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  • Should I pass a SqlDataReader by reference or not when passing it out to multiple threads.

    - by deroby
    Hi all, being new to c# I've run into this 'conundrum' when passing around a SqlDataReader between different threads. Without going into too much detail, the idea is to have a main thread fetching data from the database (a large recordset) and then have a helper-task run through this record by record and doing some stuff based upon the contents of this. There is no feedback to the recordset, it simply wades through until no records are left. This works fine, but given the nature of the job at hand it should be possible to have this job spread over different threads (CPUs) to maximize throughput (the order of execution is of no significance). The question then becomes, when I pass this recordset in a SqlDataReader, do I have to use ref or not ? It kind of boils down to the question : if I pass the object around without specifying ref, won't it create new copies in memory and have records processed n times ? Or, don't I risk having the record-position being moved forward while not all fields have been fully read yet ? The latter seems more like a 'data racing' issue and probably is covered by the lock()ing mechanism (or not?). My initial take on the problem was that it doesn't really hurt passing the variable using ref, yet as a colleague put it : "you only need ref when you're doing something wrong" =) Additionally using ref restricts me from applying a Using() construction too which isn't very nice either. I thus create a "basic" project that tackles the same approach but without the ref notation. Tests so far show that it works flawlessly on a Core2Duo (2cpu) using any number of threads, yet I'm still a bit wary... What do you experts think about this ? Use ref or not ? You can find the test-project here as it seems I can't upload it to this question directly ?!? ps: it's just a test-project and I'm new to c#, so please be gentle on me when breaking down the code =P

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  • Best ASP.NET Background Service Implementation

    - by Jason N. Gaylord
    What's the best implementation for more than one background service in an ASP.NET application? Timer Callback Timer timer = new Timer(new TimerCallback(MyWorkCallback), HttpContext, 5000, 5000); Thread or ThreadPool Thread thread = new Thread(Work); thread.IsBackground = true; thread.Start(); BackgroundWorker BackgroundWorker worker = new BackgroundWorker(); worker.DoWork += new DoWorkEventHandler(DoMyWork); worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(DoMyWork_Completed); worker.RunWorkerAsync(); Caching like http://www.codeproject.com/KB/aspnet/ASPNETService.aspx (located in Jeff Atwood's post here) I need to run multiple background "services" at a given time. One service may run every 5 minutes where another may be once a day. It will never be more than 10 services running at a time.

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  • Can getAttribute() method of Tomcat ServletContext implementation be called without synchronization?

    - by oo_olo_oo
    I would like to read some parameters during servlet initializtion (in init() method), and store them among servlet context attributes (using getServletContext().setAttribute()). I would like to read these parameters later - during some request processing (using getServletContext().getAttribute()). So, the multiple threads could do this simultaneously. My question is if such an attempt is safe? Could I be sure that multi threaded calls to the getAttribute() don't mess up any internal state of the servlet context? Please take into account that I'm not going to call the setAttribute() anywhere besides the initialization. So, only calls to the getAttribute() are going to be done from multiple threads. But depending on the internal implementation, this also could be dangerous. So, any information about Tomcat's implementation would be appreciated.

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  • how to write silverlight threading function in another file or project

    - by Piyush
    I am using three tier architecture.I have SilverlightUI and UIController two projects.SilverlightUI contains only UI pages and controls while UIController contains all proxies of WCF services. Now I have created threads to update my controls dynamically and to do processing parallel.AS the requirement I want to define all functionality of threads in UIController projects.What should I do? Currenty what I am doing - private void Button_Click(object sender, RoutedEventArgs e) { StartThreads(); } private void StartThreads() { private Thread _thread1; _thread1 = new Thread(DoThread1); _thread1.Start(); } public static void DoThread1() { _data1.Dispatcher.BeginInvoke(delegate() { _data1.Text = _count1.ToString(); }); System.Threading.Thread.Sleep(1000); } I Want to write DoThread1() method in UIController project and call that function from here button_click()

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  • Using the windows api and C++, how could I load an exe from the hard drive and run it in its own thread?

    - by returneax
    For the sake of learning I'm trying to do what the OS does when launching a program ie. parsing a PE file and giving it a thread of execution. If I have two exe's one called foo.exe and the other bar.exe, how could I have foo.exe load the contents of bar.exe into memory then have it execute from there in its own thread? I know how to get it into memory using MapViewOfFile or by simple loading the contents on the hard drive into a buffer. I'm assuming simply copying the contents of bar.exe on disk into its own suspended thread and running it wouldn't work. I am semi-familiar with PE file internals. All help is very much appreciated, of course :)

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  • Race condition for thread startup

    - by Ozzah
    A similar question was asked here, but the answers generally all seem to relate to the lambda notation. I get a similar result without the lambda so I thought I'd ask for some clarification: Say I have something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); One would expect the following output: Thread 0 Thread 1 Thread 2 Thread 3 Thread 4 Now I realise that the threads aren't started in any particular order, so let's just assume that the above lines can come out in any order. But that is not what happens. What instead happens: Thread 3 Thread 4 Thread 4 Thread 4 Thread 4 or something similar, which leads me to believe that rather than passing the value if i, it is passing the reference. (Which is weird, since an int is a value type). Doing something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { int j = i; Console.WriteLine("Thread " + j); }))).Start(); does not help either, even though we have made a copy of i. I am assuming the reason is that it hasn't made a copy of i in time. Doing something like this: for (int i = 0; i < 5; i++) { (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); Thread.Sleep(50); } seems to fix the problem, however it is extremely undesirable as we're wasting 50ms on each iteration, not to mention the fact that if the computer is heavily loaded then maybe 50ms may not be enough. Here is a sample with my current, specific problem: Thread t = new Thread(new ThreadStart(delgate() { threadLogic(param1, param2, param3, param4); })); t.Start(); param1 = param2 = param3 = param4 = null; with: void threadLogic(object param1, object param2, object param3, object param4) { // Do some stuff here... } I want threadLogic() to run in its own thread, however the above code gives a null reference exception. I assume this is because the values are set to null before the thread has had a chance to start. Again, putting a Thread.Sleep(100) works, but it is an awful solution from every aspect. What do you guys recommend for this particular type of race condition?

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  • Ensuring all waiting threads complete

    - by Daniel
    I'm building a system where the progress of calling threads is dependent on the state of two variables. One variable is updated sporadically by an external source (separate from the client threads) and multiple client threads block on a condition of both variables. The system is something like this TypeB waitForB() { // Can be called by many threads. synchronized (B) { while (A <= B) { B.wait(); } A = B; return B; { } void updateB(TypeB newB) { // Called by one thread. synchronized (B) { B.update(newB); B.notifyAll(); // All blocked threads must receive new B. } } I need all the blocked threads to receive the new value of B once it has been updated. But the problem is once a single thread finishes and updates A, the waiting condition becomes true again so some of the other threads become blocked and don't receive the new value of B. Is there a way of ensuring that only the last thread that was blocked on B updates A, or another way of getting this behaviour?

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  • POSIX Threads and signal masks

    - by Max
    Is there a way to change the signal mask of a thread from another thread? I am supposed to write a multithreaded C application that doesn't use mutex, semaphores and condition variables, only signals. So it would look like something like this: The main Thread sends SIGUSR1 to its process and and one of the 2 threads (not including the main thread), will respond to the signal and block SIGUSR1 from the sigmask and sleep. Then the main thread sends SIGUSR1 again, the other thread will respond, block SIGUSR1 from its sigmask, unblock SIGUSR1 from the other threads sigmask, so it will respond to SIGUSR1 again. So essentially whenever the main thread sends SIGUSR1 the two other threads swap between each other. Can somebody help?

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  • multi-thread in MS Access, async processing

    - by LanguaFlash
    I know that title sounds crazy but here is my situation. After a certain user event I need to update a couple tables that are "unrelated" to what the user is currently doing. Currently this takes a couple seconds to execute and causes the user a certain amount of frustration. Is there a way to perform my update in a second process or in a manner that doesn't "freeze" the UI of my app while it is processing? Thanks

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  • Is there any class in the .NET Framework to represent a holding container for objects?

    - by Charles Prakash Dasari
    I am looking for a class that defines a holding structure for an object. The value for this object could be set at a later time than when this container is created. It is useful to pass such a structure in lambdas or in callback functions etc. Say: class HoldObject<T> { public T Value { get; set; } public bool IsValueSet(); public void WaitUntilHasValue(); } // and then we could use it like so ... HoldObject<byte[]> downloadedBytes = new HoldObject<byte[]>(); DownloadBytes("http://www.stackoverflow.com", sender => downloadedBytes.Value = sender.GetBytes()); It is rather easy to define this structure, but I am trying to see if one is available in FCL. I also want this to be an efficient structure that has all needed features like thread safety, efficient waiting etc. Any help is greatly appreciated.

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  • Multi-Threaded Application - Help with some pseudo code!!

    - by HonorGod
    I am working on a multi-threaded application and need help with some pseudo-code. To make it simpler for implementation I will try to explain that in simple terms / test case. Here is the scenario - I have an array list of strings (say 100 strings) I have a Reader Class that reads the strings and passes them to a Writer Class that prints the strings to the console. Right now this runs in a Single Thread Model. I wanted to make this multi-threaded but with the following features - Ability to set MAX_READERS Ability to set MAX_WRITERS Ability to set BATCH_SIZE So basically the code should instantiate those many Readers and Writers and do the work in parallel. Any pseudo code will really be helpful to keep me going!

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  • Why in the following code the output is different when I compile or run it more than once

    - by Sanjeev
    class Name implements Runnable { public void run() { for (int x = 1; x <= 3; x++) { System.out.println("Run by " + Thread.currentThread().getName() + ", x is " + x); } } } public class Threadtest { public static void main(String [] args) { // Make one Runnable Name nr = new Name(); Thread one = new Thread(nr); Thread two = new Thread(nr); Thread three = new Thread(nr); one.setName("A"); two.setName("B"); three.setName("C"); one.start(); two.start(); three.start(); } } The answer is different while compiling and running more then one time I don't know why? any idea.

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  • Ruby: would using Fibers increase my DB insert throughput?

    - by Zombies
    Currently I am using Ruby 1.9.1 and the 'ruby-mysql' gem, which unlike the 'mysql' gem is written in ruby only. This is pretty slow actually, as it seems to insert at a rate of almost 1 per second (SLOOOOOWWWWWW). And I have a lot of inserts to make too, its pretty much what this script does ultamitely. I am using just 1 connection (since I am using just one thread). I am hoping to speed things up by creating a fiber that will create a new DB connection insert 1-3 records close the DB connection I would imagine launching 20-50 of these would greatly increase DB throughput. Am I correct to go along this route? I feel that this is the best option, as opposed to refactoring all of my DB code :(

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  • How to prevent the other threads from accessing a method when one thread is accessing a method?

    - by geeta
    I want to search for a string in 10 files and write the matching lines to a single file. I wrote the matching lines from each file to 10 output files(o/p file1,o/p file2...) and then copied those to a single file using 10 threads. But the output single file has mixed output(one line from o/p file1,another line from o/p file 2 etc...) because its accessed simultaneously by many threads. If I wait for all threads to complete and then write the single file it will be much slower. I want the output file to be written by one thread at a time. What should i do? My source code:(only writing to single file method) public void WriteSingle(File output_file,File final_output) throws IOException { synchronized(output_file){ System.out.println("Writing Single file"); FileOutputStream fo = new FileOutputStream(final_output,true); FileChannel fi = fo.getChannel(); FileInputStream fs = new FileInputStream(output_file); FileChannel fc = fs.getChannel(); int maxCount = (64 * 1024 * 1024) - (32 * 1024); long size = fc.size(); long position = 0; while (position < size) { position += fc.transferTo(position, maxCount, fi); } } }

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  • can a python script know that another instance of the same script is running... and then talk to it?

    - by Justin Grant
    I'd like to prevent multiple instances of the same long-running python command-line script from running at the same time, and I'd like the new instance to be able to send data to the original insance before the new instance commits suicide. How can I do this in a cross-platform way? Specifically, I'd like to enable the following behavior: "foo.py" is launched from the command line, and it will stay running for a long time-- days or weeks until the machine is rebooted or the parent process kills it. every few minutes the same script is launched again, but with different command-line parameters when launched, the script should see if any other instances are running. if other instances are running, then instance #2 should send its command-line parameters to instance #1, and then instance #2 should exit. instance #1, if it receives command-line parameters from another script, should spin up a new thread and (using the command-line parameters sent in the step above) start performing the work that instance #2 was going to perform. So I'm looking for two things: how can a python program know another instance of itself is running, and then how can one python command-line program communicate with another? Making this more complicated, the same script needs to run on both Windows and Linux, so ideally the solution would use only the Python standard library and not any OS-specific calls. Although if I need to have a Windows codepath and an *nix codepath (and a big if statement in my code to choose one or the other), that's OK if a "same code" solution isn't possible. I realize I could probably work out a file-based approach (e.g. instance #1 watches a directory for changes and each instance drops a file into that directory when it wants to do work) but I'm a little concerned about cleaning up those files after a non-graceful machine shutdown. I'd ideally be able to use an in-memory solution. But again I'm flexible, if a persistent-file-based approach is the only way to do it, I'm open to that option. More details: I'm trying to do this because our servers are using a monitoring tool which supports running python scripts to collect monitoring data (e.g. results of a database query or web service call) which the monitoring tool then indexes for later use. Some of these scripts are very expensive to start up but cheap to run after startup (e.g. making a DB connection vs. running a query). So we've chosen to keep them running in an infinite loop until the parent process kills them. This works great, but on larger servers 100 instances of the same script may be running, even if they're only gathering data every 20 minutes each. This wreaks havoc with RAM, DB connection limits, etc. We want to switch from 100 processes with 1 thread to one process with 100 threads, each executing the work that, previously, one script was doing. But changing how the scripts are invoked by the monitoring tool is not possible. We need to keep invocation the same (launch a process with different command-line parameters) but but change the scripts to recognize that another one is active, and have the "new" script send its work instructions (from the command line params) over to the "old" script.

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  • Best way to identify and dispose locked thread in java.

    - by Bala R
    I have to call a function 3rd party module on a new thread. From what I've seen, the call either completes quickly if everything went well or it just hangs for ever locking up the thread. What's a good way to start the thread and make the call and wait for a few secs and if the thread is still alive, then assuming it's locked up, kill (or stop or abandon) the thread without using any deprecated methods. I have something like this for now, but I'm not sure if this is the best way to do it and I want to avoid calling Thread.stop() as it's deprecated. Thanks. private void foo() throws Exception { Runnable runnable = new Runnable() { @Override public void run() { // stuff that could potentially lock up the thread. } }; Thread thread; thread = new Thread(runnable); thread.start(); thread.join(3500); if (thread.isAlive()) { thread.stop(); throw new Exception(); } }

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  • Java: design for using many executors services and only few threads

    - by Guillaume
    I need to run in parallel multiple threads to perform some tests. My 'test engine' will have n tests to perform, each one doing k sub-tests. Each test result is stored for a later usage. So I have n*k processes that can be ran concurrently. I'm trying to figure how to use the java concurrent tools efficiently. Right now I have an executor service at test level and n executor service at sub test level. I create my list of Callables for the test level. Each test callable will then create another list of callables for the subtest level. When invoked a test callable will subsequently invoke all subtest callables test 1 subtest a1 subtest ...1 subtest k1 test n subtest a2 subtest ...2 subtest k2 call sequence: test manager create test 1 callable test1 callable create subtest a1 to k1 testn callable create subtest an to kn test manager invoke all test callables test1 callable invoke all subtest a1 to k1 testn callable invoke all subtest an to kn This is working fine, but I have a lot of new treads that are created. I can not share executor service since I need to call 'shutdown' on the executors. My idea to fix this problem is to provide the same fixed size thread pool to each executor service. Do you think it is a good design ? Do I miss something more appropriate/simple for doing this ?

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  • Delegates And Cross Thread Exception

    - by Neo
    Whenever i am updating UI in windows form using delegate it gives me cross thread exception why it is happening like this? is there new thread started for each delegate call ? void Port_DataReceived(object sender, SerialDataReceivedEventArgs e) { //this call delegate to display data clsConnect(statusMsg); } protected void displayResponse(string resp) { //here cross thread exception occur if directly set to lblMsgResp.Text="Test"; if (lblMsgResp.InvokeRequired) { lblMsgResp.Invoke(new MethodInvoker(delegate { lblMsgResp.Text = resp; })); } }

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  • java thread - run() and start() methods

    - by JavaUser
    Please explain the output of the below code: If I call th1.run() ,the output is EXTENDS RUN RUNNABLE RUN If I call th1.start() , the output is : RUNNABLE RUN EXTENDS RUN Why this inconsistency . Please explain. class ThreadExample extends Thread{ public void run(){ System.out.println("EXTENDS RUN"); } } class ThreadExampleRunnable implements Runnable { public void run(){ System.out.println("RUNNABLE RUN "); } } class ThreadExampleMain{ public static void main(String[] args){ ThreadExample th1 = new ThreadExample(); //th1.start(); th1.run(); ThreadExampleRunnable th2 = new ThreadExampleRunnable(); th2.run(); } }

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  • java will this threading setup work or what can i be doing wrong

    - by Erik
    Im a bit unsure and have to get advice. I have the: public class MyApp extends JFrame{ And from there i do; MyServer = new MyServer (this); MyServer.execute(); MyServer is a: public class MyServer extends SwingWorker<String, Object> { MyServer is doing listen_socket.accept() in the doInBackground() and on connection it create a new class Connection implements Runnable { I have the belove DbHelper that are a singleton. It holds an Sqlite connected. Im initiating it in the above MyApp and passing references all the way in to my runnable: class Connection implements Runnable { My question is what will happen if there are two simultaneous read or `write? My thought here was the all methods in the singleton are synchronized and would put all calls in the queue waiting to get a lock on the synchronized method. Will this work or what can i change? public final class DbHelper { private boolean initalized = false; private String HomePath = ""; private File DBFile; private static final String SYSTEM_TABLE = "systemtable"; Connection con = null; private Statement stmt; private static final ContentProviderHelper instance = new ContentProviderHelper (); public static ContentProviderHelper getInstance() { return instance; } private DbHelper () { if (!initalized) { initDB(); initalized = true; } } private void initDB() { DBFile = locateDBFile(); try { Class.forName("org.sqlite.JDBC"); // create a database connection con = DriverManager.getConnection("jdbc:sqlite:J:/workspace/workComputer/user_ptpp"); } catch (SQLException e) { e.printStackTrace(); } catch (ClassNotFoundException e) { e.printStackTrace(); } } private File locateDBFile() { File f = null; try{ HomePath = System.getProperty("user.dir"); System.out.println("HomePath: " + HomePath); f = new File(HomePath + "/user_ptpp"); if (f.canRead()) return f; else { boolean success = f.createNewFile(); if (success) { System.out.println("File did not exist and was created " + HomePath); // File did not exist and was created } else { System.out.println("File already exists " + HomePath); // File already exists } } } catch (IOException e) { System.out.println("Maybe try a new directory. " + HomePath); //Maybe try a new directory. } return f; } public String getHomePath() { return HomePath; } private synchronized String getDate(){ SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss"); Date date = new Date(); return dateFormat.format(date); } public synchronized String getSelectedSystemTableColumn( String column) { String query = "select "+ column + " from " + SYSTEM_TABLE ; try { stmt = con.createStatement(ResultSet.TYPE_FORWARD_ONLY, ResultSet.CONCUR_READ_ONLY); ResultSet rs = stmt.executeQuery(query); while (rs.next()) { String value = rs.getString(column); if(value == null || value == "") return ""; else return value; } } catch (SQLException e ) { e.printStackTrace(); return ""; } finally { } return ""; } }

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