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  • What are good HTML 5 and PHP 5 books to get? [closed]

    - by lardtard
    I am looking for beginner books into PHP 5 (Maybe with a bit into MySQL?) and HTML 5. I started self-teaching myself PHP although it has become a problem as the tutorials online are either outdated or just crap. I also managed to start learning with very little HTML knowledge so I am looking to brush up on my HTML knowledge and get more into PHP. I also am unsure weather I should be looking into XHTML or HTML5, or both so an answer to that would be splendid. I just want to become more self-sufficient and less reliant on other for my programming needs. I've searched Google for books but I'm just not sure which one is the "best" for me and makes for good practice and habits which brings me here.

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  • "Testing Plan Lite" for web project

    - by Emmmmm
    How do you draft a quick & easy "Testing Plan Lite" for a medium-sized web project (70k lines, 2 developers)? I've seen many tutorials/articles on methods of testing, but all seem cumbersome. For us, the goal is to be able to be able to divide up and delegate testing instructions to our friends for different project segments, browsers, etc. What's the quick & easy way to write test plans for web apps? (the 20 of the 20/80 rule) Thanks!

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  • Point and click synonym replacement in text area with Javascript

    - by SilentD
    I am trying to create a site that will allow you to type a sentence or passage of text, then click on words to bring up a list of synonyms (from an online API) and possibly authorized abbreviations from a list that I provide, then once clicked on it would replace that word with the word that was clicked on. It would function kind of like After the Deadline or a Javascript based spell checker. Are there any libraries set up to make something like this easy, or what kind of Javascript do I need to be looking at? Are there any tutorials or examples for this kind of thing? I am aware that the source code for After the Deadline is available, but I only need a small portion of their technology, not all of the actual grammar and spelling check technology.

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  • Bridging the gap between learning language fundamentals and actually making useful software?

    - by Anonymous -
    I'm learning C# via the "Essential C#" Lynda.com video tutorials and plan to read a couple of books that cover things in more depth afterwards. My question is where I should head to learn more after that? I've done things like project Euler in the past, but I find they don't really help me learn anything other than basic program control flow and features. I've looked at many open-source projects but pretty much everything still looks overwhelmingly complicated at this stage. What would you recommend I look at to help me build useful applications that are a bit beyond the millions of console applications I must've written thus-far? Should I be looking at books specifically on learning/working with the .NET framework, or just biting my lip and continue working through open source projects until they start to make sense?

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  • How do I know that I'm good at JavaScript

    - by lKashef
    I'm an ASP.NET developer and I won't get any job because of my JavaScript skills. I started reading about JavaScript in articles and tutorials but I still didn't pick a book to read. But what I'm trying to understand. For example If you want to test your ASP.NET skills you firstly start learning the basics from a book, course, etc. And to increase my knowledge and experience, I would build a website of any given idea and start to face troubles and learn as I go. but what can I do with JavaScript! .. how am I supposed to know how good I am at it !? First Things First: I'm sorry guys, I've been facing some troubles to Comment or UpVote on the website but It's finally over, so Thanks everybody for your help =)

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  • Maven Command Line for NetBeans RCP Developers

    - by Geertjan
    In the ongoing work being done on Maven documentation support for NetBeans Platform developers, the tutorial describing how to use the Maven command line to set up and develop applications on the NetBeans Platform has ben updated: http://platform.netbeans.org/tutorials/nbm-maven-commandline.html An interesting next step after following the tutorial above is to... open the result into the free community edition of IntelliJ IDEA: It's not hard to register the JDK and Maven in IntelliJ IDEA and to then run your application directly from there. The point is that there's no requirement to use NetBeans IDE if you want to create applications on top of its framework.

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  • Generic Content Player?

    - by Jantire
    The general idea on the web appears to be that video/audio are to be separated with plain text. By separated, I mean you have a place that plays video/audio and a place that you read text. This is because it is widely understood that they are vastly different. However, audio and video are just another way of communication, just like text. So why do we separate the two even if they are nearly the same thing? Correct me if I'm wrong but, most tutorials are either plain text how-to's (wiki-style) or visual/auditory instructional videos (YouTube). Why aren't the two combined? Or, if it's already been done can someone reply with the link? This might be bordering off-topic and if it is off-topic then please point me to the right place so it won't be. This might also appear to be an obvious question, however I'm not sure if this subject has really been deeply thought-out by more than a few individuals.

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  • where can i learn to make 3d games in java from scratch?

    - by dfhgdfnhgfn
    Just wondering if anyone knows of anything i can read or watch that explains 3D graphics. i do not want to use any game engine like jogl etc. but i am looking for a way i can learn in detail how 3D works. preferably in java. I have used some game engines but would prefer to learn to make for myself. I would also like to do it without the java3d library. I have also watched some tutorials on 3d games in java, but would like to learn in more detail. Thanks.

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  • What should be learned for someone starting in Android Games?

    - by user14544
    I know this might be a little subjective. But I've read the other questions. A lot of answers kept on popping up like to use box2d, libgdx, andEngine, etc. So the real question is, what would be the best to start off with as a beginner. I have some experience with java code, just by reading about in the Oracle Docs. I've gone through Flash and Eclipse. When i mean gone through, i don't mean i have actually created my own game from Flash or Eclipse, but i just learn things here and there. Currently I'm reading Beginning Android for Beginners but I don't have the knowledge to implement my own Ideas into the game tutorials because of lack of experience. I'm looking for a way to learn how to program to create games for Android. While at the same time get experience from programming. I do not want to learn those drag and drop game making applications such as GameMaker.

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  • rsync verify a file already exists in dest folder so it will skip the copy on the 1st sync

    - by joel_gil
    I have been looking at different tutorials about rsync about some specific situation I have. I have a home server with all my pics, this server is my backup, my PC is the one that receives the new pics and until now i had been manually copying and pasting new photos from the PC to the server. I was trying to setup rsync to do this automatically and in principle, it does without problem. Now the issue; when I fire up rsync it start copying all the files, even the ones were already in the destination (this is because it is the 1st sync). so my question is: Is it possible for rsync to verify that a file is the same (name/size/bin) so it will skip the copy on the 1st sync?

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  • How do I connect the seams between my terrain?

    - by gnomgrol
    I'm using c++ and D3D11 and I'm trying to create a (pretty) large terrain, lets say 4096x4096, maybe larger. I've got the basics of terrain creation and already split it up into chunks. But, when I'm rendering them (every chunk has its own vertex and index buffer, as well as its own heightmap), there are still little pieces missing between them. I read a lot about LOD(Level Of Detail) and GMM(Geometry Mipmap), but I can't really implement the theory I read. At the moment, it looks like this: I could really use some help, everything is welcome. If you have some good tutorials on any of this, please share them.

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  • Application window as polygon texture?

    - by nekome
    Is there a way, or method, to have some application rendered as texture in 3D scene on some polygon, and also have full interactivity with it? I'm talking about Windows platform, and maybe OpenGL but I guess it doesn't matter is it OGL or DX. For example: I run Calculator using WINAPI functions (preferably hidden, not showing on desktop) and I want to render it inside 3D scene on some polygon but still be able to type or click buttons and have it respond. My idea to realize this is to have WINAPI take screenshot (or render it to memory if possible) of that Calculator and pass it to OpenGL as texture for each frame (I'm experimenting with SDL through pygame) and for mouse interactivity to use coordination translation and calculate where on application window it would act, and then use WINAPI functions such as SetCursorPos to set cursor ant others to simulate click or something else. I haven't found any tutorials with topic similar to this one. Am I on a right track? Is there better way to do this if possible at all?

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  • In what ways can I test an image slideshow javascript code?

    - by Rahul
    I have a slideshow of images (and links) on a page. These images are part of a JSON response to a request sent after the page loads. The slideshow is set to play at an interval of 2 seconds. The slideshow can be paused, played over, and all other controls a normal slideshow would have. As a Rails dev, I proposed cucumber but the javascript guys in the team are not comfortable with ruby. I saw some cucumber for javascript libraries coming up, still in experimental stage. I checked out jasmine and related tutorials but all I could get from them is how I can carry out any internal functional testing such as credit-cart validation, etc. - which I think could actually be handled in unit testing? (Screw the research I did and) How should I go about testing this and similar components?

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  • Any good site that teaches C++?

    - by Shinmaru
    I am searching for any good site that teaches C++, that can explain most to all things about it(general) and has a decent active community. About Me: I am new to programming(knows nothing of it, so please bare with me), I have only learned(to a very basic form) LUA scripting Language, so yes I am your complete newbie. I got interested in programming, from scripting in LUA, so you can say it was my small stepping stone, One would basically take a course in college, but not everyone is well funded for that and I can't buy books for the same said reason(yes I'm somewhat poor, only money for essentials and bills), I'm not trying to get sympathy, just stating my conditions. and Please, something in between the lines of 'Programming for Dummies'(I'm not the brightest crayon in the box), I know this will not be easy, but your help will be most appreciated. I would learn for either Windows and/or Linux/Unix. I use both. Site(s) I know: Cplusplus.org(quite inactive and tutorials are a little for the programming savvy.

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  • 2D Game Development dynamics in c++ [on hold]

    - by novice
    I am new to developing computer graphic applications in c++ using OpenGl. I want to develop games but I really am facing problems when it comes to understanding concepts like trajectory, collisions, gravity and also the use of various physics engines that are available. when i search the internet I kind of get lost because they aren't for beginners like me. There is some hardcore mathematics, physics and coding involved. I need to pick the concepts that are mostly needed in game dev like trajectory, collision etc. Any good tutorials that can help me out in picking these concepts from the start.

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  • What are steps in making an operating system in C ? [duplicate]

    - by ps06756
    This question already has an answer here: Compiler/OS Design - Where to start [closed] 3 answers I am trying to make an my own OS. This is for educational purpose only, so that I get to understand the internals as well as get a good idea of low level programming. I have some prior application development experience in C#/python/C++/C. I am a noob in assembly language(very less experience and knowledge). I understand that in writing an operating system,we can't go without assembly language. Currently, I have just printed a string in assembly language in the boot sector using qemu and BIOS interrupts. What I want is that, can someone specifically point out the steps that I need to follow to make my operating systems run C programs. So that, I can start writing my OS in C. Any other piece of advice to help a newbie, regarding the same is also welcome. Although, I have looked into many os development related tutorials/websites, I can't seem to find this information anywhere.

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  • Coherence on YouTube

    - by jeckels
    As we're busy preparing the next version of Coherence for you to enjoy, don't forget you can always take a peek at our YouTube channel for customer testimonials, how-to tutorials and a plethora of content around the #1 in-memory solution across conventional and cloud environments. Spoiler alert: we have a bunch more coming very soon. Stay tuned... Also, don't forget to join us at Oracle Open World in September for in-depth sessions on Coherence and other Fusion Middleware products. We look forward to seeing you there! 

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  • What are the minimum steps that I should follow to ensure that my web site is accessible to the disabled?

    - by Tim Post
    I am trying to follow a very important standard that I must admit I have ignored up until recently. I want to make sure that my pages are accessible to a large portion of people that have disabilities. I focus mainly on tutorials that are text and image intensive, but no video / flash or any kind of animations. What is a checklist that I can follow to ensure that many people with disabilities can have a good experience when using my web site, and what disabilities should I be most conscious of? I know that I can't possibly please everyone. I have gone through the W3C guidelines, however I'm not entirely sure what standards apply to me. I'm not building web applications, I'm building mostly wiki like information exchanges, blogs and the occasional forum.

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  • Splashing Liquid Using Cocos2d

    - by Maverick
    I am new to game development in iOS. My problem is that I want to give a water splash effect on the screen as like someone has just randomly thrown water from any corner of the screen. I will be grateful to know any tutorials, or libraries that wil help me achieving this effect. Thanks in advance. Edit: Sample Liquid Simulation I wanted to simulate the behavior like this IMAGE. Like a liquid is poured in glass. I hope it clears what I asked. Thanks for your precious time.

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  • Ubuntu not selectable in boot menu

    - by user113630
    Im trying to dual boot windows 7 and Ubuntu 12.10. i created a partition in windows 7, booted the Ubuntu cd, installed Ubuntu and created a swap space(following all instructions detailed in various video tutorials). after restarting and taking out the disk my computer boots directly into windows. also, in the boot menu where you select what os to boot, Ubuntu doesn't show up, just windows 7. i didn't want to screw around with any settings and figured the community could figure out my problem faster than i could :p any help is greatly appreciated!

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  • Repainting a window with a new scene with winapi (beginner question)

    - by user90760
    I'm following theForger's win32 API tutorial in order to create a GUI for a project. I've successfully made simple, one window applications, but I can't figure out how to repaint an entire window with new information. As an example: I have five buttons corresponding to five colors on the main application window. When a user clicks a color button, the entire window is repainted such that: 1. all five buttons are removed and a new "back" button is replaced, 2. the background is colored the color that was picked. I'm able to change the background color by trapping the button pressed message in my wndproc, but I can't figure out how to change the entire window with a new "scene" (removing the color buttons and adding a back button). This seems like a trivial task, but I can't find a solution in tutorials. Do I need to declare a new windows class with the back button and then have my button trap create a window of this class?

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  • Is there a way to specify a CSS3 transition to occur only on :hover and when returning from hover, not on every event? [closed]

    - by Steve
    You could define the transition on the :hover event, which causes the browser to render only the effect into the hover and not out of it. a:hover { transition... } Using scale as an example, an image being scaled up would scale up on hover, but go straight back down without any transition when the cursor leaves the image. Or, you can set the transition on the element directly: a { transition... } Which by definition means any change that effects the scale of the element such as any developer set styles will work, but also the user zooming in and out the page, will cause there to be a transition. All the tutorials being spewed onto the internet at the moment point to using the latter, but wouldn't one consider this a usability flaw for anyone wanting to resize the page or taking any other action that may cause similar scenarios? Pages with large amounts of transitional hover scaling can go pretty mental if you zoom in and out of them.

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  • PHP class data implementation

    - by Bakanyaka
    I'm studying OOP PHP and have watched two tutorials that implement user login\registration system as an example. But implementation varies. Which way will be more correct one to work with data such as this? Load all data retrieved from database as array into a property called something like _data on class creation and further methods operate with this property Create separate properties for each field retrieved from database, on class creation load all data fields into respective properties and operate with that properties separately? Then let's say I want to create a method that returns a list of all users with their data. Which way is better? Method that returns just an array of userdata like this: Array([0]=>array([id] => 1, [username] => 'John', ...), [1]=>array([id] => 2, [username] => 'Jack', ...), ...) Method that creates a new instance of it's class for each user and returns an array of objects

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  • JavaFX 2.2.4 Documentation

    - by user12610255
    JavaFX 2.2.4 and JDK 7u10 were released on Tuesday. In addition to the release documentation, the following new information is provided: A new document, Using the Image Ops API, describes how to read and write raw pixel data to and from JavaFX images. The Handling JavaFX Events document has been updated with more information on touch events. The Working with Touch Events chapter and Touch Events sample provide information about handling individual touch points to provide sophisticated responses to touch actions. The Implementing Best Practices document has been updated to include information about running tasks on background threads. The Troubleshooting section of Deploying JavaFX Applications now includes a section about disabling the automatic proxy configuration in your application code. Other documents were updated to reflect minor bug fixes. You can download JavaFX 2.2.4 from OTN. For all tutorials and API documentation, see http://docs.oracle.com/javafx.

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  • Can someone please help me in setting up Zend framework? [closed]

    - by Rolen Koh
    I need help in setting up Zend framework on my PC. I am using XAMPP on Windows 7. I read tutorials and did what they suggested but don't know why it is not running. I need stepwise help. I have downloaded Zend version 1.11.13 and extracted the contents in a C drive folder. I have also set up environment variables and also made proper changes in php.ini file. But still not working. May be I am missing something or doing something incorrectly. So could you please give me step by step details of everything from download to setting environment variables and etc? It'll be very helpful. Thanks a lot in advance.

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