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  • number of elements in a static array of a predefined size

    - by cppb
    I have an array like this: int a[100]; I am filling only the first 4 elements in this array: a[0] = 1; a[1] = 2; a[2] = 3; a[3] = 4; When I do sizeof(a)/sizeof(a[0]) it returns 100. Is there a way I can get number of elements to which I have assinged a value and thus filtering out the remaining 96 unassigned elements? thanks

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  • 3D and AI basics. The foundation before the coding.

    - by Allan
    Hi, everyone. (If you have the time and patience:) I've recently made the decision to study programming seriously and I'm about to order TAOCP and Concrete Mathematics to begin my studies (please don't get caught up on this). I'm very much interested in learning and understanding how 3D works but I'm aware that if I plan to do it right there's still a long walk before I get to actually play with 3D coding. Now to the question.. (tl;dr) Excluding programming itself, what disciplines do I have to be familiar with to code 3D? What kinds of mathematics? Physics? What else? What books do you recommend on such subjects? Now read it all again but replacing "3D" with "AI". Please don't recommend computer-specific books. The question is about the foundation to be learned before using the machine. Also, if possible, please keep the list brief; I plan to order one book on each subject but no more than that for now. Excuse me for any English mistakes, it's not my first language. Thank you.

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  • Help C++ifying this C style code.

    - by Flamewires
    Hey I'm used to developing in C and I would like to use C++ in a project. Can anyone give me an example of how I would translate this C-style code into C++ code. I know it should compile in a c++ complier but I'm talking using c++ techniques(I.e. classes, RAII) typedef struct Solution Solution; struct Solution { double x[30]; int itt_found; double value; }; Solution *NewSolution() { Solution *S = (Solution *)malloc(sizeof(Solution)); for (int i=0;<=30;i++) { S-x[i] = 0; } S-itt_found = -1; return S; } void FreeSolution(Solution *S) { if (S != NULL) free(S); } int main() { Solution *S = NewSolution(); S-value = eval(S-x);// evals is another function that returns a double S-itt_found = 0; FreeSolution(S); return EXIT_SUCCESS; } Ideally I would like to be able to so something like this in main, but I'm not sure exactly how to create the class, i've read a lot of stuff but incorporating it all together correctly seems a little hard atm. Solution S(30);//constructor that takes as an argument the size of the double array S.eval();//a method that would run eval on S.x[] and store result in S.value cout << S.value << endl; Ask if you need more info, thanks.

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  • Understanding CGI and SQL security from the ground up

    - by Steve
    This question is for learning purposes. Suppose I am writing a simple SQL admin console using CGI and Python. At http://something.com/admin, this admin console should allow me to modify a SQL database (i.e., create and modify tables, and create and modify records) using an ordinary form. In the least secure case, anybody can access http://something.com/admin and modify the database. You can password protect http://something.com/admin. But once you start using the admin console, information is still transmitted in plain text. So then you use HTTPS to secure the transmitted data. Questions: To describe to a learner, how would you incrementally add security to the least secure environment in order to make it most secure? How would you modify/augment my three (possibly erroneous) steps above? What basic tools in Python make your steps possible? Optional: Now that I understand the process, how do sophisticated libraries and frameworks inherently achieve this level of security?

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  • mapping list of different types implementing same function?

    - by sisif
    I want to apply a function to every element in a list (map) but the elements may have different types but all implement the same function (here "putOut") like an interface. However I cannot create a list of this "interface" type (here "Outputable"). How do I map a list of different types implementing the same function? main :: IO () main = do map putOut lst putStrLn "end" where lst :: [Outputable] -- ERROR: Class "Outputable" used as a type lst = [(Out1 1),(Out2 1 2)] class Outputable a where putOut :: a -> IO () -- user defined: data Out1 = Out1 Int deriving (Show) data Out2 = Out2 Int deriving (Show) instance Outputable Out1 where putOut out1 = putStrLn $ show out1 instance Outputable Out2 where putOut out2 = putStrLn $ show out2 I cannot define it this way: data Out = Out1 Int | Out2 Int Int putOut Out1 = ... putOut Out2 = ... because this is a library and users should be able to extend Out with their own types

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  • Model in sub-directory via app_label?

    - by prometheus
    In order to place my models in sub-folders I tried to use the app_label Meta field as described here. My directory structure looks like this: project apps foo models _init_.py bar_model.py In bar_model.py I define my Model like this: from django.db import models class SomeModel(models.Model): field = models.TextField() class Meta: app_label = "foo" I can successfully import the model like so: from apps.foo.models.bar_model import SomeModel However, running: ./manage.py syncdb does not create the table for the model. In verbose mode I do see, however, that the app "foo" is properly recognized (it's in INSTALLED_APPS in settings.py). Moving the model to models.py under foo does work. Is there some specific convention not documented with app_label or with the whole mechanism that prevents this model structure from being recognized by syncdb?

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  • How to wrap a C function whose parameters are pointer to structs, so that it can be called from Lua?

    - by pierr
    I have the follwing C function. How should I wrap it so it can be called from a Lua script? typedef struct tagT{ int a ; int b ; } type_t; int lib_a_f_4(type_t *t) { return t->a * t->b ; } I know how to wrapr it if the function parameter type were int or char *. Should I use table type for a C structure? EDIT: I am using SWIG for the wraping , according to this doc, It seems that I should automatically have this funtion new_type_t(2,3) , but it is not the case. If you wrap a C structure, it is also mapped to a Lua userdata. By adding a metatable to the userdata, this provides a very natural interface. For example, struct Point{ int x,y; }; is used as follows: p=example.new_Point() p.x=3 p.y=5 print(p.x,p.y) 3 5 Similar access is provided for unions and the data members of C++ classes. C structures are created using a function new_Point(), but for C++ classes are created using just the name Point().

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  • Sort database entries via a dropdown list

    - by Lin
    Hello! I'm curious if anyone could possibly help me, because I can't find anything exactly related to it anywhere, and it's driving me nuts. I'd like to have a dropdown list on a page, that will give the visitor the option to sort all entries by year. I have entries from i.e. 2001, 2005, 2009, 2010. The years should be displayed in the dropdown, so the visitor can easily just select all entries dated 2001 if they want. The year for each entry is located in the one database table I have. In other words, I simply want a "sort by" dropdown that you can see on pretty much any shopping site nowadays. But with set years. Thanks in advance for any replies!

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  • passing a class method as opposed to a function in std::sort

    - by memC
    hi, Within a class, I am trying to sort a vector, by passing a method of the same class. But it gives errors at the time of compilation. Can anyone tell what the problem is? Thank you! it gives the following error: argument of type bool (Sorter::)(D&, D&)' does not matchbool (Sorter::*)(D&, D&)' I have also tried using sortBynumber(D const& d1, D const& d2) #include<vector> #include<stdio.h> #include<iostream> #include<algorithm> class D { public: int getNumber(); D(int val); ~D(){}; private: int num; }; D::D(int val){ num = val; }; int D::getNumber(){ return num; }; class Sorter { public: void doSorting(); bool sortByNumber(D& d1, D& d2); std::vector<D> vec_D; Sorter(); ~Sorter(){}; private: int num; }; Sorter::Sorter(){ int i; for ( i = 0; i < 10; i++){ vec_D.push_back(D(i)); } }; bool Sorter::sortByNumber(D& d1, D& d2){ return d1.getNumber() < d2.getNumber(); }; void Sorter::doSorting(){ std::sort(vec_D.begin(), vec_D.end(), this->sortByNumber); }; int main(){ Sorter s; s.doSorting(); std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • Problems with Ruby "||" "or"?

    - by Kevin
    Beginning Ruby Question: I'm trying to see if a string variable's contents is either "personal" "email" or "password". I'm trying: if params[:action] == "password" || "email" || "personal" foo else don't foo end But that doesn't work and returns strange results, and using IRB to play around with "or" statements I have no idea why the following happens: irb(main):040:0> a = "email" => "email" irb(main):041:0> a == "password" || "email" => "email" irb(main):042:0> a == "email" || "password" => true I just want something that if any of the 3 variables are true no matter what order they are in it returns true, if not it returns false. Anyone want to help this n00b out?

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  • Codeigniter: simple form function

    - by Kevin Brown
    I'm stuck writing a simple form...I feel dumb. Here's my controller: function welcome_message(){ //Update welcome message $id = $this->session->userdata('id'); $profile['welcome_message'] = $this->input->post('welcome_message'); $this->db->update('be_user_profiles',$profile, array('user_id' => $id)); } And the html: <?php print form_open('home/welcome_message')?> <input type="checkbox" value="0" checked="false">Don't show me this again</input> <p> <input class="button submit" type="submit" class="close-box" value="Close" /> </p> <?php print form_close()?> Edit I simply need it to submit to a private function and return to the home page (page submitted from).

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  • utf8 format in xml

    - by hussain
    i want to know how to store this è (this type of symbols) in xml file if i store this symbol in xml file.. the file shows this symbol like ? i was inserted in front of xml file is <?xml version="1.0" encoding="UTF-8"?> but that doest not shows correct thanks and advance

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  • Got a question I don't understand, can anyone make sense of it?

    - by user275074
    Question on a on-line resource paper: Create javascript so that the following methods produce the output listed next it. circle = new Circle(); console.log(circle.get_area()); // 3.141592653589793 circle.set_radius(10); console.log(circle.get_area()); // 314.1592653589793 console.log(circle); // the radius of my circle is 10 and it's area is 314.1592653589793 Can anyone understand what is being asked?

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  • Creating a Modeless Dialog

    - by Tom
    I'm trying to create a child modeless dialog of a dialog and currently I'm using these style parameters: STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_TOOLWINDOW I'm not being able to transfer the control its parent dialog once i try to create its child dialog. is there anything else I'm missing in the process to make the dialog modeless?

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  • Proper way to reload a python module from the console

    - by ensnare
    I'm debugging from the python console and would like to reload a module every time I make a change so I don't have to exit the console and re-enter it. I'm doing: >>> from project.model.user import * >>> reload(user) but I receive: >>>NameError: name 'user' is not defined What is the proper way to reload the entire user class? Is there a better way to do this, perhaps auto-updating while debugging? Thanks.

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  • Performance hit from C++ style casts?

    - by Trevor Boyd Smith
    I am new to C++ style casts and I am worried that using C++ style casts will ruin the performance of my application because I have a real-time-critical deadline in my interrupt-service-routine. I heard that some casts will even throw exceptions! I would like to use the C++ style casts because it would make my code more "robust". However, if there is any performance hit then I will probably not use C++ style casts and will instead spend more time testing the code that uses C-style casts. Has anyone done any rigorous testing/profiling to compare the performance of C++ style casts to C style casts? What were your results? What conclusions did you draw?

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  • Definition of variables/fields type within a constructor, how is it done?

    - by elementz
    I just had a look at Suns Java tutorial, and found something that totally confused me: Given the following example: public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; } Why is it, that the types of the variables (fields?) gear, cadence and speed do not need to be defined? I would have written it as follows: public Bicycle(int startCadence, int startSpeed, int startGear) { int gear = startGear; int cadence = startCadence; int speed = startSpeed; } What would be the actual differnce?

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  • JButtons re-enable themselves after being disabled

    - by Anarchist
    I have an array of JButtons which form a keypad interface. After six numbers are entered I want to disable the keypad so that no further numbers can be entered by the user. I have written the code and the buttons do disable until the mouse hovers above any of them, then the buttons seem to re-enable themselves and run actionEvents added to them. The full code is available here. Possible things that I think are wrong. There is some sort of MouseListener which is ignoring when I set button.setEnabled(false); I haven't separated attributes from the buildGUI(); correctly, I only did this anyway so that the inner class could access them. Possibly something to do with the gridLayout as disabling the buttons seems to work for my services JPanel buttons.

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