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  • SharePoint Saturday Huntsville Wrap Up

    - by Mark Rackley
    So, Cathy Dew (@catpaint1) and company put on a great SharePoint Saturday event this past weekend. I got to hang out with some old friends and meet some new ones. I’d list you all, but I’d undoubtedly miss someone and don’t want to offend anyone.  Although I find it odd that I see @MossLover now more since she moved to New Jersey than when she lived next door in Kansas City… what’s up with that? Anyway, Cathy did a tremendous job organizing the event.  Everything went smoothly and everyone had a great time. Maybe I can talk her into organizing the rest of SharePoint Saturday Ozarks on June 12th… you know that’s coming up? right? While you’re here why not go ahead and register right now at: http://spsozarks.eventbrite.com/  Yes.. that was a shameless plug… I did my default presentation on “Wrapping Your Head Around the SharePoint Beast”. This continues to be my most popular presentation. I try to tweak it every time and I always have fun doing it. I get to pick on people and they pick on me back, but I always manage to learn something new when I present it. I had a great interactive crowd and they didn’t throw anything at me.  All in all I consider it a success.  Thanks for coming if you attended!  You can get the slides here:  SharePoint Saturday Huntsville - Wrapping Your Head Around the SharePoint Beast Next up for me is SharePoint Saturday DC on May 15th.  Wow this is going to be a huge event with space for 1500 attendees.. no, that is not a typo!  Stop me and say hi if you are able to make it!!

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  • F# Application Entry Point

    - by MarkPearl
    Up to now I have been looking at F# for modular solutions, but have never considered writing an end to end application. Today I was wondering how one would even start to write an end to end application and realized that I didn’t even know where the entry point is for an F# application. After browsing MSDN a bit I got a basic example of a F# application with an entry point [<EntryPoint>] let main args = printfn "Arguments passed to function : %A" args // Return 0. This indicates success. 0 Pretty simple stuff… but what happens when you have a few modules in a program – so I created a F# project with two modules and a main module as illustrated in the image below… When I try to compile my program I get a build error… A function labeled with the 'EntryPointAttribute' attribute must be the last declaration in the last file in the compilation sequence, and can only be used when compiling to a .exe… What does this mean? After some more reading I discovered that the Program.fs needs to be the last file in the F# application – the order of the files in a F# solution are important. How do I move a source file up or down? I tried dragging the Program.fs file below ModuleB.fs but it wouldn’t allow me to. Then I thought to right click on a source file and got the following menu.   Wala… to move the source file to the bottom of the solution you can select the “Move Up” or “Move Down” option. Now that I got this right I decided to put some code in ModuleA & ModuleB and I have the start of a basic application structure. ModuleA Code namespace MyApp module ModuleA = let PrintModuleA = printf "hello a \n" ()   ModuleB Code namespace MyApp module ModuleB = let PrintModuleB = printf "hello b \n" ()   Program Code // Learn more about F# at http://fsharp.net #light namespace MyApp module Main = open System [<EntryPoint>] let main args = ModuleA.PrintModuleA let endofapp = Console.ReadKey() 0

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  • opengl 3d point cloud render from x,y,z 2d array with texture

    - by user1733628
    Need some direction on 3d point cloud display using openGl in c++ (vs2008). I am brand new to openGl and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size 1024x512) representing x,y,z of each point. I think I am on the right track with glBegin(GL_POLYGON); for(int i=0; i<1024; i++) { for(int j=0; j<512; j++) { glVertex3f(x[i][j], y[i][j], z[i][j]); } } glEnd(); Now this loads all the vertices in the buffer (i think) but from here I am not sure how to proceed. Or I am completely wrong here. Then I have another 2D array (same size) that contains color data (values from 0-255) that I want to use as texture on the 3D point cloud and display. I understand that this maybe a very basic opengl implementation for some but for me this is a huge learning curve. So any pointers, nudge or kick in the right direction will be appreciated.

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  • How are certain analytics metrics (time on site, etc.) usually distributed?

    - by a barking spider
    I'm not sure if I've come to the right place to ask this question, but I'm gathering some information for a research project. We're trying to design an experiment that'll heavily involve web analytics, and I'm trying to figure out some sensible values of mean +/- standard deviation for the following visitor-level (i.e., visitor 1 spends 2 minutes on site, visitor 2 spends 1 minute -- mean 1.5 +/- 0.71...) metrics: time spent on site page views If time allowed, we would put up the sites and gather the information ourselves, but we have a grant deadline coming up. I realize that even though these the distributions of these quantities are probably going to be heavily skewed towards zero, we'll need some reasonable figures or estimates of these figures in order to do sample size calculations, etc. Anyway, I'm not sure where else I'd turn, and I certainly have had a difficult time finding these values in the prior literature. If someone could direct me to a paper with the right information, or if you have these figures on hand (perhaps taken directly from your logs!) -- that would be amazing, and I'd love to hear from you. Thanks in advance, and even though I'm not allowed to reveal too much, rest assured that this info'll be applied towards a good cause :)

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  • Test JPQL with NetBeans IDE 7.3 Tools

    - by Geertjan
    Since I pretty much messed up this part of the "Unlocking Java EE 6 Platform" demo, which I did together with PrimeFaces lead Çagatay Çivici during JavaOne 2012, I feel obliged to blog about it to clarify what should have happened! In my own defense, I only learned about this feature 15 minutes before the session started. In 7.3 Beta, it works for Java SE projects, while for Maven-based web projects, you need a post 7.3 Beta build, which is what I set up for my demo right before it started. Then I saw that the feature was there, without actually trying it out, which resulted in that part of the demo being a bit messy. And thanks to whoever it was in the audience who shouted out how to use it correctly! Screenshots below show everything related to this new feature, available from 7.3 onwards, which means you can try out your JPQL queries right within the IDE, without deploying the application (you only need to build it since the queries are run on the compiled classes): SQL view: Result view for the above: Here, you see the result of a more specific query, i.e., check that a record with a specific name value is present in the database: Also note that there is code completion within the editor part of the dialog above. I.e., as you press Ctrl-Space, you'll see context-sensitive suggestions for filling out the query. All this is pretty cool stuff! Saves time because now there's no need to deploy the app to check the database connection.

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  • How to access Ubuntu Server from local PC?

    - by Roland
    Today I installed my first web server, which is Ubuntu 12.04 LTS. I got Apache, PHP and MySql working, there is even MyPHPAdmin! Everything is working fine on that PC, but the problem is that I have no idea how to connect to this server from my PC. Just to clarify- I got one PC that I work on and got another one, which has Ubuntu Server running. I even managed to connect them through the router, which I made to work as a switch. I can see the Ubuntu Server on my Windows PC in "Network", but it's empty, I can't see any files. I tried to share a folder etc/www on Server, but it shows an error saying something about right, that I'm not this folder's owner. I guess I'm not doing the right thing at all, am I? Even if I could see shared folder on my Windows PC- I would still be not able to type "somedomain.com" on Windows PC and access for example index.php or MySql database. So, the question is- how do I configure Ubuntu Server to be accessible from Windows PC?

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  • Movement on the X an Z axis are combined?

    - by Magicaxis
    This is probably a stupid question, but I'm trying to simply move a 3D object up, down, left, and right (Not forward or backward). The Y axis works fine, but when I increment the object's X position, the object moves BOTH right and backwards! when I decrement X, left and forwards! setPosition(getPosition().X + 2/*times deltatime*/, getPosition().Y, getPosition().Z); I was astonished that XNA doesnt have its own setPosition function, so I made a parent class for all objects with a setPosition and Draw function. Setposition simply edits a variable "mPosition" and passes it to the common draw function: // Copy any parent transforms. Matrix[] transforms = new Matrix[block.Bones.Count]; block.CopyAbsoluteBoneTransformsTo(transforms); // Draw the model. A model can have multiple meshes, so loop. foreach (ModelMesh mesh in block.Meshes) { // This is where the mesh orientation is set, as well // as our camera and projection. foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.World = transforms[mesh.ParentBone.Index] * Matrix.CreateRotationY(MathHelper.ToRadians(mOrientation.Y)) * Matrix.CreateTranslation(mPosition); effect.View = game1.getView(); effect.Projection = game1.getProjection(); } // Draw the mesh, using the effects set above. mesh.Draw(); } I tried to work it out by attempting to increment and decrement the Z axis, but nothing happens?! So using the X axis changes the objects x and z axis', but changing the Z does nothing. Great. So how do I seperate the X and Z axis movement?

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  • What is causing this behavior with the movement of Pong Ball in 2D? [closed]

    - by thegermanpole
    //edit after running it through the debugger it turned out i had the display function set to x,x...TIL how to use a debugger I've been trying to teach myself C++ SDL with the lazyfoo tutorial and seem to have run into a roadblock. The code below is the movement function of my Dot class, which controls the ball. The ball seems to ignore yvel and moves with xvel to the bottom right. The code should be pretty readable, the rest of the relevant facts are: All variables are names Constants are in caps dotrad is the radius of my dot yvel and xvel are set to 5 in the constructor The dot is created at x and y equal to 100 When I comment out the x movement block it doesn't move, but if i comment out the y movement block, it keeps on going down to the right. void Dot::move() { if(((y+yvel+dotrad) <= SCREEN_HEIGHT) && (0 <= (y-dotrad+yvel))) { y+=yvel; } else { yvel = -1*yvel; } if(((x+xvel+dotrad) <= SCREEN_WIDTH) && (0 <= (x-dotrad+xvel))) { x +=xvel; } else { xvel = -1*xvel; } }

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  • How to test whether an image is already in cache? [migrated]

    - by Evik James
    I am developing a web site that has a lot of large, high-quality images on the home page. On the home page, there is an image carousel that pulls ten high quality images from a database. The images can be 1 meg each. The carousel images aren't my problem (right now), but it has something to do with it. The problem I am trying to address right now is that I use a high quality background image that I want to continue using, it's about 180k. If I have the background in cache on the home page, I want to use it. If not, then I don't want to use it on the home page. I'll load it from a different page. When the user returns to the home page, and the background image is in cache, I want to use it. Can I test whether an image is already in cache and if so, dynamically load or NOT load based on that? You can see the home page here: http://flyingpiston2012-com.securec37.ezhostingserver.com/

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  • Object desing problem for simple school application

    - by Aragornx
    I want to create simple school application that provides grades,notes,presence,etc. for students,teachers and parents. I'm trying to design objects for this problem and I'm little bit confused - because I'm not very experienced in class designing. Some of my present objects are : class PersonalData() { private String name; private String surename; private Calendar dateOfBirth; [...] } class Person { private PersonalData personalData; } class User extends Person { private String login; private char[] password; } class Student extends Person { private ArrayList<Counselor> counselors = new ArrayList<>(); } class Counselor extends Person { private ArrayList<Student> children = new ArrayList<>(); } class Teacher extends Person { private ArrayList<ChoolClass> schoolClasses = new ArrayList<>(); private ArrayList<Subject> subjects = new ArrayList<>(); } This is of course a general idea. But I'm sure it's not the best way. For example I want that one person could be a Teacher and also a Parent(Counselor) and present approach makes me to have two Person objects. I want that user after successful logging in get all roles that it has (Student or Teacher or (Teacher & Parent) ). I think I should make and use some interfaces but I'm not sure how to do this right. Maybe like this: interface Role { } interface TeacherRole implements Role { void addGrade( Student student, Grade grade, [...] ); } class Teacher implements TeacherRole { private Person person; [...] } class User extends Person{ ArrayList<Role> roles = new ArrayList<>(); } Please if anyone could help me to make this right or maybe just point me to some literature/article that covers practical objects design.

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  • Oracle Secure Global Desktop (SGD) 5.1

    - by wcoekaer
    Last week, we released the latest update of Oracle Secure Global Desktop. Release 5.1 introduces a number of bug fixes and smaller changes but the most interesting one is definitely increased support for html5-based client access. In SGD 5.0 we added support for Apple iPads using Safari to connect to SGD and display your session right inside the browser. The traditional model for SGD is that you connect using a webbrowser to the webtop and applications that are displayed locally using a local client (tta). This client gets installed the first time you connect. So in the traditional model (which works very well...) you need a webbrowser, java and the tta client. With the addition of html5 support, there's no longer a need to install a local client, in fact, there is also no longer a need to have java installed. We currently support Chrome as a browser to enable html5 clients. This allows us to enable html5 on the android devices and also on desktops running Chrome (Windows, MacOS X, Linux). Connections will work transparently across proxy servers as well. So now you can run any SGD published app or desktop right from your webbrowser inside a browser window. This is very convenient and cool.

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  • Sprite batching in OpenGL

    - by Roy T.
    I've got a JAVA based game with an OpenGL rendering front that is drawing a large amount of sprites every frame (during testing it peaked at 700). Now this game is completely unoptimized. There is no spatial partitioning (so a sprite is drawn even if it isn't on screen) and every sprite is drawn separately like this: graphics.glPushMatrix(); { graphics.glTranslated(x, y, 0.0); graphics.glRotated(degrees, 0, 0, 1); graphics.glBegin(GL2.GL_QUADS); graphics.glTexCoord2f (1.0f, 0.0f); graphics.glVertex2d(half_size , half_size); // upper right // same for upper left, lower left, lower right graphics.glEnd(); } graphics.glPopMatrix(); Currently the game is running at +-25FPS and is CPU bound. I would like to improve performance by adding spatial partitioning (which I know how to do) and sprite batching. Not drawing sprites that aren't on screen will help a lot, however since players can zoom out it won't help enough, hence the need for batching. However sprite batching in OpenGL is a bit of mystery to me. I usually work with XNA where a few classes to do this are built in. But in OpenGL I don't know what to do. As for further optimization, the game I'm working on as a few interesting characteristics. A lot of sprites have the same texture and all the sprites are square. Maybe these characteristics will help determine an efficient batching technique?

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  • 3d point cloud render from x,y,z 2d array with texture

    - by user1733628
    Need some direction on 3d point cloud display using OpenGL in c++ (vs2008). I am brand new to OpenGL and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size 1024x512) representing x,y,z of each point. I think I am on the right track with glBegin(GL_POLYGON); for(int i=0; i<1024; i++) { for(int j=0; j<512; j++) { glVertex3f(x[i][j], y[i][j], z[i][j]); } } glEnd(); Now this loads all the vertices in the buffer (I think) but from here I am not sure how to proceed. Or I am completely wrong here. Then I have another 2D array (same size) that contains color data (values from 0-255) that I want to use as texture on the 3D point cloud and display. I understand that this maybe a very basic OpenGL implementation for some but for me this is a huge learning curve. So any pointers, nudge or kick in the right direction will be appreciated.

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  • How to read reduce/shift conflicts in LR(1) DFA?

    - by greenoldman
    I am reading an explanation (awesome "Parsing Techniques" by D.Grune and C.J.H.Jacobs; p.293 in the 2nd edition) and I moved forward from my last question: How to get lookahead symbol when constructing LR(1) NFA for parser? Now I have such "problem" (maybe not a problem, but rather need of confirmation from some more knowledgeable people). The authors present state in LR(0) which has reduce/shift conflict. Then they build DFA for LR(1) for the same grammar. And now they say it does not have a conflict (lookaheads at the end): S -> E . eof E -> E . - T eof E -> E . - T - and there is an edge from this state labeled - but no labeled eof. Authors says, that on eof there will be reduce, on - there will be shift. However eof is for shift as well (as lookahead). So my personal understanding of LR(1) DFA is this -- you can drop lookaheads for shifts, because they serve no purpose now -- shifts rely on input, not on lookaheads -- and after that, remove duplicates. S -> E . eof E -> E . - T So the lookahead for reduce serves as input really, because at this stage (all required input is read) it is really incoming symbol right now. For shifts, the input symbols are on the edges. So my question is this -- am I actually right about dropping lookaheads for shifts (after fully constructing DFA)?

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  • Laser range finder, what language to use? Beginner advice

    - by DrOnline
    I hope this is the right place. I am a programming beginner, and I want to make a laser range finder, and I need advice about how to proceed etc. In a few weeks I will get a lot of dirt cheap 3-5V lasers and some cheap usb webcams. I will point the laser and webcam in parallel, and somehow use trigonometry and programming to determined distance. I have seen online that others made done it this way, I have purposefully not looked at the details too much because I want to develop it on my own, and learn, but I know the general outline. I have a general idea of how to proceed. The program loads in a picture from the webcam, and I dunno how images work really, but I imagine there is a format that is basically an array of RGB values.. is this right? I will load in the red values, and find the most red one. I know the height difference between the laser and the cam. I know the center dot in the image, I know the redmost dot. I'm sure there's some way to figure out some range there. TO THE POINT: 1) Is my reasoning sound thus far, especially in terms of image analysis? I don't need complete solutions, just general points 2) What I need to figure out, is what platform to use. I have an arduino... apparently, I've read it's too weak to process images. Read that online. I know some C I know some Python I have Matlab. Which is the best option? I do not need high sampling rates, I have not decided on whether it should be automated or whether I should make a GUI with a button to press for samples. I will keep it simple and expand I think. I also do not need it to be super accurate, I'm just having fun here. Advice!

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  • How to implement string matching based on a pattern

    - by Vincent Rischmann
    I was asked to build a tool that can identify if a string match a pattern. Example: {1:20} stuff t(x) {a,b,c} would match: 1 stuff tx a 20 stuff t c It is a sort of regex but with a different syntax Parentheses indicate an optional value {1:20} is a interval; I will have to check if the token is a number and if it is between 1 and 20 {a,b,c} is just an enumeration; it can be either a or b or c Right now I implemented this with a regex, and the interval stuff was a pain to do. On my own time I tried implementing some kind of matcher by hand, but it turns out it's not that easy to do. By experimenting I ended up with a function that generates a state table from the pattern and a state machine. It worked well until I tried to implement the optional value, and I got stuck and how to generate the state table. After that I searched how I could do this, and that led me to stuff like LL parser, LALR parser, recursive-descent parser, context-free grammars, etc. I never studied any of this so it's hard to know what is relevant here, but I think this is what I need: A grammar A parser which generates states from the grammar and a pattern A state machine to see if a string match the states So my first question is: Is this right ? And second question, what do you recommend I read/study to be able to implement this ?

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  • No sound Ubuntu 12.04 through HDMI

    - by MikeMan
    Specs: Asus G73JH i7/720; ATI Mobility 5870 I have read through a lot of threads on getting HDMI sound to work and non of them have fixed my issue. Granted I am very new to Linux and know only the GUI aspect of what it does from finding similarities that Windows 7 has. I would like to become a Linux Power User and I figured this would be a good step to get started. I was able to successfully install my graphics driver and it shows in use. I connect the HDMI to my HD TV and I get no sound. I don't care about auto switch for sound, that would be great but not necessary. I just want my sound to work through the HDMI. What I have tried: Changed GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash radeon.audio=1" pact set-card-profile 0 output:hdmi-surround Failure: no such entity Sound Settings: Right-click Sound indicator ? Sound Settings ? Output Tab, and set Digital Output (S/PDIF) Built in Audio Speakers Built in Audio I only get 2 settings. If I right-click the area below those 2 in the "play sound through" box, I get no "show hidden devices". I am also doing all this with the HDMI connected to eliminate any possibility for error.

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  • MVVM and service pattern

    - by alfa-alfa
    I'm building a WPF application using the MVVM pattern. Right now, my viewmodels calls the service layer to retrieve models (how is not relevant to the viewmodel) and convert them to viewmodels. I'm using constructor injection to pass the service required to the viewmodel. It's easily testable and works well for viewmodels with few dependencies, but as soon as I try to create viewModels for complex models, I have a constructor with a LOT of services injected in it (one to retrieve each dependencies and a list of all available values to bind to an itemsSource for example). I'm wondering how to handle multiple services like that and still have a viewmodel that I can unit test easily. I'm thinking of a few solutions: Creating a services singleton (IServices) containing all the available services as interfaces. Example: Services.Current.XXXService.Retrieve(), Services.Current.YYYService.Retrieve(). That way, I don't have a huge constructor with a ton of services parameters in them. Creating a facade for the services used by the viewModel and passing this object in the ctor of my viewmodel. But then, I'll have to create a facade for each of my complexe viewmodels, and it might be a bit much... What do you think is the "right" way to implement this kind of architecture ?

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  • Best practice- handling images on website

    - by Steve
    I am porting an old eCommerce site to MVC 3 and would like to take advantage of design improvements. The site currently has product images stored in 3 sizes: thumbnail, medium (for display in a list) and expanded for a zoomed look. Right now we are having to upload 3 separate images that are sized exactly right, provide 3 different names that match what the site expects, etc., it is a pain. I'd like to upload just 1 file, the large one, then let the site reduce it to needed sizes, and I'd like the flexibility to change the thumbnail and list sizes depending on user preferences, form factor (e.g. mobile, iPad, desktop), etc. so might need many copies of the same image. My question is should the image be reduced then saved several times upon upload and if so what is a good storage/naming convention? The other idea is to store just the single image but resize it programmatically before serving it to the client. Has anybody done this and what are the tradeoffs besides a few more machine cycles? How do you pass a temporary image in memory to the client (there is no URL)?

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  • Coping with build order requirements in automated builds

    - by Derecho
    I have three Scala packages being built as separate sbt projects in separate repos with a dependency graph like this: M---->D ^ ^ | | +--+--+ ^ | S S is a service. M is a set of message classes shared between S and another service. D is a DAL used by S and the other service, and some of its model appears in the shared messages. If I make a breaking change to all three, and push them up to my Git repo, a build of S will be kicked off in Jenkins. The build will only be successful if, when S is pushed, M and D have already been pushed. Otherwise, Jenkins will find it doesn't have the right dependent package versions available. Even pushing them simultaneously wouldn't be enough -- the dependencies would have to be built and published before the dependent job was even started. Making the jobs dependent in Jenkins isn't enough, because that would just cause the previous version to be built, resulting in an artifact that doesn't have the needed version. Is there a way to set things up so that I don't have to remember to push things in the right order? The only way I can see it working is if there was a way that a build could go into a pending state if its dependencies weren't available yet. I feel like there's a simple solution I'm missing. Surely people deal with this a lot?

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  • Incremental search in Visual Studio

    - by Jalpesh P. Vadgama
    Visual studio is a Great IDE and there are still lots of feature that not known to developers. Incremental search is one of them. This is a amazing feature to find code in particular document and its available from Visual Studio 2010 and carried over in Visual Studio 2012. Incremental search allows developers to search in document without blocking UI and allow to search as they type. Interesting!! right.. So let’s open visual studio and see how it works. Once you open Visual Studio and press Ctrl + I and type something it will find the string without blocking your visual studio UI. Just like following. In the above code you can see that, I have typed Cons and You can see that whole console word is highlighted. Even you can see that find dialog box on top right corner of visual studio 2012 like following. Same way if you see the footer in visual studio where it is finding cons in current document like following. Isn’t that great now we find things very easily and we don’t have to remember whole word like Console. Hope you like it. Stay tuned for more updates.

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  • A quick tip for those working with the Windows Phone 7 AD SDK.

    - by mbcrump
    One thing that I’ve noticed in several apps in the Windows Phone 7 marketplace is the ad chopping off on the right hand side. I decided that my next Windows Phone 7 app will be ad supported so why not sign up for the Advertising SDK and investigate this issue. *Note: If you want to see this in an actual app then download the free app called “Road Rage”. So here is an example of what I am talking about: You will notice that the right hand side of the AD is chopped off using the default ad banner. You can see the border on the left hand side clearly. So, what exactly is going on? Let’s take a look at this in the designer. From this image we can see it clearer, the margin of the grid that the ad is contained in needs to be removed. By default, the ContentPanel in a Windows Phone Page has a margin already set on it. See below for an example of this: <!--ContentPanel - place additional content here--> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> </Grid> If you simply remove that margin then your ad will display properly as shown below. It’s strange that I’ve seen this in multiple WP7 applications in the marketplace. If you are trying to make money off Ads, you would probably want to make sure the full ad is displayed. I am hoping this short post helped someone.   Subscribe to my feed

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  • moving in the wrong direction

    - by Will
    Solution: To move a unit forward: forward = Quaternion(0,0,0,1) rotation.normalize() # ocassionally ... pos += ((rotation * forward) * rotation.conjugated()).xyz().normalized() * speed I think the trouble stemmed from how the Euclid math library was doing Quaternion*Vector3 multiplication, although I can't see it. I have a vec3 position, a quaternion for rotation and a speed. I compute the player position like this: rot *= Quaternion().rotate_euler(0.,roll_speed,pitch_speed) rot.normalize() pos += rot.conjugated() * Vector3(0.,0.,-speed) However, printing the pos to console, I can see that I only ever seem to travel on the x-axis. When I draw the scene using the rot quaternion to rotate my camera, it shows a proper orientation. What am I doing wrong? Here's an example: You start off with rotation being an identity quaternion: w=1,x=0,y=0,z=0 You move forward; the code correctly decrements the Z You then pitch right over to face the other way; if you spin only 175deg it'll go in right direction; you have to spin past 180deg. It doesn't matter which direction you spin in, up or down, though Your quaternion can then be something like: w=0.1,x=0.1,y=0,z=0 And moving forward, you actually move backward?! (I am using the euclid Python module, but its the same as every other conjulate) The code can be tried online at http://williame.github.com/ludum_dare_24_evolution/ The only key that adjusts the speed is W and S. The arrow keys only adjust the pitch/roll. At first you can fly ok, but after a bit of weaving around you end up getting sucked towards one of the sides. The code is https://github.com/williame/ludum_dare_24_evolution/blob/cbacf61a7159d2c83a2187af5f2015b2dde28687/tiny1web.py#L102

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  • Dell Inspiron7520 and ubntu 12.04 issues

    - by user91358
    I have a DELL Inspiron 7520 in the highest configuration: 3rd Generation Intel® Core™ i7-3612QM processor (6M Cache, up to 3.1 GHz) 15.6" Full High Definition (1080p) LED Display 8GB3 Dual Channel DDR3 SDRAM at 1600MHz 1TB 5400RPM SATA HDD + 32GB mSATA SSD w/Intel Smart Response Blu-ray Disc (BD) Combo (Reads BD and Writes to DVD/CD) AMD Radeon™ HD 7730M 2GB 6.09 lbs and I have installed Ubuntu 12.04 few days ago and I'm facing some issues: 1) sometimes the whole ntb freezes and I have to hold power button for 5 secs to shut it down. I think it is something with VGA and connected external monitor. I have read somewhere that it is already a reported bug, but what I am not sure about that it is doing sporadically. Sometimes it freezes right after I log in, sometime I ran few hours and then it freezes. I am using those proprietary drivers but I wasn't been able to install those with updates. 2) the next issue is the fan is quite noisy even when the ntb is almost Idle. (max 10% CPU usage). Can you recommend me some software which could do this power management to lower the noise? I have tried CPU frequency scaling indicator, but it seems that it has not any effects. 3) and issue no. 3: when I want to log out, restart or shutdown using the menu in upper right corner the upper and left trays disappear, but programs are still running and they won't close to complete log out or shutting down the OS. When I use the CLI command, it works fine. Thanks for any help you can provide.

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  • Customer Reviews on Company Listings [closed]

    - by GSTAR
    I'm not sure if this is the right place but I am after some general advice on a feature I am looking to implement on my website. The website I have is a Wedding Directory. Here, companies can advertise in the form of a directory listing. This listing contains the company details - such as what they do and how you can contact them. There are three packages available - Basic package is free and Silver and Gold packages are charged for. Now in order to further enhance the directory, I want to enable customer reviews for each listing. This is basically whereby customers who have used a particular company's service can write a review (and rate out of 5) of their experience. The dilemma I face is that if customers are to be paying for their listings then surely they will expect to not have content on their listing that would tarnish their reputation (i.e. negative reviews). But at the same time I want to be impartial and help my site visitors to make informed choices on which companies to book when arranging their weddings. Of course I will exercise my ability to remove offensive or fake reviews but I do not want to be removing reviews just to satisfy my clients. Suppose a client pays me a premium fee to have their listing on my front page and at the top of the listings. Now suppose that client gets lost of negative reviews - the fact that they have increased visibility means that they will also get increased bad publicity. This in turn means they won't renew their package and will most likely request the listing to be taken down. So, how can I get the right balance here and keep everyone happy?

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