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  • Why does this Object wonk out & get deleted ?

    - by brainydexter
    Stepping through the debugger, the BBox object is okay at the entry of the function, but as soon as it enters the function, the vfptr object points to 0xccccc. I don't get it. What is causing this ? Why is there a virtual table reference in there when the object is not derived from other class. (Though, it resides in GameObject from which my Player class inherits and I retrieve the BBox from within player. But, why does the BBox have the reference ? Shouldn't it be player who should be maintained in that reference ?) For 1; some code for reference: A. I retrieve the bounding box from player. This returns a bounding box as expected. I then send its address to GetGridCells. const BoundingBox& l_Bbox = l_pPlayer-GetBoundingBox(); boost::unordered_set < Cell*, CellPHash & l_GridCells = GetGridCells ( &l_Bbox ); B. This is where a_pBoundingBox goes crazy and gets that garbage value. boost::unordered_set< Cell*, CellPHash CollisionMgr::GetGridCells(const BoundingBox *a_pBoundingBox) { I think the following code is also pertinent, so I'm sticking this in here anyways: const BoundingBox& Player::GetBoundingBox(void) { return BoundingBox( &GetBoundingSphere() ); } const BoundingSphere& Player::GetBoundingSphere(void) { BoundingSphere& l_BSphere = m_pGeomMesh-m_BoundingSphere; l_BSphere.m_Center = GetPosition(); return l_BSphere; } // BoundingBox Constructor BoundingBox(const BoundingSphere* a_pBoundingSphere); Can anyone please give me some idea as to why this is happening? Also, if you want me to post more code, please do let me know. Thanks!

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  • Is there a disassembler + debugger for java (ala OllyDbg / SoftICE for assembler)?

    - by Ran Biron
    Is there a utility similar to OllyDbg / SoftICE for java? I.e. execute class (from jar / with class path) and, without source code, show the disassembly of the intermediate code with ability to step through / step over / search for references / edit specific intermediate code in memory / apply edit to file... If not, is it even possible to write something like this (assuming we're willing to live without hotspot for the debug duration)? Edit: I'm not talking about JAD or JD or Cavaj. These are fine decompilers, but I don't want a decompiler for several reasons, most notable is that their output is incorrect (at best, sometimes just plain wrong). I'm not looking for a magical "compiled bytes to java code" - I want to see the actual bytes that are about to be executed. Also, I'd like the ability to change those bytes (just like in an assembly debugger) and, hopefully, write the changed part back to the class file. Edit2: I know javap exists - but it does only one way (and without any sort of analysis). Example (code taken from the vmspec documentation): From java code, we use "javac" to compile this: void setIt(int value) { i = value; } int getIt() { return i; } to a java .class file. Using javap -c I can get this output: Method void setIt(int) 0 aload_0 1 iload_1 2 putfield #4 5 return Method int getIt() 0 aload_0 1 getfield #4 4 ireturn This is OK for the disassembly part (not really good without analysis - "field #4 is Example.i"), but I can't find the two other "tools": A debugger that goes over the instructions themselves (with stack, memory dumps, etc), allowing me to examine the actual code and environment. A way to reverse the process - edit the disassembled code and recreate the .class file (with the edited code).

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  • Something is wrong with my C++ compilers [on hold]

    - by Karol Turbiarz
    WARNING!!! IT IS C++ but it uses domath ant rootBase LIBRARY, SOE I CAN MAKE SQARE ROOTS, AND OTHEr STUFF LIKE SIN, COS!!!!!! #include <iostream> #include <cstdio> #include <h.2> #include <time> #include <math> #include <domath> #include <rootBase> Then my code doesn't have any error (by the way I'm doing scientific calculator with squared root, line graphing, sin, cos, etc..) but then ... My debbuger finds problem here: if(math1 !== math2); MathCouldNotReadVoid2(); Which goes to void: void MathCouldNotReadVoid2(); { if(math1 ==! (math3 - math2)) { float decimalpoint(); using namespace std; using namespace fc; SquaredRoot(); float SquaredRootExponents(0.07839947388); float SquaredRootExponentFormForRootFormula((SquaredRootExponents *==)+ PiV); float SqRootFormulaStepOnePISHORTCUT(>=3.14'>DoMath<'<=7.2 * FgYt2 + 7.1107); } else main(); } That's the only one of my couple steps, for SquaredRoot, but it doesn't define the "=3.14'DoMath<'<=7.2*FgYt2+7.1107" step. I know some people may not know this type of "command" from the 'rootBase' library, but maybe some of you may know... Please help...Thanks.

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  • Behavior of retained property while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthesize name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • Expression Tree with Property Inheritance causes an argument exception

    - by Adam Driscoll
    Following this post: link text I'm trying to create an expression tree that references the property of a property. My code looks like this: public interface IFoo { void X {get;set;} } public interface IBar : IFoo { void Y {get;set;} } public interface IFooBarContainer { IBar Bar {get;set;} } public class Filterer { //Where T = "IFooBarContainer" public IQueryable<T> Filter<T>(IEnumerable<T> collection) { var argument = Expression.Parameter(typeof (T), "item"); //... //where propertyName = "IBar.X"; PropertyOfProperty(argument, propertyName); } private static MemberExpression PropertyOfProperty(Expression expr, string propertyName) { return propertyName.Split('.').Aggregate<string, MemberExpression>(null, (current, property) => Expression.Property(current ?? expr, property)); } } I receive the exception: System.ArgumentException: Instance property 'X' is not defined for type 'IBar' ReSharper turned the code in the link above into the condensed statement in my example. Both forms of the method returned the same error. If I reference IBar.Y the method does not fail.

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  • FaceBook UIAlertView problem

    - by william-hu
    My iPhone application connects to facebook . After i log in ,then appear one button named "Add feed to your wall". If i click it , pop a UIAlertView which ask "Yes" or "no". If "Yes", show the FBStreamDialog. But the BFStreamDialog just flash, then disappear. I don't know why. this is my code. First , click the button " Add feed to your wall". call changeFeed: function. -(IBAction) changeFeed { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Sporting Summer Festival Monte-Carlo" message:@"Are you attending this concert?" delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes",nil]; [alert show]; alert.tag = 1; self.alertView =alert; [alert release]; } Then, if you choose "YES" button. Call this function: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == 0) { NSLog(@"NO"); } else { NSLog(@"YES"); [self showAddFeed]; } } And this is the showAddFeed function , which is defined in front of "clickButtonAtIndex". -(void)showAddFeed { FBStreamDialog dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate= self; dialog.userMessagePrompt = @""; [dialog show]; } Just cant work well. I don't know why? Thank you for your help.

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  • Draw shadow under NSImage

    - by Tom Irving
    Currently I'm drawing an NSImage in a custom NSCell like so: - (void)drawInteriorWithFrame:(NSRect)theCellFrame inView:(NSView *)theControlView { // roundedCornerImage creates a new NSImage with rounded corners, rather than clipping. [[anIcon roundedCornerImage:5] drawInRect:anIconBox fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0]; } Very simply I'm wondering how to draw an image underneath it. On the iPhone, I would do this by using: CGContextSetShadow (currentContext, CGSizeMake(1, -1), 2); just before drawing the UIImage, but I'm unfamiliar with how to do it on the Mac. Any pointers would be great.

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  • Can someone help me with this StructureMap error i'm getting?

    - by Pure.Krome
    Hi folks, I'm trying to wire up a simple ASP.NET MVC2 controller class to my own LoggingService. Code compiles fine, but I get the following runtime error :- {"StructureMap Exception Code: 202 No Default Instance defined for PluginFamily System.Type, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"} what the? mscorlib ???? Here's some sample code of my wiring up .. protected void Application_Start() { MvcHandler.DisableMvcResponseHeader = true; BootstrapStructureMap(); ControllerBuilder.Current.SetControllerFactory( new StructureMapControllerFactory()); RegisterRoutes(RouteTable.Routes); } private static void BootstrapStructureMap() { ObjectFactory.Initialize(x => x.For<ILoggingService>().Use<Log4NetLoggingService>()); } and finally the controller, simplified for this question ... public class SearchController : Controller { private readonly ILoggingService _log { get; set; } public SearchController(ILoggingService loggingService) : base(loggingService) { // Error checking removed for brevity. _log = loggingService; _log.Tag = "SearchController"; } ... } and the structuremap factory (main method), also way simplified for this question... protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { IController result = null; if (controllerType != null) { try { result = ObjectFactory.GetInstance(controllerType) as Controller; } catch (Exception exception) { if (exception is StructureMapException) { Debug.WriteLine(ObjectFactory.WhatDoIHave()); } } } } hmm. I just don't get it. StructureMap version 2.6.1.0 ASP.NET MVC 2. Any ideas?

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  • sqlite3 - stringWithUTF8String is leaking!

    - by Darko Hebrang
    I would appreciate if someone could help me solve my leaking problem. The leaks occur at: aImage, aCategory, aDescription, category and categories. I release them in dealloc, but obviously that is not sufficient: -(void) readListFromDatabase:(char *) sqlStatement { // Setup some globals databaseName = @"mydatabase.sql"; // Get the path to the documents directory and append the databaseName NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath = [documentsDir stringByAppendingPathComponent:databaseName]; // Setup the database object sqlite3 *database; // Init the categories Array categories = [[NSMutableArray alloc] init]; // Open the database from the users filessytem if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { // Setup the SQL Statement and compile it for faster access sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { // Read the data from the result row aImage = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; aCategory = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; aDescription = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; // Create a new category object with the data from the database category=[[Category alloc] initWithName:aImage category_name:aCategory description_text:aDescription]; // Add the category object to the categories Array [categories addObject:category]; [category release]; } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(database); } - (void)dealloc { [databaseName release]; [databasePath release]; [categories release]; [aImage release]; [aCategory release]; [aDescription release]; [category release]; [super dealloc]; }

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  • stdexcept On Android

    - by David R.
    I'm trying to compile SoundTouch on Android. I started with this configure line: ./configure CPPFLAGS="-I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/" LDFLAGS="-Wl,-rpath-link=/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -L/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -nostdlib -lc" --host=arm-eabi --enable-shared=yes CFLAGS="-nostdlib -O3 -mandroid" host_alias=arm-eabi --no-create --no-recursion Because the Android NDK targets ARM, I also had to change the Makefile to remove the -msse2 flags to progress. When I run 'make', I get: /bin/sh ../../libtool --tag=CXX --mode=compile arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c -o FIRFilter.lo FIRFilter.cpp libtool: compile: arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c FIRFilter.cpp -o FIRFilter.o FIRFilter.cpp:46:21: error: stdexcept: No such file or directory FIRFilter.cpp: In member function 'virtual void soundtouch::FIRFilter::setCoefficients(const soundtouch::SAMPLETYPE*, uint, uint)': FIRFilter.cpp:177: error: 'runtime_error' is not a member of 'std' FIRFilter.cpp: In static member function 'static void* soundtouch::FIRFilter::operator new(size_t)': FIRFilter.cpp:225: error: 'runtime_error' is not a member of 'std' make[2]: *** [FIRFilter.lo] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all-recursive] Error 1 This isn't very surprising, since the -nostdlib flag was required. Android seems to have neither stdexcept nor stdlib. How can I get past this block of compiling SoundTouch? At a guess, there may be some flag I don't know about that I should use. I could refactor the code not to use stdexcept. There may be a way to pull in the original stdexcept source and reference that. I might be able to link to a precompiled stdexcept library.

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • Custom basic authentication fails in IIS7

    - by manu08
    I have an ASP.NET MVC application, with some RESTful services that I'm trying to secure using custom basic authentication (they are authenticated against my own database). I have implemented this by writing an HTTPModule. I have one method attached to the HttpApplication.AuthenticateRequest event, which calls this method in the case of authentication failure: private static void RejectWith401(HttpApplication app) { app.Response.StatusCode = 401; app.Response.StatusDescription = "Access Denied"; app.CompleteRequest(); } This method is attached to the HttpApplication.EndRequest event: public void OnEndRequest(object source, EventArgs eventArgs) { var app = (HttpApplication) source; if (app.Response.StatusCode == 401) { string val = String.Format("Basic Realm=\"{0}\"", "MyCustomBasicAuthentication"); app.Response.AppendHeader("WWW-Authenticate", val); } } This code adds the "WWW-Authenticate" header which tells the browser to throw up the login dialog. This works perfectly when I debug locally using Visual Studio's web server. But it fails when I run it in IIS7. For IIS7 I have the built-in authentication modules all turned off, except anonymous. It still returns an HTTP 401 response, but it appears to be removing the WWW-Authenticate header. Any ideas?

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  • Defend zero-based arrays

    - by DrJokepu
    A question asked here recently reminded me of a debate I had not long ago with a fellow programmer. Basically he argued that zero-based arrays should be replaced by one-based arrays since arrays being zero based is an implementation detail that originates from the way arrays and pointers and computer hardware work, but these sort of stuff should not be reflected in higher level languages. Now I am not really good at debating so I couldn't really offer any good reasons to stick with zero-based arrays other than they sort of feel like more appropriate. I am really interested in the opinions of other developers, so I sort of challenge you to come up with reasons to stick with zero-based arrays!

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  • Catching a nested-in-template exception [C++]

    - by Karol
    Hello, I have a problem with writing a catch clause for an exception that is a class nested in a template. To be more specific, I have a following definition of the template and exception: /** Generic stack implementation. Accepts std::list, std::deque and std::vector as inner container. */ template < typename T, template < typename Element, typename = std::allocator<Element> > class Container = std::deque > class stack { public: class StackEmptyException { }; ... /** Returns value from the top of the stack. Throws StackEmptyException when the stack is empty. */ T top() const; ... } I have a following template method that I want exception to catch: template <typename Stack> void testTopThrowsStackEmptyExceptionOnEmptyStack() { Stack stack; std::cout << "Testing top throws StackEmptyException on empty stack..."; try { stack.top(); } catch (Stack::StackEmptyException) { // as expected. } std::cout << "success." << std::endl; } When I compile it (-Wall, -pedantic) I get the following error: In function ‘void testTopThrowsStackEmptyExceptionOnEmptyStack()’: error: expected type-specifier error: expected unqualified-id before ‘)’ token === Build finished: 2 errors, 0 warnings === Thanks in advance for any help! What is interesting, if the stack implementation was not a template, then the compiler would accept the code as it is.

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  • File transfer eating alot of CPU

    - by Dan C.
    I'm trying to transfer a file over a IHttpHandler, the code is pretty simple. However when i start a single transfer it uses about 20% of the CPU. If i were to scale this to 20 simultaneous transfers the CPU is very high. Is there a better way I can be doing this to keep the CPU lower? the client code just sends over chunks of the file 64KB at a time. public void ProcessRequest(HttpContext context) { if (context.Request.Params["secretKey"] == null) { } else { accessCode = context.Request.Params["secretKey"].ToString(); } if (accessCode == "test") { string fileName = context.Request.Params["fileName"].ToString(); byte[] buffer = Convert.FromBase64String(context.Request.Form["data"]); string fileGuid = context.Request.Params["smGuid"].ToString(); string user = context.Request.Params["user"].ToString(); SaveFile(fileName, buffer, user); } } public void SaveFile(string fileName, byte[] buffer, string user) { string DirPath = @"E:\Filestorage\" + user + @"\"; if (!Directory.Exists(DirPath)) { Directory.CreateDirectory(DirPath); } string FilePath = @"E:\Filestorage\" + user + @"\" + fileName; FileStream writer = new FileStream(FilePath, File.Exists(FilePath) ? FileMode.Append : FileMode.Create, FileAccess.Write, FileShare.ReadWrite); writer.Write(buffer, 0, buffer.Length); writer.Close(); }

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  • How do I animate UserControl objects using Storyboard and DoubleAnimation?

    - by Neo
    In my WPF application, I have a Canvas object that contains some UserControl objects. I wish to animate the UserControl objects within the Canvas using DoubleAnimation so that they go from the right of the Canvas to the left of the Canvas. This is how I have done it so far (by passing the UserControl objects into the function): private void Animate(FrameworkElement e) { DoubleAnimation ani = new DoubleAnimation() { From = _container.ActualWidth, To = 0.0, Duration = new Duration(new TimeSpan(0, 0, 10), TargetElement = e }; TranslateTransform trans = new TranslateTransform(); e.RenderTransform = trans; trans.BeginAnimation(TranslateTransform.XProperty, ani, HandoffBehavior.Compose); } However, this doesn't allow me to pause the animation, so I have considered using a Storyboard instead to do this, but I'm not sure how to implement this. This has been my attempt so far: private void Animate(FrameworkElement e) { DoubleAnimation ani = new DoubleAnimation() { From = _container.ActualWidth, To = 0.0, Duration = new Duration(new TimeSpan(0, 0, 10), TargetElement = e }; Storyboard stb = new Storyboard(); Storyboard.SetTarget(ani, e); Storyboard.SetTargetProperty(ani, "Left"); stb.Children.Add(ani); stb.Begin(); } Of course, this fails as UserControl doesn't have a Left property. How can I achieve what I'm after? Thanks.

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  • Android app unexpectedly quitted when I closed the bluetooth serversocket or bluetooth socket

    - by Lewisou
    The android app quitted without any warning and error when bluetoothServersocket.close() called in the main thread while bluetoothServersocket.accept(); was blocked for incoming connections in another thread. Here is pieces of my code. public void run() { try { bluetoothServerSocket = BluetoothAdapter. getDefaultAdapter().listenUsingRfcommWithServiceRecord(LISTEN_NAME, LISTEN_UUID); /* the thread blocked here for incoming connections */ bluetoothSocket = bluetoothServerSocket.accept(); ... } catch(Exception e) {} finally { try {bluetoothServerSocket.close();} catch(Exception ex) {} try {bluetoothSocket.close();} catch(Exception ex) {} } } And in the activity. public void onStop () { try{thread.bluetoothSocket.close();} catch(Exception ex) {} try{thread.bluetoothServerSocket.close();} catch(Exception ex) {} super.onStop(); } When I clicked the back button. The activity closed but after about one second the app quitted without any warning. My android os version is 2.2. a HTC Desire device.

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  • Is this a good KVO-compliant way to model a mutable to-many relationship?

    - by andyvn22
    Say I'd like a mutable, unordered to-many relationship. For internal optimization reasons, it'd be best to store this in an NSMutableDictionary rather than an NSMutableSet. But I'd like to keep that implementation detail private. I'd also like to provide some KVO-compliant accessors, so: - (NSSet*)things; - (NSUInteger)countOfThings; - (void)addThings:(NSSet*)someThings; - (void)removeThings:(NSSet*)someThings; Now, it'd be convenient and less evil to provide accessors (private ones, of course, in my implementation file) for the dictionary as well, so: @interface MYClassWithThings () @property (retain) NSMutableDictionary* keyedThings; @end This seems good to me! I can use accessors to mess with my keyedThings within the class, but other objects think they're dealing with a mutable, unordered (, unkeyed!) to-many relationship. I'm concerned that several things I'm doing may be "evil" though, according to good style and Apple approval and whatnot. Have I done anything evil here? (For example, is it wrong not to provide setThings, since the things property is supposedly mutable?)

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  • Is 1/0 a legal Java expression?

    - by polygenelubricants
    The following compiles fine in my Eclipse: final int j = 1/0; // compiles fine!!! // throws ArithmeticException: / by zero at run-time Java prevents many "dumb code" from even compiling in the first place (e.g. "Five" instanceof Number doesn't compile!), so the fact this didn't even generate as much as a warning was very surprising to me. The intrigue deepens when you consider the fact that constant expressions are allowed to be optimized at compile time: public class Div0 { public static void main(String[] args) { final int i = 2+3; final int j = 1/0; final int k = 9/2; } } Compiled in Eclipse, the above snippet generates the following bytecode (javap -c Div0) Compiled from "Div0.java" public class Div0 extends java.lang.Object{ public Div0(); Code: 0: aload_0 1: invokespecial #8; //Method java/lang/Object."<init>":()V 4: return public static void main(java.lang.String[]); Code: 0: iconst_5 1: istore_1 // "i = 5;" 2: iconst_1 3: iconst_0 4: idiv 5: istore_2 // "j = 1/0;" 6: iconst_4 7: istore_3 // "k = 4;" 8: return } As you can see, the i and k assignments are optimized as compile-time constants, but the division by 0 (which must've been detectable at compile-time) is simply compiled as is. javac 1.6.0_17 behaves even more strangely, compiling silently but excising the assignments to i and k completely out of the bytecode (probably because it determined that they're not used anywhere) but leaving the 1/0 intact (since removing it would cause an entirely different program semantics). So the questions are: Is 1/0 actually a legal Java expression that should compile anytime anywhere? What does JLS say about it? If this is legal, is there a good reason for it? What good could this possibly serve?

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  • How to open AsyncTask from a Thread

    - by Abhishek
    In my application I have created a SplashScreen that will b shown for 5 Seconds and after that it executes an if else case depending upon the values stored in the Preference file. If Preference file contains values then the AsyncTask code will run else the Login form will load. When i try to run my application. The thread is going to the Login form with the help of intent but when it comes to AsyncTask my application shows a force close error message. This is my SplashScreen code: public class SplashScreen extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.splashscreen); Thread timer = new Thread() { public void run() { try { sleep(5000); } catch(InterruptedException e) { e.printStackTrace(); } finally { if(GoGolfPref.getEmail(SplashScreen.this)!=null && GoGolfPref.getPass(SplashScreen.this)!=null) { new LoadingScreen(SplashScreen.this, SplashScreen.this).execute("login_page", Login.url+GoGolfPref.getEmail(SplashScreen.this)+"/"+GoGolfPref.getPass(SplashScreen.this)); } else { Intent in = new Intent(SplashScreen.this, Login.class); startActivity(in); finish(); } } } }; timer.start(); } } This is the error I am getting: 08-29 07:25:58.040: E/AndroidRuntime(2365): FATAL EXCEPTION: Thread-10 08-29 07:25:58.040: E/AndroidRuntime(2365): java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() 08-29 07:25:58.040: E/AndroidRuntime(2365): at android.os.Handler.<init>(Handler.java:121) 08-29 07:25:58.040: E/AndroidRuntime(2365): at android.app.Dialog.<init>(Dialog.java:101) 08-29 07:25:58.040: E/AndroidRuntime(2365): at android.app.AlertDialog.<init>(AlertDialog.java:63) 08-29 07:25:58.040: E/AndroidRuntime(2365): at android.app.ProgressDialog.<init>(ProgressDialog.java:80) 08-29 07:25:58.040: E/AndroidRuntime(2365): at android.app.ProgressDialog.<init>(ProgressDialog.java:76) 08-29 07:25:58.040: E/AndroidRuntime(2365): at com.pnf.gogolf.LoadingScreen.<init>(LoadingScreen.java:130) 08-29 07:25:58.040: E/AndroidRuntime(2365): at com.pnf.gogolf.SplashScreen$1.run(SplashScreen.java:32) How to get this working? Thanks in advance...

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  • Android - BroadcastReceiver CONNECTIVITY ACTION

    - by Marc Ortiz
    in my project there's a service that listens for changes in the connectivity. When wifi is switched off to on then it gets called. The problem it's that i'm using a fragment and inside a fragment there's a button with the setonclicklistener(); and onclick(); SOMETIMES when i touch the button then the service receives an intent that the connectivity has changed (the method gets called without any reason...). Here's the code of my fragment activity for the viewpager layout: public static class FragmentSelection extends Fragment { int mNum; static FragmentSelection newInstance(int num) { FragmentSelection f = new FragmentSelection(); // Supply num input as an argument. Bundle args = new Bundle(); args.putInt("num", num); f.setArguments(args); return f; } /** * When creating, retrieve this instance's number from its arguments. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mNum = (getArguments() != null ? getArguments().getInt("num") : 1) + 1; } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { final View v = inflater.inflate(R.layout.fragment_intro_contenido, container, false); Button btStart = (Button) v.findViewById(R.id.btChanged); final CheckBox cbSMS = (CheckBox) v.findViewById(R.id.checkBoxSms); final CheckBox cbCalls = (CheckBox) v .findViewById(R.id.checkBoxLlamadas); final CheckBox cbApps = (CheckBox) v .findViewById(R.id.checkBoxApps); final CheckBox cbPosition = (CheckBox) v .findViewById(R.id.checkBoxPosicion); final CheckBox cbContacts = (CheckBox) v .findViewById(R.id.checkBoxContactos); final CheckBox cbAll = (CheckBox) v.findViewById(R.id.checkBoxAll); cbSMS.setChecked(true); cbCalls.setChecked(true); cbApps.setChecked(true); cbPosition.setChecked(true); cbContacts.setChecked(true); cbAll.setChecked(true); btStart.setOnClickListener(new View.OnClickListener() { public void onClick(View c) { Intent i = new Intent(); i.setClass(v.getContext(), AnonymeActivity.class); if (!cbSMS.isChecked()) { i.putExtra("sms", 0); } else { i.putExtra("sms", 1); } if (!cbCalls.isChecked()) { i.putExtra("calls", 0); } else { i.putExtra("calls", 1); } if (cbContacts.isChecked()) { i.putExtra("contacts", 1); } else { i.putExtra("contacts", 0); } if (cbApps.isChecked()) { i.putExtra("apps", 1); } else { i.putExtra("apps", 0); } if (!cbPosition.isChecked()) { i.putExtra("gps", 0); } else { i.putExtra("gps", 1); } if (!cbAll.isChecked()) { if (cbSMS.isChecked() && cbCalls.isChecked() && cbContacts.isChecked() && cbApps.isChecked() && cbPosition.isChecked()) { i.putExtra("all", 1); } else { i.putExtra("all", 0); } } else { i.putExtra("all", 1); } startActivity(i); } }); return v; } @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); } } My BroadcastReceiver class: class Broadcast_Reciver extends BroadcastReceiver implements Variables { CheckConexion cc; @Override public void onReceive(Context contxt, Intent intent) { // Cuando hay un evento, lo diferenciamos y hacemos una acción. if (intent.getAction().equals(SMS_RECEIVED)) { Sms sms = new Sms(null, contxt); sms.uploadNewSms(intent); } else if (intent.getAction().equals(Intent.ACTION_BATTERY_LOW)) { // st.batterylow(contxt); } else if (intent.getAction().equals(Intent.ACTION_POWER_CONNECTED)) { // st.power(1, contxt); } else if (intent.getAction().equals(Intent.ACTION_POWER_DISCONNECTED)) { // st.power(0, contxt); } else if (intent.getAction().equals(Intent.ACTION_CALL_BUTTON)) { // Notify } else if (intent.getAction().equals(Intent.ACTION_CAMERA_BUTTON)) { // Notify } else if (intent.getAction().equals(Intent.ACTION_PACKAGE_ADDED) || intent.getAction().equals(Intent.ACTION_PACKAGE_CHANGED) || intent.getAction().equals(Intent.ACTION_PACKAGE_REMOVED)) { Database db = new Database(contxt); if (db.open().Preferences(4)) { Uri data = intent.getData(); new ListApps(contxt).import_app(intent, contxt, data, intent.getAction()); } db.close(); } else if (intent.getAction().equals( ConnectivityManager.CONNECTIVITY_ACTION)) { cc = new CheckConexion(contxt); if (cc.isOnline()) { Database db = new Database(contxt); if (db.open().move() == 1) { new UploadOffline(contxt); } db.close(); } } } } And the errors: 9-03 23:20:37.887: E/SqliteDatabaseCpp(2715): CREATE TABLE android_metadata failed 09-03 23:20:37.887: E/SQLiteDatabase(2715): Failed to open the database. closing it. 09-03 23:20:37.887: E/SQLiteDatabase(2715): android.database.sqlite.SQLiteDatabaseLockedException: database is locked 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteDatabase.native_setLocale(Native Method) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteDatabase.setLocale_(SQLiteDatabase.java:2211) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteDatabase.setLocale(SQLiteDatabase.java:2199) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:1130) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:1081) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:1167) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.app.ContextImpl.openOrCreateDatabase(ContextImpl.java:833) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:221) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:157) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at com.background.Database.open(Database.java:127) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at <b><b><b><h3>com.background.Broadcast_Reciver.onReceive(BroadcastService.java:100)</h3> 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:728) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.os.Handler.handleCallback(Handler.java:605) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.os.Handler.dispatchMessage(Handler.java:92) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.os.Looper.loop(Looper.java:137) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at android.app.ActivityThread.main(ActivityThread.java:4507) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at java.lang.reflect.Method.invokeNative(Native Method) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at java.lang.reflect.Method.invoke(Method.java:511) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557) 09-03 23:20:37.887: E/SQLiteDatabase(2715): at dalvik.system.NativeStart.main(Native Method) 09-03 23:20:37.887: D/AndroidRuntime(2715): Shutting down VM 09-03 23:20:37.887: W/dalvikvm(2715): threadid=1: thread exiting with uncaught exception (group=0x40c3b1f8) 09-03 23:20:37.902: E/AndroidRuntime(2715): FATAL EXCEPTION: main 09-03 23:20:37.902: E/AndroidRuntime(2715): java.lang.RuntimeException: Error receiving broadcast Intent { act=android.net.conn.CONNECTIVITY_CHANGE flg=0x10000010 (has extras) } in com.background.Broadcast_Reciver@415203f8 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:737) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.os.Handler.handleCallback(Handler.java:605) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.os.Handler.dispatchMessage(Handler.java:92) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.os.Looper.loop(Looper.java:137) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.app.ActivityThread.main(ActivityThread.java:4507) 09-03 23:20:37.902: E/AndroidRuntime(2715): at java.lang.reflect.Method.invokeNative(Native Method) 09-03 23:20:37.902: E/AndroidRuntime(2715): at java.lang.reflect.Method.invoke(Method.java:511) 09-03 23:20:37.902: E/AndroidRuntime(2715): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790) 09-03 23:20:37.902: E/AndroidRuntime(2715): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557) 09-03 23:20:37.902: E/AndroidRuntime(2715): at dalvik.system.NativeStart.main(Native Method) 09-03 23:20:37.902: E/AndroidRuntime(2715): Caused by: android.database.sqlite.SQLiteDatabaseLockedException: database is locked 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteDatabase.native_setLocale(Native Method) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteDatabase.setLocale_(SQLiteDatabase.java:2211) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteDatabase.setLocale(SQLiteDatabase.java:2199) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:1130) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:1081) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:1167) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.app.ContextImpl.openOrCreateDatabase(ContextImpl.java:833) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:221) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:157) 09-03 23:20:37.902: E/AndroidRuntime(2715): at com.background.Database.open(Database.java:127) 09-03 23:20:37.902: E/AndroidRuntime(2715): at com.background.Broadcast_Reciver.onReceive(BroadcastService.java:100) 09-03 23:20:37.902: E/AndroidRuntime(2715): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:728) 09-03 23:20:37.902: E/AndroidRuntime(2715): ... 9 more Checkout that the program goes into BroadcastReceiver class and i don't understand why!

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  • Java Stop Server Thread

    - by ikurtz
    the following code is server code in my app: private int serverPort; private Thread serverThread = null; public void networkListen(int port){ serverPort = port; if (serverThread == null){ Runnable serverRunnable = new ServerRunnable(); serverThread = new Thread(serverRunnable); serverThread.start(); } else { } } public class ServerRunnable implements Runnable { public void run(){ try { //networkConnected = false; //netMessage = "Listening for Connection"; //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); ServerSocket serverSocket = new ServerSocket(serverPort, backlog); commSocket = serverSocket.accept(); serverSocket.close(); serverSocket = null; //networkConnected = true; //netMessage = "Connected: " + commSocket.getInetAddress().getHostAddress() + ":" + //commSocket.getPort(); //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); } catch (IOException e){ //networkConnected = false; //netMessage = "ServerRunnable Network Unavailable"; //System.out.println(e.getMessage()); //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); } } } The code sort of works i.e. if im attempting a straight connection both ends communicate and update. The issue is while im listening for a connection if i want to quit listening then the server thread continues running and causes problems. i know i should not use .stop() on a thread so i was wondering what the solution would look like with this in mind? EDIT: commented out unneeded code.

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  • Prevent deferred creation of controls.

    - by Scott Chamberlain
    Here is a test framework to show what I am doing, just create a new project add a tabbed control, on tab 1 put a button on tab 2 put a check box (default names) and paste this code for its code public partial class Form1 : Form { private List<bool> boolList = new List<bool>(); BindingSource bs = new BindingSource(); public Form1() { InitializeComponent(); boolList.Add(false); bs.DataSource = boolList; checkBox1.DataBindings.Add("Checked", bs, ""); } bool updating = false; private void button1_Click(object sender, EventArgs e) { updating = true; boolList[0] = true; bs.ResetBindings(false); Application.DoEvents(); updating = false; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (!updating) MessageBox.Show("CheckChanged fired outside of updating"); } } The issue is if you run the program and look at tab 2 then press the button on tab 1 the program works as expected, however if you press the button on tab 1 then look at tab 2 the event for the checkbox will not fire untill you look at tab 2. The reason for this is the controll on tab 2 is not in the "created" state, so its binding to change the checkbox from unchecked to checked does not happen until after the control has been "Created". checkbox1.CreateControl() does not do anything because according to MSDN CreateControl does not create a control handle if the control's Visible property is false. You can either call the CreateHandle method or access the Handle property to create the control's handle regardless of the control's visibility, but in this case, no window handles are created for the control's children. I tried getting the value of Handle(there is no CreateHandle for Button) but still the same result. Any suggestions other than have the program quickly flash all of my tabs that have data-bound check boxes when it first loads?

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  • Why does Silverlight player mislead user by leading him to think he can "choose whether to download

    - by Edward Tanguay
    I have a silverlight application which users can install out-of-browser. When the right-click and look at the update panel, it is set to "check for updates and let me choose whether to download and install them: However, with the following code, my application detects and downloads a new version automatically, and the new version is available upon the next start of the application without any user interaction: App.xaml.cs: private void Application_Startup(object sender, StartupEventArgs e) { this.RootVisual = new BaseApp(); if (Application.Current.IsRunningOutOfBrowser) { Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += new CheckAndDownloadUpdateCompletedEventHandler(Current_CheckAndDownloadUpdateCompleted); } } void Current_CheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e) { if (e.UpdateAvailable) { //an new version has been downloaded and silverlight version is the same //so user just has to restart application } else if (e.Error != null && e.Error is PlatformNotSupportedException) { //a new version is available but the silverlight version has changed //so user has to go to new website and install the appropriate silverlight version } else { //no update is available } } This happens to be what I want for this particular application, however: Isn't this misleading to the user since the Silverlight player leads him to believe that he will be able to "choose whether to download and install updates" when in fact, updates are being downloaded and installed without his knowing?

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  • Avoiding shutdown hook

    - by meryl
    Through the following code I can play and cut and audio file. Is there any other way to avoid using a shutdown hook? The problem is that whenever I push the cut button , the file doesn't get saved until I close the application thanks ...................... void play_cut() { try { // First, we get the format of the input file final AudioFileFormat.Type fileType = AudioSystem.getAudioFileFormat(inputAudio).getType(); // Then, we get a clip for playing the audio. c = AudioSystem.getClip(); // We get a stream for playing the input file. AudioInputStream ais = AudioSystem.getAudioInputStream(inputAudio); // We use the clip to open (but not start) the input stream c.open(ais); // We get the format of the audio codec (not the file format we got above) final AudioFormat audioFormat = ais.getFormat(); // We add a shutdown hook, an anonymous inner class. Runtime.getRuntime().addShutdownHook(new Thread() { public void run() { // We're now in the hook, which means the program is shutting down. // You would need to use better exception handling in a production application. try { // Stop the audio clip. c.stop(); // Create a new input stream, with the duration set to the frame count we reached. Note that we use the previously determined audio format AudioInputStream startStream = new AudioInputStream(new FileInputStream(inputAudio), audioFormat, c.getLongFramePosition()); // Write it out to the output file, using the same file type. AudioSystem.write(startStream, fileType, outputAudio); } catch(IOException e) { e.printStackTrace(); } } }); // After setting up the hook, we start the clip. c.start(); } catch (UnsupportedAudioFileException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } catch (LineUnavailableException e) { e.printStackTrace(); } }// end play_cut ......................

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