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  • Index Tuning for SSIS tasks

    - by Raj More
    I am loading tables in my warehouse using SSIS. Since my SSIS is slow, it seemed like a great idea to build indexes on the tables. There are no primary keys (and therefore, foreign keys), indexes (clustered or otherwise), constraints, on this warehouse. In other words, it is 100% efficiency free. We are going to put indexes based on usage - by analyzing new queries and current query performance. So, instead of doing it our old fashioned sweat and grunt way of actually reading the SQL statements and execution plans, I thought I'd put the shiny new Database Engine Tuning Advisor to use. I turned SQL logging off in my SSIS package and ran a "Tuning" trace, saved it to a table and analyzed the output in the Tuning Advisor. Most of the lookups are done as: exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',1 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',2 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',3 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',4 and when analyzed, these statements have the reason "Event does not reference any tables". Huh? Does it not see the FROM dbo.Company??!! What is going on here? So, I have multiple questions: How do I get it to capture the actual statement executing in my trace, not what was submitted in a batch? Are there any best practices to follow for tuning performance related to SSIS packages running against SQL Server 2008?

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  • using EventToCommand & PassEventArgsToCommand :: how to get sender, or better metaphor?

    - by JoeBrockhaus
    The point of what I'm doing is that there are a lot of things that need to happen in the viewmodel, but when the view has been loaded, not on constructor. I could wire up event handlers and send messages, but that just seems kinda sloppy to me. I'm implementing a base view and base viewmodel where this logic is contained so all my views get it by default, hopefully. Perhaps I can't even get what I'm wanting: the sender. I just figured this is what RoutedEventArgs.OriginalSource was supposed to be? [Edit] In the meantime, I've hooked up an EventHandler in the xaml.cs, and sure enough, OriginalSource is null there as well. So I guess really I need to know if it's possible to get a reference to the view/sender in the Command as well? [/Edit] My implementation requires that a helper class to my viewmodels which is responsible for creating 'windows' knows of the 'host' control that all the windows get added to. i'm open to suggestions for accomplishing this outside the scope of using eventtocommand. :) (the code for Unloaded is the same) #region ViewLoadedCommand private RelayCommand<RoutedEventArgs> _viewLoadedCommand = null; /// <summary> /// Command to handle the control's Loaded event. /// </summary> public RelayCommand<RoutedEventArgs> ViewLoadedCommand { get { // lazy-instantiate the RelayCommand on first usage if (_viewLoadedCommand == null) { _viewLoadedCommand = new RelayCommand<RoutedEventArgs>( e => this.OnViewLoadedCommand(e)); } return _viewLoadedCommand; } } #endregion ViewLoadedCommand #region View EventHandlers protected virtual void OnViewLoadedCommand(RoutedEventArgs e) { EventHandler handler = ViewLoaded; if (handler != null) { handler(this, e); } } #endregion

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  • Python - Why use anything other than uuid4() for unique strings?

    - by orokusaki
    I see quit a few implementations of unique string generation for things like uploaded image names, session IDs, et al, and many of them employ the usage of hashes like SHA1, or others. I'm not questioning the legitimacy of using custom methods like this, but rather just the reason. If I want a unique string, I just say this: >>> import uuid >>> uuid.uuid4() 07033084-5cfd-4812-90a4-e4d24ffb6e3d And I'm done with it. I wasn't very trusting before I read up on uuid, so I did this: >>> import uuid >>> s = set() >>> for i in range(5000000): # That's 5 million! >>> s.add(uuid.uuid4()) ... ... >>> len(s) 5000000 Not one repeater (I didn't expect one considering the odds are like 1.108e+50, but it's comforting to see it in action). You could even half the odds by just making your string by combining 2 uuid4()s. So, with that said, why do people spend time on random() and other stuff for unique strings, etc? Is there an important security issue or other regarding uuid?

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  • Creating a property setter delegate

    - by Jim C
    I have created methods for converting a property lambda to a delegate: public static Delegate MakeGetter<T>(Expression<Func<T>> propertyLambda) { var result = Expression.Lambda(propertyLambda.Body).Compile(); return result; } public static Delegate MakeSetter<T>(Expression<Action<T>> propertyLambda) { var result = Expression.Lambda(propertyLambda.Body).Compile(); return result; } These work: Delegate getter = MakeGetter(() => SomeClass.SomeProperty); object o = getter.DynamicInvoke(); Delegate getter = MakeGetter(() => someObject.SomeProperty); object o = getter.DynamicInvoke(); but these won't compile: Delegate setter = MakeSetter(() => SomeClass.SomeProperty); setter.DynamicInvoke(new object[]{propValue}); Delegate setter = MakeSetter(() => someObject.SomeProperty); setter.DynamicInvoke(new object[]{propValue}); The MakeSetter lines fail with "The type arguments cannot be inferred from the usage. Try specifying the type arguments explicitly." Is what I'm trying to do possible? Thanks in advance.

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software? (90% of the projects are .net C#)

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  • structure inside structure - c++ Error

    - by gamadeus
    First of all the error I am getting is of the type: Request for member 's' of struct1.struct1::struct2, which is of non class type '__u32' where: struct struct1 { struct x struct2; struct x struct3; struct x struct4; }; The usage is of the form: struct struct1 st1; st1.struct2.s = Value; Now my struct1 is: struct ip_mreq_source { struct in_addr imr_multiaddr; struct in_addr imr_sourceaddr; struct in_addr imr_interface; }; struct 'x' is in_addr Where: typedef uint32_t in_addr_t; struct in_addr { in_addr_t s_addr; }; element 's' is the element s_addr in in_addr. My detailed error coming out of g++ (GCC 4.4.3) from the Android based compiler: arm-linux-androideabi-g++ -MMD -MP -MF groupsock/GroupsockHelper.o.d.org -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fno-rtti -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline- limit=64 -Igroupsock/include -Igroupsock/../UsageEnvironment/include -Iandroid- ndk-r5b/sources/cxx-stl/system/include -Igroupsock -DANDROID -Wa,--noexecstack -DANDROID_NDK -Wall -fexceptions -O2 -DNDEBUG -g -Iandroid-8/arch-arm/usr/include -c groupsock/GroupsockHelper.cpp -o groupsock/GroupsockHelper.o && rm -f groupsock/GroupsockHelper.o.d && mv groupsock/GroupsockHelper.o.d.org groupsock/GroupsockHelper.o.d groupsock/GroupsockHelper.cpp: In function 'Boolean socketJoinGroupSSM(UsageEnvironment&, int, netAddressBits, netAddressBits)': groupsock/GroupsockHelper.cpp:427: error: request for member 's_addr' in 'imr.ip_mreq_source::imr_multiaddr', which is of non-class type '__u32' groupsock/GroupsockHelper.cpp:428: error: request for member 's_addr' in 'imr.ip_mreq_source::imr_sourceaddr', which is of non-class type '__u32' groupsock/GroupsockHelper.cpp:429: error: request for member 's_addr' in 'imr.ip_mreq_source::imr_interface', which is of non-class type '__u32' I am not sure what is causing the error. Any pointers would be great - no pun intended. Thanks

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  • Existing LINQ extension method similar to Parallel.For?

    - by Joel Martinez
    The linq extension methods for ienumerable are very handy ... but not that useful if all you want to do is apply some computation to each item in the enumeration without returning anything. So I was wondering if perhaps I was just missing the right method, or if it truly doesn't exist as I'd rather use a built-in version if it's available ... but I haven't found one :-) I could have sworn there was a .ForEach method somewhere, but I have yet to find it. In the meantime, I did write my own version in case it's useful for anyone else: using System.Collections; using System.Collections.Generic; public delegate void Function<T>(T item); public delegate void Function(object item); public static class EnumerableExtensions { public static void For(this IEnumerable enumerable, Function func) { foreach (object item in enumerable) { func(item); } } public static void For<T>(this IEnumerable<T> enumerable, Function<T> func) { foreach (T item in enumerable) { func(item); } } } usage is: myEnumerable.For<MyClass>(delegate(MyClass item) { item.Count++; });

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  • javascript plugin - singleton pattern?

    - by Adam Kiss
    intro Hello, I'm trying to develop some plugin or/*and* object in javascript, which will control some properties over some object. It will also use jQuery, to ease development. idea This is in pseudocode to give you an idea, since I can't really describe it in english with the right words, it's impossible to go and use google to find out what I want to use (and learn). I will have plugin (maybe object?) with some variables and methods: plugin hideshow(startupconfig){ var c, //collection add: function(what){ c += what; }, do: function(){ c.show().hide().stop(); //example code } } and I will use it this way (or sort-of): var p = new Plugin(); p .add($('p#simple')) .add($('p#simple2')) .do(); note I'm not really looking for jQuery plugin tutorials - it's more like usage of singleton pattern in document in javascript, jQuery is mentione only because it will be used to modify dom and simplify selectors, jQuery plugin maybe just for that one little function add. I'm looking for something, that will sit on top of my document and call functions from itselft based on timer, or user actions, or whatever. problems I don't really know where to start with construction of this object/plugin I'm not really sure how to maintain one variable, which is collection of jQuery objects (something like $('#simple, #simple2');) I would maybe like to extedn jQuery with $.fn.addToPlugin to use chaining of objects, but that should be simple (really just each( p.add($(this)); )) I hope I make any sense, ideas, links or advices appreciated.

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  • Lightweight alternative to Manual/AutoResetEvent in C#

    - by sweetlilmre
    Hi, I have written what I hope is a lightweight alternative to using the ManualResetEvent and AutoResetEvent classes in C#/.NET. The reasoning behind this was to have Event like functionality without the weight of using a kernel locking object. Although the code seems to work well in both testing and production, getting this kind of thing right for all possibilities can be a fraught undertaking and I would humbly request any constructive comments and or criticism from the StackOverflow crowd on this. Hopefully (after review) this will be useful to others. Usage should be similar to the Manual/AutoResetEvent classes with Notify() used for Set(). Here goes: using System; using System.Threading; public class Signal { private readonly object _lock = new object(); private readonly bool _autoResetSignal; private bool _notified; public Signal() : this(false, false) { } public Signal(bool initialState, bool autoReset) { _autoResetSignal = autoReset; _notified = initialState; } public virtual void Notify() { lock (_lock) { // first time? if (!_notified) { // set the flag _notified = true; // unblock a thread which is waiting on this signal Monitor.Pulse(_lock); } } } public void Wait() { Wait(Timeout.Infinite); } public virtual bool Wait(int milliseconds) { lock (_lock) { bool ret = true; // this check needs to be inside the lock otherwise you can get nailed // with a race condition where the notify thread sets the flag AFTER // the waiting thread has checked it and acquires the lock and does the // pulse before the Monitor.Wait below - when this happens the caller // will wait forever as he "just missed" the only pulse which is ever // going to happen if (!_notified) { ret = Monitor.Wait(_lock, milliseconds); } if (_autoResetSignal) { _notified = false; } return (ret); } } }

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  • how can exec change the behavior of exec'ed program

    - by R Samuel Klatchko
    I am trying to track down a very odd crash. What is so odd about it is a workaround that someone discovered and which I cannot explain. The workaround is this small program which I'll refer to as 'runner': #include <stdio.h> #include <unistd.h> #include <string.h> #include <errno.h> int main(int argc, char *argv[]) { if (argc == 1) { fprintf(stderr, "Usage: %s prog [args ...]\n", argv[0]); return 1; } execvp(argv[1], argv + 1); fprintf(stderr, "execv failed: %s\n", strerror(errno)); // If exec returns because the program is not found or we // don't have the appropriate permission return 255; } As you can see, all this program does is use execvp to replace itself with a different program. The program crashes when it is directly invoked from the command line: /path/to/prog args # this crashes but works fine when it is indirectly invoked via my runner shim: /path/to/runner /path/to/prog args # works successfully For the life of me, I can figure out how having an extra exec can change the behavior of the program being run (as you can see the program does not change the environment). Some background on the crash. The crash itself is happening in the C++ runtime. Specifically, when the program does a throw, the crashing version incorrectly thinks there is no matching catch (although there is) and calls terminate. When I invoke the program via runner, the exception is properly caught. My question is any idea why the extra exec changes the behavior of the exec'ed program?

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  • Why Doesn't UIWebView release all of its memory?

    - by Theory
    I have a graphic-intensive iPad app that features a UIWebView. Using the simulator (iOS 4.2.1), I can see Real Mem increase quite a lot as I browse. The more I browse, the more RAM it uses. When I close the UIWebView and release it, some of the memory it used is freed, but not all of it. This is annoying. Okay, so maybe it's because it isn't deallocated right away. Fine. But then I would expect the system to do some cleanup when there's a memory warning. However, if I browse around, then close the UIWebView (and release it), then trigger a memory warning in the simulator, Real Mem does not change! WTF? So why is this? Why isn't UIWebView better at releasing memory back to the system? And why doesn't it appear to respond to memory warnings? Am I missing something?

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  • Why doesn't this jQuery snippet work in IE8 like it does in Firefox or Chrome (Live Demo Included) ?

    - by Siracuse
    I asked for help earlier on Stackoverflow involving highlighting spans with the same Class when a mouse hovers over any Span with that same Class. It is working great: http://stackoverflow.com/questions/2709686/how-can-i-add-a-border-to-all-the-elements-that-share-a-class-when-the-mouse-has $('span[class]').hover( function() { $('.' + $(this).attr('class')).css('background-color','green'); }, function() { $('.' + $(this).attr('class')).css('background-color','yellow'); } ) Here is an example of it in usage: http://dl.dropbox.com/u/638285/0utput.html However, it doesn't appear to work properly in IE8, while it DOES work in Chrome/Firefox. Here is a screenshot of it in IE8, with my mouse hovered over the " min) { min" section in the middle. As you can see, it highlighted the span that the mouse is hovering over perfectly fine. However, it has also highlighted some random spans above and below it that don't have the same class! Only the span's with the same Class as the one where the mouse is over should be highlighted green. In this screenshot, only that middle green section should be green. Here is a screenshot of it working properly in Firefox/Chrome with my mouse in the exact same position: This screenshot is correct as the span that the mouse is over (the green section) is the only one in this section that shares that class. Why is IE8 randomly green-highlighting spans when it shouldn't be (they don't share the same class) using my little jQuery snippet? Again, if you want to see it live I have it here: http://dl.dropbox.com/u/638285/0utput.html

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  • Problem with load testing Web Service - VSTS 2008

    - by Carlos
    Hello, I have a webtest with makes a simple call to a WebService which looks like that: MyWebService webService = new MyWebService(); webService.Timeout = 180000; webService.myMethod(); I am not using ThinkTimes, also the Run Duration is set to 5 minutes. When I ran this test simulating only 1 user, I check the counters and I found something like that: Tests Total: 4500 Network Interface\Bytes sent (agent machine): 35,500 Then I ran the same tests, but this time simulating 2 users and I got something like that: Tests Total: 2225 Network Interface\Bytes sent (agent machine): 30,500 So when I increased the numbers of users the tests/sec was half than when I use only 1 user and the bytes sent by the agent was also lower. I think it is strange, because it doesn't seems I have a bottleneck in my agent machine since CPU is never higher than 30% and I have over 1.5GB of RAM free, also my network utilization is like 0.5% of its capacity. In order to troubleshot this I ran a test using Step Pattern, the simulated users went from 20 to 800 users. When I check the requests/sec it is practically constant through the whole test, so it is clear there is something in my test or my environment which is preventing the number of requests from gets higher. It would be a expected behavior if the "response time" was getting higher because it would tell me the requests wasn't been processed properly, but the strange thing is the response time is practically constant all the time and it is pretty low actually. I have no idea why my agent can't send more requests when I increase the numbers of users, any help/tip/guess would be really appreciate.

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  • Do fluent interfaces significantly impact runtime performance of a .NET application?

    - by stakx
    I'm currently occupying myself with implementing a fluent interface for an existing technology, which would allow code similar to the following snippet: using (var directory = Open.Directory(@"path\to\some\directory")) { using (var file = Open.File("foobar.html").In(directory)) { // ... } } In order to implement such constructs, classes are needed that accumulate arguments and pass them on to other objects. For example, to implement the Open.File(...).In(...) construct, you would need two classes: // handles 'Open.XXX': public static class OpenPhrase { // handles 'Open.File(XXX)': public static OpenFilePhrase File(string filename) { return new OpenFilePhrase(filename); } // handles 'Open.Directory(XXX)': public static DirectoryObject Directory(string path) { // ... } } // handles 'Open.File(XXX).XXX': public class OpenFilePhrase { internal OpenFilePhrase(string filename) { _filename = filename } // handles 'Open.File(XXX).In(XXX): public FileObject In(DirectoryObject directory) { // ... } private readonly string _filename; } That is, the more constituent parts statements such as the initial examples have, the more objects need to be created for passing on arguments to subsequent objects in the chain until the actual statement can finally execute. Question: I am interested in some opinions: Does a fluent interface which is implemented using the above technique significantly impact the runtime performance of an application that uses it? With runtime performance, I refer to both speed and memory usage aspects. Bear in mind that a potentially large number of temporary, argument-saving objects would have to be created for only very brief timespans, which I assume may put a certain pressure on the garbage collector. If you think there is significant performance impact, do you know of a better way to implement fluent interfaces?

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  • Can a stateless WCF service benefit from built-in database connection pooling?

    - by vladimir
    I understand that a typical .NET application that accesses a(n SQL Server) database doesn't have to do anything in particular in order to benefit from the connection pooling. Even if an application repeatedly opens and closes database connections, they do get pooled by the framework (assuming that things such as credentials do not change from call to call). My usage scenario seems to be a bit different. When my service gets instantiated, it opens a database connection once, does some work, closes the connection and returns the result. Then it gets torn down by the WCF, and the next incoming call creates a new instance of the service. In other words, my service gets instantiated per client call, as in [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerCall)]. The service accesses an SQL Server 2008 database. I'm using .NET framework 3.5 SP1. Does the connection pooling still work in this scenario, or I need to roll my own connection pool in form of a singleton or by some other means (IInstanceContextProvider?). I would rather avoid reinventing the wheel, if possible.

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  • AnyCPU/x86/x64 for C# application and it's C++/CLI dependency

    - by Soonts
    I'm Windows developer, I'm using Microsoft visual studio 2008 SP1. My developer machine is 64 bit. The software I'm currently working on is managed .exe written in C#. Unfortunately, I was unable to solve the whole problem solely in C#. That's why I also developed a small managed DLL in C++/CLI. Both projects are in the same solution. My C# .exe build target is "Any CPU". When my C++ DLL build target is "x86", the DLL is not loaded. As far as I understood when I googled, the reason is C++/CLI language, unlike other .NET languages, compiles to the native code, not managed code. I switched the C++ DLL build target to x64, and everything works now. However, AFAIK everything will stop working as soon as my client will install my product on a 32-bit OS. I have to support Windows Vista and 7, both 32 and 64 bit versions of each of them. I don't want to fall back to 32 bits. That 250 lines of C++ code in my DLL is only 2% of my codebase. And that DLL is only used in several places, so in the typical usage scenario it's not even loaded. My DLL implements two COM objects with ATL, so I can't use "/clr:safe" project setting. Is there way to configure the solution and the projects so that C# project builds "Any CPU" version, the C++ project builds both 32 bit and 64 bit versions, then in the runtime when the managed .EXE is starting up, it uses either 32-bit DLL or 64-bit DLL depending on the OS? Or maybe there's some better solution I'm not aware of? Thanks in advance!

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  • F# List SelectMany

    - by Tuomas Hietanen
    This is quite simple question but I didn't find an answer: Is there any Seq/List operation in F# to match the LINQ SelectMany? I know I can use System.Linq in F# if I want to. I know I can make a recursive method and use F# Computation Expressions (and make even more powerful things). But if I try to prove that F# List operations are more powerful than LINQ... .Where = List.filter .Select = List.map .Aggregate = List.fold ... In C# SelectMany usage syntax is pretty simple: var flattenedList = from i in items1 from j in items2 select ... Is there any easy direct match, List.flatten, List.bind or something like that? SelectMany has a couple of signatures, but the most complex one seems to be: IEnumerable<TResult> SelectMany<TSource, TCollection, TResult>( this IEnumerable<TSource> source, Func<TSource, IEnumerable<TCollection>> collectionSelector, Func<TSource, TCollection, TResult> resultSelector ); In F# terms this would be: ('a -> 'b list) -> ('a -> 'b -> 'c) -> 'a list -> 'c list

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  • Copy Small Bitmaps on to Large Bitmap with Transparency Blend: What is faster than graphics.DrawImag

    - by Glenn
    I have identified this call as a bottleneck in a high pressure function. graphics.DrawImage(smallBitmap, x , y); Is there a faster way to blend small semi transparent bitmaps into a larger semi transparent one? Example Usage: XY[] locations = GetLocs(); Bitmap[] bitmaps = GetBmps(); //small images sizes vary approx 30px x 30px using (Bitmap large = new Bitmap(500, 500, PixelFormat.Format32bppPArgb)) using (Graphics largeGraphics = Graphics.FromImage(large)) { for(var i=0; i < largeNumber; i++) { //this is the bottleneck largeGraphics.DrawImage(bitmaps[i], locations[i].x , locations[i].y); } } var done = new MemoryStream(); large.Save(done, ImageFormat.Png); done.Position = 0; return (done); The DrawImage calls take a small 32bppPArgb bitmaps and copies them into a larger bitmap at locations that vary and the small bitmaps might only partially overlap the larger bitmaps visible area. Both images have semi transparent contents that get blended by DrawImage in a way that is important to the output. I've done some testing with BitBlt but not seen significant speed improvement and the alpha blending didn't come out the same in my tests. I'm open to just about any method including a better call to bitblt or unsafe c# code.

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  • Custom model validation of dependent properties using Data Annotations

    - by Darin Dimitrov
    Since now I've used the excellent FluentValidation library to validate my model classes. In web applications I use it in conjunction with the jquery.validate plugin to perform client side validation as well. One drawback is that much of the validation logic is repeated on the client side and is no longer centralized at a single place. For this reason I'm looking for an alternative. There are many examples out there showing the usage of data annotations to perform model validation. It looks very promising. One thing I couldn't find out is how to validate a property that depends on another property value. Let's take for example the following model: public class Event { [Required] public DateTime? StartDate { get; set; } [Required] public DateTime? EndDate { get; set; } } I would like to ensure that EndDate is greater than StartDate. I could write a custom validation attribute extending ValidationAttribute in order to perform custom validation logic. Unfortunately I couldn't find a way to obtain the model instance: public class CustomValidationAttribute : ValidationAttribute { public override bool IsValid(object value) { // value represents the property value on which this attribute is applied // but how to obtain the object instance to which this property belongs? return true; } } I found that the CustomValidationAttribute seems to do the job because it has this ValidationContext property that contains the object instance being validated. Unfortunately this attribute has been added only in .NET 4.0. So my question is: can I achieve the same functionality in .NET 3.5 SP1? UPDATE: It seems that FluentValidation already supports clientside validation and metadata in ASP.NET MVC 2. Still it would be good to know though if data annotations could be used to validate dependent properties.

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  • Passing data between ViewControllers versus doing local Fetch in each VC

    - by Tofrizer
    Hi All, I'm developing an iPhone app using Core Data and I'm looking for some general advice and recommendations on whether its acceptable to pass data between ViewControllers versus doing a local fetch in each ViewController as you navigate to it. Ordinarily I would say it all depends on various factors (e.g. performance etc) but the passing data approach is so prevalent in my app and I'm spooked by all the stories about Apple rejecting apps because of not conforming to their standard guidelines. So let me put another way -- is it non-standard to pass data between VC's? The reason I pass data so much is because each ViewController is just another view on to data present in my object model / graph. Once I have a handle on my first object in the first view controller (which I of course do have to fetch), I can use the existing object composition / relationships to drill down into the next level of detail into data and so I just pass these objects to the next VC. Separately, one possible downside with this passing-data-to-each-VC approach is I don't benefit from (what I perceive to be) the optimisation/benefits that NSFetchedResultsController provides in terms of efficient memory usage and section handling. My app is read-only but I do have one table with 5000 rows and I'm curious if I am missing out on NSFetchedResultsController benefits. Any thoughts on this as well? Can I somehow still benefit from NSFetchedResultsController goodness without having to do a full fetch (as I would have already passed in the data from my previous VC)? Thanks a lot.

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  • Free Memory Occupied by Std List, Vector, Map etc

    - by Graviton
    Coming from a C# background, I have only vaguest idea on memory management on C++-- all I know is that I would have to free the memory manually. As a result my C++ code is written in such a way that objects of the type std::vector, std::list, std::map are freely instantiated, used, but not freed. I didn't realize this point until I am almost done with my programs, now my code is consisted of the following kinds of patterns: struct Point_2 { double x; double y; }; struct Point_3 { double x; double y; double z; }; list<list<Point_2>> Computation::ComputationJob(list<Point_3> pts3D, vector<Point_2> vectors) { map<Point_2, double> pt2DMap=ConstructPointMap(pts3D); vector<Point_2> vectorList = ConstructVectors(vectors); list<list<Point_2>> faceList2D=ConstructPoints(vectorList , pt2DMap); return faceList2D; } My question is, must I free every.single.one of the list usage ( in the above example, this means that I would have to free pt2DMap, vectorList and faceList2D)? That would be very tedious! I might just as well rewrite my Computation class so that it is less prone to memory leak. Any idea how to fix this?

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  • How do I sign requests reliably for the Last.fm api in C#?

    - by Arda Xi
    I'm trying to implement authorization through Last.fm. I'm submitting my arguments as a Dictionary to make the signing easier. This is the code I'm using to sign my calls: public static string SignCall(Dictionary<string, string> args) { IOrderedEnumerable<KeyValuePair<string, string>> sortedArgs = args.OrderBy(arg => arg.Key); string signature = sortedArgs.Select(pair => pair.Key + pair.Value). Aggregate((first, second) => first + second); return MD5(signature + SecretKey); } I've checked the output in the debugger, it's exactly how it should be, however, I'm still getting WebExceptions every time I try. Here's my code I use to generate the URL in case it'll help: public static string GetSignedURI(Dictionary<string, string> args, bool get) { var stringBuilder = new StringBuilder(); if (get) stringBuilder.Append("http://ws.audioscrobbler.com/2.0/?"); foreach (var kvp in args) stringBuilder.AppendFormat("{0}={1}&", kvp.Key, kvp.Value); stringBuilder.Append("api_sig="+SignCall(args)); return stringBuilder.ToString(); } And sample usage to get a SessionKey: var args = new Dictionary<string, string> { {"method", "auth.getSession"}, {"api_key", ApiKey}, {"token", token} }; string url = GetSignedURI(args, true); EDIT: Oh, and the code references an MD5 function implemented like this: public static string MD5(string toHash) { byte[] textBytes = Encoding.UTF8.GetBytes(toHash); var cryptHandler = new System.Security.Cryptography.MD5CryptoServiceProvider(); byte[] hash = cryptHandler.ComputeHash(textBytes); return hash.Aggregate("", (current, a) => current + a.ToString("x2")); }

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  • Delphi: how to lock dfm-s to not change...?

    - by durumdara
    Hi! We used Delphi 6 long times ago. Our problem, that Delphi have two problems with DFMs: 1.) When some linked resource (like DataSet) will removed, Delphi many times forget to ask you that "some of the resources are linked, you need to redirect...". This happens, when the actual form is not added to the project, or it is not opened. 2.) When we only open the DFM, and only see some thing, may we change it (active TabSheet, form position). Then Delphi auto save the form - and sometimes it drops the links. Another problem with this that we used SVN, and SVN detect these changes... We thought that we change DFM files to read only, but this can prevent the usage of SVN too... So somebody please help us: have the Delphi some extension (like gexpert) that can lock the DFMs to avoid changes, and some other tool to see that dataset is used in other forms or not? Thanks for your help: dd

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  • Orphan IBM JVM process

    - by Nicholas Key
    Hi people, I have this issue about orphan IBM JVM process being created in the process tree: For example: C:\Program Files\IBM\WebSphere\AppServer\bin>wsadmin -lang jython -f "C:\Hello.py" Hello.py has the simple implementation: import time i = 0 while (1): i = i + 1 print "Hello World " + str(i) time.sleep(3.0) My machine has such JVM information: C:\Program Files\WebSphere\java\bin>java -verbose:sizes -version -Xmca32K RAM class segment increment -Xmco128K ROM class segment increment -Xmns0K initial new space size -Xmnx0K maximum new space size -Xms4M initial memory size -Xmos4M initial old space size -Xmox1624995K maximum old space size -Xmx1624995K memory maximum -Xmr16K remembered set size -Xlp4K large page size available large page sizes: 4K 4M -Xmso256K operating system thread stack size -Xiss2K java thread stack initial size -Xssi16K java thread stack increment -Xss256K java thread stack maximum size java version "1.6.0" Java(TM) SE Runtime Environment (build pwi3260sr6ifix-20091015_01(SR6+152211+155930+156106)) IBM J9 VM (build 2.4, JRE 1.6.0 IBM J9 2.4 Windows Server 2003 x86-32 jvmwi3260sr6-20091001_43491 (JIT enabled, AOT enabled) J9VM - 20091001_043491 JIT - r9_20090902_1330ifx1 GC - 20090817_AA) JCL - 20091006_01 While the program is running, I tried to kill it and subsequently I found an orphan IBM JVM process in the process tree. Is there a way to fix this issue? Why is there an orphan process in the first place? Is there something wrong with my code? I really don't believe that my simplistic code is wrongly implemented. Any suggestions?

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  • Javascript force GC collection? / Forcefully free object?

    - by plash
    I have a js function for playing any given sound using the Audio interface (creating a new instance for every call). This works quite well, until about the 32nd call (sometimes less). This issue is directly related to the release of the Audio instance. I know this because I've allowed time for the GC in Chromium to run and it will allow me to play another 32 or so sounds again. Here's an example of what I'm doing: <html><head> <script language="javascript"> function playSound(url) { snd = new Audio(url); snd.play(); delete snd; snd = null; } </script> </head> <body> <a href="#" onclick="playSound('blah.mp3');">Play sound</a> </body></html> I also have this, which works well for pages that have less than 32 playSound calls: var AudioPlayer = { cache: {}, play: function(url) { if (!AudioPlayer.cache[url]) AudioPlayer.cache[url] = new Audio(url); AudioPlayer.cache[url].play(); } }; But this will not work for what I want to do (dynamically replace a div with other content (from separate files), which have even more sounds on them - 1. memory usage would easily skyrocket, 2. many sounds will never play). I need a way to release the sound immediately. Is it possible to do this? I have found no free/close/unload method for the Audio interface. The pages will be viewed locally, so the constant loading of sounds is not a big factor at all (and most sounds are rather short).

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