Search Results

Search found 24721 results on 989 pages for 'int tostring'.

Page 530/989 | < Previous Page | 526 527 528 529 530 531 532 533 534 535 536 537  | Next Page >

  • Flex List ItemRenderer with image looses BitmapData when scrolling

    - by Dominik
    Hi i have a mx:List with a DataProvider. This data Provider is a ArrayCollection if FotoItems public class FotoItem extends EventDispatcher { [Bindable] public var data:Bitmap; [Bindable] public var id:int; [Bindable] public var duration:Number; public function FotoItem(data:Bitmap, id:int, duration:Number, target:IEventDispatcher=null) { super(target); this.data = data; this.id = id; this.duration = duration; } } my itemRenderer looks like this: <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" > <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; ]]> </fx:Script> <s:Label text="index"/> <mx:Image source="{data.data}" maxHeight="100" maxWidth="100"/> <s:Label text="Duration: {data.duration}ms"/> <s:Label text="ID: {data.id}"/> </mx:VBox> Now when i am scrolling then all images that leave the screen disappear :( When i take a look at the arrayCollection every item's BitmapData is null. Why is this the case?

    Read the article

  • Why is execution-time method resolution faster than compile-time resolution?

    - by Felix
    At school, we about virtual functions in C++, and how they are resolved (or found, or matched, I don't know what the terminology is -- we're not studying in English) at execution time instead of compile time. The teacher also told us that compile-time resolution is much faster than execution-time (and it would make sense for it to be so). However, a quick experiment would suggest otherwise. I've built this small program: #include <iostream> #include <limits.h> using namespace std; class A { public: void f() { // do nothing } }; class B: public A { public: void f() { // do nothing } }; int main() { unsigned int i; A *a = new B; for (i=0; i < UINT_MAX; i++) a->f(); return 0; } Where I made A::f() once normal, once virtual. Here are my results: [felix@the-machine C]$ time ./normal real 0m25.834s user 0m25.742s sys 0m0.000s [felix@the-machine C]$ time ./virtual real 0m24.630s user 0m24.472s sys 0m0.003s [felix@the-machine C]$ time ./normal real 0m25.860s user 0m25.735s sys 0m0.007s [felix@the-machine C]$ time ./virtual real 0m24.514s user 0m24.475s sys 0m0.000s [felix@the-machine C]$ time ./normal real 0m26.022s user 0m25.795s sys 0m0.013s [felix@the-machine C]$ time ./virtual real 0m24.503s user 0m24.468s sys 0m0.000s There seems to be a steady ~1 second difference in favor of the virtual version. Why is this? Relevant or not: dual-core pentium @ 2.80Ghz, no extra applications running between two tests. Archlinux with gcc 4.5.0. Compiling normally, like: $ g++ test.cpp -o normal Also, -Wall doesn't spit out any warnings, either.

    Read the article

  • Why won't my program terminate?

    - by Qwertie
    I have a .NET Compact Framework app that can runs on three windows machines (Desktop windows and two WinCE machines) and on the WinCE devices, the process never terminates on exit, even if I call Application.Exit(). Besides .NET, it uses one COM component (which does everything on the UI thread). If I break into the debugger after exitting, Visual Studio shows only one thread and a completely blank call stack. What could possibly cause this? Update: My process is terminating on the desktop but not the WinCE machines. I tried to force the process to terminate with the following code, but it doesn't work: [DllImport("coredll.dll")] static extern int TerminateProcess(IntPtr hProcess, uint uExitCode); static public void ExitProcess() { if (Platform.IsWindowsCE) TerminateProcess(new IntPtr(-1), 0); Application.Exit(); } There are also supposed to be ExitProcess() and GetCurrentProcess() APIs like the following, but if I try to call them, I get EntryPointNotFoundException. Therefore I am using TerminateProcess(-1, 0) because the documentation for the desktop version of GetCurrentProcess claims that it simply returns -1. [DllImport("coredll.dll")] static extern int ExitProcess(IntPtr hProcess); [DllImport("coredll.dll")] static extern IntPtr GetCurrentProcess(); Even if I do this: static public void ExitProcess() { if (Platform.IsWindowsCE) TerminateProcess(new IntPtr(-1), 0); Application.Exit(); throw new Exception("Trying to force quit."); } A fatal error dialog appears with a helpful "Quit" button, but pushing the button still does not cause the process to terminate on either machine!

    Read the article

  • wpf c# databinding on object

    - by Enriquev
    Hello, say I have this control: public partial class bloc999 : UserControl { bloc999Data mainBlock = new bloc999Data(); public bloc999() { InitializeComponent(); mainBlock.txtContents = "100"; base.DataContext = mainBlock; } } in the xaml: <TextBox Margin="74,116,106,0" Name="txtContents" Text="{Binding Path=txtContents, UpdateSourceTrigger=PropertyChanged,Mode = TwoWay}" /> <TextBox Margin="74,145,106,132" Name="txtContents2" Text="{Binding Path=txtContents2, UpdateSourceTrigger=PropertyChanged,Mode = TwoWay}" /> Then I have this class: public class bloc999Data : INotifyPropertyChanged { string _txtContents; string _txtContents2; public event PropertyChangedEventHandler PropertyChanged; void NotifyPropertyChanged(string propName) { if (this.PropertyChanged != null) this.PropertyChanged( this, new PropertyChangedEventArgs(propName)); } public string txtContents2 { get { return this._txtContents2; } set { if (int.Parse(value) > int.Parse(this._txtContents)) { this._txtContents2 = "000"; } else this._txtContents2 = value; NotifyPropertyChanged("txtContents2"); } } public string txtContents { get { return this._txtContents; } set { this._txtContents = value; NotifyPropertyChanged("txtContents"); } } } Ok now say I have A button on the form and I do this in the code: mainBlock.txtContents2 = "7777777"; It puts 000 in the textbox, but If i just type in manually, in the textbox (txtContents2, the setter code is called but for some reason the textboxes value does not change, the instance value does change. help?

    Read the article

  • How can I remove an "ALMOST" Duplicate using LINQ? ( OR SQL? )

    - by Atomiton
    This should be and easy one for the LINQ gurus out there. I'm doing a complex Query using UNIONS and CONTAINSTABLE in my database to return ranked results to my application. I'm getting duplicates in my returned data. This is expected. I'm using CONTAINSTABLE and CONTAINS to get all the results I need. CONTAINSTABLE is ranked by SQL and CONTAINS (which is run only on the Keywords field ) is hard-code-ranked by me. ( Sorry if that doesn't make sense ) Anyway, because the tuples aren't identical ( their rank is different ) a duplicate is returned. I figure the best way to deal with this is use LINQ. I know I'll be using the Distinct() extension method, but do I have to implement the IEqualityComparer interface? I'm a little fuzzy on how to do this. For argument's sake, say my resultset is structured like this class: class Content { ContentID int //KEY Rank int Description String } If I have a List<Content> how would I write the Distinct() method to exclude Rank? Ideally I'd like to keep the Content's highest Rank. SO, if one Content's RAnk is 112 and the other is 76. I'd like to keep the 112 rank. Hopefully I've given enough information.

    Read the article

  • addNotify not works allright

    - by joseph
    Hello. I call addNotify() method in class that I posted here. The problem is, that when I call addNotify() as it is in the code, setKeys(objs) do nothing. Nothing appears in my explorer of running app. But when I call addNotify()without loop(for int....), and add only one item to ArrayList, it shows that one item correctly. Does anybody knows where can be problem? See the cede class ProjectsNode extends Children.Keys{ private ArrayList objs = new ArrayList(); public ProjectsNode() { } @Override protected Node[] createNodes(Object o) { MainProject obj = (MainProject) o; AbstractNode result = new AbstractNode (new DiagramsNode(), Lookups.singleton(obj)); result.setDisplayName (obj.getName()); return new Node[] { result }; } @Override protected void addNotify() { //this loop causes nothing appears in my explorer. //but when I replace this loop by single line "objs.add(new MainProject("project1000"));", it shows that one item in explorer for (int i=0;i==10;i++){ objs.add(new MainProject("project1000")); } setKeys (objs); } }

    Read the article

  • What is default javac source mode (assert as identifier compilation)?

    - by waste
    According to Orcale's Java7 assert guide: source mode 1.3 (default) — the compiler accepts programs that use assert as an identifier, but issues warnings. In this mode, programs are not permitted to use the assert statement. source mode 1.4 — the compiler generates an error message if the program uses assert as an identifier. In this mode, programs are permitted to use the assert statement. I wrote such class: package mm; public class ClassTest { public static void main(String[] arg) { int assert = 1; System.out.println(assert); } } It should compile fine if Oracle's info right (1.3 is default source mode). But I got errors like this: $ javac -version javac 1.7.0_04 $ javac -d bin src/mm/* src\mm\ClassTest.java:5: error: as of release 1.4, 'assert' is a keyword, and may not be used as an identifier int assert = 1; ^ (use -source 1.3 or lower to use 'assert' as an identifier) src\mm\ClassTest.java:6: error: as of release 1.4, 'assert' is a keyword, and may not be used as an identifier System.out.println(assert); ^ (use -source 1.3 or lower to use 'assert' as an identifier) 2 errors I added manually -source 1.3 and it issued warnings but compiled fine. It seems that Oracle's information is wrong and 1.3 is not default source mode. Which one is it then?

    Read the article

  • Iterative Cartesian Product in Java

    - by akappa
    Hi, I want to compute the cartesian product of an arbitrary number of nonempty sets in Java. I've wrote that iterative code... public static <T> List<Set<T>> cartesianProduct(List<Set<T>> list) { List<Iterator<T>> iterators = new ArrayList<Iterator<T>>(list.size()); List<T> elements = new ArrayList<T>(list.size()); List<Set<T>> toRet = new ArrayList<Set<T>>(); for (int i = 0; i < list.size(); i++) { iterators.add(list.get(i).iterator()); elements.add(iterators.get(i).next()); } for (int j = 1; j >= 0;) { toRet.add(Sets.newHashSet(elements)); for (j = iterators.size()-1; j >= 0 && !iterators.get(j).hasNext(); j--) { iterators.set(j, list.get(j).iterator()); elements.set(j, iterators.get(j).next()); } elements.set(Math.abs(j), iterators.get(Math.abs(j)).next()); } return toRet; } ...but I found it rather inelegant. Someone has a better, still iterative solution? A solution that uses some wonderful functional-like approach? Otherwise... suggestion about how to improve it? Errors? Thanks :)

    Read the article

  • Polymorphic Numerics on .Net and In C#

    - by Bent Rasmussen
    It's a real shame that in .Net there is no polymorphism for numbers, i.e. no INumeric interface that unifies the different kinds of numerical types such as bool, byte, uint, int, etc. In the extreme one would like a complete package of abstract algebra types. Joe Duffy has an article about the issue: http://www.bluebytesoftware.com/blog/CommentView,guid,14b37ade-3110-4596-9d6e-bacdcd75baa8.aspx How would you express this in C#, in order to retrofit it, without having influence over .Net or C#? I have one idea that involves first defining one or more abstract types (interfaces such as INumeric - or more abstract than that) and then defining structs that implement these and wrap types such as int while providing operations that return the new type (e.g. Integer32 : INumeric; where addition would be defined as public Integer32 Add(Integer32 other) { return Return(Value + other.Value); } I am somewhat afraid of the execution speed of this code but at least it is abstract. No operator overloading goodness... Any other ideas? .Net doesn't look like a viable long-term platform if it cannot have this kind of abstraction I think - and be efficient about it. Abstraction is reuse.

    Read the article

  • UICollectionView with one static cell and N dynamic ones from a fetchresultscontroller exception

    - by nflacco
    I'm trying to make a UITableView that shows a blog post and comments for that post. My setup is a tableview in storyboard with two dynamic prototype cells. The first cell is for the post and should never change. The second cell represents the 0 to N comments. My cellForRowAtIndexPath method shows the post cell properly, but fails to get the comment at the given index path (though if I comment out the fetch I get the appropriate number of comment cells with a green background that I set as a visual debug thing). let comment = fetchedResultController.objectAtIndexPath(indexPath) as Comment I get the following exception on this line: 2014-08-24 15:06:40.712 MessagePosting[21767:3266409] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[__NSArrayM objectAtIndex:]: index 1 beyond bounds [0 .. 0]' *** First throw call stack: ( 0 CoreFoundation 0x0000000101aa43e5 __exceptionPreprocess + 165 1 libobjc.A.dylib 0x00000001037f9967 objc_exception_throw + 45 2 CoreFoundation 0x000000010198f4c3 -[__NSArrayM objectAtIndex:] + 227 3 CoreData 0x00000001016e4792 -[NSFetchedResultsController objectAtIndexPath:] + 162 Section and cell setup: override func tableView(tableView: UITableView!, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete method implementation. // Return the number of rows in the section. switch section { case 0: return 1 default: if let realPost:Post = post { return fetchedResultController.sections[0].numberOfObjects } else { return 0 } } } override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell! { switch indexPath.section { case 0: let cell = tableView.dequeueReusableCellWithIdentifier(postViewCellIdentifier, forIndexPath: indexPath) as UITableViewCell cell.backgroundColor = lightGrey if let realPost:Post = self.post { cell.textLabel.text = realPost.text } return cell default: let cell = tableView.dequeueReusableCellWithIdentifier(commentCellIdentifier, forIndexPath: indexPath) as UITableViewCell cell.backgroundColor = UIColor.greenColor() let comment = fetchedResultController.objectAtIndexPath(indexPath) as Comment // <---------------------------- :( cell.textLabel.text = comment.text return cell } } FRC: func controllerDidChangeContent(controller: NSFetchedResultsController!) { tableView.reloadData() } func getFetchedResultController() -> NSFetchedResultsController { fetchedResultController = NSFetchedResultsController(fetchRequest: taskFetchRequest(), managedObjectContext: managedObjectContext, sectionNameKeyPath: nil, cacheName: nil) return fetchedResultController } func taskFetchRequest() -> NSFetchRequest { if let realPost:Post = self.post { let fetchRequest = NSFetchRequest(entityName: "Comment") let sortDescriptor = NSSortDescriptor(key: "date", ascending: false) fetchRequest.predicate = NSPredicate(format: "post = %@", realPost) fetchRequest.sortDescriptors = [sortDescriptor] return fetchRequest } else { return NSFetchRequest(entityName: "") } }

    Read the article

  • How can I set drawable to a ListView in android

    - by sxingfeng
    I am writing a app for android 1.5. I want to use a complex listview to display my data. I want to show a ImageView of a drawable object in my List item. I learned from a demo: ------> listData.put("Img", listData.put("Img", R.drawable.XXX)); listData.put("Time", "100"); listItems.add(listData); It can display correctly, however, I want to change Img at runtime, The image maybe generated at run-time, so I change the code as follow, but it falls. Can anyone help me ? many thanks! protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.item_list); itemListView = (ListView) findViewById(R.id.listview); ArrayList<HashMap<String, Object>> listItems = new ArrayList<HashMap<String, Object>>(); for(int i = 0;i <XXX.size(); ++i) { HashMap<String, Object> listData = new HashMap<String, Object>(); ---------> 1) listData.put("Img", new Drawable(XXX)); 2) listData.put("Time", "100"); 3) listItems.add(listData); } SimpleAdapter listItemAdapter = new SimpleAdapter(this, listItems, R.layout.listitem, new String[] { "Img", "Time"}, new int[] { R.id.listitem_img, R.id.listitem_time }); itemListView.setAdapter(listItemAdapter); listitem.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout android:layout_width="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:paddingBottom="4dip" android:paddingLeft="12dip" android:paddingRight="12dip"> <ImageView android:paddingTop="12dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/listitem_img" /> <TextView android:layout_height="wrap_content" android:textSize="20dip" android:layout_width="wrap_content" android:id="@+id/listitem_time" /> </LinearLayout>

    Read the article

  • Android : SQL Lite insertion or create table issue

    - by Ram
    Team, can anyone please help me to understand what could be the problem in the below snippet of code? It fails after insertion 2 and insertion 3 debug statements I have the contentValues in the Array list, I am iterating the arraylist and inserting the content values in to the database. Log.d("database","before insertion 1 "); liteDatabase = this.openOrCreateDatabase("Sales", MODE_PRIVATE, null); Log.d("database","before insertion 2 "); liteDatabase .execSQL("Create table activity ( ActivityId VARCHAR,Created VARCHAR,AMTaps_X VARCHAR,AMTemperature_X VARCHAR,AccountId VARCHAR,AccountLocation VARCHAR,AccountName VARCHAR,Classification VARCHAR,ActivityType VARCHAR,COTaps_X VARCHAR,COTemperature_X VARCHAR,Comment VARCHAR,ContactWorkPhone VARCHAR,CreatedByName VARCHAR,DSCycleNo_X VARCHAR,DSRouteNo_X VARCHAR,DSSequenceNo_X VARCHAR,Description VARCHAR,HETaps_X VARCHAR,HETemperature_X VARCHAR,Pro_Setup VARCHAR,LastUpdated VARCHAR,LastUpdatedBy VARCHAR,Licensee VARCHAR,MUTaps_X VARCHAR,MUTemperature_X VARCHAR,Objective VARCHAR,OwnerFirstName VARCHAR,OwnerLastName VARCHAR,PhoneNumber VARCHAR,Planned VARCHAR,PlannedCleanActualDt_X VARCHAR,PlannedCleanReason_X VARCHAR,PrimaryOwnedBy VARCHAR,Pro_Name VARCHAR,ServiceRepTerritory_X VARCHAR,ServiceRep_X VARCHAR,Status VARCHAR,Type VARCHAR,HEINDSTapAuditDate VARCHAR,HEINEmployeeType VARCHAR)"); Log.d("database","before insertion 3 "); int counter = 0; int size = arrayList.size(); for (counter = 0; counter < size; counter++) { ContentValues contentValues = (ContentValues) arrayList .get(counter); liteDatabase.insert("activity", "activityInfo", contentValues); Log.d("database", "Database insertion is done"); } }

    Read the article

  • redrawing on ncurses

    - by John C
    I'm trying to redraw the content of a simple loop. So far it prints out to the stdscr 100 lines, and then by using scrl to scroll n lines I get n blank rows. What I want is to keep with the sequence. However, I'm not sure how to redraw the stdscr with the n extra lines. Any ideas will be appreciate it! #include <ncurses.h> int main(void) { initscr(); int maxy,maxx,y; getmaxyx(stdscr,maxy,maxx); scrollok(stdscr,TRUE); for(y=0;y<=100;y++) mvprintw(y,0,"This is some text written to line %d.",y); refresh(); getch(); scrl(5); refresh(); getch(); endwin(); return(0); }

    Read the article

  • How to map coordinates in AxesImage to coordinates in saved image file?

    - by Vebjorn Ljosa
    I use matplotlib to display a matrix of numbers as an image, attach labels along the axes, and save the plot to a PNG file. For the purpose of creating an HTML image map, I need to know the pixel coordinates in the PNG file for a region in the image being displayed by imshow. I have found an example of how to do this with a regular plot, but when I try to do the same with imshow, the mapping is not correct. Here is my code, which saves an image and attempts to print the pixel coordinates of the center of each square on the diagonal: import numpy as np import matplotlib.pyplot as plt fig = plt.figure() ax = fig.add_axes([0.1, 0.1, 0.8, 0.8]) axim = ax.imshow(np.random.random((27,27)), interpolation='nearest') for x, y in axim.get_transform().transform(zip(range(28), range(28))): print int(x), int(fig.get_figheight() * fig.get_dpi() - y) plt.savefig('foo.png', dpi=fig.get_dpi()) Here is the resulting foo.png, shown as a screenshot in order to include the rulers: The output of the script starts and ends as follows: 73 55 92 69 111 83 130 97 149 112 … 509 382 528 396 547 410 566 424 585 439 As you see, the y-coordinates are correct, but the x-coordinates are stretched: they range from 73 to 585 instead of the expected 135 to 506, and they are spaced 19 pixels o.c. instead of the expected 14. What am I doing wrong?

    Read the article

  • Android - Dealing with a Dialog on Screen Orientation change

    - by Donal Rafferty
    I am overriding the onCreateDialog and onPrepareDialog methods or the Dialog class. I have followed the example from Reto Meier's Professional Android Application Development book, Chapter 5 to pull some XML data and then use a dialog to display the info. I have basically followed it exactly but changed the variables to suit my own XML schema as follows: @Override public Dialog onCreateDialog(int id) { switch(id) { case (SETTINGS_DIALOG) : LayoutInflater li = LayoutInflater.from(this); View settingsDetailsView = li.inflate(R.layout.details, null); AlertDialog.Builder settingsDialog = new AlertDialog.Builder(this); settingsDialog.setTitle("Provisioned Settings"); settingsDialog.setView(settingsDetailsView); return settingsDialog.create(); } return null; } @Override public void onPrepareDialog(int id, Dialog dialog) { switch(id) { case (SETTINGS_DIALOG) : String afpunText = " "; if(setting.getAddForPublicUserNames() == 1){ afpunText = "Yes"; } else{ afpunText = "No"; } String Text = "Login Settings: " + "\n" + "Password: " + setting.getPassword() + "\n" + "Server: " + setting.getServerAddress() + "\n"; AlertDialog settingsDialog = (AlertDialog)dialog; settingsDialog.setTitle(setting.getUserName()); tv = (TextView)settingsDialog.findViewById(R.id.detailsTextView); if (tv != null) tv.setText(Text); break; } } It works fine until I try changing the screen orientation, When I do this onPrepareDialog gets call but I get null pointer exceptions on all my variables. The error still occurs even when I tell my activity to ignore screen orientation in the manifest. So I presume something has been left out of the example in the book do I need to override another method to save my variables in or something?

    Read the article

  • Cursor while loop returning every value but the last

    - by LordSnoutimus
    Hello, I am using a while loop to iterate through a cursor and then outputing the longitude and latitude values of every point within the database. For some reason it is not returning the last (or first depending on if I use Cursor.MoveToLast) set of longitude and latitude values in the cursor. Here is my code: public void loadTrack() { SQLiteDatabase db1 = waypoints.getWritableDatabase(); Cursor trackCursor = db1.query(TABLE_NAME, FROM, "trackidfk=1", null, null, null,ORDER_BY); trackCursor.moveToFirst(); while (trackCursor.moveToNext()) { Double lat = trackCursor.getDouble(2); Double lon = trackCursor.getDouble(1); //overlay.addGeoPoint( new GeoPoint( (int)(lat*1E6), (int)(lon*1E6))); System.out.println(lon); System.out.println(lat); } } From this I am getting: 04-02 15:39:07.416: INFO/System.out(10551): 3.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 4.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 4.0 04-02 15:39:07.416: INFO/System.out(10551): 4.0 04-02 15:39:07.416: INFO/System.out(10551): 3.0 04-02 15:39:07.416: INFO/System.out(10551): 3.0 04-02 15:39:07.416: INFO/System.out(10551): 2.0 04-02 15:39:07.416: INFO/System.out(10551): 2.0 04-02 15:39:07.493: INFO/System.out(10551): 1.0 04-02 15:39:07.493: INFO/System.out(10551): 1.0 7 Sets of values, where I should be getting 8 sets. Thanks.

    Read the article

  • stat() get group name is root

    - by mengmenger
    I have a file src.tar.gz whoes owner and group are named "src". When I run test.c compiled with name "test" (permission: -rwsr-xr-x owner:root group:staff) The way I run it: I am running it as group member under "src" group. But I run "test" as root since "test" permission is -rwsr-xr-x Question: Why did result come out like this? is the src.tar.gz group should be "src"? Output: Error: my group: src Error: src.tar.gz group is root test.c #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <grp.h> void main(int ac, char **args) { const char *ERR_MSG_FORMAT = "%s: %s %s.\n"; char *ptr_source_file = "src.tar.gz"; struct stat src_stat; gid_t src_gid, my_gid; int i = stat(ptr_source_file, &src_stat); my_gid = getgid(); struct group *cur_gr = getgrgid(my_gid); fprintf(stderr, ERR_MSG_FORMAT, "Error", "my group: ", cur_gr->gr_name); src_gid = src_stat.st_gid; struct group *src_gr = getgrgid(src_gid); fprintf(stderr, ERR_MSG_FORMAT, "Error","src.tar.gz group is ", src_gr->gr_name); }

    Read the article

  • How can I catch an invalid fgetpos call as a C++ exception on Windows?

    - by Brent Arias
    In Visual C++ 2008, I want to "catch" an exception generated as shown here: try { int foo = 20; ::fgetpos(0, (fpos_t*)&foo); } //... Here are adjustments I've made to attempt a successful catch: SEH is activated (/eha) I've added a catch(...) I've added a _set_se_translator vector. I've added/adjusted to SEH syntax: __try / __except(EXCEPTION_EXECUTE_HANDLER) In short, I've tried "everything in the book" and I still can't catch the exception. If I replace the call to ::fgetpos with int hey = foo / 0 then suddenly all of the above techniques work as expected. So the exception I'm dealing with from ::fgetpos is somehow "extra special." Can someone explain why this ::fgetpos error seems uncatchable, and how to work around it? update When executed in the VS IDE, the output window doesn't name an exception. All it says is this: Microsoft Visual Studio C Runtime Library has detected a fatal error in MyProgram.exe. Not very helpful. When I run the console app from the command line, I get a crash dialogue. The "problem details" section of the dialogue includes this information: Problem Event Name: BEX Exception Offset:0002fd30 Exception Code: c0000417 Exception Data: 00000000 Additional Information 1:69ad Additional Information 2:69addfb19767b2221c8e3e7a5cd2f4ae Additional Information 3:b1ff Additional Information 4:b1ffca30cadddc78c19f19b6d150997f

    Read the article

  • Android:Playing bigger size audio wav sound file produces crash

    - by user187532
    Hi Android experts, I am trying to play the bigger size audio wav file(which is 20 mb) using the following code(AudioTrack) on my Android 1.6 HTC device which basically has less memory. But i found device crash as soon as it executes reading, writing and play. But the same code works fine and plays the lesser size audio wav files(10kb, 20 kb files etc) very well. P.S: I should play PCM(.wav) buffer sound, the reason behind why i use AudioTrack here. Though my device has lesser memory, how would i read bigger audio files bytes by bytes and play the sound to avoid crashing due to memory constraints. private void AudioTrackPlayPCM() throws IOException { String filePath = "/sdcard/myWav.wav"; // 8 kb file byte[] byteData = null; File file = null; file = new File(filePath); byteData = new byte[(int) file.length()]; FileInputStream in = null; try { in = new FileInputStream( file ); in.read( byteData ); in.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } int intSize = android.media.AudioTrack.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT); AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, intSize, AudioTrack.MODE_STREAM); at.play(); at.write(byteData, 0, byteData.length); at.stop(); at.release(); } Could someone guide me please to play the AudioTrack code for bigger size wav files?

    Read the article

  • Java Stop Server Thread

    - by ikurtz
    the following code is server code in my app: private int serverPort; private Thread serverThread = null; public void networkListen(int port){ serverPort = port; if (serverThread == null){ Runnable serverRunnable = new ServerRunnable(); serverThread = new Thread(serverRunnable); serverThread.start(); } else { } } public class ServerRunnable implements Runnable { public void run(){ try { //networkConnected = false; //netMessage = "Listening for Connection"; //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); ServerSocket serverSocket = new ServerSocket(serverPort, backlog); commSocket = serverSocket.accept(); serverSocket.close(); serverSocket = null; //networkConnected = true; //netMessage = "Connected: " + commSocket.getInetAddress().getHostAddress() + ":" + //commSocket.getPort(); //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); } catch (IOException e){ //networkConnected = false; //netMessage = "ServerRunnable Network Unavailable"; //System.out.println(e.getMessage()); //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); } } } The code sort of works i.e. if im attempting a straight connection both ends communicate and update. The issue is while im listening for a connection if i want to quit listening then the server thread continues running and causes problems. i know i should not use .stop() on a thread so i was wondering what the solution would look like with this in mind? EDIT: commented out unneeded code.

    Read the article

  • What's the false operator in C# good for?

    - by Jakub Šturc
    There are two weird operators in C#: the true operator the false operator If I understand this right these operators can be used in types which I want to use instead of a boolean expression and where I don't want to provide an implicit conversion to bool. Let's say I have a following class: public class MyType { public readonly int Value; public MyType(int value) { Value = value; } public static bool operator true (MyType mt) { return mt.Value > 0; } public static bool operator false (MyType mt) { return mt.Value < 0; } } So I can write the following code: MyType mTrue = new MyType(100); MyType mFalse = new MyType(-100); MyType mDontKnow = new MyType(0); if (mTrue) { // Do something. } while (mFalse) { // Do something else. } do { // Another code comes here. } while (mDontKnow) However for all the examples above only the true operator is executed. So what's the false operator in C# good for? Note: More examples can be found here, here and here.

    Read the article

  • operator<< cannot output std::endl -- Fix?

    - by dehmann
    The following code gives an error when it's supposed to output just std::endl: #include <iostream> #include <sstream> struct MyStream { std::ostream* out_; MyStream(std::ostream* out) : out_(out) {} std::ostream& operator<<(const std::string& s) { (*out_) << s; return *out_; } }; template<class OutputStream> struct Foo { OutputStream* out_; Foo(OutputStream* out) : out_(out) {} void test() { (*out_) << "OK" << std::endl; (*out_) << std::endl; // ERROR } }; int main(int argc, char** argv){ MyStream out(&std::cout); Foo<MyStream> foo(&out); foo.test(); return EXIT_SUCCESS; } The error is: stream1.cpp:19: error: no match for 'operator<<' in '*((Foo<MyStream>*)this)->Foo<MyStream>::out_ << std::endl' stream1.cpp:7: note: candidates are: std::ostream& MyStream::operator<<(const std::string&) So it can output a string (see line above the error), but not just the std::endl, presumably because std::endl is not a string, but the operator<< definition asks for a string. Templating the operator<< didn't help: template<class T> std::ostream& operator<<(const T& s) { ... } How can I make the code work? Thanks!

    Read the article

  • silverlight 3: long running wcf call triggers 401.1 (access denied)

    - by sympatric greg
    I have a wcf service consumed by a silverlight 3 control. The Silverlight client uses a basicHttpBindinging that is constructed at runtime from the control's initialization parameters like this: public static T GetServiceClient<T>(string serviceURL) { BasicHttpBinding binding = new BasicHttpBinding(Application.Current.Host.Source.Scheme.Equals("https", StringComparison.InvariantCultureIgnoreCase) ? BasicHttpSecurityMode.Transport : BasicHttpSecurityMode.None); binding.MaxReceivedMessageSize = int.MaxValue; binding.MaxBufferSize = int.MaxValue; binding.Security.Mode = BasicHttpSecurityMode.TransportCredentialOnly; return (T)Activator.CreateInstance(typeof(T), new object[] { binding, new EndpointAddress(serviceURL)}); } The Service implements windows security. Calls were returning as expected until the result set increased to several thousand rows at which time HTTP 401.1 errors were received. The Service's HttpBinding defines closeTime, openTimeout, receiveTimeout and sendTimeOut of 10 minutes. If I limit the size of the resultset the call suceeds. Additional Observations from Fiddler: When Method2 is modified to return a smaller resultset (and avoid the problem), control initialization consists of 4 calls: Service1/Method1 -- result:401 Service1/Method1 -- result:401 (this time header includes element "Authorization: Negotiate TlRMTV..." Service1/Method1 -- result:200 Service1/Method2 -- result:200 (1.25 seconds) When Method2 is configured to return the larger resultset we get: Service1/Method1 -- result:401 Service1/Method1 -- result:401 (this time header includes element "Authorization: Negotiate TlRMTV..." Service1/Method1 -- result:200 Service1/Method2 -- result:401.1 (7.5 seconds) Service1/Method2 -- result:401.1 (15ms) Service1/Method2 -- result:401.1 (7.5 seconds)

    Read the article

  • Array of Objects

    - by James
    Complete and utter neophyte to Objective-C and the entire Mac platform so don't flame me please =). Basically I'm trying to create a simple game. The game has a board which I've created a class for and a board is comprised of squares which I also created a class for (board and square respectively). In my view controller I'm trying to instantiate a board and add boardSize^2 squares to said object. board contains an NSMutableArray *squares. I've also created a convenience method which sets an NSNumber *boardSize called initWithDimension. In my touchesBegan handler I have the following: board *game_board = [[board alloc] initWithDimension:10]; int size = [game_board.boardSize intValue]; for(int i = 0; i <= size; i++) { square *s = [[square alloc] init]; [game_board.squares addObject:s]; [s release]; } NSLog(@"%i", size); NSLog(@"%@", [game_board.squares objectAtIndex:0]); ...and I'm getting 10 (as expected) and then (null). This is probably glaringly obvious to an experienced developer, I've just struggled for an hour trying to solve it and have given up. I've tried it without the [s release] as well, same result. I've also imported square.h and board.h. Any ideas what's wrong here? Any other comments on what I'm brutalizing? Thanks.

    Read the article

  • GLFW - Not drawing square

    - by m00st
    I am using GLFW as GUI for OpenGL projects. I am using my red book and testing code and well the first bit of code doesn't work at all. I want to say this is a GLFW problem because I don't have this problem in JOGL. #include <iostream> #include "GL/glfw.h" #ifndef MAIN #define MAIN #include "GL/gl.h" #include "GL/glu.h" #endif using namespace std; int main() { int running = GL_TRUE; glfwInit(); if( !glfwOpenWindow( 300,300, 0,0,0,0,0,0, GLFW_WINDOW ) ) { glfwTerminate(); return 0; } while( running ) { //GL Code here glClear(GL_COLOR_BUFFER_BIT); glClearColor(0.0, 0.0, 0.0, 0.0); glColor3f(1.0, 1.0, 1.0); glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); glBegin(GL_POLYGON); glVertex3f(0.25, 0.25, 0.0); glVertex3f(0.75, 0.25, 0.0); glVertex3f(0.75, 0.75, 0.0); glVertex3f(0.25, 0.75, 0.0); glEnd(); glFlush(); glfwSwapBuffers(); // Check if ESC key was pressed or window was closed running = !glfwGetKey( GLFW_KEY_ESC ) && glfwGetWindowParam( GLFW_OPENED ); } glfwTerminate(); return 0; }

    Read the article

< Previous Page | 526 527 528 529 530 531 532 533 534 535 536 537  | Next Page >