How do game companies handle programming for multiple platforms?

Posted by stormist on Stack Overflow See other posts from Stack Overflow or by stormist
Published on 2010-06-08T18:37:23Z Indexed on 2010/06/08 19:02 UTC
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You often see that a new game will be released on Xbox 360, PS3 and Windows PC.

How do gaming companies do this? Is it a common source code compiled using different compilers? Are actual different source codes required?

example news article announcing this: http://www.gameranx.com/updates/id/502/article/dungeon-siege-3-announced-to-be-developed-by-obsidian/

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