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  • how can i execute large mysql queries fast

    - by testkhan
    I have 4 mysql tables and have a single query with JOIN on multiple tables and I am requesting it via jquery ajax, but it takes to much long time from about 1-3 minutes while I want to execute them on average 2-5 seconds. is there any special way to execute the quries fast

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • Multi Module Project - Assembly plugin

    - by user209947
    I am using Maven 2.0.9 to build a multi module project. I have defined the assembly plugin in my parent pom. I can get my assemblies built using mvn install assembly:assembly This command runs the tests twice, once during install phase and another during assembly. I tried assembly:single but it throws an error. Any help to get my assemblies built without running the tests twice is much appreciated.

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  • Possible reasons and resolutions for time out

    - by ming yeow
    I cannot SSH into my instance - Operation timed out. What could be the reasons why, and what can I do to resolve it? Rebooting normally takes a long time to take effect, and might just makes things worst UPDATE: It is not about permissions - i can log in normally just fine. I suspect it might be because of memory issues

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  • How do I create a "global variable" in Java such that all classes can access it?

    - by Chrystle Soh
    here's my problem: I have multiple classes that are part of the same package and they need access to a certain file path String filePath = "D:/Users/Mine/School/Java/CZ2002_Assignment/src/" Rather than declaring the same Filepath in every single class, is it possible to simply have a "global" type of variable of this FilePath so that all classes can access it and I only need to declare and update it once. Thanks

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  • Extending a Java Swing class in Clojure

    - by mikera
    I'm trying to extend a Java Swing component in Clojure, i.e. I want to extend a javax.swing.JComponent and add some custom methods implemented in pure Clojure in addition to all the standard inherited methods. I've tried using "proxy" which works great if I just want a single instance (in the same way as an anonymous inner class). However I'd really like a named class so that I can generate an arbitrary number of instances. What's the recommended way of doing this?

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  • How to indicate in a source code file what license it has?

    - by Johann Gerell
    Let's say I want make some of my sources publicly available via my blog or other web location. How do I properly indicate what Open Source license I've applied to the sources? For instance, with the MIT License or The Code Project Open License, should I put something at he top of the source files or should I have something on the web page, or both?

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  • Scrolling down an awt.List

    - by nico
    As from subject, I have an awt.List object. When I add something to the list I would like to scroll it down to show the last inserted object. For instance: myList.add("sometext"); myList.select(myList.getItemCount()-1); myList.showSelectedItem(); // Or something like that The documentation does not seem to list any method that does something like that, can anybody help please?

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  • SQL Server, View using multiple select statements

    - by phil
    I've banging my head for hours, it seems simple enough, but here goes: I'd like to create a view using multiple select statements that outputs a Single record-set Example: CREATE VIEW dbo.TestDB AS SELECT X AS 'First' FROM The_Table WHERE The_Value = 'y' SELECT X AS 'Second' FROM The_Table WHERE The_Value = 'z' i wanted to output the following recordset: Column_1 | Column_2 'First' 'Second' any help would be greatly appreciated! -Thanks.

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  • How many keys are too many in memcached?

    - by jack
    I currently have about 650,000 items in memcached (430MB memory used) and the number is still increasing. It's expected to exceed 1,000,000 items before going flat. Current hit/miss ratio is 25:1 so the efficiency is pretty good. I just wanted to ask is one million items in memcached on single server too many? If no, how many is too many?

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  • Creating nested bullet list in powerpoint 2007

    - by SuperBloup
    We're trying to create a powerpoint slide programmaticaly. We can obtain bullets on a single level, but playing with tabs and line returns doesn't work for nested enumerations. For now we got : text 1     subtext1     subtext2 text 2 And what we want is : text 1 subtext1 subtext2 text 2 Is there a way to control these using C# or VBA?

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  • Can I use php's fwrite with 644 file permissions?

    - by filip
    I am trying to set up automated .htaccess updating. This clearly needs to be as secure as possible, however right now the best I can do file permission-wise is 666. What can I do to setup either my server or php code so that my script's fwrite() command will work with 644 or better? For instance is there a way to set my script(s) to run as owner?

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  • Auto add magnifying icon to thumbnails

    - by Jason
    Hi, I'm looking to add a centered magnifying glass icon to my portfolio gallery. Like the effect at http://jquerystyle.com/gallery. I know I can do this with css at each instance, but I would like to find a way to do it automatically. Any jquery plugins that do this? Thanks!

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  • MYSQL: Udate table column from subquery result

    - by Jhourlad Estrella
    On the Members table are columns "MemberID" and "PointsEarned". I want to update the PointsEarned column from the result of this query: SELECT m.MemberID, m.UserName, ( (SELECT COUNT(*) FROM EventsLog as e WHERE e.MemberID=m.MemberID AND e.EventsTypeID=2)*10 ) + ( (SELECT COUNT(*) FROM EventsLog as e WHERE e.MemberID=m.MemberID AND e.EventsTypeID=3)*3 ) + ( (SELECT COUNT(*) FROM ChatMessages as c WHERE c.MemberID=m.MemberID)*.1 ) as PointsEarned FROM Members as m Can anybody tell me how I should do it with a single query? Thanks!

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  • Problem in importing the CSV file containing multiple commas in a sigle field

    - by kakaajee
    Hi Experts, I am having an issue with importing a large(60MB) CSV file in MYSQL DB. The problem arises when an address field has multiple comma seperated values e.g. home no, street no, town etc. I tried to use BigDump for it but, the problem did not solved because of a single field containing multiple comma separated values. Any idea, suggestion or solution from experts how to handle it? Please reply, because I am sick of it. Thanks

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  • Problem with index server talking to remote server names with dashes or dots in them

    - by Aim Kai
    Hi I am having a problem, accessing a remote index server catalog. The name of the server has - in it, so i put the index catalog name as: i.e num.num.num.num\name of catalog or an-example-server I get the following error when using an ole data connection to pull results from the index: "Format of the initialization string does not conform to specification starting at index 39" I tried putting single quotes and &qoute; with no luck - anyone have idea? PS. This Microsoft Index Server Question!

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  • .htaccess authentication from a php script to prevent a browser dialog box

    - by digitalbart
    Using php I authenticate a user, then behind the scenes,they are then again authenticated a second time with a single .htaccess username & password. This would be the same for all users, but I would not want them to have to enter a username and password again and they would now be allowed to enter the password protected directory. I prefer not to use http://username@password:somedomain.com. Any thoughts?

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  • What does CPU Time consist of? [closed]

    - by Sid
    What does CPU time exactly consist of? For instance, is the time taken to access a page from the RAM (at which point, the CPU is most likely idling) part of the CPU time? I'm not talking about fetching the page from the disk here, just fetching it from the RAM. Thanks

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