Search Results

Search found 40168 results on 1607 pages for 'text processing'.

Page 345/1607 | < Previous Page | 341 342 343 344 345 346 347 348 349 350 351 352  | Next Page >

  • Depends libntfs10 error while installing testdisk

    - by user260223
    I want to install testdisk to ubuntu 10.04 LTS but i'm getting an error. Any help? Here is the output: # sudo apt-get install testdisk Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: testdisk: Depends: libntfs10 (>= 2.0.0) but it is not installable E: Broken packages I also tried: wget http://launchpadlibrarian.net/40386584/libntfs10_2.0.0-1ubuntu4_i386.deb; sudo dpkg -i *.deb And i get this error: dpkg: error processing libntfs10_2.0.0-1ubuntu4_i386.deb (--install): package architecture (i386) does not match system (amd64) Errors were encountered while processing: libntfs10_2.0.0-1ubuntu4_i386.deb

    Read the article

  • Improve your Application Performance with .NET Framework 4.0

    Nice Article on CodeGuru. This processors we use today are quite different from those of just a few years ago, as most processors today provide multiple cores and/or multiple threads. With multiple cores and/or threads we need to change how we tackle problems in code. Yes we can still continue to write code to perform an action in a top down fashion to complete a task. This apprach will continue to work; however, you are not taking advantage of the extra processing power available. The best way to take advantage of the extra cores prior to .NET Framework 4.0 was to create threads and/or utilize the ThreadPool. For many developers utilizing Threads or the ThreadPool can be a little daunting. The .NET 4.0 Framework drastically simplified the process of utilizing the extra processing power through the Task Parallel Library (TPL). This article talks following topics “Data Parallelism”, “Parallel LINQ (PLINQ)” and “Task Parallelism”. span.fullpost {display:none;}

    Read the article

  • how to create a 2 column to seperate label and input element in a form

    - by Blankman
    My form looks like: ** <p><label>first name</label><input type=text name=fn /></p> <p><label>last name</label><input type=text name=ln /></p> </div> <div id="rightform"> <p><label>state</label><input type=text name=state /></p> <p><label>city</label><input type=text name=city /></p> </div> ** I want the layout so all the labels line up on the left (with the label text right-aligned), and the input box all lined up, floating to the left. So the form should look like: asdf-label INPUTBOX 123-label INPUTBOX yet-another-label INPUTBOX There will be another form on the right side of the above form (with the id=#rightform) Really confused how to do this properly...

    Read the article

  • Trying to Add Insert Row to Footer in GridView ASP.net

    - by chillconsulting
    I'm trying to give the user the ability to create a new record from the footer row and my event handler doesn't seem to be working... or maybe I'm going at this all wrong. The insert button that I enabled in the gridview doesn't work either...checkout the site at http://aisched.engr.oregonstate.edu/admin/courses.aspx Here is my code in front and behind: public partial class admin_courses : System.Web.UI.Page { public Table table; ListDictionary listValues = new ListDictionary(); TextBox textBox1 = new TextBox(); //Name TextBox textBox2 = new TextBox(); //CR TextBox textBox3 = new TextBox(); //CourseNum TextBox textBox4 = new TextBox(); //Dept protected void Page_Init() { } protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { if (e.Row.RowType != DataControlRowType.Footer) return; //Escape if not footer textBox1.ID = "name"; textBox1.Width = 250; textBox2.ID = "credit_hours"; textBox2.Width = 25; textBox3.ID = "dept"; textBox3.Width = 30; textBox4.ID = "class"; textBox4.Width = 25; LinkButton add = new LinkButton(); add.ID = "add"; add.Text = "Add course"; add.CommandName = "add"; add.Click += new EventHandler(add_Click); e.Row.Cells[1].Controls.Add(textBox1); e.Row.Cells[2].Controls.Add(textBox2); e.Row.Cells[3].Controls.Add(textBox3); e.Row.Cells[4].Controls.Add(textBox4); e.Row.Cells[5].Controls.Add(add); } public void add_Click(object sender, EventArgs e) { Response.Write("you Clicked Add Course!"); if (textBox1.Text != null && textBox2.Text != null && textBox3.Text != null && textBox4.Text != null) { listValues.Add("name", textBox1.Text); listValues.Add("credit_hours", textBox2.Text); listValues.Add("dept", textBox4.Text); //For Visual listValues.Add("class", textBox3.Text); } LinqDataSource1.Insert(listValues); Response.Redirect("~/admin/courses.aspx"); } } <%@ Page Language="C#" MasterPageFile="~/admin.master" AutoEventWireup="true" CodeFile="courses.aspx.cs" Inherits="admin_courses" Title="OSU Aisched | Admin - Courses" %> <%@ Register Assembly="AjaxControlToolkit" Namespace="AjaxControlToolkit" TagPrefix="asp" %> <asp:Content ID="Content1" ContentPlaceHolderID="admin_nav_links" Runat="Server"> <ul id="main"> <li><a href="overview.aspx">Overview</a></li> <li><a href="users.aspx">Users</a></li> <li class="current_page_item"><a href="courses.aspx">Courses</a></li> <li><a href="programs.aspx">Programs</a></li> <li><a href="sections.aspx">Sections</a></li> <li><a href="import.aspx">Import</a></li> <li><a href="logs.aspx">Logs</a></li> </ul> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" Runat="Server"> <form id="Form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:LinqDataSource ID="LinqDataSource1" runat="server" ContextTypeName="DataClassesDataContext" EnableDelete="True" EnableInsert="True" EnableUpdate="True" TableName="courses"> </asp:LinqDataSource> <h1><a>Courses</a></h1> <asp:UpdateProgress ID="UpdateProgress1" runat="server"> </asp:UpdateProgress> <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" DataKeyNames="course_id" DataSourceID="LinqDataSource1" BackColor="#DEBA84" BorderColor="#DEBA84" BorderStyle="None" BorderWidth="1px" CellPadding="3" CellSpacing="2" AllowSorting="True" ShowFooter="True" OnRowDataBound="GridView1_RowDataBound" > <RowStyle BackColor="#FFF7E7" ForeColor="#8C4510" /> <Columns> <asp:BoundField DataField="course_id" HeaderText="ID" ReadOnly="True" SortExpression="course_id" /> <asp:BoundField DataField="name" HeaderText="Name" SortExpression="name" /> <asp:BoundField DataField="credit_hours" HeaderText="CR" SortExpression="credit_hours" /> <asp:BoundField DataField="dept" HeaderText="Dept" SortExpression="dept" /> <asp:BoundField DataField="class" HeaderText="#" SortExpression="class" /> <asp:CommandField DeleteImageUrl="~/media/delete.png" ShowDeleteButton="True" ShowEditButton="True" ShowInsertButton="True"/> </Columns> <FooterStyle BackColor="#F7DFB5" ForeColor="#8C4510" /> <PagerStyle ForeColor="#8C4510" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#738A9C" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#A55129" Font-Bold="True" ForeColor="White" /> </asp:GridView> <br /> <asp:HyperLink ID="HyperLink1" runat="server" Target="~/admin/addCourse.aspx" Enabled="true"NavigateUrl="~/admin/addCourse.aspx" Text="Add New course"></asp:HyperLink> <br /> </form> </asp:Content>

    Read the article

  • problem with Chrome form handling: input onfocus="this.select()"

    - by binaryorganic
    I'm using the following HTML code to autoselect some text in a form field when a user clicks on the field: input onfocus="this.select()" type="text" value="Search" This works fine in Firefox and Internet Explorer (the purpose being to use the default text to describe the field to the user, but highlight it so that on click they can just start typing), but I'm having trouble getting it to work in Chrome. When I click the form field in Chrome the text is highlighted for just a split second and then the cursor jumps to the end of the default text and the highlighting goes away. Any ideas on how to get this working in Chrome as well?

    Read the article

  • Does anyone know how to appropriately deal with user timezones in rails 2.3?

    - by Amazing Jay
    We're building a rails app that needs to display dates (and more importantly, calculate them) in multiple timezones. Can anyone point me towards how to work with user timezones in rails 2.3(.5 or .8) The most inclusive article I've seen detailing how user time zones are supposed to work is here: http://wiki.rubyonrails.org/howtos/time-zones... although it is unclear when this was written or for what version of rails. Specifically it states that: "Time.zone - The time zone that is actually used for display purposes. This may be set manually to override config.time_zone on a per-request basis." Keys terms being "display purposes" and "per-request basis". Locally on my machine, this is true. However on production, neither are true. Setting Time.zone persists past the end of the request (to all subsequent requests) and also affects the way AR saves to the DB (basically treating any date as if it were already in UTC even when its not), thus saving completely inappropriate values. We run Ruby Enterprise Edition on production with passenger. If this is my problem, do we need to switch to JRuby or something else? To illustrate the problem I put the following actions in my ApplicationController right now: def test p_time = Time.now.utc s_time = Time.utc(p_time.year, p_time.month, p_time.day, p_time.hour) logger.error "TIME.ZONE" + Time.zone.inspect logger.error ENV['TZ'].inspect logger.error p_time.inspect logger.error s_time.inspect jl = JunkLead.create! jl.date_at = s_time logger.error s_time.inspect logger.error jl.date_at.inspect jl.save! logger.error s_time.inspect logger.error jl.date_at.inspect render :nothing => true, :status => 200 end def test2 Time.zone = 'Mountain Time (US & Canada)' logger.error "TIME.ZONE" + Time.zone.inspect logger.error ENV['TZ'].inspect render :nothing => true, :status => 200 end def test3 Time.zone = 'UTC' logger.error "TIME.ZONE" + Time.zone.inspect logger.error ENV['TZ'].inspect render :nothing => true, :status => 200 end and they yield the following: Processing ApplicationController#test (for 98.202.196.203 at 2010-12-24 22:15:50) [GET] TIME.ZONE#<ActiveSupport::TimeZone:0x2c57a68 @tzinfo=#<TZInfo::DataTimezone: Etc/UTC>, @name="UTC", @utc_offset=0> nil Fri Dec 24 22:15:50 UTC 2010 Fri Dec 24 22:00:00 UTC 2010 Fri Dec 24 22:00:00 UTC 2010 Fri, 24 Dec 2010 22:00:00 UTC +00:00 Fri Dec 24 22:00:00 UTC 2010 Fri, 24 Dec 2010 22:00:00 UTC +00:00 Completed in 21ms (View: 0, DB: 4) | 200 OK [http://www.dealsthatmatter.com/test] Processing ApplicationController#test2 (for 98.202.196.203 at 2010-12-24 22:15:53) [GET] TIME.ZONE#<ActiveSupport::TimeZone:0x2c580a8 @tzinfo=#<TZInfo::DataTimezone: America/Denver>, @name="Mountain Time (US & Canada)", @utc_offset=-25200> nil Completed in 143ms (View: 1, DB: 3) | 200 OK [http://www.dealsthatmatter.com/test2] Processing ApplicationController#test (for 98.202.196.203 at 2010-12-24 22:15:59) [GET] TIME.ZONE#<ActiveSupport::TimeZone:0x2c580a8 @tzinfo=#<TZInfo::DataTimezone: America/Denver>, @name="Mountain Time (US & Canada)", @utc_offset=-25200> nil Fri Dec 24 22:15:59 UTC 2010 Fri Dec 24 22:00:00 UTC 2010 Fri Dec 24 22:00:00 UTC 2010 Fri, 24 Dec 2010 15:00:00 MST -07:00 Fri Dec 24 22:00:00 UTC 2010 Fri, 24 Dec 2010 15:00:00 MST -07:00 Completed in 20ms (View: 0, DB: 4) | 200 OK [http://www.dealsthatmatter.com/test] Processing ApplicationController#test3 (for 98.202.196.203 at 2010-12-24 22:16:03) [GET] TIME.ZONE#<ActiveSupport::TimeZone:0x2c57a68 @tzinfo=#<TZInfo::DataTimezone: Etc/UTC>, @name="UTC", @utc_offset=0> nil Completed in 17ms (View: 0, DB: 2) | 200 OK [http://www.dealsthatmatter.com/test3] Processing ApplicationController#test (for 98.202.196.203 at 2010-12-24 22:16:04) [GET] TIME.ZONE#<ActiveSupport::TimeZone:0x2c57a68 @tzinfo=#<TZInfo::DataTimezone: Etc/UTC>, @name="UTC", @utc_offset=0> nil Fri Dec 24 22:16:05 UTC 2010 Fri Dec 24 22:00:00 UTC 2010 Fri Dec 24 22:00:00 UTC 2010 Fri, 24 Dec 2010 22:00:00 UTC +00:00 Fri Dec 24 22:00:00 UTC 2010 Fri, 24 Dec 2010 22:00:00 UTC +00:00 Completed in 151ms (View: 0, DB: 4) | 200 OK [http://www.dealsthatmatter.com/test] It should be clear above that the 2nd call to /test shows Time.zone set to Mountain, even though it shouldn't. Additionally, checking the database reveals that the test action when run after test2 saved a JunkLead record with a date of 2010-12-22 15:00:00, which is clearly wrong.

    Read the article

  • How to make a web browser with tabbed browsing with vb 2008?

    - by felixd68
    I've tried multiple times to create a web browser with tabbed browsing. I know that I have to use "tab control". I have succeeded in creating a semi-tabbed browsing. People are able to add new tabs, but the webbrowser component only appears in one tab page. Coding: Form1_Load: Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim Browse As New WebBrowser TabControl1.TabPages.Add(1, "TabPage" & i) TabControl1.SelectTab(1 - 1) Browse.Name = "wb" Browse.Dock = DockStyle.Fill TabControl1.SelectedTab.Controls.Add(Browse) i = i + 1 End Sub Web Browser Component Private Sub WebBrowser1_DocumentCompleted(ByVal sender As System.Object, ByVal e As System.Windows.Forms.WebBrowserDocumentCompletedEventArgs) url.Text = e.Url.ToString() 'your url text box will show the actual url of the page after the page is fully loaded url.Text = e.Url.ToString Me.Text = CType(TabControl1.SelectedTab.Controls.Item(0), WebBrowser).DocumentTitle & " - Webbrowser's name" TabControl1.SelectedTab.Text = CType(TabControl1.SelectedTab.Controls.Item(0), WebBrowser).DocumentTitle End Sub

    Read the article

  • Mysql-server-5.5 broken after update

    - by WalrusTusks
    Using Ubuntu 12.04, desktop, I had LAMP installed on my computer, and was using it as a server. However, after doing the upgrades one day, apt-get throws an error that mysql-server can't be configured, as it depends on another package: jay@rumbles:~$ sudo apt-get dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: mysql-server-5.5 : Depends: mysql-server-core-5.5 (= 5.5.22-0ubuntu1) but 5.5.24-0ubuntu0.12.04.1 is installed E: Unmet dependencies. Try using -f ` jay@rumbles:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: mysql-server-5.5 Suggested packages: tinyca mailx The following packages will be upgraded: mysql-server-5.5 1 upgraded, 0 newly installed, 0 to remove and 35 not upgraded. 2 not fully installed or removed. Need to get 0 B/8,821 kB of archives. After this operation, 2,048 B of additional disk space will be used. Do you want to continue [Y/n]? y dpkg: dependency problems prevent configuration of mysql-server-5.5: mysql-server-5.5 depends on mysql-server-core-5.5 (= 5.5.22-0ubuntu1); however: Version of mysql-server-core-5.5 on system is 5.5.24-0ubuntu0.12.04.1. dpkg: error processing mysql-server-5.5 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. Package mysql-server-5.5 is not configured yet. dpkg: error processing mysql-server (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1) How can I fix this?

    Read the article

  • How do I vertically align an item within a list using relative layout?

    - by Jay Askren
    I am using a list view in Android 1.5 to show a list of images and text next to the image. I am trying to vertically center the text but the text is at the top of the row instead of centered. Below is my layout: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/row" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="10dip"> <ImageView android:id="@+id/item_image" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingRight="10dip" android:src="@drawable/default_image" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_alignParentBottom="true" android:layout_centerVertical="true" android:gravity="center_vertical"/> <TextView android:id="@+id/item_title" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_toRightOf="@id/item_image" android:layout_alignParentTop="true" android:layout_alignParentBottom="true" android:layout_centerVertical="true" android:gravity="center_vertical" /> </RelativeLayout> It seems strange that I need to set alignParentTop="true" when I'm trying to vertically center the text, but if I don't the text does not even show up. What am I doing wrong?

    Read the article

  • How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?

    - by Dan Cowell
    I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have checked my access log in apache) and Apache is responding to the request with the appropriate content. The problem I have is that I'm using the event receive mode and it appears that somehow the handler for the Opened event is halted after a specific number of lines of code have executed. Here is my code for the Opened event: event Opened() { // A connection was established WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } As you can see, a number of the Broadcast calls have been commented out. Initially, only the lines up to the Broadcast containing "[DNomad_TcpLinkClient] Sent request: " were being executed and none of the Broadcasts were commented out. After commenting out that line, the next Broadcast was successful and so on and so forth. As a test, I commented out the very first Broadcast to see if the connection closing had any effect: // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); Upon doing that, an additional Broadcast at the end of the function executed. Thus the inference that there is an upper limit to the number of lines executed. Additionally, my ReceivedText handler is never called, despite Apache returning the correct HTTP 200 response with a body. My working hypothesis is that somehow after the Sequence Action finishes executing the garbage collector cleans up the TcpLinkClient instance. My biggest source of confusion with that is how on earth it does it during the execution of an event handler. Has anyone ever seen anything like this before? My full TcpLinkClient class is below: /* * TcpLinkClient based on an example usage of the TcpLink class by Michiel 'elmuerte' Hendriks for Epic Games, Inc. * */ class DNomad_TcpLinkClient extends TcpLink; var PlayerController PC; var string TargetHost; var int TargetPort; var string path; var string requesttext; var string userId; var string apartmentId; var string statusCode; var string responseData; event PostBeginPlay() { super.PostBeginPlay(); } function DoTcpLinkRequest(string uid, string id) //removes having to send a host { userId = uid; apartmentId = id; Resolve(targethost); } function string GetStatus() { return statusCode; } event Resolved( IpAddr Addr ) { // The hostname was resolved succefully WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] "$TargetHost$" resolved to "$ IpAddrToString(Addr)); // Make sure the correct remote port is set, resolving doesn't set // the port value of the IpAddr structure Addr.Port = TargetPort; //dont comment out this log because it rungs the function bindport WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Bound to port: "$ BindPort() ); if (!Open(Addr)) { WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Open failed"); } } event ResolveFailed() { WorldInfo.Game.Broadcast(self, "[TcpLinkClient] Unable to resolve "$TargetHost); // You could retry resolving here if you have an alternative // remote host. //send failed message to scaleform UI //JunHud(JunPlayerController(PC).myHUD).JunMovie.CallSetHTML("Failed"); } event Opened() { // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } event Closed() { // In this case the remote client should have automatically closed // the connection, because we requested it in the HTTP request. WorldInfo.Game.Broadcast(self, "Connection closed."); // After the connection was closed we could establish a new // connection using the same TcpLink instance. } event ReceivedText( string Text ) { WorldInfo.Game.Broadcast(self, "Received Text: "$Text); //we dont want the header info, so we split the string after two new lines Text = Split(Text, chr(13)$chr(10)$chr(13)$chr(10), true); WorldInfo.Game.Broadcast(self, "Split Text: "$Text); statusCode = Text; } event ReceivedLine( string Line ) { WorldInfo.Game.Broadcast(self, "Received Line: "$Line); } event ReceivedBinary( int Count, byte B[255] ) { WorldInfo.Game.Broadcast(self, "Received Binary of length: "$Count); } defaultproperties { TargetHost="127.0.0.1" TargetPort=80 //default for HTTP LinkMode=MODE_Text ReceiveMode=RMODE_Event path = "dnomad/datafeed.php" userId = "0"; apartmentId = "0"; statusCode = ""; send = false; }

    Read the article

  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

    Read the article

  • Capture Backspace , is this a OK solution?

    - by f0rz
    Hello, I having a hard time to capture the backspace button in a UITextView. I am trying to capture it in the method - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text I thought it was ok to do like this. if([text isEqualToString:@"\b") { // code ... } But for some reason, when backspace is pressed 'text' is empty. I know I can compare lenght of the UITextView but it isnt what I want to achieve. So I found a solution to this. If I look at '[text lenght]' every key on the defaultkeyboard returns 0 . Every key excepts the backspace wich is 0. In that way i know when backspace is pressed. I do this check. if([text lenght] == 0) { // BACKSPACE PRESSED   } What is your opinion about this? -or can I do it in a better way? Regards. - Martin

    Read the article

  • OpenType programming

    - by Sorush Rabiee
    Hi all Recently i asked two questions (1 and 2) about using OpenType features in programs written by python and .net languages, but didn't get an answer. i realized there is no way to change text rendering engines of operating systems, or force them to use OpenType. so now want to implement my own. such a program that: provides a text engine that receives glyph shapes from otf and ttf files and renders them in sequence of glyphs in text. generates all of OTL features can be used in other parts of applications like controls and components of .NET or python GUI libraries. if python and .net languages are not suitable in this situation, aware me about other programming languages or tools. comments and answers about text rendering system of common Operating Systems, or designing text engines compatible with unicode 5.02 protocol are welcomed.

    Read the article

  • How do I keep existing values from shifting to the right when entering keypresses into a jQuery Mask

    - by Andrew
    I have a text box I'm using as a timer display "hh:mm:ss" When I select the box and press a number, it inserts the number at the cursor location, but instead of replacing the value at that position, it shifts all existing values over. For example, the timer text box reads "01:00:35" and I replace the first minute position with 1, the timer text box will then read "01:10:03." Anybody know how to force the text box to replace, instead of insert, at the cursor position? I've tried intercepting onKeyPress, doing the replace manually, rewriting the entire timer text, and then returning false. But, that doesn't worked with a jQuery masked input, because my function runs first.

    Read the article

  • JQuery Mobile Code Snippets 1

    - by Yousef_Jadallah
     I want to share with you some important codes that you may need during JQuery Mobile development.These codes are tested on Alpha 4 version. Beta 1 has been released before two days, Therefore I will test them in my current project and let you know if there is any changes : Normal 0 false false false EN-US X-NONE AR-SA /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi;}    Normal 0 false false false EN-US X-NONE AR-SA /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi;} Show and hide back button in your Application    $(document).bind("mobileinit", function () {           $.mobile.page.prototype.options.addBackBtn = true;        });     Customizing the back button text $(document).bind("mobileinit", function () {$.mobile.page.prototype.options.backBtnText = "previous";});       Hide "Close button" for dialog programatically:   $('[data-role=dialog]div[id="YourDiaogdivID"]').live('pagecreate', function (event) {     $("a[data-icon='delete']").hide();          });  Change Select option element index:      var myselect = $("select#foo");       myselect[0].selectedIndex = 0; //The new index        myselect.selectmenu("refresh"); //uset this line of code after any updating on the select element      Change Select optoin elemetn text value:    $("select#foo").parent().contents().children('.ui-btn-text').text('Your Text Here');    Refreshing a checkbox    $("select#foo").parent().contents().children('.ui-btn-text').text('Your Text Here');     Hide select option element  $('#foo').parent().hide();     Hide and Show Page Loading Message :  $.mobile.pageLoading(); //Show $.mobile.pageLoading(true); //hide            overriding $.mobile.loadingMessage  $(document).bind("mobileinit", function () {    $.mobile.loadingMessage = 'My Loading Message';    });    Hide and Show jQuery-Mobile-Themed-DatePicker    $(".ui-datepicker").hide();  $(".ui-datepicker").show();       Build your Custom Loading Message :           $('#CustomeLoadingMessage').hide();//Hide the div               $('# CustomeLoadingMessage').ajaxStart(function () {                $(this).show();            });             $('# CustomeLoadingMessage').ajaxStop(function () {                $(this).hide();            });   I wil publish other important codes soon.Hope that helps.

    Read the article

  • error with slap.d while installing any new software

    - by ali haider
    I am trying to install wireshark (this issue is not specific to wireshark) on my ubuntu box and I keep getting the following error for slap.d: Setting up slapd (2.4.23-6ubuntu6.1) ... Creating initial configuration... mkdir: cannot create directory `/etc/ldap/slapd.d': File exists dpkg: error processing slapd (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: slapd Besides uninstalling or trying to update open LDAP or slap.d, is there any other action that can be taken to resolve this issue? I am trying the install as root user & I have tried moving the slap.d conf file so far but without any luck. Any thoughts on troubleshooting/resolving this issue will be quite welcome. thank in advance

    Read the article

  • Watin; Get element by id not working

    - by Afnan
    I am trying to place data into text area that is inside hiden input but watin dose not find it.why? but when i search for inputs my program shows this. var ie = new WatiN.Core.IE("http://facebook.com", true); ie.ClearCookies(); ie.TextField(WatiN.Core.Find.ById("email")).TypeText(textBoxUsername.Text); ie.TextField(WatiN.Core.Find.ById("pass")).TypeText(textBoxPassword.Text); ie.Button(WatiN.Core.Find.ByValue("Login")).Click(); ie.Link(WatiN.Core.Find.ByText("Status")).Click(); ie.TextField(WatiN.Core.Find.ById("u362110_11")).TypeText(textBoxPassword.Text); Exception Could not find INPUT (hidden) or INPUT (password) or INPUT (text) or INPUT (textarea) or TEXTAREA element tag matching criteria: Attribute 'id' equals 'u493403_13' at http://www.facebook.com/home.php

    Read the article

  • Cool examples of procedural pixel shader effects?

    - by Robert Fraser
    What are some good examples of procedural/screen-space pixel shader effects? No code necessary; just looking for inspiration. In particular, I'm looking for effects that are not dependent on geometry or the rest of the scene (would look okay rendered alone on a quad) and are not image processing (don't require a "base image", though they can incorporate textures). Multi-pass or single-pass is fine. Screenshots or videos would be ideal, but ideas work too. Here are a few examples of what I'm looking for (all from the RenderMonkey samples): PS - I'm aware of this question; I'm not asking for a source of actual shader implementations but instead for some inspirational ideas -- and the ones at the NVIDIA Shader Library mostly require a scene or are image processing effects. EDIT: this is an open-ended question and I wish there was a good way to split the bounty. I'll award the rep to the best answer on the last day.

    Read the article

  • Wiring up JavaScript handlers after a Partial Postback in ASP.NET

    - by Richard
    I am trying to use LinkButtons with the DefaultButton property of the ASP.NET Panel in an UpdatePanel. I have read and used the various other answers that are around describing the wiring up of the click event so that a full postback is not done instead of a partial postback. When the page loads, I wire up the .click function of the LinkButton so that the DefaultButton property of the ASP.NET panel will work. This all works fine, until you bring an UpdatePanel into the mix. With an UpdatePanel, if there is a partial postback, the script to wire up the .click function is not called in the partial postback, and hitting enter reverts to causing a full submit of the form rather than triggering the LinkButton. How can I cause javascript to be executed after a partial postback to re-wire up the .click function of the LinkButton? I have produced a sample page which shows the problem. There are two alerts showing 1) When the code to hook up the .click function is being called, and 2) When the .click function has been called (this only happens when you hit enter in the textbox after the event has been wired up). To test this code, type something in the textbox and hit Enter. The text will be copied to the label control, but "Wiring up Event Click" alert will not be shown. Add another letter, hit enter again, and you'll get a full postback without the text being copied to the label control (as the LinkButton wasn't called). Because that was a full postback, the Wiring Up Event Click event will be called again, and the form will work properly the next time again. This is being done with ASP.NET 3.5. Test Case Code: <%@ Page Language="C#" Inherits="System.Web.UI.Page" Theme="" EnableTheming="false" AutoEventWireup="true" %> <script runat="server"> void cmdComplete_Click(object sender, EventArgs e) { lblOutput.Text = "Complete Pressed: " + txtInput.Text; } void cmdFirstButton_Click(object sender, EventArgs e) { lblOutput.Text = "First Button Pressed"; } protected override void OnLoad(EventArgs e) { HookupButton(cmdComplete); } void HookupButton(LinkButton button) { // Use the click event of the LinkButton to trigger the postback (this is used by the .click code below) button.OnClientClick = Page.ClientScript.GetPostBackEventReference(button, String.Empty); // Wire up the .click event of the button to call the onclick function, and prevent a form submit string clickString = string.Format(@" alert('Wiring up click event'); document.getElementById('{0}').click = function() {{ alert('Default button pressed'); document.getElementById('{0}').onclick(); }};", button.ClientID, Page.ClientScript.GetPostBackEventReference(button, "")); Page.ClientScript.RegisterStartupScript(button.GetType(), "click_hookup_" + button.ClientID, clickString, true); } </script> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <title>DefaultButton/LinkButton Testing</title> <style type="text/css"> a.Button { line-height: 2em; padding: 5px; border: solid 1px #CCC; background-color: #EEE; } </style> </head> <body> <h1> DefaultButton/LinkButton Testing</h1> <form runat="server"> <asp:ScriptManager runat="server" /> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <div style="position: relative"> <fieldset> <legend>Output</legend> <asp:Label runat="server" ID="lblOutput" /> </fieldset> <asp:Button runat="server" Text="First Button" ID="cmdFirstButton" OnClick="cmdFirstButton_Click" UseSubmitBehavior="false" /> <asp:Panel ID="Panel1" runat="server" DefaultButton="cmdComplete"> <label> Enter Text:</label> <asp:TextBox runat="server" ID="txtInput" /> <asp:LinkButton runat="server" CssClass="Button" ID="cmdComplete" OnClick="cmdComplete_Click" Text="Complete" /> </asp:Panel> </div> </ContentTemplate> </asp:UpdatePanel> <asp:Button runat="server" ID="cmdFullPostback" Text="Full Postback" /> </form> </body> </html>

    Read the article

  • Can't install drivers for Epson wp-4530

    - by Rick
    It looks like it's installing ok then I get an error: (Reading database ... 177199 files and directories currently installed.) Unpacking epson-inkjet-printer-escpr:i386 (from .../epson-inkjet-printer-escpr_1.3.0-1lsb3.2_i386.deb) ... dpkg: dependency problems prevent configuration of epson-inkjet-printer-escpr:i386: epson-inkjet-printer-escpr:i386 depends on lsb (>= 3.2). dpkg: error processing epson-inkjet-printer-escpr:i386 (--install): dependency problems - leaving unconfigured Errors were encountered while processing: epson-inkjet-printer-escpr:i386 Can anyone help me with this? Tried install under linux mint 14 and ubuntu 12.04 same problem. Tried installing using cups and Software center. Driver is from http://download.ebz.epson.net/dsc/search/01/search/?OSC=LX which is only driver site I can find for this printer Please help

    Read the article

  • Push or Pull Input Data In the Game Logic?

    - by Qua
    In the process of preparing my game for networking I'm adding a layer of seperation between the physical input (mouse/keyboard) and the actual game "engine"/logic. All input that has any relation to the game logic is wrapped inside action objects such as BuildBuildingAction. I was thinking of having an action processing layer that would determine what to do with the input. This layer could then be set up to either just pass the actions locally to the game engine or send it via sockets to the network server depending on whether the game was single- or multiplayer. In network games it would make sense that the player's actions should be sent to the server, but should the game logic be pulling (polling?) the data through some sort of interface or should the action processing layer be adding the actions to an input queue in the game logic code?

    Read the article

  • Easiest Way to Parse data from twitter with Coccoa

    - by happyCoding25
    Hello, Im followed the tutorial from here: Twitter Client Tutorial to make a little twitter app. Now I need to find out how to parse the XML twitter gives you when you make a request. I've looked at tons of tutorials on phrasing xml on the iPhone but none have made much sense because Im still new to cocoa. Twitter stores the text of the tweet in something like this <text> Some tweet here </text>. From reading the tutorials I think this would involve nsxmlparser but I'm not sure. If anyone could share some code that could parse the <text> Some tweet here </text> things into an array that would be really great. Thanks in advance

    Read the article

  • Simulating simultaneous entities

    - by Steven Jeuris
    Consider the need to simulate a set of entitities in an accurate way. All entities exist in an artificial timeline. Within 'steps' of this timeline, all entities can do certain operations. It is imperative that timed events, are handled accurately, and not in processing order. So simple threading isn't a proper simulation, nor is procedurally walking across all entities. Processing may be slow, accuracy is key here. I have some ideas how to implement this myself, but most likely something like this has been done before. Are there any frameworks available for these purposes? Is there any particular paradigm more suitable?

    Read the article

  • Why can't I overwrite style specified in one gtkrc file?

    - by PP
    In my Gtk+ application i am having two gtkrc files. Which i have added using: gchar *rcfile; rcfile = g_build_filename( "user", "themes", "xyz", "gtk-2.0", "gtkrc", NULL); gtk_rc_parse( rcfile ); g_free( rcfile ); rcfile = g_build_filename( "my_rc_foler", "gtkrc", NULL); gtk_rc_add_default_file( rcfile ); g_free( rcfile ); I tried to overwrite some of the styles provided by default rc file. but i fails to do so. like i have over written GtkLable style as follows In My rc file: style "my-theme-label" { xthickness = 1 ythickness = 1 bg[NORMAL] = "#FFFFFF" bg[ACTIVE] = "#FFFFFF" bg[PRELIGHT] = "#FFFFFF" bg[SELECTED] = "#FFFFFF" bg[INSENSITIVE] = "#FFFFFF" fg[NORMAL] = "#FFFFFF" fg[INSENSITIVE] = "#FFFFFF" fg[PRELIGHT] = "#FFFFFF" fg[SELECTED] = "#FFFFFF" fg[ACTIVE] = "#FFFFFF" text[NORMAL] = "#FFFFFF" text[INSENSITIVE] = "#434346" text[PRELIGHT] = "#FFFFFF" text[SELECTED] = "#FFFFFF" text[ACTIVE] = "#FFFFFF" base[NORMAL] = "#000000" base[INSENSITIVE] = "#00FF00" base[PRELIGHT] = "#0000ff" base[SELECTED] = "#FF00FF" base[ACTIVE] = "#F39638" } class "GtkLabel" style "tc-theme-label" but still it does not show any effect on GtkLables that i am using in my app.

    Read the article

  • GDI fast scroll

    - by genesys
    Hi! I use GDI to create some custom textwidget. I draw directly to the screen, unbuffered. now i'd like to implement some fast scrolling, that simply pixelshifts the respective part of the framebuffer (and only redraws the newly visible lines). I noticed that for example the rich text controls does it like this. If i use some GDI drawing functions to directly draw to the framebuffer, over a rich text control, and then scroll the rich text, it will also scroll my drawing along with the text. so i assume the rich text simply pixelshifts it's part of the framebuffer. I'd like to do the same, but don't know how to do so. Can someone help? (independant of programming language)) thanks!

    Read the article

< Previous Page | 341 342 343 344 345 346 347 348 349 350 351 352  | Next Page >