Search Results

Search found 15087 results on 604 pages for 'python multithreading'.

Page 272/604 | < Previous Page | 268 269 270 271 272 273 274 275 276 277 278 279  | Next Page >

  • WCF Service with callbacks coming from background thread?

    - by Mark Struzinski
    Here is my situation. I have written a WCF service which calls into one of our vendor's code bases to perform operations, such as Login, Logout, etc. A requirement of this operation is that we have a background thread to receive events as a result of that action. For example, the Login action is sent on the main thread. Then, several events are received back from the vendor service as a result of the login. There can be 1, 2, or several events received. The background thread, which runs on a timer, receives these events and fires an event in the wcf service to notify that a new event has arrived. I have implemented the WCF service in Duplex mode, and planned to use callbacks to notify the UI that events have arrived. Here is my question: How do I send new events from the background thread to the thread which is executing the service? Right now, when I call OperationContext.Current.GetCallbackChannel<IMyCallback>(), the OperationContext is null. Is there a standard pattern to get around this? I am using PerSession as my SessionMode on the ServiceContract. UPDATE: I thought I'd make my exact scenario clearer by demonstrating how I'm receiving events from the vendor code. My library receives each event, determines what the event is, and fires off an event for that particular occurrence. I have another project which is a class library specifically for connecting to the vendor service. I'll post the entire implementation of the service to give a clearer picture: [ServiceBehavior( InstanceContextMode = InstanceContextMode.PerSession )] public class VendorServer:IVendorServer { private IVendorService _vendorService; // This is the reference to my class library public VendorServer() { _vendorServer = new VendorServer(); _vendorServer.AgentManager.AgentLoggedIn += AgentManager_AgentLoggedIn; // This is the eventhandler for the event which arrives from a background thread } public void Login(string userName, string password, string stationId) { _vendorService.Login(userName, password, stationId); // This is a direct call from the main thread to the vendor service to log in } private void AgentManager_AgentLoggedIn(object sender, EventArgs e) { var agentEvent = new AgentEvent { AgentEventType = AgentEventType.Login, EventArgs = e }; } } The AgentEvent object contains the callback as one of its properties, and I was thinking I'd perform the callback like this: agentEvent.Callback = OperationContext.Current.GetCallbackChannel<ICallback>(); How would I pass the OperationContext.Current instance from the main thread into the background thread?

    Read the article

  • asp.net Background Threads Exception Handling

    - by Chris
    In my 3.5 .net web application I have a background thread that does a lot of work (the application is similar to mint.com in that it does a lot of account aggregation on background threads). I do extensive exception handling within the thread performing the aggregation but there's always the chance an unhandled exception will be thrown and my entire application will die. I've read some articles about this topic but they all seem fairly outdated and none of them implement a standard approach. Is there a standard approach to this nowadays? Is there any nicer way to handle this in ASP.NET 4.0?

    Read the article

  • WCF threading - non-responsive UI

    - by Sphynx
    Hi everyone. I'm trying to configure some WCF stuff. Currently, I have a server which allows remote users to download files, and client. In the server, I use a ServiceHost class. I assume it should be running on a separate thread, however, the server UI (WinForms) becomes locked when someone downloads a file. Is there a way to manage the WCF threading model? Thank you!

    Read the article

  • C# : What if a static method is called from multiple threads?

    - by Holli
    In my Application I have a static method that is called from multiple threads at the same time. Is there any danger of my data being mixed up? In my first attempt the method was not static and I was creating multiple instance of the class. In that case my data got mixed up somehow. I am not sure how this happens because it only happens sometimes. I am still debugging. But now the method is static on I have no problems so far. Maybe it's just luck. I don't know for sure.

    Read the article

  • Setting the default stack size on Linux globally for the program

    - by wowus
    So I've noticed that the default stack size for threads on linux is 8MB (if I'm wrong, PLEASE correct me), and, incidentally, 1MB on Windows. This is quite bad for my application, as on a 4-core processor that means 64 MB is space is used JUST for threads! The worst part is, I'm never using more than 100kb of stack per thread (I abuse the heap a LOT ;)). My solution right now is to limit the stack size of threads. However, I have no idea how to do this portably. Just for context, I'm using Boost.Thread for my threading needs. I'm okay with a little bit of #ifdef hell, but I'd like to know how to do it easily first. Basically, I want something like this (where windows_* is linked on windows builds, and posix_* is linked under linux builds) // windows_stack_limiter.c int limit_stack_size() { // Windows impl. return 0; } // posix_stack_limiter.c int limit_stack_size() { // Linux impl. return 0; } // stack_limiter.cpp int limit_stack_size(); static volatile int placeholder = limit_stack_size(); How do I flesh out those functions? Or, alternatively, am I just doing this entirely wrong? Remember I have no control over the actual thread creation (no new params to CreateThread on Windows), as I'm using Boost.Thread.

    Read the article

  • c# multi threaded file processing

    - by user177883
    There is a folder that contains 1000 of small text files. I aim to parse and process all of them while more files are being populated in to the folder. My intention is to multithread this operation as the single threaded prototype took 6 minutes to process 1000 files. I like to have reader and writer thread(s) as following : while the reader thread(s) are reading the files, I d like to have writer thread(s) to process them. Once the reader is started reading a file, I d like to mark it as being processed, such as by renaming it, once it s read, rename it to completed. How to approach such multithreaded application ? Is it better to use a distributed hash table or a queue? Which data structure to use that would avoid locks? Would you have a better approach to this scheme that you like to share?

    Read the article

  • Java Thread Example ?

    - by JavaUser
    Hi, Anyone give example program which explains Java Threads in a simpler way.For example,we have the following threads t1 , t2 and t3 . Here I want code that shows each thread is executing simultaneously not sequentially like non-threaded java programs. Thx

    Read the article

  • Counting entries in a list of dictionaries: for loop vs. list comprehension with map(itemgetter)

    - by Dennis Williamson
    In a Python program I'm writing I've compared using a for loop and increment variables versus list comprehension with map(itemgetter) and len() when counting entries in dictionaries which are in a list. It takes the same time using a each method. Am I doing something wrong or is there a better approach? Here is a greatly simplified and shortened data structure: list = [ {'key1': True, 'dontcare': False, 'ignoreme': False, 'key2': True, 'filenotfound': 'biscuits and gravy'}, {'key1': False, 'dontcare': False, 'ignoreme': False, 'key2': True, 'filenotfound': 'peaches and cream'}, {'key1': True, 'dontcare': False, 'ignoreme': False, 'key2': False, 'filenotfound': 'Abbott and Costello'}, {'key1': False, 'dontcare': False, 'ignoreme': True, 'key2': False, 'filenotfound': 'over and under'}, {'key1': True, 'dontcare': True, 'ignoreme': False, 'key2': True, 'filenotfound': 'Scotch and... well... neat, thanks'} ] Here is the for loop version: #!/usr/bin/env python # Python 2.6 # count the entries where key1 is True # keep a separate count for the subset that also have key2 True key1 = key2 = 0 for dictionary in list: if dictionary["key1"]: key1 += 1 if dictionary["key2"]: key2 += 1 print "Counts: key1: " + str(key1) + ", subset key2: " + str(key2) Output for the data above: Counts: key1: 3, subset key2: 2 Here is the other, perhaps more Pythonic, version: #!/usr/bin/env python # Python 2.6 # count the entries where key1 is True # keep a separate count for the subset that also have key2 True from operator import itemgetter KEY1 = 0 KEY2 = 1 getentries = itemgetter("key1", "key2") entries = map(getentries, list) key1 = len([x for x in entries if x[KEY1]]) key2 = len([x for x in entries if x[KEY1] and x[KEY2]]) print "Counts: key1: " + str(key1) + ", subset key2: " + str(key2) Output for the data above (same as before): Counts: key1: 3, subset key2: 2 I'm a tiny bit surprised these take the same amount of time. I wonder if there's something faster. I'm sure I'm overlooking something simple. One alternative I've considered is loading the data into a database and doing SQL queries, but the data doesn't need to persist and I'd have to profile the overhead of the data transfer, etc., and a database may not always be available. I have no control over the original form of the data. The code above is not going for style points.

    Read the article

  • Yet another C# Deadlock Debugging Question

    - by Roo
    Hi All, I have a multi-threaded application build in C# using VS2010 Professional. It's quite a large application and we've experienced the classing GUI cross-threading and deadlock issues before, but in the past month we've noticed the appears to lock up when left idle for around 20-30 minutes. The application is irresponsive and although it will repaint itself when other windows are dragged in front of the application and over it, the GUI still appears to be locked... interstingly (unlike if the GUI thread is being used for a considerable amount of time) the Close, Maximise and minimise buttons are also irresponsive and when clicked the little (Not Responding...) text is not displayed in the title of the application i.e. Windows still seems to think it's running fine. If I break/pause the application using the debugger, and view the threads that are running. There are 3 threads of our managed code that are running, and a few other worker threads whom the source code cannot be displayed for. The 3 threads that run are: The main/GUI thread A thread that loops indefinitely A thread that loops indefinitely If I step into threads 2 and 3, they appear to be looping correctly. They do not share locks (even with the main GUI thread) and they are not using the GUI thread at all. When stepping into the main/GUI thread however, it's broken on Application.Run... This problem screams deadlock to me, but what I don't understand is if it's deadlock, why can't I see the line of code the main/GUI thread is hanging on? Any help will be greatly appreciated! Let me know if you need more information... Cheers, Roo -----------------------------------------------------SOLUTION-------------------------------------------------- Okay, so the problem is now solved. Thanks to everyone for their suggestions! Much appreciated! I've marked the answer that solved my initial problem of determining where on the main/UI thread the application hangs (I handn't turned off the "Enable Just My Code" option). The overall issue I was experiencing was indeed Deadlock, however. After obtaining the call-stack and popping the top half of it into Google I came across this which explains exactly what I was experiencing... http://timl.net/ This references a lovely guide to debugging the issue... http://www.aaronlerch.com/blog/2008/12/15/debugging-ui/ This identified a control I was constructing off the GUI thread. I did know this, however, and was marshalling calls correctly, but what I didn't realise was that behind the scenes this Control was subscribing to an event or set of events that are triggered when e.g. a Windows session is unlocked or the screensaver exits. These calls are always made on the main/UI thread and were blocking when it saw the call was made on the incorrect thread. Kim explains in more detail here... http://krgreenlee.blogspot.com/2007/09/onuserpreferencechanged-hang.html In the end I found an alternative solution which did not require this Control off the main/UI thread. That appears to have solved the problem and the application no longer hangs. I hope this helps anyone who's confronted by a similar problem. Thanks again to everyone on here who helped! (and indirectly, the delightful bloggers I've referenced above!) Roo -----------------------------------------------------SOLUTION II-------------------------------------------------- Aren't threading issues delightful...you think you've solved it, and a month down the line it pops back up again. I still believe the solution above resolved an issue that would cause simillar behaviour, but we encountered the problem again. As we spent a while debugging this, I thought I'd update this question with our (hopefully) final solution: The problem appears to have been a bug in the Infragistics components in the WinForms 2010.1 release (no hot fixes). We had been running from around the time the freeze issue appeared (but had also added a bunch of other stuff too). After upgrading to WinForms 2010.3, we've yet to reproduce the issue (deja vu). See my question here for a bit more information: 'http://stackoverflow.com/questions/4077822/net-4-0-and-the-dreaded-onuserpreferencechanged-hang'. Hans has given a nice summary of the general issue. I hope this adds a little to the suggestions/information surrounding the nutorious OnUserPreferenceChanged Hang (or whatever you'd like to call it). Cheers, Roo

    Read the article

  • Multi threading in WCF RIA Services

    - by synergetic
    I use WCF RIA Services to update customer database. In domain service: public void UpdateCustomer(Customer customer) { this.ObjectContext.Customers.AttachAsModified(customer); syncCustomer(customer); } After update, a database trigger launches and depending on the columns updated it may insert a new record in CustomerChange table. syncCustomer(customer) method is executed to check for a new record in the CustomerChange table and if found it will create a text file which contains customer information and forwards that file to external system for import. Now this synchronization may take a time so I wanted to execute it in different thread. So: private void syncCustomer(Customer customer) { this.ObjectContext.SaveChanges(); new Thread(() => syncCustomerInfo(customer.CustomerID)) { IsBackground = true }.Start(); } private void syncCustomerInfo(int customerID) { //Thread.Sleep(2000); //does real job here ... ... } The problem is in most cases syncCustomerInfo method cannot find any new CustomerChange record even if it was definitely there. If I force thread sleep then it finds a new record. I also looked Entity Framework events but the only event provided by object context is SavingChanges which occur before changes are saved. Please suggest me what else to try.

    Read the article

  • how to create a system-wide independent universal counter object primarily for Database keys?

    - by andora
    I would like to create/use a system-wide independent universal 'counter object' that can be called via COM in a thread-safe manner. The counter object will be passed an ID to identify which counter to return, handle the counting, 'persist' the count (occasionally), have reasonable performance (as fast as possible) perhaps capable of 1000 counts per second or better (1mS) and be accessible cross-process/out-of-process. The current count status must be persisted between object restarts/shutdowns. The counter object is liklely to be a 'singleton' type object implemented in some form of free-threaded dictionary, containing maybe 10 counters (perhaps 50 max). The count needs to be monotonic and consistent, (ie: guaranteed unique sequential values). Each counter should have a few methods, like reset, inc, dec, set, clear, remove. As a luxury, I would like to have a variable-increment (ie: 'step by' value). To support thread-safefty, perhaps some sorm of critical-section or mutex call. It just needs to return a long/4byte signed integer. I really want something that can be called from anywhere, including VBScript, so I figure COM is my preferred solution. The primary use of this is for database keys. I am unable to use autoinc or guid type keys and have ruled out database-generated counting systems at this point. I've spent days researching this and I have really struggled to find a solution. The best I can find is a free-threaded dictionary object that can be instantiated using COM+ from Motobit - it seems to offer all the 'basics' and I guess I could create some form of wrapper for this. So, here are my questions: Does such a 'general purpose counter-object already exist? Can you direct me to it? (MS did do an IIS/ASP object called 'MSWC.Counter' but this isn't 'cross-process'/ out-of-process component and isn't thread-safe. (but if it was, it would do!) What is the best way of creating such a Component? (I'd prefer VB6 right-now, [don't ask!] but can do in VB.NET2005 if I had to). I don't have the skills/knowledge/tools to use anything else. I am desparate for a workable solution. I need specific guidance! If anybody can code something up for me I am prepared to pay for it.

    Read the article

  • Building a ctypes-"based" C library with distutils

    - by Robie Basak
    Following this recommendation, I have written a native C extension library to optimise part of a Python module via ctypes. I chose ctypes over writing a CPython-native library because it was quicker and easier (just a few functions with all tight loops inside). I've now hit a snag. If I want my work to be easily installable using distutils using python setup.py install, then distutils needs to be able to build my shared library and install it (presumably into /usr/lib/myproject). However, this not a Python extension module, and so as far as I can tell, distutils cannot do this. I've found a few references to people other people with this problem: Someone on numpy-discussion with a hack back in 2006. Somebody asking on distutils-sig and not getting an answer. Somebody asking on the main python list and being pointed to the innards of an existing project. I am aware that I can do something native and not use distutils for the shared library, or indeed use my distribution's packaging system. My concern is that this will limit usability as not everyone will be able to install it easily. So my question is: what is the current best way of distributing a shared library with distutils that will be used by ctypes but otherwise is OS-native and not a Python extension module? Feel free to answer with one of the hacks linked to above if you can expand on it and justify why that is the best way. If there is nothing better, at least all the information will be in one place.

    Read the article

  • What is Erlang's concurrency model actually ?

    - by arun_suresh
    I was reading a paper recently Why Events are Bad. The paper is a comparative study of Event based and thread based highly concurrent servers and finally concludes stating that Threads are better than events in that scenario. I find that I am not able to classify what sort of concurrency model erlang exposes. Erlang provides Light Weight Processes, but those processes are suspended most of the time until it has received some event/message of some sort. /Arun

    Read the article

  • Exception calling remote SOAP call from thread

    - by Duncan
    This is an extension / next step of this question I asked a few minutes ago. I've a Delphi application with a main form and a thread. Every X seconds the thread makes a web services request for a remote object. It then posts back to the main form which handles updating the UI with the new information. I was previously using a TTimer object in my thread, and when the TTimer callback function ran, it ran in the context of the main thread (but the remote web services request did work). This rather defeated the purpose of the separate thread, and so I now have a simple loop and sleep routine in my thread's Execute function. The problem is, an exception is thrown when returning from GetIMySOAPService(). procedure TPollingThread.Execute; var SystemStatus : TCWRSystemStatus; begin while not Terminated do begin sleep(5000); try SystemStatus := GetIMySOAPService().GetSystemStatus; PostMessage( ParentHandle, Integer(apiSystemStatus), Integer(SystemStatus), 0 ); SystemStatus.DataContext := nil; LParam(SystemStatus) := 0; except end; end; end; Can anyone advise as to why this exception is being thrown when calling this function from the thread? I'm sure I'm overlooking something fundamental and simple. Thanks, Duncan

    Read the article

  • Running code when all threads are finished processing.

    - by rich97
    Quick note: Java and Android noob here, I'm open to you telling me I'm stupid (as long as you tell me why.) I have an android application which requires me start multiple threads originating from various classes and only advance to the next activity once all threads have done their job. I also want to add a "failsafe" timeout in case one the the threads takes too long (HTTP request taking too long or something.) I searched Stack Overflow and found a post saying that I should create a class to keep a running total of open threads and then use a timer to poll for when all the threads are completed. I think I've created a working class to do this for me, it's untested as of yet but has no errors showing in eclipse. Is this a correct implementation? Are there any APIs that I should be made aware of (such as classes in the Java or Android APIs that could be used in place of the abstract classes at the bottom of the class?) package com.dmp.geofix.libs; import java.util.ArrayList; import java.util.Iterator; import java.util.Timer; import java.util.TimerTask; public class ThreadMonitor { private Timer timer = null; private TimerTask timerTask = null; private OnSuccess onSuccess = null; private OnError onError = null; private static ArrayList<Thread> threads; private final int POLL_OPEN_THREADS = 100; private final int TIMEOUT = 10000; public ThreadMonitor() { timerTask = new PollThreadsTask(); } public ThreadMonitor(OnSuccess s) { timerTask = new PollThreadsTask(); onSuccess = s; } public ThreadMonitor(OnError e) { timerTask = new PollThreadsTask(); onError = e; } public ThreadMonitor(OnSuccess s, OnError e) { timerTask = new PollThreadsTask(); onSuccess = s; onError = e; } public void start() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().start(); } timer = new Timer(); timer.schedule(timerTask, 0, POLL_OPEN_THREADS); } public void finish() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().interrupt(); } threads.clear(); timer.cancel(); } public void addThread(Thread t) { threads.add(t); } public void removeThread(Thread t) { threads.remove(t); t.interrupt(); } class PollThreadsTask extends TimerTask { private int timeElapsed = 0; @Override public void run() { timeElapsed += POLL_OPEN_THREADS; if (timeElapsed <= TIMEOUT) { if (threads.isEmpty() == false) { if (onSuccess != null) { onSuccess.run(); } } } else { if (onError != null) { onError.run(); } finish(); } } } public abstract class OnSuccess { public abstract void run(); } public abstract class OnError { public abstract void run(); } }

    Read the article

  • Detecting a stale Mutex

    - by sum1stolemyname
    Is there any technique or tool available to detect this kind of a deadlock during runtime? picture this in a worker thread (one of several, normally 4-6) try WaitForSingleObject(myMutex); DoSTuffThatMightCauseAnException; Except ReleaseMutex(myMutex); end; or more generally is there a design-pattern to avoid these kind of bugs? I coded the above code in the little hous after a longer hacking run

    Read the article

  • Lock free multiple readers single writer

    - by dummzeuch
    I have got an in memory data structure that is read by multiple threads and written by only one thread. Currently I am using a critical section to make this access threadsafe. Unfortunately this has the effect of blocking readers even though only another reader is accessing it. There are two options to remedy this: use TMultiReadExclusiveWriteSynchronizer do away with any blocking by using a lock free approach For 2. I have got the following so far (any code that doesn't matter has been left out): type TDataManager = class private FAccessCount: integer; FData: TDataClass; public procedure Read(out _Some: integer; out _Data: double); procedure Write(_Some: integer; _Data: double); end; procedure TDataManager.Read(out _Some: integer; out _Data: double); var Data: TDAtaClass; begin InterlockedIncrement(FAccessCount); try // make sure we get both values from the same TDataClass instance Data := FData; // read the actual data _Some := Data.Some; _Data := Data.Data; finally InterlockedDecrement(FAccessCount); end; end; procedure TDataManager.Write(_Some: integer; _Data: double); var NewData: TDataClass; OldData: TDataClass; ReaderCount: integer; begin NewData := TDataClass.Create(_Some, _Data); InterlockedIncrement(FAccessCount); OldData := TDataClass(InterlockedExchange(integer(FData), integer(NewData)); // now FData points to the new instance but there might still be // readers that got the old one before we exchanged it. ReaderCount := InterlockedDecrement(FAccessCount); if ReaderCount = 0 then // no active readers, so we can safely free the old instance FreeAndNil(OldData) else begin /// here is the problem end; end; Unfortunately there is the small problem of getting rid of the OldData instance after it has been replaced. If no other thread is currently within the Read method (ReaderCount=0), it can safely be disposed and that's it. But what can I do if that's not the case? I could just store it until the next call and dispose it there, but Windows scheduling could in theory let a reader thread sleep while it is within the Read method and still has got a reference to OldData. If you see any other problem with the above code, please tell me about it. This is to be run on computers with multiple cores and the above methods are to be called very frequently. In case this matters: I am using Delphi 2007 with the builtin memory manager. I am aware that the memory manager probably enforces some lock anyway when creating a new class but I want to ignore that for the moment. Edit: It may not have been clear from the above: For the full lifetime of the TDataManager object there is only one thread that writes to the data, not several that might compete for write access. So this is a special case of MREW.

    Read the article

  • How to use locks/synchronization here

    - by MasterGberry
    I have this code block here and i need to make sure the rankedPlayersWaitingForMatch is synchronized between threads properly. I was going to use synchronize but that i don't think will work here because of the variable being used in the if statement. I read online about final Lock lock = new ReentrantLock(); but I am a bit confused on how to use it in this case properly with the try/finally block. Can I get a quick example? Thanks // start synchronization if (rankedPlayersWaitingForMatch.get(rankedType).size() >= 2) { Player player1 = rankedPlayersWaitingForMatch.get(rankedType).remove(); Player player2 = rankedPlayersWaitingForMatch.get(rankedType).remove(); // end synchronization // ... I don't want this all to be synchronized, just after the first 2 remove() } else { // end synchronization // ... }

    Read the article

  • [F#] Parallelize code in nested loops

    - by Juliet
    You always hear that functional code is inherently easier to parallelize than non-functional code, so I decided to write a function which does the following: Given a input of strings, total up the number of unique characters for each string. So, given the input [ "aaaaa"; "bbb"; "ccccccc"; "abbbc" ], our method will returns a: 6; b: 6; c: 8. Here's what I've written: (* seq<#seq<char>> -> Map<char,int> *) let wordFrequency input = input |> Seq.fold (fun acc text -> (* This inner loop can be processed on its own thread *) text |> Seq.choose (fun char -> if Char.IsLetter char then Some(char) else None) |> Seq.fold (fun (acc : Map<_,_>) item -> match acc.TryFind(item) with | Some(count) -> acc.Add(item, count + 1) | None -> acc.Add(item, 1)) acc ) Map.empty This code is ideally parallelizable, because each string in input can be processed on its own thread. Its not as straightforward as it looks since the innerloop adds items to a Map shared between all of the inputs. I'd like the inner loop factored out into its own thread, and I don't want to use any mutable state. How would I re-write this function using an Async workflow?

    Read the article

  • Async call Objective C iphone

    - by Sam
    Hi guys, I'm trying to get data from a website- xml. Everything works fine. But the UIButton remains pressed until the xml data is returned and thus if theres a problem with the internet service, it cant be corrected and the app is virtually unusable. here are the calls: { AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; if(!appDelegate.XMLdataArray.count > 0){ [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [appDelegate GetApps]; //function that retrieves data from Website and puts into the array - XMLdataArray. } XMLViewController *controller = [[XMLViewController alloc] initWithNibName:@"MedGearsApps" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; [controller release]; } It works fine, but how can I make the view buttons functional with getting stuck. In other words, I just want the UIButton and other UIButtons to be functional whiles the thing works in the background. I heard about performSelectorInMainThread but i cant put it to practice correctly any help is appreciated :)

    Read the article

  • How to implement cancellable worker thread

    - by Arnold Zokas
    Hi, I'm trying to implement a cancellable worker thread using the new threading constructs in System.Threading.Tasks namespace. So far I have have come up with this implementation: public sealed class Scheduler { private CancellationTokenSource _cancellationTokenSource; public System.Threading.Tasks.Task Worker { get; private set; } public void Start() { _cancellationTokenSource = new CancellationTokenSource(); Worker = System.Threading.Tasks.Task.Factory.StartNew( () => RunTasks(_cancellationTokenSource.Token), _cancellationTokenSource.Token ); } private static void RunTasks(CancellationToken cancellationToken) { while (!cancellationToken.IsCancellationRequested) { Thread.Sleep(1000); // simulate work } } public void Stop() { try { _cancellationTokenSource.Cancel(); Worker.Wait(_cancellationTokenSource.Token); } catch (OperationCanceledException) { // OperationCanceledException is expected when a Task is cancelled. } } } When Stop() returns I expect Worker.Status to be TaskStatus.Canceled. My unit tests have shown that under certain conditions Worker.Status remains set to TaskStatus.Running. Is this a correct way to implement a cancellable worker thread?

    Read the article

  • How to detect that the internet connection has got disconnected through a java desktop application?

    - by Yatendra Goel
    I am developing a Java Desktop Application that access internet. It is a multi-threaded application, each thread do the same work (means each thread is an instance of same Thread class). Now, as all the threads need internet connection to be active, there should be some mechanism that detects whether an internet connection is active or not. Q1. How to detect whether the internet connection is active or not? Q2. Where to implement this internet-status-check-mechanism code? Should I start a separate thread for checking internet status regularly and notifies all the threads when the status changes from one state to another? Or should I let each thread check for the internet-status itself? Q3. This issue should be a very common issue as every application accessing an internet should deal with this problem. So how other developers usually deal with this problem? Q4. If you could give me a reference to a good demo application that addresses this issue then it would greatly help me.

    Read the article

< Previous Page | 268 269 270 271 272 273 274 275 276 277 278 279  | Next Page >