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  • PHP upload script

    - by Darkmage
    Using this upload script and it was working ok a week ago but when i checked it today it fails. I have checked writ privileges on the folder and it is set to 777 so don't think that is the problem. Anyone have a idea of what the problem can be? this is the error Warning: move_uploaded_file() [function.move-uploaded-file]: Unable to access replays/1275389246.ruse in /usr/home/web/wno159003/systemio.net/ruse.systemio.net/scripts/upload.php on line 95 my script is <?php require($_SERVER['DOCUMENT_ROOT'].'/xxxx/xxxx'); $connection = @mysql_connect($db_host, $db_user, $db_password) or die("error connecting"); mysql_select_db($db_name, $connection); $name = basename($_FILES['uploaded']['name']); $comment = $_POST["comment"]; $len = strlen($comment); $username = $_POST["username"]; $typekamp = $_POST["typekamp"]; $date = time(); $target = "replays/"; $target .= basename($_FILES['uploaded']['name']); $maxsize = 20971520; // 20mb Maximum size of the uploaded file in bytes // File extension control // Whilelisting takes preference over blacklisting, so if there is anything in the whilelist, the blacklist _will_ be ignored // Fill either array as you see fit - eg. Array("zip", "exe", "php") $fileextensionwhitelist = Array("ruse"); // Whilelist (allow only) $fileextensionblacklist = Array("zip", "exe", "php", "asp", "txt"); // Blacklist (deny) $ok = 1; if ($_FILES['uploaded']['error'] == 4) { echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; die("No file was uploaded"); } if ($_FILES['uploaded']['error'] !== 0) { echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; die("An unexpected upload error has occured."); } // This is our size condition if ($_FILES['uploaded']['size'] > $maxsize) { echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; echo "Your file is too large.<br />\n"; $ok = 0; } // This is our limit file type condition if ((!empty($fileextensionwhitelist) && !in_array(substr(strrchr($_FILES['uploaded']['name'], "."), 1), $fileextensionwhitelist)) || (empty($fileextensionwhitelist) && !empty($fileextensionblacklist) && in_array(substr(strrchr($_FILES['uploaded']['name'], "."), 1), $fileextensionblacklist))) { echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; echo "This type of file has been disallowed.<br />\n"; $ok = 0; } // Here we check that $ok was not set to 0 by an error if ($ok == 0) { echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; echo "Sorry, your file was not uploaded. Refer to the errors above."; } // If everything is ok we try to upload it else { if($len > 0) { $target = "replays/".time().'.'."ruse"; $name = time().'.'."ruse"; $query = "INSERT INTO RR_upload(ID, filename, username, comment, typekamp, date) VALUES (NULL, '$name', '$username','$comment', '$typekamp' ,'$date')"; if (file_exists($target)) { $target .= "_".time().'.'."ruse"; echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; echo "File already exists, will be uploaded as ".$target; } mysql_query($query, $connection) or die (mysql_error()); echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; echo (move_uploaded_file($_FILES['uploaded']['tmp_name'], $target)) ? "The file ".basename( $_FILES['uploaded']['name'])." has been uploaded. \n" : "Sorry, there was a problem uploading your file. <br>"; echo "<br>Variable filename: ".$name; echo "<br>Variable name: ".$username; echo "<br>Variables comment: ".$comment; echo "<br>Variables date: ".$date; echo "<br>Var typekamp; ".$typekamp; echo "<br>Var target; ".$target; } else { echo "<html><head><title>php</title></head>"; echo '<body bgcolor="#413839" text="#ffffff"> <p><B>info</b></p>'; echo"you have to put in comment/description"; } } ?>

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  • On-the-fly lossless image compression

    - by geschema
    I have an embedded application where an image scanner sends out a stream of 16-bit pixels that are later assembled to a grayscale image. As I need to both save this data locally and forward it to a network interface, I'd like to compress the data stream to reduce the required storage space and network bandwidth. Is there a simple algorithm that I can use to losslessly compress the pixel data? I first thought of computing the difference between two consecutive pixels and then encoding this difference with a Huffman code. Unfortunately, the pixels are unsigned 16-bit quantities so the difference can be anywhere in the range -65535 .. +65535 which leads to potentially huge codeword lengths. If a few really long codewords occur in a row, I'll run into buffer overflow problems.

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  • TeamCity Scheduled Build not getting all files from VSS

    - by Kate
    Within TeamCity if I trigger a build it all works correctly, however if the Scheduler triggers a build it does not seem to get all the files from VSS. I have clean checkout directory turned on, so I am not sure how it determines the patch for the VSS root. Does anyone have any suggestions on how I can get it to always get all files, and create a new patch each time? I have put the start of two build logs below, as you can see the first one has the correct 249mb, whereas the second only transfers 2MB. The files it doesn't get from VSS seem sporadic and not in relation to what has changed. Manual Trigger [23:57:49]: Checking for changes [00:09:04]: Clean build enabled: removing old files from C:\Builds\Ab 2.0 [00:09:04]: Clearing temporary directory: C:\TeamCity\buildAgent\temp\buildTmp [00:09:05]: Checkout directory: C:\Builds\Ab 2.0 [00:09:05]: Updating sources: server side checkout... (24m:53s) [00:09:05]: [Updating sources: server side checkout...] Will perform clean checkout [00:09:05]: [Updating sources: server side checkout...] Clean checkout reasons [00:09:05]: [Clean checkout reasons] Checkout directory is empty or doesn't exist [00:09:05]: [Clean checkout reasons] "Clean all files before build" turned on [00:09:05]: [Updating sources: server side checkout...] Transferring cached clean patch for VCS root: Ab 2.0 [00:09:42]: [Updating sources: server side checkout...] Building incremental patch over the cached patch [00:31:50]: [Updating sources: server side checkout...] Transferring repository sources: 124.0Mb so far... [00:32:18]: [Updating sources: server side checkout...] Repository sources transferred: 249.46Mb total [00:32:18]: [Updating sources: server side checkout...] Average transfer speed: 183.40Kb per second Triggered by the Scheduler [07:45:01]: Checking for changes [07:55:09]: Clean build enabled: removing old files from C:\Builds\Ab 2.0 [07:55:22]: Clearing temporary directory: C:\TeamCity\buildAgent\temp\buildTmp [07:55:22]: Checkout directory: C:\Builds\Ab 2.0 [07:55:22]: Updating sources: server side checkout... (24m:24s) [07:55:22]: [Updating sources: server side checkout...] Will perform clean checkout [07:55:22]: [Updating sources: server side checkout...] Clean checkout reasons [07:55:22]: [Clean checkout reasons] Checkout directory is empty or doesn't exist [07:55:22]: [Clean checkout reasons] "Clean all files before build" turned on [07:55:22]: [Updating sources: server side checkout...] Building clean patch for VCS root: Ab 2.0 [08:19:46]: [Updating sources: server side checkout...] Transferring cached clean patch for VCS root: Ab 2.0 [08:19:47]: [Updating sources: server side checkout...] Repository sources transferred: 2.01Mb total

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  • how i print the values from NSArray objects in CGContextShowTextAtpoint()?

    - by Rajendra Bhole
    Hi, I developing an application in which i want to print the values on a line interval, for that i used NSArray with multiple objects and those object i passing into CGContextShowTextAtPoint() method. The code is. CGContextMoveToPoint(ctx, 30.0, 200.0); CGContextAddLineToPoint(ctx, 30.0, 440.0); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"0",@"1",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; int intHoursInDays = 0; for(float y = 400.0; y >= 200.0; y-=18, intHoursInDays++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, 28, y); CGContextAddLineToPoint(ctx, 32, y); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); NSString *arrayDataForYAxis = [hoursInDays objectAtIndex:intHoursInDays]; CGContextShowTextAtPoint(ctx, 10.0, y+20, [arrayDataForYAxis UTF8String], strlen((char *)arrayDataForYAxis)); CGContextStrokePath(ctx); } The above code is executed but it given me output is {oo, 1o,2o,...........11}, i want the output is {0,1,2,3...........11,12}. The above code given me one extra character "o" after single digit.I think the problem i meet near the parameters type casting of 5th parameter inside the method of CGContextShowTextAtpoint CGContextShowTextAtpoint(). How i resolve the problem of type casting for printing the objects of NSSArray in CGContextShowTextAtpoint() method??????????????

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  • Take screenshot of DirectX full-screen application

    - by iconiK
    This boggles me. DirectX bypasses everything and talks directly to the device driver, thus GDI and other usual methods won't work - unless Aero is disabled (or unavailable), all that appears is a black rectangle at the top left of the screen. I have tried what other have suggested on several forums, using DirectX to get the back buffer and save it, but I get the same result: device-GetFrontBufferData(0, surface); D3DXSaveSurfaceToFile("fileName", D3DXIFF_BMP, surface, NULL, NULL); Is there any way to get a screenshot of another full-screen DirectX application when Aero is enabled?

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  • How to parse japanese char (utf8?) from imap_fetchbody?

    - by timh
    I am pulling down an email which has english, chinese and japanese in the email. I was using PHP/EZComponents to do this, but a certain japanese char was just not coming through so I am switching to php imap_* funcs to see if they will work. This is what I have below, and the output I am getting. I need to decode this somehow... I know this has been well (read:overly/chaotically) documented all over the web, but I dont have time to earn a PHD in this right now. Any help is greatly appreciated. $hn='{imap.gmail.com:993/imap/ssl}INBOX'; $inbox = imap_open($hn,$username,$password,CL_EXPUNGE); foreach($emails as $email_number) { $ov = imap_fetch_overview($inbox,$email_number,0); $msg = imap_fetchbody($inbox,$email_number,2); var_dump($msg); // doesnt work... .. but right idea? // var_dump( utf8_decode($msg) ); } PARTIAL OUTPUT: <font face=3D"Arial"><span lang=3D"EN-US" style=3D"font-size:10.5pt"><br></= span></font><font color=3D"navy" face=3D"MS Gothic"><span lang=3D"JA" style= =3D"font-size:10.5pt">=CC=EC=9A=DD=A4=AC=A4=A4=A4=A4=A4=AB=A4=E9=A1=A2</spa= n></font></p><p style=3D"margin-right:0pt;margin-bottom:12pt;margin-left:0p= t"> <font color=3D"navy" face=3D"MS Gothic"><span lang=3D"JA" style=3D"font-siz= e:10.5pt"><br></span></font></p><p style=3D"margin-right:0pt;margin-bottom:= 12pt;margin-left:0pt"><font color=3D"navy" face=3D"MS Gothic"><span lang=3D= "JA" style=3D"font-size:10.5pt">xxend</span></font></p>

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  • preg_replace, exact opposite of a preg_match

    - by SoLoGHoST
    I need to do a preg_replace for the exact opposite of this preg_match regular expression: preg_match('#^(\w+/){0,2}\w+\.\w+$#', $string); So I need to replace all strings that are not valid with an empty string - '' So it needs to remove the first / and last / if found, and all non-valid characters, that is the only valid characters are A-Z, a-z, 0-9, _, ., and / (if it's not the first or last characters of the string). How can I accomplish this with the preg_replace? Thanks :)

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  • Floats in CSS - Gap/space left on top when floated to the right?

    - by bobthabuilda
    This is a little difficult to describe, but basically there is undesired space left by a floated div on my page. Here are pictures describing the problem. The black boxes are divs. Before floating: After floating: Desired effect: And I'm not sure if it makes a difference, but I also have an empty div with "clear: both" placed immediately after the floated div. How can I achieve this?

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  • Data in J2ME RecordStore does not persist across sessions

    - by Botond Balázs
    I'm building a mobile app with J2ME, and I've found that the data I write into a RecordStore can be accessed while the program is still running but it is lost after quitting and restarting it. No exception is thrown, the data is simply lost. UPDATE: Thanks everyone for your suggestions. I'm using NetBeans on Windows 7. I'm not sure if it is using the WTK version I have previously installed or another one it has installed somewhere else. I've checked my WTK folder for the files Pavel wrote about, but couldn't find them. Now I'm testing the features requiring persistence on my phone and everything else in the emulator, but it would of course be much better to be able to test everything in the emulator. private RecordStore recordStore = null; public MyMIDlet() { readStuff(); // output: nothing found in recordStore :( saveStuff(); readStuff(); // output: stuff } private void readStuff() { try { recordStore = RecordStore.openRecordStore(REC_STORE, true); int n = recordStore.getNumRecords(); String stuff; if (n == 0) { stuff = "nothing found in recordStore :("; } else { stuff = new String(recordStore.getRecord(1)); } System.out.println(stuff); } catch (Exception e) { System.out.println("Exception occured in readStuff: " + e.getMessage()); } finally { if (recordStore != null) { try { recordStore.closeRecordStore(); } catch (Exception e) { // ignore } } } } private void saveStuff() { try { recordStore = RecordStore.openRecordStore(REC_STORE, true); int n = recordStore.getNumRecords(); byte[] stuff = "stuff".getBytes(); recordStore.addRecord(stuff, 0, stuff.length); } catch (Exception e) { System.out.println("Exception occured in saveStuff: " + e.getMessage()); } finally { if (recordStore != null) { try { recordStore.closeRecordStore(); } catch (Exception e) { // ignore } } } }

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  • C compiler cannot create executables when trying to build Binutils

    - by Koning Baard XIV
    I am trying to build Linux From Scratch, and now I am at chapter 5.4, which tells me how to build Binutils. I have binutils 2.20's source code, but when I try to build it: time { ./binutils-2.20/configure --target=$LFS_TGT --prefix=/tools --disable-nls --disable-werror ; } it gives me an error: checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-lfs-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether ln works... yes checking whether ln -s works... yes checking for a sed that does not truncate output... /bin/sed checking for gawk... gawk checking for gcc... GCC checking for C compiler default output file name... configure: error: in `/media/LFS': configure: error: C compiler cannot create executables See `config.log' for more details. You can see my config.log at pastebin.com: http://pastebin.com/hX7v5KLn I have just installed Ubuntu 10.04, and reinstalled GCC and installed G++. Also, the build is done by a non-root, non-admin user called 'lfs' (which is also described in Linux From Scratch), and on a different partition than where the system is installed. Can anyone help me? Thanks

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  • Flash gets XML but the values are wrong, as3

    - by VideoDnd
    Flash receives the XML, but the values are wrong. How do I fix this? Problem I can see the XML loaded with no errors, but my output is way off. It's as though it's not receiving any values. Numbers in the output window and animation move rapidly. The Flash file runs as if it's variables where set to zero. I changed the order of my code, but that didn't help with this. Please explain how I can correct this. SWF //load xml var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("xml.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //parse XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML); //receive values from XML delay = parseInt(myXML.DELAY.text()); trace(delay); repeat = parseInt(myXML.REPEAT.text()); trace(repeat); } //variables var delay:uint = 0; var repeat:uint = 0; //timer and event var timer:Timer = new Timer(uint(delay),uint(repeat)); timer.addEventListener(TimerEvent.TIMER, countdown); //counter function countdown(event:TimerEvent) { myText.text = String(0 + timer.currentCount); trace(0 + timer.currentCount); } timer.start(); XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <DELAY TITLE="starting position">1000</DELAY> <REPEAT TITLE="starting position">60</REPEAT> </SESSION>

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  • Wordpress databse insert() and update() - using NULL values

    - by pygorex1
    Wordpress ships with the wpdb class which handles CRUD operations. The two methods of this class that I'm interested in are the insert() (the C in CRUD) and update() (the U in CRUD). A problem arises when I want to insert a NULL into a mysql database column - the wpdb class escapes PHP null variables to empty strings. How can I tell Wordpress to use an actual MySQL NULL instead of a MySQL string?

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  • Rails: Passing new child object placeholder (build) to parent view

    - by Meltemi
    I've got 2 classes of objects... Magician has_many Rabbits and Rabbit belongs_to Magician. When viewing a Magician (show.html) I'd like to list all the associated Rabbits and then have some blank fields with a submit button to add a new Rabbit. To do so I build a new rabbit (associated to the current magician) in the Magician's show method (below). Edit2: found way to make it work but not sure if it's the "Rails way"? see comments inline (below): If I build the rabbit in Magician's show method then when show is rendered an empty (and invalid) rabbit ends the list before the new rabbit form fields are then shown. If I build it in the view itself then everything works & renders correctly. I was led to believe that we should not be doing this type of stuff in the view...if so, what's the proper way to address this? #/app/controllers/magicians_controller.rb class MagiciansController < ApplicationController respond_to :html, :json def show @magician = Magician.find(params[:id]) @rabbit = @magician.rabbits.build # <=== build here and empty rabbit gets # included in @magician.rabbits when they're rendered... # but is NOT included in @magician.rabbits.count for some reason?!?!? respond_with(@magician) end ... end #view/magicians/show.html.haml %p %b Name: = @magician.name %h2 Rabbits = "There are #{pluralize(@magician.rabbits.count, "rabbit")}" = render @magician.rabbits, :target => @magician %h2 Add a rabbit: - @rabbit = @clown.rabbits.build -# <=== build here and everything SEEMS to work = render :partial =>"rabbits/form", :locals => { :parent => @magician, :foreign_key => :magician_id, :flash => flash } Edit1: Adding generated html from partial as per request: <p> <b>Rabbit:</b> <b>Color:</b> | <b>ID:</b> <a href="/magicians/2/rabbits" data-confirm="Sure? A bunny will die" data-method="delete" rel="nofollow">Kill Rabbit</a> </p> And I suppose you probably want to see the partial that generates this: %p %b Rabbit: = rabbit.name %b Color: = rabbit.color | %b ID: = rabbit.id = link_to("Kill Rabbit", [target, rabbit], :method => :delete, :confirm => "Sure? A bunny will die")

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  • How can I display a language according to the user's browser's language inside this code?

    - by janoChen
    How can I display a language according to the user's browser's language inside this mini-framework for my multilingual website? Basically, it has to display the default language of the user if there's no cookies. Example of index.php: (rendered output) <h2><?php echo l('tagline_h2'); ?></h2> common.php: (controller of which language to output) <?php session_start(); header('Cache-control: private'); // IE 6 FIX if(isSet($_GET['lang'])) { $lang = $_GET['lang']; // register the session and set the cookie $_SESSION['lang'] = $lang; setcookie("lang", $lang, time() + (3600 * 24 * 30)); } else if(isSet($_SESSION['lang'])) { $lang = $_SESSION['lang']; } else if(isSet($_COOKIE['lang'])) { $lang = $_COOKIE['lang']; } else { $lang = 'en'; } //use appropiate lang.xx.php file according to the value of the $lang switch ($lang) { case 'en': $lang_file = 'lang.en.php'; break; case 'es': $lang_file = 'lang.es.php'; break; case 'tw': $lang_file = 'lang.tw.php'; break; case 'cn': $lang_file = 'lang.cn.php'; break; default: $lang_file = 'lang.en.php'; } //translation helper function function l($translation) { global $lang; return $lang[$translation]; } include_once 'languages/'.$lang_file; ?> Example of /languages/lang.en.php: (where multilingual content is being stored) <?php $lang = array( 'tagline_h2' => '...',

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  • parameterized doctype in xsl:stylesheet

    - by Flavius
    How could I inject a --stringparam (xsltproc) into the DOCTYPE of a XSL stylesheet? The --stringparam is specified from the command line. I have several books in docbook5 format I want to process with the same customization layer, each book having an unique identifier, here "demo", so I'm running something like xsltproc --stringparam course.name demo ... for each book. Obviously the parameter is not recognized as such, but as verbatim text, giving the error: warning: failed to load external entity "http://edu.yet-another-project.com/course/$(course.name)/entities.ent" Here it is how I've tried, which won't work: <?xml version='1.0'?> <!DOCTYPE stylesheet [ <!ENTITY % myent SYSTEM "http://edu.yet-another-project.com/course/$(course.name)/entities.ent"> %myent; ]> <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0"> <!-- the docbook template used --> <xsl:import href="http://docbook.org/ns/docbook/xhtml/chunk.xsl"/> <!-- processor parameters --> <xsl:param name="html.stylesheet">default.css</xsl:param> <xsl:param name="use.id.as.filename">1</xsl:param> <xsl:param name="chunker.output.encoding">UTF-8</xsl:param> <xsl:param name="chunker.output.indent">yes</xsl:param> <xsl:param name="navig.graphics">1</xsl:param> <xsl:param name="generate.revhistory.link">1</xsl:param> <xsl:param name="admon.graphics">1</xsl:param> <!-- here more stuff --> </xsl:stylesheet> Ideas?

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  • setting ruby hash .default to a list

    - by matpalm
    i thought i understood what the default method does to a hash... give a default value for a key if it doesn't exist irb(main):001:0> a = {} => {} irb(main):002:0> a.default = 4 => 4 irb(main):003:0> a[8] => 4 irb(main):004:0> a[9] += 1 => 5 irb(main):005:0> a => {9=>5} all good. but if i set the default to be a empty list, or empty hash, i dont understand it's behaviour at all.... irb(main):001:0> a = {} => {} irb(main):002:0> a.default = [] => [] irb(main):003:0> a[8] << 9 => [9] # great! irb(main):004:0> a => {} # ?! would have expected {8=>[9]} irb(main):005:0> a[8] => [8] # awesome! irb(main):006:0> a[9] => [9] # unawesome! shouldn't this be [] ?? i was hoping / expecting the same behaviour as if i had used the ||= operator... irb(main):001:0> a = {} => {} irb(main):002:0> a[8] ||= [] => [] irb(main):003:0> a[8] << 9 => [9] irb(main):004:0> a => {8=>[9]} irb(main):005:0> a[9] => nil can anyone explain what is going on ???

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  • How to use ResourceManager in a "website" mode ?

    - by Erick
    I am trying here to do a manual translation for the application I am working with. (There is already a working LocalizationModule but it's working dodgy, so I can't use <asp:Localize /> tags. Normally with ResourceManager you are supposed to be using it as Namespace.Folder.Resourcename (in an application). Currently I am translating an existing asp.net "website" (not web application so no namespace here....). The resources are located into a folder name "Locales/resources" which contains "fr-ca.resx" and "en-us.resx". So I used a code with something like this : public static string T(string search) { System.Resources.ResourceManager resMan = new System.Resources.ResourceManager( "Locales", System.Reflection.Assembly.GetExecutingAssembly(), null ); var text = resMan.GetString(search, System.Threading.Thread.CurrentThread.CurrentCulture); if (text == null) return "null"; else if (text == string.Empty) return "empty"; else return text; } and inside the page I have something like this <%= Locale.T("T_HOME") %> When I refresh I have this : Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "Locales.resources" was correctly embedded or linked into assembly "App_Code.9yopn1f7" at compile time, or that all the satellite assemblies required are loadable and fully signed. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Resources.MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "Locales.resources" was correctly embedded or linked into assembly "App_Code.9yopn1f7" at compile time, or that all the satellite assemblies required are loadable and fully signed. Source Error: Line 14: System.Resources.ResourceManager resMan = new System.Resources.ResourceManager( "Locales", System.Reflection.Assembly.GetExecutingAssembly(), null ); Line 15: Line 16: var text = resMan.GetString(search, System.Threading.Thread.CurrentThread.CurrentCulture); Line 17: Line 18: if (text == null) Source File: c:\inetpub\vhosts\galerieocarre.com\subdomains\dev\httpdocs\App_Code\Locale.cs Line: 16 I even tried to load the resource with Locales.fr-ca or only fr-ca nothing quite work here.

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • how to keep same header on starting of next page in pdf

    - by Santosh Singh
    Here is My Code. private void getActionItems(Document document, Chapter chapter, Section section, Paragraph pas) { List drbRefList = null; try { _actionService = new ActionItemImpl(); _aiBean = new ActionItemData(); if (_aiBean != null) { _actionList = new ArrayList(); LOG.info("business passed here is" + _business); _actionList = _actionService.getActionItemsForPDF(_userSSOID, _business, _reviewID, _connection); } LOG.info(" after calling getActionItemsForPDF"); LOG.info("_actionList" + _actionList); Table tablesh1 = new Table(1, 1); float[] widthsh1 = new float[1]; widthsh1[0] = ReviewConstants.MAGIC_DOTTWELVE; tablesh1.setTableFitsPage(true); tablesh1.setPadding(2); tablesh1.setSpacing(0); tablesh1.setWidth(ReviewConstants.MAGIC_ONEZEROZERO); tablesh1.setWidths(widthsh1); tablesh1.setBorderColor(Color.WHITE); Cell hcell = new Cell(new Paragraph(ReviewConstants.S_ACTIONHEADING, new Font(Font.HELVETICA, fontSize, Font.BOLD, Color.BLUE))); hcell.setHeader(true); tablesh1.addCell(hcell); section.add(tablesh1); Table actionTable = null; String businessUnit = reviewData.getBusinessUnit(); float[] widthac = null; //Updated for Nuclear Energy Engineering Business Unit Requirement by Naveen if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ actionTable = new Table(ReviewConstants.NINE,ReviewConstants.THREE); widthac = new float[ReviewConstants.NINE]; widthac[0] = ReviewConstants.MAGIC_DOTONE; widthac[1] = ReviewConstants.MAGIC_DOTONEZERO; widthac[2] = ReviewConstants.MAGIC_DOTTWOZERO; widthac[ReviewConstants.THREE] = ReviewConstants.MAGIC_DOTTWOZERO; widthac[ReviewConstants.FOUR] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.FIVE] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.SIX] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.SEVEN] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.EIGHT] = ReviewConstants.MAGIC_DOTONEZERO; }else{ actionTable = new Table(ReviewConstants.SIX,ReviewConstants.THREE); widthac = new float[ReviewConstants.SIX]; widthac[0] = ReviewConstants.MAGIC_DOTONE; widthac[1] = ReviewConstants.MAGIC_THREEZERO; widthac[2] = ReviewConstants.MAGIC_THREEZERO; widthac[ReviewConstants.THREE] = ReviewConstants.MAGIC_THREEZERO; widthac[ReviewConstants.FOUR] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.FIVE] = ReviewConstants.MAGIC_DOTONEZERO; } actionTable.setTableFitsPage(true); actionTable.setPadding(2); actionTable.setSpacing(0); actionTable.setWidth(ReviewConstants.MAGIC_ONEZEROZERO); actionTable.setWidths(widthac); actionTable.setBorderWidth(1); Cell accell = new Cell(new Paragraph(ReviewConstants.S_ACTIONID, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ accell = new Cell(new Paragraph(ReviewConstants.PDF_RT, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); } accell = new Cell(new Paragraph(ReviewConstants.S_REQA, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_CLOSURE, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_DISPOSITION, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); //added by santosh on 18 june actionTable.endHeaders(); document.add(actionTable); if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ accell = new Cell(new Paragraph(ReviewConstants.S_DRB_REFERENCE, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_DEADLINE, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); } accell = new Cell(new Paragraph(ReviewConstants.S_OWNER, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_STATE, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); int acSize = 0; if (_actionList != null) { acSize = _actionList.size(); } for (int i = 0; i < acSize; i++) { _aiBean = (ActionItemData) _actionList.get(i); Cell adCell = new Cell(new Paragraph(_aiBean.getActionID(), new Font( Font.HELVETICA, ReviewConstants.MAGIC_EIGHT))); adCell.setHeader(false); actionTable.addCell(adCell); if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ if (_aiBean.getActionItemType().equals("0")) { adCell = new Cell(new Paragraph("Normal", new Font(Font.HELVETICA, fontSize))); } else { adCell = new Cell(new Paragraph("Critical", new Font(Font.HELVETICA, fontSize))); } adCell.setHeader(false); actionTable.addCell(adCell); } adCell = new Cell(new Paragraph(_aiBean.getRequiredAction(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); adCell = new Cell(new Paragraph(_aiBean.getClosureCriteria(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); String drbLink = ReviewConstants.EMPTY; drbRefList = new ArrayList(); if (!DRUtils.isEmpty(_aiBean.getState()) && ((_aiBean.getState() .equalsIgnoreCase(ReviewConstants.DRAFT_BEGUN_STATE)) || (_aiBean.getState() .equalsIgnoreCase(ReviewConstants.SCOPE_PROPOSED)) || (_aiBean .getState() .equalsIgnoreCase(ReviewConstants.RES_PROPOSED)))) { drbLink = ReviewConstants.EMPTY; _aiBean.setDisposition(ReviewConstants.EMPTY); } else { drbRefList = _actionService.getDrbRefForPDF(_aiBean.getActionSeqID(), _connection); int drbRefCnt = 0; if (drbRefList != null) { drbRefCnt = drbRefList.size(); int j = 0; for (j = 0; j < drbRefCnt; j++) { LOG.info("drbRefList.get(j)" + drbRefList.get(j).toString()); if (j < (drbRefCnt - 1)) { drbLink += drbRefList.get(j).toString() + ReviewConstants.COMMA_SPACE; } else { drbLink += drbRefList.get(j).toString(); } } } } LOG.info("drbLink" + drbLink); adCell = new Cell(new Paragraph(_aiBean.getDisposition(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); //Updated for Nuclear Energy Engineering Business Unit Requirement by Naveen if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ adCell = new Cell(new Paragraph(drbLink, new Font( Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); adCell = new Cell(new Paragraph(_aiBean.getDeadline(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); } adCell = new Cell(new Paragraph(_aiBean.getActionItemOwnerName(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); adCell = new Cell(new Paragraph(_aiBean.getState(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); //added by santosh actionTable.endHeaders(); document.add(actionTable); // added by santosh end } /*Phrase headerPhrase = new Phrase(); Table headTab = (Table)actionTable.getElement(0, 5); headerPhrase.add(headTab); HeaderFooter printHeader = new HeaderFooter(headerPhrase,false); System.out.println("addHeader"); document.setHeader(printHeader); actionTable.setLastHeaderRow(1); actionTable.endHeaders(); document.add(actionTable);*/ // added by santosh actionTable.endHeaders(); document.add(actionTable); // added by santosh end section.add(actionTable); } catch (Exception e) { LOG.error("General Exception occured", e); } }

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  • C# CreateElement method - how to add an child element with xmlns=""

    - by NealWalters
    How can I get the following code to add the element with "xmlns=''"? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { string strXML = "<myroot>" + " <group3 xmlns='myGroup3SerializerStyle'>" + " <firstname xmlns=''>Neal3</firstname>" + " </group3>" + "</myroot>"; XmlDocument xmlDoc = new XmlDocument(); xmlDoc.LoadXml(strXML); XmlElement elem = xmlDoc.CreateElement(null, "lastname", null); elem.InnerText = "New-Value"; string strXPath = "/myroot/*[local-name()='group3' and namespace-uri()='myGroup3SerializerStyle']/firstname"; XmlNode insertPoint = xmlDoc.SelectSingleNode(strXPath); insertPoint.AppendChild(elem); string resultOuter = xmlDoc.OuterXml; Console.WriteLine("\n resultOuter=" + resultOuter); Console.ReadLine(); } } } My current output: resultOuter=<myroot><group3 xmlns="myGroup3SerializerStyle"><firstname xmlns="" >Neal3<lastname>New-Value</lastname></firstname></group3></myroot> The desired output: resultOuter=<myroot><group3 xmlns="myGroup3SerializerStyle"><firstname xmlns="" >Neal3<lastname xmlns="">New-Value</lastname></firstname></group3></myroot> For background, see related posts: http://www.stylusstudio.com/ssdn/default.asp?fid=23 (today) http://stackoverflow.com/questions/2410620/net-xmlserializer-to-element-formdefaultunqualified-xml (March 9, thought I fixed it, but bit me again today!)

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  • GRAPH PROBLEM: find an algorithm to determine the shortest path from one point to another in a recta

    - by newba
    I'm getting such an headache trying to elaborate an appropriate algorithm to go from a START position to a EXIT position in a maze. For what is worth, the maze is rectangular, maxsize 500x500 and, in theory, is resolvable by DFS with some branch and bound techniques ... 10 3 4 7 6 3 3 1 2 2 1 0 2 2 2 4 2 2 5 2 2 1 3 0 2 2 2 2 1 3 3 4 2 3 4 4 3 1 1 3 1 2 2 4 2 2 1 Output: 5 1 4 2 Explanation: Our agent looses energy every time he gives a step and he can only move UP, DOWN, LEFT and RIGHT. Also, if the agent arrives with a remaining energy of zero or less, he dies, so we print something like "Impossible". So, in the input 10 is the initial agent's energy, 3 4 is the START position (i.e. column 3, line 4) and we have a maze 7x6. Think this as a kind of labyrinth, in which I want to find the exit that gives the agent a better remaining energy (shortest path). In case there are paths which lead to the same remaining energy, we choose the one which has the small number of steps, of course. I need to know if a DFS to a maze 500x500 in the worst case is feasible with these limitations and how to do it, storing the remaining energy in each step and the number of steps taken so far. The output means the agent arrived with remaining energy= 5 to the exit pos 1 4 in 2 steps. If we look carefully, in this maze it's also possible to exit at pos 3 1 (column 3, row 1) with the same energy but with 3 steps, so we choose the better one. With these in mind, can someone help me some code or pseudo-code? I have troubles working this around with a 2D array and how to store the remaining energy, the path (or number of steps taken)....

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  • Excel VBA: Passing a collection from a class to a module issue

    - by Martin
    Hello, I have been trying to return a collection from a property within a class to a routine in a normal module. The issue I am experiencing is that the collection is getting populated correctly within the property in the class (FetchAll) but when I pass the collection back to the module (Test) all the entries are populated with the last item in the list. This is the Test sub-routine in the standard module: Sub Test() Dim QueryType As New QueryType Dim Item Dim QueryTypes As Collection Set QueryTypes = QueryType.FetchAll For Each Item In QueryTypes Debug.Print Item.QueryTypeID, _ Left(Item.Description, 4) Next Item End Sub This is the FetchAll property in the QueryType class: Public Property Get FetchAll() As Collection Dim RS As Variant Dim Row As Long Dim QTypeList As Collection Set QTypeList = New Collection RS = .Run ' populates RS with a record set from a database (as an array), ' some code removed ' goes through the array and sets up objects for each entry For Row = LBound(RS, 2) To UBound(RS, 2) Dim QType As New QueryType With QType .QueryTypeID = RS(0, Row) .Description = RS(1, Row) .Priority = RS(2, Row) .QueryGroupID = RS(3, Row) .ActiveIND = RS(4, Row) End With ' adds new QType to collection QTypeList.Add Item:=QType, Key:=CStr(RS(0, Row)) Debug.Print QTypeList.Item(QTypeList.Count).QueryTypeID, _ Left(QTypeList.Item(QTypeList.Count).Description, 4) Next Row Set FetchAll = QTypeList End Property This is the output I get from the debug in FetchAll: 1 Numb 2 PBM 3 BPM 4 Bran 5 Claw 6 FA C 7 HNW 8 HNW 9 IFA 10 Manu 11 New 12 Non 13 Numb 14 Repo 15 Sell 16 Sms 17 SMS 18 SWPM This is the output I get from the debug in Test: 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM 18 SWPM Anyone got any ideas? I am probably totally overlooking something! Thanks, Martin

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  • How to invalidate the OutputCache in a webfarm?

    - by Pure.Krome
    Hi folks, i've got a website that uses OutputCache attribute to cache pages. Works great. Now, I'm in the middle of R&D'ing scaling up this site to be in a web farm. Along with the usual suspects for webfarm pain ... I've noticed (pretty quickly/obviously) that the OutputCache from Server_A doesn't invalidate the OutputCache from Server_B .. if a try and invalidate a single server's OutputCache. This makes total sense - how can S_A 'tell' S_B to invalidate when they are physically 2 seperate machines, etc? So - what are our options? Velocity? I understand this will move the caching to a different layer .. which means that the final result (output) will always be required to be determined .. as opposed to the OutputCache whic remembers the final output content (yes, varby gives different versions, etc.. which is totally fine). So even though the poco or business objects are all sync'd, there's still that last rendering effort required (even if it's tiny .. compared to the effort to generate/sync business objects). So yeah .. not sure of the options here and what other people do?

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  • using alias parameters in window command prompt

    - by freshWoWer
    Source:http://jpsoft.com/help/index.htm?alias.htm Aliases can use command line parameters or parameters like those in batch files. The command line parameters are numbered from %0 to %511. (%0 contains the alias name.) For example, the following alias will change directories, perform a command, and return to the original directory: alias in pushd %1 & %2$ & popd when i run the above, my command prompt gives error saying %1 * Unable to read value of alias * '%2' is not recognized as an internal or external command, operable program or batch file. 'popd`' is not recognized as an internal or external command, operable program or batch file. if you use double quote instead, alias in "pushd %1 & dir & popd" it doesn't interprets the %1 when you execute the alias C:\abc\defalias Dumping all defined aliases for CMD.EXE. in =pushd %1 & dir & popd alias def wont work ---------EDIT------------ let me try some sample output with a simple echo alias D:\abc\defalias /? Usage: ALIAS [-v] [-p programName] [-f filespec] [ ] [-v] means verbose output. [-d] means delete aliases. [-p programName] specifies which image file name these alias definitions are for. Default is CMD.EXE [-f filespec] specifies a file which contains the alises. C:\Office\dev15alias out 'echo %1' %1' * Unable to read value of alias * C:\Office\dev15alias out backtick echo %1 backtick %1` * Unable to read value of alias * C:\Office\dev15alias out "echo %1" C:\Office\dev15alias Dumping all defined aliases for CMD.EXE. out =echo %1 C:\Office\dev15out abc %1 C:\Office\dev15alias out echo %1 %1 * Unable to read value of alias * C:\Office\dev15out abc ECHO is on. Problem is, both single quote and back tick produces error, while double quote wont treat %1 as variable parameter

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