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  • How do game companies handle programming for multiple platforms?

    - by stormist
    You often see that a new game will be released on Xbox 360, PS3 and Windows PC. How do gaming companies do this? Is it a common source code compiled using different compilers? Are actual different source codes required? example news article announcing this: http://www.gameranx.com/updates/id/502/article/dungeon-siege-3-announced-to-be-developed-by-obsidian/

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  • Improve performance of website

    - by Vinodtiru
    Hi, I have designed a new web site. I have hosted it online. I want it to be of the best performance and load pages faster. This website is designed in php 5.0+ using codeigniter. This is using mysql as DB. I have images on it. I am using Nitobi grid for displaying set of records on page. The rest is everything normal page controls. As i am not so very experienced with website performance factors i would like to get suggestions and details on factors that can improve performance of website. Please let me know how i can improve my performance. Also please let me know if there are any ways to measure the performance of website and also any websites or tools to help test the performance. Any kind of help is appreciated. Thanks in advance. Thanks and Regards Vinod T.

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  • Moving and resizing JPanels object inside JFrame.

    - by Gabriel A. Zorrilla
    Continuing my quest of learning Java by doing a simple game, i stumbled upon a little issue. My gameboard extends JPanel as well as each piece of the board. Now, this presents some problems: Cant set size of each piece, therefore, each piece JPanel ocupy the whole JFrame, concealing the rest of the pieces and the background (gameboard). Cant set the position of the pieces. I have the default flow manager. Tried setbounds and no luck. Perhaps i should make the piece to extend other JComponent?

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  • Doing coding in Linux through a virtual machine on Windows VS partitioning

    - by ihaveitnow
    I already have experience with setting up virtual machines, running them and other minor tasks. Im a gamer, so I wont get rid of windows (for now at least...) but I do want to be a great programmer and to be involved with the Open-Source community. Id like to know if its a good idea to do my programming in linux through a virtual machine, vs giving it a partitioned section of the HDD. Id like to know about performance pros and cons and functionality. All responses are appreciated, thanks in advance. The type of programming I intend to dive into : Android Dev, Web Dev, Desktop Dev...More Android and Web right now though. So im looking at C#,C,C++,Java,PHP,HTML,MySQL...Off the top of the dome. I do web designing as well, so dreamweaver is added as an "essential". But im sure I can do dreamweaver files and upload them to the server after programming in Linux...Right? And any info on IDE's in Linux for the above mentioned are appreciated, but i would prefer going the coding route and understanding the essence of whats happening "under the covers" Thanks to all for reading, I appreciate it. Hope this isnt confusing :S

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  • Has anybody developed an auto part ecommerce site?

    - by Sam Kong
    Hi, I need to develop an e-Commerce site that sells auto parts. For that, I need a database that has year/make/model information that each part is applicable to. As far as I know, we need to purchase the database and subscribe updates. Is there any database available for free? (I may not need updates) Thanks. Sam

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  • install python modules on shared web hosting

    - by Ali
    I am using a shared hosting environment that will not give me access to the command line. Can I download the python module on my computer, compile it using python setup.py installand then simply upload a .py file to the web host? If yes, where does the install statement place the compiled file?

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  • How can I tell what script a website uses or is built with? Could it be an 'off the shelf solution'

    - by ebs
    Hi. There is an excellent website that I would like to emulate some of the characteristics of in a website that I hope to develop. (I do not intend my site being in competition with them - mine would be more of a social networking site). Can anyone tell me if it is possible to detect which script and platform is being used on www.shoutlife.com? I have very little programming or website building experience so am considering using phpfox as my solution. Thanks in advance. EBS

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • php not redirecting

    - by NSchulze
    I'm trying to write the logout of a website. When I do this I want the page to redirect to the login page. I think I'm doing it the correct way, but can't get the right result. Could you guys point me in the right direction? Relevant Code: <button onclick="logout()">Logout</button> function logout() { var xmlhttp; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { document.location=xmlhttp.responseText; } } xmlhttp.open("GET","logout.php",true); xmlhttp.send(); } <?php session_destroy(); header("Location:http://localhost:8888/loginns.html"); mysql_close($con); ?> Thanks!

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  • require_owner code to limit controller actions not recognizing current user as owner

    - by bgadoci
    I am trying to restrict access to certain actions using a before_filter which seems easy enough. Somehow the ApplicationController is not recognizing that the current_user is the owner of the user edit action. When I take the filter off the controller correctly routes the current_user to their edit view information. Here is the code. Link to call edit action from user controller (views/questions/index.html.erb): <%= link_to "Edit Profile", edit_user_path(:current) %> ApplicationController (I am only posting the code that I think is affecting this but can post the whole thing if needed). class ApplicationController < ActionController::Base def require_owner obj = instance_variable_get("@#{controller_name.singularize.camelize.underscore}") # LineItem becomes @line_item return true if current_user_is_owner?(obj) render_error_message("You must be the #{controller_name.singularize.camelize} owner to access this page", root_url) return false end end and the before_filter class UsersController < ApplicationController before_filter :require_owner, :only => [:edit, :update, :destroy] #... end I simply get the rendering of the error message from the ApplicationController#require_owner action.

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  • How to let one external stylsheet selectively overrule the other

    - by Ferdy
    I'm stunned by a simple thing that I want to accomplish but does not work. I have a website and I want it to support themes, which are a named set of CSS + images. No matter which theme is selected, I always include the main CSS file, which is the default theme. On top of that I'm loading a second stylesheet, the one that is theme-specific, like so: <link rel="stylesheet" type="text/css" href="css/main.css" title=main" media="screen" /> <link rel="stylesheet" type="text/css" href="themes/<?= $style ?>/css/<?= $style ?>.css" title="<?= $style ?>" media="screen" /> My idea is that the theme specific css should not be a full copy of the main css file. Instead, it should only contain CSS rules that overrule those of the main.css file. This makes themes much smaller and easier to maintain. I thought I could simply load two external stylesheets after each other and that for conflicting rules it will always use the theme specific css, the second file. However, it does not seem to work. If I make a dramatic styling change in the theme file then it has no effect. If I then comment the main CSS file, the theme CSS does have effect. Was I too naive in expecting this to work like this? I know I can use inline styles to overrule anything, but I prefer a setup like this if possible.

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  • High Frequency Trading

    - by Hamza Yerlikaya
    Over the last couple of weeks i have come across lots of articles about high frequency trading. They all talk about how important computers and software is to this but since they are all written from a financial point of view there is no detail about what does software do? Can anyone explain from a programmers point of view what is high frequency trading? and why is computer/software so important in this field?

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  • CSS: Size of buttons in Chrome is different than Firefox

    - by Hank
    I have the following HTML code: <style type="text/css"> .submitbutton{margin-left:-2px} </style> ... <form> ... <input class=submitbutton type=submit value="Create Listings" /> </form> In Firefox, the input button has more padding than in Chrome. Any ideas why? UPDATE: If you're wondering why I have the negative margin - it's because between the input field and the input button - there is too much space.

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  • What Web design tool would make a good CityDesk replacement?

    - by Joshua Fox
    I am looking for a tool for building static template-based web sites, your typical brochure-ware for a non-profit or a personal site. I have used CityDesk, but that is out-of-date, unsupported, and has certain problems. Of course there are lots of tools out there, but I cannot find anything similar to CityDesk: WYSIWYG as well as HTML coding a templating system not overdesigned like, say, Dreamweaver built for developers who understand HTML/JS/CSS but easier to use than hand-coding of PHP, Ruby, or other templates in a text editor supporting the editing of pages by non-developers preferably free I'd also like it to be CSS-aware; and to have lots of free templates available. Or alternatively, static template-based sites are often developed nowadays on the Web using a CMS like Django; is that the way to go? Edit: Namo, DreamWeaver, NetObjects Fusion, Coffee Cup, Evrsoft First Page, and Microsoft Expression might be candidates. I'll appreciate comments on these based on the criteria above.

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  • Standalone jQuery "touch" method?

    - by dclowd9901
    So, I'm looking to implement the ability for a plugin I wrote to read a touch "swipe" from a touch-capable internet device, like an iPhone, iPad or android. Is there anything out there? I'm not looking for something as full as jQtouch, though was considering reverse engineering the code I would need out of it. Any suggestions on the best way to approach this? A snippet of code already available? Addendum: I realize in hindsight the solution won't strictly be jQuery, as I'm pretty sure there aren't any built-in methods to handle this. I would expect standard Javascript to find itself in the answer.

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  • How to remove proxy from WebRequest and leave DefaultWebProxy untouched

    - by Elephantik
    I use FtpWebRequest to do some FTP stuff and I need to connect directly (no proxy). However WebRequest.DefaultWebProxy contains IE proxy settings (I reckon). WebRequest request = WebRequest.Create("ftp://someftpserver/"); // request.Proxy is null here so setting it to null does not have any effect WebResponse response = request.GetResponse(); // connects using WebRequest.DefaultWebProxy My code is a piece in a huge application and I don't want to change WebRequest.DefaultWebProxy because it is global static property and it can have adverse impact on the other parts of the application. Any idea how to do it?

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  • How can someone with no experience learn how to program?

    - by Mugatu
    A friend and I have been coming up with website ideas for a couple years, mostly just jotting them down whenever we come up with a good, useful idea when browsing the web. For the past 6 months we've hired a couple different programmers to make a couple of the sites for us, but have been disappointed with how it's gone. Been too slow and too many miscommunications for our liking. So like the saying goes if you want something done right do it yourself, we're going to do it ourselves. I know nothing about programming, I've never written a line of code in my life. I consider myself very good with math and about as logical as you can get, but I have zero real-life programming knowledge. The sites we want to make are all pretty 'Web 2.0'ish', meaning user-generated content, commenting on posts, pages that change on the fly, etc. So here are some of my questions for anyone who's been there before: Is there a language you'd recommend learning first? Something that is a good indicator how most other languages work? What web programming languages do you recommend learning first based on popularity both now and the future. I don't want to learn a language that's going to be outdated by the time I'm an expert at it. Any specific books you'd recommend? Any general advice you'd give to someone literally starting at square zero for coding who plans on being in it for the long haul?

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  • What technology should I use to write my game?

    - by Alon
    I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already thought about the download of the graphics, sound, etc but I found a solution for it. RuneScape just proves that it is possible. So my first question is, should my game live on a web browser or on the operating system? I think that in a web browser it is much more portable, although you need install Java and stuff. But the fact is, that most MMO games are currently not in the web. If you suggest in a software so please suggest a language either - C++ or something more productive like Python or C#? So after choosing a language, I need a graphics solution. Should I write directly with OpenGL/DirectX or use a game engine? What game engine should I use? Ogre? jMonkeyEngine? What's your opinion? Thank you! P.S: Please don't use answers like "Use what you know".

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