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  • Two sites running same code and different config files?

    - by Gen
    I have a Windows 2008R2 server with IIS, running one site (ASP.NET4.5). All the parameters are written in web.config file. I have to add a new site, that will run on the same code (same root folder) as the first one, but will read parameters like sql connection strings etc. from its own config file, not from first site web.config. How can I do that? Is it possible to run the second site in different app pool? Both sites will run the same .NET version of course. Thank you!

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  • When XP is asleep for a long time LAN reports code 43, gives up the ghost.

    - by seeanimal
    This one's got me stumped. Whenever the system is asleep for a long time, e.g overnight, the LAN driver reports error code 43 ("a problem") and turns itself off. This has being going on for months, but I never caught the problem until now. The owner merely shuttles back to a restore point I set her when the machine worked. Previously (without knowing exactly what was happening) I have tried everything to resolve this. Manually resetting the TCP/IP, fiddling with the driver Wake From LAN settings, DIFFERENT drivers, etc. etc. The solution is easy, uninstalling and reinstalling the driver. Understandably, though, the user is uncomfortable with this operation and the problem persists. What's causing it and how to stop it recurring? Any ideas? Thanks in advance to this great community. XP home SP3, Marvell Yukon 88E8056 PCI-E Gigabit Ethrnet Controller, version 10.22.7.3 (yk51x86.sys)

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  • Is there anyway that I can set the 'real' memory usage value while running my java code?

    - by vira
    I'm running a code on a server to generate a 10,000x10,000 matrix and save each value into a table (MySQL). I was informed by the administrator that I can use up to 32g of the physical memory of our server but have no idea how to do it. I googling around and so far only found information about setting the virtual memory using -Xmx. I tried it anyway and using top command I got this: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3981 gv 35 15 32.4g 304m 10m S 1 0.5 9:54.84 java So, it shows that the -Xmx set the VIRT and not the RES value. Is there anyway that I can set the RES value into 32g?

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  • Intel Network Connection: This device cannot start. (Code 10)

    - by harryuser
    I have a Intel® Desktop Board DP55KG (see http://www.intel.com/products/desktop/motherboards/DP55KG/DP55KG-overview.htm), which has a Intel 82578DC Gigabit Network Connection on board. Additionally, I have a Intel PRO/1000 PT Dual Port Server Adapter in a PCI express slot and I am running Windows 7 Professional 32-bit. Also I am running with Intels latest network driver, in the 82578DC questions this means 11.6.92.0 with driver date 2010.04.12. The problem I am having is that the Intel 82578DC Gigabit Network Connection will not start on boot with the following message: "This device cannot start. (Code 10)". Disabling and then enabling the device after boot makes the network connection work again without any problems, but as soon as I reboot the problem occurs again. Any suggestion how to fix this? I have seen this problem on another Intel S3420GP board as well in Windows 7 that is.

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  • Sublime Text: A package/quick and easy way to share code, make it accessible?

    - by Vennsoh
    I am just starting to use Sublime Text. So far it has been great! I am looking for a tutorial/method for a particular problem. I am working on a project, lets say on PC 1 and then once I am done with the project, I want to upload the whole thing to Github so that when I get home I can download the latest code and work on it again on PC 2. Is there a package available for this? Any thoughts or any better ways of managing your projects and still make them accessible.

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  • How do I deploy Java code on an EC2 instance?

    - by Marianna
    I just started with Amazon web services, and I have an EC2 instance. I downloaded the JAVA SDK and the Eclipse toolbox. I am able to run a sample program locally on my PC and connect to the Amazon databases, etc. My question is, what do I need to do to get this working on my EC2 instance? This may not even be specific to AWS. On Eclipse, I can just "Run as Application" and run any code. On the server side, what do I need to do? Should I ftp over my .java files? Should I export it to a jar and upload that? Do I need to install anything special to actually run it?

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  • How do shared hosting servers keep executing code from crossing accounts?

    - by acidzombie24
    I am kind of curious, how does a hosting server support multiple users with php but keep each user away from the other code? The 'easy' solution i thought were file permissions. So every user can have www-data belong to their group and the server would have executing access but the users cant access the others file. But then i realize the user running the php would be www-data who has permission to read everyones data. So how does a shared host prevent this from happening? PS: I personally use nginx (with fastcgi php). But i am somewhat familiar on how apache works.

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  • Should I store my code/projects on my SSD or my secondary drive?

    - by user37467
    I just got a new box. It has an SSD for the primary drive, and a 1TB SATA for the secondary drive. I'm going to run windows and my binaries on the SSD and keep all my downloads/documents/music/etc on the secondary drive. My question is should I also keep my Visual Studio Projects and code on the SSD or keep them on the secondary drive? The faster SSD would presumably be better for compiling and indexed searches, but would it be better to keep it on the 2nd drive for a more parallel disk IO situation?

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  • Refactoring multiple interfaces to a common interface using MVVM, MEF and Silverlight4

    - by Brian
    I am just learning MVVM with MEF and already see the benefits but I am a little confused about some implementation details. The app I am building has several Models that do the same with with different entities (WCF RIA Services exposing a Entity framework object) and I would like to avoid implementing a similar interface/model for each view I need and the following is what I have come up with though it currently doesn't work. The common interface has a new completed event for each model that implements the base model, this was the easiest way I could implement a common class as the compiler did not like casting from a child to the base type. The code as it currently sits compiles and runs but the is a null IModel being passed into the [ImportingConstructor] for the FaqViewModel class. I have a common interface (simplified for posting) defined as follows, this should look familiar to those who have seen Shawn Wildermuth's RIAXboxGames sample. public interface IModel { void GetItemsAsync(); event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete; } A base method that implements the interface public class ModelBase : IModel { public virtual void GetItemsAsync() { } public virtual event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete; protected void PerformQuery<T>(EntityQuery<T> qry, EventHandler<EntityResultsArgs<T>> evt) where T : Entity { Context.Load(qry, r => { if (evt == null) return; try { if (r.HasError) { evt(this, new EntityResultsArgs<T>(r.Error)); } else if (r.Entities.Count() > 0) { evt(this, new EntityResultsArgs<T>(r.Entities)); } } catch (Exception ex) { evt(this, new EntityResultsArgs<T>(ex)); } }, null); } private DomainContext _domainContext; protected DomainContext Context { get { if (_domainContext == null) { _domainContext = new DomainContext(); _domainContext.PropertyChanged += DomainContext_PropertyChanged; } return _domainContext; } } void DomainContext_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { switch (e.PropertyName) { case "IsLoading": AppMessages.IsBusyMessage.Send(_domainContext.IsLoading); break; case "IsSubmitting": AppMessages.IsBusyMessage.Send(_domainContext.IsSubmitting); break; } } } A model that implements the base model [Export(ViewModelTypes.FaqViewModel, typeof(IModel))] public class FaqModel : ModelBase { public override void GetItemsAsync() { PerformQuery(Context.GetFaqsQuery(), GetFaqsComplete); } public override event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete; } A view model [PartCreationPolicy(CreationPolicy.NonShared)] [Export(ViewModelTypes.FaqViewModel)] public class FaqViewModel : MyViewModelBase { private readonly IModel _model; [ImportingConstructor] public FaqViewModel(IModel model) { _model = model; _model.GetFaqsComplete += Model_GetFaqsComplete; _model.GetItemsAsync(); // Load FAQS on creation } private IEnumerable<faq> _faqs; public IEnumerable<faq> Faqs { get { return _faqs; } private set { if (value == _faqs) return; _faqs = value; RaisePropertyChanged("Faqs"); } } private faq _currentFaq; public faq CurrentFaq { get { return _currentFaq; } set { if (value == _currentFaq) return; _currentFaq = value; RaisePropertyChanged("CurrentFaq"); } } public void GetFaqsAsync() { _model.GetItemsAsync(); } void Model_GetFaqsComplete(object sender, EntityResultsArgs<faq> e) { if (e.Error != null) { ErrorMessage = e.Error.Message; } else { Faqs = e.Results; } } } And then finally the Silverlight view itself public partial class FrequentlyAskedQuestions { public FrequentlyAskedQuestions() { InitializeComponent(); if (!ViewModelBase.IsInDesignModeStatic) { // Use MEF To load the View Model CompositionInitializer.SatisfyImports(this); } } [Import(ViewModelTypes.FaqViewModel)] public object ViewModel { set { DataContext = value; } } }

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  • How to write specs with MSpec for code that changes Thread.CurrentPrincipal?

    - by Dan Jensen
    I've been converting some old specs to MSpec (were using NUnit/SpecUnit). The specs are for a view model, and the view model in question does some custom security checking. We have a helper method in our specs which will setup fake security credentials for the Thread.CurrentPrincipal. This worked fine in the old unit tests, but fails in MSpec. Specifically, I'm getting this exception: "System.Runtime.Serialization.SerializationException: Type is not resolved for member" It happens when part of the SUT tries to read the app config file. If I comment out the line which sets the CurrentPrincipal (or simply call it after the part that checks the config file), the error goes away, but the tests fail due to lack of credentials. Similarly, if I set the CurrentPrincipal to null, the error goes away, but again the tests fail because the credentials aren't set. I've googled this, and found some posts about making sure the custom principal is serializable when it crosses AppDomain boundaries (usually in reference to web apps). In our case, this is not a web app, and I'm not crossing any AppDomains. Our pincipal object is also serializable. I downloaded the source for MSpec, and found that the ConsoleRunner calls a class named AppDomainRunner. I haven't debugged into it, but it looks like it's running the specs in different app domains. So does anyone have any ideas on how I can overcome this? I really like MSpec, and would love to use it exclusively. But I need to be able to supply fake security credentials while running the tests. Thanks! Update: here's the spec class: [Subject(typeof(CountryPickerViewModel))] public class When_the_user_makes_a_selection : PickerViewModelSpecsBase { protected static CountryPickerViewModel picker; Establish context = () => { SetupFakeSecurityCredentials(); CreateFactoryStubs(); StubLookupServicer<ICountryLookupServicer>() .WithData(BuildActiveItems(new [] { "USA", "UK" })); picker = new CountryPickerViewModel(ViewFactory, ViewModelFactory, BusinessLogicFactory, CacheFactory); }; Because of = () => picker.SelectedItem = picker.Items[0]; Behaves_like<Picker_that_has_a_selected_item> a_picker_with_a_selection; } We have a number of these "picker" view models, all of which exhibit some common behavior. So I'm using the Behaviors feature of MSpec. This particular class is simulating the user selecting something from the (WPF) control which is bound to this VM. The SetupFakeSecurityCredentials() method is simply setting Thread.CurrentPrincipal to an instance of our custom principal, where the prinipal has been populated will full-access rights. Here's a fake CountryPickerViewModel which is enough to cause the error: public class CountryPickerViewModel { public CountryPickerViewModel(IViewFactory viewFactory, IViewModelFactory viewModelFactory, ICoreBusinessLogicFactory businessLogicFactory, ICacheFactory cacheFactory) { Items = new Collection<int>(); var validator = ValidationFactory.CreateValidator<object>(); } public int SelectedItem { get; set; } public Collection<int> Items { get; private set; } } It's the ValidationFactory call which blows up. ValidationFactory is an Enterprise Library object, which tries to access the config.

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  • Why does this valid Tkinter code crash when mixed with a bit of PyWin32?

    - by Erlog
    So I'm making a very small program for personal use in tkinter, and I've run into a really strange wall. I'm mixing tkinter with the pywin32 bindings because I really hate everything to do with the syntax and naming conventions of pywin32, and it feels like tkinter gets more done with far less code. The strangeness is happening in the transition between the pywin32 clipboard watching and my program's reaction to it in tkinter. My window and all its controls are being handled in tkinter. The pywin32 bindings are doing clipboard watching and clipboard access when the clipboard changes. From what I've gathered about the way the clipboard watching pieces of pywin32 work, you can make it work with anything you want as long as you provide pywin32 with the hwnd value of your window. I'm doing that part, and it works when the program first starts. It just doesn't seem to work when the clipboard changes. When the program launches, it grabs the clipboard and puts it into the search box and edit box just fine. When the clipboard is modified, the event I want to fire off is firing off...except that event that totally worked before when the program launched is now causing a weird hang instead of doing what it's supposed to do. I can print the clipboard contents to stdout all I want if the clipboard changes, but not put that same data into a tkinter widget. It only hangs like that if it starts to interact with any of my tkinter widgets after being fired off by a clipboard change notification. It feels like there's some pywin32 etiquette I've missed in adapting the clipboard-watching sample code I was using over to my tkinter-using program. Tkinter apparently doesn't like to produce stack traces or error messages, and I can't really even begin to know what to look for trying to debug it with pdb. Here's the code: #coding: utf-8 #Clipboard watching cribbed from ## {{{ http://code.activestate.com/recipes/355593/ (r1) import pdb from Tkinter import * import win32clipboard import win32api import win32gui import win32con import win32clipboard def force_unicode(object, encoding="utf-8"): if isinstance(object, basestring) and not isinstance(object, unicode): object = unicode(object, encoding) return object class Application(Frame): def __init__(self, master=None): self.master = master Frame.__init__(self, master) self.pack() self.createWidgets() self.hwnd = self.winfo_id() self.nextWnd = None self.first = True self.oldWndProc = win32gui.SetWindowLong(self.hwnd, win32con.GWL_WNDPROC, self.MyWndProc) try: self.nextWnd = win32clipboard.SetClipboardViewer(self.hwnd) except win32api.error: if win32api.GetLastError () == 0: # information that there is no other window in chain pass else: raise self.update_search_box() self.word_search() def word_search(self): #pdb.set_trace() term = self.searchbox.get() self.resultsbox.insert(END, term) def update_search_box(self): clipboardtext = "" if win32clipboard.IsClipboardFormatAvailable(win32clipboard.CF_TEXT): win32clipboard.OpenClipboard() clipboardtext = win32clipboard.GetClipboardData() win32clipboard.CloseClipboard() if clipboardtext != "": self.searchbox.delete(0,END) clipboardtext = force_unicode(clipboardtext) self.searchbox.insert(0, clipboardtext) def createWidgets(self): self.button = Button(self) self.button["text"] = "Search" self.button["command"] = self.word_search self.searchbox = Entry(self) self.resultsbox = Text(self) #Pack everything down here for "easy" layout changes later self.searchbox.pack() self.button.pack() self.resultsbox.pack() def MyWndProc (self, hWnd, msg, wParam, lParam): if msg == win32con.WM_CHANGECBCHAIN: self.OnChangeCBChain(msg, wParam, lParam) elif msg == win32con.WM_DRAWCLIPBOARD: self.OnDrawClipboard(msg, wParam, lParam) # Restore the old WndProc. Notice the use of win32api # instead of win32gui here. This is to avoid an error due to # not passing a callable object. if msg == win32con.WM_DESTROY: if self.nextWnd: win32clipboard.ChangeClipboardChain (self.hwnd, self.nextWnd) else: win32clipboard.ChangeClipboardChain (self.hwnd, 0) win32api.SetWindowLong(self.hwnd, win32con.GWL_WNDPROC, self.oldWndProc) # Pass all messages (in this case, yours may be different) on # to the original WndProc return win32gui.CallWindowProc(self.oldWndProc, hWnd, msg, wParam, lParam) def OnChangeCBChain (self, msg, wParam, lParam): if self.nextWnd == wParam: # repair the chain self.nextWnd = lParam if self.nextWnd: # pass the message to the next window in chain win32api.SendMessage (self.nextWnd, msg, wParam, lParam) def OnDrawClipboard (self, msg, wParam, lParam): if self.first: self.first = False else: #print "changed" self.word_search() #self.word_search() if self.nextWnd: # pass the message to the next window in chain win32api.SendMessage(self.nextWnd, msg, wParam, lParam) if __name__ == "__main__": root = Tk() app = Application(master=root) app.mainloop() root.destroy()

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  • How do I use constructor dependency injection to supply Models from a collection to their ViewModels

    - by GraemeF
    I'm using constructor dependency injection in my WPF application and I keep running into the following pattern, so would like to get other people's opinion on it and hear about alternative solutions. The goal is to wire up a hierarchy of ViewModels to a similar hierarchy of Models, so that the responsibility for presenting the information in each model lies with its own ViewModel implementation. (The pattern also crops up under other circumstances but MVVM should make for a good example.) Here's a simplified example. Given that I have a model that has a collection of further models: public interface IPerson { IEnumerable<IAddress> Addresses { get; } } public interface IAddress { } I would like to mirror this hierarchy in the ViewModels so that I can bind a ListBox (or whatever) to a collection in the Person ViewModel: public interface IPersonViewModel { ObservableCollection<IAddressViewModel> Addresses { get; } void Initialize(); } public interface IAddressViewModel { } The child ViewModel needs to present the information from the child Model, so it's injected via the constructor: public class AddressViewModel : IAddressViewModel { private readonly IAddress _address; public AddressViewModel(IAddress address) { _address = address; } } The question is, what is the best way to supply the child Model to the corresponding child ViewModel? The example is trivial, but in a typical real case the ViewModels have more dependencies - each of which has its own dependencies (and so on). I'm using Unity 1.2 (although I think the question is relevant across the other IoC containers), and I am using Caliburn's view strategies to automatically find and wire up the appropriate View to a ViewModel. Here is my current solution: The parent ViewModel needs to create a child ViewModel for each child Model, so it has a factory method added to its constructor which it uses during initialization: public class PersonViewModel : IPersonViewModel { private readonly Func<IAddress, IAddressViewModel> _addressViewModelFactory; private readonly IPerson _person; public PersonViewModel(IPerson person, Func<IAddress, IAddressViewModel> addressViewModelFactory) { _addressViewModelFactory = addressViewModelFactory; _person = person; Addresses = new ObservableCollection<IAddressViewModel>(); } public ObservableCollection<IAddressViewModel> Addresses { get; private set; } public void Initialize() { foreach (IAddress address in _person.Addresses) Addresses.Add(_addressViewModelFactory(address)); } } A factory method that satisfies the Func<IAddress, IAddressViewModel> interface is registered with the main UnityContainer. The factory method uses a child container to register the IAddress dependency that is required by the ViewModel and then resolves the child ViewModel: public class Factory { private readonly IUnityContainer _container; public Factory(IUnityContainer container) { _container = container; } public void RegisterStuff() { _container.RegisterInstance<Func<IAddress, IAddressViewModel>>(CreateAddressViewModel); } private IAddressViewModel CreateAddressViewModel(IAddress model) { IUnityContainer childContainer = _container.CreateChildContainer(); childContainer.RegisterInstance(model); return childContainer.Resolve<IAddressViewModel>(); } } Now, when the PersonViewModel is initialized, it loops through each Address in the Model and calls CreateAddressViewModel() (which was injected via the Func<IAddress, IAddressViewModel> argument). CreateAddressViewModel() creates a temporary child container and registers the IAddress model so that when it resolves the IAddressViewModel from the child container the AddressViewModel gets the correct instance injected via its constructor. This seems to be a good solution to me as the dependencies of the ViewModels are very clear and they are easily testable and unaware of the IoC container. On the other hand, performance is OK but not great as a lot of temporary child containers can be created. Also I end up with a lot of very similar factory methods. Is this the best way to inject the child Models into the child ViewModels with Unity? Is there a better (or faster) way to do it in other IoC containers, e.g. Autofac? How would this problem be tackled with MEF, given that it is not a traditional IoC container but is still used to compose objects?

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  • Business rule validation of hierarchical list of objects ASP.NET MVC

    - by SergeanT
    I have a list of objects that are organized in a tree using a Depth property: public class Quota { [Range(0, int.MaxValue, ErrorMessage = "Please enter an amount above zero.")] public int Amount { get; set; } public int Depth { get; set; } [Required] [RegularExpression("^[a-zA-Z]+$")] public string Origin { get; set; } // ... another properties with validation attributes } For data example (amount - origin) 100 originA 200 originB 50 originC 150 originD the model data looks like: IList<Quota> model = new List<Quota>(); model.Add(new Quota{ Amount = 100, Depth = 0, Origin = "originA"); model.Add(new Quota{ Amount = 200, Depth = 0, Origin = "originB"); model.Add(new Quota{ Amount = 50, Depth = 1, Origin = "originC"); model.Add(new Quota{ Amount = 150, Depth = 1, Orinig = "originD"); Editing of the list Then I use Editing a variable length list, ASP.NET MVC 2-style to raise editing of the list. Controller actions QuotaController.cs: public class QuotaController : Controller { // // GET: /Quota/EditList public ActionResult EditList() { IList<Quota> model = // ... assigments as in example above; return View(viewModel); } // // POST: /Quota/EditList [HttpPost] public ActionResult EditList(IList<Quota> quotas) { if (ModelState.IsValid) { // ... save logic return RedirectToAction("Details"); } return View(quotas); // Redisplay the form with errors } // ... other controller actions } View EditList.aspx: <%@ Page Title="" Language="C#" ... Inherits="System.Web.Mvc.ViewPage<IList<Quota>>" %> ... <h2>Edit Quotas</h2> <%=Html.ValidationSummary("Fix errors:") %> <% using (Html.BeginForm()) { foreach (var quota in Model) { Html.RenderPartial("QuotaEditorRow", quota); } %> <% } %> ... Partial View QuotaEditorRow.ascx: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<Quota>" %> <div class="quotas" style="margin-left: <%=Model.Depth*45 %>px"> <% using (Html.BeginCollectionItem("Quotas")) { %> <%=Html.HiddenFor(m=>m.Id) %> <%=Html.HiddenFor(m=>m.Depth) %> <%=Html.TextBoxFor(m=>m.Amount, new {@class = "number", size = 5})%> <%=Html.ValidationMessageFor(m=>m.Amount) %> Origin: <%=Html.TextBoxFor(m=>m.Origin)%> <%=Html.ValidationMessageFor(m=>m.Origin) %> ... <% } %> </div> Business rule validation How do I implement validation of business rule: Amount of quota and sum of amounts of nested quotas should equal (e.a. 200 = 50 + 150 in example)? I want to appropriate inputs Html.TextBoxFor(m=>m.Amount) be highlighted red if the rule is broken for it. In example if user enters not 200, but 201 - it should be red on submit. Using sever validation only. Thanks a lot for any advise.

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  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

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  • Different setter behavior between DbContext and ObjectContext

    - by Paul
    (This is using EntityFramework 4.2 CTP) I haven't found any references to this on the web yet, although it's likely I'm using the wrong terminology while searching. There's also a very likely scenario where this is 100% expected behavior, just looking for confirmation and would rather not dig through the tt template (still new to this). Assuming I have a class with a boolean field called Active and I have one row that already has this value set to true. I have code that executes to set said field to True regardless of it's existing value. If I use DbContext to update the value to True no update is made. If I use ObjectContext to update the value an update is made regardless of the existing value. This is happening in the exact same EDMX, all I did was change the code generation template from DbContext to EntityObject. Update: Ok, found the confirmation I was looking for...consider this a dupe...next time I'll do MOAR SEARCHING! Entity Framework: Cancel a property change if no change in value ** Update 2: ** Problem: the default tt template wraps the "if (this != value)" in the setter with "if (iskey), so only primarykey fields receive this logic. Solution: it's not the most graceful thing, but I removed this check...we'll see how it pans out in real usage. I included the entire tt template, my changes are denoted with "**"... //////// //////// Write SimpleType Properties. //////// private void WriteSimpleTypeProperty(EdmProperty simpleProperty, CodeGenerationTools code) { MetadataTools ef = new MetadataTools(this); #> /// <summary> /// <#=SummaryComment(simpleProperty)#> /// </summary><#=LongDescriptionCommentElement(simpleProperty, 1)#> [EdmScalarPropertyAttribute(EntityKeyProperty= <#=code.CreateLiteral(ef.IsKey(simpleProperty))#>, IsNullable=<#=code.CreateLiteral(ef.IsNullable(simpleProperty))#>)] [DataMemberAttribute()] <#=code.SpaceAfter(NewModifier(simpleProperty))#><#=Accessibility.ForProperty(simpleProperty)#> <#=MultiSchemaEscape(simpleProperty.TypeUsage, code)#> <#=code.Escape(simpleProperty)#> { <#=code.SpaceAfter(Accessibility.ForGetter(simpleProperty))#>get { <#+ if (ef.ClrType(simpleProperty.TypeUsage) == typeof(byte[])) { #> return StructuralObject.GetValidValue(<#=code.FieldName(simpleProperty)#>); <#+ } else { #> return <#=code.FieldName(simpleProperty)#>; <#+ } #> } <#=code.SpaceAfter(Accessibility.ForSetter((simpleProperty)))#>set { <#+ **//if (ef.IsKey(simpleProperty)) **//{ if (ef.ClrType(simpleProperty.TypeUsage) == typeof(byte[])) { #> if (!StructuralObject.BinaryEquals(<#=code.FieldName(simpleProperty)#>, value)) <#+ } else { #> if (<#=code.FieldName(simpleProperty)#> != value) <#+ } #> { <#+ PushIndent(CodeRegion.GetIndent(1)); **//} #> <#=ChangingMethodName(simpleProperty)#>(value); ReportPropertyChanging("<#=simpleProperty.Name#>"); <#=code.FieldName(simpleProperty)#> = <#=CastToEnumType(simpleProperty.TypeUsage, code)#>StructuralObject.SetValidValue(<#=CastToUnderlyingType(simpleProperty.TypeUsage, code)#>value<#=OptionalNullableParameterForSetValidValue(simpleProperty, code)#>, "<#=simpleProperty.Name#>"); ReportPropertyChanged("<#=simpleProperty.Name#>"); <#=ChangedMethodName(simpleProperty)#>(); <#+ //if (ef.IsKey(simpleProperty)) //{ PopIndent(); #> } <#+ //} #> } }

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  • What is wrong with my SQL syntax here?

    - by CT
    I'm trying to create a IT asset database with a web front end. I've gathered some data from forms using POST as well as one variable that had already written to a cookie. This is the first time I have tried to enter the data into the database. Here is the code: <?php //get data $id = $_POST['id']; $company = $_POST['company']; $location = $_POST['location']; $purchase_date = $_POST['purchase_date']; $purchase_order = $_POST['purchase_order']; $value = $_POST['value']; $type = $_COOKIE["type"]; $notes = $_POST['notes']; $manufacturer = $_POST['manufacturer']; $model = $_POST['model']; $warranty = $_POST['warranty']; //set cookies setcookie('id', $id); setcookie('company', $company); setcookie('location', $location); setcookie('purchase_date', $purchase_date); setcookie('purchase_order', $purchase_order); setcookie('value', $value); setcookie('type', $type); setcookie('notes', $notes); setcookie('manufacturer', $manufacturer); setcookie('model', $model); setcookie('warranty', $warranty); //checkdata //start database interactions // connect to mysql server and database "asset_db" mysql_connect("localhost", "asset_db", "asset_db") or die(mysql_error()); mysql_select_db("asset_db") or die(mysql_error()); // Insert a row of information into the table "asset" mysql_query("INSERT INTO asset (id, company, location, purchase_date, purchase_order, value, type, notes) VALUES('$id', '$company', '$location', '$purchase_date', $purchase_order', '$value', '$type', '$notes') ") or die(mysql_error()); echo "Asset Added"; // Insert a row of information into the table "server" mysql_query("INSERT INTO server (id, manufacturer, model, warranty) VALUES('$id', '$manufacturer', '$model', '$warranty') ") or die(mysql_error()); echo "Server Added"; //destination url //header("Location: verify_submit_server.php"); ?> The error I get is: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '', '678 ', 'Server', '789')' at line 2 That data is just test data I was trying to throw in there, but it looks to be the at the $value, $type, $notes. Here are the table create statements if they help: <?php // connect to mysql server and database "asset_db" mysql_connect("localhost", "asset_db", "asset_db") or die(mysql_error()); mysql_select_db("asset_db") or die(mysql_error()); // create asset table mysql_query("CREATE TABLE asset( id VARCHAR(50) PRIMARY KEY, company VARCHAR(50), location VARCHAR(50), purchase_date VARCHAR(50), purchase_order VARCHAR(50), value VARCHAR(50), type VARCHAR(50), notes VARCHAR(200))") or die(mysql_error()); echo "Asset Table Created.</br />"; // create software table mysql_query("CREATE TABLE software( id VARCHAR(50) PRIMARY KEY, software VARCHAR(50), license VARCHAR(50))") or die(mysql_error()); echo "Software Table Created.</br />"; // create laptop table mysql_query("CREATE TABLE laptop( id VARCHAR(50) PRIMARY KEY, manufacturer VARCHAR(50), model VARCHAR(50), serial_number VARCHAR(50), esc VARCHAR(50), user VARCHAR(50), prev_user VARCHAR(50), warranty VARCHAR(50))") or die(mysql_error()); echo "Laptop Table Created.</br />"; // create desktop table mysql_query("CREATE TABLE desktop( id VARCHAR(50) PRIMARY KEY, manufacturer VARCHAR(50), model VARCHAR(50), serial_number VARCHAR(50), esc VARCHAR(50), user VARCHAR(50), prev_user VARCHAR(50), warranty VARCHAR(50))") or die(mysql_error()); echo "Desktop Table Created.</br />"; // create server table mysql_query("CREATE TABLE server( id VARCHAR(50) PRIMARY KEY, manufacturer VARCHAR(50), model VARCHAR(50), warranty VARCHAR(50))") or die(mysql_error()); echo "Server Table Created.</br />"; ?> Running a standard LAMP stack on Ubuntu 10.04. Thank you.

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  • Can I retrieve objects from a complex query that limits results to fields from a single table?

    - by Sean Redmond
    I have a model whose rows I always want to sort based on the values in another associated model and I was thinking that the way to implement this would be to use set_dataset in the model. This is causing query results to be returned as hashes rather than objects, though, so none of the methods from the class can be used when iterating over the dataset. I basically have two classes class SortFields < Sequel::Model(:sort_fields) set_primary_key :objectid end class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid end Some backstory: the data is imported from a legacy system into mysql. The values in sort_fields are calculated from multiple other associated tables (some one-to-many, some many-to-many) according to some complicated rules. The likely solution will be to just add the values in sort_fields to items (I want to keep the imported data separate from the calculated data, but I don't have to). First, though, I just want to understand how far you can go with a dataset and still get objects rather than hashes. If I set the dataset to sort on a field in items like so class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid set_dataset(order(:sortnumber)) end then the expected clause is added to the generated SQL, e.g.: >> Items.limit(1).sql => "SELECT * FROM `items` ORDER BY `sortnumber` LIMIT 1" and queries still return objects: >> Items.limit(1).first.class => Items If I order it by the associated fields though... class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid set_dataset( eager_graph(:sort_fields). order(:sort1, :sort2, :sort3) ) end ...I get hashes ?> Items.limit(1).first.class => Hash My first thought was that this happens because all fields from sort_fields are included in the results and maybe if selected only the fields from items I would get Items objects again: class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid set_dataset( eager_graph(:sort_fields). select(:items.*). order(:sort1, :sort2, :sort3) ) end The generated SQL is what I would expect: >> Items.limit(1).sql => "SELECT `items`.* FROM `items` LEFT OUTER JOIN `sort_fields` ON (`sort_fields`.`objectid` = `items`.`objectid`) ORDER BY `sort1`, `sort2`, `sort3` LIMIT 1" It returns the same rows as the set_dataset(order(:sortnumber)) version but it still doesn't work: >> Items.limit(1).first.class => Hash Before I add the sort fields to the items table so that they can all live happily in the same model, is there a way to tell Sequel to return on object when it wants to return a hash?

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  • How to Correct & Improve the Design of this Code?

    - by DaveDev
    HI Guys, I've been working on a little experiement to see if I could create a helper method to serialize any of my types to any type of HTML tag I specify. I'm getting a NullReferenceException when _writer = _viewContext.Writer; is called in protected virtual void Dispose(bool disposing) {/*...*/} I think I'm at a point where it almost works (I've gotten other implementations to work) and I was wondering if somebody could point out what I'm doing wrong? Also, I'd be interested in hearing suggestions on how I could improve the design? So basically, I have this code that will generate a Select box with a number of options: // the idea is I can use one method to create any complete tag of any type // and put whatever I want in the content area <% using (Html.GenerateTag<SelectTag>(Model, new { href = Url.Action("ActionName") })) { %> <%foreach (var fund in Model.Funds) {%> <% using (Html.GenerateTag<OptionTag>(fund)) { %> <%= fund.Name %> <% } %> <% } %> <% } %> This Html.GenerateTag helper is defined as: public static MMTag GenerateTag<T>(this HtmlHelper htmlHelper, object elementData, object attributes) where T : MMTag { return (T)Activator.CreateInstance(typeof(T), htmlHelper.ViewContext, elementData, attributes); } Depending on the type of T it'll create one of the types defined below, public class HtmlTypeBase : MMTag { public HtmlTypeBase() { } public HtmlTypeBase(ViewContext viewContext, params object[] elementData) { base._viewContext = viewContext; base.MergeDataToTag(viewContext, elementData); } } public class SelectTag : HtmlTypeBase { public SelectTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("select"); //base.MergeDataToTag(viewContext, elementData); } } public class OptionTag : HtmlTypeBase { public OptionTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("option"); //base.MergeDataToTag(viewContext, _elementData); } } public class AnchorTag : HtmlTypeBase { public AnchorTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("a"); //base.MergeDataToTag(viewContext, elementData); } } all of these types (anchor, select, option) inherit from HtmlTypeBase, which is intended to perform base.MergeDataToTag(viewContext, elementData);. This doesn't happen though. It works if I uncomment the MergeDataToTag methods in the derived classes, but I don't want to repeat that same code for every derived class I create. This is the definition for MMTag: public class MMTag : IDisposable { internal bool _disposed; internal ViewContext _viewContext; internal TextWriter _writer; internal TagBuilder _tag; internal object[] _elementData; public MMTag() {} public MMTag(ViewContext viewContext, params object[] elementData) { } public void Dispose() { Dispose(true /* disposing */); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!_disposed) { _disposed = true; _writer = _viewContext.Writer; _writer.Write(_tag.ToString(TagRenderMode.EndTag)); } } protected void MergeDataToTag(ViewContext viewContext, object[] elementData) { Type elementDataType = elementData[0].GetType(); foreach (PropertyInfo prop in elementDataType.GetProperties()) { if (prop.PropertyType.IsPrimitive || prop.PropertyType == typeof(Decimal) || prop.PropertyType == typeof(String)) { object propValue = prop.GetValue(elementData[0], null); string stringValue = propValue != null ? propValue.ToString() : String.Empty; _tag.Attributes.Add(prop.Name, stringValue); } } var dic = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase); var attributes = elementData[1]; if (attributes != null) { foreach (PropertyDescriptor descriptor in TypeDescriptor.GetProperties(attributes)) { object value = descriptor.GetValue(attributes); dic.Add(descriptor.Name, value); } } _tag.MergeAttributes<string, object>(dic); _viewContext = viewContext; _viewContext.Writer.Write(_tag.ToString(TagRenderMode.StartTag)); } } Thanks Dave

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  • Node.js Adventure - Node.js on Windows

    - by Shaun
    Two weeks ago I had had a talk with Wang Tao, a C# MVP in China who is currently running his startup company and product named worktile. He asked me to figure out a synchronization solution which helps his product in the future. And he preferred me implementing the service in Node.js, since his worktile is written in Node.js. Even though I have some experience in ASP.NET MVC, HTML, CSS and JavaScript, I don’t think I’m an expert of JavaScript. In fact I’m very new to it. So it scared me a bit when he asked me to use Node.js. But after about one week investigate I have to say Node.js is very easy to learn, use and deploy, even if you have very limited JavaScript skill. And I think I became love Node.js. Hence I decided to have a series named “Node.js Adventure”, where I will demonstrate my story of learning and using Node.js in Windows and Windows Azure. And this is the first one.   (Brief) Introduction of Node.js I don’t want to have a fully detailed introduction of Node.js. There are many resource on the internet we can find. But the best one is its homepage. Node.js was created by Ryan Dahl, sponsored by Joyent. It’s consist of about 80% C/C++ for core and 20% JavaScript for API. It utilizes CommonJS as the module system which we will explain later. The official definition of Node.js is Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. First of all, Node.js utilizes JavaScript as its development language and runs on top of V8 engine, which is being used by Chrome. It brings JavaScript, a client-side language into the backend service world. So many people said, even though not that actually, “Node.js is a server side JavaScript”. Additionally, Node.js uses an event-driven, non-blocking IO model. This means in Node.js there’s no way to block currently working thread. Every operation in Node.js executed asynchronously. This is a huge benefit especially if our code needs IO operations such as reading disks, connect to database, consuming web service, etc.. Unlike IIS or Apache, Node.js doesn’t utilize the multi-thread model. In Node.js there’s only one working thread serves all users requests and resources response, as the ST star in the figure below. And there is a POSIX async threads pool in Node.js which contains many async threads (AT stars) for IO operations. When a user have an IO request, the ST serves it but it will not do the IO operation. Instead the ST will go to the POSIX async threads pool to pick up an AT, pass this operation to it, and then back to serve any other requests. The AT will actually do the IO operation asynchronously. Assuming before the AT complete the IO operation there is another user comes. The ST will serve this new user request, pick up another AT from the POSIX and then back. If the previous AT finished the IO operation it will take the result back and wait for the ST to serve. ST will take the response and return the AT to POSIX, and then response to the user. And if the second AT finished its job, the ST will response back to the second user in the same way. As you can see, in Node.js there’s only one thread serve clients’ requests and POSIX results. This thread looping between the users and POSIX and pass the data back and forth. The async jobs will be handled by POSIX. This is the event-driven non-blocking IO model. The performance of is model is much better than the multi-threaded blocking model. For example, Apache is built in multi-threaded blocking model while Nginx is in event-driven non-blocking mode. Below is the performance comparison between them. And below is the memory usage comparison between them. These charts are captured from the video NodeJS Basics: An Introductory Training, which presented at Cloud Foundry Developer Advocate.   Node.js on Windows To execute Node.js application on windows is very simple. First of you we need to download the latest Node.js platform from its website. After installed, it will register its folder into system path variant so that we can execute Node.js at anywhere. To confirm the Node.js installation, just open up a command windows and type “node”, then it will show the Node.js console. As you can see this is a JavaScript interactive console. We can type some simple JavaScript code and command here. To run a Node.js JavaScript application, just specify the source code file name as the argument of the “node” command. For example, let’s create a Node.js source code file named “helloworld.js”. Then copy a sample code from Node.js website. 1: var http = require("http"); 2:  3: http.createServer(function (req, res) { 4: res.writeHead(200, {"Content-Type": "text/plain"}); 5: res.end("Hello World\n"); 6: }).listen(1337, "127.0.0.1"); 7:  8: console.log("Server running at http://127.0.0.1:1337/"); This code will create a web server, listening on 1337 port and return “Hello World” when any requests come. Run it in the command windows. Then open a browser and navigate to http://localhost:1337/. As you can see, when using Node.js we are not creating a web application. In fact we are likely creating a web server. We need to deal with request, response and the related headers, status code, etc.. And this is one of the benefit of using Node.js, lightweight and straightforward. But creating a website from scratch again and again is not acceptable. The good news is that, Node.js utilizes CommonJS as its module system, so that we can leverage some modules to simplify our job. And furthermore, there are about ten thousand of modules available n the internet, which covers almost all areas in server side application development.   NPM and Node.js Modules Node.js utilizes CommonJS as its module system. A module is a set of JavaScript files. In Node.js if we have an entry file named “index.js”, then all modules it needs will be located at the “node_modules” folder. And in the “index.js” we can import modules by specifying the module name. For example, in the code we’ve just created, we imported a module named “http”, which is a build-in module installed alone with Node.js. So that we can use the code in this “http” module. Besides the build-in modules there are many modules available at the NPM website. Thousands of developers are contributing and downloading modules at this website. Hence this is another benefit of using Node.js. There are many modules we can use, and the numbers of modules increased very fast, and also we can publish our modules to the community. When I wrote this post, there are totally 14,608 modules at NPN and about 10 thousand downloads per day. Install a module is very simple. Let’s back to our command windows and input the command “npm install express”. This command will install a module named “express”, which is a MVC framework on top of Node.js. And let’s create another JavaScript file named “helloweb.js” and copy the code below in it. I imported the “express” module. And then when the user browse the home page it will response a text. If the incoming URL matches “/Echo/:value” which the “value” is what the user specified, it will pass it back with the current date time in JSON format. And finally my website was listening at 12345 port. 1: var express = require("express"); 2: var app = express(); 3:  4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: app.get("/Echo/:value", function(req, res) { 9: var value = req.params.value; 10: res.json({ 11: "Value" : value, 12: "Time" : new Date() 13: }); 14: }); 15:  16: console.log("Web application opened."); 17: app.listen(12345); For more information and API about the “express”, please have a look here. Start our application from the command window by command “node helloweb.js”, and then navigate to the home page we can see the response in the browser. And if we go to, for example http://localhost:12345/Echo/Hello Shaun, we can see the JSON result. The “express” module is very populate in NPM. It makes the job simple when we need to build a MVC website. There are many modules very useful in NPM. - underscore: A utility module covers many common functionalities such as for each, map, reduce, select, etc.. - request: A very simple HTT request client. - async: Library for coordinate async operations. - wind: Library which enable us to control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps.   Node.js and IIS I demonstrated how to run the Node.js application from console. Since we are in Windows another common requirement would be, “can I host Node.js in IIS?” The answer is “Yes”. Tomasz Janczuk created a project IISNode at his GitHub space we can find here. And Scott Hanselman had published a blog post introduced about it.   Summary In this post I provided a very brief introduction of Node.js, includes it official definition, architecture and how it implement the event-driven non-blocking model. And then I described how to install and run a Node.js application on windows console. I also described the Node.js module system and NPM command. At the end I referred some links about IISNode, an IIS extension that allows Node.js application runs on IIS. Node.js became a very popular server side application platform especially in this year. By leveraging its non-blocking IO model and async feature it’s very useful for us to build a highly scalable, asynchronously service. I think Node.js will be used widely in the cloud application development in the near future.   In the next post I will explain how to use SQL Server from Node.js.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Metro: Promises

    - by Stephen.Walther
    The goal of this blog entry is to describe the Promise class in the WinJS library. You can use promises whenever you need to perform an asynchronous operation such as retrieving data from a remote website or a file from the file system. Promises are used extensively in the WinJS library. Asynchronous Programming Some code executes immediately, some code requires time to complete or might never complete at all. For example, retrieving the value of a local variable is an immediate operation. Retrieving data from a remote website takes longer or might not complete at all. When an operation might take a long time to complete, you should write your code so that it executes asynchronously. Instead of waiting for an operation to complete, you should start the operation and then do something else until you receive a signal that the operation is complete. An analogy. Some telephone customer service lines require you to wait on hold – listening to really bad music – until a customer service representative is available. This is synchronous programming and very wasteful of your time. Some newer customer service lines enable you to enter your telephone number so the customer service representative can call you back when a customer representative becomes available. This approach is much less wasteful of your time because you can do useful things while waiting for the callback. There are several patterns that you can use to write code which executes asynchronously. The most popular pattern in JavaScript is the callback pattern. When you call a function which might take a long time to return a result, you pass a callback function to the function. For example, the following code (which uses jQuery) includes a function named getFlickrPhotos which returns photos from the Flickr website which match a set of tags (such as “dog” and “funny”): function getFlickrPhotos(tags, callback) { $.getJSON( "http://api.flickr.com/services/feeds/photos_public.gne?jsoncallback=?", { tags: tags, tagmode: "all", format: "json" }, function (data) { if (callback) { callback(data.items); } } ); } getFlickrPhotos("funny, dogs", function(data) { $.each(data, function(index, item) { console.log(item); }); }); The getFlickr() function includes a callback parameter. When you call the getFlickr() function, you pass a function to the callback parameter which gets executed when the getFlicker() function finishes retrieving the list of photos from the Flickr web service. In the code above, the callback function simply iterates through the results and writes each result to the console. Using callbacks is a natural way to perform asynchronous programming with JavaScript. Instead of waiting for an operation to complete, sitting there and listening to really bad music, you can get a callback when the operation is complete. Using Promises The CommonJS website defines a promise like this (http://wiki.commonjs.org/wiki/Promises): “Promises provide a well-defined interface for interacting with an object that represents the result of an action that is performed asynchronously, and may or may not be finished at any given point in time. By utilizing a standard interface, different components can return promises for asynchronous actions and consumers can utilize the promises in a predictable manner.” A promise provides a standard pattern for specifying callbacks. In the WinJS library, when you create a promise, you can specify three callbacks: a complete callback, a failure callback, and a progress callback. Promises are used extensively in the WinJS library. The methods in the animation library, the control library, and the binding library all use promises. For example, the xhr() method included in the WinJS base library returns a promise. The xhr() method wraps calls to the standard XmlHttpRequest object in a promise. The following code illustrates how you can use the xhr() method to perform an Ajax request which retrieves a file named Photos.txt: var options = { url: "/data/photos.txt" }; WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); var data = JSON.parse(xmlHttpRequest.responseText); console.log(data); }, function(xmlHttpRequest) { console.log("fail"); }, function(xmlHttpRequest) { console.log("progress"); } ) The WinJS.xhr() method returns a promise. The Promise class includes a then() method which accepts three callback functions: a complete callback, an error callback, and a progress callback: Promise.then(completeCallback, errorCallback, progressCallback) In the code above, three anonymous functions are passed to the then() method. The three callbacks simply write a message to the JavaScript Console. The complete callback also dumps all of the data retrieved from the photos.txt file. Creating Promises You can create your own promises by creating a new instance of the Promise class. The constructor for the Promise class requires a function which accepts three parameters: a complete, error, and progress function parameter. For example, the code below illustrates how you can create a method named wait10Seconds() which returns a promise. The progress function is called every second and the complete function is not called until 10 seconds have passed: (function () { "use strict"; var app = WinJS.Application; function wait10Seconds() { return new WinJS.Promise(function (complete, error, progress) { var seconds = 0; var intervalId = window.setInterval(function () { seconds++; progress(seconds); if (seconds > 9) { window.clearInterval(intervalId); complete(); } }, 1000); }); } app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { wait10Seconds().then( function () { console.log("complete") }, function () { console.log("error") }, function (seconds) { console.log("progress:" + seconds) } ); } } app.start(); })(); All of the work happens in the constructor function for the promise. The window.setInterval() method is used to execute code every second. Every second, the progress() callback method is called. If more than 10 seconds have passed then the complete() callback method is called and the clearInterval() method is called. When you execute the code above, you can see the output in the Visual Studio JavaScript Console. Creating a Timeout Promise In the previous section, we created a custom Promise which uses the window.setInterval() method to complete the promise after 10 seconds. We really did not need to create a custom promise because the Promise class already includes a static method for returning promises which complete after a certain interval. The code below illustrates how you can use the timeout() method. The timeout() method returns a promise which completes after a certain number of milliseconds. WinJS.Promise.timeout(3000).then( function(){console.log("complete")}, function(){console.log("error")}, function(){console.log("progress")} ); In the code above, the Promise completes after 3 seconds (3000 milliseconds). The Promise returned by the timeout() method does not support progress events. Therefore, the only message written to the console is the message “complete” after 10 seconds. Canceling Promises Some promises, but not all, support cancellation. When you cancel a promise, the promise’s error callback is executed. For example, the following code uses the WinJS.xhr() method to perform an Ajax request. However, immediately after the Ajax request is made, the request is cancelled. // Specify Ajax request options var options = { url: "/data/photos.txt" }; // Make the Ajax request var request = WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); }, function (xmlHttpRequest) { console.log("fail"); }, function (xmlHttpRequest) { console.log("progress"); } ); // Cancel the Ajax request request.cancel(); When you run the code above, the message “fail” is written to the Visual Studio JavaScript Console. Composing Promises You can build promises out of other promises. In other words, you can compose promises. There are two static methods of the Promise class which you can use to compose promises: the join() method and the any() method. When you join promises, a promise is complete when all of the joined promises are complete. When you use the any() method, a promise is complete when any of the promises complete. The following code illustrates how to use the join() method. A new promise is created out of two timeout promises. The new promise does not complete until both of the timeout promises complete: WinJS.Promise.join([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The message “complete” will not be written to the JavaScript Console until both promises passed to the join() method completes. The message won’t be written for 5 seconds (5,000 milliseconds). The any() method completes when any promise passed to the any() method completes: WinJS.Promise.any([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The code above writes the message “complete” to the JavaScript Console after 1 second (1,000 milliseconds). The message is written to the JavaScript console immediately after the first promise completes and before the second promise completes. Summary The goal of this blog entry was to describe WinJS promises. First, we discussed how promises enable you to easily write code which performs asynchronous actions. You learned how to use a promise when performing an Ajax request. Next, we discussed how you can create your own promises. You learned how to create a new promise by creating a constructor function with complete, error, and progress parameters. Finally, you learned about several advanced methods of promises. You learned how to use the timeout() method to create promises which complete after an interval of time. You also learned how to cancel promises and compose promises from other promises.

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  • Visual Studio Shortcut: Surround With

    - by Jeff Widmer
    I learned a new Visual Studio keyboard shortcut today that is really awesome; the “Surround With” shortcut.  You can trigger the Surround With context menu by pressing the Ctrl-K, Ctrl-S key combination when on a line of code. Ctrl-K, Ctrl-S means to hold down the Control key and then press K and then while still holding down the Control key press S. Here is where this comes in handy: You type a line of code and then realize you need to put it within an if statement block. So you type “if” and hit tab twice to insert the if statement code snippet.  Then you highlight the previous line of code that you typed, and then either drag and drop it into the if-then block or cut and paste it.  That is not too bad but it is a lot of extra key clicks and mouse moves. Now try the same with the Surround With keyboard shortcut.  Just highlight that line of code that you just typed and press Ctrl-K, Ctrl-S and choose the if statement code snippet, hit tab, and POW!... you are done!  No more code moving/indenting required. Here is what the Surround With context menu looks like: Just up or down arrow inside the drop down list to the code snippet that you want to surround your currently selected text with.  Did I mention this is AWESOME! Now it is so simple to surround lines of code with an if-then block or a try-catch-finally block... things that usually took several key clicks and maybe one or two mouse moves. And this works in both Visual Studio 2008 and Visual Studio 2010 which means it has been around for a long time and I never knew about it.   Technorati Tags: Visual Studio Keyboard Shortcut

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  • Click Once Deployment Process and Issue Resolution

    - by Geordie
    Introduction We are adopting Click Once as a deployment standard for Thick .Net application clients.  The latest version of this tool has matured it to a point where it can be used in an enterprise environment.  This guide will identify how to use Click Once deployment and promote code trough the dev, test and production environments. Why Use Click Once over SCCM If we already use SCCM why add Click Once to the deployment options.  The advantages of Click Once are their ability to update the code in a single location and have the update flow automatically down to the user community.  There have been challenges in the past with getting configuration updates to download but these can now be achieved.  With SCCM you can do the same thing but it then needs to be packages and pushed out to users.  Each time a new user is added to an application, time needs to be spent by an administrator, to push out any required application packages.  With Click Once the user would go to a web link and the application and pre requisites will automatically get installed. New Deployment Steps Overview The deployment in an enterprise environment includes several steps as the solution moves through the development life cycle before being released into production.  To make mitigate risk during the release phase, it is important to ensure the solution is not deployed directly into production from the development tools.  Although this is the easiest path, it can introduce untested code into production and result in unexpected results. 1. Deploy the client application to a development web server using Visual Studio 2008 Click Once deployment tools.  Once potential production versions of the solution are being generated, ensure the production install URL is specified when deploying code from Visual Studio.  (For details see ‘Deploying Click Once Code from Visual Studio’) 2. xCopy the code to the test server.  Run the MageUI tool to update the URLs, signing and version numbers to match the test server. (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) 3. xCopy the code to the production server.  Run the MageUI tool to update the URLs, signing and version numbers to match the production server. The certificate used to sign the code should be provided by a certificate authority that will be trusted by the client machines.  Finally make sure the setup.exe contains the production install URL.  If not redeploy the solution from Visual Studio to the dev environment specifying the production install URL.  Then xcopy the install.exe file from dev to production.  (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) Detailed Deployment Steps Deploying Click Once Code From Visual Studio Open Visual Studio and create a new WinForms or WPF project.   In the solution explorer right click on the project and select ‘Publish’ in the context menu.   The ‘Publish Wizard’ will start.  Enter the development deployment path.  This could be a local directory or web site.  When first publishing the solution set this to a development web site and Visual basic will create a site with an install.htm page.  Click Next.  Select weather the application will be available both online and offline. Then click Finish. Once the initial deployment is completed, republish the solution this time mapping to the directory that holds the code that was just published.  This time the Publish Wizard contains and additional option.   The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application. Visual studio will publish the application to the desired location in the process it will create an anonymous ‘pfx’ certificate to sign the deployment configuration files.  A production certificate should be acquired in preparation for deployment to production.   Directory structure created by Visual Studio     Application files created by Visual Studio   Development web site (install.htm) created by Visual Studio Migrating Click Once Code to a new Server without using Visual Studio To migrate the Click Once application code to a new server, a tool called MageUI is needed to modify the .application and .manifest files.  The MageUI tool is usually located – ‘C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin’ folder or can be downloaded from the web. When deploying to a new environment copy all files in the project folder to the new server.  In this case the ‘ClickOnceSample’ folder and contents.  The old application versions can be deleted, in this case ‘ClickOnceSample_1_0_0_0’ and ‘ClickOnceSample_1_0_0_1’.  Open IIS Manager and create a virtual directory that points to the project folder.  Also make the publish.htm the default web page.   Run the ManeUI tool and then open the .application file in the root project folder (in this case in the ‘ClickOnceSample’ folder). Click on the Deployment Options in the left hand list and update the URL to the new server URL and save the changes.   When MageUI tries to save the file it will prompt for the file to be signed.   This step cannot be bypassed if you want the Click Once deployment to work from a web site.  The easiest solution to this for test is to use the auto generated certificate that Visual Studio created for the project.  This certificate can be found with the project source code.   To save time go to File>Preferences and configure the ‘Use default signing certificate’ fields.   Future deployments will only require application files to be transferred to the new server.  The only difference is then updating the .application file the ‘Version’ must be updated to match the new version and the ‘Application Reference’ has to be update to point to the new .manifest file.     Updating the Configuration File of a Click Once Deployment Package without using Visual Studio When an update to the configuration file is required, modifying the ClickOnceSample.exe.config.deploy file will not result in current users getting the new configurations.  We do not want to go back to Visual Studio and generate a new version as this might introduce unexpected code changes.  A new version of the application can be created by copying the folder (in this case ClickOnceSample_1_0_0_2) and pasting it into the application Files directory.  Rename the directory ‘ClickOnceSample_1_0_0_3’.  In the new folder open the configuration file in notepad and make the configuration changes. Run MageUI and open the manifest file in the newly copied directory (ClickOnceSample_1_0_0_3).   Edit the manifest version to reflect the newly copied files (in this case 1.0.0.3).  Then save the file.  Open the .application file in the root folder.  Again update the version to 1.0.0.3.  Since the file has not changed the Deployment Options/Start Location URL should still be correct.  The application Reference needs to be updated to point to the new versions .manifest file.  Save the file. Next time a user runs the application the new version of the configuration file will be down loaded.  It is worth noting that there are 2 different types of configuration parameter; application and user.  With Click Once deployment the difference is significant.  When an application is downloaded the configuration file is also brought down to the client machine.  The developer may have written code to update the user parameters in the application.  As a result each time a new version of the application is down loaded the user parameters are at risk of being overwritten.  With Click Once deployment the system knows if the user parameters are still the default values.  If they are they will be overwritten with the new default values in the configuration file.  If they have been updated by the user, they will not be overwritten. Settings configuration view in Visual Studio Production Deployment When deploying the code to production it is prudent to disable the development and test deployment sites.  This will allow errors such as incorrect URL to be quickly identified in the initial testing after deployment.  If the sites are active there is no way to know if the application was downloaded from the production deployment and not redirected to test or dev.   Troubleshooting Clicking the install button on the install.htm page fails. Error: URLDownloadToCacheFile failed with HRESULT '-2146697210' Error: An error occurred trying to download <file>   This is due to the setup.exe file pointing to the wrong location. ‘The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application.’

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  • Why unhandled exceptions are useful

    - by Simon Cooper
    It’s the bane of most programmers’ lives – an unhandled exception causes your application or webapp to crash, an ugly dialog gets displayed to the user, and they come complaining to you. Then, somehow, you need to figure out what went wrong. Hopefully, you’ve got a log file, or some other way of reporting unhandled exceptions (obligatory employer plug: SmartAssembly reports an application’s unhandled exceptions straight to you, along with the entire state of the stack and variables at that point). If not, you have to try and replicate it yourself, or do some psychic debugging to try and figure out what’s wrong. However, it’s good that the program crashed. Or, more precisely, it is correct behaviour. An unhandled exception in your application means that, somewhere in your code, there is an assumption that you made that is actually invalid. Coding assumptions Let me explain a bit more. Every method, every line of code you write, depends on implicit assumptions that you have made. Take this following simple method, that copies a collection to an array and includes an item if it isn’t in the collection already, using a supplied IEqualityComparer: public static T[] ToArrayWithItem( ICollection<T> coll, T obj, IEqualityComparer<T> comparer) { // check if the object is in collection already // using the supplied comparer foreach (var item in coll) { if (comparer.Equals(item, obj)) { // it's in the collection already // simply copy the collection to an array // and return it T[] array = new T[coll.Count]; coll.CopyTo(array, 0); return array; } } // not in the collection // copy coll to an array, and add obj to it // then return it T[] array = new T[coll.Count+1]; coll.CopyTo(array, 0); array[array.Length-1] = obj; return array; } What’s all the assumptions made by this fairly simple bit of code? coll is never null comparer is never null coll.CopyTo(array, 0) will copy all the items in the collection into the array, in the order defined for the collection, starting at the first item in the array. The enumerator for coll returns all the items in the collection, in the order defined for the collection comparer.Equals returns true if the items are equal (for whatever definition of ‘equal’ the comparer uses), false otherwise comparer.Equals, coll.CopyTo, and the coll enumerator will never throw an exception or hang for any possible input and any possible values of T coll will have less than 4 billion items in it (this is a built-in limit of the CLR) array won’t be more than 2GB, both on 32 and 64-bit systems, for any possible values of T (again, a limit of the CLR) There are no threads that will modify coll while this method is running and, more esoterically: The C# compiler will compile this code to IL according to the C# specification The CLR and JIT compiler will produce machine code to execute the IL on the user’s computer The computer will execute the machine code correctly That’s a lot of assumptions. Now, it could be that all these assumptions are valid for the situations this method is called. But if this does crash out with an exception, or crash later on, then that shows one of the assumptions has been invalidated somehow. An unhandled exception shows that your code is running in a situation which you did not anticipate, and there is something about how your code runs that you do not understand. Debugging the problem is the process of learning more about the new situation and how your code interacts with it. When you understand the problem, the solution is (usually) obvious. The solution may be a one-line fix, the rewrite of a method or class, or a large-scale refactoring of the codebase, but whatever it is, the fix for the crash will incorporate the new information you’ve gained about your own code, along with the modified assumptions. When code is running with an assumption or invariant it depended on broken, then the result is ‘undefined behaviour’. Anything can happen, up to and including formatting the entire disk or making the user’s computer sentient and start doing a good impression of Skynet. You might think that those can’t happen, but at Halting problem levels of generality, as soon as an assumption the code depended on is broken, the program can do anything. That is why it’s important to fail-fast and stop the program as soon as an invariant is broken, to minimise the damage that is done. What does this mean in practice? To start with, document and check your assumptions. As with most things, there is a level of judgement required. How you check and document your assumptions depends on how the code is used (that’s some more assumptions you’ve made), how likely it is a method will be passed invalid arguments or called in an invalid state, how likely it is the assumptions will be broken, how expensive it is to check the assumptions, and how bad things are likely to get if the assumptions are broken. Now, some assumptions you can assume unless proven otherwise. You can safely assume the C# compiler, CLR, and computer all run the method correctly, unless you have evidence of a compiler, CLR or processor bug. You can also assume that interface implementations work the way you expect them to; implementing an interface is more than simply declaring methods with certain signatures in your type. The behaviour of those methods, and how they work, is part of the interface contract as well. For example, for members of a public API, it is very important to document your assumptions and check your state before running the bulk of the method, throwing ArgumentException, ArgumentNullException, InvalidOperationException, or another exception type as appropriate if the input or state is wrong. For internal and private methods, it is less important. If a private method expects collection items in a certain order, then you don’t necessarily need to explicitly check it in code, but you can add comments or documentation specifying what state you expect the collection to be in at a certain point. That way, anyone debugging your code can immediately see what’s wrong if this does ever become an issue. You can also use DEBUG preprocessor blocks and Debug.Assert to document and check your assumptions without incurring a performance hit in release builds. On my coding soapbox… A few pet peeves of mine around assumptions. Firstly, catch-all try blocks: try { ... } catch { } A catch-all hides exceptions generated by broken assumptions, and lets the program carry on in an unknown state. Later, an exception is likely to be generated due to further broken assumptions due to the unknown state, causing difficulties when debugging as the catch-all has hidden the original problem. It’s much better to let the program crash straight away, so you know where the problem is. You should only use a catch-all if you are sure that any exception generated in the try block is safe to ignore. That’s a pretty big ask! Secondly, using as when you should be casting. Doing this: (obj as IFoo).Method(); or this: IFoo foo = obj as IFoo; ... foo.Method(); when you should be doing this: ((IFoo)obj).Method(); or this: IFoo foo = (IFoo)obj; ... foo.Method(); There’s an assumption here that obj will always implement IFoo. If it doesn’t, then by using as instead of a cast you’ve turned an obvious InvalidCastException at the point of the cast that will probably tell you what type obj actually is, into a non-obvious NullReferenceException at some later point that gives you no information at all. If you believe obj is always an IFoo, then say so in code! Let it fail-fast if not, then it’s far easier to figure out what’s wrong. Thirdly, document your assumptions. If an algorithm depends on a non-trivial relationship between several objects or variables, then say so. A single-line comment will do. Don’t leave it up to whoever’s debugging your code after you to figure it out. Conclusion It’s better to crash out and fail-fast when an assumption is broken. If it doesn’t, then there’s likely to be further crashes along the way that hide the original problem. Or, even worse, your program will be running in an undefined state, where anything can happen. Unhandled exceptions aren’t good per-se, but they give you some very useful information about your code that you didn’t know before. And that can only be a good thing.

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  • Is "White-Board-Coding" inappropriate during interviews?

    - by Eoin Campbell
    This is a somewhat subjective quesiton but I'd love to hear feedback/opinions from either interviewers/interviewees on the topic. We split our technical part into 4 parts. Write Code, Read & Analyse Code, Design Session & Code on the white board. For the last part what we ask interviewees to do is write a small code snippet (4-5 lines) on the whiteboard and explain as they go through it. Let me be clear the purpose is not to catch people out. We're not looking for perfect syntax. Hell it can even be pseudo-code. but the point is to give them a very simple problem and see if their brain can communicate the solution to us. By simple problems I mean "Reverse a string", "FizzBuzz" etc... EDIT Just with regards the comment about Pseudo-Code. We always ask for an explicit language first. We;re a .NET C# house. we've only said "pseudo-code" where someone has been blanking/really struggling with the code. My question is "Is it innappropriate / unreasonable to expect a programmer to write a code snippet on a whiteboard during an interview ?"

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  • Another Twig Improvements

    - by Ondrej Brejla
    Hi all! We are here again to intorduce you some of our new NetBeans 7.3 features. Today we'll show you some another Twig improvements. So let's start! Code Templates First feature is about Code Templates. We added some basic templates to improve your Editor experience. You will be really fast with it! If someone don't know what Code Templates are, they are piece of code (snippet) which is inserted into editor after typing its abbreviation and pressing Tab key (or another one which you define in Tools -> Options -> Editor -> Code Templates -> Expand Template on) to epxand it. All default Twig Code Templates can be found in Tools -> Options -> Editor -> Code Templates -> Twig Markup. You can add your custom templates there as well. Note: Twig Markup code templates have to be expanded inside Twig delimiters (i.e. { and }). If you try to expand them outside of delimiters, it will not work, because then you are in HTML context. If you want to add a template which will contain Twig delimiter too, you have to add it directly into Tools -> Options -> Editor -> Code Templates -> HTML/XHTML. Don't add them into Twig File, it will not work. Interpolation Coloring The second, minor, feature is, that we know how to colorize Twig Interpolation. It's a small feature, but usefull :-) And that's all for today and as usual, please test it and if you find something strange, don't hesitate to file a new issue (product php, component Twig). Thanks a lot!

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