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  • Project of Projects with team Foundation Server 2010

    - by Martin Hinshelwood
    It is pretty much accepted that you should use Areas instead of having many small Team Projects when you are using Team Foundation Server 2010. I have implemented this scenario many times and this is the current iteration of layout and considerations. If like me you work with many customers you will find that you get into a grove for how to set these things up to make them as easily understandable for everyone, while giving the best functionality. The trick is in making it as intuitive as possible for both you and the developers that need to work with it. There are five main places where you need to have the Product or Project name in prominence of any other value. Area Iteration Source Code Work Item Queries Build Once you decide how you are doing this in each of these places you need to keep to it religiously. Evan if you have one source code file to keep, make sure it is in the right place. This makes your developers and others working with the format familiar with where everything should go, as well as building up mussel memory. This prevents the neat system degenerating into a nasty mess. Areas Areas are traditionally used to separate out parts of your product / project so that you can see how much effort has gone into each. Figure: The top level areas are for reporting and work item separation There are massive advantages of using this method. You can: move work from one project to another rename a project / product It is far more likely that a project or product gets renamed than a department. Tip: If you have many projects, over 100, you should consider categorising them here, but make sure that the actual project name always sits at the same level so you know which is which. Figure: Always keep things that are the same at the same level Note: You may use these categories only at the Area/Iteration level to make it easier to select on drop down lists. You may not want to use them everywhere. On the other hand, for consistency it would be better to. Iterations Iterations are usually used to some sort of time based consideration. Here I am splitting into Iterations with periodic releases. Figure: Each product needs to be able to have its own cadence The ability to have each project run at its own pace and to enable them to have their own release schedule is often of paramount importance and you don’t want to fix your 100+ projects to all be released on the same date. Source Code Having a good structure for your source even if you are not branching or having multiple products under the same structure is always a good idea. Figure: Separate out your products source You need to think about both your branches as well as the structure of your source. All your code should be under “Source” and everything you need to build your solution including Build Scripts and 3rd party tools should be under your “Main” (branch) folder. This should them be branched by “Quality”, “Release” or both to get the most out of your branching structure. The important thing is to make sure you branch (or be able to branch) everything you need to build, test and deploy your application to an environment. That environment may be development, test or even production, but I can’t stress the importance of having everything your need. Note: You usually will not be able to install custom software on your build server. Store any *.dll’s or *.exe’s that you need under the “Tools\Tool1” folder. Note: Consult the Branching Guidance for Team Foundation Server 2010 for more on branching Figure: Adding category may be a necessary evil Even if you have to have a couple of categories called “Default”, it is better than not knowing the difference between a folder, Product and Branch. Work Item Queries Queries are used to load lists of Work Items out of TFS so you can see what work you have. This means that you want to also separate queries out by Product / project to make it easier to Figure: Again you have the same first level structure Having Folders also in Work Item Tracking we do the same thing. We put all the queries under a folder named for the Product / Project and change each query to have “AreaPath=[TeamProject]\[ProductX]” in the query instead of the standard “Project=@Project”. Tip: Don’t have a folder with new queries for each iteration. Instead have a single “Current” folder that has queries that point to the current iteration. Just change the queries as you move from one iteration to another. Tip: You can ctrl+drag the “Product1” folder to create your “Product2” folder. Builds You may have many builds both for individual products but also for different quality's. This can be further complicated by having some builds that action “Gated Check-In” and others that are specifically for “Release”, “Test” or another purpose. Figure: There are no folders, yet, for the builds so you need a good naming convention Its a pity that there are no folders under builds, some way to categorise would be nice. In lue of that at the moment you can use a functional naming convention that at least allows you to find what you want. Conclusion It is really easy to both achieve and to stick to this format if you take the time to do it. Unless you have 1000+ builds or 100+ Products you are unlikely run into any issues. Even then there are things you can do to mitigate the issues and I have describes some of them above. Let me know if you can think of any other things to make this easier.

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  • Are there any concerns with using a static read-only unit of work so that it behaves like a cache?

    - by Rowan Freeman
    Related question: How do I cache data that rarely changes? I'm making an ASP.NET MVC4 application. On every request the security details about the user will need to be checked with the area/controller/action that they are accessing to see if they are allowed to view it. The security information is stored in the database. For example: User Permission UserPermission Action ActionPermission A "Permission" is a token that is applied to an MVC action to indicate that the token is required in order to access the action. Once a user is given the permission (via the UserPermission table) then they have the token and can therefore access the action. I've been looking in to how to cache this data (since it rarely changes) so that I'm only querying in-memory data and not hitting a database (which is a considerable performance hit at the moment). I've tried storing things in lists, using a caching provider but I either run in to problems or performance doesn't improve. One problem that I constantly run in to is that I'm using lazy loading and dynamic proxies with EntityFramework. This means that even if I ToList() everything and store them somewhere static, the relationships are never populated. For example, User.Permissions is an ICollection but it's always null. I don't want to Include() everything because I'm trying to keep things simple and generic (and easy to modify). One thing I know is that an EntityFramework DbContext is a unit of work that acts with 1st-level caching. That is, for the duration of the unit of work, everything that is accessed is cached in memory. I want to create a read-only DbContext that will exist indefinitely and will only be used to read about permission data. Upon testing this it worked perfectly; my page load times went from 200ms+ to 20ms. I can easily force the data to refresh at certain intervals or simply leave it to refresh when the application pool is recycled. Basically it will behave like a cache. Note that the rest of the application will interact with other contexts that exist per request as normal. Is there any disadvantage to this approach? Could I be doing something different?

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  • Switching between levels, re-initialize existing structure or create new one?

    - by Martino Wullems
    This is something I've been wondering for quite a while. When building games that exist out of multiple levels (platformers, shmups etc) what is the prefered method to switch between the levels? Let's say we have a level class that does the following: Load data for the level design (tiles), enemies, graphics etc. Setup all these elements in their appriopate locations and display them Start physics and game logic I'm stuck between the following 2 methods: 1: Throw away everything in the level class and make a new one, we have to load an entirely new level anyway! 2: pause the game logic and physics, unload all currents assets, then re-initialize those components with the level data for the new level. They both have their pros and cons. Method 1 is alot easier and seems to make sense since we have to redo everything anyway. But method 2 allows you to re-use exisiting elements which might save resources and allows for a smoother transfer to the new level.

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  • Alternatives to multiple sprite batches for achieving 2D particle system depth

    - by Ergwun
    In my 2D XNA game, I render all my sprites with a single sprite batch using SpriteSortMode.BackToFront and BlendState.AlphaBlend. I'm adding a particle system based on the App Hub particles sample. Since this uses SpriteSortMode.Deferred and BlendState.Additive, I will need to have two SpriteBatch.Begin / SpriteBatch.End pairs: one for 'regular' sprites, and one for particles. In my top-down shooter, If I want to have explosions appear under planes, but above the ground, then I believe I will have to have three Begin/End pairs, first to draw everything under the explosions, then to draw the explosions, then to draw everything above the explosions. If I want to have particle effects at multiple different depths, then I'm going to need even more Begin/Endpairs. This is all easy to code, but I'm wondering if there is an alternative way to handle this?

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  • Directory paths for resources and assets

    - by The Communist Duck
    If I have a file stucture for my final, released game something like: Main folder Media Images Other assets Sounds Executable List item And a different one for my 'in development' project, with the same Media folder but: Main Source and .obj, etc. Media with everything Bin folder with executable I obviously cannot hardcode file pathnames into this, like: "../Media/Image/evilguy.png" or "Media/Image/foo.jpg" because they wouldn't work with one of the builds and would require a lot of switching names. Instead, does it make sense for my resource manager, that loads everything, to have some kind of prefix path? Then, I can just do Get("foo.jpg") or Get("Sounds/boom.ogg") And simply switch out, for the final release, the ctr argument from the relative path for the development build to the release layout? If not, how have other people sorted these sorts of things out?

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  • Connected to wifi, but quits loading pages after a random amount of time

    - by Collin
    I'm using Ubuntu 12.10, on a TOSHIBA Satellite L755 laptop, and using a Cradlepoint MBR-1000 wireless router. The wifi supposedly works fine on my sisters' and mom's laptops, and my dad uses a wired connection through the router. Nobody else has the problem. It shows that I'm connected and everything. The network manager GUI shows that everything is going just dandy... but it's not. I'll be able to load a page or two, then I have to disconnect, and reconnect to the router to get it to work again for a couple minutes. I noticed when I was downstairs, close to the router, this problem seemed to go away (at least, I was connected for a couple of hours without running into this problem). When I run ping -n 8.8.8.8 it shows this while the connection is still running fine 64 bytes from 8.8.8.8: icmp_req=1187 ttl=47 time=665 ms and whe

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  • Uninstalling GRUB from MacBook Air

    - by James Brooke
    So... I have a MacBook Air and I recently tried to install Ubuntu on my external HD. I booted Ubuntu from a flash drive and everything had gone fine. I turned off my computer and when I turned it on again I got a message of error and a "grub rescue" line to enter some code. I rebooted holding the "option" key and I selected the Mac partition and everything is fine with my system, but every time I start my system and I don't hold the "option" key, I get the same error and the grub rescue message. I just want things to go back to normal, as they were before I installed Ubuntu on my external HD (which, btw, presented a message that said there was no boot loader). What do I do?

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  • How to restart WiFi interface without rebooting (it drops connection)?

    - by Dima
    I boot into ubuntu and it connects to the Wifi network fine. After about 10-15min the DNS stop resolving any website and a couple of minutes later network-managers tells me that I'm disconnected and tries to reconnect constantly to my router and fails to do it. Upon Ubuntu restart everything works fine for the first 10-15min again. When I boot into Mac OS X everything is fine with the same connection! How do I restart wifi interface? sudo ifdow wlan0 just tells me that wlan0 is not configured and wlan0 doesn't appear in /etc/network/interfaces either, which I find strange.... (unless network-manager is doing it behind my back).

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  • Pointing domain away from google

    - by redbeard
    I've already asked this question on google apps support, didnt fet an answer yet, and I am in a bit of a hurry. Need to have that website up by monday. Question: We have a domain registered at 101domain, we used a domain just for google apps, for email, and some services, and domain was never used for website. Now we pointed domain to the local hosting service, set everything like it should be, and pointed back to google from hosting service for gmail and gmail works perfectly. Problem is that we tried to set up a website at hosting service but domain still points to google apps login. Everything looks like it should, we recently bought 2 more domains that are set up the same (we use google apps on them too), the only difference tha I can think of is that we didn't use for apps first. Could this be because CNAME lags behind DNS server change?

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  • Are unit tests really used as documentation?

    - by stijn
    I cannot count the number of times I read statements in the vein of 'unit tests are a very important source of documentation of the code under test'. I do not deny they are true. But personally I haven't found myself using them as documentation, ever. For the typical frameworks I use, the method declarations document their behaviour and that's all I need. And I assume the unit tests backup everything stated in that documentation, plus likely some more internal stuff, so on one side it duplicates the ducumentation while on the other it might add some more that is irrelevant. So the question is: when are unit tests used as documentation? When the comments do not cover everything? By developpers extending the source? And what do they expose that can be useful and relevant that the documentation itself cannot expose?

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  • Sound card stop responding

    - by Merianos Nikos
    A few days ago I installed the latest version of Ubuntu in a computer of mine, that it has installed the "Sound Blaster Audigy 2ZS". After the installation and up to yesterday everything was excelent. Yesterday I installed the latest Ubuntu updates and today I had several issues. First the mouse was not responed as should be, but after restarted my computer everything was fine with mouse. Next was my sound card. For now I do not have sound at all :( I don't really know what's wrong. Does anybody has any idea on how to solve that issue, or from where to start, to find a solution ? If there is no any available solution for that issue, can I remove the latest updates that installed yesterday ? Kind regards Merianos Nikos

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  • Can't install Ubuntu on a HP DV6 Laptop

    - by EApubs
    I just bought a HP DV6 6011tx (link) Laptop. I formated the disk through Windows and prepared for installing Ubuntu. But when I inserted the live CD, it showed the Ubuntu start screen and then everything went black. There was no cursor, everything just stayed black like the screen was switched off (but the system is running). When I tried to install from the USB, it said Live media is not found. Sometimes it also gave me a black screen like the CD. Does anyone have any idea how to fix this? Thanks!

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  • Is it okay to have people with multiple roles in a Scrum team?

    - by Wayne M
    I'm evaluating some Agile-style methodologies for possible introduction to my team. With Scrum, is it allowable to have the same person perform multiple roles? We have a small team of four developers and a web designer; we don't really have a lead (I fulfill this role), QA testers or business analysts, and all of our development tasks come from the CIO. Automated testing is seen as a total waste of time, and everything focuses on speed and not quality. What will happen is the CIO will come up with a development task (whether a feature or a bug) and give it to a developer (not to the whole team, to an individual, often in private or out of the blue) who is then expected to get it completed. The CIO doesn't gather requirements beyond the initial idea (and this has bitten us before as we'll implement something only to find out that none of the end users can use the feature, because they weren't consulted or even informed about it before we developed it, and in a panic we'll be told to revert the change) but requires say in/approval of everything that we do. First things first, is a Scrum style something to consider to introduce some standards and practices? From reading, Scrum seems to rely on a bit more trust and communication and focuses more on project management than on development, which is something we are completely devoid of as we don't have any semblance of project management at present. Second, if it can work is it unreasonable for someone, let's say myself, to act as both ScrumMaster and a developer? Or for a developer to also be the Product Owner (although chances are this will be the CIO, who isn't a developer)? I realize the Scrum Master and the Product Owner should be different people but at the same time I don't think we have anyone who has the qualities of a Product Owner (chances are it would turn into a "I need all these stories, I don't care how but get it done" type of deal and/or any freeze would be unfrozen on a whim). It seems to me that I might need to pick and choose pieces of Scrum/XP/Lean to compensate for how things are done currently, as it's highly unlikely that the mentality can be changed; for instance Pair Programming would never fly (seen as a waste, you get half the tasks done if you need two people for everything), TDD would be a hard sell, but short cycles would be welcomed.

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  • How are components properly instantiated and used in XNA 4.0?

    - by Christopher Horenstein
    I am creating a simple input component to hold on to actions and key states, and a short history of the last ten or so states. The idea is that everything that is interested in input will ask this component for the latest input, and I am wondering where I should create it. I am also wondering how I should create components that are specific to my game objects - I envision them as variables, but then how do their Update/Draw methods get called? What I'm trying to ask is, what are the best practices for adding components to the proper collections? Right now I've added my input component in the main Game class that XNA creates when everything is first initialized, saying something along the lines of this.Components.Add(new InputComponent(this)), which looks a little odd to me, and I'd still want to hang onto that reference so I can ask it things. An answer to my input component's dilemma is great, but also I'm guessing there is a right way to do this in general in XNA.

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  • KCDC 2011

    - by NoReasoning
    Well, Saturday was my presentation on Programming with Windows Azure, and it went well. Everything worked as I had wanted and I got to everything that I had planned. I did not even need my emergency backup filler. I only hope that the folks who attended got something from it. As for the whole conference, I think it was a resounding success. There were a LOT of good sessions to attend and people to meet. I had a great time, and I look forward to next year with great anticipation. Kudos to all (Lee, Jonathan, Boon(?)) and all (Jasmine, Nathan) who put this on. Great job, everyone!

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  • Hide folder names or such?

    - by Miller
    Okay, I have a cpanel account with unmetered everything (pay a bit per month), so I wanna host my forum on it etc I have the domains as lets say money.com wordpress.com forum.com As I'll have to put everything in different folders for instance money will be in /m/ wordpress /w/ and forum in /forum/ or something. What I'm saying is, how do I hide the file so it'll look like money.com/m/ is actually money.com ?? I need to hide the folder name the contents are in so I can host multiple sites, therefore the site will look like its the only site on the host so I don't have to add a redirect for it to direct it to the folder? Thanks guys, been trying for a while!

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  • How to make Classic ASP interesting if you are stuck with it?

    - by reno812
    I used to work on a really small outsourcing company (4 programmers and the boss), then when the stress and the frequent long shifts made the situation unbearable I made the switch to a better paid job with a more relaxed schedule that allows me some more free time. The problem, however, is that for the most part, everything is coded in Classic ASP that interfaces with a custom made C++ queueing system that stores everything in AS400 systems. My boss used to be one of the developers that made the initial efforts towards this, and naturally won't ever approve a switch to another languages / technologies despite the increasing difficulty that represents developing today business needs with yesterday tools. I'm pretty much stuck coding with Classic ASP in the foreseeable future, and I'm struggling to find ways to make it at least interesting, as I used to work with .NET and Java previously, and I feel like I'm going backwards... Any advice?

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  • interface changed after restart on Xubuntu

    - by Svetlana
    Something happened a few times after using Xubuntu since 1 month ago. A few times after i restarted my laptop the interface was totally changed. The icons from the panel were different and almost everything. It looked great, it had a grey interface, very nice icons, buttons were bigger and everything looked great. I have no idea what happened, i tried to find the same interface/theme from Settings Manager but without succes. Can anyone please tell me what happened or how can i use the grey interface? It dissapeared after i restarted the laptop. Thank you

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  • Using Ubuntu with a dial-up connection

    - by Robert Heller
    Is it possible to install Ubuntu on a machine with only a dial-up connection? That is, does the Ubuntu install CD come with everything needed to set up an Internet connection using a dial-up modem (I have a USRobotics Courier V.Everything connected to a RS232 port on a Lava Quattro-PCI). I presently run CentOS (5.9), which does include support for dialup Internet access out-of-the-box (all of the modules for dialup are on the distro DVD). When I ran the UBuntu CD (12.04.1 desktop), there was no sign of dial-up Internet support. Am I faced with a chicken or egg problem?

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  • How should I organise classes for a space simulator?

    - by Peteyslatts
    I have pretty much taught myself everything I know about programming, so while I know how to teach myself (books, internet and reading API's), I'm finding that there hasn't been a whole lot in the way of good programming. I am finishing up learning the basics of XNA and I want to create a space simulator to test my knowledge. This isn't a full scale simulator, but just something that covers everything I learned. It's also going to be modular so I can build on it, after I get the basics down. One of the early features I want to implement is AI. And I want to take this into account as I'm designing my classes so I can minimize rewriting code. So my question: How should I design ship classes so that both the player and AI can use them? The only idea I have so far is: Create a ship class that contains stats, models, textures, collision data etc. The player and AI would then have the data for position, rotation, health, etc and would base their status off of the ship stats.

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  • Windows 7 doesnt boot after installing Ubuntu 12.10 (Asus Zenbook Prime / UEFI problem)

    - by jpdus
    Today I installed Ubuntu and since then i cannot boot into Windows anymore. I used the "standard" option (didnt change any partitions manually, just entered the size) but used the UEFI-mode. At first the GRUB entries for Windows did not work at all, after reading this thead i was able to add a new Grub entry - now i can get into the "windows-loading" screen for a few seconds but then i always see some kind of bluescreen for a fraction of a second and the laptop reboots. I can get into the windows recovery partition but the only option there is to reset everything to factory settings (+erase all data). I have no idea how to get into the Windows 7 repair mode which was mentioned here (tried everything else in this thread too - no success). My boot info can be found here: http://paste.ubuntu.com/1411573/ I have no idea what went wrong (there is even an extra page for the Zenbook Prime where no installation problems are mentioned). I would appreciate any help/ideas, many thanks!

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  • Joomla Backend running slow on localhost

    - by boothe
    I made a local backup of a Joomla site a few months ago to test changes before updating the live site. Everything worked fine. Today I checked the local version after a while but when I open the backend (/administrator) it takes a while until the site is loaded. I tried out different things and accidently disconnected my Network Connection. After that everything loads as fast as before. But when I connect the Network Connection the problem reappears. I am running Joomla 1.5.14 on XAMPP 1.7.0.

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  • Rendering problems with Java LWJGL

    - by pangaea
    I'm new to rendering and so I don't know if I can speed up the code or that what I'm doing is bad. This is what it looks like But, if I have say 100-200 triangles everything is fine. Yet, when I get to 400 triangles it becomes very laggy. At 1,000 triangles it becomes 5fps at max. Also, when I try to close it everything becomes extremely laggy and the game breaks my computer. Is this normal? The code is here http://pastebin.com/9N6qdEbd game http://pastebin.com/fdkSrPGT mobs I haven't even adding collision detection.

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  • Where do my programs get installed?

    - by Micah
    Coming from windows I'm used to having everything installed in c:\program files\company\product. On Ubuntu I'm totally stumped. It seems like everything I install winds up somewhere different. Somethings are in /bin some in /home/myuser and others in /etc or /usr. I can't seem to figure this out. In particular I'm trying to find where they're located so I can either setup shortcuts on the task bar or associate them with other programs (like my greasemonkey editor) but I'm not having any luck.

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  • Cursor seems to freeze in the first attempt to type - Unity 3D, 12.04

    - by Denis
    It happens in the first attempt of typing, no matter is after the startup, or 5 minutes later, or then after. The cursor (or maybe it's the system) seems to freeze, no matter the application I use, taking up 4 to 5 sec to appear what is typed. Subsequently, everything is normal, using another applications. @Anwar Shah suggested it could be a daemon waiting to run before the lauching of the first application. Turning off Zeitgest didn't help. It occurs only with Unity-3d. Tested with Unity-2d, everything is fine. Tried to change some Compiz settings, nothing worked, although not tested with every single parameter. Also I deactivated Ati proprietary driver, no effect. My system: AMD E350 1.6Gh, 2G-Ram, ATI graphics - Ubuntu 12.04, 64bits. Is that what I should expect, or can be fixed or improved? Thanks.

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