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  • Five Ideas: Project Management

    - by Sylvie MacKenzie, PMP
     Except from Profit Magazine “For everyone to put on the project manager hat and standardize the way every single thing is done means that now the whole organization is on the same page as to what needs to occur from the time a hurricane hits Haiti and when a boat pulls in to unload supplies.” —Rich D’Addario, consulting project manager in the Primavera Global Business Unit at Oracle, on helping AmeriCares deliver aid to Haiti “Primavera P6 Analytics generates information that can help organizations improve their utilization and trim down overall operating costs. But more importantly, it gives organizations improved visibility.” —Yasser Mahmud, vice president of product strategy and industry marketing in Oracle’s Primavera Global Business Unit “Organizations are constantly looking for ways to improve the speed and precision of their decisions and work without creating environments and systems that limit their personnel through rigid structures and inflexible processes. The latest release of Primavera Portfolio Management meets this demand by further streamlining processes and supporting enhanced decision-making, helping drive better value from portfolios. In addition, the new UI clearly demonstrates Oracle's commitment to providing a seamlessly integrated enterprise project portfolio management product suite.” —Mike Sicilia, senior vice president, Oracle's Primavera “Make it a business project, not an IT project. All levels of functional management must have ownership, responsibility, and accountability for the success of the implementation.” —from Eaton Operations Services Manager Marcos Baccetto's 9 Project Management Tips “AEC firms must strategically pursue standardization opportunities in the project management area while preserving the spirit of entrepreneurism and flexibility at an individual project manager level. An enterprise technology platform doesn't only help with standardization of key project management processes across the enterprise; it also improves performance management, team collaboration and client specific reporting at an individual project level.” —Maneesh Chhabra is a director of Industry Strategy and Insight at Oracle

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  • Dlink DWA-643 ExpressCard / Atheros AR5008 can't connect to wifi networks

    - by Justin Kelly
    I've just purchased a D-Link DWA-643 Xtreme N ExpressCard Notebook Adapter - but it can't connect to my wireless network The card is listed on the FSF website and - refer links below: http://www.fsf.org/resources/hw/index_html/net/wireless/index_html/cards.html http://www.dlink.com.au/products/?pid=550 Ubuntu see the card as using the Atheros AR5008 chipset - refer image below The card lights up and I can see that available wifi networks using this card - so it seems to 'just work' on ubuntu 12.04 but when i try and connect to my networks - it fails I've tried setting the network to all the different options (WEP, WPA2, no encryption, etc.. b/g/n ) but ubuntu sill cant connect to it I've also installed wicd but still couldn't connect Has anyone got a DWA-643 to work in Ubuntu? Or does anyone have any suggestion on how to get it to connect?? Any help would be greatly appreciated Note: the laptop has built in wifi but its broadcom, works but with dialup speed connection - and i've had nothign but trouble using the boardcom drivers so purchased the FSF recommended PCI expresscard as i hoped it would 'just work' on the latest Ubuntu i've have tried to disable the built in wifi - broadcom - but even with the broadcom uninstall and unavailable it didnt help the dlink to connect previously I had MAC address filtering on the router - i've added the dlinks MAC - and also disabled MAC address filtering - still no luck lspci output below: 18:00.0 Network controller: Atheros Communications Inc. AR5008 Wireless Network Adapter (rev 01) Subsystem: D-Link System Inc Device 3a6f Flags: bus master, fast devsel, latency 0, IRQ 18 Memory at e4000000 (64-bit, non-prefetchable) [size=64K] Capabilities: [40] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit- Capabilities: [60] Express Legacy Endpoint, MSI 00 Capabilities: [90] MSI-X: Enable- Count=1 Masked- Capabilities: [100] Advanced Error Reporting Capabilities: [140] Virtual Channel Kernel driver in use: ath9k Kernel modules: ath9k

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  • Gotcha when using JavaScript in ADF Regions

    - by Frank Nimphius
    You use the ADF Faces af:resource tag to add or reference JavaScript on a page. However, adding the af:resource tag to a page fragment my not produce the desired result if the script is added as shown below <?xml version='1.0' encoding='UTF-8'?> <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" version="2.1" xmlns:af="http://xmlns.oracle.com/adf/faces/rich"> <af:resource type="javascript">   function yourMethod(evt){ ... } </af:resource> Adding scripts to a page fragment like this will see the script added for the first page fragment loaded by an ADF region but not for any subsequent fragment navigated to within the context of task flow navigation. The cause of this problem is caching as the af:resource tag is a JSP element and not a lazy loaded JSF component, which makes it a candidate for caching. To solve the problem, move the af:resource tag into a container component like af:panelFormLayout so the script is added when the component is instantiated and added to the page.  <?xml version='1.0' encoding='UTF-8'?> <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" version="2.1" xmlns:af="http://xmlns.oracle.com/adf/faces/rich"> <af:panelFormLayout> <af:resource type="javascript">   function yourMethod(evt){ ... } </af:resource> </af:panelFormLayout> Magically this then works and prevents browser caching of the script when using page fragments.

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  • When selecting Bookmarks in Chromium causes force close

    - by pst007x
    Chromium or Google Chrome in Ubuntu 12.04, selecting Bookmarks from the drop down menu causes Chromium/Chrome to close. Terminal: pst007x@pst007x-Serval-Professional:~$ google-chrome ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream [466:466:24874766730:ERROR:gles2_cmd_decoder.cc(4932)] GL ERROR :GL_INVALID_VALUE : glDeleteProgram: unknown program ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream [466:466:24877302452:ERROR:gles2_cmd_decoder.cc(4932)] GL ERROR :GL_INVALID_VALUE : glDeleteProgram: unknown program [466:466:24878889327:ERROR:gl_context_glx.cc(163)] Couldn't make context current with X drawable. [466:466:24878999015:ERROR:x11_util.cc(1273)] X Error detected: serial 150, error_code 146 (GLXBadDrawable), request_code 135, minor_code 5 (Unknown) Aborted I have deleted my profile, I have installed the latest Chromium/Chrome and tried BETA and UNSTABLE releases. It seems to be an issue with my Ubuntu installation. Any ideas? Thanks Current Chromium Version: 23.01246.0r153452-Oubuntu1 (precise) Current Chrome Version: 21.0.1180.89-r154005 (Stable) pst007x@pst007x-Serval-Professional:~$ lsb_release -a LSB Version: core-2.0-amd64:core-2.0-noarch:core-3.0-amd64:core-3.0-noarch:core-3.1-amd64:core-3.1-noarch:core-3.2-amd64:core-3.2-noarch:core-4.0-amd64:core-4.0-noarch Distributor ID: Ubuntu Description: Ubuntu 12.04.1 LTS Release: 12.04 Codename: precise pst007x@pst007x-Serval-Professional:~$

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  • Siebel Webinar Series for customers and partners

    - by Richard Lefebvre
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Have you got questions about the Siebel product roadmap?  Or what we are delivering in the areas of Social/Mobile/Big Data/Cloud in a Siebel project context? If yes, then you are welcome to attend the Siebel Webinar Series.  These are monthly webcasts on a variety of topics related to Siebel that are geared towards business users.  The next webinar is November 21st at 8:30 AM PST entitled “Get Social with Siebel”.  You can register here. Once registered, you can also view replays of previous webinars: · Siebel: Solving the Next Generation of Business Challenges · Expand User Experiences with Siebel Open UI · Delight Customers with Siebel Service Applications · Get Mobile with Siebel /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";}

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  • fglrx: No matching Device section for instance... found how to fix it?

    - by Lejo
    I have HD 4850 card, Ubuntu 12.10 and installed legacy drivers using makson96 ppa. The issue is, that FGLRX can not detect my device and loads vesa bios. I had the same problem on ubuntu 11.10, 12.04 versions. I want to manually help fglrx find a matching device to load as it shoudld do. It is interesting, why does fglrx search for a device in a PCI:0@1:0:1 Bus? in xorg.cof different bus is indicated: Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" EndSection fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Radeon HD 4800 Series OpenGL version string: 3.3.11653 Compatibility Profile Context Here is a part of my xorg log: [ 3.846] (II) VESA: driver for VESA chipsets: vesa [ 3.846] (II) FBDEV: driver for framebuffer: fbdev [ 3.846] (++) using VT number 7 [ 3.846] (WW) Falling back to old probe method for fglrx [ 3.883] (II) Loading PCS database from /etc/ati/amdpcsdb [ 3.883] (--) Assigning device section with no busID to primary device [ 3.883] (--) Chipset Supported AMD Graphics Processor (0x9442) found [ 3.884] (WW) fglrx: No matching Device section for instance (BusID PCI:0@1:0:1) found [ 3.884] (II) AMD Video driver is running on a device belonging to a group targeted for this release [ 3.884] (II) AMD Video driver is signed [ 3.884] (II) fglrx(0): pEnt->device->identifier=0xb7791d8f [ 3.884] (WW) Falling back to old probe method for vesa [ 3.884] (WW) Falling back to old probe method for fbdev from lispci i foud out finally, that my video card is in 01:00.0 slot. logically, if fglrx searches for a vdeo card device in a wrong place, it will not find it. 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV770 [Radeon HD 4850] Thanks in advance.

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  • Mobile cross-platform SDK for computationally intensive apps

    - by K.Steff
    I am aware of the PhoneGap toolkit for creating mobile applications for virtually all mobile platforms with a significant market share. However, the code in PhoneGap that is shared between the different platforms is written in JavaScript. While I like JS, I think it's hardly appropriate for computationally intensive tasks. The situation with Titanium is pretty much the same. So, is there any way that I can create a cross-platform mobile app that has the computationally intensive code shared between the platforms? Some context: Obviously, I don't want to implement the time consuming algorithm in many different languages, since this violates DRY, increases the chance for bugs slipping in at least one version and require boilerplate code to work. I've looked at Xamarin's MonoTouch and Mono for Android tools, but while they cover iOS and Android, they're not nearly as versatile for deployment as PhoneGap. On the other hand, (IMO) the statically typed nature of C# is more suited for intense computation than JS. Are there any other SDK/tools appropriate for the task that I don't know about or a point about the mentioned above that I've missed? Also, uploading data to a web service for processing is not an option, because of the traffic required.

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  • Is '@' Error Suppression a Valid Technique for Testing for an Optional Array Key?

    - by MikeSchinkel
    Rarst and I were debating offline about the use of the '@' error suppression operator in PHP, specifically for use to test for existence of "optional" array keys, i.e. array keys that are being used as a switch here a their lack of existence in the array is functionally equivalent to the array having the key with a value equaling false. Here is pseudo-code for this scenario: function do_something( $args = array() ) { if ( @$args['switch'] ) { // Do something with this switch } // continue on... } vs. this approach: function do_something( $args = array() ) { if ( ! empty( $args['switch'] ) && $args['switch'] ) { // Do something with this switch } // continue on... } Of course in most use-cases, suppressing errors would not be A Good Thing(tm). However in this use-case where an array is passed with an optional element, it seems to me that it is actually a very good technique but I could be wrong and would like to hear other's opinions on the subject before I make up my mind. I do know that there are alleged performance hits for using the former approach but I'd like to know how they compare with the alternative and if they performance hits really matter in real world scenarios? P.S. I decided to post this because, after debating this offline with Rarst, he asked a more general question here on Programmers but didn't actually give a detailed example of the specific use-case we were debating. And since I'm pretty sure he'll want to use the out-of-context answers on that other question as justification for why the above is "bad" I decided I needed to get opinions on this specific use-case.

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  • Compiled code spreadsheet-like cell management? (auto-updating)

    - by proGrammar
    Okay so I am fully aware how spreadsheets manage cells, they build dependency graphs where when one cell changes it tells all the other cells that are dependent on it that it changed. So they can from there update. How they update I think involves either re-evaluating the formulas stored as strings, or re-evaluating the abstract syntax tree which I think is stored differently and might be faster. Something like that. What I'm looking to do is manage a few variables in my code so I don't have to update them in the correct way, which would be a nightmare. But I also want it much faster than spreadsheets. And since I'm not looking for any functionality as great as are in these spreadsheets, I just figured from that thought point that there has to be a way to have a very fast implementation of this functionality. Especially since I don't have to modify cells after compiling unless that would be an option. I'm very new to programming so I have no idea. One example might be to have a code-generator that generates code that does this for me. But I have no clue what the generated code would look like. Specifically, how exactly would variables inform others that they need to update, and what do those variables do to update? I'm looking for any kind of ideas. Programming is not my job but nonetheless I was hoping to have some kind of system like this that would greatly help me with some stuff. Of course I have been programming plenty lately so I can still program. I just don't have the full scope on things. I'm looking for any kind of ideas, thank you very much in advance! Also, please help me with the tags. I know C# and Java mainly and I'm hoping to implement this in either of those languages and I'm hoping this can stay in those tags. Forcing this into some kind of spreadsheet tag wouldn't be accurate.

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  • Starting an HTML canvas game with no graphics skills

    - by Jacob
    I want to do some hobby game development, but I have some unfortunate handicaps that have me stuck in indecision; I have no artistic talent, and I also have no experience with 3D graphics. But this is just a hobby project that might not go anywhere, so I want to develop the stuff I care about; if the game shows good potential, my graphic "stubs" can be replaced with something more sophisticated. I do, however, want my graphics engine to render something approximate to the end goal. The game is tile-based, with each tile being a square. Each tile also has an elevation. My target platform (subject to modification) is JavaScript rendering to the HTML 5 canvas, either with a 2D or WebGL context. My question to those of you with game development experience is whether it's easier to develop an isometric game using a 2D graphics engine and sprites or a 3D game using rudimentary 3D primitives and basic textures? I realize that there are limitations to isometric projection, but if it makes developing my throwaway graphics engine easier, I'm OK with the visual warts that would be introduced. Or is representing a 3D world with an actual 3D engine easier?

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  • text extraction from video game dialogue files [on hold]

    - by wdwvt1
    As part of an academic project, I am trying to access the dialogue files (whether audio or text) from a variety of sports video games (Madden or NBA 2kX would be fantastic). I have searched extensively on other sites (scholarly text-mining publications, r/gaming, r/madden, modding sites, etc.) for guidance in how to extract dialogue files, but have been unsuccessful. Given that I don't have even the domain specific language to ask the right question (i.e. the resources I am seeking are out there, I just can't find them) I am asking the SE game dev community for help with the 2 following questions: Is there a canonical resource that I should study that would get me started with how to extract text or audio files from games? I am very fluent in python, which usually excels at mining information from sources, but I struggle with knowing where to start with a video game (as opposed to a more familiar database with a defined API). Is this even feasible, or are protections included with newer games (e.g. NBA 2k13) going to make extraction of these resources in a programmatic way impossible? Thank you for your help!

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  • How can player actions be "judged morally" in a measurable way?

    - by Sebastien Diot
    While measuring the player "skills" and "effort" is usually easy, adding some "less objective" statistics can give the player supplementary goals, especially in a MUD/RPG context. What I mean is that apart from counting how many orcs were killed, and gems collected, it would be interesting to have something along the line of the traditional Good/Evil, Lawful/Chaotic ranking of paper-based RPG, to add "dimension" to the game. But computers cannot differentiate good/evil effectively (nor can humans in many cases), and if you have a set of "laws" which are precise enough that you can tell exactly when the player breaks them, then it generally makes more sense to actually prevent them from doing that action in the first place. One example could be the creation/destruction axis (if players are at all allowed to create/build things), possibly in the form of the general effect of the player actions on "ecology". So what else is there left that can be effectively measured and would provide a sense of "moral" for the player? The more axis I have to measure, the more goals the player can have, and therefore the longer the game can last. This also gives the players more ways of "differentiating" themselves among hordes of other players of the same "class" and similar "kit".

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  • Grow Your Oracle Exadata and Manageability Business: Engage With Us to Find Out How

    - by swalker
    Don't miss out on the first EMEA Partner Community Cast! If you are a business decision maker, project leader, technical leader or business development manager you will gain incredible value from these events, and we believe that this introduction to Oracle Partner Communities will bring you a wealth of new opportunities. Join Us on December 7th, 10:00 GMT (11:00 CET) for the first broadcast the Exadata and Manageability solution areas. In just 30 minutes, you will find out more about Oracle's Exadata, Manageability and Oracle Enterprise Manager 12c solutions, and the value they can generate for you and your customers. See the full agenda here. Hosted by Paul Thompson, Senior Director, Alliances and Solutions Partner Programs, Oracle EMEA and Javier Puerta, Director, Core Technology Partner Programs, Oracle EMEA, our special guests include: Steve McNickle, Vice President Europe, cVidya Dave Sanderson, Associate Partner, Technology Reply Patrick Rood, Lead for Indirect Manageability Business, Oracle EMEA Register Now Partner Community Casts are a new series of interactive broadcasts designed to help you truly engage with Oracle on an individual level, build expertise around your specialist solution area and make valuable new contacts in Oracle and other Oracle partners. Community Casts can be viewed live from our online platform. Audience members have the opportunity to submit questions during the show via chat or social media outlets, many of which are answered on-air. Learn more about EMEA Partner Community Casts Register Now to learn how participation in the Exadata and Manageability Partner Communities will help your business flourish!

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  • How do you properly organize a commercial game?

    - by Reactorcore
    For the past months I've been studying programming and I've finally learned how to code, but one thing that is confusing me is how to properly organize the design of a game project - code wise. The game I'm building is a pretty standard commercial game. It has the basic components of a normal game: A world, characters and items interacting with each other and all of this is run by game manager. Basically you play as a hero in a world and do stuff. Fight, explore and interact. Think of your standard adventure game that starts off with an intro, goes to the menu system, then gets into the game and back to the menu. Pretty much like 99% of any commercial game or otherwise serious game projects. Thats what I'm aiming at. The problem is: How do you properly code a commercial game architecture? How do you organize it? How do you make it not become unmaintainable spaghetti code? What specific things to keep in mind when building this, codewise? How you can help me: a) Please tell how do you code your own game projects. What is your thought-process when designing the architecture? b) Recommend books, blogs, tutorials, videos or anything else on how to organize a commercial video game. c) Give hints and tips on do's/don'ts when building a game, codewise. Please help!

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  • How to maintain symlinks in linux file manager?

    - by MountainX
    I want to use symlinks extensively. However, if I move the target file, the symlink becomes broken (unlike on Windows). That's not acceptable to me, so I either need a solution or I won't be able to use symlinks the way I wish to. Is there a solution that will work with Dolphin file manager? A command line solution is described on commandlinefu. In summary, it is something like one of these: lmv(){for a in ${@:1:$(expr $#-1)};do [ -e "$a" -a -e "${@:$#:1}" ] && mv "$a";"${@:$#:1}" && ln -s "${@:$#:1}"/"$(basename "$a")";"$(dirname "$a")";done} lmv(){for a in ${@:1:$(expr $#-1)};do [ -e "$a" -a -e "${@:$#}" ] && mv "$a";"${@:$#}" && ln -s "${@:$#}"/"$(basename "$a")";"$(dirname "$a")";done} But about half the time I'm using a file manager (Dolphin), so I need a complete solution to this problem. Is a solution available for a GUI file manager? EDIT: The context of this question is that I'm searching for an alternative to hardlinks. I previously asked this question about the pitfalls of hardlinks.

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  • Wordnik Accelerator

    - by prabhpreet
    Wow, creating IE Accelerators is superbly easy. If you want to learn how to create one, go here (some MSDN blog) and the MSDN documentation (clearly written). I was fed up of dictionary.com bringing all those popups and the stupid definitions of Google's dictionary. So I decided to scratch my own itch. I randomly stumbled on the site called Wordnik and it provides with all examples plus definitions plus lots more for words and its popup-free (as far as I know). So I decided to write and accelerator. Here is the source code (Yes, this is it): <?xml version="1.0" encoding="utf-8"?> <os:openServiceDescription xmlns:os="http://www.microsoft.com/schemas/openservicedescription/1.0"> <os:homepageUrl>http://www.wordnik.com</os:homepageUrl> <os:display> <os:name>View on Wordnik</os:name> <os:description>Looking up words on an awesome word site called Wordnik </os:description> <os:icon>http://www.wordnik.com/favicon.ico</os:icon> </os:display> <os:activity category="Define"> <os:activityAction context="selection"> <os:execute method="get" action="http://www.wordnik.com/words/{selection}" ></os:execute> </os:activityAction> </os:activity> </os:openServiceDescription> That’s it. To get it, go here. Enjoy!

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  • My search what the Cloud will mean for my Work

    - by Kay Sellenrode
    Since I finished my MCM Exchange 2007 training back in April 2009 I’m struggling with the Cloud. I know it will change the way we do things today, but how will it affect my work. My work is Exchange consultancy mostly in the Netherlands, but more and more across the globe.   In my job as a consultant I noticed last year that a large percentage of my customers showed interest in the cloud services available today. But in most situations it seemed that it wasn’t the right time for them to switch to a cloud service at this moment. Right now I’m helping one of my customers is exploring Exchange online and it looks like they will switch over from their on-premise Exchange solution. This made me more than ever realize that I need to do something to not miss the boat.     With Office 365 coming this year, my idea is that Cloud services will take off from now. Also I’m sure that quite some customers will expect me to help them with their decision between the cloud and the on premise solution. So in the next months I will explore all the possibilities of Office 365, but also some of the competition in this field.   In my search for what the cloud will mean for me and my customers, I will go over all the aspects of the offered solutions. Any help in my search is always welcome. I’m looking forward to ideas people have around the cloud and how it will change the IT environment, especially in the Unified communications field.   Next week I will post my first article about my experiences with the cloud until now.

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  • Collision Detection for a 2D RPG

    - by PHMitrious
    First of all, I have done some research on this topic before asking, and I'm asking this question as a mean to get some opinions on this topic, so I don't make a decision only on my own, but taking into account other people's experience as well. I'm starting a 2D online RPG project. I am using SFML for graphics and input and I'm creating a basic game structure and all for the game, creating modules for each part of the game. Well, let me get to the point I just wanted to give you guys some context. I want to decide on how I'm going to work with collision detection. Well I'm kinda going to work on maps with a tile map divided in layers (as usual) and add an extra 2 layers - not exactly in the map - for objects. So I'll have collisions between objects and agents (players - npcs - monsters - spells etc) and agents and tiles. The seconds one can be easily solved the first one need a little bit of work. I considered both creating a basic collision test engine using polygons and a quadtree to diminish tests since I'm going to be working with big maps with lots of objects - creating both a physical and graphical world representation. And I also considered using a physics engine like Box2D for collision tests. I think the first approach would take more work on my part but the second one would have the overhead of using a whole physics engine for just collision detection and no physics. What do you guys think ?

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  • 3D Vector "End Point" Calculation for procedural Vector Graphics

    - by FrostFlame64
    Alright, So I need some help with some Vector Math. I've developing some game Engines that have Procedural Fractal Generation for Some Graphics, such as using Lindenmayer Systems for generating Trees and Plants. L-Systems, are drawn by using Turtle Graphics, which is a form of Vector graphics. I first created a system to draw in 2D Graphics, which works perfectly fine. But now I want to make a 3D equivalent, and I’ve run into an issue. For my 2D Version, I created a Method for quickly determining the “End Point” of a Vector-like movement. Given a starting point (X, Y), a direction (between 0 and 360 degrees), and a distance, the end point is calculated by these formulas: newX = startX + distance * Sin((PI * direction) / 180) newY = startY + distance * Cos((PI * direction) / 180) Now I need something Similarly Equivalent for performing this Calculation in 3D, But I haven’t been able to Google anything that could show me how to do this. I'm flexible enough to get whatever required information is needed for this method calculation, in any reasonable form (Vector3, Quaternion, ect). To summarize: Given a starting point/vector position in 3D space (X, Y, Z), a Direction in 3D space (Vector3, Quaternion, ect), and a Distance, I need to find the “End Point” in 3D Space. Thank you for your time and help.

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  • JustMock Beta available for download.

    We've just uploaded the latest JustMock bits so feel free to log in to your Telerik accounts and download JustMock. We'll be glad to hear your feedback. In the current JustMock build we've included documentation and examples to help you get started with our mocking tool. You can open the documentation from the JustMock menu in Visual Studio: It's still in an early stage but we'll improve it a lot more in the following few months. You can open the JustMock examples from the [JustMock Installation Folder]\Examples. Currently the tests which mock final / statics / etc. classes and members could be run with the default MSTest test runner but we're working on supporting other test runners like TestDriven.Net for example. Should you want to have it integrated with a specific test runner, please contact us and we'll try to help. Mehfuz will be doing a series of blog ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Proof Identify stolen computer getting computer identification info from Launchpad bugs and comparing

    - by Kangarooo
    I sold my old laptop to neighbours and it was stolen from them. Well i think i have found thief so i want to check his computer id and compare it to my old Launchpad bugs id. How in Launchpad i can find from my bugs: Motherboard HDD Somthing else that can help identify it Maybe how to recover or find some overwritten files (couse now there is windows) I found in Launchpad one my bugs has LSPCI autogenerated from bug 682846 https://launchpadlibrarian.net/70611231/Lspci.txt but i dont see any id that can be used to identify specificly my comp. This can be used to identify many same models. Or i missed something in there? And what commands should i use to get all identification on that comp in one go fast? Just lspci? How to get same lspci as it is in that Launchpad link? Now testing laspci on my computer i dont get so much info. Also im now doing a search in my external hdd where i have many backups and maybe i have there result from lspci. So what containing keywords would help doing search with for small lspci and full reports ive done? I might have done sudo lshw somefilename

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  • Upgrade from Linux Mint 12 to Kubuntu 12.04?

    - by MountainX
    Is there an "easy" way to "upgrade" my existing Linux Mint 12 install to Kubuntu 12.04 beta 2? I know I could reinstall. Usually I would do a clean install to avoid unexpected issues. But in this case, I don't have time to reconfigure everything from my printers to my installed software, so I am looking for the quick/easy way, but I also want to avoid big risks of an upgrade gone wrong. I'm hoping to just change some repos and run a few commands from the terminal. I don't mind editing a few config files as long as I can find good HOWTOs. But I don't want to be the pioneer (arrows in back). I'm hoping someone has done this before and has a set of steps. For context, I recently installed KDE 4.8 SC onto Kubuntu 11.10 using PPAs. This was on another computer. That wasn't a problem. But I decided to do a fresh install of Kubuntu 12.04 later. I like it well enough that I want to change my other computer from Linux Mint 12 to Kubuntu. (I'm going all-in with KDE. It's now my desktop of choice.) This Linux Mint upgrade will be a move from Gnome and MGSE to KDE, so that will probably complicate things at bit compared to something like upgrading Kubuntu 11.10 to KDE 4.8. References: http://www.psychocats.net/ubuntu/kde Is it safe to install Kubuntu-desktop in 11.10?

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  • PHP not working with hosting

    - by Richard
    I have been playing with a php CMS site for someone that I am ready to deploy but am running into a couple problems that I assume to be hosting related. I have been developing and playing with it localy and deploying to a hosting environment friendly towards this specific CMS (joomla). I have recently been trying to deploy to a client's hosting and have been running in to some trouble. Any help would be greatly appreciated. I have been in contact with the clients hosting and have had them set up a mysql DB for me and enable php. Simple php was working but joomla was not able to create the config files it needed to run on this hosting. Therefore I havnt been able to successfully deploy my work. While playing around with some simple php pages I have started getting http 500 errors and now cant seem to get anywhere. This is a smaller hosting company that seems willing to work with me but I dont really know what i need to ask from them to get me working. My questions to you webmaster geniuses would be as follows: Given the situation I have described, is there anything specifically i should do to get my joomla/php site running on this hosting? What specifically should I ask my current hosting providers to do to help me get working? Thanks

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  • Is using multiple canvas objects a good practice?

    - by user1818924
    We're developing a jump and run game with HTML5 and JavaScript and have to build an own game framework for this. Here we have some difficulties and would like to ask you for some advice: We have a "Stage" object, which represents the root of our game and is a global div-wrapper. The stage can contain multiple "Scenes", which are also div-elements. We would implement a Scene for the playing task, for pause, etc. and switch between them. Each scene can therefore contain multiple "Layers", representing a canvas. These Layer contain "ObjectEntities", which represent images or other shapes like rectangles, etc. Each Objectentity has its own temporaryCanvas, to be able to draw images for one entity, whereas another contains a rectangle. We set an activeScene in our Stage, so when the game is played, just the active scene is drawn. Calling activeScene.draw(), calls all sublayers to draw, which draw their entities (calling drawImage(entity.canvas)). But is this some kind of good practice? Having multiple canvas to draw? Each game loop every layer-context is cleared and drawn again. E.g. we just have a still Background-Layer, … wouldn't it be more useful to draw this once and not to clear it every time and redraw it? Or should we use a global canvas for example in the Stage and just use this canvas to draw? But we thought this would be to expensive...

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  • What is Stackify?

    - by Matt Watson
    You have developers, applications, and servers. Stackify makes sure that they are all working efficiently. Our mission is to give developers the integrated tools they need to better troubleshoot and monitor the applications they create and the servers that they run on. Traditional IT operations tools are designed for network and system administrators. Developers commonly spend 30% of their time working with IT Operations remediating application service problems. Developers currently lack tools to efficiently support the applications they create. Stackify delivers the application support functionality that developers need:View application deployment locations, versions, and historyBrowse files on servers to ensure proper deploymentsAccess configuration and log files on serversRemotely restart windows services, scheduled tasks, and web applicationsBasic server monitoring and alertsCollects all application exceptions to a centralized pointLog and report on custom applications eventsStackify is building an integrated DevOps solution delivered from the cloud designed to meet the needs of developers but also help unify the working relationship with IT operations teams and existing security roles. Our goal is to help unify the interaction between developers and IT operations. Stackify allows both teams to have visibility that they never had before  to solve complex application service issues easier and faster. Stackify’s CEO and CTO both have experience managing very large and high growth software development teams. That experience is driving our design in Stackify to deliver the integrated tools we always wished we had, the next generation of development operations tools.

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