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  • Flash/uploadify filereference.upload not working, unknown reason

    - by BotskoNet
    I've been using the uploadify jquery for a long time - this tool has been working on several different servers for quite a while. Recently, on rackspace cloud sites accounts, the uploads stopped working. There's been no change to our code and our code works perfectly on other servers. I'm having trouble finding the issue, here's what happens: The filereference.upload is called, we provide all of the proper info - url, filename, etc The URL is http, and is correct. When visited through a web browser it works All debugging and tracing show that our code is running correctly The DataEvent.UPLOAD_COMPLETE_DATA evens never trigger The ProgressEvent.PROGRESS events never trigger. Server access logs and application traffic logs never show any requests coming to the upload script. Based on all of this info, it seems that: Our script works fine, file.upload is called properly Event.OPEN is fired. Traffic never reaches the server No io/http errors are called. file.upload does return false, but it also returns false on servers that the upload works, and the complete events are called. We're not using any firewalls or proxies on our end, and these tools work perfectly on other servers. But, these sites that are on the rackspace cloud sites all share this problem. However, a site that was in development a few months ago worked just fine on the same rackspace ckoud sites account. Trying the flash build from that version still won't work now. How can I go about finding out what's breaking between the file.upload and the reaching the server?

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  • onSubmit returning false is not working

    - by StuckOnSubmit
    I'm completely confused ... I'd swear this was working yesterday ... I woke up this morning and all my forms stopped to work in my project. All the forms have a "onsubmit" to a function that returns false since it's an ajax call, so the form is never sent. After a lot of tests, I simplified the question to this piece of code: <html> <head> <script type="text/javascript"> function sub() { alert ("MIC!"); return false; } </script> </head> <body> <form method = "post" id = "form1" onsubmit = "return sub()"> input: <input type="text" name="input1" > <a href="#" onClick="document.getElementById('form1').submit();">button</a> </form> </body> </html> I would swear that this works perfectly, but today is nor working :D Why if I press the button the form is sent ? I know it's a total newbie question, but I'm stuck Thank you !

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  • replace a random word of a string with a random replacement

    - by tpickett
    I am developing a script that takes an article, searches the article for a "keyword" and then randomly replaces that keyword with an anchor link. I have the script working as it should, however I need to be able to have an array of "replacements" for the function to loop through and insert at the random location. So the first random position would get anchor link #1. The second random position would get anchor link #2. The third random position would get anchor link #3. etc... I found half of the answer to my question here: PHP replace a random word of a string public function replace_random ($str, $search, $replace, $n) { // Get all occurences of $search and their offsets within the string $count = preg_match_all('/\b'.preg_quote($search, '/').'\b/', $str, $matches, PREG_OFFSET_CAPTURE); // Get string length information so we can account for replacement strings that are of a different length to the search string $searchLen = strlen($search); $diff = strlen($replace) - $searchLen; $offset = 0; // Loop $n random matches and replace them, if $n < 1 || $n > $count, replace all matches $toReplace = ($n < 1 || $n > $count) ? array_keys($matches[0]) : (array) array_rand($matches[0], $n); foreach ($toReplace as $match) { $str = substr($str, 0, $matches[0][$match][1] + $offset).$replace.substr($str, $matches[0][$match][1] + $searchLen + $offset); $offset += $diff; } return $str; } So my question is, How can i alter this function to accept an array for the $replace variable?

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  • Need help to make link active with change background-position onClick

    - by Erik
    I can't figure out how to make my image links change background-position onClick on ACTIVE. Nothing works: .active { background-position-y: -96px 0px; } <script type="text/javascript"> $(document).ready(function() { //Default Action $(".tab_content").hide(); //Hide all content $("ul.tabs li:first").addClass("active").show(); //Activate first tab $(".tab_content:first").show(); //Show first tab content //On Click Event $("ul.tabs li").click(function() { $("ul.tabs li").removeClass("active"); $(this).addClass("active"); $(".tab_content").hide(); var activeTab = $(this).find("a").attr("href"); $(activeTab).fadeIn(); return false; }); }); </script> <ul class="tabs"> <li><a class="a1" href="#tab1"></a></li> <li><a class="a22" href="#tab22"></a></li> <li><a class="a23" href="#tab23"></a></li> <li><a class="a24" href="#tab24"></a></li> <li><a class="a25" href="#tab25"></a></li> <li><a class="a26" href="#tab26"></a></li> </ul>

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  • GAE Simple Request Handler only run once

    - by Hiro
    Good day! https://developers.google.com/appengine/docs/python/gettingstarted/helloworld this is the hello world that I'm trying to run. I can seeing the Hello, world! Status: 500 message. however it will be turned to a "HTTP Error 500" after I hit the refresh. and... it seems that the appengine only shows me the good result once after I re-save either app.yaml or helloworld.py This is the trace for the good result Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:28,522 dev_appserver.py:2891] "GET /hello HTTP/1.1" 200 - ERROR 2012-06-23 01:47:30,040 wsgi.py:189] and this is the trace for the Error 500 Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:30,127 dev_appserver.py:2891] "GET /hello HTTP/1.1" 500 - here's my helloworld.py print 'Content-Type: text/plain' print '' print 'Hello, world!' my main.py. (app is used instead of application) import webapp2 class hello(webapp2.RequestHandler): def get(self): self.response.out.write('normal hello') app = webapp2.WSGIApplication([ ('/', hello), ], debug = True) and the app.yaml application: helloworld version: 1 runtime: python27 api_version: 1 threadsafe: true handlers: - url: /favicon\.ico static_files: favicon.ico upload: favicon\.ico - url: /hello script: helloworld.app - url: /.* script: main.app libraries: - name: webapp2 version: "2.5.1" any clue what's causing this? Regards,

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  • How to pass Event as a parameter in JQuery function

    - by Manas Saha
    Hi I am learning JQuery and I have written a small function where I am attaching a function with a button's click event. this is the head element of the HTML <script type="text/javascript"> $(pageLoaded); function pageLoaded() { $("#Button1").bind("click", { key1: "value1", key2: "value2" }, function buttonClick(event) { $("#displayArea").text(event.data.key1); } ); } </script> This is the body of the HTML <input id="Button1" type="button" value="button" /> <div id = "displayArea" style="border:2px solid black; width:300px; height:200px"> This code works fine. But when I try to write the buttonClick function outside the anonymus method, it does not work anymore. I tried to call it this way: $("#Button1").bind("click", { key1: "value1", key2: "value2" }, buttonClick(event)); function buttonClick(var event) { $("#displayArea").text(event.data.key1); } This is not working. Am I doing some mistake while passing the Event as parameter? what is the correct way to do it without using anonymous methods?

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  • Image re sizing not working after rotation in Html5 canvas

    - by Deepu the Don
    In my HTML 5 + Javascript application, we can drag, re size and rotate image in Html 5 canvas. But after doing rotation, re sizing is not working. (I think it i related to finding dx,dy,not sure). Please help me to fix the code given below. Thanks in advance. <!doctype html> <html> <head> <style> #canvas{ border:red dashed #ccc; } </style> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script> $(function(){ var canvas=document.getElementById("canvas"),ctx=canvas.getContext("2d"),canvasOffset=$("#canvas").offset(); var offsetX=canvasOffset.left,offsetY=canvasOffset.top,startX,startY,isDown=false,pi2=Math.PI*2; var resizerRadius=8,rr=resizerRadius*resizerRadius,draggingResizer={x:0,y:0},imageX=50,imageY=50; var imageWidth,imageHeight,imageRight,imageBottom,draggingImage=false,startX,startY,doRotation=false; var r=0,rotImg = new Image(); rotImg.src="rotation.jpg"; var img=new Image(); img.onload=function(){ imageWidth=img.width; imageHeight=img.height; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; w=img.width/2; h=img.height/2; draw(true,false); } img.src="https://dl.dropboxusercontent.com/u/139992952/stackoverflow/facesSmall.png"; function draw(withAnchors,withBorders){ ctx.fillStyle="black"; ctx.clearRect(0,0,canvas.width,canvas.height); ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.drawImage(img,0,0,img.width,img.height,imageX,imageY,imageWidth,imageHeight); ctx.restore(); if(withAnchors){ drawDragAnchor(imageX,imageY); drawDragAnchor(imageRight,imageY); drawDragAnchor(imageRight,imageBottom); drawDragAnchor(imageX,imageBottom); } if(withBorders){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageX,imageY); ctx.lineTo(imageRight,imageY); ctx.lineTo(imageRight,imageBottom); ctx.lineTo(imageX,imageBottom); ctx.closePath(); ctx.stroke(); ctx.restore(); } ctx.fillStyle="blue"; ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageRight+15,imageY-10); ctx.lineTo(imageRight+45,imageY-10); ctx.lineTo(imageRight+45,imageY+20); ctx.lineTo(imageRight+15,imageY+20); ctx.fill(); ctx.closePath(); ctx.restore(); } function drawDragAnchor(x,y){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.arc(x,y,resizerRadius,0,pi2,false); ctx.closePath(); ctx.fill(); ctx.restore(); } function anchorHitTest(x,y){ var dx,dy; dx=x-imageX; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(0); } // top-right dx=x-imageRight; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(1); } // bottom-right dx=x-imageRight; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(2); } // bottom-left dx=x-imageX; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(3); } return(-1); } function hitImage(x,y){ return(x>imageX && x<imageX+imageWidth && y>imageY && y<imageY+imageHeight); } function handleMouseDown(e){ startX=parseInt(e.clientX-offsetX); startY=parseInt(e.clientY-offsetY); draggingResizer= anchorHitTest(startX,startY); draggingImage= draggingResizer<0 && hitImage(startX,startY); doRotation = draggingResizer<0 && !draggingImage && ctx.isPointInPath(startX,startY); } function handleMouseUp(e){ draggingResizer=-1; draggingImage=false; doRotation=false; draw(true,false); } function handleMouseOut(e){ handleMouseUp(e); } function handleMouseMove(e){ mouseX=parseInt(e.clientX-offsetX); mouseY=parseInt(e.clientY-offsetY); if(draggingResizer>-1){ switch(draggingResizer){ case 0: //top-left imageX=mouseX; imageWidth=imageRight-mouseX; imageY=mouseY; imageHeight=imageBottom-mouseY; break; case 1: //top-right imageY=mouseY; imageWidth=mouseX-imageX; imageHeight=imageBottom-mouseY; break; case 2: //bottom-right imageWidth=mouseX-imageX; imageHeight=mouseY-imageY; break; case 3: //bottom-left imageX=mouseX; imageWidth=imageRight-mouseX; imageHeight=mouseY-imageY; break; } if(imageWidth<25) imageWidth=25; if(imageHeight<25) imageHeight=25; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; draw(true,true); }else if(draggingImage){ imageClick=false; var dx=mouseX-startX; var dy=mouseY-startY; imageX+=dx; imageY+=dy; imageRight+=dx; imageBottom+=dy; startX=mouseX; startY=mouseY; draw(false,true); }else if(doRotation){ var dx=mouseX-imageX; var dy=mouseY-imageY; r=Math.atan2(dy,dx); draw(false,true); } } $("#canvas").mousedown(function(e){handleMouseDown(e);}); $("#canvas").mousemove(function(e){handleMouseMove(e);}); $("#canvas").mouseup(function(e){handleMouseUp(e);}); $("#canvas").mouseout(function(e){handleMouseOut(e);}); }); </script> </head> <body> <canvas id="canvas" width=800 height=500></canvas> </body> </html>

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  • Trying to get django app to work with mod_wsgi on CentOS 5

    - by David
    I'm running CentOS 5, and am trying to get a django application working with mod_wsgi. I'm using .wsgi settings I got working on Ubuntu. Here is the error: [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] SystemError: dynamic module not initialized properly [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] mod_wsgi (pid=23630): Target WSGI script '/data/hosting/cubedev/apache/django.wsgi' cannot be loaded as Python module. [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] mod_wsgi (pid=23630): Exception occurred processing WSGI script '/data/hosting/cubedev/apache/django.wsgi'. [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] Traceback (most recent call last): [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/data/hosting/cubedev/apache/django.wsgi", line 8, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] import django.core.handlers.wsgi [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/opt/python2.6/lib/python2.6/site-packages/django/core/handlers/wsgi.py", line 1, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] from threading import Lock [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/opt/python2.6/lib/python2.6/threading.py", line 13, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] from functools import wraps [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/opt/python2.6/lib/python2.6/functools.py", line 10, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] from _functools import partial, reduce [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] SystemError: dynamic module not initialized properly And here is my .wsgi file import os import sys os.environ['PYTHON_EGG_CACHE'] = '/tmp/django/' os.environ['DJANGO_SETTINGS_MODULE'] = 'cube.settings' sys.path.append('/data/hosting/cubedev') import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler()

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  • submitting the form even if the form is in invalid state

    - by Abu Hamzah
    i am using asp.net web forms and i am using bassistance.de jquery validation.. i have bunch of fields in the form and its validatating how it suppose to but its still executing my code behind code, why is it doing that? here is my code: form: <script type="text/javascript"> $(document).ready(function() { $("#aspnetForm").validate({ rules: { <%=txtVisitName.UniqueID %>: { maxlength:1, //minlength: 12, required: true } ................. }, messages: { <%=txtVisitName.UniqueID %>: { required: "Enter visit name", minlength: jQuery.format("Enter at least {0} characters.") } ............ }, success: function(label) { label.html("&nbsp;").addClass("checked"); } }); $("#aspnetForm").validate(); }); </script> <div > <h1> Page</h1> <asp:Label runat="server" ID='Label1'>Visit Name:</asp:Label> <asp:TextBox ID="txtVisitName" runat='server'></asp:TextBox> ............ ............... <button id="btnSubmit" name="btnSubmit" type="submit"> Submit</button> </div> and i have a external .js file referencing to my web form page. $(document).ready(function() { $("#btnSubmit").click(function() { SavePage(); }); }); i have a WebMethod .cs and i have bookmark and it does hitting that line of code even thoug my page is in invalid state. how would i fix this? thanks.

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  • How to call a javascript function from one frame to another in Chrome/Webkit

    - by bambax
    I have developped an application that has a list of items in one frame; when one clicks on an item it does something in another frame (loads an image). This used to work fine in all browsers, including Chrome 3; now it still works fine in FF but in recent versions of Chrome (I believe since 4) it throws this error: Unsafe JavaScript attempt to access frame with URL (...) from frame with URL (...). Domains, protocols and ports must match. This is obviously a security "feature" but is it possible to get around it? Here is a simple test: index.html: <html> <frameset> <frame src="left.html" name="left"/> <frame src="right.html" name="right"/> </frameset> </html> left.html: <html> <body> <a href="javascript:parent.right.test('hello');">click me</a> </body> </html> right.html: <html> <body> <script> function test(msg) { alert(msg); } </script> </body> </html> The above works in FF 3.6 and Chrome 3 but in Chrome 5 it throws the above error...

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  • When I include only the jQuery 1.4 Library, I get an exception, why?

    - by codeninja
    I keep getting this error all over the place where I only have jquery 1.3 or 1.4 included. "setting a property that has only a getter" and a long list of warnings in the Firefox Error Console. What's going on? I can't find any information on this issue =/ <!DOCTYPE HTML PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US"> <head> <title>Demo</title> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <link rel="shortcut icon" href="images/favicon.ico"> <link rel="stylesheet" href="css/common.css" type="text/css" /> <link rel="stylesheet" href="css/modules.css" type="text/css" /> <script type="text/javascript" src="js/jquery-1.4.2.min.js"></script> </head> Just some Warning snippets: Warning: reference to undefined property a[++e] Source File: /js/jquery-1.4.2.min.js Line: 30 Warning: reference to undefined property a[0] Source File: /js/jquery-1.4.2.min.js Line: 30 Warning: function oa does not always return a value Source File: /js/jquery-1.4.2.min.js Line: 18, Column: 165 Source Code: th;n<r;n++){j=d[n];a.currentTarget=j.elem;a.data=j.handleObj.data;a.handleObj=j.handleObj;if(j.handleObj.origHandler.apply(j.elem,e)===false){b=false;break}}return b}}function pa(a,b){return"live."+(a&&a!=="*"?a+".":"")+b.replace(/\./g,"`").replace(/ /g,

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  • Javascript AJAX function not working properly

    - by Or W
    I have a function that sends a GET request to a php script and checks if the script returned any output. It works great, but when I try to add another function that checks for something similar, both of them fail. What am I missing? function checkUsername(usr,n) { var user = usr.val(), xmlhttp; //var str = document.getElementById('email').value; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //document.getElementById("txtHint").innerHTML=xmlhttp.responseText; if (xmlhttp.responseText != "") { usr.addClass( "ui-state-error" ); updateTips( n ); return false; } else { return true; } } } xmlhttp.open("GET","ajaxValidate.php?type=user&q="+user,true); xmlhttp.send(); } The above works perfectly, when adding this function, none of them work: function checkEmail(em,n) { var email = em.val(), xmlhttp; //var str = document.getElementById('email').value; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //document.getElementById("txtHint").innerHTML=xmlhttp.responseText; if (xmlhttp.responseText != "") { em.addClass( "ui-state-error" ); updateTips( n ); return false; } else { return true; } } } xmlhttp.open("GET","ajaxValidate.php?type=email&q="+email,true); xmlhttp.send(); }

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  • How do I retrieve an automated report and save it to a database?

    - by Mason Wheeler
    I've got a web server that will take scripts in Python, PHP or Perl. I don't know much about any of those languages, but of the three, Python seems the least scary. It has a MySql database set up, and I know enough SQL to manage it and write queries for it. I also have a program that I want to add automated error reporting to. Something goes wrong, it sends a bug report to my server. What I don't know how to do is write a Python script that will sit on the web server and, when my program sends in a bug report, do the following: Receive the bug report. Parse it out into sections. Insert it into the database. Have the server send me an email. From what little I understand, this seems like it shouldn't be too difficult if I only knew what I was doing. Could someone point me to a site that explains the basic principles I'd need to create a script like this?

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  • Accessing C# Variables in JavaScript

    - by mshahbazm
    I am Developing Windows 8 application in which i have to access variables of C# class in java script function, But Unfortunately i don not know how to do this: My C# class code is: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pakistan_Tour { public class UniversalValues { public static double xC; public static double yC; public static int selectedcity; public int retcity() { return selectedcity; } public void setcity(int val) { selectedcity=val; } public void setxy(double x, double y) { xC = x; yC = y; } public double getx() { return xC; } public double gety() { return yC; } } } I have to access the value of variables: xC and yc in java script I am doing like: function initialize() { var x = "<%=xC%>"; var y = "<%=yC%>"; } but is not working, Kindly help me with this, Thanks in advance.

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  • On Render Callback For G+ Button

    - by Michael Robinson
    How might I go about performing an action only when a G+ button has finished rendering? Facebook allows one to do this using the following: FB.XFBML.parse(document, function() { alert('rendering done'); }); I've perused Google's documentation, but didn't see anything helpful. Currently my workaround is to monitor the G+ element until certain elements have been added, then perform my action: (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; po.onload = function() { var awaitRender = function(element) { if (element.firstChild && element.firstChild.firstChild && element.firstChild.firstChild.tagName.toUpperCase() === 'IFRAME') { alert('rendered!'); } else { window.setTimeout(function() { awaitRender(element) }, 100); } }; var buttons = document.getElementsByClassName('googleplus-button'); for(var i = 0; i < buttons.length; i++) { awaitRender(buttons[i]); } } var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })(); I'd like to know please, if there is either: A correct way one should do this for G+ buttons A better implementation that what I've hacked together above

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  • Mixing JSP/HTML any new features or suggestions

    - by Maglebolia
    Hi all, I have a Web-Application, which is mainly JSP (file extension) and is including some HTML. It seems to me that the "general" way is "old" and not always well red by some IDE like Eclipse: Is there no other way to include jsp expression with "<% ... %". There is no need for a framework to resolve this, since we only have like 60 pages. I run through examples and see that we can seperate the code with blockquotes "< script < /script ". I'm really wondering which is the better method for understanding and easier reading of the code. Any formatting, syntax coloring, plugin or new code style suggestions would help. Here an example <%} %> <%if(condition) { %> <tr> <td class="label"><%=method()%></td> <td class="text"><%=method()%></td> </tr> <%} %> <tr>

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  • Simple jQuery toggle() and return false inside click()

    - by Casey Stark
    I'm mostly a djangonaut and phper, but I'm getting javascript development. I've been looking at this very simple block for a feedback widget on a page. The code is pretty self-explanatory. <a id="feedback-widget-toggle" href="[feedback_url]">Feedback</a> <div id="feedback-widget"> <form method="POST" action="[form_url]"> ... </form> </div> <script type="text/javascript"> $(document).ready(function() { $("#feedback-widget-toggle").click(function() { $("#feedback-widget").toggle("slide", {}, 500); return false; }); }); </script> It's really simple. So simple that I feel pretty dumb for this one. The jQuery is just supposed to disable the link and slide out the feedback-widget div. That's it. I'm new to jQuery, so it's probably some very simple syntax error that I'm not sure how to debug well enough. Thanks.

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  • How to remove an object from the canvas?

    - by Marius Jonsson
    Hello there, I am making this script that will rotate a needle on a tachometer using canvas. I am a newbie to this canvas. This is my code: function startup() { var canvas = document.getElementById('canvas'); var context = canvas.getContext('2d'); var meter = new Image(); meter.src = 'background.png'; var pin = new Image(); pin.src = 'needle.png'; context.drawImage(meter,0,0); context.translate(275,297); for (var frm = 0; frm < 6000; frm++){ var r=frm/1000; //handle here var i=r*36-27; //angle of rotation from value of r and span var angleInRadians = 3.14159265 * i/180; //converting degree to radian context.rotate(angleInRadians); //rotating by angle context.drawImage(pin,-250,-3); //adjusting pin center at meter center } } Here is the script in action: http://www.kingoslo.com/instruments/ The problem is, as you can see, that the red needle is not removed beetween each for-loop. What I need to do is to clear the canvas for the pin object between each cycle of the loop. How do I do this? Thanks. Kind regards, Marius

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  • Jquery Cycle in Drupal - onAfter effect not working.

    - by jdln
    Im using the views slideshow module for drupal which uses the jquery cycle plugin. Here is my first simple slideshow where everything works properly: smartpeopletalkfast.co.uk/slideshow3/one Here is my 2nd slideshow: smartpeopletalkfast.co.uk/slideshow3/two Im trying to use the onAfter function. I want the next and previous buttons to be hidden when at the end of their cycle. This is demonstrated here: jquery.malsup.com/cycle/after.html The first slideshow that's working has these controls: prev: #prev1, next: #next1 The 2nd slideshow has these: prev: #prev1, next: #next1, end: onAfterr, timeout: 0 And Ive added this to the beginning of my document head. <script type="text/javascript"> function onAfterr(curr, next, opts) { var index = opts.currSlide; $('#prev1')[index == 0 ? 'hide' : 'show'](); $('#next1')[index == opts.slideCount - 1 ? 'hide' : 'show'](); } </script> I changed onAfter to onAfterr in case of a conflict. Nothing ive tried works and ive no idea why! Thanks

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  • Get the character count of a textarea including newlines

    - by styfle
    I tested this code in Chrome and there seems to be a bug involving the newlines. I am reaching the maxlength before I actually use all the characters. <textarea id="myText" maxlength="200" style="width:70%;height:200px"> Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s... Enter something: </textarea> <div> Char Count <span id="count"></span>/<span id="max"></span> </div>? <script> var ta = document.getElementById('myText'); document.getElementById('max').innerHTML = ta.maxLength; setInterval(function() { document.getElementById('count').innerHTML = ta.value.length; }, 250);? </script> How can I accurately get the char count of a textarea? jsFiddle demo: http://jsfiddle.net/Qw6vz/1/

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  • After travelling back in Firefox history, javascript won't run.

    - by Patonza
    When I use the back button on Firefox to reach a previously visited page, scripts on that page won't run again. Is there any fix/workaround to have the scripts execute again when viewing the page the second time? Please note that I have tested the same pages on Google Chrome and Internet Explorer and they work as intended. Here are the files and the steps I used to test the problem: (navigate to 0.html, click to get to 1.html, back button) 0.html <html><body> <script type="text/javascript"> window.onload = function() { alert('window.onload alert'); }; alert('inline alert'); </script> <a href="1.html">Click Me!</a> </body></html> 1.html <html><body> <p>Go BACK!</p> </body></html>

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  • How do you detect when the Flowplayer has started playing the video?

    - by Alex
    Hi. I'm using the Flowplayer Flash video player to play MP4 videos inside an AnythingSlider. I need to detect when the user has clicked the start button on the video so to stop the slideshow and allow the user to view the video. I've tried using this code just to get an alert box but it doesn't do anything (the code is at the end of the page, before the closing </body> tag): <script type="text/javascript"> $f("player","global/js/flowplayer/flowplayer-3.1.5.swf",{ onStart: function(clip) { alert('player started'); } }); </script> The Flowplayer is implemented as part of the html5media library, which automatically detects whether the browser can handle the <video> tag; if not, it replaces the anchor tag below with the Flowplayer: <video id="vid" width="372" height="209" poster="global/vid/bbq-poster.jpg" controls preload> <source id="videoSource" src="global/vid/BBQ_Festival.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"' onerror="fallback(this.parentNode)" ></source> <a href="global/vid/BBQ_Festival.mp4" style="display:block;width:372px;height:209px; padding-left:5px; " id="player"> </a> </video> So the $f() function call is in a JavaScript block at the end of the page, to give the player a chance to load correctly. What am I doing wrong? Thanks.

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  • Best practices, PHP, tracking millions of impressions per day.

    - by John
    What do I have to do to make 20k mysql inserts per second possible (during peak hours around 1k/sec during slower times)? I've been doing some research and I've seen the "INSERT DELAYED" suggestion, writing to a flat file, "fopen(file,'a')", and then running a chron job to dump the "needed" data into mysql, etc. I've also heard you need multiple servers and "load balancers" which I've never heard of, to make something like this work. I've also been looking at these "cloud server" thing-a-ma-jigs, and their automatic scalability, but not sure about what's actually scalable. The application is just a tracker script, so if I have 100 websites that get 3 million page loads a day, there will be around 300 million inserts a day. The data will be ran through a script that will run every 15-30 minutes which will normalize the data and insert it into another mysql table. How do the big dogs do it? How do the little dogs do it? I can't afford a huge server anymore so any intuitive ways, if there are multiple ways of going at it, you smart people can think of.. please let me know :)

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  • Workling processes multiplying uncontrolably

    - by adam
    Hello there. We have a rails app running on passenger and we background process some tasks using a combination of RabbitMQ and Workling. The workling's worker process is started using the script/workling_client command. There is always only one worker process started, and the script/workling_client has a :multiple => false options, thus allowing only one instance. But sometimes, under mysterious circumstances which I haven't been able to track down, more worklings spawn up. If I let the system run for some time, more and more worklings appear. I'm not sure if these rogue worklings cause any problems, but it is still unsettling not to know why is it happening. We are using Monit to monitor the workling process. So if it dies, it will spawn it up again. But this still does not explain how come there are suddenly more than one of them. So my question is: does anyone know what can be cause of this and how to make it stop? Is it possible that workling sometimes dies by itself, without deleting it's pid file? Could there be something wrong with the Daemons gem workling_client is build upon?

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  • Changing the innerHTML of elements in a nested div tag..

    - by PoorCoder
    -- Representative code only - I need to know how to change the innerhtml of the tablerow -- <html> <head> <script> //full javascript declaration - function call after page loads.. function () { document.getElementById('tr1').innerHTML='<td>Test</td>'; // does not work.. document.getElementByTagNames('tr')[0].innerHTML='<td>Test</td>'; // does not work.. document.getElementById('div2').getElementsByTagNames('tr')[0].innerHTML='<td>Test</td>'; //does not work.. document.getElementById('div1').div2.tr1.innerHTML='<td>Test</td>'; //nope } </script> </head> <body> <div id='div1'> <div id='div2'> <table> <tr id='tr1'></tr> </table> </div> </div> </body> </html> Thanks for the help

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