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  • problems calling webservices through the https connection

    - by shivaji123
    i have done an application in BlackBerry which takes username & password with url link which is a link of server here i am calling some webservices but it is doing the connection in https so when i take the username password & url link & hit the login button it basically calls a webservice but then the application connecting to the webservice for ever & after some time i get the error massage something "unreported exception the application is not responding" .& then the application crashes out.Also i am using the SOAP client library . this is the piece of code synchronized (this) { try { _httpconn = (HttpConnection) Connector.open(url,Connector.READ_WRITE);//Connector.READ_WRITE //_httpconn =(StreamConnection)Connector.open(url); //System.out.println("-----------httpsconnection() PART--------------------"); _httpconn.setRequestMethod(HttpConnection.POST); //_httpconn.setRequestProperty("Content-Type", "application/x-www-form-urlencoded"); //System.out.println("-----------httpsconnection() PART- **-------------------"); _httpconn.setRequestProperty("SOAPAction", Constants.EXIST_STR); //System.out.println("-----------httpsconnection() PART-REQUEST -------------------"); _httpconn.setRequestProperty("Content-Type", "text/soap+xml"); //System.out.println("-----------httpsconnection() PART- CONTENT-------------------"); _httpconn.setRequestProperty("User-Agent", "kSOAP/1.0"); //System.out.println("-----------httpsconnection() PART-USER Agent-------------------"); String clen = Integer.toBinaryString(input.length()); _httpconn.setRequestProperty("Content-Length", clen); //System.out.println("-----------httpsconnection() Content-Length--------------------"); _out = _httpconn.openDataOutputStream(); //System.out.println(input+"-----------input--------------------"+url); _out.write(input.getBytes()); _out.flush(); // may or may not be needed. //int rc = _httpconn.getResponseCode(); int rc = _httpconn.getResponseCode(); if(rc == HttpConnection.HTTP_OK) { isComplete = true; _in = _httpconn.openInputStream(); msg = new StringBuffer(); byte[] data = new byte[1024]; int len = 0; int size = 0; while ( -1 != (len = _in.read(data)) ) { msg.append(new String(data, 0, len)); size += len; } responsData = msg.toString(); System.out.println("-----------responsData "+responsData); } if(responsData!=null) isSuccessful = true; stop(); } catch (InterruptedIOException interrIO) { //errStr = "Network Connection hasn't succedded. "+ //"Please check APN setting."; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Network Connection hasn't succedded. "+ "Please try again later."); } }); isComplete = true; System.out.println(interrIO); stop(); } catch (IOException interrIO) { System.out.println("-----------IO EXCEPTION--------- "+interrIO); //errStr = "Network Connection hasn't succedded. "+ //"Please check APN setting." ; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Network Connection hasn't succedded. "+ "Please try again later." ); } }); isComplete = true; System.out.println(interrIO); stop(); } catch (Exception e) { System.out.println(e); //errStr = "Unable to connect to the internet at this time. "+ //"Please try again later."; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Unable to connect to the internet at this time. "+ "Please try again later." ); } }); isComplete = true; stop(); } finally { try { if(_httpconn != null) { _httpconn.close(); _httpconn = null; } if(_in != null) { _in.close(); _in = null; } if(_out != null) { _out.close(); _out = null; } } catch(Exception e) { System.out.println(e); UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Unable to connect to the internet at this time. "+ "Please try again later." ); } }); } } } } can anybody help me out. Thanks in advance

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  • iPhone Gps logging inaccurate

    - by Martijn
    I'm logging gps points during a walk. Below it shows the function that the coordinates are saved each 5 seconds. i Did several tests but i cannot get the right accuracy i want. (When testing the sky is clear also tests in google maps shows me that the gps signal is good). here is the code: -(void)viewDidAppear:(BOOL)animated{ if (self.locationManager == nil){ self.locationManager = [[[CLLocationManager alloc] init] autorelease]; locationManager.delegate = self; // only notify under 100 m accuracy locationManager.distanceFilter = 100.0f; locationManager.desiredAccuracy= kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; } } - start logging [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(getData) userInfo:nil repeats:YES]; </code> <code> -(void)getData{ int distance; // re-use location. if ([ [NSString stringWithFormat:@"%1.2f",previousLat] isEqualToString:@"0.00"]){ // if previous location is not available, do nothing distance = 0; }else{ CLLocation *loc1 = [[CLLocation alloc] initWithLatitude:previousLat longitude:previousLong]; CLLocation *loc2 = [[CLLocation alloc] initWithLatitude:latGlobal longitude:longGlobal]; distance = [loc1 getDistanceFrom: loc2]; } // overwrite latGlobal with new variable previousLat = latGlobal; previousLong = longGlobal; // store location and save data to database // this part goes ok } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { // track the time to get a new gps result (for gps indicator orb) lastPointTimestamp = [newLocation.timestamp copy]; // test that the horizontal accuracy does not indicate an invalid measurement if (newLocation.horizontalAccuracy < 0) return; // test the age of the location measurement to determine if the measurement is cached // don't rely on cached measurements NSTimeInterval locationAge = -[newLocation.timestamp timeIntervalSinceNow]; if (locationAge > 5.0) return; latGlobal = fabs(newLocation.coordinate.latitude); longGlobal= fabs(newLocation.coordinate.longitude); } I have taken a screenshot of the plot results (the walk takes 30 minutes) and an example of what i'am trying to acomplish: http://www.flickr.com/photos/21258341@N07/4623969014/ i really hope someone can put me in the right direction.

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  • OpenGL + cgFX Alpha Blending failure

    - by dopplex
    I have a shader that needs to additively blend to its output render target. While it had been fully implemented and working, I recently refactored and have done something that is causing the alpha blending to not work anymore. I'm pretty sure that the problem is somewhere in my calls to either OpenGL or cgfx - but I'm currently at a loss for where exactly the problem is, as everything looks like it is set up properly for alpha blending to occur. No OpenGL or cg framework errors are showing up, either. For some context, what I'm doing here is taking a buffer which contains screen position and luminance values for each pixel, copying it to a PBO, and using it as the vertex buffer for drawing GL_POINTS. Everything except for the alpha blending appears to be working as expected. I've confirmed both that the input vertex buffer has the correct values, and that my vertex and fragment shaders are outputting the points to the correct locations and with the correct luminance values. The way that I've arrived at the conclusion that the Alpha blending was broken is by making my vertex shader output every point to the same screen location and then setting the pixel shader to always output a value of float4(0.5) for that pixel. Invariably, the end color (dumped afterwards) ends up being float4(0.5). The confusing part is that as far as I can tell, everything is properly set for alpha blending to occur. The cgfx pass has the two following state assignments (among others - I'll put a full listing at the end): BlendEnable = true; BlendFunc = int2(One, One); This ought to be enough, since I am calling cgSetPassState() - and indeed, when I use glGets to check the values of GL_BLEND_SRC, GL_BLEND_DEST, GL_BLEND, and GL_BLEND_EQUATION they all look appropriate (GL_ONE, GL_ONE, GL_TRUE, and GL_FUNC_ADD). This check was done immediately after the draw call. I've been looking around to see if there's anything other than blending being enabled and the blending function being correctly set that would cause alpha blending not to occur, but without any luck. I considered that I could be doing something wrong with GL, but GL is telling me that blending is enabled. I doubt it's cgFX related (as otherwise the GL state wouldn't even be thinking it was enabled) but it still fails if I explicitly use GL calls to set the blend mode and enable it. Here's the trimmed down code for starting the cgfx pass and the draw call: CGtechnique renderTechnique = Filter->curTechnique; TEXUNITCHECK; CGpass pass = cgGetFirstPass(renderTechnique); TEXUNITCHECK; while (pass) { cgSetPassState(pass); cgUpdatePassParameters(pass); //drawFSPointQuadBuff((void*)PointQuad); drawFSPointQuadBuff((void*)LumPointBuffer); TEXUNITCHECK; cgResetPassState(pass); pass = cgGetNextPass(pass); }; and the function with the draw call: void drawFSPointQuadBuff(void* args) { PointBuffer* pointBuffer = (PointBuffer*)args; FBOERRCHECK; glClear(GL_COLOR_BUFFER_BIT); GLERRCHECK; glPointSize(1.0); GLERRCHECK; glEnableClientState(GL_VERTEX_ARRAY); GLERRCHECK; glEnable(GL_POINT_SMOOTH); if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB, (unsigned int)pointBuffer-BufData); glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, 0); } else { glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, pointBuffer-BufData); }; GLERRCHECK; glDrawArrays(GL_POINTS, 0, pointBuffer-numElem); GLboolean testBool; glGetBooleanv(GL_BLEND, &testBool); int iblendColor, iblendDest, iblendEquation, iblendSrc; glGetIntegerv(GL_BLEND_SRC, &iblendSrc); glGetIntegerv(GL_BLEND_DST, &iblendDest); glGetIntegerv(GL_BLEND_EQUATION, &iblendEquation); if (iblendEquation == GL_FUNC_ADD) { cerr << "Correct func" << endl; }; GLERRCHECK; if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB,0); } GLERRCHECK; glDisableClientState(GL_VERTEX_ARRAY); GLERRCHECK; }; Finally, here is the full state setting of the shader: AlphaTestEnable = false; DepthTestEnable = false; DepthMask = false; ColorMask = true; CullFaceEnable = false; BlendEnable = true; BlendFunc = int2(One, One); FragmentProgram = compile glslf std_PS(); VertexProgram = compile glslv bilatGridVS2();

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  • Function template overloading: link error

    - by matt
    I'm trying to overload a "display" method as follows: template <typename T> void imShow(T* img, int ImgW, int ImgH); template <typename T1, typename T2> void imShow(T1* img1, T2* img2, int ImgW, int ImgH); I am then calling the template with unsigned char* im1 and char* im2: imShow(im1, im2, ImgW, ImgH); This compiles fine, but i get a link error "unresolved external symbol" for: imShow<unsigned char,char>(unsigned char *,char *,int,int) I don't understand what I did wrong!

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  • iPhone: Can't animate contentInset while animating Nav Bar show/hide

    - by Cuzog
    In my app, I have a table view. When the user clicks a button, a UIView overlays part of that table view. It's essentially a partial modal. That table view is intentionally still scrollable while that modal is active. To allow the user to scroll to the bottom of the table view, I change the contentInset and scrollIndicatorInsets values to adjust for the smaller area above the modal. When the modal is taken away, I reset those inset values. The problem is that when the user has scrolled to the bottom of the newly adjusted inset and then dismisses the modal, the table view jumps abruptly to a new scroll position because the inset is changed instantly. I would like to animate it so there is a transition, but the beginAnimation/commitAnimations methods aren't affecting it for some reason. Edit: More info. I found the conflict. When presenting the modal, I also hide the navigation bar. The navigation bar natively animates the table view up and down as it shows and hides. When I stop animating the navigation bar, the inset animation works fine. Does anyone know what I can do to work around this conflict? Do I have to wait for the navigation bar animation to finish before adjusting the inset? If so, how to I hook onto that? Any help is greatly appreciated! The relevant code from the table view controller is here: - (void)viewDidLoad { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalOpened) name:@"ModalStartedOpening" object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalDismissed) name:@"ModalStartedClosing" object:nil]; [super viewDidLoad]; } - (void)modalOpened { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 201, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 201, 0); [UIView commitAnimations]; } - (void)modalDismissed { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 0, 0); [UIView commitAnimations]; }

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  • How to get numpad out of "mouse emulation" mode?

    - by Jonik
    My numeric keypad has somehow got into a "mouse emulation" mode where the number keys just move the mouse pointer around (2 = down; 8 = up, 6 = right, etc). Anyone know how to make it work normally again? None of the other numpad keys work either (I first noticed the whole thing when Ctrl + ÷ (numpad division sign) no longer produced "line comment" in IntelliJ IDEA). Toggling num lock doesn't affect this (though the indicator LED works as usual). I'm using GNOME on Lucid Lynx (10.4).

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  • C++ Class Static variable problem - C programmer new to C++

    - by Microkernel
    Hi guys, I am a C programmer, but had learnt C++ @school longtime back. Now I am trying to write code in C++ but getting compiler error. Please check and tell me whats wrong with my code. typedef class _filter_session { private: static int session_count; /* Number of sessions count -- Static */ public: _filter_session(); /* Constructor */ ~_filter_session(); /* Destructor */ }FILTER_SESSION; _filter_session::_filter_session(void) { (this->session_count)++; return; } _filter_session::~_filter_session(void) { (this->session_count)--; return; } The error that I am getting is "error LNK2001: unresolved external symbol "private: static int _filter_session::session_count" (?session_count@_filter_session@@0HA)" I am using Visual Studio 2005 by the way. Plz plz help me. Regards, Microkernel

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  • Problem with tcp server when converting to service

    - by djerry
    Hello lads, I'm working on monitoring some object (cdr-packets). I'm setting up a tcp-server and am listening on port 50043 for the packages. The program as a console application is working just fine, my server is working like it should and i'm receiving the packets. When i try to use it as a service, i cannot seem to get a client connected to my server. Is there something i need to change to deploy this as a service? Code below is from my application: this is my service class where i start protected override void OnStart(string[] args) { server = new TcpServer(); server.StartServer(); } this is the constructor of TcpServer public TcpServer() { try { _server = new TcpListener(IPAddress.Any, 50043); } catch (Exception) { _server = null; } } this is the method i call after initialising the class public void StartServer() { if (_server != null) { // Create a ArrayList for storing SocketListeners before starting the server. _socketListenersList = new ArrayList(); // Start the Server and start the thread to listen client requests. _server.Start(); _serverThread = new Thread(new ThreadStart(ServerThreadStart)); _serverThread.Start(); // Create a low priority thread that checks and deletes client // SocktConnection objcts that are marked for deletion. _purgingThread = new Thread(new ThreadStart(PurgingThreadStart)); _purgingThread.Priority = ThreadPriority.Lowest; _purgingThread.Start(); } } this is the thread that keep checking if any client tries to connect private void ServerThreadStart() { // Client Socket variable; Socket clientSocket = null; TcpSocketListener socketListener = null; while (!_stopServer) { try { // Wait for any client requests and if there is any request from any //client accept it (Wait indefinitely). clientSocket = _server.AcceptSocket(); // Create a SocketListener object for the client. socketListener = new TcpSocketListener(clientSocket); // Add the socket listener to an array list in a thread safe fashon. lock (_socketListenersList) { _socketListenersList.Add(socketListener); } // Start a communicating with the client in a different thread. socketListener.StartSocketListener(); } catch (SocketException se) { _stopServer = true; } } } when for the first time a packet waits to be read, and i get to "clientSocket = _server.AcceptSocket();", it throws an exception (service, not very good debugable) Does anyone recognize this problem or can help me? Thanks in advance

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  • Getting error "Association references unmapped class" when using interfaces in model

    - by Bjarke
    I'm trying to use the automap functionality in fluent to generate a DDL for the following model and program, but somehow I keep getting the error "Association references unmapped class: IRole" when I call the GenerateSchemaCreationScript method in NHibernate. When I replace the type of the ILists with the implementation of the interfaces (User and Role) everything works fine. What am I doing wrong here? How can I make fluent use the implemented versions of IUser and IRole as defined in Unity? public interface IRole { string Title { get; set; } IList<IUser> Users { get; set; } } public interface IUser { string Email { get; set; } IList<IRole> Roles { get; set; } } public class Role : IRole { public virtual string Title { get; set; } public virtual IList<IUser> Users { get; set; } } public class User : IUser { public virtual string Email { get; set; } public virtual IList<IRole> Roles { get; set; } } I use the following program to generate the DDL using the GenerateSchemaCreationScript in NHibernate: class Program { static void Main(string[] args) { var ddl = new NHibernateSessionManager(); ddl.BuildConfiguration(); } } public class NHibernateSessionManager { private ISessionFactory _sessionFactory; private static IUnityContainer _container; private static void InitContainer() { _container = new UnityContainer(); _container.RegisterType(typeof(IUser), typeof(User)); _container.RegisterType(typeof(IRole), typeof(Role)); } public ISessionFactory BuildConfiguration() { InitContainer(); return Fluently.Configure().Database(MsSqlConfiguration.MsSql2008 .ConnectionString("ConnectionString")) .Mappings(m => m.AutoMappings.Add( AutoMap.AssemblyOf<IUser>())) .ExposeConfiguration(BuildSchema) .BuildSessionFactory(); } private void BuildSchema(Configuration cfg) { var ddl = cfg.GenerateSchemaCreationScript(new NHibernate.Dialect.MsSql2008Dialect()); System.IO.File.WriteAllLines("Filename", ddl); } }

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  • EXC_BAD_ACCESS at UITableView on IOS

    - by Suprie
    Hi all, When scrolling through table, my application crash and console said it was EXC_BAD_ACCESS. I've look everywhere, and people suggest me to use NSZombieEnabled on my executables environment variables. I've set NSZombieEnabled, NSDebugEnabled, MallocStackLogging and MallocStackLoggingNoCompact to YES on my executables. But apparently i still can't figure out which part of my program that cause EXC_BAD_ACCESS. This is what my console said [Session started at 2010-12-21 21:11:21 +0700.] GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Wed Sep 22 02:45:02 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 9335. TwitterSearch(9335) malloc: recording malloc stacks to disk using standard recorder TwitterSearch(9335) malloc: process 9300 no longer exists, stack logs deleted from /tmp/stack-logs.9300.TwitterSearch.suirlR.index TwitterSearch(9335) malloc: stack logs being written into /tmp/stack- logs.9335.TwitterSearch.tQJAXk.index 2010-12-21 21:11:25.446 TwitterSearch[9335:207] View Did Load Program received signal: “EXC_BAD_ACCESS”. And this is when i tried to type backtrace on gdb : Program received signal: “EXC_BAD_ACCESS”. (gdb) backtrace #0 0x00f20a67 in objc_msgSend () #1 0x0565cd80 in ?? () #2 0x0033b7fa in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #3 0x0033177f in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #4 0x00346450 in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow:] () #5 0x0033e538 in -[UITableView layoutSubviews] () #6 0x01ffc451 in -[CALayer layoutSublayers] () #7 0x01ffc17c in CALayerLayoutIfNeeded () #8 0x01ff537c in CA::Context::commit_transaction () #9 0x01ff50d0 in CA::Transaction::commit () #10 0x020257d5 in CA::Transaction::observer_callback () #11 0x00d9ffbb in __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ () #12 0x00d350e7 in __CFRunLoopDoObservers () #13 0x00cfdbd7 in __CFRunLoopRun () #14 0x00cfd240 in CFRunLoopRunSpecific () #15 0x00cfd161 in CFRunLoopRunInMode () #16 0x01a73268 in GSEventRunModal () #17 0x01a7332d in GSEventRun () #18 0x002d642e in UIApplicationMain () #19 0x00001d4e in main (argc=1, argv=0xbfffee34) at /Users/suprie/Documents/Projects/Self/cocoa/TwitterSearch/main.m:14 I really appreciate for any clue to help me debug my application. EDIT this is the Header file of table #import <UIKit/UIKit.h> @interface TwitterTableViewController : UITableViewController { NSMutableArray *twitters; } @property(nonatomic,retain) NSMutableArray *twitters; @end and the implementation file #import "TwitterTableViewController.h" @implementation TwitterTableViewController @synthesize twitters; #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [twitters count]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 90.0f; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { const NSInteger TAG_IMAGE_VIEW = 1001; const NSInteger TAG_TWEET_VIEW = 1002; const NSInteger TAG_FROM_VIEW = 1003; static NSString *CellIdentifier = @"Cell"; UIImageView *imageView; UILabel *tweet; UILabel *from; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; // Image imageView = [[[[UIImageView alloc] initWithFrame:CGRectMake(5.0f, 5.0f, 60.0f, 60.0f)] autorelease] retain]; [cell.contentView addSubview:imageView]; imageView.tag = TAG_IMAGE_VIEW; // Tweet tweet = [[[UILabel alloc] initWithFrame:CGRectMake(105.0f, 5.0f, 200.0f, 50.0f)] autorelease]; [cell.contentView addSubview:tweet]; tweet.tag = TAG_TWEET_VIEW; tweet.numberOfLines = 2; tweet.font = [UIFont fontWithName:@"Helvetica" size:12]; tweet.textColor = [UIColor blackColor]; tweet.backgroundColor = [UIColor clearColor]; // From from = [[[UILabel alloc] initWithFrame:CGRectMake(105.0f, 55.0, 200.0f, 35.0f)] autorelease]; [cell.contentView addSubview:from]; from.tag = TAG_FROM_VIEW; from.numberOfLines = 1; from.font = [UIFont fontWithName:@"Helvetica" size:10]; from.textColor = [UIColor blackColor]; from.backgroundColor = [UIColor clearColor]; } // Configure the cell... NSMutableDictionary *twitter = [twitters objectAtIndex:(NSInteger) indexPath.row]; // cell.text = [twitter objectForKey:@"text"]; tweet.text = (NSString *) [twitter objectForKey:@"text"]; tweet.hidden = NO; from.text = (NSString *) [twitter objectForKey:@"from_user"]; from.hidden = NO; NSString *avatar_url = (NSString *)[twitter objectForKey:@"profile_image_url"]; NSData * imageData = [[NSData alloc] initWithContentsOfURL: [NSURL URLWithString: avatar_url]]; imageView.image = [UIImage imageWithData: imageData]; imageView.hidden = NO; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSMutableDictionary *twitter = [twitters objectAtIndex:(NSInteger)indexPath.row]; NSLog(@"Twit ini kepilih :%@", [twitter objectForKey:@"text"]); } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; } - (void)viewDidUnload { } - (void)dealloc { [super dealloc]; } @end

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  • o write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • User not being saved, SharedPreferences

    - by Lars
    Hi i have a inlogscreen (inlogdialog.xml), which includes 2 EditText (username, passwd) and i have a CheckBox (saveuser) with which the user can decide weather to save the username or not. On the mainform (main.xml) i have a listner for these 3 values: private class OnReadyListener implements MyCustomForm.ReadyListener { public void ready(String user, String pass, boolean save) { username = user; password = pass; } } Now i first want to save the username through SharedPreferences but it doesn`t get saved, can someone help me please? If i check with system.out.println, the username is present in String username. SharedPreferenes code in main.xml: public static final String USERNM = ""; private SharedPreferences mPrefs; ....... @Override protected void onPause() { Editor e = mPrefs.edit(); e.putString(USERNM, username); <---- e.commit(); Toast.makeText(this, "Items saved.", Toast.LENGTH_SHORT).show(); super.onPause(); }

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  • android set hidden the keybord on press enter (in a EditText)

    - by user119333
    Hi, When my user press "ENTER" on the virtual android "user validate entry!" keybord my keybord stay visible ! (Why?) Here my Java code... private void initTextField() { entryUser = (EditText) findViewById(R.id.studentEntrySalary); entryUser.setOnKeyListener(new OnKeyListener() { public boolean onKey(View v, int keyCode, KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_DOWN) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_CENTER: case KeyEvent.KEYCODE_ENTER: userValidateEntry(); return true; } } return true; } }); } private void userValidateEntry() { System.out.println("user validate entry!"); } ... here my View <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <EditText android:id="@+id/studentEntrySalary" android:text="Foo" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> Maybe something wrong on my virtual device ?

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  • Migrating from hand-written persistence layer to ORM

    - by Sergey Mikhanov
    Hi community, We are currently evaluating options for migrating from hand-written persistence layer to ORM. We have a bunch of legacy persistent objects (~200), that implement simple interface like this: interface JDBC { public long getId(); public void setId(long id); public void retrieve(); public void setDataSource(DataSource ds); } When retrieve() is called, object populates itself by issuing handwritten SQL queries to the connection provided using the ID it received in the setter (this usually is the only parameter to the query). It manages its statements, result sets, etc itself. Some of the objects have special flavors of retrive() method, like retrieveByName(), in this case a different SQL is issued. Queries could be quite complex, we often join several tables to populate the sets representing relations to other objects, sometimes join queries are issued on-demand in the specific getter (lazy loading). So basically, we have implemented most of the ORM's functionality manually. The reason for that was performance. We have very strong requirements for speed, and back in 2005 (when this code was written) performance tests has shown that none of mainstream ORMs were that fast as hand-written SQL. The problems we are facing now that make us think of ORM are: Most of the paths in this code are well-tested and are stable. However, some rarely-used code is prone to result set and connection leaks that are very hard to detect We are currently squeezing some additional performance by adding caching to our persistence layer and it's a huge pain to maintain the cached objects manually in this setup Support of this code when DB schema changes is a big problem. I am looking for an advice on what could be the best alternative for us. As far as I know, ORMs has advanced in last 5 years, so it might be that now there's one that offers an acceptable performance. As I see this issue, we need to address those points: Find some way to reuse at least some of the written SQL to express mappings Have the possibility to issue native SQL queries without the necessity to manually decompose their results (i.e. avoid manual rs.getInt(42) as they are very sensitive to schema changes) Add a non-intrusive caching layer Keep the performance figures. Is there any ORM framework you could recommend with regards to that?

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  • error with string list in C#

    - by Chelsea_cole
    Same namespace: 2 forms. public class Account //frm1 { public string Username; public string Password; } public class ListAcc { public static List<Account> UserList; } private void button1_Click(object sender, EventArgs e) { List<Account> UserList = new List<Account>(); Account acc = new Account(); acc.Username = textBox1.Text; acc.Password = textBox2.Text; UserList.Add(acc); } private void button2_Click(object sender, EventArgs e) //frm2 { string p = frmDangky.ListAcc.UserList[0].Username; // null ->error string p = frmDangky.ListAcc.UserList[0].Password; // null ->error } Someone help me? :( why my string is NULL???????? The textBox is not empty... Thanks!

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  • Question regarding common class

    - by Rocky Singh
    I have following two classes: public class A : System.Web.UI.WebControls.Button { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } and public class B : System.Web.UI.WebControls.TextBox { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } As you must be seeing the class A and B have exactly the same code , my question is how can I make a common class for it and use these two classes.

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  • Dynamically register constructor methods in an AbstractFactory at compile time using C++ templates

    - by Horacio
    When implementing a MessageFactory class to instatiate Message objects I used something like: class MessageFactory { public: static Message *create(int type) { switch(type) { case PING_MSG: return new PingMessage(); case PONG_MSG: return new PongMessage(); .... } } This works ok but every time I add a new message I have to add a new XXX_MSG and modify the switch statement. After some research I found a way to dynamically update the MessageFactory at compile time so I can add as many messages as I want without need to modify the MessageFactory itself. This allows for cleaner and easier to maintain code as I do not need to modify three different places to add/remove message classes: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> class Message { protected: inline Message() {}; public: inline virtual ~Message() { } inline int getMessageType() const { return m_type; } virtual void say() = 0; protected: uint16_t m_type; }; template<int TYPE, typename IMPL> class MessageTmpl: public Message { enum { _MESSAGE_ID = TYPE }; public: static Message* Create() { return new IMPL(); } static const uint16_t MESSAGE_ID; // for registration protected: MessageTmpl() { m_type = MESSAGE_ID; } //use parameter to instanciate template }; typedef Message* (*t_pfFactory)(); class MessageFactory· { public: static uint16_t Register(uint16_t msgid, t_pfFactory factoryMethod) { printf("Registering constructor for msg id %d\n", msgid); m_List[msgid] = factoryMethod; return msgid; } static Message *Create(uint16_t msgid) { return m_List[msgid](); } static t_pfFactory m_List[65536]; }; template <int TYPE, typename IMPL> const uint16_t MessageTmpl<TYPE, IMPL >::MESSAGE_ID = MessageFactory::Register( MessageTmpl<TYPE, IMPL >::_MESSAGE_ID, &MessageTmpl<TYPE, IMPL >::Create); class PingMessage: public MessageTmpl < 10, PingMessage > {· public: PingMessage() {} virtual void say() { printf("Ping\n"); } }; class PongMessage: public MessageTmpl < 11, PongMessage > {· public: PongMessage() {} virtual void say() { printf("Pong\n"); } }; t_pfFactory MessageFactory::m_List[65536]; int main(int argc, char **argv) { Message *msg1; Message *msg2; msg1 = MessageFactory::Create(10); msg1->say(); msg2 = MessageFactory::Create(11); msg2->say(); delete msg1; delete msg2; return 0; } The template here does the magic by registering into the MessageFactory class, all new Message classes (e.g. PingMessage and PongMessage) that subclass from MessageTmpl. This works great and simplifies code maintenance but I still have some questions about this technique: Is this a known technique/pattern? what is the name? I want to search more info about it. I want to make the array for storing new constructors MessageFactory::m_List[65536] a std::map but doing so causes the program to segfault even before reaching main(). Creating an array of 65536 elements is overkill but I have not found a way to make this a dynamic container. For all message classes that are subclasses of MessageTmpl I have to implement the constructor. If not it won't register in the MessageFactory. For example commenting the constructor of the PongMessage: class PongMessage: public MessageTmpl < 11, PongMessage > { public: //PongMessage() {} /* HERE */ virtual void say() { printf("Pong\n"); } }; would result in the PongMessage class not being registered by the MessageFactory and the program would segfault in the MessageFactory::Create(11) line. The question is why the class won't register? Having to add the empty implementation of the 100+ messages I need feels inefficient and unnecessary.

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  • how do i scroll through 100 photos in UIScrollView in IPhone

    - by mwangima
    I'm trying to scroll through images being downloaded from a users online album (like in the facebook iphone app) since i can't load all images into memory, i'm loading 3 at a time (prev,current & next). then removing image(prev-1) & image (next +1) from the uiscroller subviews. my logic works fine in the simulator but fails in the device with this error: [CALayer retain]: message sent to deallocated instance what could be the problem below is my code sample - (void)scrollViewDidEndDecelerating:(UIScrollView *)_scrollView { pageControlIsChangingPage = NO; CGFloat pageWidth = _scrollView.frame.size.width; int page = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; if (page1 && page<=(pageControl.numberOfPages-3)) { [self removeThisView:(page-2)]; [self removeThisView:(page+2)]; } if(page0) { NSLog(@"<< PREVIOUS"); [self showPhoto:(page-1)]; } [self showPhoto:page]; if(page<(pageControl.numberOfPages-1)) { //NSLog(@"NEXT "); [self showPhoto:page+1]; NSLog(@"FINISHED LOADING NEXT "); } } -(void) showPhoto:(NSInteger)index { CGFloat cx = scrollView.frame.size.width*index; CGFloat cy = 40; CGRect rect=CGRectMake( 0, 0,320, 480); rect.origin.x = cx; rect.origin.y = cy; AsyncImageView* asyncImage = [[AsyncImageView alloc] initWithFrame:rect]; asyncImage.tag = 999; NSURL *url = [NSURL URLWithString:[pics objectAtIndex:index]]; [asyncImage loadImageFromURL:url place:CGRectMake(150, 190, 30, 30) member:memberid isSlide:@"Yes" picId:[picsIds objectAtIndex:index]]; [scrollView addSubview:asyncImage]; [asyncImage release]; } -(void) removeThisView:(NSInteger)index { if(index<[[scrollView subviews] count] && [[scrollView subviews] objectAtIndex:index]!=nil){ if ([[[scrollView subviews] objectAtIndex:index] isKindOfClass:[AsyncImageView class]] || [[[scrollView subviews] objectAtIndex:index] isKindOfClass:[UIImageView class]]) { [[[scrollView subviews] objectAtIndex:index] removeFromSuperview]; } } } For the record it works OK in the simulator, but not the iphone device itself. any ideas will be appreciated. cheers, fred.

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  • Accessing controls defined inside DataRepeater within Page_Load

    - by xander
    I have a series of controls, 3 of which I need to disable. protected void AddToCart_Click(object sender, CommandEventArgs e) { //some other code... LinkButton ctrl = (LinkButton)sender; RepeaterItem rpItem = ctrl.NamingContainer as RepeaterItem; if (rpItem != null) { LinkButton btn = (LinkButton)rpItem.FindControl("btnRemoveFromCart"); btn.Visible = true; btn = (LinkButton)rpItem.FindControl("btnAddToCart"); btn.Visible = false; Image img = (Image)rpItem.FindControl("imgAdded"); img.Visible = true; } I want to access the DataRepeater and get to the controls to disable them. Only on Page_Load. protected void Page_Load(object sender, EventArgs e) { string galleryID = Session["selectedGalleryID"].ToString(); getItems(); if (!IsPostBack) { h1GalleryTitle.InnerText = Session["selectedGalleryName"].ToString(); //the code will go here to initially disable the controls that need to be disabled... } }

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  • Hibernate @Transactional not starting transaction

    - by rhinds
    I have a web app using Hibernate, and I am attempting to persist some data, but it is failing to persist within a Transaction despite using the @Transactional annotation. My service class is as follows: @Service("profileService") public class ProfileService { private EntityManager entityManager; @Autowired private AccountService accountService; @Autowired private ProfileDAOImpl profileDao; @PersistenceContext public void setEntityManager(EntityManager em) { this.entityManager = em; } @Transactional public void addConnectionToAccount(SocialConnection sc) { entityManager.persist(sc); } } The addConnectionToAccount() method is being called from another Spring bean in a normal method, and the ProfileService class is currently being injected there: public class HibernateConnectionRepository implements ConnectionRepository { @Inject private ProfileService profileService; @Override @Transactional public void addConnection(SocialConnection sc) { try { profileService.addConnectionToAccount(accountId, sc); } catch (Exception e) { e.printStackTrace(); } } I tried putting the @Transactional annotation on the calling method in the vain hope that it might make a difference but nothing. Previously I have experienced problems like this its been because the object being persisted does not satisfy table restrictions (such as non-nullable columns as null) or because the method is being called from within the same class and the calling method is not Transactional, but neither of those are the case here.. Any ideas? it just fails silently, the logs are as follows: 2012-03-26 22:25:04,702 [http-bio-8085-exec-9] DEBUG com.mchange.v2.resourcepool.BasicResourcePool - trace com.mchange.v2.resourcepool.BasicResourcePool@1bc25c8 [managed: 3, unused: 2, excluded: 0] (e.g. com.mchange.v2.c3p0.impl.NewPooledConnection@e5b006) 2012-03-26 22:25:04,710 [http-bio-8085-exec-9] DEBUG org.hibernate.SQL - select SEQ_COUNT from SEQUENCE where SEQ_NAME = 'PO_SEQ' for update 2012-03-26 22:25:04,711 [http-bio-8085-exec-9] DEBUG org.hibernate.SQL - update SEQUENCE set SEQ_COUNT = ? where SEQ_COUNT = ? and SEQ_NAME = 'PO_SEQ' 2012-03-26 22:25:04,723 [http-bio-8085-exec-9] DEBUG com.mchange.v2.resourcepool.BasicResourcePool - trace com.mchange.v2.resourcepool.BasicResourcePool@1bc25c8 [managed: 3, unused: 2, excluded: 0] (e.g. com.mchange.v2.c3p0.impl.NewPooledConnection@e5b006) 2012-03-26 22:25:04,723 [http-bio-8085-exec-9] DEBUG org.hibernate.event.internal.AbstractSaveEventListener - Generated identifier: 2200, using strategy: org.hibernate.id.MultipleHiLoPerTableGenerator UPDATE Also wanted to mention that the HibernateConnectionRepository bean is not annotated and is actually being configured in an @Configuration class (if this makes any difference? not used @Configuration classes much). The method to create the bean is as follows: @Bean @Scope(value = "request", proxyMode = ScopedProxyMode.INTERFACES) public ConnectionRepository connectionRepository() { Authentication authentication = SecurityContextHolder.getContext().getAuthentication(); if (authentication == null) { throw new IllegalStateException("Unable to get a ConnectionRepository: no user signed in"); } ApplicationUser user = (ApplicationUser) authentication.getPrincipal(); return usersConnectionRepository().createConnectionRepository(String.valueOf(user.getAccountId())); } The bean is scoped to the logged in user, but may also be created multiple times for each user..

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  • How to use command bindings in user controls in wpf?

    - by Sam
    In MainWindow the commandbinding works fine. In UserControl1 it doesnt work. Note the datacontext is set correctly as is evidenced by the content of the button which is the result of a binding. I am not trying to bind the command in the usercontrol to a command in mainwindow or any other such trickery. I am just trying to replicate what I did in MainWindow in UserControl1. // MainWindow xaml <StackPanel> <Button Content="Click Here" Command="{Binding ClickHereCommand}" Height="25" Width="90"></Button> <local:UserControl1></local:UserControl1> </StackPanel> // MainWindow public partial class MainWindow : Window { public static RoutedCommand ClickHereCommand { get; set; } public MainWindow() { InitializeComponent(); this.DataContext = this; ClickHereCommand = new RoutedCommand(); CommandBindings.Add(new CommandBinding(ClickHereCommand, ClickHereExecuted)); } public void ClickHereExecuted(object sender, ExecutedRoutedEventArgs e) { System.Windows.MessageBox.Show("hello"); } } // UserControl1 xaml <UserControl x:Class="CommandBindingTest.UserControl1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300" x:Name="root"> <Grid DataContext="{Binding ElementName=root}" > <Button Content="{Binding ButtonContent}" Command="{Binding ClickHereCommand}" Height="25" Width="90"></Button> </Grid> </UserControl> // UserControl1 public partial class UserControl1 : UserControl, INotifyPropertyChanged { private string _ButtonContent; public string ButtonContent { get { return _ButtonContent; } set { if (_ButtonContent != value) { _ButtonContent = value; OnPropertyChanged("ButtonContent"); } } } public static RoutedCommand ClickHereCommand { get; set; } public UserControl1() { InitializeComponent(); ClickHereCommand = new RoutedCommand(); CommandBindings.Add(new CommandBinding(ClickHereCommand, ClickHereExecuted)); ButtonContent = "Click Here"; } public void ClickHereExecuted(object sender, ExecutedRoutedEventArgs e) { System.Windows.MessageBox.Show("hello from UserControl1"); } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } #endregion }

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  • keyboard hiding my textview

    - by Risma
    hi guys i have a simple app, it consist of 2 textview, 1 uiview as a coretext subclass, and then 1 scrollview. the others part is subviews from scrollview. I use this scrollview because i need to scroll the textviews and uiview at the same time. I already scroll all of them together, but the problem is, the keyboard hiding some lines in the textview. I have to change the frame of scrollview when keyboard appear, but it still not help. This is my code : UIScrollView *scrollView; UIView *viewTextView; UITextView *lineNumberTextView; UITextView *codeTextView; -(void) viewWillAppear:(BOOL)animated{ [super viewWillAppear:animated]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillAppear:) name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillDisappear:) name:UIKeyboardWillHideNotification object:nil]; self.scrollView.frame = CGRectMake(0, 88, self.codeTextView.frame.size.width, self.codeTextView.frame.size.height); scrollView.contentSize = CGSizeMake(self.view.frame.size.width, viewTextView.frame.size.height); [scrollView addSubview:viewTextView]; CGAffineTransform translationCoreText = CGAffineTransformMakeTranslation(60, 7); [viewTextView setTransform:translationCoreText]; [scrollView addSubview:lineNumberTextView]; [self.scrollView setScrollEnabled:YES]; [self.codeTextView setScrollEnabled:NO]; } -(void)keyboardWillAppear:(NSNotification *)notification { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:[[[notification userInfo] objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]]; CGRect keyboardEndingUncorrectedFrame = [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey ] CGRectValue]; CGRect keyboardEndingFrame = [self.view convertRect:keyboardEndingUncorrectedFrame fromView:nil]; self.scrollView.frame = CGRectMake(0, 88, self.codeTextView.frame.size.width, self.codeTextView.frame.size.height - keyboardEndingFrame.size.height); [UIView commitAnimations]; } -(void)keyboardWillDisappear:(NSNotification *) notification { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:[[[notification userInfo] objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]]; CGRect keyboardEndingUncorrectedFrame = [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue]; CGRect keyboardEndingFrame = [self.view convertRect:keyboardEndingUncorrectedFrame fromView:nil]; self.scrollView.frame = CGRectMake(0, 88, self.codeTextView.frame.size.width, self.codeTextView.frame.size.height + keyboardEndingFrame.size.height); [UIView commitAnimations]; } can somebody help me please?

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  • How to handle ordering of @Rule's when they are dependant on eachother

    - by Lennart Schedin
    I use embedded servers that run inside Junit test cases. Sometimes these servers require a working directory (for example the Apache Directory server). The new @Rule in Junit 4.7 can handle these cases. The TemporaryFolder-Rule can create a temporary directory. A custom ExternalResource-Rule can be created for server. But how do I handle if I want to pass the result from one rule into another: import static org.junit.Assert.assertEquals; import java.io.*; import org.junit.*; import org.junit.rules.*; public class FolderRuleOrderingTest { @Rule public TemporaryFolder folder = new TemporaryFolder(); @Rule public MyNumberServer server = new MyNumberServer(folder); @Test public void testMyNumberServer() throws IOException { server.storeNumber(10); assertEquals(10, server.getNumber()); } /** Simple server that can store one number */ private static class MyNumberServer extends ExternalResource { private TemporaryFolder folder; /** The actual datafile where the number are stored */ private File dataFile; public MyNumberServer(TemporaryFolder folder) { this.folder = folder; } @Override protected void before() throws Throwable { if (folder.getRoot() == null) { throw new RuntimeException("TemporaryFolder not properly initialized"); } //All server data are stored to a working folder File workingFolder = folder.newFolder("my-work-folder"); dataFile = new File(workingFolder, "datafile"); } public void storeNumber(int number) throws IOException { dataFile.createNewFile(); DataOutputStream out = new DataOutputStream(new FileOutputStream(dataFile)); out.writeInt(number); } public int getNumber() throws IOException { DataInputStream in = new DataInputStream(new FileInputStream(dataFile)); return in.readInt(); } } } In this code the folder is sent as a parameter into the server so that the server can create a working directory to store data. However this does not work because Junit processes the rules in reverse order as they are defined in the file. The TemporaryFolder Rule will not be executed before the server Rule. Thus the root-folder in TempraryFolder will be null, resulting that any files are created relative to the current working directory. If I reverse the order of the attributes in my class I get a compile error because I cannot reference a variable before it is defined. I'm using Junit 4.8.1 (because the ordering of rules was fixed a bit from the 4.7 release)

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  • Implicit declaration when using a function before it is defined in C, why can't the compiler figure this out?

    - by rolls
    As the title says, I know what causes this error but I want to know why the compiler gives it in this circumstance. Eg : main.c void test(){ test1(); } void test1(){ ... } Would give an implicit declaration warning as the compiler would reach the call to test1() before it has read its declaration, I can see the obvious problems with this (not knowing return type etc), but why can't the compiler do a simple pass to get all function declarations, then compile the code removing these errors? It just seems so simple to do and I don't believe I've seen similar warnings in other languages. Does anyone know if there is a specific purpose for this warning in this situation that I am overlooking?

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  • Need help with writing test

    - by London
    I'm trying to write a test for this class its called Receiver : public void get(People person) { if(null != person) { LOG.info("Person with ID " + person.getId() + " received"); processor.process(person); }else{ LOG.info("Person not received abort!"); } } Here is the test : @Test public void testReceivePerson(){ context.checking(new Expectations() {{ receiver.get(person); atLeast(1).of(person).getId(); will(returnValue(String.class)); }}); } Note: receiver is the instance of Receiver class(real not mock), processor is the instance of Processor class(real not mock) which processes the person(mock object of People class). GetId is a String not int method that is not mistake. Test fails : unexpected invocation of person.getId() I'm using jMock any help would be appreciated. As I understood when I call this get method to execute it properly I need to mock person.getId() , and I've been sniping around in circles for a while now any help would be appreciated.

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