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  • Bug in malloc or mine?

    - by Martin
    Is this my bug or a bug/assertion fail in malloc itself? alloc.c:2451: sYSMALLOc: Assertion `(old_top == (((mbinptr) (((char *) &((av)-bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) = (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)-size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed. libstdc++6:amd64 4.7.2-2ubuntu1 gcc 4.7.2 ubuntu 12.10/64bit

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  • C++ volatile required when spinning on boost::shared_ptr operator bool()?

    - by JaredC
    I have two threads referencing the same boost::shared_ptr: boost::shared_ptr<Widget> shared; On thread is spinning, waiting for the other thread to reset the boost::shared_ptr: while(shared) boost::thread::yield(); And at some point the other thread will call: shared.reset(); My question is whether or not I need to declare the shared pointer as volatile to prevent the compiler from optimizing the call to shared.operator bool() out of the loop and never detecting the change? I know that if I were simply looping on a variable, waiting for it to reach 0 I would need volatile, but I'm not sure if boost::shared_ptr is implemented in such a way that it is not necessary here.

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  • Looking at the C++ new[] cookie. How portable is this code?

    - by carleeto
    I came up with this as a quick solution to a debugging problem - I have the pointer variable and its type, I know it points to an array of objects allocated on the heap, but I don't know how many. So I wrote this function to look at the cookie that stores the number of bytes when memory is allocated on the heap. template< typename T > int num_allocated_items( T *p ) { return *((int*)p-4)/sizeof(T); } //test #include <iostream> int main( int argc, char *argv[] ) { using std::cout; using std::endl; typedef long double testtype; testtype *p = new testtype[ 45 ]; //prints 45 std::cout<<"num allocated = "<<num_allocated_items<testtype>(p)<<std::endl; delete[] p; return 0; } I'd like to know just how portable this code is.

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  • Oracle spatial search within distance

    - by KA_lin
    I have the following table Cities: ID(int),City(char),latitude(float),longitude(float). Now based on a user`s longitude(ex:44.8) and latitude(ex:46.3) I want to search for all the cities near him within 100 miles/KM. I have found some examples but don`t know how to adapt them to my case select * from GEO.Cities a where SDO_WITHIN_DISTANCE([I don`t know], MDSYS.SDO_GEOMETRY(2001, 8307, MDSYS.SDO_POINT_TYPE(44.8,46.3, NULL) ,NULL, NULL), 'distance = 1000') = 'TRUE'; Any help would be appreciated. P.S: If it is possible to have the distance and to be sorted P.P.S: I want to do it in this way due to performance issues, I have done this in this way http://www.scribd.com/doc/2569355/Geo-Distance-Search-with-MySQL but it takes too long...

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  • How to retrieve all keys (or values) from a std::map?

    - by Owen
    This is one of the possible ways I come out: struct RetrieveKey { template <typename T> typename T::first_type operator()(T keyValuePair) const { return keyValuePair.first; } }; map<int, int> m; vector<int> keys; // Retrieve all keys transform(m.begin(), m.end(), back_inserter(keys), RetrieveKey()); // Dump all keys copy(keys.begin(), keys.end(), ostream_iterator<int>(cout, "\n")); Of course, we can also retrieve all values from the map by defining another functor RetrieveValues. Is there any other way to achieve this easily? (I'm always wondering why std::map does not include a member function for us to do so.)

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  • Expected symbol problems with this function declaration

    - by Derek
    I am just getting back into the C programming realm and I am having an issue that I think is linker related. I am using cmake for the first time as well, so that could be adding to my frustration. I have included a third party header file that contains a typedef that my code is trying to use, and it has this line: typedef struct a a_t so my code has a_t *var; //later..... var->member;// this line throws the error which throws the error: dereferencing pointer to incomplete type So am I just missing another include file, or is this a linker issue? I am building this code in QtCreator and using cmake. I can dive on a_t to see that typedef declaration in the included header, but I can't seem to dive on "struct a" itself to see where it's coming from. Thanks

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  • NOT replacing ? with letter guessed

    - by user3720541
    i need my code to replace the ? with the letter guessed. The ? needs to be replaced with a for only those to spots. The word in array is parameter. public static void replace(String[] wordOne, String blanks, char guess) { int i; blanks = wordOne[0]; for (i = 0; i < wordOne.length; i++) { for (int j = 0; j < wordOne[0].length(); j++) { blanks = blanks.replace(blanks.charAt(j), '?'); if (wordOne[0].charAt(i) == guess) { blanks = blanks.replace(blanks.charAt(i), guess); } } } System.out.println(blanks); } }

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  • How to return a copy of the data in C++

    - by Josh Curren
    I am trying to return a new copy of the data in a C++ Template class. The following code is getting this error: invalid conversion from ‘int*’ to ‘int’. If I remove the new T then I am not returning a copy of the data but a pointer to it. template<class T> T OrderedList<T>::get( int k ) { Node<T>* n = list; for( int i = 0; i < k; i++ ) { n=n->get_link(); } return new T( n->get_data() ); // This line is getting the error ********** }

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  • GWT : NULL Session

    - by jidma
    I'm using spring4gwt in my project. I have the following login service implementation: @Service("loginService") public class LoginServiceImpl extends RemoteServiceServlet implements LoginService { @Override @Transactional(propagation = Propagation.REQUIRED, rollbackFor = Exception.class) public UserBean checkUser(String userName, String password) throws Exception { HttpSession httpSession = getThreadLocalRequest().getSession(); } } When i call the loginService.checkUser("test","test") (In hosted mode), I get a null pointer exception, as getThreadLocalRequest() returns NULL instead of the actual session. I didn't try in web mode yet. Why would I get a null session ? Does it have something to do with spring4gwt ? Thank you

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  • Event handling C# / Registering a callback

    - by Jeff Dahmer
    Events can only return void and recieve object sender/eventargs right? If so then craptastic.... how can I pass a function pointer to another obj, like: public bool ACallBackFunc(int n) { return n > 0; } public void RegisterCallback(Something s) { s.GiveCallBack(this.ACallBackFunc); } Something::GiveCallBack(Action? funcPtr) I tried using Action, but I need it to return some value and Actions can only return void. Also, we do not know what kind of a callback we will be recieving; it could return anything and have any params! Reflection will have to be used somehow I reckon.

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  • Infinite gtk warnings when I right click on the icon

    - by Runner
    From this tuto: #include <gtk/gtk.h> int main( int argc, char *argv[]) { GtkWidget *window; gtk_init(&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_show(window); gtk_main(); return 0; } I run the executable and right click on the icon,then infinite warnings(the same) reported: GLib-WARNING **: g_main_context_check() called recursively from within a source's check() or prepare() member. Anyone knows how to fix this warning?

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  • Is call to function object inlined?

    - by dehmann
    In the following code, Foo::add calls a function via a function object: struct Plus { inline int operator()(int x, int y) const { return x + y; } }; template<class Fct> struct Foo { Fct fct; Foo(Fct f) : fct(f) {} inline int add(int x, int y) { return fct(x,y); // same efficiency adding directly? } }; Is this the same efficiency as calling x+y directly in Foo::add? In other words, does the compiler typically directly replace fct(x,y) with the actual call, inlining the code, when compiling with optimizations enabled?

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  • Iterating through std queue

    - by Ockonal
    Hi, I'm trying to use BOOST_FOREACH for iterating through the std::queue. But there isn't iterators in that class cause I have an error: std::queue<std::string> someList; BOOST_FOREACH(std::string temp, someList) { std::cout << temp; } >no matching function for call to begin(...) >no type named ‘iterator’ in ‘class std::queue<std::basic_string<char> >’ I need in structure like: the first comes, the first goes away.

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  • How to get notified of modification in the memory in Linux

    - by Song Yuan
    In a userspace program in Linux, I get a piece of memory via allocation from the heap, then the pointer is distributed to a lot of other components running in other threads to use. I would like to get notified when the said piece of memory is modified. I can of course develop a custom userspace solution for other components to use when they try to modify the memory. The problem in my case is that these are legacy components and they can write to memory in many occasions. So I'm wondering whether there is a similar API like inotify (get notified when file is changed) or other approaches in order to get notified when a piece of memory is changed. I considered using mmap and inotify, which obviously won't work if the changes are not flushed. Any suggestions are appreciated :-)

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  • Is `auto int i` valid C++0x?

    - by Motti
    In answering this question the question arose as to whether the traditional C meaning of the keyword auto (automatic storage) is still valid in C++0x now that it means type deduction. I remember that the old meaning of auto should remain where relevant but others disagreed. auto char c = 42; // either compilation error or c = '*' Looking at compilers I see the current division. Old meaning of auto is no longer allowed VS10 g++ Old meaning of auto is used where relevant Comeau Do you know which is the correct behaviour?

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  • How to get "printer ready bytes" from a source in c#?

    - by luis_villase
    Hey everyone! I'm in a bit of trouble here, hoping you can help a fellow programmer out. I have an application that receives a pointer to raw bytes (plus length and stuff) and sends said raw data to a printer. This is important, I have no choice but to use this method to get any printing done. If I send a raw string, it will print with no problem. However, I need to be able to print formatted text, images, etc. So the thing is... I would like to be able to get printer ready bytes from a given source (maybe a pdf, or html, does not matter as long as it contains formatted text and/or images). It would be like "splitting" the print command like so: a) Open file and read data b) Load printer data into memory c) Send bytes to printer Obviously, I've got a) and c) covered, it's b) the one that's breaking my head. Any thoughts? Thanks in advance for your help.

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  • C++, constructor restrictions

    - by Pie86
    Hi everybaody, I'm studing C++ and I can't understand the meaning of the boldface sentence below: From IBM manual: The following restrictions apply to constructors and destructors: Constructors and destructors do not have return types nor can they return values. References and pointers cannot be used on constructors and destructors because their addresses cannot be taken. Constructors cannot be declared with the keyword virtual. Constructors and destructors cannot be declared static, const, or volatile. Unions cannot contain class objects that have constructors or destructors. Could you please provide me an example? Thank you!

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  • Resolve circular typedef dependency?

    - by Nick
    What is the best way to resolve the following circular dependency in typedef-ing these structs? Note the C language tag - I'm looking for a solution in standard gcc C. typedef struct { char* name; int age; int lefthanded; People* friends; } Person; typedef struct { int count; int max; Person* data; } People;

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  • C input loop for shell

    - by AustinM
    So I'm working on creating a very simple C program that just preforms shell commands. This is what I have so far: #include <stdio.h> int main() { char input[30]; fputs("$ ", stdout); fflush(stdout); fgets(input, sizeof input, stdin); system(input); } It works, but only for one command. For example if I compile and type ./cmd I get the $ prompt. If I type ls I get what I'm supposed to get. But then it exits and goes back to the regular system shell. How can I make it so after the user types a command it goes back to the "$" input.

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  • crc24 from c to python

    - by biiiiiaw
    can someone please translate this code to python? i have tried and tried again, but have not managed it: #define CRC24_INIT 0xB704CEL #define CRC24_POLY 0x1864CFBL typedef long crc24; crc24 crc_octets(unsigned char *octets, size_t len) { crc24 crc = CRC24_INIT; int i; while (len--) { crc ^= (*octets++) << 16; for (i = 0; i < 8; i++) { crc <<= 1; if (crc & 0x1000000) crc ^= CRC24_POLY; } } return crc & 0xFFFFFFL; } i have the rotate left function (ROL24(value,bits_to_rotate_by)), which i know works since i got it from a source code of a reputable programmer, but i dont get the * and ++ on octet. i only sort of understand how ++ works in c++, and i dont know what * is at all

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  • Reading long lines from text file

    - by sonofdelphi
    I am using the following code for reading lines from a text-file. What is the best method for handling the case where the line is greater than the limit SIZE_MAX_LINE? void TextFileReader::read(string inFilename) { ifstream xInFile(inFilename.c_str()); if(!xInFile){ return; } char acLine[SIZE_MAX_LINE + 1]; while(xInFile){ xInFile.getline(acLine, SIZE_MAX_LINE); if(xInFile){ m_sStream.append(acLine); //Appending read line to string } } xInFile.close(); }

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  • Printing escape character

    - by danutenshu
    When I am given "d""\"/""b", I need to print out the statement character for character. (d, b, a slash, a backslash, and 5 quotes) in C++. The only errors that show now are the lines if(i.at(j)="\\") and else if(i.at(j)="\""). Also, how should the outside double apostrophes be excluded? #include <iostream> #include <cstdlib> using namespace std; int main (int argc, const char* argv[] ) { string i= argv[1]; for (int j=0; j>=sizeof(i)-1; j++) { if(i.at(j)="\\") { cout << "\\"; } else if(i.at(j)="\"") { cout << "\""; } else { cout << i.at(j); } } return 0; }

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  • How to return a 'read-only' copy of a vector

    - by michael
    Hi, I have a class which has a private attribute vector rectVec; class A { private: vector<Rect> rectVec; }; My question is how can I return a 'read-only' copy of my Vector? I am thinking of doing this: class A { public: const vect<Rect>& getRectVec() { return rectVect; } } Is that the right way? I am thinking this can guard against the callee modify the vector(add/delete Rect in vector), what about the Rect inside the vector?

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  • How do I get the inner arrays length in a 2d array in C#?

    - by Phukab
    Lets say I create a jagged 2d array like so: public static char[,] phoneLetterMapping = { {'0'}, {'1'}, {'A', 'B', 'C'} }; Now, given the first index of the array, I would like to be able to get the length of the inner array. So, I would like to be able to do something like: phoneLetterMapping[2].length I can do that in Java. But the intellisense menu doesn't return the normal members of an array when I type in the first bracket of the [][] 2d array. So, how do I get the inner array lengths in my 2d array in C#?

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  • [C] How I change a variable of a type to another one?

    - by drigoSkalWalker
    I want to do it: int main () { bla bla bla void *onetype; switch (USER_INPUT_TYPE) { CASE CONVERT_TO_CHAR: convert onetype VOID TO CHAR HOW??? CASE CONVERT_TO_INT: convert onetype VOID TO INT HOW??? LOT OF CASES... } } Yes, I know type casting, but type casting is a 'temporary' change... So...Is there any way to accomplish it in C? EDIT : Stop stop stop! Please, see, what are you doing is type casting, I KNOW THIS, you are creating another variable of the desirable type like int i = (int) onetype, I don't want this, I want something else like onetype = (int) onetype, without recreate them, without allocate another variable. Thanks a lot guys!

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