Search Results

Search found 41035 results on 1642 pages for 'object oriented design'.

Page 378/1642 | < Previous Page | 374 375 376 377 378 379 380 381 382 383 384 385  | Next Page >

  • Meta Search Engine Architecture

    - by Loki
    The question wasn't clear enough, I think; here's an updated straight to the point question: What are the common architectures used in building a meta search engine and is there any libraries available to build that type of search engine? I'm looking at building an "enterprise" type of search engine where the indexed data could be coming from proprietary (like Autonomy or a Google Box) or public search engines (like Google Web or Yahoo Web).

    Read the article

  • StockTrader RI > Controllers, Presenters, WTF?

    - by SandRock
    I am currently learning how to make advanced usage of WPF via the Prism (Composite WPF) project. I watch many videos and examples and the demo application StockTraderRI makes me ask this question: What is the exact role of each of the following part? SomethingService: Ok, this is something to manage data SomethingView: Ok, this is what's displayed SomethingPresentationModel: Ok, this contains data and commands for the view to bind to (equivalent to a ViewModel). SomethingPresenter: I don't really understand it's usage SomethingController: Don't understand too I saw that a Presenter and a Controller are not necessary but I would like to understand why they are here. Can someone tell me their role and when to use them?

    Read the article

  • Placement of defensive structures in a game

    - by Martin
    I am working on an AI bot for the game Defcon. The game has cities, with varying populations, and defensive structures with limited range. I'm trying to work out a good algorithm for placing defence towers. Cities with higher populations are more important to defend Losing a defence tower is a blow, so towers should be placed reasonably close together Towers and cities can only be placed on land So, with these three rules, we see that the best kind of placement is towers being placed in a ring around the largest population areas (although I don't want an algorithm just to blindly place a ring around the highest area of population, sometime there might be 2 sets of cities far apart, in which case the algorithm should make 2 circles, each one half my total towers). I'm wondering what kind of algorithms might be used for determining placement of towers?

    Read the article

  • strategy for observer pattern?

    - by fayer
    I want to use observer pattern for a logging system. We have got logObservers and logObservables. The class that will have to log something will implement iLogObservable and include these methods: private $logObservers = array(); public function addLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function removeLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function write($type, $message) { foreach($this->logObservers as $logObserver) { $logObserver->log($level, $message); ; } } Then I noticed, that a lot of classes that will use logging will have these methods and I have to copy paste. So isn't it better to have these methods in a class I call LogObservable or just Log and then use strategy (instantiate this class inside all classes that will have to log). When I change the methods in Log, all logObservables will be affected. However, I have not seen anyone use observer pattern with strategy pattern yet, but it seems to be very efficient and remove the duplications. What do you think?

    Read the article

  • Database: Storing Dates as Numeric Values

    - by Chin
    I'm considering storing some date values as ints. i.e 201003150900 Excepting the fact that I lose any timezone information, is there anything else I should be concerned about with his solution? Any queries using this column would be simple 'where after or before' type lookups. i.e Where datefield is less than 201103000000 (before March next year). currently the app is using MSSQL2005. Any pointers to pitfalls appreciated.

    Read the article

  • Define tables from a part of my ER Diagram.

    - by M R Jafari
    I have a ER-Diagram (Show in http://www.4freeimagehost.com/show.php?i=f82997ca4d5d.png). In the diagram you see 2 entities and a 1:N relataion together. Project has 2 columns as ProjectID, ProjectName. Employee has 3 colums as EmployeeID, EmployeeName and ProjectID. A project has ONLY 1 project-manager and project-manager is a employee. What columns add them?

    Read the article

  • Cleanly handling events

    - by nkr1pt
    I have code similar to this in all my observer classes that handle events fired by an event bus class. As you can see there are a lot of instanceof checks to choose the path of action needed to appropriately handle events, and I was wondering if this could be done more cleanly, eliminating the instanceof tests? @Override public void handleEvent(Event event) { if (event instanceof DownloadStartedEvent) { DownloadStartedEvent dsEvent = (DownloadStartedEvent)event; dsEvent.getDownloadCandidateItem().setState(new BusyDownloadingState()); } else if (event instanceof DownloadCompletedEvent) { DownloadCompletedEvent dcEvent = (DownloadCompletedEvent)event; dcEvent.getDownloadCandidateItem().setState(new FinishedDownloadingState()); DownloadCandidate downloadCandidate = dcEvent.getDownloadCandidateItem(). getDownloadCandidate(); if (downloadCandidate.isComplete()) { // start extracting } } else if (event instanceof DownloadFailedEvent) { DownloadFailedEvent dfEvent = (DownloadFailedEvent)event; dfEvent.getDownloadCandidateItem().setState(new FailedDownloadingState()); } }

    Read the article

  • Managing important runtime business logic with regard to a codebase

    - by Daniel Beardsley
    I'm working on a project which will end up have a lot of application information stored in the form of records in a database. In this case, it's the configuration of data views: which grid columns to show/hide default filters to apply to each grid view column titles sorting subtotaling ... This information is a big part of the value of the application and is essential to it's function. The data will be altered by admins a fair amount, so it's not static and it wouldn't be appropriate to have to deploy a new version of the app every time the data changes. The question is, Where should this data be stored? It will definitely live in the database because that's how it's accessed, but I feel like it needs to also be kept with the version controlled codebase because it's an integral part of functioning of the application. Has anyone dealt with an issue like this before? What did you end up doing?

    Read the article

  • Organizing Eager Queries in an ObjectContext

    - by Nix
    I am messing around with Entity Framework 3.5 SP1 and I am trying to find a cleaner way to do the below. I have an EF model and I am adding some Eager Loaded entities and i want them all to reside in the "Eager" property in the context. We originally were just changing the entity set name, but it seems a lot cleaner to just use a property, and keep the entity set name in tact. Example: Context - EntityType - AnotherType - Eager (all of these would have .Includes to pull in all assoc. tables) - EntityType - AnotherType Currently I am using composition but I feel like there is an easier way to do what I want. namespace Entities{ public partial class TestObjectContext { EagerExtensions Eager { get;set;} public TestObjectContext(){ Eager = new EagerExtensions (this); } } public partial class EagerExtensions { TestObjectContext context; public EagerExtensions(TestObjectContext _context){ context = _context; } public IQueryable<TestEntity> TestEntity { get { return context.TestEntity .Include("TestEntityType") .Include("Test.Attached.AttachedType") .AsQueryable(); } } } } public class Tester{ public void ShowHowIWantIt(){ TestObjectContext context= new TestObjectContext(); var query = from a in context.Eager.TestEntity select a; } }

    Read the article

  • [Delphi] How would you refactor this code?

    - by Al C
    This hypothetical example illustrates several problems I can't seem to get past, even though I keep trying!! ... Suppose the original code is a long event handler, coded in the UI, triggered when a user clicks a cell in a grid. Expressed as pseudocode it's: if Condition1=true then begin //loop through every cell in row, //if aCell/headerCellValue>1 then //color aCell red end else if Condition2=true then begin //do some other calculation adding cell and headerCell values, and //if some other product>2 then //color the whole row green end else show an error message I look at this and say "Ah, refactor to the strategy pattern! The code will be easier to understand, easier to debug, and easier to later extend!" I get that. And I can easily break the code into multiple procedures. The problem is ultimately scope related. Assume the pseudocode makes extensive use of grid properties, values displayed in cells, maybe even built-in grid methods. How do you move all that to another unit, without referencing the grid component in the UI--which would break all the "rules" about loose coupling that make OOP valuable? ... I'm really looking forward to responses. Thanks, as always -- Al C.

    Read the article

  • MySQL triggers cannot update rows in same table the trigger is assigned to. Suggested workaround?

    - by Cory House
    MySQL doesn't currently support updating rows in the same table the trigger is assigned to since the call could become recursive. Does anyone have suggestions on a good workaround/alternative? Right now my plan is to call a stored procedure that performs the logic I really wanted in a trigger, but I'd love to hear how others have gotten around this limitation. Edit: A little more background as requested. I have a table that stores product attribute assignments. When a new parent product record is inserted, I'd like the trigger to perform a corresponding insert in the same table for each child record. This denormalization is necessary for performance. MySQL doesn't support this and throws: Can't update table 'mytable' in stored function/trigger because it is already used by statement which invoked this stored function/trigger. A long discussion on the issue on the MySQL forums basically lead to: Use a stored proc, which is what I went with for now. Thanks in advance!

    Read the article

  • Planning a database app

    - by ChrisC
    I am in the planning stages of a database app for personal use. I have a good bit of the database structure planned, but as I think about how I'm going to write the program, it made me wonder if I'm doing this in the right order. Which should I be planning first, the db structure or the classes?

    Read the article

  • Is there an ORM that supports composition w/o Joins

    - by Ken Downs
    EDIT: Changed title from "inheritance" to "composition". Left body of question unchanged. I'm curious if there is an ORM tool that supports inheritance w/o creating separate tables that have to be joined. Simple example. Assume a table of customers, with a Bill-to address, and a table of vendors, with a remit-to address. Keep it simple and assume one address each, not a child table of addresses for each. These addresses will have a handful of values in common: address 1, address 2, city, state/province, postal code. So let's say I'd have a class "addressBlock" and I want the customers and vendors to inherit from this class, and possibly from other classes. But I do not want separate tables that have to be joined, I want the columns in the customer and vendor tables respectively. Is there an ORM that supports this? The closest question I have found on StackOverflow that might be the same question is linked below, but I can't quite figure if the OP is asking what I am asking. He seems to be asking about foregoing inheritance precisely because there will be multiple tables. I'm looking for the case where you can use inheritance w/o generating the multiple tables. Model inheritance approach with Django's ORM

    Read the article

  • Autmatically create table on MySQL server based on date?

    - by Anthony
    Is there an equivalent to cron for MySQL? I have a PHP script that queries a table based on the month and year, like: SELECT * FROM data_2010_1 What I have been doing until now is, every time the script executes it does a query for the table, and if it exists, does the work, if it doesn't it creates the table. I was wondering if I can just set something up on the MySQL server itself that will create the table (based on a default table) at the stroke of midnight on the first of the month. Update Based on the comments I've gotten, I'm thinking this isn't the best way to achieve my goal. So here's two more questions: If I have a table with thousands of rows added monthly, is this potentially a drag on resources? If so, what is the best way to partition this table, since the above is verboten? What are the potential problems with my home-grown method I originally thought up?

    Read the article

  • Is it possible to create a domain model for legacy code without refactoring?

    - by plaureano
    I currently have a client that wants me to 'abstract' out a domain model from the existing code but they specifically said that I shouldn't refactor the existing code itself. My question is 1) whether or not this is advisable and 2) what techniques would you apply in this scenario if you can't refactor the code yet they expect you to come up with a model for it? (EDIT: I can't quite put my finger on it, but somehow, not being able to refactor in this case just feels wrong. Has anyone else run into this type of scenario?)

    Read the article

  • Strategy in storing ad-hoc numbers/constants?

    - by Jiho Han
    I have a need to store a number of ad-hoc figures and constants for calculation. These numbers change periodically but they are different type of values. One might be a balance, a money amount, another might be an interest rate, and yet another might be a ratio of some kind. These numbers are then used in a calculation that involve other more structured figures. I'm not certain what the best way to store these in a relational DB is - that's the choice of storage for the app. One way, I've done before, is to create a very generic table that stores the values as text. I might store the data type along with it but the consumer knows what type it is so, in situations I didn't even need to store the data type. This kind of works fine but I am not very fond of the solution. Should I break down each of the numbers into specific categories and create tables that way? For example, create Rates table, and Balances table, etc.?

    Read the article

  • Calling DI Container directly in method code (MVC Actions)

    - by fearofawhackplanet
    I'm playing with DI (using Unity). I've learned how to do Constructor and Property injection. I have a static container exposed through a property in my Global.asax file (MvcApplication class). I have a need for a number of different objects in my Controller. It doesn't seem right to inject these throught the constructor, partly because of the high quantity of them, and partly because they are only needed in some Actions methods. The question is, is there anything wrong with just calling my container directly from within the Action methods? public ActionResult Foo() { IBar bar = (Bar)MvcApplication.Container.Resolve(IBar); // ... Bar uses a default constructor, I'm not actually doing any // injection here, I'm just telling my conatiner to give me Bar // when I ask for IBar so I can hide the existence of the concrete // Bar from my Controller. } This seems the simplest and most efficient way of doing things, but I've never seen an example used in this way. Is there anything wrong with this? Am I missing the concept in some way?

    Read the article

  • Initialization of components with interdependencies - possible antipattern?

    - by Rosarch
    I'm writing a game that has many components. Many of these are dependent upon one another. When creating them, I often get into catch-22 situations like "WorldState's constructor requires a PathPlanner, but PathPlanner's constructor requires WorldState." Originally, this was less of a problem, because references to everything needed were kept around in GameEngine, and GameEngine was passed around to everything. But I didn't like the feel of that, because it felt like we were giving too much access to different components, making it harder to enforce boundaries. Here is the problematic code: /// <summary> /// Constructor to create a new instance of our game. /// </summary> public GameEngine() { graphics = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); //Sets dimensions of the game window graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.ApplyChanges(); IsMouseVisible = true; screenManager = new ScreenManager(this); //Adds ScreenManager as a component, making all of its calls done automatically Components.Add(screenManager); // Tell the program to load all files relative to the "Content" directory. Assets = new CachedContentLoader(this, "Content"); inputReader = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); collisionRecorder = new CollisionRecorder(); WorldState = new WorldState(new ReadWriteXML(), Constants.CONFIG_URI, this, contactReporter); worldQueryUtils = new WorldQueryUtils(worldQuery, WorldState.PhysicsWorld); ContactReporter contactReporter = new ContactReporter(collisionRecorder, worldQuery, worldQueryUtils); gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; pathPlanner = new PathPlanner(this, worldQueryUtils, WorldQuery); gameObjectManager.PathPlanner = pathPlanner; combatEngine = new CombatEngine(worldQuery, new Random()); } Here is an excerpt of the above that's problematic: gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; I hope that no one ever forgets that setting of gameObjectManager.WorldQueryEngine, or else it will fail. Here is the problem: gameObjectManager needs a WorldQuery, and WorldQuery needs a property of gameObjectManager. What can I do about this? Have I found an anti-pattern?

    Read the article

  • How to store data in mysql, to get the fastest performance?

    - by Oden
    Hey, I'm thinking about it, witch of the following two query types would give me the fastest performance for a user messaging module inside my site: The first one i thought about is a multi table setup, witch has a connection table, and a main table. The connection table holds the connection between accounts, and the messaging table. In this case a query would look like following, to get some data of the author, and the messages he has sent: SELECT m.*, a.username FROM messages AS m LEFT JOIN connection_table ON (message_id = m.id) LEFT JOIN accounts AS a ON (account_id = a.id) WHERE m.id = '32341' Inserting into it is a little bit more "complicated". My other idea, and in my thought the better solution of this problem is that i store the data i would use in a connection table in the same table where is store the data of the mail. Sounds like i would get lots of duplicated entries, but no, because i have a field witch has text type and holds user ids like this: *24*32*249* If I want to query them, i use the mysql LIKE method. Deleting is an other problem, but for this i have one more field where i store who has deleted the post. Sad about that i don't know how to join this. So what would you recommend? Are there other ways?

    Read the article

  • Postgre database ignoring created index ?!

    - by drasto
    I have an Postgre database and a table called my_table. There are 4 columns in that table (id, column1, column2, column3). The id column is primary key, there are no other constrains or indexes on columns. The table has about 200000 rows. I want to print out all rows which has value of column column2 equal(case insensitive) to 'value12'. I use this: SELECT * FROM my_table WHERE column2 = lower('value12') here is the execution plan for this statement(result of set enable_seqscan=on; EXPLAIN SELECT * FROM my_table WHERE column2 = lower('value12')): Seq Scan on my_table (cost=0.00..4676.00 rows=10000 width=55) Filter: ((column2)::text = 'value12'::text) I consider this to be to slow so I create an index on column column2 for better prerformance of searches: CREATE INDEX my_index ON my_table (lower(column2)) Now I ran the same select: SELECT * FROM my_table WHERE column2 = lower('value12') and I expect it to be much faster because it can use index. However it is not faster, it is as slow as before. So I check the execution plan and it is the same as before(see above). So it still uses sequential scen and it ignores the index! Where is the problem ?

    Read the article

  • I want define tables from a part of my ER Diagram.

    - by M R Jafari
    I have a ER-Diagram (Show in http://www.4freeimagehost.com/show.php?i=f82997ca4d5d.png). In the diagram you see 2 entities and a 1:N relataion together. Project has 2 columns as ProjectID, ProjectName. Employee has 3 colums as EmployeeID, EmployeeName and ProjectID. A project has ONLY 1 project-manager and project-manager is a employee. What columns add them?

    Read the article

< Previous Page | 374 375 376 377 378 379 380 381 382 383 384 385  | Next Page >