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  • Eclipse - CDT Content Assist extremely slow

    - by Salil
    Hi.. I just installed eclipse-cdt 3.2.2 on Linux (Mint). The content assist feature which pops up when you do a "." or "-" on a struct or struct pointer, is extremely slow and freezes the entire IDE for around 10-20 seconds. This I feel, is because it searches through the entire include directory /usr/include that comes by default for any C project that you create. How can this issue be solved? Thanks..

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  • GZipping CSS and JS files

    - by Ryan Giglio
    I'm using YSlow to improve the speed of my site, and I'm having trouble with the "compress components with gzip" grade. I have this in my .htaccess file: SetOutputFilter DEFLATE AddOutputFilterByType DEFLATE text/html text/plain text/xml text/css application/x-javascript But YSlow is saying There are 4 plain text components that should be sent compressed * http://crewinyourcode.com/css/reset.css * http://crewinyourcode.com/css/inner-pages/index.css * http://crewinyourcode.com/script/css/jquery-ui-1.8.custom.css * http://crewinyourcode.com/js/inner-pages/index.js How can I gzip the css and js files? Also...I don't have access to the httpd.conf file.

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  • How to debug macruby?

    - by Dan
    Hi, I've encountered an inconsistent bug with MacRuby and have no idea how to go about debugging this. If anyone could help would be great. I don't know if this is due to my own code or is it a bug in the MacRuby framework. I have a feeling it's my own code, something about over-retaining a piece of memory and hence the garbage collection failed. This is the error from Xcode. Thanks. CSV Wizard(30245,0x7fff704f7ca0) malloc: resurrection error for object 0x20199da20 while assigning {conservative-block}[196608](0x302360060)[117616] = Array[64](0x20199da20) garbage pointer stored into reachable memory, break on auto_zone_resurrection_error to debug CSV Wizard(30245,0x103781000) malloc: garbage block 0x20199da20(Array[64]) was over-retained during finalization, refcount = 1 This could be an unbalanced CFRetain(), or CFRetain() balanced with -release. Break on auto_zone_resurrection_error() to debug. CSV Wizard(30245,0x103781000) malloc: fatal resurrection error for garbage block 0x20199da20(Array[64]): over-retained during finalization, refcount = 1

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  • Can you specify if aspnet_compiler.exe creates a debug or release build?

    - by user169867
    I wish to compile my asp.net MVC application using aspnet_compiler.exe from the comandline to speed up cold startup. I'm wondering how it determines if it should do a release or debug build. Is it always release? Does it depend on what the web.config file says when you run aspnet_compiler.exe? What happens to an application that's been compiled w/ aspnet_compiler.exe if someone changed the bug attribute in the web.config file after it has been published? Any clarification on this would be greatly appreciated.

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  • got a question about Linked-List in java code.

    - by glacier89
    Linked-List: Mirror Consider the following private class for a node of a singly-linked list of integers: private class Node{ public int value; public Node next; } A wrapper-class, called, ListImpl, contains a pointer, called start to the first node of a linked list of Node. Write an instance-method for ListImpl with the signature: public void mirror(); That makes a reversed copy of the linked-list pointed to by start and appends that copy to the end of the list. So, for example the list: start 1 2 3 after a call to mirror, becomes: start 1 2 3 3 2 1 Note: in your answer you do not need to dene the rest of the class for ListImpl just the mirror method.

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  • How to modify TList<record> value?

    - by Astronavigator
    How to modify TList < record value ? type TTest = record a,b,c:Integer end; var List:TList<TTest>; A:TTest; P:Pointer; .... .... List[10] := A; <- OK List[10].a:=1; <- Here compiler error : Left side cannot be assined to P:=@List[10]; <- Error: Variable requied

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  • What's the purpose of having a separate "operator new[]" ?

    - by sharptooth
    Looks like operator new and operator new[] have exactly the same signature: void* operator new( size_t size ); void* operator new[]( size_t size ); and do exactly the same: either return a pointer to a big enough block of raw (not initialized in any way) memory or throw an exception. Also operator new is called internally when I create an object with new and operator new[] - when I create an array of objects with new[]. Still the above two special functions are called by C++ internally in exactly the same manner and I don't se how the two calls can have different meanings. What's the purpose of having two different functions with exactly the same signatures and exactly the same behavior?

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  • Avoiding Nested Blocks

    - by Helium3
    If there is a view controller that wants to execute a number of block based tasks one at a time, how can the control be given back to the view controller after a completion block has executed. Lets say ViewControllerOne wants to execute a number of tasks, each relying on the result of the previous one, how would this control be given back to the viewcontroller after each completion block has been executed? I started thinking about this and I was heading towards a deeply nested block pattern that will surely only cause confusion to whoever else reads or tests it. A task executes and the completion block returns the result or error which is needed by the next task, which has its own completion task, that the next task relies on and so forth. How can the control be managed in one place, the viewcontroller? Would the completion block just call the next function that handles the next task, using a pointer to the view controller?

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  • C# SendMessage to C++ WinProc

    - by jws
    I need to send a string from C# to a C++ WindowProc. There are a number of related questions on SO related to this, but none of the answers have worked for me. Here's the situation: PInvoke: [DllImport("user32", CharSet = CharSet.Auto)] public extern static int SendMessage(IntPtr hWnd, uint wMsg, IntPtr wParam, string lParam); C#: string lparam = "abc"; NativeMethods.User32.SendMessage(handle, ConnectMsg, IntPtr.Zero, lparam); C++: API LRESULT CALLBACK HookProc (int code, WPARAM wParam, LPARAM lParam) { if (code >= 0) { CWPSTRUCT* cwp = (CWPSTRUCT*)lParam; ... (LPWSTR)cwp->lParam <-- BadPtr ... } return ::CallNextHookEx(0, code, wParam, lParam); } I've tried a number of different things, Marshalling the string as LPStr, LPWStr, also tried creating an IntPtr from unmanaged memory, and writing to it with Marshal.WriteByte. The pointer is the correct memory location on the C++ side, but the data isn't there. What am I missing?

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  • Converting between unsigned and signed int safely

    - by polemic
    I have an interface between a client and a server where a client sends (1) an unsigned value, and (2) a flag which indicates if value is signed/unsigned. Server would then static cast unsigned value to appropriate type. I later found out that this is implementation defined behavior and I've been reading about it but I couldn't seem to find an appropriate solution that's completely safe? I've read about type punning, pointer conversions, and memcpy. Would simply using a union type work? A UnionType containing signed and unsigned int, along with the signed/unsigned flag. For signed values, client sets the signed part of the union, and server reads the signed part. Same for the unsigned part. Or am I completely misunderstanding something? Side question: how do I know the specific behavior in this case for a specific scenario, e.g. windriver diab on PPC? I'm a bit lost on how to find such documentation.

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  • Django or Drupal, which one should I use that suits best my needs ?

    - by HJ-INCPP
    Hello, I want to learn and use Drupal or Django for the following: dynamic web sites, medium database, multi-level users, paypal integration, content managment, speed (developing), security I like MVC, ORM and object-oriented prg. Which is better to jump into ? Which one is more mature, powerful, understandable, object-oriented and easier to use by the time ? What about Python Spring ... Also, which of these 3 are better documented, are better for a cv and have more extensions? Known languages: php, java, mysql Thank you !

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • Adding some delay in an recursive loop and breaking out of it on mouseover

    - by Moak
    I have created a loop function loopThem(){ $$('#main-nav a').each(function(i, n) { i.up("#main-nav").down("li.active").removeClassName("active"); i.up("li").addClassName("active"); var target = i.readAttribute("href"); i.up(".home-top").down("li.visible").removeClassName("visible"); i.up(".home-top").down(target).addClassName("visible"); }); loopThem(); } This function is called when the dom is loaded document.observe("dom:loaded", function() { loopThem(); }); It does what I want as far as rotating through a set of banners, however it does so at light speed How Can I A add a delay between the changing? B stop the loop from continuing once I mouse over?

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • GPU Computing - # of GPUs supported

    - by TehTypoKing
    I currently have a desktop with 6 GPUs ( 3x HD 5970s ) in non-crossfire mode. Unfortunately, it seems that Windows 7 64bit only supports up to 4 GPUs. I have not been able to find a reliable source to deny or confirm this. If windows 7 has this limitation, is there a Linux flavor that supports more than 4 GPUs? In-case you are wondering, this is not for gaming but high-speed single precision computing. With this current setup ( if I can find 6gpu support ) I am looking to reach 13.8 Teraflops. Also, my motherboard does support 3 16x pci-xpress gen2 slots... and I have a 1500w powersupply plugged into a 20amp outlet. Windows is able to detect all 6 cores.. although, 2 of which displays the warning "Drivers failed to load". To recap: - Can windows support 6 GPUs? - If not, does Linux? Thank you.

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  • Vim Editor is very smart?

    - by Narek
    I am programming in C++ or Java. So I want to use Vim editor, because it is very flexible. I have heard that I can configure the Vim editor to be able to go from object to the definition from function to the definition from class name to the definition Do we have any professional Vim-er that could tell me how exactly to configure Vim for that? Thanks in advance. P.S. In case readers will consider this question is not connected with programming, I would say that this is improving speed of programming. So it is a help to the programmer. So please don't close this question. EDIT: Also I would like to know how vim works with code completion and can vim hint the list of methods that are available for the certain object? If yes, then I would like to know how to configure these options too?

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  • Swing Timer in Conjunction with Possible Long-running Background Task

    - by javacavaj
    I need to perform a task repeatedly that affects both GUI-related and non GUI-related objects. One caveat is that no action should performed if the previous task had not completed when the next timer event is fired. My initial thoughts are to use a SwingTimer in conjunction with a javax.swing.SwingWorker object. The general setup would look like this. class { timer = new Timer(speed, this); timer.start(); public void actionPerformed(ActionEvent e) { SwingWorker worker = new SwingWorker() { @Override public ImageIcon[] doInBackground() { // potential long running task } @Override public void done() { // update GUI on event dispatch thread when complete } } } Some potential issues I see with this approach are: 1) Multiple SwingWorkers will be active if a worker has not completed before the next ActionEvent is fired by the timer. 2) A SwingWorker is only designed to be executed once, so holding a reference to the worker and reusing (is not?) a viable option. Is there a better way to achieve this?

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  • Converting a constantly changing scalar value to a changing interval or frequency

    - by eco_bach
    Although I'm coding in Objective C, this is more of a general programming question. What is the best way to convert a constantly changing scalar value to a changing interval or frequency? Right now every time the scalar value changes I am destroying the NSInterval ie [self.myTimer invalidate]; self.myTimer = nil; and creating a new one, but this seems like a VERY expensive way to achieve my goal, since the changing scalar value in my case represents the horizontal velocity of a swipe. For a rough analogy, think of the speed of a swipe being reflected in a visual metronome, the faster you swipe, the higher(shorter interval) the frequency of the metronome.

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  • C#: Efficiently search a large string for occurences of other strings

    - by Jon
    Hi, I'm using C# to continuously search for multiple string "keywords" within large strings, which are = 4kb. This code is constantly looping, and sleeps aren't cutting down CPU usage enough while maintaining a reasonable speed. The bog-down is the keyword matching method. I've found a few possibilities, and all of them give similar efficiency. 1) http://tomasp.net/articles/ahocorasick.aspx -I do not have enough keywords for this to be the most efficient algorithm. 2) Regex. Using an instance level, compiled regex. -Provides more functionality than I require, and not quite enough efficiency. 3) String.IndexOf. -I would need to do a "smart" version of this for it provide enough efficiency. Looping through each keyword and calling IndexOf doesn't cut it. Does anyone know of any algorithms or methods that I can use to attain my goal?

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  • Is there a lightweight datagrid alternative in Flex ?

    - by Wayne
    What is the most performant way of displaying a table of data in Flex? Are there alternatives to the native Flex Datagrid Component? Alternatives that are noted for their rendering speed? Are there other ways to display a table? I have a datagrid with roughly 70 lines and 7 columns of simple text data. This is currently created and loaded in memory. This is being refreshed rapidly (about 800 msec) and there is a slight lag in other animations when it is rendering the table... So I am trying to cut down this render time.

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  • How can two threads access a common array of buffers with minimal blocking ? (c#)

    - by Jelly Amma
    Hello, I'm working on an image processing application where I have two threads on top of my main thread: 1 - CameraThread that captures images from the webcam and writes them into a buffer 2 - ImageProcessingThread that takes the latest image from that buffer for filtering. The reason why this is multithreaded is because speed is critical and I need to have CameraThread to keep grabbing pictures and making the latest capture ready to pick up by ImageProcessingThread while it's still processing the previous image. My problem is about finding a fast and thread-safe way to access that common buffer and I've figured that, ideally, it should be a triple buffer (image[3]) so that if ImageProcessingThread is slow, then CameraThread can keep on writing on the two other images and vice versa. What sort of locking mechanism would be the most appropriate for this to be thread-safe ? I looked at the lock statement but it seems like it would make a thread block-waiting for another one to be finished and that would be against the point of triple buffering. Thanks in advance for any idea or advice. J.

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  • asynchronous method executing

    - by alexeyndru
    I have a delegate method with the following tasks: get something from the internet (ex: some image from a web site); process that image in a certain way; display the result in a subview ; getting the image takes some time, depending on the network's speed so the result of its processing is displayed in the subview after that little while. my problem: during the time between getting the image and showing the result the device looks unresponsive. any attempt to put some spinner, or any other method which is called inside this main procedure has no effect until the result is processed. how should I change this behaviour? I would like to put a big spinner during that waiting time. thank you.

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  • Why does accessing a member of a malloced array of structs seg fault?

    - by WSkinner
    I am working through Learn C The Hard Way and am stumped on something. I've written a simplified version of the problem I am running into to make it easier to get down to it. Here is the code: #include <stdlib.h> #define GROUP_SIZE 10 #define DATA_SIZE 64 struct Dummy { char *name; }; struct Group { struct Dummy **dummies; }; int main() { struct Group *group1 = malloc(sizeof(struct Group)); group1->dummies = malloc(sizeof(struct Dummy) * GROUP_SIZE); struct Dummy *dummy1 = group1->dummies[3]; // Why does this seg fault? dummy1->name = (char *) malloc(DATA_SIZE); return 0; } when I try to set the name pointer on one of my dummies I get a seg fault. Using valgrind it tells me this is uninitialized space. Why is this?

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  • Web programming: Apache modules: mod_python vs mod_php

    - by Olivier Pons
    Hi! I've been using for more than 12 years PHP with Apache (a.k.a mod_php) for my web development work. I've recenlty discovered python and its real power (I still don't understand why this is not always the best product that becomes the most famous). I've just discovered mod_python for Apache. I've already googled but without success things like mod_python vs mod_php. I wanted to know the differences between the two mod_php and mod_python in terms of: speed productivity maintainance (I know `python is most productive and maintainable language in the world, but is it the same for Web programming with Apache) availability of features e.g, cookies and session handling, databases, protocols, etc.

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  • Strange error with CreateCompatibleDC

    - by sevaxx
    Maybe this is a foolish question, I can't see why I can not get a DC created in the following code : HBITMAP COcrDlg::LoadClippedBitmap(LPCTSTR pathName,UINT maxWidth,UINT maxHeight) { HBITMAP hBmp = (HBITMAP)::LoadImage(NULL, pathName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION); if (!hBmp) return NULL; HDC hdc = (HDC)GetDC(); HDC hdcMem = CreateCompatibleDC(hdc); if (!hdcMem) { DWORD err = GetLastError(); } ... ... ... The bitmap hBmp is loaded fine and hdc has a valid value. But the call to CreateCompatibleDC() returns a NULL pointer. Then, GetLastError() returns 0 ! Anybody can guess what's going on here , please ? PS : There are no memory allocations or GDI routines called before this one...so I think memory leaks should be ruled out.

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