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  • HTC Legend get’s 2.2 Froyo update – India

    - by Boonei
    HTC Legend started to received 2.2 Froyo update from yesterday night. If you did not receive an automatic update prompt, please check the same manually in your phone, I am pretty sure you will get it now. Ok, lets get into business Good news Update went off smooth – over Wi-Fi App’s like, Flash light, App sharing, easy adding of attachments in sms, etc are part of update Google Maps 5.0 [But no 3D view] Much awaited Good voice with full integration with the phone!!!! Flash 10 Now for really bad news Phone seems to slow down a lot, that’s not something that we really want New browser with the Froyo update does not seems be all that good as the one installed already Since phone is little sluggish, the really smooth touch effects seem to be bad! This article titled,HTC Legend get’s 2.2 Froyo update – India, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Ask How-To Geek: Blocking Text Messages, Prioritizing Wi-Fi Connections, and Revitalizing a Windows 6 Phone

    - by Jason Fitzpatrick
    You’ve got questions and we’ve got answers. Today we highlight how to block unwanted and spam text messages, how to teach Windows 7 to prioritize Wi-Fi connections, and how to revitalize your aging Windows Mobile phone. Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic

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  • How do I align my partition table properly?

    - by Jorge Castro
    I am in the process of building my first RAID5 array. I've used mdadm to create the following set up: root@bondigas:~# mdadm --detail /dev/md1 /dev/md1: Version : 00.90 Creation Time : Wed Oct 20 20:00:41 2010 Raid Level : raid5 Array Size : 5860543488 (5589.05 GiB 6001.20 GB) Used Dev Size : 1953514496 (1863.02 GiB 2000.40 GB) Raid Devices : 4 Total Devices : 4 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Wed Oct 20 20:13:48 2010 State : clean, degraded, recovering Active Devices : 3 Working Devices : 4 Failed Devices : 0 Spare Devices : 1 Layout : left-symmetric Chunk Size : 64K Rebuild Status : 1% complete UUID : f6dc829e:aa29b476:edd1ef19:85032322 (local to host bondigas) Events : 0.12 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 8 32 1 active sync /dev/sdc 2 8 48 2 active sync /dev/sdd 4 8 64 3 spare rebuilding /dev/sde While that's going I decided to format the beast with the following command: root@bondigas:~# mkfs.ext4 /dev/md1p1 mke2fs 1.41.11 (14-Mar-2010) /dev/md1p1 alignment is offset by 63488 bytes. This may result in very poor performance, (re)-partitioning suggested. Filesystem label= OS type: Linux Block size=4096 (log=2) Fragment size=4096 (log=2) Stride=16 blocks, Stripe width=48 blocks 97853440 inodes, 391394047 blocks 19569702 blocks (5.00%) reserved for the super user First data block=0 Maximum filesystem blocks=0 11945 block groups 32768 blocks per group, 32768 fragments per group 8192 inodes per group Superblock backups stored on blocks: 32768, 98304, 163840, 229376, 294912, 819200, 884736, 1605632, 2654208, 4096000, 7962624, 11239424, 20480000, 23887872, 71663616, 78675968, 102400000, 214990848 Writing inode tables: ^C 27/11945 root@bondigas:~# ^C I am unsure what to do about "/dev/md1p1 alignment is offset by 63488 bytes." and how to properly partition the disks to match so I can format it properly.

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  • E: mkinitramfs failure cpio 141 gzip 1

    - by Nagaraj Shindagi
    I'm using Ubuntu 12.04 LTS with Dell power-edge R720 server, facing the problem when I apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 2 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Setting up linux-image-3.2.0-37-generic-pae (3.2.0-37.58) ... Running depmod. update-initramfs: deferring update (hook will be called later) The link /initrd.img is a dangling linkto /boot/initrd.img-3.2.0-37-generic-pae Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.2.0-37-generic-pae /boot/vmlinuz-3.2.0-37-generic-pae update-initramfs: Generating /boot/initrd.img-3.2.0-37-generic-pae gzip: stdout: No space left on device E: mkinitramfs failure cpio 141 gzip 1 update-initramfs: failed for /boot/initrd.img-3.2.0-37-generic-pae with 1. run-parts: /etc/kernel/postinst.d/initramfs-tools exited with return code 1 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.2.0 -37-generic-pae.postinst line 1010. dpkg: error processing linux-image-3.2.0-37-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 dpkg: dependency problems prevent configuration of linux-image-generic-pae: linux-image-generic-pae depends on linux-image-3.2.0-37-generic-pae; however: Package linux-image-3.2.0-37-generic-pae is not configured yet. dpkg: error processing linux-image-generic-pae (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup erro r from a previous failure. Errors were encountered while processing: linux-image-3.2.0-37-generic-pae linux-image-generic-pae E: Sub-process /usr/bin/dpkg returned an error code (1) ------------ even i tried with apt-get clean apt-get remove apt-get autoremove apt-get purge there is no difference it will show the same error message as above, even i checked the disk space ----------- Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda6 24030076 612456 22196964 3% / udev 16536644 4 16536640 1% /dev tmpfs 6618884 1164 6617720 1% /run none 5120 0 5120 0% /run/lock none 16547208 72 16547136 1% /run/shm cgroup 16547208 0 16547208 0% /sys/fs/cgroup /dev/sda1 93207 75034 13361 85% /boot /dev/sda10 9611492 1096076 8027176 13% /tmp /dev/sda12 9611492 226340 8896912 3% /opt /dev/sda13 9611492 152516 8970736 2% /srv /dev/sda7 9611492 592208 8531044 7% /home /dev/sda8 9611492 2656736 6466516 30% /usr /dev/sda9 9611492 696468 8426784 8% /var /dev/sda14 961237336 134563516 777845764 15% /usr/data /dev/sda15 618991384 84498388 503050052 15% /usr/data1 /dev/sda11 9611492 152616 8970636 2% /usr/local --------------- is there any problem on allotting the space to the partiations please let me know the solution its on urgent please help me on this issue regards

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  • Eclipse ADT: Layout Properties Editor doesn't work correctly

    - by NullNoname
    I have a new, clean installation of Eclipse Kepler (4.3.1) SR1 (x64) in Linux Mint 15 Olivia x64 (based on Ubuntu 13.04 “Raring Ringtail”). ADT version is 22.3.0, and Java is Oracle's 1.7.0_45. The problem is, I cannot edit the properties in layout editor; nothing happens when I click "..." button, nor I can edit the properties directly by clicking the empty space. The boolean properties don't even contain the checkbox. This doesn't happen in Windows XP 32bit, with the same versions of Eclipse and ADT: Anyone know any workarounds/reasons for this? Looks like Mac OS X Mountain Lion had a similar issue in the past, but I heard that was fixed, and I'm talking about Linux version here. I had no such problems in Eclipse Indigo and an old version of ADT, but I can't remember the exact versions of them. EDIT: Lubuntu 13.04 (32bit) in VMware Player doesn't have this problem.

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  • Dealing with a fundamental design flaw when you're new to the project

    - by Matt Phillips
    I've just started working on an open source project with around 30 developers in it. I'm working on fixing some of the bugs as a way to get into the "loop" and become a regular committer to the project. The problem is I think I've uncovered a fundamental design flaw that's causing one of the bugs I'm working on. But I feel like if I blast this on the mailing list I'm going to come off as arrogant, and some of the discussions I've had about the issue are butting heads with some of the people. How should I go about this?

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  • 'cannot find -lboost_iostreams' while trying to install Deluge 1.3.3

    - by Muhammad
    While trying to install deluge 1.3.3 (I need this specific version) I get an error. I install all the needed packages through sudo apt-get install g++ make python-all-dev python-all python-dbus \ python-gtk2 python-notify librsvg2-common python-xdg python-support \ subversion libboost-dev libboost-python-dev \ libboost-thread-dev libboost-date-time-dev libboost-filesystem-dev \ libssl-dev zlib1g-dev python-setuptools \ python-mako python-twisted-web python-chardet python-simplejson I then build it $ python setup.py build and $ sudo python setup.py install then I get a long list at the end of which there is the error /usr/bin/ld: cannot find -lboost_iostreams collect2: ld returned 1 exit status error: command 'gcc' failed with exit status 1 Can you help me out with this?

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  • Ubuntu Touch Porting - Audio

    - by user205695
    I'm currenty trying to port Ubuntu Touch to the Galaxy s4 International LTE (GI9505/ jfltexx). I've come to the point where I need to create a UCM directory but I don't know where and how I should call it. By "looking at /usr/share/alsa/ucm/apq8064-tabla-snd-card/" is the local Ubuntu PC directory or a directory on the downloaded CM meant? Same thing for "/proc/asound/cards" which should give a hint about what the directory should be called. 0 [PCH ]: HDA-Intel - HDA Intel PCH HDA Intel PCH at 0xfb200000 irq 51 1 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xfb080000 irq 17 I dont think the directory should be called anything like this. Thanks for the help Robin Kertels

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  • set TouchEvent to every particle in SpriteParticleSystem in andEngine livewallpaper

    - by Girish Bhutiya
    All I have working on andEngine Live wallpaper and I have use SpriteParticleSystem. I want to add touch event to every Sprite of SpriteParticleSystem and remove that sprite from scene. I have use below code for create particle system. final SpriteParticleSystem particleSystem = new SpriteParticleSystem(new PointParticleEmitter(mParticleX, mParticleY),mParticleMinRate, mParticleMaxRate, mParticleMax,this.mFlowerTextureRegion, this.getVertexBufferObjectManager()); //particleSystem.addParticleInitializer(new BlendFunctionParticleInitializer<Sprite>(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)); particleSystem.addParticleInitializer(new VelocityParticleInitializer<Sprite>(-90, 0, 0, 0)); particleSystem.addParticleInitializer(new AccelerationParticleInitializer<Sprite>(8, -11)); particleSystem.addParticleInitializer(new RotationParticleInitializer<Sprite>(0.0f, 360.0f)); //particleSystem.addParticleInitializer(new ColorParticleInitializer<Sprite>(1.0f, 1.0f, 0.0f)); particleSystem.addParticleInitializer(new ExpireParticleInitializer<Sprite>(15.5f)); particleSystem.addParticleModifier(new ScaleParticleModifier<Sprite>(0, 5, 0.5f, 2.0f)); background = new Sprite(0, 0, backgroundTextureRegion, mEngine.getVertexBufferObjectManager()); background.setPosition((CAMERA_WIDTH - background.getWidth()) * 0.5f, (CAMERA_HEIGHT - background.getHeight()) * 0.5f); //background.setScale(1.5f); //SpriteBackground bg = new SpriteBackground(background); //mScene.setBackground(bg); this.mScene.attachChild(background); this.mScene.attachChild(particleSystem); <br> Thanks in advance.

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  • My Speaking Engagements in the Last Two Months

    - by gsusx
    I’ve been so busy lately with the activities around Moesion that I haven’t had time to blog about a couple of great conferences I had the opportunity to speak at in the last two months. Software Architect Conference, UK ( http://www.software-architect.co.uk/ ) This conference is becoming one of my favorite events of the year. As always Nick Payne and his team did a remarkable job lining up an all-star group of speakers that covered some of the hottest topics in today’s software industry. The first...(read more)

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  • Moesion Webinar: Managing BizTalk Server from your Smartphone or Tablet Without Upsetting your Boss

    - by gsusx
    BizTalkers, This Thursday we will be hosting a webinar to highlight how to use Moesion to manage your BizTalk Server environment from your mobile device. We will walk through the complete feature set of Moesion HTML5 BizTalk management console as well as complementary features of the Moesion platform that can be used to manage your BizTalk environment from your mobile device. More importantly, if you are a BizTalk developer or IT Pro we REALLY REALLY REALLY would love to get your feedback about the...(read more)

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  • How to move a sprite automatically using a physicsHandler in Andengine?

    - by shailenTJ
    I use a DigitalOnScreenControl (knob with a four-directional arrow control) to move the entity and the entity which is bound to a physicsHandler. physicsHandler.setEntity(sprite); sprite.registerUpdateHandler(physicsHandler); From the DigitalOnScreenControl, I know which direction I want my sprite to move. Inside its overridden onControlChange function, I call a function animateSprite that checks which direction I chose. Based on the direction, I animate my sprite differently. PROBLEM: I want to automatically move the sprite to a specific location on the scene, say at coordinates (207, 305). My sprite is at (100, 305, which means it has to move down by 107 pixels. How do I tell the physicsHandler to move the sprite down by 107 pixels? My animateSprite method will take care of animating the sprite's downward motion. Thank you for your input!

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  • GRUB doesn't recognize partitions on one harddisk

    - by knizz
    I have a dualboot computer with Windows Vista (on hd0) and Ubuntu 9.10. The bootloader is GRUB and the windows bootloader lets me decide between Vista and Ubuntu-Installation (broken WuBi). But now (i don't know why that changed) I can't use start the windows-bootloader anymore. I tried "ls" on the grub-prompt and it gave me a list like: (hd0) (hd1) (hd1,0) (hd1,1) (hd1,2) ... (fd0) It recognizes all partitions of hd1 (the ubuntu-harddisk) but not of hd0(the win-disk). .. WHY? Here is the result of the "boot info script" for the technical details: Boot Info Script 0.55 dated February 15th, 2010 ============================= Boot Info Summary: ============================== => Grub 2 is installed in the MBR of /dev/sda and looks for (UUID=a7c510e3-2399-437b-ab92-fa609e48d63f)/boot/grub. => No boot loader is installed in the MBR of /dev/sdb sda1: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows Vista Boot files/dirs: /bootmgr /Boot/BCD /Windows/System32/winload.exe /wubildr.mbr /wubildr sda2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: sdb1: _________________________________________________________________________ File system: Boot sector type: Unknown Boot sector info: Mounting failed: mount: unbekannter Dateisystemtyp „“ sdb2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: sdb3: _________________________________________________________________________ File system: Bios Boot Partition Boot sector type: - Boot sector info: sdb4: _________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 9.10 Boot files/dirs: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb5: _________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: =========================== Drive/Partition Info: ============================= Drive: sda ___________________ _____________________________________________________ Platte /dev/sda: 640.1 GByte, 640135028736 Byte 255 Köpfe, 63 Sektoren/Spuren, 77825 Zylinder, zusammen 1250263728 Sektoren Einheiten = Sektoren von 1 × 512 = 512 Bytes Disk identifier: 0x52554d66 Partition Boot Start End Size Id System /dev/sda1 * 2,048 307,202,047 307,200,000 7 HPFS/NTFS /dev/sda2 307,202,048 1,250,258,943 943,056,896 7 HPFS/NTFS Drive: sdb ___________________ _____________________________________________________ Platte /dev/sdb: 640.1 GByte, 640135028736 Byte 255 Köpfe, 63 Sektoren/Spuren, 77825 Zylinder, zusammen 1250263728 Sektoren Einheiten = Sektoren von 1 × 512 = 512 Bytes Disk identifier: 0x00000000 Partition Boot Start End Size Id System /dev/sdb1 1 1,250,263,727 1,250,263,727 ee GPT GUID Partition Table detected. Partition Start End Size System /dev/sdb1 34 262,177 262,144 Microsoft Windows /dev/sdb2 262,178 1,131,253,933 1,130,991,756 Linux or Data /dev/sdb3 1,131,253,934 1,131,255,887 1,954 Bios Boot Partition /dev/sdb4 1,131,255,888 1,245,312,528 114,056,641 Linux or Data /dev/sdb5 1,245,312,529 1,250,263,694 4,951,166 Linux Swap blkid -c /dev/null: ____________________________________________________________ Device UUID TYPE LABEL /dev/sda1 AE1440441440122F ntfs /dev/sda2 3AE66E4DE66E0A09 ntfs data /dev/sdb2 5419D16119DAA4DE ntfs LaufwerkD /dev/sdb4 a7c510e3-2399-437b-ab92-fa609e48d63f ext4 /dev/sdb5 60a0143a-e01b-450a-bbd1-f22059e47b65 swap ============================ "mount | grep ^/dev output: =========================== Device Mount_Point Type Options /dev/sdb4 / ext4 (rw,errors=remount-ro) =========================== sdb4/boot/grub/grub.cfg: =========================== # # DO NOT EDIT THIS FILE # # It is automatically generated by /usr/sbin/grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s /boot/grub/grubenv ]; then have_grubenv=true load_env fi set default="0" if [ ${prev_saved_entry} ]; then saved_entry=${prev_saved_entry} save_env saved_entry prev_saved_entry= save_env prev_saved_entry fi insmod ext2 set root=(hd1,4) search --no-floppy --fs-uuid --set a7c510e3-2399-437b-ab92-fa609e48d63f if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 insmod gfxterm insmod vbe if terminal_output gfxterm ; then true ; else # For backward compatibility with versions of terminal.mod that don't # understand terminal_output terminal gfxterm fi fi if [ ${recordfail} = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/white ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry "Ubuntu, Linux 2.6.31-20-generic" { recordfail=1 if [ -n ${have_grubenv} ]; then save_env recordfail; fi set quiet=1 insmod ext2 set root=(hd1,4) search --no-floppy --fs-uuid --set a7c510e3-2399-437b-ab92-fa609e48d63f linux /boot/vmlinuz-2.6.31-20-generic root=UUID=a7c510e3-2399-437b-ab92-fa609e48d63f ro quiet splash initrd /boot/initrd.img-2.6.31-20-generic } menuentry "Ubuntu, Linux 2.6.31-20-generic (recovery mode)" { recordfail=1 if [ -n ${have_grubenv} ]; then save_env recordfail; fi insmod ext2 set root=(hd1,4) search --no-floppy --fs-uuid --set a7c510e3-2399-437b-ab92-fa609e48d63f linux /boot/vmlinuz-2.6.31-20-generic root=UUID=a7c510e3-2399-437b-ab92-fa609e48d63f ro single initrd /boot/initrd.img-2.6.31-20-generic } menuentry "Ubuntu, Linux 2.6.31-14-generic" { recordfail=1 if [ -n ${have_grubenv} ]; then save_env recordfail; fi set quiet=1 insmod ext2 set root=(hd1,4) search --no-floppy --fs-uuid --set a7c510e3-2399-437b-ab92-fa609e48d63f linux /boot/vmlinuz-2.6.31-14-generic root=UUID=a7c510e3-2399-437b-ab92-fa609e48d63f ro quiet splash initrd /boot/initrd.img-2.6.31-14-generic } menuentry "Ubuntu, Linux 2.6.31-14-generic (recovery mode)" { recordfail=1 if [ -n ${have_grubenv} ]; then save_env recordfail; fi insmod ext2 set root=(hd1,4) search --no-floppy --fs-uuid --set a7c510e3-2399-437b-ab92-fa609e48d63f linux /boot/vmlinuz-2.6.31-14-generic root=UUID=a7c510e3-2399-437b-ab92-fa609e48d63f ro single initrd /boot/initrd.img-2.6.31-14-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows Vista (loader) (on /dev/sda1)" { insmod ntfs set root=(hd0,1) search --no-floppy --fs-uuid --set ae1440441440122f chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### =============================== sdb4/etc/fstab: =============================== # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc defaults 0 0 # / was on /dev/sdb4 during installation UUID=a7c510e3-2399-437b-ab92-fa609e48d63f / ext4 errors=remount-ro 0 1 # swap was on /dev/sdb5 during installation UUID=60a0143a-e01b-450a-bbd1-f22059e47b65 none swap sw 0 0 /dev/scd0 /media/cdrom0 udf,iso9660 user,noauto,exec,utf8 0 0 /dev/fd0 /media/floppy0 auto rw,user,noauto,exec,utf8 0 0 =================== sdb4: Location of files loaded by Grub: =================== 583.8GB: boot/grub/core.img 583.8GB: boot/grub/grub.cfg 579.7GB: boot/initrd.img-2.6.31-14-generic 580.0GB: boot/initrd.img-2.6.31-20-generic 579.7GB: boot/vmlinuz-2.6.31-14-generic 579.8GB: boot/vmlinuz-2.6.31-20-generic 580.0GB: initrd.img 579.7GB: initrd.img.old 579.8GB: vmlinuz 579.7GB: vmlinuz.old =========================== Unknown MBRs/Boot Sectors/etc ======================= Unknown BootLoader on sdb1 00000000 54 34 dc 3b 8b ff 6c fa 3e 59 3d 24 25 af 5f 9b |T4.;..l.>Y=$%._.| 00000010 72 f8 36 3d 56 30 22 fd c6 08 5e 39 7f dc 29 48 |r.6=V0"...^9..)H| 00000020 48 e5 24 52 77 b0 fc 64 b6 ce 48 c3 07 ce b5 81 |H.$Rw..d..H.....| 00000030 06 68 60 4f 6e fb 83 92 df 3a 54 b9 df 21 2a cd |.h`On....:T..!*.| 00000040 1e 2f e2 49 fe cf 81 2d 52 17 1a 4e 66 b4 f3 f0 |./.I...-R..Nf...| 00000050 41 25 e3 96 26 28 fe 19 61 72 75 f8 40 a3 b7 ef |A%..&(..aru.@...| 00000060 5f 79 dc cb 28 44 44 7c 9b 9a 7b 6c 4b 4b 60 0f |_y..(DD|..{lKK`.| 00000070 a9 97 87 bc 85 9f db bb d2 1a 88 9f aa 49 18 d5 |.............I..| 00000080 92 2d db 7e fe f7 8d 7a 18 c0 33 c5 bd 7a 46 07 |.-.~...z..3..zF.| 00000090 c8 27 13 66 94 49 62 9f bc 99 56 55 25 fb 94 a9 |.'.f.Ib...VU%...| 000000a0 3f b2 a7 0a 87 d0 a4 4e 51 f1 09 02 c4 29 eb ff |?......NQ....)..| 000000b0 26 3b 51 3e 5a 0c db ee a6 57 a7 c3 ba a1 74 90 |&;Q>Z....W....t.| 000000c0 ee 70 08 18 cc b8 d0 22 ce 96 c7 cb 68 40 98 20 |.p....."....h@. | 000000d0 49 3d 07 ec df d1 8d cf 19 bc 42 90 70 24 01 b4 |I=........B.p$..| 000000e0 28 cf c6 50 d3 95 5a 1b 18 15 33 c7 b2 a8 95 92 |(..P..Z...3.....| 000000f0 bb 93 fe 18 2b 81 c1 6b 9c 30 f1 65 50 6a 80 3d |....+..k.0.ePj.=| 00000100 74 37 a8 59 a6 51 8a 63 b6 d8 16 9f a9 47 2a 7c |t7.Y.Q.c.....G*|| 00000110 04 a7 fe 69 47 02 bf e9 b7 1b 7a ea 60 5c 3c 53 |...iG.....z.`\<S| 00000120 5b 10 78 dc 4d d2 a8 22 30 45 37 fb 56 06 9f 06 |[.x.M.."0E7.V...| 00000130 aa df cf 87 3a 3e cf 72 f2 e5 a6 c6 aa e2 7c 1c |....:>.r......|.| 00000140 64 c2 fc 80 ce 02 fc 7f 0f c6 60 81 bf cd 3b 5a |d.........`...;Z| 00000150 37 a5 38 1b 0c 1b 39 2e d6 f6 3d a2 36 e5 87 c3 |7.8...9...=.6...| 00000160 17 b5 fd ee 33 c7 ce a3 d9 c2 57 dc ee 85 48 9d |....3.....W...H.| 00000170 33 60 02 cd c5 83 44 44 ea b6 07 25 0a 4b a6 6e |3`....DD...%.K.n| 00000180 fc 51 42 cd 84 0b 65 b6 19 a1 e5 b2 eb 14 0c fa |.QB...e.........| 00000190 24 77 f5 44 6e 5d 39 dd b6 8e cc f8 30 fe 21 46 |$w.Dn]9.....0.!F| 000001a0 9c ff 95 c6 c7 b5 0a df 54 ca d2 ac bc 64 d0 97 |........T....d..| 000001b0 94 54 d9 29 0f 91 60 20 c3 e4 53 c2 b0 e4 40 72 |.T.)..` ..S...@r| 000001c0 7e 25 bc 81 06 ad 05 46 14 a7 e6 71 6b 5c db 9c |~%.....F...qk\..| 000001d0 0a 5e 76 23 ae 06 01 36 98 21 65 2c 90 e7 4b 1a |.^v#...6.!e,..K.| 000001e0 2a 2d 80 a5 48 db 9e 14 e0 9f e9 aa 00 e3 77 32 |*-..H.........w2| 000001f0 0f fd 94 db 55 a6 64 46 be ae ca de da ee 89 68 |....U.dF.......h| 00000200 =======Devices which don't seem to have a corresponding hard drive============== sdc sdd sde

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  • Ubuntu Touch porting: bad file tree

    - by fcole90
    I'm trying to port ubuntu touch to Samsung Galaxy S Plus but I'm finding it really difficult. The problems at first were to find a good CM rom as base, because this device is not officially supported by CM. Currently I'm using EhndroixIII but now I'm founding a lot of problems with the porting guide. In particular my file tree seems totally different from the one of the guide. For example, there is no device folder. What can I do to solve? Should I create those files? My repository is https://github.com/fcole90/utouch-sgsp.git

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  • Linux Software RAID recovery

    - by Zoredache
    I am seeing a discrepancy between the output of mdadm --detail and mdadm --examine, and I don't understand why. This output mdadm --detail /dev/md2 /dev/md2: Version : 0.90 Creation Time : Wed Mar 14 18:20:52 2012 Raid Level : raid10 Array Size : 3662760640 (3493.08 GiB 3750.67 GB) Used Dev Size : 1465104256 (1397.23 GiB 1500.27 GB) Raid Devices : 5 Total Devices : 5 Preferred Minor : 2 Persistence : Superblock is persistent Seems to contradict this. (the same for every disk in the array) mdadm --examine /dev/sdc2 /dev/sdc2: Magic : a92b4efc Version : 0.90.00 UUID : 1f54d708:60227dd6:163c2a05:89fa2e07 (local to host) Creation Time : Wed Mar 14 18:20:52 2012 Raid Level : raid10 Used Dev Size : 1465104320 (1397.23 GiB 1500.27 GB) Array Size : 2930208640 (2794.46 GiB 3000.53 GB) Raid Devices : 5 Total Devices : 5 Preferred Minor : 2 The array was created like this. mdadm -v --create /dev/md2 \ --level=raid10 --layout=o2 --raid-devices=5 \ --chunk=64 --metadata=0.90 \ /dev/sdg2 /dev/sdf2 /dev/sde2 /dev/sdd2 /dev/sdc2 Each of the 5 individual drives have partitions like this. Disk /dev/sdc: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00057754 Device Boot Start End Blocks Id System /dev/sdc1 2048 34815 16384 83 Linux /dev/sdc2 34816 2930243583 1465104384 fd Linux raid autodetect Backstory So the SATA controller failed in a box I provide some support for. The failure was a ugly and so individual drives fell out of the array a little at a time. While there are backups, we the are not really done as frequently as we really need. There is some data that I am trying to recover if I can. I got additional hardware and I was able to access the drives again. The drives appear to be fine, and I can get the array and filesystem active and mounted (using read-only mode). I am able to access some data on the filesystem and have been copying that off, but I am seeing lots of errors when I try to copy the most recent data. When I am trying to access that most recent data I am getting errors like below which makes me think that the array size discrepancy may be the problem. Mar 14 18:26:04 server kernel: [351588.196299] dm-7: rw=0, want=6619839616, limit=6442450944 Mar 14 18:26:04 server kernel: [351588.196309] attempt to access beyond end of device Mar 14 18:26:04 server kernel: [351588.196313] dm-7: rw=0, want=6619839616, limit=6442450944 Mar 14 18:26:04 server kernel: [351588.199260] attempt to access beyond end of device Mar 14 18:26:04 server kernel: [351588.199264] dm-7: rw=0, want=20647626304, limit=6442450944 Mar 14 18:26:04 server kernel: [351588.202446] attempt to access beyond end of device Mar 14 18:26:04 server kernel: [351588.202450] dm-7: rw=0, want=19973212288, limit=6442450944 Mar 14 18:26:04 server kernel: [351588.205516] attempt to access beyond end of device Mar 14 18:26:04 server kernel: [351588.205520] dm-7: rw=0, want=8009695096, limit=6442450944

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  • Problem to match font size to the screen resolution in libgdx

    - by Iñaki Bedoya
    I'm having problems to show text on my game at same size on different screens, and I did a simple test. This test consists to show a text fitting at the screen, I want the text has the same size independently from the screen and from DPI. I've found this and this answer that I think should solve my problem but don't. In desktop the size is ok, but in my phone is too big. This is the result on my Nexus 4: (768x1280, 2.0 density) And this is the result on my MacBook: (480x800, 0.6875 density) I'm using the Open Sans Condensed (link to google fonts) As you can see on desktop looks good, but on the phone is so big. Here the code of my test: public class TextTest extends ApplicationAdapter { private static final String TAG = TextTest.class.getName(); private static final String TEXT = "Tap the screen to start"; private OrthographicCamera camera; private Viewport viewport; private SpriteBatch batch; private BitmapFont font; @Override public void create () { Gdx.app.log(TAG, "Screen size: "+Gdx.graphics.getWidth()+"x"+Gdx.graphics.getHeight()); Gdx.app.log(TAG, "Density: "+Gdx.graphics.getDensity()); camera = new OrthographicCamera(); viewport = new ExtendViewport(Gdx.graphics.getWidth(), Gdx.graphics.getWidth(), camera); batch = new SpriteBatch(); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/OpenSans-CondLight.ttf")); font = createFont(generator, 64); generator.dispose(); } private BitmapFont createFont(FreeTypeFontGenerator generator, float dp) { FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); int fontSize = (int)(dp * Gdx.graphics.getDensity()); parameter.size = fontSize; Gdx.app.log(TAG, "Font size: "+fontSize+"px"); return generator.generateFont(parameter); } @Override public void render () { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); int w = -(int)(font.getBounds(TEXT).width / 2); batch.setProjectionMatrix(camera.combined); batch.begin(); font.setColor(Color.BLACK); font.draw(batch, TEXT, w, 0); batch.end(); } @Override public void resize(int width, int height) { viewport.update(width, height); } @Override public void dispose() { font.dispose(); batch.dispose(); } } I'm trying to find a neat way to fix this. What I'm doing wrong? is the camera? the viewport? UPDATE: What I want is to keep the same margins in proportion, independently of the screen size or resolution. This image illustrates what I mean.

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  • Changing the default installation path to a newly installed hard disk

    - by mgj
    Hi, I am currently working on a dual-booted PC. I am using Windows XP and Ubuntu 10.04 Lucid Lynx released in April 2010. The allocated partition to Ubuntu that I am making use of has almost exhausted. Current memory allocations on the PC wrt Ubuntu OS looks like this: bodhgaya@pc146724-desktop:~$ df -h Filesystem Size Used Avail Use% Mounted on /dev/sda2 8.6G 8.0G 113M 99% / none 998M 268K 998M 1% /dev none 1002M 580K 1002M 1% /dev/shm none 1002M 100K 1002M 1% /var/run none 1002M 0 1002M 0% /var/lock none 1002M 0 1002M 0% /lib/init/rw /dev/sda1 25G 16G 9.8G 62% /media/C /dev/sdb1 37G 214M 35G 1% /media/ubuntulinuxstore bodhgaya@pc146724-desktop:~$ cd /tmp I am trying to mount a 40GB(/dev/sdb1 - given below) new hard disk along with my existing Ubuntu system to overcome with hard disk space related issues. I referred to the following tutorial to mount a new hard disk onto the system:- http://www.smorgasbord.net/how-to-in...untu-linux%20/ I was able to successfully mount this hard disk for Ubuntu 0S. I have this new hard disk setup in /media/ubuntulinuxstore directory. The current partition in my system looks like this: bodhgaya@pc146724-desktop:/media/ubuntulinuxstore$ sudo fdisk -l [sudo] password for bodhgaya: Disk /dev/sda: 40.0 GB, 40000000000 bytes 255 heads, 63 sectors/track, 4863 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x446eceb5 Device Boot Start End Blocks Id System /dev/sda1 * 2 3264 26210047+ 7 HPFS/NTFS /dev/sda2 3265 4385 9004432+ 83 Linux /dev/sda3 4386 4863 3839535 82 Linux swap / Solaris Disk /dev/sdb: 40.0 GB, 40000000000 bytes 255 heads, 63 sectors/track, 4863 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xfa8afa8a Device Boot Start End Blocks Id System /dev/sdb1 1 4862 39053983+ 7 HPFS/NTFS bodhgaya@pc146724-desktop:/media/ubuntulinuxstore$ Now, I have a concern wrt the "location" where the new softwares will be installed. Generally softwares are installed via the terminal and by default a fixed path is used to where the post installation set up files can be found (I am talking in context of the drive). This is like the typical case of Windows, where softwares by default are installed in the C: drive. These days people customize their installations to a drive which they find apt to serve their purpose (generally based on availability of hard disk space). I am trying to figure out how to customize the same for Ubuntu. As we all know the most softwares are installed via commands given from the Terminal. My road block is how do I redirect the default path set on the terminal where files get installed to this new hard disk. This if done will help me overcome space constraints I am currently facing wrt the partition on which my Ubuntu is initially installed. I would also by this, save time on not formatting my system and reinstalling Ubuntu and other softwares all over again. Please help me with this, your suggestions are much appreciated.

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  • LibGDX tutorial help Scene2D

    - by BluFire
    I'm having trouble understanding this tutorial. It defines the importance of classes, but it doesn't show an outline of the project file so far. From what I got from that tutorial was that there is a stage and actors. Stage would be the static parts of the game, while the actors are the ones moving. After that I got confused with the drawing method. I tried modifying it so I can draw a shape, but it wouldn't work. How, if possible, would I create sprites using LibGDX's scene2d?

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  • Disabling depth write trashes the frame buffer on some GPUs

    - by EboMike
    I sometimes disable depth buffer writing via glDepthMask(GL_FALSE) during the alpha rendering of a frame. That works perfectly fine on some GPUs (like the Motorola Droid's PowerVR), but on the HTC EVO with the Adreno GPU for example, I end up with the frame buffer being complete garbage (I see traces of the meshes I rendered somewhere, but the entire screen is mostly trashed). If I force glDepthMask to be true the entire time, everything works fine. I need glDepthMask to be off during parts of the alpha rendering. What can cause the framebuffer to get destroyed by turning the depth writing off? I do clear the depth buffer initially, and the majority of the screen has pixels rendered with depth writing turned on first before I do additional drawing with it turned off.

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  • Fix overlapping partitions

    - by Alex
    I have problem with overlapping partitions. GParted shows me all my disk as unallocated area, output of fdisk below: alex@alex-ThinkPad-SL510:~$ sudo fdisk -l /dev/sda Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xfb4b9b90 Device Boot Start End Blocks Id System /dev/sda1 * 2048 2457599 1227776 7 HPFS/NTFS/exFAT /dev/sda2 2457600 571351724 284447062+ 7 HPFS/NTFS/exFAT /dev/sda3 571342846 604661759 16659457 5 Extended /dev/sda4 604661760 625137663 10237952 7 HPFS/NTFS/exFAT /dev/sda5 598650880 604661759 3005440 82 Linux swap / Solaris /dev/sda6 571342848 598650879 13654016 83 Linux Partition table entries are not in disk order Do I understand correctly that overlapping partitions are sda2 and sda3 (sda2 and sda6 overlaps too, because sda6 is the first chunk of sda3, sda3 has type "extended")? Are sda2 and sda3 the cause of problem? How can i fix it without deleting partitions? My OS is Ubuntu 12.04, 64 bit. Thanks in advance.

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  • Videos of my MonoTouch and Mono and Mobile sessions from NDC 2011

    - by Chris Hardy (ChrisNTR)
    Two weeks ago, I was in Oslo, Norway getting ready to present a few talks at the Norwegian Developer's Conference 2011 and now two weeks later, it's about time I point you to my MonoTouch and Mono and Mobile talks from the conference! First I would like to thanks for everyone involved with the conference, the hosts, the staff, the speakers and the attendees. There was so many great talks going on that you're forced to download the videos afterwards! All the videos from the conference are up on the...(read more)

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  • Testing for Auto Save and Load Game

    - by David Dimalanta
    I'm trying to make a simple app that will test the save and load state. Is it a good idea to make an app that has an auto save and load game every time the newbies open the first app then continues it on the other day? I'm trying to make a simple app with a simple moving block sprite, starting at the center coordinate. Once I moved the sprite to the top by touch n' drag, I touch the back key to close the app. I expected that once I re-open the app and the block sprite is still at the top. But instead, it goes back to the center instead. Where can I find more ways to use the preferences or manipulating by telling the dispose method to dispose only specific wastes but not the important records (fastest time, last time where the sprite is located via coordinates, etc.). Is there really an easy way or it has no shortcuts but most effective way? I need help to expand more ideas. Thank you. Here are the following links that I'm trying to figure it out how to use them: http://www.youtube.com/watch?v=gER5GGQYzGc http://www.badlogicgames.com/wordpress/?p=1585 http://www.youtube.com/watch?v=t0PtLexfBCA&feature=relmfu Take note that these links above are codes. But I'm not looking answers for code but to look how to start or figure it out how to use them. Tell me if I'm wrong.

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  • Writing to the UI with MonoDroid using RunOnUIThread

    - by Wallym
    I've been pulling my hair out over the past day or so trying to update the UI in my test app.  I was having problem after problem.  I finally got down to my base problem.  I could not write out to my TextView.  WTF could be causing that?  I can write to my UI in other parts of my app.  This is pure craziness.  I thought long and hard and nothing was coming to me.  Wait, the light bulb went on.  I am in the wrong thread.  Great, how do I write in the correct thread?  MonoDroid supports the entire AsyncTask set of objects, but this seemed like overkill.  I was reading and came across RunOnUIThread().......Bing..........The lightbulb has been invented...BlueStar Airlines (oh wait, wrong context). Anyway, here is what I needed:this.RunOnUiThread(() => TextViewControl.Text = "Hello World"); Enjoy!!!!!!!  Remember kiddies, running on the main ui for off device operations is bad, not as bad as crossing the streams bad, but bad as in trying to drive on a flat tire bad. It won't kill you, but it does keep you from getting anywhere.

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  • How to run adb command through a script

    - by Outride
    As the title says, I'm trying to find how to run adb commands through a pre-written script (such as how .bat and .vbs files work) so I can make a semi automatic program to pull some files from my android phone whenever I click on the launch.bat which launches a line of program to go through the phone and find certain files. I know the script line: adb pull /data/data/kik.android/databases/ %drive%\All\Database This copies all the files in this specific database into the flash drive's folder "Database" under the "All" folder. But, how could i make it so that the adb program looks through the phone and finds other files, and how could i pull the specific files, rather than pulling the entire folder?

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  • Cliq Wireless questions

    - by Nathan Adams
    Heres the deal: I am by no means a Linux expert, even less when it comes to the Android OS but lets see if we can't solve this problem. The problem I am having is that on the Cliq we have a broadcom chip. In order to use the wireless card you must first insert the module into the kernel. Fine: # insmod /system/lib/dhd.ko insmod /system/lib/dhd.ko # lsmod lsmod dhd 164936 0 - Live 0xbf000000 # BUT netcfg (or ifconfig in busybox) does not recognize that there is a wireless adapter there: # netcfg netcfg lo UP 127.0.0.1 255.0.0.0 0x00000049 dummy0 DOWN 0.0.0.0 0.0.0.0 0x00000082 rmnet0 UP 14.67.164.2 255.255.255.252 0x00001043 rmnet1 DOWN 0.0.0.0 0.0.0.0 0x00001002 rmnet2 DOWN 0.0.0.0 0.0.0.0 0x00001002 usb0 DOWN 0.0.0.0 0.0.0.0 0x00001002 # busybox ifconfig busybox ifconfig lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:282 errors:0 dropped:0 overruns:0 frame:0 TX packets:282 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:18754 (18.3 KiB) TX bytes:18754 (18.3 KiB) rmnet0 Link encap:Ethernet HWaddr EE:83:E8:B4:4A:ED inet addr:14.x.x.x Bcast:14.67.164.3 Mask:255.255.255.252 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:7148 errors:0 dropped:0 overruns:0 frame:0 TX packets:7659 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2609236 (2.4 MiB) TX bytes:908575 (887.2 KiB) # For giggles if we attempt to launch wpa_supplicant anyways we get this: # wpa_supplicant -Dwext -ieth0 -c/data/misc/wifi/wpa_supplicant.conf wpa_supplicant -Dwext -ieth0 -c/data/misc/wifi/wpa_supplicant.conf ioctl[SIOCSIWPMKSA]: No such device ioctl[SIOCSIWMODE]: No such device Could not configure driver to use managed mode ioctl[SIOCGIFFLAGS]: No such device Could not set interface 'eth0' UP ioctl[SIOCGIWRANGE]: No such device ioctl[SIOCGIFINDEX]: No such device CTRL-EVENT-STATE-CHANGE id=-1 state=0 ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWAUTH]: No such device WEXT auth param 7 value 0x0 - Failed to disable WPA in the driver. ioctl[SIOCSIWAUTH]: No such device WEXT auth param 5 value 0x0 - ioctl[SIOCSIWAUTH]: No such device WEXT auth param 4 value 0x0 - ioctl[SIOCSIWAP]: No such device ioctl[SIOCGIFFLAGS]: No such device # In dmesg we get: <4>[18300.494065] dhd_oob_enable_intr : enable <4>[18305.019976] dhd_net_start failed bus is not ready <4>[18305.020278] dhdsdio_probe: dhd_net_start failed! Do I need to specify the firmware with insmod? Why are we trying to control the interface manually instead of through the Android API? The Android API doesn't support ad-hoc connections as far as I can tell. The card, I am sure, most certainly can.

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