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  • Is there benefit to maintain a large project with bad code?

    - by upton
    I'm currently maintain a large project with more than 100000 LOC. The code use the MFC as its framework, in genral, it only has interface part which heavily use the mfc api and a business logic part which full of bad code, confusing logic. The company has some small features delivered to the customer each year(most features are adding code to exisiting project, finding some reference of some api or variable and it' s no different with fixing 3-4 bugs ), most of the tasks are to resove issue and optimize performance . Like other company with maintaining position, it value people who knows much logic about its product. There are people who can quickly finish the job on such project, is it worth to train myself like such a programmer? Is there benifits to work on such project for a long time?

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  • Microsoft lance les Windows Store App Labs, des laboratoires de développement qui seront ouverts dans 30 villes, dont Paris

    Windows Store App Labs : Microsoft se rapproche des développeurs et ouvre des laboratoires de développement dans 30 villes, dont Paris L'un des axes adoptés par Microsoft pour une forte adoption de Windows 8 est le rapprochement avec les développeurs. La société vient d'annoncer le lancement des Windows Store App Labs dans plus de 30 villes du monde. Les Windows Store App Labs seront les lieux de référence où tous les concepteurs d'applications ? développeurs, designers et entrepreneurs ? pourront obtenir des nouveaux appareils Windows 8, de l'aide technique et des conseils sur la conception de l'interface utilisateur. Les développeurs pourront y tester leur...

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  • How is Pash licensed?

    - by Jay Bazuzi
    Pash is an open source reimplementation of Windows PowerShell. It was released in 2008, and has been idle since then. I would like to take up the mantle. It's not clear what the license is. There is no LICENSE file or license details in the code. The only reference to a license I can find is on this page: http://sourceforge.net/projects/pash/ where it says: "License: BSD License, GNU General Public License (GPL)" But I'm not sure if I can take that as authoritative. I have tried to contact the author but he has not responded. I would hate to proceed with this project and later discover that I am violating a license, and have the project crippled as a result.

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  • How to create a theme with a picture panel svg or png for GNOME Flashback (Compiz), Unity, Gnome Classic?

    - by user285802
    How to create a theme with a picture panel svg or png for GNOME Flashback (Compiz) and GNOME Flashback (Metacity) and Unity in Ubuntu 14.04. How to create a theme with a picture panel (svg or png) for Unity and Gnome Classic in Ubuntu 12.04. I can not get gnome-panel.css unity.css and image display panel. This is easily done in GTK 2. Is it possible to GTK 3? Give reference to exemplary themes which are correctly displayed panel with image svg or png.

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  • (Joomla 1.6) Template position descriptions don't refresh

    - by user6301
    I want to change a description of a template position, so when I go to Admin-Extensions-Module Manager I see a different description of a module position in the position list when I edit a module. However, when I change (for instance) the template 'beez_20' and want to rename the name of the position 'debug', I change the description (TPL_BEEZ_20_POSITION_DEBUG) in the language file 'languages\en-GB\en-GB.tpl_beez_20.sys.ini' to something different, say 'Abracadabra'. However, the changes don't appear in the position list and I can find no reference whatsoever of how or when the ini files are read or maybe cached. Does anyone has a clue?

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  • Actionscript - Dropping Multiple Objects Using an Array?

    - by Eratosthenes
    I'm trying to get these fireBalls to drop more often, im not sure if im using Math.random correctly also, for some reason I'm getting a null reference because I think the fireBalls array waits for one to leave the stage before dropping another one? this is the relevant code: var sun:Sun=new Sun var fireBalls:Array=new Array() var left:Boolean; function onEnterFrame(event:Event){ if (left) { sun.x = sun.x - 15; }else{ sun.x = sun.x + 15; } if (fireBalls.length>0&&fireBalls[0].y>stage.stageHeight){ // Fireballs exit stage removeChild(fireBalls[0]); fireBalls.shift(); } for (var j:int=0; j<fireBalls.length; j++){ fireBalls[j].y=fireBalls[j].y+15; if (fireBalls[j].y>stage.stageHeight-fireBall.width/2){ } } if (Math.random()<.2){ // Fireballs shooting from Sun var fireBall:FireBall=new FireBall; fireBall.x=sun.x; addChild(fireBall); fireBalls.push(fireBall); } }

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  • How to build list of items available in World of Warcraft?

    - by Cyclops
    There are a number of non-Blizzard sites that show a complete list of available items in World of Warcraft (such as wowhead, etc). I would like to know the best (easiest) way to compile a similar list. I believe some sites are based on user-entered input, which I would like to avoid. Looking at the lua API, it seems that there are functions to get a list of items, but it's not clear if I can just download everything (I remember a reference to throttling somewhere, can't find it now). Does anyone have code samples that would do this, or links to source? Also, Eve Online has made a database of items available (and I do mean SQL database file for download, not the Armory) - is there anything similar for Wow? I'm just looking for the names and stats, not the graphic icons.

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  • MVVM application architecture, where to put dependency injection configuration class, BusinessLayer and Common interfaces?

    - by gt.guybrush
    Planning my architecture for an MVVM application I come to this: MyApp.UI View MyApp.BusinessLayer ViewModel MyApp.DataAccessLayer RepositoryImplEF MyApp.DomainLayer DomainObject RepositoryInterface MyApp.Common Logging Security Utility (contains some reflection method used by many levels) CustomException MyApp.UnitTest I was inspired by Domain-driven-desing, test-driven-development and onion architecture but not sure to have done all well. I am not sure of a couple of things: where to put dependency injection configuration class? In the common project? where to put BusinessLayer interfaces? in Domain layer? where to put Common interfaces? in Domain layer? But Common in referenced from domain (for some reflection utilities and for DI if the response to 1. is yes) and circular reference isn't good

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  • Qt sur Android ? Un développeur indépendant travaille sur le projet et sort un premier outil de portage d'applications

    Qt sur Android ? Pas encore, mais un développeur indépendant travaille sur le projet et sort une version alpha de son outil Qt ne sera pas porté sur Windows Phone 7. La décision est claire et a été répétée à plusieurs reprise par Nokia. Cette décision, qui fait suite au choix startégique du finlandais de prendre Windows Phone 7 comme plateforme de référence pour ses futurs smartphones pose de très nombreuses questions sur l'avenir du framework (utilisé par MeeGo, Symbian mais aussi le bureau KDE, etc.). La communauté n'est pas rassurée et les tentatives pour ramener un peu de sérénité se multiplient. C'est dans ce contexte qu'est arrivé dimanche derni...

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  • ToC for the Book Club RIA Services Application

    Earlier this week, I published the RIA Services Essentials project on CodePlex to share some sample code. The first sample included is an updated version of the Book Club application. This application has become sort of a reference application. It was written to demonstrate some aspects of writing a semi-real-worldish application (note that it is still very much a demo app), but more importantly, demonstrating how you can use RIA Services effectively by going beyond the basics. As such, it isn't...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • OpenGLES 2.0 gluunProject

    - by secheung
    I've spent more time than i should trying to get my ray picking program working. I'm pretty convinced my math is solid with respect to line plane intersection, but I believe the problem lies with the changing of the mouse screen touch into 3D world space. Heres my code public void passTouchEvents(MotionEvent e){ int[] viewport = {0,0,viewportWidth,viewportHeight}; float x = e.getX(), y = viewportHeight - e.getY(); float[] pos1 = new float[4]; float[] pos2 = new float[4]; GLU.gluUnProject( x, y, 0.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos1, 0); GLU.gluUnProject( x, y, 1.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos2, 0); } Just as a reference I've tried transforming the coordinates 0,0,0 and got an offset. It would be appreciated if you would answer using opengl es 2.0 code. Thanks

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  • Stumbling Through: Visual Studio 2010 (Part II)

    I would now like to expand a little on what I stumbled through in part I of my Visual Studio 2010 post and touch on a few other features of VS 2010.  Specifically, I want to generate some code based off of an Entity Framework model and tie it up to an actual data source.  Im not going to take the easy way and tie to a SQL Server data source, though, I will tie it to an XML data file instead.  Why?  Well, why not?  This is purely for learning, there are probably much better ways to get strongly-typed classes around XML but it will force us to go down a path less travelled and maybe learn a few things along the way.  Once we get this XML data and the means to interact with it, I will revisit data binding to this data in a WPF form and see if I cant get reading, adding, deleting, and updating working smoothly with minimal code.  To begin, I will use what was learned in the first part of this blog topic and draw out a data model for the MFL (My Football League) - I dont want the NFL to come down and sue me for using their name in this totally football-related article.  The data model looks as follows, with Teams having Players, and Players having a position and statistics for each season they played: Note that when making the associations between these entities, I was given the option to create the foreign key but I only chose to select this option for the association between Player and Position.  The reason for this is that I am picturing the XML that will contain this data to look somewhat like this: <MFL> <Position/> <Position/> <Position/> <Team>     <Player>         <Statistic/>     </Player> </Team> </MFL> Statistic will be under its associated Player node, and Player will be under its associated Team node no need to have an Id to reference it if we know it will always fall under its parent.  Position, however, is more of a lookup value that will not have any hierarchical relationship to the player.  In fact, the Position data itself may be in a completely different xml file (something Id like to play around with), so in any case, a player will need to reference the position by its Id. So now that we have a simple data model laid out, I would like to generate two things based on it:  A class for each entity with properties corresponding to each entity property An IO class with methods to get data for each entity, either all instances, by Id or by parent. Now my experience with code generation in the past has consisted of writing up little apps that use the code dom directly to regenerate code on demand (or using tools like CodeSmith).  Surely, there has got to be a more fun way to do this given that we are using the Entity Framework which already has built-in code generation for SQL Server support.  Lets start with that built-in stuff to give us a base to work off of.  Right click anywhere in the canvas of our model and select Add Code Generation Item: So just adding that code item seemed to do quite a bit towards what I was intending: It apparently generated a class for each entity, but also a whole ton more.  I mean a TON more.  Way too much complicated code was generated now that code is likely to be a black box anyway so it shouldnt matter, but we need to understand how to make this work the way we want it to work, so lets get ready to do some stumbling through that text template (tt) file. When I open the .tt file that was generated, right off the bat I realize there is going to be trouble there is no color coding, no intellisense no nothing!  That is going to make stumbling through more like groping blindly in the dark while handcuffed and hopping on one foot, which was one of the alternate titles I was considering for this blog.  Thankfully, the community comes to my rescue and I wont have to cast my mind back to the glory days of coding in VI (look it up, kids).  Using the Extension Manager (Available under the Tools menu), I did a quick search for tt editor in the Online Gallery and quickly found the Tangible T4 Editor: Downloading and installing this was a breeze, and after doing so I got some color coding and intellisense while editing the tt files.  If you will be doing any customizing of tt files, I highly recommend installing this extension.  Next, well see if that is enough help for us to tweak that tt file to do the kind of code generation that we wantDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • CRM: How to Use iSurvey With iSupplier in R12

    - by LuciaC
    In Oracle Applications it is possible to configure iSupplier to link to an Oracle iSurvey, and for the Oracle iSurvey to be executed for a Supplier. This integration requires: An Oracle Script An Oracle iSurvey linked to the Oracle Script iSupplier Configuration to reference the iSurvey. Once set up, the iSurvey will be available from the supplier tab from the Purchasing Responsibilities and from the iSupplier Portal.  Responses to the survey can be viewed from the Survey Administrator Responsibility. Take a look at Doc ID 1589371.1 for step-by-step details of how to configure and use iSurvey with iSupplier.

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  • DNSCrypt-Proxy specific usage

    - by trekkiejonny
    I have some specific usage questions about DNSCrypt-Proxy. I followed a guide and ended with the command dnscrypt-proxy --daemonize –user=dnscrypt Without any further switches does it default to using OpenDNS's resolver server? I want to use specific servers, I found reference to pointing it to the full path of a CSV file. What is the CSV format for use with DNSCrypt? Would it be "address:port,public key"? Does it go in order of working addresses? For example, first resolver doesn't connect it moves on to the second line of the CSV, then third etc. Lastly, would this question be more appropriate in another StackExchange section?

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  • RewriteRule for URLs with spaces

    - by Robert Cailliau
    My site's pages are in multiple languages whereby each language version shares its media (images) with the other language versions. I place all versions and the media in a single directory with the same name. E.g. pages mypage-en.html, mypage-fr.html etc. will sit in directory mypage. The directory path suffices to reference a page: h t t p : //....../mypage/ is good enough, there is no need for h t t p : //....../mypage/mypage-en/html A rewrite with RewriteRule ^(.*)/([a-zA-Z0-9]+)/?$ /$1/$2/$2-en.html lets me use the shorter form. But what if the name mypage contains spaces (which some do) ? I want h t t p : //....../my page/ to lead to h t t p : //....../my page/my page.html Using RewriteRule ^(.*)/([a-zA-Z0-9|\s]+)/?$ /$1/$2/$2-en.html did not work. Any hints welcome. (please do not ask me why I want to do this, nor tell me I should not use spaces in file names)

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  • Is JScript dying? If so, where should I go? [closed]

    - by David Is Not Here
    I recently poked around Google for a little bit, looking for information about coding JScript. It's very sparse, which surprised me -- it took a link to a link to find Microsoft's own reference, which appears to omit most if not all references to console-based scripting that extends past Javascript. I'm working with the console here, not a webpage, so input and output seems very different than what Microsoft explains. If JScript is dying (and it appears to be so), where do I go from here? VBScript? My options are limited because the computers I'm using this on are carefully patrolled for new software. JScript's similarity to JavaScript was the biggest reason I had chosen it for porting over some of my prior work. I'm specifically looking for, at best, a console scripting language that doesn't need any extra software on Windows XP or higher, that at least supports standard input, output, pause, and file manipulation, little else.

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  • Ubuntu 13.10 change first weekday to Monday in calendar applet

    - by wonderingapple
    Before the update (I was using 13.04), editing: sudo gedit /etc/default/locale so that LC_TIME="en_GB.UTF-8" does the job. However in 13.10, this does not work anymore. I've tried editing: sudo gedit /usr/share/i18n/locales/en_AU sudo gedit /usr/share/i18n/locales/en_GB sudo gedit /usr/share/i18n/locales/en_US so that first_weekday 2 in each of the files, but this also does not work. As a reference, when I run locale, the output is LANG=en_AU.UTF-8 LANGUAGE=en_AU:en LC_CTYPE="en_AU.UTF-8" LC_NUMERIC=en_AU.UTF-8 LC_TIME=en_AU.UTF-8 LC_COLLATE="en_AU.UTF-8" LC_MONETARY=en_AU.UTF-8 LC_MESSAGES="en_AU.UTF-8" LC_PAPER=en_AU.UTF-8 LC_NAME=en_AU.UTF-8 LC_ADDRESS=en_AU.UTF-8 LC_TELEPHONE=en_AU.UTF-8 LC_MEASUREMENT=en_AU.UTF-8 LC_IDENTIFICATION=en_AU.UTF-8 LC_ALL= Please help.

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  • Algorithm to generate N random numbers between A and B which sum up to X

    - by Shaamaan
    This problem seemed like something which should be solvable with but a few lines of code. Unfortunately, once I actually started to write the thing, I've realized it's not as simple as it sounds. What I need is a set of X random numbers, each of which is between A and B and they all add up to X. The exact variables for the problem I'm facing seem to be even simpler: I need 5 numbers, between -1 and 1 (note: these are decimal numbers), which add up to 1. My initial "few lines of code, should be easy" approach was to randomize 4 numbers between -1 and 1 (which is simple enough), and then make the last one 1-(sum of previous numbers). This quickly proved wrong, as the last number could just as well be larger than 1 or smaller than -1. What would be the best way to approach this problem? PS. Just for reference: I'm using C#, but I don't think it matters. I'm actually having trouble creating a good enough solution for the problem in my head.

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  • Pattern for loading and handling resources

    - by Enoon
    Many times there is the need to load external resources into the program, may they be graphics, audio samples or text strings. Is there a patten for handling the loading and the handling of such resources? For example: should I have a class that loads all the data and then call it everytime I need the data? As in: GraphicsHandler.instance().loadAllData() ...//and then later: draw(x,y, GraphicsHandler.instance().getData(WATER_IMAGE)) //or maybe draw(x,y, GraphicsHandler.instance().WATER_IMAGE) Or should I assign each resource to the class where it belongs? As in (for example, in a game): Graphics g = GraphicsLoader.load(CHAR01); Character c = new Character(..., g); ... c.draw(); Generally speaking which of these two is the more robust solution? GraphicsHandler.instance().getData(WATER_IMAGE) //or GraphicsHandler.instance().WATER_IMAGE //a constant reference

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Creating a WARP device in managed DirectX

    - by arex
    I have a very old graphic card that only supports shader model 2, but I need shader model 3 or up for the app I am developing. I tried to use a reference device but it seems to run very slowly, then I found some samples in C++ that allows me to change to a WARP device and the performance is good. I am using C# and I don't know how to create such type of device. So the question is: how do I create a WARP device in C#? Thanks in advance.

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  • Installing ImageMagick for C(++) on Ubuntu 12.10

    - by user167747
    I'm having a hard time installing the ImageMagick software for Ubuntu 12.10. So, I want the C and C++ API, not much more. Now when I go to imagemagick.org, they have a binary package for unix, namely an rpm. When I download and launch it, RPM complains that firstly I should be using alien, and secondly there are like 10000 missing dependencies. If I use alien to create a deb file, and the install it via the software center, the package does indeed install, but only the command line interface - no includes, anything. Same with apt-get imagemagick. (BTW - wtf, they don't have support for ubuntu?) I tried compiling from source (which I shoudn't be doing anyway - I'm not expecting much customization am I?), and then the includes are present, but the programs won't compile complaining about "undefined reference" and then a list of everything that isn't pure C (and I'm using the command imagemagick.org told me to use, namely cc -o wand pkg-config --cflags --libs MagickWand wand.c) so clearly I'm doing something wrong. Any help would be much appreciated.

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  • Jersey 2.0 Milestone 2 Now Available

    - by arungupta
    Jersey 2.0 milestone 2 is now available. It builds upon the first milestone and adds several new features such as server-side asynchronous processing, server-side content negotiation, improved JAX-RS parameter injection, and several others. The REST endpoints can be published on Java SE HTTP Server, Grizzly 2 HTTP container, and some basic Servlet-based deployments. It also provides HTTPURLConnection-based client API implementation. Read about these and more about what's new in Marek's detailed post. Of course this is also the future reference implementation for JAX-RS 2.0. Feel like trying it out? Simply go to Maven Central (of course none of this is production quality at this point). The latest JAX-RS Javadocs and Jersey 2.0 API docs are good starting points to explore. And provide them feedback at [email protected].

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  • Open a popup window from Silverlight

    - by Emanuele Bartolesi
    Silverlight has a method called HtmlPage.PopupWindow() that opens new web browser window with a specific page. You can find this method in the namespace System.Windows.Browser. If you haven’t in your project, add a reference to System.Windows.Browser. The method HtmlPage.PopupWindow() has three parameters: Uri – location to browse String – the target window HtmlPopupWindowOptions – a class with the window options (full list of properties http://msdn.microsoft.com/en-us/library/system.windows.browser.htmlpopupwindowoptions(v=vs.95).aspx) For a security reason of Silverlight the call to HtmlPage.PopupWindow() is allowed through any user input like a button, hyperlink, etc. The code is very simple: var options = new HtmlPopupWindowOptions {Left = 0, Top = 0, Width = 800, Height = 600}; if (HtmlPage.IsPopupWindowAllowed) HtmlPage.PopupWindow(new Uri("http://geekswithblogs.net/"), "new", options); The property IsPopupWindowAllowed is used to check whether the window is enabled to open popup.

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  • AdWords traffic not (properly) reflected in Analytics

    - by CJM
    I have an AdWords account, which was set to use Auto-tagging of URLs. When looking at the Analytics account for that site, I couldn't find any reference to AdWords traffic either in the Advertising section or the Traffic Sources section. So I manually constructed the URL tags, and updated the Campaign Ad. Once the ad was approved and the clicks started coming through again, I could see the results in the Traffic Sources section of Analytics. In the Sources Campaigns section, my campaign was listed, and under Sources All Traffic, it was registering the same level of traffic from google/adwords. However, the Advertising AdWords section is still drawing a blank. Any ideas? Are there explicit steps needed to enable full tracking of AdWords campaigns? If it is relevant, the Adwords campaign was set up with one account, and the Analytics tracking with another, but both accounts have full access to both AdWords and Analytics.

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