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  • Is it possible to write a database view that encompasses one-to-many relationships?

    - by Brandon Linton
    So I'm not necessarily saying this is even a good idea if it were possible, since the schema of the view would be extremely volatile, but is there any way to represent a has-many relationship in a single view? For example, let's say I have a customer that can have any number of addresses in the database. Is there any way to list out each column of each address with perhaps a number as a part of the alias (e.g., columns like Customer Id, Name, Address_Street_1, Address_Street_2, etc)? Thanks!

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  • How to represent a Many-To-Many relationship in XML or other simple file format?

    - by CSharperWithJava
    I have a list management appliaction that stores its data in a many-to-many relationship database. I.E. A note can be in any number of lists, and a list can have any number of notes. I also can export this data to and XML file and import it in another instance of my app for sharing lists between users. However, this is based on a legacy system where the list to note relationship was one-to-many (ideal for XML). Now a note that is in multiple lists is esentially split into two identical rows in the DB and all relation between them is lost. Question: How can I represent this many-to-many relationship in a simple, standard file format? (Preferably XML to maintain backwards compatibility)

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  • Books/resources on authentication and authorization in layered applications

    - by Tommy Jakobsen
    I've been trying to find resources and guidelines for implementing authentication and authorization in multiple layered architectures (C#), but haven't found any "best practices" or patterns to use. And I figured, that there must be some patterns for this, as it is a pretty important area? The application that we're developing, is layered traditionally, having data layer (Entity Framework 4) repositories domain layer service layer (can be WCF, with data transfer objects) multiple clients consuming the WCF service (ASP.NET [MVC], Silverlight, WPF) and clients accessing a service layer directly (no WCF) Are there books/articles/blogs that dig deeply into this area? Primarily about authorization such as handling multiple roles and attributes attached to users). It doesn’t have to be specific for the .NET Framework, but it would be preferred.

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  • Building a structure/object in a place other than the constructor

    - by Vishal Naidu
    I have different types of objects representing the same business entity. UIObject, PowershellObject, DevCodeModelObject, WMIObject all are different representation to the same entity. So say if the entity is Animal then I have AnimalUIObject, AnimalPSObject, AnimalModelObject, AnimalWMIObject, etc. Now the implementations of AnimalUIObject, AnimalPSObject, AnimalModelObject are all in separate assemblies. Now my scenario is I want to verify the contents of business entity Animal irrespective of the assembly it came from. So I created a GenericAnimal class to represent the Animal entity. Now in GenericAnimal I added the following constructors: GenericAnimal(AnimalUIObject) GenericAnimal(AnimalPSObject) GenericAnimal(AnimalModelObject) Basically I made GenericAnimal depend on all the underlying assemblies so that while verifying I deal with this abstraction. Now the other approach to do this is have GenericAnimal with an empty constructor an allow these underlying assemblies to have a Transform() method which would build the GenericAnimal. Both approaches have some pros and cons: The 1st approach: Pros: All construction logic is in one place in one class GenericAnimal Cons: GenericAnimal class must be touched every-time there is a new representation form. The 2nd approach: Pros: construction responsibility is delegated to the underlying assembly. Cons: As construction logic is spread accross assemblies, tomorrow if I need to add a property X in GenericAnimal then I have to touch all the assemblies to change the Transform method. Which approach looks better ? or Which would you consider a lesser evil ? Is there any alternative way better than the above two ?

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  • Re-usable Obj-C classes with custom values: The right way

    - by Prairiedogg
    I'm trying to reuse a group of Obj-C clases between iPhone applications. The values that differ from app to app have been isolated and I'm trying to figure out the best way to apply these custom values to the classes on an app-to-app basis. Should I hold them in code? // I might have 10 customizable values for each class, that's a long signature! CarController *controller = [[CarController alloc] initWithFontName:@"Vroom" engine:@"Diesel" color:@"Red" number:11]; Should I store them in a big settings.plist? // Wasteful! I sometimes only use 2-3 of 50 settings! AllMyAppSettings *settings = [[AllMyAppSettings alloc] initFromDisk:@"settings.plist"]; MyCustomController *controller = [[MyCustomController alloc] initWithSettings:settings]; [settings release]; Should I have little, optional n_settings.plists for each class? // Sometimes I customize CarControllerSettings *carSettings = [[CarControllerSettings alloc] initFromDisk:@"car_settings.plist"]; CarController *controller = [[CarController alloc] initWithSettings:carSettings]; [carSettings release]; // Sometimes I don't, and CarController falls back to internally stored, reasonable defaults. CarController *controller = [[CarController alloc] initWithSettings:nil]; Or is there an OO solution that I'm not thinking of at all that would be better?

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  • Open closed prinicple, problem

    - by Marcus
    Hi, I'm trying to apply OCP to a code snippet I have that in it's current state is really smelly, but I feel I'm not getting all the way to the end. Current code: public abstract class SomeObject {} public class SpecificObject1 : SomeObject {} public class SpecificObject2 : SomeObject {} // Smelly code public class Model { public void Store(SomeObject someObject) { if (someObject is SpecificObject1) {} else if (someObject is SpecificObject2) {} } } That is really ugly, my new approach looks like this: // No so smelly code public class Model { public void Store(SomeObject someObject) { throw new Expception("Not allowed!"); } public void Store(SpecificObject1 someObject) {} public void Store(SpecificObject2 someObject) {} } When a new SomeObject type comes along I must implement how that specific object is stored, this will break OCP cause I need to alter the Model-class. To move the store logic to SomeObject also feels wrong cause then I will violate SRP (?), becuase in this case the SomeObject is almost like a DTO, it's resposibility it not how to know to store itself. If a new implementation to SomeObject comes along who's store implementation is missing I will get a runtime error due to exception in Store method in Model class, it also feels like a code smell. This is because calling code will in the form of IEnumerable<SomeObject> sequence; I will not know the specific types of the sequence objects. I can't seem to grasp the OCP-concept. Anyone has any concrete examples or links that is a bit more than just some Car/Fruit example?

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  • Where I can get icons for my app?

    - by joseph
    Hello, I am looking for some icons for my app. I need some icons that represent UML, for example New diagram, new activity, new "arrow" or something that connects two activities or something like that. And lot more. And they should be free for commercial use.

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • C++ Namespaces & templates question

    - by Kotti
    Hi! I have some functions that can be grouped together, but don't belong to some object / entity and therefore can't be treated as methods. So, basically in this situation I would create a new namespace and put the definitions in a header file, the implementation in cpp file. Also (if needed) I would create an anonymous namespace in that cpp file and put all additional functions that don't have to be exposed / included to my namespace's interface there. See the code below (probably not the best example and could be done better with another program architecture, but I just can't think of a better sample...) Sample code (header) namespace algorithm { void HandleCollision(Object* object1, Object* object2); } Sample code (cpp) #include "header" // Anonymous namespace that wraps // routines that are used inside 'algorithm' methods // but don't have to be exposed namespace { void RefractObject(Object* object1) { // Do something with that object // (...) } } namespace algorithm { void HandleCollision(Object* object1, Object* object2) { if (...) RefractObject(object1); } } So far so good. I guess this is a good way to manage my code, but I don't know what should I do if I have some template-based functions and want to do basically the same. If I'm using templates, I have to put all my code in the header file. Ok, but how should I conceal some implementation details then? Like, I want to hide RefractObject function from my interface, but I can't simply remove it's declaration (just because I have all my code in a header file)... The only approach I came up with was something like: Sample code (header) namespace algorithm { // Is still exposed as a part of interface! namespace impl { template <typename T> void RefractObject(T* object1) { // Do something with that object // (...) } } template <typename T, typename Y> void HandleCollision(T* object1, Y* object2) { impl::RefractObject(object1); // Another stuff } } Any ideas how to make this better in terms of code designing?

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  • What is the best practice for accessing Model using MVVM pattern

    - by Dzenand
    I have a database that communicates with webservices with my Model (own thread) and exposes Data Objects. My UI application consists of different Views and ViewModels and Custom Controls. I'm using ServiceProvider (IServiceProvider) to access the Model and route the events to the UI thread. Communication between the ViewModels is handeled by a Messenger. Is this way to go? I was also wondering what is the best way to strucutre the DataObjects At the moment i have the DataObjects that have a hierarchy structure but does not support INotifyProperty though the children list are of type of ObservableCollection. I have no possiblity to implement notifypropertychange on the properties. I was wondering the best way of making them MVVM friendly. Implementing a partial class and adding all the properties or commands that are necessary or wrapping all the DataObjects and keep the Model list and MVVM list in sync. All thoughts and ideas are appreciated.

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  • Fastest way to perform subset test operation on a large collection of sets with same domain

    - by niktech
    Assume we have trillions of sets stored somewhere. The domain for each of these sets is the same. It is also finite and discrete. So each set may be stored as a bit field (eg: 0000100111...) of a relatively short length (eg: 1024). That is, bit X in the bitfield indicates whether item X (of 1024 possible items) is included in the given set or not. Now, I want to devise a storage structure and an algorithm to efficiently answer the query: what sets in the data store have set Y as a subset. Set Y itself is not present in the data store and is specified at run time. Now the simplest way to solve this would be to AND the bitfield for set Y with bit fields of every set in the data store one by one, picking the ones whose AND result matches Y's bitfield. How can I speed this up? Is there a tree structure (index) or some smart algorithm that would allow me to perform this query without having to AND every stored set's bitfield? Are there databases that already support such operations on large collections of sets?

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  • Sifr Horizontal Menu with LI

    - by Rosaiani
    Hello, I am designing a very simple horizontal menu with sIFR and CSS list. The thing about it is that it assigns a certain width to it that makes texts of different widths´ spacing look weird on screen. I´ve seen a default width and height of a certain amount, but what I need is to make it so that the flash is exactly the size of the text. Has anyone bumped into this issue before? Thanks!

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  • How do I correct feature envy in this case?

    - by RMorrisey
    I have some code that looks like: class Parent { private Intermediate intermediateContainer; public Intermediate getIntermediate(); } class Intermediate { private Child child; public Child getChild() {...} public void intermediateOp(); } class Child { public void something(); public void somethingElse(); } class Client { private Parent parent; public void something() { parent.getIntermediate().getChild().something(); } public void somethingElse() { parent.getIntermediate().getChild().somethingElse(); } public void intermediate() { parent.getIntermediate().intermediateOp(); } } I understand that is an example of the "feature envy" code smell. The question is, what's the best way to fix it? My first instinct is to put the three methods on parent: parent.something(); parent.somethingElse(); parent.intermediateOp(); ...but I feel like this duplicates code, and clutters the API of the Parent class (which is already rather busy). Do I want to store the result of getIntermediate(), and/or getChild(), and keep my own references to these objects?

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  • Data Warehouse: One Database or many?

    - by drrollins
    At my new company, they keep all data associated with the data warehouse, including import, staging, audit, dimension and fact tables, together in the same physical database. I've been a database developer for a number of years now and this consolidation of function and form seems counter to everything I know. It seems to make security, backup/restore and performance management issues more manually intensive. Is this something that is done in the industry? Are there substantial reasons for doing or not doing it? The platform is Netezza. The size is in terabytes, hundreds of millions of rows. What I'm looking to get from answers to this question is a solid understanding of how right or wrong this path is. From your experience, what are the issues I should be focused on arguing if this is a path that will cause trouble for us down the road. If it is no big deal, then I'd like to know that as well.

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • What is the best way to store categorical references in SQL tables?

    - by jlafay
    I'm wanting to store a wide array of categorical data in MySQL database tables. Let's say that for instance I want to to information on "widgets" and want to categorize attributes in certain ways, i.e. shape category. For instance, the widgets could be classified as: round, square, triangular, spherical, etc. Should these categories be stored within a table to reference them best from an application? Another possibility, I would imagine, would be to add a column to widgets that contained a shape column that contained a tiny int. That way my application could search shapes by that and then use a coordinating enum type that would map the shape int meanings. Which would be best? Or is there another solution that I'm not thinking of yet?

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  • database modeling for google app engine for multiple revison of entity.

    - by iamgopal
    hi, in my application ( kind of wiki clone ) - an article is frequently changing. and i need to track all changes that are done on that article. { text only. } one crude way i have done it, is to add a datetime property and create a new entity everytime something change. which is too much database wasting. { and also un-necessary index waste too. } and also need to re-create parent-child and entity relationships. i also have log which can show changes -- but i want some thing easier , so that jumping from one version to another version could be easier. ideas ? thanks.

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  • Refactoring Singleton Overuse

    - by drharris
    Today I had an epiphany, and it was that I was doing everything wrong. Some history: I inherited a C# application, which was really just a collection of static methods, a completely procedural mess of C# code. I refactored this the best I knew at the time, bringing in lots of post-college OOP knowledge. To make a long story short, many of the entities in code have turned out to be Singletons. Today I realized I needed 3 new classes, which would each follow the same Singleton pattern to match the rest of the software. If I keep tumbling down this slippery slope, eventually every class in my application will be Singleton, which will really be no logically different from the original group of static methods. I need help on rethinking this. I know about Dependency Injection, and that would generally be the strategy to use in breaking the Singleton curse. However, I have a few specific questions related to this refactoring, and all about best practices for doing so. How acceptable is the use of static variables to encapsulate configuration information? I have a brain block on using static, and I think it is due to an early OO class in college where the professor said static was bad. But, should I have to reconfigure the class every time I access it? When accessing hardware, is it ok to leave a static pointer to the addresses and variables needed, or should I continually perform Open() and Close() operations? Right now I have a single method acting as the controller. Specifically, I continually poll several external instruments (via hardware drivers) for data. Should this type of controller be the way to go, or should I spawn separate threads for each instrument at the program's startup? If the latter, how do I make this object oriented? Should I create classes called InstrumentAListener and InstrumentBListener? Or is there some standard way to approach this? Is there a better way to do global configuration? Right now I simply have Configuration.Instance.Foo sprinkled liberally throughout the code. Almost every class uses it, so perhaps keeping it as a Singleton makes sense. Any thoughts? A lot of my classes are things like SerialPortWriter or DataFileWriter, which must sit around waiting for this data to stream in. Since they are active the entire time, how should I arrange these in order to listen for the events generated when data comes in? Any other resources, books, or comments about how to get away from Singletons and other pattern overuse would be helpful.

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  • Inheritance in XML Schema definition (XSD) for Java objects

    - by bguiz
    Hi, I need to create an XML schema definition (XSD) that describes Java objects. I was wondering how to do this when the objects in question inherit from a common base class with a type parameter. public abstract class Rule<T> { ... } public abstract class TimeRule extends Rule<XTime> { ... } public abstract class LocationRule extends Rule<Location> { ... } public abstract class IntRule extends Rule<Integer> { ... } .... (where XTime and Location are custom classes define elsewhere) How would I go about constructing an XSD that such that I can have XML nodes that represent each of the subclasses of Rule<T> - without the XSD for each of them repeating their common contents? Thank you!

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  • Store children in database preserving information about their order

    - by GUZ
    I am designing database tables for a master-detail scenario. The specific requirement is that it is necessary to store information about the order of children. I see some possible solutions (like adding a column representing a position in the sequence, or a column with foreign key to the previous child) but I would like to know the best practices how to solve such problems. Best regards Lukasz Glaz

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  • What strategies are efficient to handle concurrent reads on heterogeneous multi-core architectures?

    - by fabrizioM
    I am tackling the challenge of using both the capabilities of a 8 core machine and a high-end GPU (Tesla 10). I have one big input file, one thread for each core, and one for the the GPU handling. The Gpu thread, to be efficient, needs a big number of lines from the input, while the Cpu thread needs only one line to proceed (storing multiple lines in a temp buffer was slower). The file doesn't need to be read sequentially. I am using boost. My strategy is to have a mutex on the input stream and each thread locks - unlocks it. This is not optimal because the gpu thread should have a higher precedence when locking the mutex, being the fastest and the most demanding one. I can come up with different solutions but before rush into implementation I would like to have some guidelines. What approach do you use / recommend ?

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  • 0/1 Knapsack with irrational weights

    - by user356106
    Consider the 0/1 knapsack problem. The standard Dynamic Programming algorithm applies only when the capacity as well as the weights to fill the knapsack with are integers/ rational numbers. What do you do when the capacity/weights are irrational? The issue is that we can't memoize like we do for integer weights because we may need potentially infinite decimal places for irrational weights - leading to an infinitely large number of columns for the Dynamic Programming Table . Is there any standard method for solving this? Any comments on the complexity of this problem? Any heuristics? What about associated recurrences like (for example): f(x)=1, for x< sqrt(2) f(x)=f(x-sqrt(2))+sqrt(3)

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  • Multiple values in a column

    - by Adnan
    Hi I need some advice regarding multiple records. I have a table with fields username,*message* and message_to. the scenario could be of sending same message to multiple users in a go. What do you suggest? will it be efficient to save all recipients in a single column with comma separated values or I add multiple entries ? Thanks /A

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