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  • Basics of drawing in 2d with OpenGL 3 shaders

    - by davidism
    I am new to OpenGL 3 and graphics programming, and want to create some basic 2d graphics. I have the following scenario of how I might go about drawing a basic (but general) 2d rectangle. I'm not sure if this is the correct way to think about it, or, if it is, how to implement it. In my head, here's how I imagine doing it: t = make_rectangle(width, height) build general VBO, centered at 0, 0 optionally: t.set_scale(2) optionally: t.set_angle(30) t.draw_at(x, y) calculates some sort of scale/rotate/translate matrix (or matrices), passes the VBO and the matrix to a shader program Something happens to clip the world to the view visible on screen. I'm really unclear on how 4 and 5 will work. The main problem is that all the tutorials I find either: use fixed function pipeline, are for 3d, or are unclear how to do something this "simple". Can someone provide me with either a better way to think of / do this, or some concrete code detailing performing the transformations in a shader and constructing and passing the data required for this shader transformation?

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  • Markup format or script for data files?

    - by Aaron
    The game I'm designing will be mainly written in a high level scripting language (leaning towards either Lua or Squirrel) with a C++ core. In addition to scripts I'm also going to need different data files. Many data files will be for static information such as graphical assets and monster types. I'd also want to create and update data files at runtime for user information like option settings and game saves. Can I get away with using plain script files (i.e. .lua or .nut files) for my data files, or is it better to use dedicated markup formats like XML or YAML? If I use script files, loaded separately from my true scripts, then I wouldn't need an extra library to read those files. Scripting languages like Lua also have table syntax that lend themselves towards data definition. On the other hand I'd have to write my own schema check code. These languages also don't seem to support serialization "out of the box" like the markup format libraries do.

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  • How do I become a programmer and not some guy that can type some C?

    - by Phoxxent
    From what I understand, programming has a lot more to it than learning syntax, that it involves an understanding of what happens under-the-hood and even more. Currently, I am just a guy that can pump out a few loops in Python or C and maybe make a small-scope Zork clone as the hight of skill. So, what can I do to become an actual programmer? How can I find out what I need to know and learn it? I know this has been vaguely asked before, but I kind of want an answer of how as opposed to the whats that I have seen. Would it be nice to know how real programmers define being a programmer? yes. Is that going to actually help me (or anyone else) learn what they need to learn? no. (well, maybe.)

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  • Book about tcp, http, named pipe, shared memory, wcf and other inter-process communication protocol

    - by Samuel
    Recently, I had to create a program to send messages between two winforms executable. I used a tool with simple built-in functionalities to prevent having to figure out all the ins and outs of this vast quantity of protocols that exist. But now, I'm ready to learn more about the internals difference between each of theses protocols. I googled a couple of them but it would be greatly appreciate to have a good reference book that gives me a clean idea of how each protocol works and what are the pros and cons in a couple of context. Here is a list of nice protocols that I found: Shared memory TCP List item Named Pipe File Mapping Mailslots MSMQ (Microsoft Queue Solution) WCF I know that all of these protocols are not specific to a language, it would be nice if example could be in .net. Thank you very much.

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  • Developing a DVR software using a hardware KIT

    - by Leron
    I'm currently thinking about a project for my masters degree graduation. I start researching for options to make my own video streaming software based on a premade hardware kit having not much knowledge about what I'll exactly need that will match my needs. My search led me to the DVR (Digital Video Recorder) cards which seems to be the closest to what I need, but still I can't find out a few basic things so I decide to ask for them here. Currently I haven't find a lot of manufacturers that offers such kits so where I can look and have some options to choose from? There are a lot of DVR products on the market but they already have a software written for them and even if I buy one they just don't give any documentation or sdk's so buying such is not an option I need a DVR card made exactly for software programers and not end users. Are there a preferred manufacturers that provide such kind of devices with good and developer-friendly documentation? Also - I prefer to do all this with Java, is this an option (I think I will make it with .NET too but really prefer Java as a language of choice)

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  • Why C is used more than C++? [closed]

    - by Islam Hassan
    Possible Duplicate: When to use C over C++, and C++ over C? Why hasn't a faster, “better” language than C come out? When is C a better choice than C++? What makes C so popular in the age of OOP? In the latest TIOBE ranking, there is a huge difference between C and C++. C holds the first place while C++ is the 4th. What makes programmers prefer C more than C++? Please let the answer specific and preferably in points.

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  • What skills does a web developer need to have/learn?

    - by Victor
    I've been I've asked around, and here's what I gathered so far in no particular order: Knowledge Web server management (IIS, Apache, etc.) Shell scripting Security (E.g. ethical hacking knowledge?) Regular Expression HTML and CSS HTTP Web programming language (PHP, Ruby, etc.) SQL (command based, not GUI, since most server environment uses terminal only) Javascript and library (jQuery) Versioning (SVN, Git) Unit and functional test Tools Build tools (Ant, NAnt, Maven) Debugging tools (Firebug, Fiddler) Mastering the above makes you a good web developer. Any comments?

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  • How to make a great functional specification

    - by sfrj
    I am going to start a little side project very soon, but this time i want to do not just the little UML domain model and case diagrams i often do before programming, i thought about making a full functional specification. Is there anybody that has experience writing functional specifications that could recommend me what i need to add to it? How would be the best way to start preparing it? Here i will write down the topics that i think are more relevant: Purpose Functional Overview Context Diagram Critical Project Success Factors Scope (In & Out) Assumptions Actors (Data Sources, System Actors) Use Case Diagram Process Flow Diagram Activity Diagram Security Requirements Performance Requirements Special Requirements Business Rules Domain Model (Data model) Flow Scenarios (Success, alternate…) Time Schedule (Task Management) Goals System Requirements Expected Expenses What do you think about those topics? Shall i add something else? or maybe remove something?

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  • One True Event Loop

    - by CyberShadow
    Simple programs that collect data from only one system need only one event loop. For example, Windows applications have the message loop, POSIX network programs usually have a select/epoll/etc. loop at their core, pure SDL games use SDL's event loop. But what if you need to collect events from several subsystems? Such as an SDL game which doesn't use SDL_net for networking. I can think of several solutions: Polling (ugh) Put each event loop in its own thread, and: Send messages to the main thread, which collects and processes the events, or Place the event-processing code of each thread in a critical section, so that the threads can wait for events asynchronously but process them synchronously Choose one subsystem for the main event loop, and pass events from other subsystems via that subsystem as custom messages (for example, the Windows message loop and custom messages, or a socket select() loop and passing events via a loopback connection). Option 2.1 is more interesting on platforms where message-passing is a well-developed threading primitive (e.g. in the D programming language), but 2.2 looks like the best option to me.

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  • Where to start learning OpenGL with C++?

    - by NERDcustard
    I'm 16 years old and my name is Norbert. I have learnt C++ and made some cool text based games and such but I would love to start graphic's programming. I'm a decent artiest (I will have some of my work bellow) I know the base of C++ but I really would like to get into OpenGL. I need someone to show me some good tutorials for OpenGl with C++ so I can really get into game dev. My goal is to be able to program a simple 2d game by the end of the year and I have lots of time to do so. I'm en-rolled in a game dev next year and really need some help with starting off. http://imgur.com/QZjKX http://imgur.com/3CZy7

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  • What's the equivalent name of "procedure" in OOP?

    - by AeroCross
    In several of my programming courses in the University, my teachers always told me the following: A function and a procedure are basically the same thing: the only difference is that a function returns a value, and the procedure doesn't. That means that this: function sum($a, $b) { return $a + $b; } ... is a function, and this: function sum($a, $b) { echo $a + $b; } ... is a procedure. In the same train of thought, I've seen that a method is the equivalent of a function in the OOP world. That means that this: class Example { function sum($a, $b) { return $a + $b; } } Is a method — but how do you call this? class Example { function sum($a, $b) { echo $a + $b; } } What's the equivalent name, or how do you call a method that doesn't returns anything?

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  • A program/command to help translate multiple file names

    - by cipricus
    I have hundreds of files with different names that I want to translate into a different language. Is there an application/CLI action that would allow me to copy all this names as in a list/table and then, after having translated them, to paste them back into the list/table, or that would allow a procedure somewhat similar to "Rename" in Thunar but with a more complex action closer to what I have described? (I am in Lubuntu and I prefer not to use Nautilus due to unwanted interference with LXDE/pcmanfm desktop and LXPanel. If there is a solution in Nautilus please provide it but try to give an alternative if possible.)

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  • Transisting from Chemical engineering to software industry what to do??

    - by console cowboy
    Hello all. Currently I am in my last semester of Engineering & has made my mind to switch to software field but given my knowledge of programming limited only to C. I am confused what to do next.Currently i have two choices. 1) Get good at C,Learn Python & write some good code/Apps & increase my employability chances. Or 2) Do some Java/.Net certifications to increase my employability chances. Any kind of advice/suggestion is highly welcomed. P.s:I am also good at Linux & have a above average knowledge of operating systems. P.p.s:An view from Indian Programmers would be beneficial.

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  • How to move to Java enterprise development after Python and Ruby?

    - by rdasxy
    I used to develop in Django/Python and Rails/Ruby (and before that C/C++ and C#), and I'm now at a job where we do enterprise Java development (Spring, Hibernate, RESTEasy, Maven, etc.) for web applications and web services. Coming from the Convention over Configuration world, what's the best way to get up to speed doing enterprise Java web services development? I know Java (the language) well, and I've written GUIs in Swing and basic JSP before, but nothing of the kind I'm doing now. Are there any recommended tutorials to get up to speed on popular Java enterprise development tutorials?

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  • App Development books for intermediate level

    - by 0cool
    This question seems to be asked previously on this site but the audience targeted are different. I am an Engineering student who knows Python, C and familiar with Java(learning now; good at fundamentals) & HTML. Now, I want to develop facebook & Android apps. I went through their respective documentations but couldn't really understand and thought to search for beginner books but they have been written from too basic. (There is an beginner's android book for from APress for people who have no idea of programming). My problem is, I am unable to find the right book to learn. Either they are for beginners or for experts... For guys like me, can anyone point out a good book?

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  • Using dot To Access Object Attribute and Proper abstraction

    - by cobie
    I have been programming in python and java for quite a number of years and one thing i find myself doing is using the setters and getters from java in python but a number of blogs seem to think using the dot notation for access is the pythonic way. What I would like to know is if using dot to access methods does not violate abstraction principle. If for example I implement an attribute as a single object and use dot notation to access, if I wanted to change the code later so that the attribute is represented by a list of objects, that would require quite some heavy lifting which violates abstraction principle.

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  • How to create a reasonably sized urban area manually but efficiently

    - by Overv
    I have a game concept that only really works in an urban area that is of reasonable scale and diversity. In terms of what it should look like, think GTA, in terms of the size think more like a small neighbourhood with residents and a few local shops, perhaps a supermarket. I'm mostly experienced in programming and not at all with modelling, texturing or drawing, but I've found that SketchUp allows me to design interesting looking buildings that I model after real world buildings in my own neighbourhood. Designing these buildings and other objects can take from a few tens of minutes to a few hours. My question is: what is the best approach for a one man army like me who does manage to model buildings to create an interesting city environment in a reasonable amount of time? My game will not be based on procedural generation, the environment will actually be modelled like GTA cities.

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  • Republishing blog posts on a popular website

    - by Giorgi
    I started my blog about programming yesterday and in order to promote and increase traffic I submitted my rss to Codeproject which pulls my posts and publishes them at Codeproject. While it increases the number of people reading my posts (but they are reading it at codeproject) I am worried that Google will penalize my site for duplicate content (Especially considering that Codeproject has much more reputation compared to my new website). The post at Codeproject has a link back to my blog post but it does not have "rel=canonical". So my question which one is better: a link from a high reputation website and some traffic or should I remove it from codeproject so that my blog is not penalized? What if codeproject adds "rel=canonical" to the link?

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  • Why does a computer science degree matter to a professional programmer?

    - by P.Brian.Mackey
    I have a degree in computer science. It has been great for opening doors, getting a job. As far as helping me in the professional field of C# .NET programming (the most popular platform and language in the area I work if not the entire united states on hands down the most popular OS in the world) its hardly useful. Why do you think it helps you as a programmer in your professional career (outside spouting off to prims algorithm to impress some interviewer)? In today's world adaptation, a quick mind, strong communication, OO and fundamental design skills enable a developer to write software that a customer will accept. These skills are only skimmed over in the cs program. In my mind, reading a 500 page C# book by Wrox offers far more useable a skillset than 4 years of the comp sci math blaster courses. Many disagree. So, why does a computer science degree matter?

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  • Studying computer science - what am I getting myself into?

    - by clankercrusher
    I'm a student considering the possibility of studying computer science. I've picked up programming indie games and websites as a hobby and I really enjoy it. Despite my fairly positive experience, I somehow get the feeling that computer science in the business world will be completely different than do-it-for-fun game making. Since I'm interested in the field and I'd like to study well, I want to prepare myself for the onslaught. (If that’s even possible) What are some of the most important principals I need to know if I decide to study computer science? What will I need to know about computer science that a University probably won't teach me? Is there any way I can get hands on experience before or while I'm at a University? What am I getting myself into? P.S. Is this the right stack exchange site for this type of question?

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  • Having MSc or Bsc with Experience, whats worth in industrial environments?

    - by Abimaran
    I'm a fresh graduate in Electronic & Telecommunication field, and in our University, we can have major and minor fields in the relevant subjects. So, I majored in telecommunication and minored in Software Engineering. As I learned programing long before, Now I'm passionate in SE and programming. And, I want drive into the SE field. And, It came to know that, in industries, most of them expecting the candidates to have the Bsc + experience of two+ years, or having a MSc in the related field. [I'm referring my surrounding environment, not all the industries]. My Question, How do they consider those MSc and BSc + experience guys in the industries? IMO, having MSc is great assert with comparing to have experience. Because, in the industry, you can drive in a particular technology (Java, .Net or some thing else), not all, and with MSc, we can get the domain knowledge, not a particular technology! Thanks!

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  • Are there existing FOSS component-based frameworks?

    - by Tesserex
    The component based game programming paradigm is becoming much more popular. I was wondering, are there any projects out there that offer a reusable component framework? In any language, I guess I don't care about that. It's not for my own project, I'm just curious. Specifically I mean are there projects that include a base Entity class, a base Component class, and maybe some standard components? It would then be much easier starting a game if you didn't want to reinvent the wheel, or maybe you want a GraphicsComponent that does sprites with Direct3D, but you figure it's already been done a dozen times. A quick Googling turns up Rusher. Has anyone heard of this / does anyone use it? If there are no popular ones, then why not? Is it too difficult to make something like this reusable, and they need heavy customization? In my own implementation I found a lot of boilerplate that could be shoved into a framework.

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  • Getting into C# and MVC4 coming from Javascript

    - by Stefan V.
    Let me know if this is the wrong place to ask this but, I am trying to get into a backend/server language coming from a front-end javascript background (vanilla, angular, jQuery and a bit of node and mongodb, also some experience with PHP and MySQL). Why C#? My company's entire server-side is MVC4. Occasionally, I am going through commits of the backend guys and have asked them all sorts of questions. A lot of what I have heard and seen just seems appealing. Anyway, I'd rather start with C# first and gradually adopt .NET MVC. Does anybody advice, tips, recommended books, etc for somebody trying to learn C# coming from a JS background?

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  • What is the best way to pass data into an API from a website?

    - by Chris Wakoksi
    My main objective is to create a User Interface in order to provision(change the status: activate, deactivate, or suspend) modems. I have received a SOAP developer's guide to the specific type of modem that helps out with the specific values that I need to pass into Iridium's WSDL but I cannot figure out how to do this from a webpage I have created using HTML/CSS, and PHP? I have been told by others that I need to know the portal. I have no idea what that means. I am a beginner programmer who has learned programming for this project. Any suggestions as to how to pass my data into the provisioning API?

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  • Best accounting software for freelance/contractor programmer? [closed]

    - by user1352034
    I know this isn't exactly a programming question but I am hoping to find some programmers who freelance or do contractor work in the US. I have started to work on side jobs and have been billing my clients using Paypal. I then would store those records in a Google excel doc but realize this will get out of hand as time goes on and am looking for a good solution. I am no accountant so I am not sure of everything I would need but I am guessing basic invoicing, expenses, reporting, integration with paypal, etc.. Any contractors or freelancers in here could recommend what they use? I have researched a few but would like to hear what other people are using and how it is working out for them. Thanks for your time!

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