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  • How to pass and set a CGFloat by reference?

    - by mystify
    I want to make an method which takes an CGFloat by reference. Could I do something like this? - (void)doStuff:(CGFloat*)floatPointer I guess this must look different than other object pointers which have two of those stars. Also I'm not sure if I must do something like: - (void)doStuff:(const CGFloat*)floatPointer And of course, no idea how to assign an CGFloat value to that floatPointer. Maybe &floatPointer = 5.0f; ? Could someone give some examples and explain these? Would be great!

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  • C++ toLowerCase Function won't work - Access violation

    - by misaizdaleka
    Hi, I have a simple function which takes an array of characters as an argument, and converts all the characters to lower case. However, I get a weird access violation error. Here's the code: void toLower(char *rec) { int i=0; while (rec[i]!='\0') { if (rec[i]>='A' && rec[i]<='Z') rec[i]='a'+rec[i]-'A'; //this is where I get an error - assigning the //the value to rec[i] is the problem i++; } } Can you tell me what's my mistake? Thanks

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  • How to return a 'read-only' copy of a vector

    - by michael
    Hi, I have a class which has a private attribute vector rectVec; class A { private: vector<Rect> rectVec; }; My question is how can I return a 'read-only' copy of my Vector? I am thinking of doing this: class A { public: const vect<Rect>& getRectVec() { return rectVect; } } Is that the right way? I am thinking this can guard against the callee modify the vector(add/delete Rect in vector), what about the Rect inside the vector?

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  • In a C++ template, is it allowed to return an object with spesific type parameters?

    - by nieldw
    When I've got a template with certain type parameters, is it allowed for a function to return an object of this same template, but with different types? In other words, is the following allowed? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { /* Construct new Graph with apropriate decorators */ Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); /* ... */ return span; }; If this is not allowed, how can I accomplish the same kind of thing?

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  • How to retrieve all keys (or values) from a std::map?

    - by Owen
    This is one of the possible ways I come out: struct RetrieveKey { template <typename T> typename T::first_type operator()(T keyValuePair) const { return keyValuePair.first; } }; map<int, int> m; vector<int> keys; // Retrieve all keys transform(m.begin(), m.end(), back_inserter(keys), RetrieveKey()); // Dump all keys copy(keys.begin(), keys.end(), ostream_iterator<int>(cout, "\n")); Of course, we can also retrieve all values from the map by defining another functor RetrieveValues. Is there any other way to achieve this easily? (I'm always wondering why std::map does not include a member function for us to do so.)

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  • HTML5 placing image where i want it on screen

    - by corrigan_sam
    I have a little start screen running and i want the image, which is acting as a button, to placed at a certain point, but when i try to it stays in the same place, and i don't know how i can get it to stay in the place i want it. Here is my code, its is HTML with some css: <style> #SplashScreen{ position:relative; overflow:hidden; } #StartButton { cursor:pointer; position:absoloute; left:100px; top:100px; } </style> <div id="SplashScreen" width="400" height="400"> <h1>Game Title</h1> <img id="StartButton" src="play.png"/> </div> The image just draws underneath the title and not where i want it. Any help?

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  • GWT : NULL Session

    - by jidma
    I'm using spring4gwt in my project. I have the following login service implementation: @Service("loginService") public class LoginServiceImpl extends RemoteServiceServlet implements LoginService { @Override @Transactional(propagation = Propagation.REQUIRED, rollbackFor = Exception.class) public UserBean checkUser(String userName, String password) throws Exception { HttpSession httpSession = getThreadLocalRequest().getSession(); } } When i call the loginService.checkUser("test","test") (In hosted mode), I get a null pointer exception, as getThreadLocalRequest() returns NULL instead of the actual session. I didn't try in web mode yet. Why would I get a null session ? Does it have something to do with spring4gwt ? Thank you

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  • C++ open() fails for no apparant reason

    - by jondoe
    The following code: char filename[64]; ifstream input; cout << "Please enter the filename: " << endl; cin >> filename; input.open(filename); if (!input.is_open()) { cout << "Opening file " << filename << " failed." << endl; exit(1); } fails, it enters the if() and exits. What could possibly be the cause for this? I'm using Microsoft Visual C++. When I hardcoded the filename as a constant it instead ended up garbled: http://pici.se/pictures/CNQEnwhgo.png Suggestions?

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  • pointers in C with a #define

    - by milan
    The function: #define ASSOC(port) (*(volatile bit_field *) (&port)) The function call: #define SCLK ASSOC(PORTC).bit0 bit_field defined as a struct like this: typedef struct { unsigned char bit0 :1, bit1 :1, bit2 :1, bit3 :1, bit4 :1, bit5 :1, bit6 :1, bit7 :1; } bit_field; I don't know where &port is defined. Can someone please explain how the function is read and how it works please? I am not very good with pointers and this example in particular is very confusing with "*" in the front and at the end and the "&" with the port. Thank you

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  • How to call a function from a shared library?

    - by Frank
    What is the easiest and safest way to call a function from a shared library / dll? I am mostly interested in doing this on linux, but it would be better if there were a platform-independent way. Could someone provide example code to show how to make the following work, where the user has compiled his own version of foo into a shared library? // function prototype, implementation loaded at runtime: std::string foo(const std::string); int main(int argc, char** argv) { LoadLibrary(argv[1]); // loads library implementing foo std::cout << "Result: " << foo("test"); return 0; } BTW, I know how to compile the shared lib (foo.so), I just need to know an easy way to load it at runtime.

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  • Bug in malloc or mine?

    - by Martin
    Is this my bug or a bug/assertion fail in malloc itself? alloc.c:2451: sYSMALLOc: Assertion `(old_top == (((mbinptr) (((char *) &((av)-bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) = (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)-size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed. libstdc++6:amd64 4.7.2-2ubuntu1 gcc 4.7.2 ubuntu 12.10/64bit

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  • CSS Position Help (horizontal sidebar showing up when animate content over)

    - by jstacks
    Let me try my best to explain what I'd like to have happen, show you the code I have an hopefully I can get some help. So, I'm trying to do a sliding navigation UI from the left side of the screen (like a lot of mobile apps). The main content slides over, displaying the navigation menu beneath. Right now the browser thinks the screen is getting wider and introduces a horizontal scroll bar. However, I don't want that to happen... How do I get the div to animate off screen but not enlarge the width of the screen (i.e. keep it partially off screen)? Anyway here is my fiddle: http://jsfiddle.net/2vP67/6/ And here is the code within the post: HTML <div id='wrapper'> <div id='navWide'> </div> <div id='containerWide'> </div> <div id='containerTall'> <div id='container'> <div id='nav'> <div id='navNavigate'> Open Menu </div> <div id='navNavigateHide'> Close Menu </div> </div> </div> </div> <div id='sideContainerTall'> <div id='sideContainer'> <div id='sideNav'>Side Navigation </div> </div> </div> </div> CSS #wrapper { width:100%; min-width:1000px; height:100%; min-height:100%; position:relative; top:0; left:0; z-index:0; } #navWide { color: #ffffff; background:#222222; width:100%; min-width:1000px; height:45px; position:fixed; top:0; left:0; z-index:100; } #containerWide { width:100%; min-width:1000px; min-height:100%; position:absolute; top:45px; z-index:100; } #containerTall { color: #000000; background:#dadada; width:960px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:1000; } /***** main container *****/ #container { width:960px; min-height:585px; } #nav { color: #ffffff; background:#222222; width:960px; height:45px; position:fixed; top:0; z-index:10000; } #navNavigate { background:yellow; font-size:10px; color:#888888; width:32px; height:32px; padding:7px 6px 6px 6px; float:left; cursor:pointer; } #navNavigateHide { background:yellow; font-size:10px; color:#888888; width:32px; height:32px; padding:7px 6px 6px 6px; float:left; cursor:pointer; display:none; } #sideContainerTall { background:#888888; width:264px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:500; } #sideContainer { width:264px; min-height:585px; display:none; } #sideContainerTall { background:#888888; width:264px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:500; } #sideContainer { width:264px; min-height:585px; display:none; } #sideNav { width:264px; height:648px; float:left; } Javascript $(document).ready(function() { $('div#navNavigate').click(function() { $('div#navNavigate').hide(); $('div#navNavigateHide').show(); $('div#sideContainer').show(); $('div#containerTall').animate({ 'left': '+=264px' }); }); $('div#navNavigateHide').click(function() { $('div#navNavigate').show(); $('div#navNavigateHide').hide(); $('div#containerTall').animate({ 'left': '-=264px' }, function() { $('div#sideContainer').hide(); }); }); });

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  • Event handling C# / Registering a callback

    - by Jeff Dahmer
    Events can only return void and recieve object sender/eventargs right? If so then craptastic.... how can I pass a function pointer to another obj, like: public bool ACallBackFunc(int n) { return n > 0; } public void RegisterCallback(Something s) { s.GiveCallBack(this.ACallBackFunc); } Something::GiveCallBack(Action? funcPtr) I tried using Action, but I need it to return some value and Actions can only return void. Also, we do not know what kind of a callback we will be recieving; it could return anything and have any params! Reflection will have to be used somehow I reckon.

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  • user buffer after doing 'write' to file opened with O_DIRECT

    - by user1868481
    I'm using the O_DIRECT flag to write to the disk directly from the user buffer. But as far as I understand, Linux doesn't guarantee that after this call, the data is written. It just writes directly from the user buffer to the physical device using DMA or anything else... Therefore, I don't understand if I can write to the user buffer after the call to 'write' function. I'm sure that example code will help to understand my question: char *user_buff = malloc(...); /* assume it is aligned as needed */ fd = open(..., O_DIRECT); write(fd, ...) memset(user_buff, 0, ...) Is the last line (memset) legal? Is writing to the user buffer valid that is maybe used by DMA to transfer data to the device?

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  • Boost ASIO read X bytes synchroniously into a vector

    - by xeross
    Hey, I've been attempting to write a client/server app with boost now, so far it sends and receives but I can't seem to just read X bytes into a vector. If I use the following code vector<uint8_t> buf; for (;;) { buf.resize(4); boost::system::error_code error; size_t len = socket.read_some(boost::asio::buffer(buf), error); if (error == boost::asio::error::eof) break; // Connection closed cleanly by peer. else if (error) throw boost::system::system_error(error); // Some other error. } And the packet is bigger then 4 bytes then it seems it keeps writing into those 4 bytes until the entire packet has been received, however I want it to fetch 4 bytes, then allow me to parse them, and then get the rest of the packet. Can anyone provide me with a working example, or at least a pointer on how to make it work properly ? Regards, Xeross

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  • C#/XNA Giant Memory Leak

    - by user1440926
    this is my first post here. I'm making a game in Visual Studio 2010 using XNA, and i've hit a giant memory leak. My game starts out using 17k ram and then after ten minutes it's upto 65k. I ran some memory profilers, and they all say that new instances of the String object are being created, but they aren't live. The amount of live instances of String hasn't changed at all. It's also creating instances of Char[] (which i'd expect from it), Object[], and StringBuilder. My game is pretty new but there's too much code to post here. I have no idea how to get rid of instances that aren't live, please help!

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  • Where do you hang your semantic information, html?

    - by bobobobo
    Well, I keep putting semantic information about what an element means for the page logically in the class attribute <li class="phone-number">555-5555</li> It seems to work for this dual purpose of hanging semantic information and a pointer to how to style it. I'm not sure if this is the best idea, I'm trying to see if others have other ways of doing it. I also started to use a hidden input: <li>555-5555 <input class="semantics" type="hidden" value="phone-number" /></li> inside an element, so with jQuery, I can retrieve additional information about the element using li.find( '.semantics' ).val() To get an element's semantics from JavaScript

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  • How can I declare constant strings for use in both an unmanaged C++ dll and in a C# application?

    - by Surfbutler
    Curently I'm passing my const string values up from my C++ into my C# at startup via a callback, but I'm wondering if there's a way of defining them in a C++ header file that I can then also refer to in C#. I already do this with enums as they are easy. I include a file in both my C++ library project (via a .h file with a pragma once at the top), and my C# application (as a link): #if _NET public #endif enum ETestData { First, Second }; I know it sounds messy, but it works :) But...how can I do the same with string constants - I'm initially thinking the syntax is too different between the platforms, but maybe there's a way? Using clever syntax involving #if _NET, #defines etc? Using resource files? Using a C++/CLI library? Any ideas?

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  • Force to reimplement a static function in inherit classes

    - by pacopepe
    Hi, I have a program in C++ with plugins (dynamic libs). In the main program, I want to execute a static function to check if i can create a object of this type. An example without dynamic libs (aren't neccesary to understand the problem): #include "libs/parent.h" #include "libs/one.h" #include "libs/two.h" int main(int argc, char * argv[]) { Parent obj; if (One.match(argv[1])) { obj = new One(); else if (Two.match(argv[1])) { obj = new Two(); } Now, i have a interface class named Parent. All plugins inherit from this class. Ideally, I have a virtual static function in Parent named match, and all the plugins need to reimplement this function. The problem with this code is that i can't do a static virtual function in C++, so i don't know how to solve the problem. Sorry for mi english, i did my best

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  • jQuery Mobile button js control

    - by David
    I have a button that is not triggering event in jQuery mobile. It was working but I had to remove the css. It was screwing up my all my ul lists. Any help would greatly appreciated Here is the code for the button at the bottom of the form : <div class="next"> <a class="btnNext">Next &gt;&gt;</a> </div> Which is supposed to do this on a separate js file: init: function(){ $('.btnNext').onclick(function(){ if ($('input[type=radio]:checked:visible').length == 0) { return false; } $(this).parents('.questionContainer').fadeOut(500, function(){ Here is the css I removed: a { border: 1px solid #000; padding: 2px 5px; font-weight: bold; font-size: 10px; background: #FFF; cursor: pointer; } a:hover { background: none; }

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  • string holding text every \n

    - by gcc
    I tried to take input in form of string, specifically: int i=0; char c[50][500]; for(;i<50;++i) scanf("%s",A[i]); The input is x is a website that allows the easy[1] creation and editing of any number of interlinked web pages via a web browser using a simplified markup language or a WYSIWYG text editor. In my program, I want the text to be stored as: A[0]="x is a website that allows the easy[1] creation and editing of any number of interlinked" A[1]=" web pages via a web browser using a simplified markup language or a WYSIWYG text editor." But my code causes the text to be stored as A[0]="is" A[1]="a" A[2]="website" .... What am I doing wrong?

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • c++ file bad bit

    - by user230911
    Hi, when I run this code, the open and seekg and tellg operation all success. but when I read it, it fails, the eof,bad,fail bit are 0 1 1. What can cause a file bad? thanks int readriblock(int blockid, char* buffer) { ifstream rifile("./ri/reverseindex.bin", ios::in|ios::binary); rifile.seekg(blockid * RI_BLOCK_SIZE, ios::beg); if(!rifile.good()){ cout<<"block not exsit"<<endl; return -1;} cout<<rifile.tellg()<<endl; rifile.read(buffer, RI_BLOCK_SIZE); **cout<<rifile.eof()<<rifile.bad()<<rifile.fail()<<endl;** if(!rifile.good()){ cout<<"error reading block "<<blockid<<endl; return -1;} rifile.close(); return 0; }

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  • Java: How to get Unicode name of a character (or its type category)?

    - by java.is.for.desktop
    Hello, everyone! The Character class in Java defines methods which check a given char argument for equality with certain Unicode chars or for belonging to some type category. These chars and type categories are named. As stated in given javadoc, examples for named chars are HORIZONTAL TABULATION, FORM FEED, ...; example for named type categories are SPACE_SEPARATOR, PARAGRAPH_SEPARATOR, ... However, being byte or int values instead of enums, the name of these types are "hidden" at runtime. So, is there a possibility to get characters' and/or type categories' names at runtime?

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