentCategory { get; set; } public virtual IList<Category> SubCategories { get; set; } public Category() { this.Name = string.Empty; this.SubCategories = new List<Category>(); } } Class Maps (although, these are practically guesses) public class CategoryMap : ClassMap<Category> { public CategoryMap() { Id(x => x.Id); Map(x => x.Name); References(x => x.ParentCategory) .Nullable() .Not.LazyLoad(); HasMany(x => x.SubCategories) .Cascade.All(); } } Each Category may have a parent category, some Categories have many subCategories, etc, etc I can get the Category to Save correctly (correct subcategories and parent category fk exist in the database) but when loading, it returns itself as the parent category. I am using Fluent for the class mapping, but if someone could point me in the right direction for just plain NHibernate that would work as well.

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  • design pattern for related inputs

    - by curiousMo
    My question is a design question : let's say i have a data entry web page with 4 drop down lists, each depending on the previous one, and a bunch of text boxes. ddlCountry (DropDownList) ddlState (DropDownList) ddlCity (DropDownList) ddlBoro (DropDownList) txtAddress (TxtBox) txtZipcode(TxtBox) and an object that represents a datarow with a value for each: countrySeqid stateSeqid citySeqid boroSeqid address zipCode naturally the country, state, city and boro values will be values of primary keys of some lookup tables. when the user chooses to edits that record, i would load it from database and load it into the page. the issue that I have is how to streamline loading the DropDownLists. i have some code that would grab the object,look thru its values and move them to their corresponding input controls in one shot. but in this case i will have to load the ddlCountry with possible values, then assign values, then do the same thing for the rest of the ddls. I guess i am looking for an elegant solution. i am using asp.net, but i think it is irrelevant to the question. i am looking more into a design pattern.

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  • NSTimer won't stop it only resets when invalidated & released

    - by J Fries
    When I press my stop button to stop the timer it just resets to the original time and begins counting down again. I have looked everywhere and all I have found is "invalidate" and it isn't working. I want the time to stop when I hit stop and the label to display the original time. I also turned off automatic counting so I could try releasing and it is giving me an error: 0x10e20a5: movl 16(%edx), %edx EXC_BAD_ACCESS (code=2, address=0x10) `NSTimer *rockettTimer; int rocketCount; @interface FirstViewController () @property (strong, nonatomic) IBOutlet UILabel *rocketTimer; - (IBAction)stopButton:(id)sender; - (IBAction)startButton:(id)sender; @end @implementation FirstViewController @synthesize rocketTimer; -(void) rocketTimerRun{ rocketCount = rocketCount - 1; int minuts = rocketCount / 60; int seconds = rocketCount - (minuts * 60); NSString *timerOutput = [NSString stringWithFormat:@"%d:%.2d", minuts, seconds]; rocketTimer.text = timerOutput; } - (IBAction)startButton:(id)sender { rocketCount = 180; rockettTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(rocketTimerRun) userInfo:nil repeats:YES]; - (IBAction)stopButton:(id)sender { [rockettTimer invalidate]; //[rockettTimer release]; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setRocketTimer:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } } @end`

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  • facebook comments ajax

    - by Shunsho
    I have a function that load a jquery ui accordion (differents accordions based on different id) When I click on the tab titled "Facebook Comments" I do: $("#myaccordion").bind('accordionchange', function(event, ui) { id = $("#myaccordion").data('id'); switch (ui.newHeader.text()) { case "Facebook Comments": displayFb(id); break; } }); The "displayFB" function is: function displayFb(id){ $.get('/fbcomments/' + id, function(data) { $("#facecomm").append(data); }); } Where www.myweb.com/fbcomments/id is: <div id="fb-root"></div> <script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/es_ES/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));</script> <div class="fb-comments" data-href="<?php echo '/fbcomments/'.$id ?>" data-num-posts="10" data-width="220"></div> When I load the homepage, then choose an accordion, then open a Facebook Comments, it works perfect. If I reload the page and choose another accordion, work perfect again. The problem is when I choose another accordion or the same again without reload the whole page. The accordions loads very well, all the data on them (some tabs of images, text, videos, etc), but the facebook comments don't appear. I tried: loading the #fb-root and facebook comment <script> on the main layout....doesn't work. adding FB.XFBML.parse(); into displayFB function....doesn't work adding FB.XFBML.parse(); into a $(document).ready(function(){} ...doesn't work. Thank you for reading and try to help!!

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  • jQuery load() problem with html that contain jQuery plugin

    - by Victorgalaxy
    FYI, here is my code: [index.html] <script type="text/javascript" src="js/script.js"></script> [script.js] $(document).ready(function() { $('#buttonEphone').click(function() { $('#apDiv2').load("ePhone.html, #content"); }); }); "ePhone.html" contain some lightbox effect. (making use of code below) [ePhone.html] <script type="text/javascript" src="js/prototype.lite.js"></script> <script type="text/javascript" src="js/moo.fx.js"></script> <script type="text/javascript" src="js/litebox-1.0.js"></script> The Litebox plugin also required to add onload="initLightbox()" within the BODY tag of ePhone.html. From the above code, I can load ePhone.html's content(#content div) to my (apDiv2) of my index.html. However, the lightbox effect is no longer work. I've also try loading the whole html instead of only #content: $('#apDiv2').load('ePhone.html'); but it still doesn't work. Please help, thx

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  • My app crash with MFMailComposeViewController and MFMessageComposeViewController when I re-launch it.

    - by Dolwen
    Hello all, I encounter a crash with MFMailComposeViewController, MFMessageComposeViewController and multitasking on IOS 4.2 (both simulator and IPHone 4). Code i use : Class emailClass = (NSClassFromString(@"MFMailComposeViewController")); if( emailClass != nil ) { MFMailComposeViewController * controller = [[emailClass alloc] init]; if([emailClass canSendMail]) { // delegate controller.mailComposeDelegate = self; // subject [controller setSubject:@"Hello All."]; // main message [controller setMessageBody:@"I love Stackoverflow.com !" isHTML:NO]; // adding image attachment // getting path for the image we have in the tutorial project NSString *path = [[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]; // loading content of the image into NSData NSData *imageData = [NSData dataWithContentsOfFile:path]; // adding the attachment to he message [controller addAttachmentData:imageData mimeType:@"image/png" fileName:@"My Byook image"]; // setting different than the default transition for the modal view controller [controller setModalTransitionStyle:UIModalTransitionStyleCoverVertical]; // show [[CGameStateManager getCurrentGameState] presentModalViewController:controller animated:YES]; } [controller release]; } To close MFMailComposeViewController i use : [[CGameStateManager getCurrentGameState] dismissModalViewControllerAnimated:NO]; Then the app crash on the "dismissModalViewControllerAnimated:" and we can read in the debugger with NSZombieEnabled : * -[UIImage isKindOfClass:]: message sent to deallocated instance 0xb0b9f80 Anyone have an answer to solve my problem ? :) Thx

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  • Does .Net use Device Dependent or Device Independent Bitmaps?

    - by Brian
    When loading an image into memory, does .Net use DDB, DIB, or something else entirely? If possible, please cite your sources. I'm wondering because we currently have a classic ASP application that is using a 3rd party component to load images that is occasionally creating a “Not enough storage is available to process this command.” error. The error is very inconsistent but tends to happen on larger images (not always, but often). After resetting IIS, processing the same file again typically works just fine. After much research I have found that DDBs tend to have this problem when processing large images because they work out of video memory. Considering that we are running on a web server with an integrated video card and limited shared memory, this could certainly be our problem. We are in the early stages of converting our app to .Net and am wondering if using .Net for this might be a viable alternative to our current method which is why I am asking the question. Any advice is welcome :) but out of curiosity if nothing else, I am really hoping for an answer to the question; does .Net use DDB or DIB?

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  • sIFR 3 randomly placing text on a single line in FF3.6

    - by bigsweater
    Hello, sIFR 3 is behaving strangely in Firefox. The actual sIFR flash element is set within a box that is 412px wide. In IE, Chrome, Safari, etc., the with of the Flash element is a consistent 412px; however, in Firefox, the Flash element is briefly as wide as the Body element, before correcting itself. When the page finishes loading, sometimes the Flash element remains that wide, breaking the layout (the Flash text flows underneath the sidebar to the right). Setting a width in the CSS for the .sIFR-flash element causes it to remain the proper 412px wide, but the text doesn't wrap at all--it just cuts off at the right edge, and the height of the flash element remains one line high. The markup is simple; it's just an h2 within a div. My sIFR code: var clerkenwell = { src: '/flash/sifr.swf' }; sIFR.activate(clerkenwell); sIFR.replace(clerkenwell, { selector: '.post h2', css: '.sIFR-root { color: #1899c4; text-transform:uppercase; font-size:30px; }', transparent: 'true', }); Setting forceWidth: 'true', just causes the same problem as using a CSS width on the .sIFR-flash element. So: how can I get the sIFR text to remain as wide as its containing element while allowing for line breaks in Firefox? Thanks for any and all help!

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  • Magento: How do I get observers to work in an external script?

    - by Laizer
    As far as I can tell, when a script is run outside of Magento, observers are not invoked when an event is fired. Why? How do I fix it? Below is the original issue that lead me to this question. The issue is that the observer that would apply the catalog rule is never called. The event fires, but the observer doesn't pick it up. I'm running an external script that loads up a Magento session. Within that script, I'm loading products and grabbing a bunch of properties. The one issue is that getFinalPrice() does not apply the catalog rules that apply to the product. I'm doing everything I know to set the session, even a bunch of stuff that I think is superfluous. Nothing seems to get these rules applied. Here's a test script: require_once "app/Mage.php"; umask(0); $app = Mage::app("default"); $app->getTranslator()->init('frontend'); //Probably not needed Mage::getSingleton('core/session', array('name'=>'frontend')); $session = Mage::getSingleton("customer/session"); $session->start(); //Probably not needed $session->loginById(122); $product = Mage::getModel('catalog/product')->load(1429); echo $product->getFinalPrice(); Any insight is appreciated.

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  • How to call a method after asynchronous task is complete

    - by doctordoder
    I have a class called WikiWebView which is a subclass of UIWebView which loads Wikipedia subjects and is designed to fetch all the links of the webpage, in order to create a sort of site map for the subject. My problem is that I can only create the links once the web page has loaded, but the loading isn't done right after [self loadRequest:requestObj] is called. - (void)loadSubject:(NSString *)subject { // load the actual webpage NSString *wiki = @"http://www.wikipedia.org/wiki/"; NSString *fullURL = [wiki stringByAppendingString:subject]; NSURL *url = [NSURL URLWithString:fullURL]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [self loadRequest:requestObj]; // [self createLinks]; // need this to be called after the view has loaded } - (void)createLinks { NSString *javascript = @"var string = \"\";" "var arr = document.getElementsByClassName(\"mw-redirect\");" "for (var i = 0; i < arr.length; ++i)" "{" "var redirectLink = arr[i].href;" "string = string + redirectLink + \" \";" "}" "string;"; NSString *links = [self stringByEvaluatingJavaScriptFromString:javascript]; self.links = [links componentsSeparatedByString:@" "]; } I tried the normal delegation technique, which lead to this code being added: - (id)init { if (self = [super init]) { self.delegate = self; // weird } return self; } #pragma mark - UIWebViewDelegate - (void)webViewDidStartLoad:(UIWebView *)webView { ++_numProcesses; } - (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { --_numProcesses; } - (void)webViewDidFinishLoad:(UIWebView *)webView { --_numProcesses; if (_numProcesses == 0) { [self createLinks]; } } However, the delegate methods are never called.. I've seen similar questions where the answers are to use blocks, but how would I do that in this case?

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  • How to implement a single instance app manager in java (CVM PhoneME)?

    - by Marcus
    Hi, I'm working on a application manager for embeded platform based on the CVM PhoneME VM. The VM is started by a C++ app which configures the CVM and then triggers the VM itself. This C++ app is called form the command line passing the main class name and the classpath of a java application. There is a main java app (lets call it Manager) which loads the app using classloaders. I want this manager to be a single instance application so it could track all running apps. In other words: The first time I start an app (app1 for instance), the VM will launch and the Manager will load the app1. In further calls to load other apps (app2, app3 and so on), the same instance of the Manager would load those apps. The manager is working fine, except for the fact that this is not a single instance. Is it possible to do what I want? I found this: http://www.knowledgesutra.com/forums/topic/59760-how-to-implement-single-instance-application-on-java/ This is almost the same I want, except for the app loading part. However, the necessary packages are not available in the CVM implementation. Thanks very much.

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