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  • Different ways to pass Textures into HLSL shaders

    - by codymanix
    The GraphicsDevice class of xna 4 has the properties Textures and VertexTextures. What is the exact difference? I don't really understand what MSDN tells me about this. I usually use Effect parameters to pass textures to my HLSL shaders. What are the differences between these methods, which is faster? My Scenario: I am working on a minecraft like game, which means lots of separate DrawPrimitives calls and change current Texture often since I have lots of different block types. Since I use an Octtree to organize the world, I cannot easily sort by texture.

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  • Is Clojure, Scala and other restrained by the JVM vs CLR

    - by jia93
    The Java implementors seem slow to adopt language improvements, for example compare C# with full closures, expression trees, LINQ etc.. to Java, and even the push back of some stuff to Java 8 will still leave it behind the current implementation of C#. However since I dont intend to use either Java or C# that particular language war isnt of interest too much, im more concerned with the JVM vs CLR. Is this lagging-behind also applicable to the JVM? Will Scala, Clojure etc.. will they be able to continue to innovate or score optimal performance in the face of slowly progressing underlying VM such as JVM? Is Clojure/Scala restrained at present by JVM limitations?

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  • Sang Shin is back!

    - by arungupta
    Sang Shin is back at Oracle. He is well known for his wide range of Java tutorials at javapassion.com. As a former Sun evangelist, he helped GlassFish and Java EE adoption and continued to do even after his days at Sun. In his current role, he will help evangelize and drive adoption of the Java EE platform, GlassFish, and WebLogic server. You will see him online, speaking at conferences, blogging, and at our different social media channels. Say hello to him whenever you meet him. Here is what Sang had to say about his comeback: I AM BACK to where it all started. It sure felt like coming back home and it's good to see the first hand the spirit of innovation still is alive and well here in Oracle especially on Java front. Looking forward to be engaged with everyone in Java EE community with Passion again! Looking forward to working with Sang! You can ping him at @javapassion.

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  • How to handle animations?

    - by Bane
    I am coding a simple 2D engine to be used with HTML5. I already have classes such as Picture, Scene, Camera and Renderer, but now I need to work on Animations. Picture is basocally a wrapper for a normal image object, with it's own draw method, but this is unrelated, I'm interested in how animation in 2D games is usually done. What I planned to do, is to have the Animation class as well act like a wrapper for a few image objects, and then have methods such as getCurrentImage, next and animate (which would use intervals to quickly change the current image). I meant to feed the animation a couple of PNG's at inicialisation. Is quickly swapping PNG images acceptable for 2D animation? Are there some standard ways of doing this, or are there flaws in my ways?

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  • ISACA Information Security & Risk Management Conference, Nov 14-16

    - by Troy Kitch
    Please join Oracle, as a platinum sponsor, at this year's ISACA Information Security and Risk Management Conference in Las Vegas, Nov 14-16. This year’s conference offers up to 32 CPE hours and is designed to meet the needs of information security, governance, compliance, and risk management professionals. The event builds on and includes the key elements of information security, governance, compliance and risk management practices, and offers a fresh perspective on current and future trends. As provider of the world’s most complete, open, and integrated business software and hardware systems, Oracle can uniquely safeguard your information throughout its entire lifecycle and is the recognized leader in Data Security, Identity Management, and Governance, Risk, and Compliance solutions. Also, attend the Oracle Megatrends Session, Gone in 60 Seconds: Mitigating Database Security Risk and stop by our booth, # 100 & #102, to meet with Oracle Security Solution experts, see live product demos, and more. Learn more and register.

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  • Is there any difference between processor and core?

    - by Salvador
    The following two command seems to give me different information about the same hardware srs@ubuntu:~$ cat /proc/cpuinfo | grep -e processor -e cores processor : 0 cpu cores : 4 processor : 1 cpu cores : 4 processor : 2 cpu cores : 4 processor : 3 cpu cores : 4 srs@ubuntu:~$ sudo dmidecode -t processor # dmidecode 2.9 SMBIOS 2.6 present. Handle 0x0004, DMI type 4, 42 bytes Processor Information Socket Designation: LGA1155 Type: Central Processor Family: <OUT OF SPEC> Manufacturer: Intel ID: A7 06 02 00 FF FB EB BF Version: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz Voltage: 1.0 V External Clock: 100 MHz Max Speed: 3800 MHz Current Speed: 3300 MHz Status: Populated, Enabled Upgrade: Other L1 Cache Handle: 0x0005 L2 Cache Handle: 0x0006 L3 Cache Handle: 0x0007 Serial Number: To Be Filled By O.E.M. Asset Tag: To Be Filled By O.E.M. Part Number: To Be Filled By O.E.M. Core Count: 4 Core Enabled: 1 Characteristics: 64-bit capable Until today I thought I had a single processor with 4 independent cores. I also thought that within each core can be used different threads.

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  • Ensure Future Browser Compatibility - SharePoint Branding

    - by KunaalKapoor
    HTML and Future Internet Explorer Compatibility with SharePointAs new versions of Internet Explorer are released, the way HTML is rendered by the browser could change over time. To address the possibility of changes, Microsoft uses the X-UA-Compatible META tag that targets HTML markup to a specific version of Internet Explorer. The default SharePoint 2010 master pages are set to force current and future versions of Internet Explorer to render HTML in Internet Explorer 8 mode like the following markup:<meta http-equiv="X-UA-Compatibile" content="IE=IE8" />The Adventure Works Travel HTML includes the META tag to help ensure future Internet Explorer versions will display the SharePoint HTML properly.For more information about the Internet Explorer Standards Mode, see META Tags and Locking in Future Compatibility.

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  • Computer Freezes with "Bugcheck 0" on Windows 7. How do I figure out why?

    - by George Stocker
    After about 10 minutes of running, my computer will hang, exhibiting the following symptoms: Both monitors act as if there is no image being sent to them (on, but blacked out) The CAPS Lock key on the keyboard will not respond. The computer appears to still be running: CPU Fan is whirring. When I reboot, Windows says "The previous shutdown was unexpected." I've enabled the 'don't automatically restart' on an error, and asked the computer to make a memory dump whenever it crashes, but it hasn't done either. The problem is that there's no bugcheck for me to go off of, so there's no way for me to determine what the cause is (I think). Here are my system specs: Intel Core 2 Duo E6750 Gigabyte P35C-DS3R w/ 4.00 GB (DDR2 Ram) Nvidia 8800 GT Windows 7 I've tried running the Windows Memory checker, but the system also freezes when using that after about 10 minutes as well. How can I diagnose the problem with no bugcheck and no ability to run a memory checker? Update Running Memtest86 also causes the computer to crash (looks like it doesn't make it through a full pass - it was only running for about 10 minutes when the PC stopped responding).

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  • Tracking first visit date in Google Analytics

    - by dusan
    I want track a site's visitor retention using Google Analytics, to see if unregistered users are returning to it, within a time frame of 2+ months from now. This blog post seems to be on the right track, but I want to track unregistered users, so I don't have a "join date" or similar variable at my disposal. This other blog post suggests using all 5 GA custom variables, using the first variable slot on the first week, variable 2 on week 2, etc. This method will allow me to track 5 weeks of visitors. I want to track more than 5 weeks of visitors, so I was thinking on using two custom variables in GA: visitor's first visit date, and visitor's last visit date. How I can save the first visit date? Because if I save another value in the same slot the old value will be overwritten, and I don't know how reliable is to save that variable conditionally (reading the __utmv cookie to check whether the "first visit date" is set, if it isn't set I save the current date)

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  • sbackup: can not mount FTP automatically

    - by ledy
    In the sbackup configuration GUI i set the ftp://user:pw@online/storage and it's marked as successfully connected. After daily backup time, I checked the ftp and it was empty. In the error mail it says: Error in _do_mount: volume doesn't implement mount [ERROR_NOT_SUPPORTED - Operation not supported for the current backend.] Unable to mount: volume doesn't implement mount File access manager not initialized When restarting the sbackup GUI, it is no longer connected to the ftp and i have to click the button again to connect the remote directory - although it still knows my user/pw. How to save this permanently?

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  • Where are the systray icons for Dropbox in Ubuntu desktop 13.04 (minimal)?

    - by samvv
    I reinstalled Ubuntu desktop using the minimal CD image and the following command: $ sudo apt-get install ubuntu-desktop --no-install-recommends After that I used Ubuntu Software Center to make sure Unity supports application indicators: http://i.imgur.com/bYF162w.png. Everything works great, except for Dropbox. For some reason the icon doesn't appear in the tray, even though the application is running. Steam on the other hand runs just fine, so it seems like there is nothing wrong with the tray itself. According to this post the tray icons should be in /usr/shared/icons/hicolor/22x22/status but it doesn't contain any Dropbox icons. Neither do any of the other resolutions. The answer is a bit outdated, so I'm not entirely sure it is still applicable to the current version of Dropbox. I did the usual thing of reinstalling dropbox with: sudo apt-get purge nautilus-dropbox sudo apt-get install nautilus-dropbox But that didn't solve anything either. Does somebody know how to fix this issue?

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  • Data Binding to Attached Properties

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/06/14/data-binding-to-attached-properties.aspx When I was working on my C#/XAML game framework, I discovered I wanted to try to data bind my sprites to background objects. That way, I could update my objects and the draw functionality would take care of the work for me. After a little experimenting and web searching, it appeared this concept was an impossible dream. Of course, when has that ever stopped me? In my typical way, I started to massively dive down the rabbit hole. I created a sprite on a canvas, and I bound it to a background object. <Canvas Name="GameField" Background="Black"> <Image Name="PlayerStrite" Source="Assets/Ship.png" Width="50" Height="50" Canvas.Left="{Binding X}" Canvas.Top="{Binding Y}"/> </Canvas> Now, we wire the UI item to the background item. public MainPage() { this.InitializeComponent(); this.Loaded += StartGame; }   void StartGame( object sender, RoutedEventArgs e ) { BindingPlayer _Player = new BindingPlayer(); _Player.X = Window.Current.Bounds.Height - PlayerSprite.Height; _Player.X = ( Window.Current.Bounds.Width - PlayerSprite.Width ) / 2.0; } Of course, now we need to actually have our background object. public class BindingPlayer : INotifyPropertyChanged { private double m_X; public double X { get { return m_X; } set { m_X = value; NotifyPropertyChanged(); } }   private double m_Y; public double Y { get { return m_Y; } set { m_Y = value; NotifyPropertyChanged(); } }   public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } } I fired this baby up, and my sprite was correctly positioned on the screen. Maybe the sky wasn't falling after all. Wouldn't it be great if that was the case? I created some code to allow me to move the sprite, but nothing happened. This seems odd. So, I start debugging the application and stepping through code. Everything appears to be working. Time to dig a little deeper. After much profanity was spewed, I stumbled upon a breakthrough. The code only looked like it was working. What was really happening is that there was an exception being thrown in the background thread that I never saw. Apparently, the key call was the one to PropertyChanged. If PropertyChanged is not called on the UI thread, the UI thread ignores the call. Actually, it throws an exception and the background thread silently crashes. Of course, you'll never see this unless you're looking REALLY carefully. This seemed to be a simple problem. I just need to marshal this to the UI thread. Unfortunately, this object has no knowledge of this mythical UI Thread in which we speak. So, I had to pull the UI Thread out of thin air. Let's change our PropertyChanged call to look this. public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync( Windows.UI.Core.CoreDispatcherPriority.Normal, new Windows.UI.Core.DispatchedHandler( () => { PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } ) ); } Now, we raised our notification on the UI thread. Everything is fine, people are happy, and the world moves on. You may have noticed that I didn't await my call to the dispatcher. This was intentional. If I am trying to update a slew of sprites, I don't want thread being hung while I wait my turn. Thus, I send the message and move on. It is worth nothing that this is NOT the most efficient way to do this for game programming. We'll get to that in another blog post. However, it is perfectly acceptable for a business app that is running a background task that would like to notify the UI thread of progress on a periodic basis. It is worth noting that this code was written for a Windows Store App. You can do the same thing with WP8 and WPF. The call to the marshaler changes, but it is the same idea.

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  • Target tracking with a small delay (actionscript 3.0)

    - by John Dodson
    I'm having trouble thinking of a good method to track my character with an enemy attack. Of course, I don't want the attack to track my character's current position; I want it to track where the character was about 1 second before (so you can move around and make the attack miss and loop around you sort of a thing). The general structure of my game uses a timer to update all of my events. I have a timer going off every 25 milliseconds that updates everything, including my player's position and the enemies position. Right now I just have the enemy attack directly targeting my character....which works fine except that it's impossible to escape =p. Let me know if I didn't supply enough details. My approach was going to basically be get my character's position from about 1 second ago, then have the enemy target that position, the only problem is I can't think of a good way to get my character's position from previous times. Thanks for the help!

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  • Weird PCI bug: lots of missed packets, or data comes in "bursts"

    - by Thomas O
    I have an ABIT KN9 motherboard. It has one PCI-e x16 slot, three PCI-e x4 slots and two legacy PCI. My problem is with the legacy PCI (which I shall just call "PCI".) I currently have an Nvidia GeForce 8600 GT (a low end card) installed in the x16 slot and a TV card in PCI #1; the x4 slots are unused, as is PCI #2. I plan to upgrade the graphics card soon, the current card was spare. I sometimes install a USB expander in PCI #2 but it causes a lot of problems - see below. The problem is under Linux (Ubuntu 10.10, Linux 2.6.35-22-generic), but probably under all operating systems (I have not yet been able to test Windows, but I suspect it will do the same as the problems occur on the BIOS/POST side too, e.g. when using a USB keyboard on the expander the keyboard will not work at all) PCI has an enourmous delay, and packets arrive in large chunks. For example, when using the USB expander, my USB mouse lags and jumps in large steps every second or so, while using the motherboard USB does not present this problem. My TV card will only do one or two frames per second, and the program (xawtv) usually times out and crashes. In dmesg, I'm getting messages like: bttv0: timeout: drop=74, irq=154/100476, risc=31f6256c, bits: VSYNC HSYNC OFLOW RISCI for my TV card, and similar timeout issues for my USB expander with a mouse. I received the motherboard, processor and RAM second hand and have only just got around to building it, so I don't know if this problem has always existed, or if it's a result of my set up. If anyone has any hints or solutions it would be appreciated - this is kind of a show-stopper for me.

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  • Installing Ubuntu on btrfs over multiple drives

    - by Tom Ato
    When I installed Ubuntu 13.04, I managed to combine a couple of outdated askubuntu answers, as well as some of the btrfs documentation in order to figure out how to install Ubuntu over two SSDs using a single btrfs partition (I think /boot was on a small ext4 partition). I want to install Ubuntu 13.10 in a similar way, using a single btrfs partition striping data over the two SSDs, but I don't feel comfortable synthesizing a method that I am sure will work with current software. What is the best way to partition and install Ubuntu over two SSDs using btrfs, in an effectively RAID 0 way?

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  • Depth is disabled - How to turn on?

    - by marc wellman
    In XNA 3.1 is there any other way to disable depth in 3D Worlds using DirectX models other than GraphicsDevice.RenderState.DepthBufferEnable = false; ? The reason for my question is I have quite a huge program which offers a 3D World with a couple of 3D DirectX models inside. Depth was never an issue since it ever worked fine but since a few days after doing some modifications my models are all depth-translucent i.e. depth-buffering and/or culling seems to be disabled. But in my whole source code I never touch any of the options related to Depth or Culling which means I never turn these settings on explicitly nor turn it off somewhere. So I am searching for some other statement maybe related to the GraphicsDevice that implicitly turns depth off - but I can't find it. (Sorry that I don't post any source code but I have too much source code and I simply don't know where to search) UPDATE: These are a couple of simple objects seen with correct depth. These are the same objects in their current state.

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  • Move Joomla website to new folder

    - by Jon
    I currently have a website. I have created a new folder on the website called V2. Under this folder I have installed Joomla and configured my new looking site. I now want to make V2 the default website. I could point the website to that V2 directory however I have other folders under the current root website that I need to keep. How can I transfer V2 to the root of my website? Is it just a case of copying all the files?

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  • Games display across both monitors when opened

    - by Mitch
    I am not sure what setting to change for this but I open games like Dungeon Crawl or a Steam game and the game wants to take up both screens. Is there a way to have the game open just on one screen xrandr shows this. So they are both on Screen 0: Screen 0: minimum 320 x 200, current 2966 x 900, maximum 8192 x 8192 LVDS1 connected 1366x768+1600+75 (normal left inverted right x axis y axis) 344mm x 193mm VGA1 connected 1600x900+0+0 (normal left inverted right x axis y axis) 443mm x 249mm If you need any more info or can point me to a place you may have already found an answer please let me know.

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  • (manually configured) kernel update leaves wireless in a mess

    - by Mala
    I recently upgraded my kernel from 2.6.31-gentoo-r6 to 2.6.32-gentoo-r7. In both cases, I configured everything manually. However, since the upgrade, my wireless card appears to be on the fritz. It will connect to networks just fine, and remain connected, but can only access the internet (and other hosts on the network) for about 3 seconds after connecting. Reconnecting to the network appears to fix the problem... for another 3 seconds or so. The problem is "solved" by booting into the older kernel. The relevant lspci entry is 02:00.0 Network controller: Intel Corporation PRO/Wireless 5300 AGN [Shiloh] Network Connection I'm pretty sure I have the correct drivers enabled in the kernel Device Drivers ---> Network device support ---> Wireless LAN (IEEE 802.11) ---> <*> Intel Wireless Wifi [*] Enable LED support in iwlagn and iwl3945 drivers [*] Enable Spectrum Measurement in iwlagn driver [*] Enable full debugging output in iwlagn and iwl3945 drivers <*> Intel Wireless WiFi Next Gen AGN (iwlagn) [*] Intel Wireless WiFi 4965AGN [*] Intel Wireless WiFi 5000AGN; Intel WiFi Link 1000, 6000, and 6050 Series I tried with the other intel drivers enabled as well (iwl3945) and no difference. Is there something stupid I'm missing? Is there something I have to recompile after upgrading the kernel (a la nvidia)? Thanks Mala

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  • Associate Tech Support to Code Development [on hold]

    - by Abhay
    I have been selected for the first phase selection criteria of a company called CITRIX for the role of Associate Tech Support. Now, we have to undergo a 3 months in-depth technical training (most probably no certificate) and will only get the job on getting through the final test which includes selecting 50% of the total selected candidates in the first phase. Actually, I want to get in the field of coding and there lies my passion. Is there any way i can into any development department of this or any other company using my current profile which i can get into ?? Actually, i was wondering whether to go for the training or go for any java based course (6 months) for certification ??? Please note : The Company is not asking for any bonds

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  • Displaying and updating score in Android (OpenGL ES 2)

    - by user16547
    I'm using a FrameLayout where I have a GLSurfaceView at the bottom and a few Views on top of it. One of those Views is a TextView that displays the current score. Here's how I'm updating the score TextView based on what happens in my game loop: whenever an event happens that increases the score, I call activity.runOnUiThread(updater), where activity is the activity that has the above FrameLayout (my main game activity) and updater is just a Runnable that increments the score. From my understanding, using runOnUiThread() from the OpenGL thread is standard practice - otherwise you'll get an exception, I can't remember its name. The problem is that there's a very noticeable lag between the event and the score update. For example the character gets a coin, but the coin count is not updated quickly. I tried summing all the score events from my game loop and calling runOnUiThread() only once per loop, but it doesn't seem to make much of a difference - the lag is still noticeable. How can I improve my design to avoid this lag?

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  • Vista Screen resolution Changes when Switching Users

    - by Benjol
    I regularly have a problem when switching between users in Vista - the screen resolution drops down to 800x600. If I try to set the resolution back to the maximum, it says nothing, but just keeps it at 800x600. I can set it back to an intermediate value. Otherwise I have to either restart the PC, or sometimes if I log off one of the users, I can then set the resolution back to max. Might it also have something to do with using sleep mode instead of performing regular shutdowns? I thought it might be related to the desktop background image taking up too much space, but even with plain colours, the problem still occurs. There is an enormous thread on this here, but not really any answers. From what I can gather from that thread, it isn't related to any particular applications, nor limited to a particular make of graphics card or monitor, so I don't think that including hardware details is useful. This is a very annoying problem, as it screws up my desktop and screen layout every single time. Has anyone here experienced this problem or found a solution? I've noticed that Windows Update has tried to install nVidia updates and apparently they've failed on several occasions. Not sure if that is of any relevance or not. UPDATE The last post on the thread: FWIW - I had this problem for about 2 years and wrote a number of posts in this thread in the past. It survived OS reinstallation, change of practically all of my hardware piece by piece (mobo, cpu, monitor, graphics card, memory, power supply...) I used to be affected by this annoying problem at least once every 24-48 hours. About 1.5 months ago I wiped out my 32 bit vista ultimate installation and installed Windows7 ultimate 64 bit from scratch and never saw this problem again. GOOD RIDDANCE. Vista was a pathetic piece of __ that felt like a flashback to the old [horrible] NT4/Windows95 days. I was seriously considering switching over to Apple/Mac OSX if this problem persisted.

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  • Is it common to prototype in a higher level language?

    - by Mark Canlas
    I'm currently toying with the idea of embarking on a project that far exceeds my current programming ability in a language I have very little real world experience in (C). Would it be valuable to prototype in a higher level language that I'm more familiar with (like Perl/Python/Ruby/C#) just so I can get the overall design going? Ultimately, the final product is performance sensitive, hence the choice of C, but I'm afraid not knowing C well will make me lose the forest for the trees. While searching for similar questions, I noticed one fellow mention that programmers used to prototype in Prolog, then crank it out in assembler.

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  • Slerping rotation mirrors

    - by Esa
    I rotate my game character to watch at the target using the following code: transform.rotation = Quaternion.Slerp(startQuaternion, lookQuaternion, turningNormalizer*turningSpeed/10f) startQuaternion is the character's current rotation when a new target is given. lookQuaternion is the direction the character should look at and it's set like this: destinationVector = currentWaypoint.transform.position - transform.position; lookQuaternion = Quaternion.LookRotation(destinationVector, Vector3.up); turningNormalizer is just Time.deltaTime incremented and turningSpeed is a static value given in the editor. The problem is that while the character turns as it should most of the time, it has problems when it has to do close to 180 degrees. Then it at times jitters and mirrors the rotation: In this poorly drawn image the character(on the right) starts to turn towards the circle on the left. Instead of just turning either through left or right it starts this "mirror dance": It starts to rotate towards the new facing Then it suddenly snaps to the same angle but on other side and keeps rotating It does this "mirroring" so long until it looks at the target. Is this a thing with quaternions, slerping/lerping or something else?

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  • Advice for transitioning into a Java developer position from doing other types of web development?

    - by Rick
    I've been doing web programming and currently work at a company working with mainly PHP and Javascript. For a little while now I've been becoming more and more frustrated with the shortcomings of this type of development and want to move to a company with a more defined development process that values doing things the "right way" such as using Unit tests, dependency injection / IoC, etc. I've been learning JEE / Java as much as I can on my own time but would really like to make a switch to doing this as my career and leave behind the PHP world altogether. I'm just wondering if anyone can give me advice on which things to put my main focus on right now to make myself marketable as an entry level Java developer. Basically, I feel that I'm not really learning anything new at my current job that will benefit me and its only making me more and more frustrated so I figure if there is any way to position myself for a transition I would rather do it sooner than later. Thanks for any advice.

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