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  • How can I solve for the game's world coordinates?

    - by HyperGroups
    I've used 3DReaperDX to get a obj file, the header information are shown as follows: #AR=2.00606, FOV=45.09583(height), Xscale:0.83290, Yscale:0.41519, Zscale:1.0 #************************************************** #ALPHABLENDENABLE: No #ZENABLE: Yes #ZWRITEENABLE: Yes #TWOSIDED: No #INVALID: No #THIN: No #RENDERTARGET_IS_BACKBUFFER: Yes #WIDTH_DO_MATCH: Yes #RGBWRITEDISABLED: No # object DrawCall_0 to come ... g v 2143.35547 6654.99023 25835.37109 v 2243.17773 6296.61523 25957.53906 v 2343.00000 5856.84473 26093.97656 How can I get the game's world coordinates. For example: I can map the scaleTransform to the VertexData scaleTransform={X1scale,Y1scale,Z1scale} {0.8329,0.41519,1.} Is the obj file enough to get the game's world coordinates? I want to put a object in this ground, and the coordinates is the same to that in the Game Engine, And I can place something(with some fixed coordinates) in the Game and then to use 3DReaper to get the obj file. If the file is not enough itself to get the game world coordinates.

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  • for a blog with posts and categories what are all the best ways to create user friendly and seo friendly urls

    - by Jayapal Chandran
    I am creating a module in my website which displays ringtones. it is like creating blog posts and categories It will have categories(tags) and posts. (i am using category and tag interchangeably) i am using the following linking for this module sitename.com/blog sitename.com/blog/category/category-name-slug/ - will list all ringtones of that category/tag sitename.com/blog/title/name-slug-of-the-ringtone/ - this will display the details and a download link in all page at the left i display the category/tag . This is how i have formed the url structure. it will be user friendly i hope yet will it be seo friendly? Please hint if i am missing something or other ways to improve. meanwhile i am browsing the net to get more information on linking content (categorizing) and to find best ways for the user and search engine.

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  • Rendering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

    - by Arthur Wulf White
    Adobe recently released the Flash C++ Compiler, which UDK uses to target Flash Player. Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D engine (Away3D 4) and how much of a noticeable difference in performance would it make in rendering speeds? Is there any benchmark you could propose that would allow to compare them fairly? I am asking this to help myself understand the consequences in performance for deciding to use UDK in a browser based game. I would also like to know how it compares with UDK running natively in Windows? I am not asking which technology to use or which is better. Only interested in optimizing rendering speed in a 3d browser game with flash.

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  • OWB 11.2.0.2: Managing Use of Optional OWB Features

    - by antonio romero
    Most OWB users know that parts of Warehouse Builder are covered with the database license and others require additional options (such as the Oracle Data Integrator Enterprise Edition license). Warehouse Builder 11.2.0.2 adds the ability to disable optional feature groups. This lets you avoid the inadvertent use of most licensed features at the repository level.  This capability is accessed through the 11.2.0.2 Repository Assistant. We’ll look at the basics here. There’s also a new whitepaper that details which features are in the different feature groups associated with licenses. Read on to find out more. In Repository Assistant in 11.2.0.2, in Step 2 (“Choose Operation”), you will see a new task, “Manage Optional Features.” This is where you choose which features to enable or disable.

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  • I need to sell an almost-complete MMORPG project. How can I do that?

    - by Tomasz
    I need your help. We have to sell MMORPG at an advanced stage. The game has a unique engine, written on the need for the game, graphics, sound, map editor, web site etc. As it happens in the play mmorpg we can develop the characters, monsters. We can fight with other characters or to establish cooperation in solving the challenges. We can fight using own monsters, or throwing their own cards with spells. Unfortunately we have no idea how to promote the game. Ended fund and I think the whole team surrendered. How can I find a buyer? Where can I find him? Thank you for your help.

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  • How do I export physique animations without breaking them?

    - by Paul Ferris
    I've been trying to export a simple footstep animation that I made in 3ds Max, but its either failed to export or broken (imported into unity sans a few frames, or appearing to have imported but not playing) every single time. I've tried .fbx and .3ds, but neither works. I'd rather not use the Skin modifier, because it would require starting from scratch and learning a new system. Any ideas? EDIT: I found a workaround, here it is if you're curious: Create your biped, and make sure it lines up with your mesh. Animate it Export the mesh without Physique (or with Physique turned off), then delete it (the mesh) Export the biped Recombine in Unity (or whatever your game engine of choice is)

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  • Installing FASTCGI Mono for running ASP.NET on NGINX

    - by Ali Haideri
    I am a novice at Ubuntu and I've been given the task of installing and configuring NGINX to run ASP.NET applications. This is probably a stupid question but I'm using this tutorial as a starting guide and I'm stuck with where I have to set a socket with this command fastcgi-mono-server4 /applications=/:/var/www/www.domain1.xyz/ /socket=tcp:127.0.0.1:9000 What path am I supposed to replace '/var/www/www.domain1.xyz/' with? If I run the command as is I get an error saying Error creating the socket: Address already in use root@ubuntu:~# kill 9000; Please help.

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  • Handling packet impersonating in client-server model online game

    - by TheDespite
    I am designing a server-client model game library/engine. How do I, and should I even bother to handle frequent update packet possible impersonating? In my current design anyone could copy a packet from someone else and modify it to execute any non-critical action for another client. I am currently compressing all datagrams so that adds just a tad of security. Edit: One way I thought about was to send a unique "key" to the verified client every x_time and then the client has to add that to all of it's update packets until a new key is sent. Edit2: I should have mentioned that I am not concerned about whether the actions described in the packet are available to the client at the time, this is all checked by the server which I thought was obvious. I am only concerned about someone sending packets for another client.

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  • cannot rename files when saving

    - by Botond Vajna
    I am using xubuntu 13.10. Since the last update, when I am saving files I cannot rename other files, there are missing buttons in context menu like rename, cut, copy, etc... let`s say I edited the file named style.css in firefox, and I want to save it, but i do not want to overwrite the original, I want to rename the original for ex: style_orig.css and save the edited file with the name style.css. for doing that I must open thunar, navigate to that file, and rename it, after that, I can save the file from firefox. let`s reformulate this question: if I want to overwrite a file, but preserve the original, then I must make a copy of the original. Well, I can not do this when saving the file from the application, I must open thunar and navigate to that file which is an additional task I have to do. It`s a waste of time.

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  • Caveat utilitor - Can I run two versions of Microsoft Project side-by-side?

    - by Martin Hinshelwood
    A number of out customers have asked if there are any problems in installing and running multiple versions of Microsoft Project on a single client. Although this is a case of Caveat utilitor (Let the user beware), as long as the user understands and accepts the issues that can occur then they can do this. Although Microsoft provide the ability to leave old versions of Office products (except Outlook) on your client when you are installing a new version of the product they certainly do not endorse doing so. Figure: For Project you can choose to keep the old stuff   That being the case I would have preferred that they put a “(NOT RECOMMENDED)” after the options to impart that knowledge to the rest of us, but they did not. The default and recommended behaviour is for the newer version installer to remove the older versions. Of course this does not apply in the revers. There are no forward compatibility packs for Office. There are a number of negative behaviours (or bugs) that can occur in this configuration: There is only one MS Project In Windows a file extension can only be associated with a single program.  In this case, MPP files can be associated with only one version of winproj.exe.  The executables are in different folders so if a user double-clicks a Project file on the desktop, file explorer, or Outlook email, Windows will launch the winproj.exe associated with MPP and then load the MPP file.  There are problems associated with this situation and in some cases workarounds. The user double-clicks on a Project 2010 file, Project 2007 launches but is unable to open the file because it is a newer version.  The workaround is for the user to launch Project 2010 from the Start menu then open the file.  If the file is attached to an email they will need to first drag the file to the desktop. All your linked MS Project files need to be of the same version There are a number of problems that occur when people use on Microsoft’s Object Linking and Embedding (OLE) technology.  The three common uses of OLE are: for inserted projects where a Master project contains sub-projects and each sub-project resides in its own MPP file shared resource pools where multiple MPP files share a common resource pool kept in a single MPP file cross-project links where a task or milestone in one MPP file has a  predecessor/successor relationship with a task or milestone in a different MPP file What I’ve seen happen before is that if you are running in a version of Project that is not associated with the MPP extension and then try and activate an OLE link then Project tries to launch the other version of Project.  Things start getting very confused since different MPP files are being controlled by different versions of Project running at the same time.  I haven’t tried this in awhile so I can’t give you exact symptoms but I suspect that if Project 2010 is involved the symptoms will be different then in a Project 2003/2007 scenario.  I’ve noticed that Project 2010 gives different error messages for the exact same problem when it occurs in Project 2003 or 2007.  -Anonymous The recommendation would be either not to use this feature if you have to have multiple versions of Project installed or to use only a single version of Project. You may get unexpected negative behaviours if you are using shared resource pools or resource pools even when you are not running multiple versions as I have found that they can get broken very easily. If you need these thing then it is probably best to use Project Server as it was created to solve many of these specific issues. Note: I would not even allow multiple people to access a network copy of a Project file because of the way Windows locks files in write mode. This can cause write-locks that get so bad a server restart is required I’ve seen user’s files get write-locked to the point where the only resolution is to reboot the server. Changing the default version to run for an extension So what if you want to change the default association from Project 2007 to Project 2010?   Figure: “Control Panel | Folder Options | Change the file associated with a file extension” Windows normally only lists the last version installed for a particular extension. You can select a specific version by selecting the program you want to change and clicking “Change program… | Browse…” and then selecting the .exe you want to use on the file system. Figure: You will need to select the exact version of “winproj.exe” that you want to run Conclusion Although it is possible to run multiple versions of Project on one system in the main it does not really make sense.

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  • Oracle Certification Survey - Becoming Oracle Certified

    - by Paul Sorensen
    At Oracle University, we're interested to know what kinds of challenges you face as you approach your task of getting certified. We know that getting Oracle certified is not an easy process, and we would like your input on which factors tend to be more or less of an issue to you personally. Our hope is that the results of this survey will help not only further improve the Oracle Certification Program but make it more accessible as well.If you are certified, in the process of getting certified, or have ever considered certification - please take a moment to respond to our eight-question survey. It should only take you 3-5 minutes to complete.TAKE THE SURVEY NOW: "BECOMING ORACLE CERTIFIED"(8 questions)Thank you in advance for your participation.

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  • accessing c++ class members with luaplus

    - by cppanda
    i've implemented LuaPlus in my engine eventmanager successfully and really like the flexibility i gained. but i'm still not exactly where i want to by, because i can't link my c++ classes to a lua class. for example i have a Actor class in c++, and i want to be able to create the same class in lua and gain access to members with luaplus, but i can't figure how i can achieve that. Is this actually luaplus built in functionality, or do i have to write my own interface that exchanges data tables between c++ and lua? my current approach would be to fire an event in luascript that creates an new actor class in c++ code, and transfer its id and the data i need to back to lua. when i modify the data i send the modifications back to c++ code again, but i actually thought there's something in luaplus that exposes this functionality already.

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  • Dynamic obstacles avoidance in navigation mesh system

    - by Variable
    I've built my path finding system with unreal engine, somehow the path finding part works just fine while i can't find a proper way to solve dynamic obstacles avoidance problem. My characters are walking allover the map and collide with each other while they moving. I try to steering them when collision occurs, but this doesn't work well. For example, two characters block on the road while the third one's path is right in the middle of them and he'll get stuck. Can someone tell me the most popular way of doing dynamic avoidance? Thanks a lot.

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  • Where To Begin To Make A Website

    - by lolyoshi
    I'm a newbie in web programming. I haven't done anything that relates to website before. Now, my new task is creating a website using Java, Jsp, HTML, CSS, mySQL, Apache and Spring Framework (MVC model). I want to know what I should research if I want my website has the function as post entries, comment entries, delete entries, edit entries, etc as a forum? Which I need to know beside above things? I don't know how to update my website automatically when there're changes in website as the top view products, the best products. I don't think I'll input or change them manually. So, which tools or language can support that? Thank for advance

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  • I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?

    - by jokoon
    We have a big game project using Unity at school. There are 12 of us working on it. My teacher seems to be convinced it's an important tool to teach students, since it makes students look from the high level to the lower level. I can understand his view, and I'm wondering: Is unity such an important engine in game development companies? Are there a lot of companies using it because they can't afford to use something else? He is talking like Unity is a big player in game making, but I only see it fit small indie game companies who want to do a game as fast as possible. Do you think Unity is of that much importance in the industry? Does it endanger the value of C++ skills? It's not that I don't like Unity, it's just that I don't learn anything with it, I prefer to achieve little steps with Ogre or SFML instead. Also, we also have C++ practice exercises, but those are just practice with theory, nothing much.

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  • Crashes while playing Mp3 songs

    - by sid
    I have Downloaded and Installed Ubuntu last month while downloading codecs for playing Music and Video Formats my Laptop (Dell XPS) crashed. later i again started the system now the problems i face are 1) After Signing in as User/Admin the wallpaper loads while all other windows disappear no UI (task bar and dock) is displayed even after say 30 min. 2) I uninstalled and reinstalled Ubnutu hence there were no problems but when i play Music files the Laptop crashes and the same sequence as above follows this has happened for last 6 times. 3) Whenever the UI disaapears after logging in the Hard Disk starts to heat up and there is considerable increase in power usage of the system. where in the power drain is notable. Please suggest any changes or rectify the issue. Regards Sid

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  • IE9 - HTML5, Hardware Accelerated: First IE9 Platform Preview Available for Developers

    At the MIX conference, we demonstrated how the standard web patterns that developers already know and use broadly run better by taking advantage of PC hardware through IE9 on Windows. First, we showed IE9s new script engine, internally known as Chakra We shared the data and framework that informed our approach, and demonstrated better support for several standards: HTML5, DOM, and CSS3. We showed hardware-accelerated SVG support in IE9. Finally, we announced the availability of...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Editable block: CMS or PHP script?

    - by Jane
    I'm designing a Website for a restaurant. The site will be fairly static except for a 'specials' block which the client will need to update on a daily basis. I'm more of a designer/front-end developer so I was wondering if I was better off trying to make a block editable in PHP (a language I hardly ever deal with) or just create the website in a user-friendly CMS such as Wordpress (which I have some experience with) or Expression Engine (which I have no experience with but I'm told is a favorite in the design community)... certainly not Drupal, because even though I have theming experience with it, I think it would be a little overkill for just one editable block in a five-page site. I'm leaning towards an easy to use CMS because I'm really just not comfortable writing my own PHP especially since I guess a PHP solution would also require an authentication solution so only the client could get in to edit their info. Any insight would be appreciated!

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  • Windows Phone 7 UserExtenedProperties opinion...

    - by webdad3
    I was thinking of a way to some how connect my phone user base to my site user base. Right now if an item gets added to the site via the phone the userId is generic and the site displays it as SmartPhoneUser. I was thinking it might be cool to display the unique phone id by using the UserExtenedProperties, however, after reading Nick Harris's blog about it I'm thinking it may not be a good idea as I don't want users to think I'm up to anything nefarious. So I'm wondering if there are any suggestions out there on how to accomplish this task. Right now my site uses the JanRain module that allows multiple logins from other sites (Facebook, Yahoo, Google etc.). Any thoughts on how I can accomplish what I want to do without using the ExtendedProperties?

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  • Read All Text from Textfile with Encoding in Windows RT

    - by jdanforth
    A simple extension for reading all text from a text file in WinRT with a specific encoding, made as an extension to StorageFile: public static class StorageFileExtensions {     async public static Task<string> ReadAllTextAsync(this StorageFile storageFile)     {         var buffer = await FileIO.ReadBufferAsync(storageFile);         var fileData = buffer.ToArray();         var encoding = Encoding.GetEncoding("Windows-1252");         var text = encoding.GetString(fileData, 0, fileData.Length);         return text;     } }

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  • Unity 3d (Using Blender) - anime/manga/cel-shaded style characters

    - by David Archer
    Making a game using Blender for 3D models and Unity for the game engine. Just wondering if anyone knows any links to pages that give a tutorial on Japanese anime style 3D modelling, texturing and shading through blender. I'm actually looking to create a cel-shaded look eventually (read: Okami/Jet Set Radio style) and I'm kind of stuck with the design stuff. I'm not a Blender expert by any means, and still kind of new to the design side of things (I'm a programmer by trade), so please don't vote me down too hard. I've tried googling, but there doesn't seem to be much in the way of what I'm after. The only thing I've found really is a plugin for blender called freestyle, or using the ToonShader shading tool. If there are any good tutorials or anything, I'm really happy to sit through them - just want to learn :) Thanks for any help :)

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  • Benchmarking CPU processing power

    - by Federico Zancan
    Provided that many tools for computers benchmarking are available already, I'd like to write my own, starting with processing power measurement. I'd like to write it in C under Linux, but other language alternatives are welcome. I thought starting from floating point operations per second, but it is just a hint. I also thought it'd be correct to keep track of CPU number of cores, RAM amount and the like, to more consistently associate results with CPU architecture. How would you proceed to the task of measuring CPU computing power? And on top of that: I would worry about a properly minimum workload induced by concurrently running services; is it correct to run benchmarking as a standalone (and possibly avulsed from the OS environment) process?

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • The Most Useful Bookmarklets to Enhance Your Browsing Experience

    - by Lori Kaufman
    Bookmarklets are JavaScript links you can place on your browser’s toolbar that add one-click functionality to the browser or webpage. They are free and help make repetitive tasks in your browser quicker and easier to perform. Use bookmarklets to add functionality to your browser, such as modifying the appearance of a webpage, extracting data from a webpage, and search for highlighted text in a search engine or online encyclopedia. We’ve collected some links to useful bookmarklets here to enhance your browsing experience. 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Clonezilla failing as soon as image copying begins

    - by mmr
    I have been trying unsuccessfully to create an image of an Ubuntu 10.04 laptop system. As soon as the copying itself starts, the entire system crashes to a black screen. I suspect that the problem is overheating, and that's why I put an ice pack under the machine. That seems to have helped a bit, but it's still not getting through the copying process. Is there any other possible explanation for dying to a black screen like this? I'm just not relishing the task of removing the hard drive, mounting it elsewhere, and then doing a backup that way.

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