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  • HTML5 media loading sometimes suspends or aborts: misconfigured Apache?

    - by Joan Botella
    Recently, some code that has been working fine for months started to run unexpectedly. That code is just a media files loading JavaScript function, that uses jQuery. It's pretty long, but in essence it is like this: var $audio=$('<audio>'); $audio.on('canplaythrough',function(e){ $audio[0].play(); }); $audio.attr('src','song.ogg'); Basically, the file only loads sometimes, and sometimes stops loading with a suspend or even an abort event. I have uploaded a little testing HTML to http://www.joanbotella.com/tests/loading , where you can see what's happening. You can download the test files from http://www.joanbotella.com/tests/loading/loadingTest.zip for local testing. I have just checked that opening the test index.html file directly into Firefox, and not through my localhost Apache server, makes the audio files perfectly playable. So, I assume, my hosting and I have the Apache server misconfigured for serving media files. My software versions are: Apache 2.2.22-1ubuntu1.7 , Mozilla Firefox 31.0 , Chromium 36.0.1985.125 and jQuery 1.11.0. Can you help me? Thanks in advance!

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  • Site failing randomly - could it be Cloudflare or something weird in the JS?

    - by James
    I've been working on a simple site that uses javascript to fade through some fullscreen background images as well as some other simple animations. I've tested the site on Chrome, Safari, FF and Opera on OSX, IE8+ on Win7 and Chrome & FF on Ubuntu and everything looks as I'd expect it to. However, I've had reports of the site failing to load (stops at the stage where the background fades up) on Safari and Chrome on OSX and Win. I can't replicate this on any setup so I'm finding it impossible to troubleshoot. Google's instant preview shows the site fine as does most of the options at browsershots.org so I'm really scratching my head. I'm running the site's traffic through Cloudflare and I'm wondering whether anyone can see (or knows from other sites) why Cloudflare might be mangling the JS or causing a problem somehow (I don't get any errors in the JS error console). Of course, if you can replicate the problem on your machine and can suggest an area to look at that would be amazing but I'm hoping that, like me, you don't see any problem with the site! Here's the site: http://www.bighornrevelstoke.com Thanks, James

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  • Unresponsive Script window pops up all the time now. Why and what to do?

    - by Christopher Jewell
    I don't know that it's for the exact same script each time, it may be. A script on this page may be busy, or it may have stopped responding. You can stop the script now, or you can continue to see if the script will complete. Script: chrome://messenger/content/folderPane.js:721 This is in association with Thunderbird I think. This doesn't just happen after I've stepped away for a long time. It happens every time I click on anything. Things keep running that I'm clicking on. Just before this started as a constant problem, I was looking at addons etc, and something in Thunderbird deactivated an old or expired JavaScript. I clicked on the update for that and after a while I found the best choice on the list and clicked download. I don't know that anything happened with that and I moved away from addons etc area. The unresponsive script window started coming back all the time. Every time I clicked on something in Thunderbird and sometimes with Firefox. I turned off Firefox and restarted, but it didn't change. Shut down Firefox and computer restarted didn't change. The unresponsive script window is persistent now.

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  • Radeon HD 6290 terrible performance on a certified laptop

    - by dac
    I bought Asus K53U laptop, which is Ubuntu certified with pre-installed 11.10. The graphic card is Radeon HD 6290 but 720p playback is terrible. Even page scrolling in Firefox is very laggy. Proprietary drivers are installed by default. How is this possible, why is the laptop Ubuntu certified if the performance is poor? Any solution to this? I just did apt-get autoremove, and after that, this message came out in terminal: Error inserting vesafb (/lib/modules/3.0.0-15-generic/kernel/drivers/video/vesafb.ko): No such device Could that be the problem?

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  • What is a good Very-High level UI framework for JavaScript?

    - by Robert Gould
    I need to write a temporary Web-based graphical front-end for a custom server system. In this case performance and scalability aren't issues, since at most 10 people may check the system simultaneously. Also it should be PHP or Python (server) & JavaScript (client) (can't use Flex or Silverlight for very specific non-programming related issues). So I know I could use YUI or jQuery, but was wondering if there is something even more high-level that would say allow me to write such a little project within a few hours of work, and get done with it. Basically I want to be as lazy as possible (this is throw-away code anyways) and get the job done in as little time as possible. Any suggestions?

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  • Logging in JSON Effect on Performance

    - by Pius
    I see more and more articles about logging in JSON. You can also find one on NodeJS blog. Why does everyone like it so much? I can only see more operations getting involved: A couple new objects being created. Stringifying objects, which either involves calculating string length or multiple string allocations. GCing all the crap that was created. Is there any test on performance when using JSON logging and regular string logging? Do people use JSON (for logging) in enterprise projects?

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  • Scripting language for filling out web form

    - by ityler22
    I have a job as an intern at a technology company, I was given the unfortunate job of performing some data entry into our web management system. The information entered into the web form is stored in a MySQL DB. Upon receiving the data I realized I would have to submit this online form about 1000 different times all consisting of about 10 different text fields / check boxes per form. (So in other words, would be completely mind numbing and be a ridiculous waste of time and resources, or so I thought...) Having used databases a good bit prior to this, my immediate reaction was to just write a short MySQL script to bulk import all of the data, especially since it was already presented to me in an excel spreadsheet ready to go. Thought it may have been some sort of a test since it seemed too obvious. I wrote the script which consisted of about 10 lines of code but was then informed I couldn't be trusted with MySQL Admin privileges to run said script. So my next thought would be to write a script to just enter the information through the web form (Which will take ten times longer but it's what I have to) Being unfamiliar with scripting of this nature (seems like I would need something similar to a bot, but the good kind) I was unsure of how to proceed to do this. Is there a preferred language to use to enter the data i have into the web form I do have access to? I'm not particularly looking for this to be done for me by any means just a nice point in the right direction as far as what scripting language to use and how to pair that with the data I have that needs to be entered. Thanks for the help/ valuable input! EDIT: Is there a way to perform this using perl without having access to place any files on the server? Would I be able to run some Javascript loops to pull the data out of .csv or just a .txt format with line delimiters and insert it into the web form?

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  • canvas tile grid, hover effects, single tilesheet, etc

    - by user121730
    I'm currently in the process of building both the client and server side of an html5, canvas, and WebSocket game. This is what I have thus far for the client: http://jsfiddle.net/dDmTf/7/ Current obstacles The hover effect has no idea what to put back after the mouse leaves. Currently it's just drawing a "void" tile, but I can't figure out how to redraw a single tile without redrawing the whole map. How would I go about storing multiple layers within the map variable? I was considering just using a multi-dimensional array for each layer (similar to what you see as the current array), and just iterating through it, but is that really an efficient way of doing it? Side note The tile sheet being used for the jsfiddle display is only for development. I'll be replacing it as things progress in the engine. I hope you can help! Hopefully you guys can help me, I've been struggling to get through things, since I'm learning how things kind of stuff works as I go. If you guys have any pointers for my JavaScript, feel free. As I'm more or less learning advanced usage as I go, I'm sure I'm doing plenty of things wrong. Note: I will continue to update this post as the engine improves, but updating the jsfiddle link and updating the obstacles list by striking things that have been solved, or adding additions. Thanks!

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  • Developing Schema Compare for Oracle (Part 6): 9i Query Performance

    - by Simon Cooper
    All throughout the EAP and beta versions of Schema Compare for Oracle, our main request was support for Oracle 9i. After releasing version 1.0 with support for 10g and 11g, our next step was then to get version 1.1 of SCfO out with support for 9i. However, there were some significant problems that we had to overcome first. This post will concentrate on query execution time. When we first tested SCfO on a 9i server, after accounting for various changes to the data dictionary, we found that database registration was taking a long time. And I mean a looooooong time. The same database that on 10g or 11g would take a couple of minutes to register would be taking upwards of 30 mins on 9i. Obviously, this is not ideal, so a poke around the query execution plans was required. As an example, let's take the table population query - the one that reads ALL_TABLES and joins it with a few other dictionary views to get us back our list of tables. On 10g, this query takes 5.6 seconds. On 9i, it takes 89.47 seconds. The difference in execution plan is even more dramatic - here's the (edited) execution plan on 10g: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 108K| 939 || 1 | SORT ORDER BY | | 108K| 939 || 2 | NESTED LOOPS OUTER | | 108K| 938 ||* 3 | HASH JOIN RIGHT OUTER | | 103K| 762 || 4 | VIEW | ALL_EXTERNAL_LOCATIONS | 2058 | 3 ||* 20 | HASH JOIN RIGHT OUTER | | 73472 | 759 || 21 | VIEW | ALL_EXTERNAL_TABLES | 2097 | 3 ||* 34 | HASH JOIN RIGHT OUTER | | 39920 | 755 || 35 | VIEW | ALL_MVIEWS | 51 | 7 || 58 | NESTED LOOPS OUTER | | 39104 | 748 || 59 | VIEW | ALL_TABLES | 6704 | 668 || 89 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2025 | 5 || 106 | VIEW | ALL_PART_TABLES | 277 | 11 |------------------------------------------------------------------------------- And the same query on 9i: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 16P| 55G|| 1 | SORT ORDER BY | | 16P| 55G|| 2 | NESTED LOOPS OUTER | | 16P| 862M|| 3 | NESTED LOOPS OUTER | | 5251G| 992K|| 4 | NESTED LOOPS OUTER | | 4243M| 2578 || 5 | NESTED LOOPS OUTER | | 2669K| 1440 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 ||* 50 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2043 | ||* 66 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_TABLES | 1777K| ||* 80 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_LOCATIONS | 1744K| ||* 96 | VIEW | ALL_PART_TABLES | 852K| |------------------------------------------------------------------------------- Have a look at the cost column. 10g's overall query cost is 939, and 9i is 55,000,000,000 (or more precisely, 55,496,472,769). It's also having to process far more data. What on earth could be causing this huge difference in query cost? After trawling through the '10g New Features' documentation, we found item 1.9.2.21. Before 10g, Oracle advised that you do not collect statistics on data dictionary objects. From 10g, it advised that you do collect statistics on the data dictionary; for our queries, Oracle therefore knows what sort of data is in the dictionary tables, and so can generate an efficient execution plan. On 9i, no statistics are present on the system tables, so Oracle has to use the Rule Based Optimizer, which turns most LEFT JOINs into nested loops. If we force 9i to use hash joins, like 10g, we get a much better plan: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 7587K| 3704 || 1 | SORT ORDER BY | | 7587K| 3704 ||* 2 | HASH JOIN OUTER | | 7587K| 822 ||* 3 | HASH JOIN OUTER | | 5262K| 616 ||* 4 | HASH JOIN OUTER | | 2980K| 465 ||* 5 | HASH JOIN OUTER | | 710K| 432 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 || 50 | VIEW | ALL_PART_TABLES | 852K| 104 || 78 | VIEW | ALL_TAB_COMMENTS | 2043 | 14 || 93 | VIEW | ALL_EXTERNAL_LOCATIONS | 1744K| 31 || 106 | VIEW | ALL_EXTERNAL_TABLES | 1777K| 28 |------------------------------------------------------------------------------- That's much more like it. This drops the execution time down to 24 seconds. Not as good as 10g, but still an improvement. There are still several problems with this, however. 10g introduced a new join method - a right outer hash join (used in the first execution plan). The 9i query optimizer doesn't have this option available, so forcing a hash join means it has to hash the ALL_TABLES table, and furthermore re-hash it for every hash join in the execution plan; this could be thousands and thousands of rows. And although forcing hash joins somewhat alleviates this problem on our test systems, there's no guarantee that this will improve the execution time on customers' systems; it may even increase the time it takes (say, if all their tables are partitioned, or they've got a lot of materialized views). Ideally, we would want a solution that provides a speedup whatever the input. To try and get some ideas, we asked some oracle performance specialists to see if they had any ideas or tips. Their recommendation was to add a hidden hook into the product that allowed users to specify their own query hints, or even rewrite the queries entirely. However, we would prefer not to take that approach; as well as a lot of new infrastructure & a rewrite of the population code, it would have meant that any users of 9i would have to spend some time optimizing it to get it working on their system before they could use the product. Another approach was needed. All our population queries have a very specific pattern - a base table provides most of the information we need (ALL_TABLES for tables, or ALL_TAB_COLS for columns) and we do a left join to extra subsidiary tables that fill in gaps (for instance, ALL_PART_TABLES for partition information). All the left joins use the same set of columns to join on (typically the object owner & name), so we could re-use the hash information for each join, rather than re-hashing the same columns for every join. To allow us to do this, along with various other performance improvements that could be done for the specific query pattern we were using, we read all the tables individually and do a hash join on the client. Fortunately, this 'pure' algorithmic problem is the kind that can be very well optimized for expected real-world situations; as well as storing row data we're not using in the hash key on disk, we use very specific memory-efficient data structures to store all the information we need. This allows us to achieve a database population time that is as fast as on 10g, and even (in some situations) slightly faster, and a memory overhead of roughly 150 bytes per row of data in the result set (for schemas with 10,000 tables in that means an extra 1.4MB memory being used during population). Next: fun with the 9i dictionary views.

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  • Parse text file on click and display

    - by John R
    I am thinking of a methodology for rapid retrieval of code snippets. I imagine an HTML table with a setup like this: one two ... ten one oneTwo() oneTen() two twoOne() twoTen() ... ten tenOne() tenTwo() When a user clicks a function in this HTML table, a snippet of code is shown in another div tag or perhaps a popup window (I'm open to different solutions). I want to maintain only one PHP file named utitlities.php that contains a class called 'util'. This file & class will hold all the functions referenced in the above table (it is also used on various projects and is functional code). A key idea is that I do not want to update the HTML documentation everytime I write/update a new function in utilities.php. I should be able to click a function in the table and have PHP open the utilities file, parse out the apropriate function and display it in an HTML window. Questions: 1) I will be coding this in PHP and JavaScript but am wondering if similar scripts are available (for all or part) so I don't reinvent the wheel. 2) Quick & easy Ajax suggestions appreciated too (probably will use jquery, but am rusty). 3) Methodology for parsing out the functions from the utilities.php file (I'm not to good with regex).

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  • Android performance/issues with Corona SDK?

    - by B5Fan74
    I know this is a fairly broad question. We are looking to develop a mobile game and want to use a multi-platform engine/SDK. We like what we see with Corona but in doing some reading, we are seeing a lot of references to poor performance on the 'droid platforms. I am unsure how much of this is still relevant? Many of the articles/posts/references/discussions vary in date from 18 months ago to earlier this year. Is there a reason we should not pursue Corona if Android support is important to us? The game is going to be 2D isometric view. Thanks!

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  • How should I architect a personal schedule manager that runs 24/7?

    - by Crawford Comeaux
    I've developed an ADHD management system for myself that's attempting to change multiple habits at once. I know this is counter to conventional wisdom, but I've tried the conventional for years & am now trying it my way. (just wanted to say that to try and prevent it from distracting people from the actual question) Anyway, I'd like to write something to run on a remote server that monitors me, helps me build/avoid certain habits, etc. What this amounts to is a system that: runs 24/7 may have multiple independent tasks to run at once may have tasks that require other tasks to run first lets tasks be scheduled by specific time, recurrence (ie. "run every 5 mins"), or interval (ie. "run from 2pm to 3pm") My first naive attempt at this was just a single PHP script scheduled to run every minute by cron (language was chosen in order to use a certain library, but no longer necessary). The logic behind when to run this or that portion of code got hairy pretty quick. So my question is how should I approach this from here? I'm not tied to any one language, though I'm partial to python/javascript. Thoughts: Could be done as a set of scripts that include a scheduling mechanism with one script per bit of logic...but the idea just feels wrong to me. Building it as a daemon could be helpful, but still unsure what to do about dozens of if-else statements for detecting the current time

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  • Parse text file on click - and then display

    - by John R
    I am thinking of a methodology for rapid retrieval of code snippets. I imagine an HTML table with a setup like this: one two ... ten one oneTwo() oneTen() two twoOne() twoTen() ... ten tenOne() tenTwo() When a user clicks a function in this HTML table, a snippet of code is shown in another div tag or perhaps a popup window (I'm open to different solutions). I want to maintain only one PHP file named utitlities.php that contains a class called 'util'. This file & class will hold all the functions referenced in the above table (it is also used on various projects and is functional code). A key idea is that I do not want to update the HTML documentation everytime I write/update a new function in utilities.php. I should be able to click a function in the table and have PHP open the utilities file, parse out the apropriate function and display it in an HTML window. Questions: 1) I will be coding this in PHP and JavaScript but am wondering if similar scripts are available (for all or part) so I don't reinvent the wheel. 2) Quick & easy Ajax suggestions appreciated too (probably will use jquery, but am rusty). 3) Methodology for parsing out the functions from the utilities.php file (I'm not to good with regex).

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  • Improve performance of website

    - by Vinodtiru
    Hi, I have designed a new web site. I have hosted it online. I want it to be of the best performance and load pages faster. This website is designed in php 5.0+ using codeigniter. This is using mysql as DB. I have images on it. I am using Nitobi grid for displaying set of records on page. The rest is everything normal page controls. As i am not so very experienced with website performance factors i would like to get suggestions and details on factors that can improve performance of website. Please let me know how i can improve my performance. Also please let me know if there are any ways to measure the performance of website and also any websites or tools to help test the performance. Any kind of help is appreciated. Thanks in advance. Thanks and Regards Vinod T.

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  • problems with graphic performance in Ubuntu 12.04

    - by Falk
    in advance: my English is not perfect ;) processor: Intel® Core™2 Duo CPU E8500 @ 3.16GHz × 2 memory: 3,9 GiB graphics: GeForce GTX 460 Ubuntu 12.04 32-Bit fresh installed (previously 11.10 32-Bit) driver: NVIDIAs accelerated Driver (Version current-updates) probelm: In Ubuntu 12.04 I have problems with the performance of the graphics (games for example: Volley Brwawl, Neverball, Beep and Minecraft), and effects of windows (always at minimize, maximize...) There are laggs at animations, and the laggs in games are extremely annoying. Problems occur only in Ubuntu 12.04, everything was good in 11.10. No Problems with YouTube videos, HD videos. Is there a solution? BBecause I have found nothing here in the Forum and on Google. Or is an update coming soonfor driver or whatever? (This Bug is already registered in Launchpad.) Thank you!

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  • ASP.NET Menu, NavBar And Pager Performance Improvements v2010 vol 1

    Check out the improvements weve made to some of our ASP.NET controls in the DXperience v2010.1 release. We changed the rendering of our ASP.NET AJAX Menu, Navigation Pane and Pager controls. The controls now use semantic rendering combined with advanced CSS styles, which results in a dramatic decrease of HTML output, improved performance and a reduction in the servers workload. Also, several of our other ASP.NET controls like the ASPxGridView and ASPxScheduler also benefit because The primary...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Extremely simple online multiplayer game

    - by Postscripter
    I am considering creating a simple multiplayer game, which focuses on physics and can accommodate up to 30 players per session. Very simple graphics, but smart physics (pushing, weight and gravity, balance) is required. After some research I found a good java script (framework ??) called box2d.js I found the demo to be excellent. this is is kind of physics am looking for in my game. Now, what other frameworks will I need? Node.js?? Prototype.js?? (btw, I found the latest versoin of protoype.js to be released in 2010...?? is this still supported? Should I avoid using it?) What bout HTML 5 and Canvas? would I need them? websockets? Am a beginner in web programming + game programming world. but I will learn fast, am computer science graduate. (but no much web expeience but know essentionals javascript, html, css..). I just need a guiding path to build my game. Thanks

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  • Google I/O 2012 - High Performance HTML5

    Google I/O 2012 - High Performance HTML5 For years we built web apps that far outpaced the capabilities of the browsers they ran in. Just as the browsers were catching up HTML5 came on the scene - video and audio, canvas, SVG, app cache, localStorage, @font-face, and more. Now the browsers are racing to stay ahead of the wave that's building as developers adopt these new capabilities. Is your HTML5 app going to ride the wave or be dashed on the rocks leaving users stranded? Learn which HTML5 features to seek out and which to avoid when it comes to building fast HTML5 web apps. This session will be live captioned. From: GoogleDevelopers Views: 91 1 ratings Time: 01:02:07 More in Science & Technology

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  • Pros and Cons of Facebook's React vs. Web Components (Polymer)

    - by CletusW
    What are the main benefits of Facebook's React over the upcoming Web Components spec and vice versa (or perhaps a more apples-to-apples comparison would be to Google's Polymer library)? According to this JSConf EU talk and the React homepage, the main benefits of React are: Decoupling and increased cohesion using a component model Abstraction, Composition and Expressivity Virtual DOM & Synthetic events (which basically means they completely re-implemented the DOM and its event system) Enables modern HTML5 event stuff on IE 8 Server-side rendering Testability Bindings to SVG, VML, and <canvas> Almost everything mentioned is being integrated into browsers natively through Web Components except this virtual DOM concept (obviously). I can see how the virtual DOM and synthetic events can be beneficial today to support old browsers, but isn't throwing away a huge chunk of native browser code kind of like shooting yourself in the foot in the long term? As far as modern browsers are concerned, isn't that a lot of unnecessary overhead/reinventing of the wheel? Here are some things I think React is missing that Web Components will care of. Correct me if I'm wrong. Native browser support (read "guaranteed to be faster") Write script in a scripting language, write styles in a styling language, write markup in a markup language. Style encapsulation using Shadow DOM React instead has this, which requires writing CSS in JavaScript. Not pretty. Two-way binding

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  • Google Chrome on Ubuntu 12.04 not rendering webpages correctly

    - by sumit_gt
    I am facing some serious web page rendering issues with Chrome. It is more prominent during javascript based animations and stuff on websites like youtube. I have tried removing chrome using (sudo apt-get purge google-chrome-stable) and then reinstalling it. But the problems still persist. The same webpages work correctly on firefox on ubuntu and chrome on windows. The problem only shows up when I use chrome on ubuntu. I think the issue has started after I updated to the latest version of Chrome. I have used Chrome previously on this machine without any problems. I have attached a image that demonstrates the issue. What could possibly be the problem? PS: here's the output of lshw -c video: *-display description: VGA compatible controller product: Madison [Radeon HD 5000M Series] vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=fglrx_pci latency=0 resources: irq:46 memory:e0000000-efffffff memory:f0020000-f003ffff ioport:d000(size=256) memory:f0000000-f001ffff Here's the output of lspci -nn: output of lspci -nn

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