Search Results

Search found 65750 results on 2630 pages for 'client application servic'.

Page 60/2630 | < Previous Page | 56 57 58 59 60 61 62 63 64 65 66 67  | Next Page >

  • Installing UCMA 3.0 and Creating a Communications Server "14"Trusted Application Pool

    A lot of setup and administration tasks have gotten a lot easier in Communications Server 14; one of them is building an application server to develop and run your UCMA 3.0 applications on. In this post, Ill walk you through installing the UCMA 3.0 Core SDK and creating a Trusted Application Pool on the server, thus adding it to the Communications Server 14 topology and allowing you to host and run UCMA 3.0 applications on it. Note: These instructions will change slightly as the bits get updated for the eventual Beta release I will update this post as soon as I get a chance to run this setup on a more recent build. Im doing the install on a simple Communications Server 14 topology consisting of the following Windows Server 2008 R2 Hyper-V images: DC Domain Controller ExchangeUM Exchange Server 2010 CS-SE Microsoft Communications Server 2010 Standard Edition TS Development machine Ill walk through setting up UCMA 3.0 on the TS VM, which is a fully patched Windows Server 2008 R2 machine that is joined to the Fabrikam domain.   Im also running Visual Studio 2010 on this VM because I intend to use it as a development machine.  In a future post, Ill walk through installing just the UCMA 3.0 run time to build a true production UCMA application server. Im making a couple of assumptions here: You have an existing CS 2010 site and cluster configured(well look at this in a future post) Youre starting with a fully patched Windows Server 2008 R2 machine The machine is joined to your domain This walkthrough was done in my Fabrikam VM environment but can easily be modified for your own environment. Installing the UCMA 3.0 SDK Lets start by installing the UCMA 3.0 SDK.  Run UcmaSdkWebDownload.msi to kick off the SDK installer package extract process. The installed package is extracted to C: >> Program Files >> Microsoft UCMA 3.0 >> SDK Installer Package.  Browse there and run setup.exe. Click Install to install the UCMA 3.0 Core SDK and Workflow SDK. Install Communications Server Core Components UCMA 3.0 introduces a new concept called Auto-provisioning, which is most easily explained from the developer point of view.  Remember what your app.config looked it in UCMA 2.0?  You had to store the application GRUU, the trusted contact SIP Uri, the port for your application, and the name of the certificate authority. Thats all gone with auto-provisioning all you need in your app.config is your ApplicationId, e.g.: urn:application:MyApplication. How does CS 2010 do this? All of the applications configuration data is associated with the applications id.  UCMA also queries a replicated copy of the Central Management Database to retrieve the applications configuration data and also the configuration data for any endpoints. In this step, well run Bootstrapper.exe to install the CS Core components, this checked for the following components and installs them if they are not already present: VcRedist Sqlexpress Sqlnativeclient Sqlbackcompat Ucmaredist OcsCore.msi Open a command window at C: >> Program Files >> Microsoft Communications Server 2010 >> Deployment and run the following command: Bootstrapper.exe /BootstrapReplica /MinCache /SourceDirectory:"%ProgramFiles%\Microsoft UCMA 3.0\SDK Installer Package\Prereq\BootstrapperCache" Create a New Trusted Application Pool The next step is to create a new trusted application pool for the new server.  Fire up the Communications Server Management Shell from Start >> Microsoft Communications Server 2010 >> Communications Server Management Shell and enter the following PowerShell command: New-CsTrustedApplicationPool -Identity <FQDN of Server> -Registrar <FQDN of CS Server> -Site <CS Site Name> Verify that the new server was added to the CS topology by running the following PowerShell command: (Get-CsTopology -AsXml).ToString() > Topology.xml This created a file called Topology.xml in the directory that you ran the command from.  Open the file and find the Clusters section and look for a node for the new server. The Cluster Fqdn is the name of your server, and note the name of the Site that this Cluster is a part of. <Cluster Fqdn="appsrv.fabrikam.com" RequiresReplication="true" RequiresSetup="true"> <ClusterId SiteId="UcMarketing2" Number="5" /> <Machine OrdinalInCluster="1" Fqdn="appsrv.fabrikam.com"> <NetInterface InterfaceSide="Primary" InterfaceNumber="1" IPAddress="0.0.0.0" /> </Machine> </Cluster> Configure CS Management Store Replication At this point, we have the CS Core components installed and the server configured as a trusted application pool.  We now need to set up replication so that the Central Management Store replicates down to the new server. From the Communications Server Management Shell, run the following PowerShell command to enable the Replica service on the new server: Enable-CSReplica The Replica service is enabled, but hasn't done anything yet. This can be verified by running the following PowerShell command to check the replication status for the various servers in the topology: Get-CSManagementStoreReplicationStatus You can see in the screenshot below that the UpToDate property of the new server is still False Run the following PowerShell command to force the replication to run: Invoke-CSManagementStoreReplicationStatus Run Get-CSManagementStoreReplicationStatus again to verify that the new service is now up to date Request and Set a New Certificate The last step in the process is to request a new certificate from the certificate authority on the domain and assign it to the new server. From the Communications Server Management Shell, run the following PowerShell command to request a new certificate: Request-CSCertificate -Action new -Type default -CA <Domain Controller FQDN>\<Certificate Authority> Setting the -Verbose switch on the cmdlet creates an Xml file with its output. Open the Xml file and copy the thumbprint of the generated certificate. <?xml version="1.0" encoding="utf-8"?> <Action Name="Request-CsCertificate" Time="20100512T212258"> <Action Name="Request-CsCertificate" Time="20100512T212258"> <Info Title="Connection" Time="20100512T212258">Data Source=(local)\rtclocal;Initial Catalog=xds;Integrated Security=True</Info> <Action Time="20100512T212258"> <Info Title="Certificate use" Time="20100512T212258">urn:certref:default</Info> <Info Title="Subject distinguished name" Time="20100512T212258">CN="appsrv2.fabrikam.com"</Info> <Info Time="20100512T212259">The certificate request is submitted to the Certification Authority dc.fabrikam.com\FabrikamCA.</Info> <Info Time="20100512T212259">The certificate was issued.</Info> <Info Time="20100512T212259">The certificate was imported with thumbprint AFC3C46E459C1A39AD06247676F3555826DBF705.</Info> <Complete Time="20100512T212259" /> </Action> <Info Title="command status" Time="20100512T212259">Command execution processing completed</Info> <Action Name="DeploymentXdsCmdlet.SaveCachedItems" Time="20100512T212259"> <Info Time="20100512T212259">0 updates</Info> <Complete Time="20100512T212259" /> </Action> <Info Title="command status" Time="20100512T212259">Command has completed</Info> </Action> </Action> Run the following PowerShell command to set the certificate: Set-CsCertificate -Type Default -Thumbprint <Thumbprint> Wrapping Up You now have a new UCMA 3.0 application server in your Communications Server 2010 server topology.  You can provision trusted applications and trusted application endpoints on the new server using the Communications Server 2010 Management Shell.  Well take a look at how to do that in another post. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How can I best implement 'cache until further notice' with memcache in multiple tiers?

    - by ajreal
    the term "client" used here is not referring to client's browser, but client server Before cache workflow 1. client make a HTTP request --> 2. server process --> 3. store parsed results into memcache for next use (cache indefinitely) --> 4. return results to client --> 5. client get the result, store into client's local memcache with TTL After cache workflow 1. another client make a HTTP request --> 2. memcache found return memcache results to client --> 3. client get the result, store into client's local memcache with TTL TTL = time to live Is possible for me to know when the data was updated, and to expire relevant memcache(s) accordingly. However, the pitfalls on client site cache TTL Any data update before the TTL is not pick-up by client memcache. In reverse manner, where there is no update, client memcache still expire after the TTL First request (or concurrent requests) after cache TTL will get throttle as it need to repeat the "Before cache workflow" In the event where client require several HTTP requests on a single web page, it could be very bad in performance. Ideal solution should be client to cache indefinitely until further notice. Here are the three proposals about futher notice Proposal 1 : Make use on HTTP header (current implementation) 1. client sent HTTP request last modified time header 2. server check if last data modified time=last cache time return status 304 3. client based on header to decide further processing GOOD? ---- - save some parsing for client - lesser data transfer BAD? ---- - fire a HTTP request is still slow - server end still need to process lots of requests Proposal 2 : Consistently issue a HTTP request to check all data group last modified time 1. client fire a HTTP request 2. server to return last modified time for all data group 3. client compare local last cache time with the result 4. if data group last cache time < server last modified time then request again for that data group only GOOD? ---- - only fetch what is no up-to-date - less requests for server BAD? ---- - every web page require a HTTP request Proposal 3 : Tell client when new data is available (Push) 1. when server end notice there is a change on a data group 2. notify clients on the changes 3. help clients to fetch again data 4. then reset client local memcache after data is parsed GOOD? ---- - let the cache act/behave like a true cache BAD? ---- - encourage race condition My preference is on proposal 3, and something like Gearman could be ideal Where there is a change, Gearman server to sent the task to multiple clients (workers). Am I crazy? (I know my first question is a bit crazy)

    Read the article

  • How to find an ip of connected vnc client from vncserver log?

    - by Kittipat Tatsanakit
    I run the vncserver using vncserver:1 I take a look in ~/.vnc/ubuntu:1.log I only show something like this. Sat Oct 6 20:40:12 2012 Connections: accepted: 0.0.0.0::2043 SConnection: Client needs protocol version 3.8 SConnection: Client requests security type VncAuth(2) Sat Oct 6 20:40:14 2012 SConnection: AuthFailureException: Authentication failure Connections: closed: 0.0.0.0::2043 (Authentication failure) Sat Oct 6 20:40:16 2012 Connections: accepted: 0.0.0.0::2048 SConnection: Client needs protocol version 3.8 SConnection: Client requests security type VncAuth(2) How do I find the ip of connected vnc client?

    Read the article

  • Connecting a LAN to an OpenVPN server via a windows 7 client gateway

    - by user705142
    I've got OpenVPN set up between my windows 7 client and linux server. The goal is that I'll get secure access to a webapp running on the server from any computer on the client LAN. I'm using ccd to assign static ip addresses to each client connection, with key authentication. It's working on my client machine (10.83.41.9), and when you go to the gateway IP address (10.83.41.1), it loads up the webapp. Now I really need the other computers on the client LAN to be able to connect to the webapp as well, via the windows machine. The client has a static IP address of 192.168.2.100 on the LAN, and I've enabled IP forwarding in windows (confirmed by ipconfig /all). In my router I've forwarded 10.83.41.1 / 255.255.255.255 to 192.168.2.100. In server.conf I have.. route 192.168.2.0 255.255.255.0 And in the office ccd.. ifconfig-push 10.83.41.9 10.83.41.10 iroute 192.168.2.0 255.255.255.0 The client log is as follows: Thu Mar 15 20:19:56 2012 OpenVPN 2.2.2 Win32-MSVC++ [SSL] [LZO2] [PKCS11] built on Dec 15 2011 Thu Mar 15 20:19:56 2012 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Thu Mar 15 20:19:56 2012 Control Channel Authentication: using 'ta.key' as a OpenVPN static key file Thu Mar 15 20:19:56 2012 Outgoing Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Thu Mar 15 20:19:56 2012 Incoming Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Thu Mar 15 20:19:56 2012 LZO compression initialized Thu Mar 15 20:19:56 2012 Control Channel MTU parms [ L:1558 D:166 EF:66 EB:0 ET:0 EL:0 ] Thu Mar 15 20:19:56 2012 Socket Buffers: R=[8192->8192] S=[64512->64512] Thu Mar 15 20:19:56 2012 Data Channel MTU parms [ L:1558 D:1450 EF:58 EB:135 ET:0 EL:0 AF:3/1 ] Thu Mar 15 20:19:56 2012 Local Options hash (VER=V4): '9e7066d2' Thu Mar 15 20:19:56 2012 Expected Remote Options hash (VER=V4): '162b04de' Thu Mar 15 20:19:56 2012 UDPv4 link local: [undef] Thu Mar 15 20:19:56 2012 UDPv4 link remote: 111.65.224.202:1194 Thu Mar 15 20:19:56 2012 TLS: Initial packet from 111.65.224.202:1194, sid=ceb04c22 8cc6d151 Thu Mar 15 20:19:56 2012 VERIFY OK: depth=1, /C=NZ/O=XXX./CN=XXX Thu Mar 15 20:19:56 2012 VERIFY OK: nsCertType=SERVER Thu Mar 15 20:19:56 2012 VERIFY OK: depth=0, /C=NZ/O=XXX./CN=XXX Thu Mar 15 20:19:56 2012 Replay-window backtrack occurred [1] Thu Mar 15 20:19:56 2012 Data Channel Encrypt: Cipher 'AES-256-CBC' initialized with 256 bit key Thu Mar 15 20:19:56 2012 Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Thu Mar 15 20:19:56 2012 Data Channel Decrypt: Cipher 'AES-256-CBC' initialized with 256 bit key Thu Mar 15 20:19:56 2012 Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Thu Mar 15 20:19:56 2012 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Thu Mar 15 20:19:56 2012 [server] Peer Connection Initiated with 111.65.224.202:1194 Thu Mar 15 20:19:58 2012 SENT CONTROL [server]: 'PUSH_REQUEST' (status=1) Thu Mar 15 20:19:59 2012 PUSH: Received control message: 'PUSH_REPLY,route 10.83.41.1,topology net30,ping 10,ping-restart 120,ifconfig 10.83.41.9 10.83.41.10' Thu Mar 15 20:19:59 2012 OPTIONS IMPORT: timers and/or timeouts modified Thu Mar 15 20:19:59 2012 OPTIONS IMPORT: --ifconfig/up options modified Thu Mar 15 20:19:59 2012 OPTIONS IMPORT: route options modified Thu Mar 15 20:19:59 2012 ROUTE default_gateway=192.168.2.1 Thu Mar 15 20:19:59 2012 TAP-WIN32 device [OpenVPN] opened: \\.\Global\{B32D85C9-1942-42E2-80BA-7E0B5BB5185F}.tap Thu Mar 15 20:19:59 2012 TAP-Win32 Driver Version 9.9 Thu Mar 15 20:19:59 2012 TAP-Win32 MTU=1500 Thu Mar 15 20:19:59 2012 Notified TAP-Win32 driver to set a DHCP IP/netmask of 10.83.41.9/255.255.255.252 on interface {B32D85C9-1942-42E2-80BA-7E0B5BB5185F} [DHCP-serv: 10.83.41.10, lease-time: 31536000] Thu Mar 15 20:19:59 2012 Successful ARP Flush on interface [45] {B32D85C9-1942-42E2-80BA-7E0B5BB5185F} Thu Mar 15 20:20:04 2012 TEST ROUTES: 1/1 succeeded len=1 ret=1 a=0 u/d=up Thu Mar 15 20:20:04 2012 C:\WINDOWS\system32\route.exe ADD 10.83.41.1 MASK 255.255.255.255 10.83.41.10 Thu Mar 15 20:20:04 2012 ROUTE: CreateIpForwardEntry succeeded with dwForwardMetric1=30 and dwForwardType=4 Thu Mar 15 20:20:04 2012 Route addition via IPAPI succeeded [adaptive] Thu Mar 15 20:20:04 2012 Initialization Sequence Completed From the other machines I can ping 192.169.2.100, but not 10.83.41.1. In the how-to, it mentions "Make sure your network interface is in promiscuous mode." as well. I can't find in the windows network config, so this may or may not be part of it. Ideally this would be achieved without any special configuration the other LAN computers. Not sure how far I'm going to get on my own at this point, any ideas? Is there something I'm missing, or anything I should need to know?

    Read the article

  • What to send to server in real time FPS game?

    - by syloc
    What is the right way to tell the position of our local player to the server? Some documents say that it is better to send the inputs whenever they are produced. And some documents say the client sends its position in a fixed interval. With the sending the inputs approach: What should I do if the player is holding down the direction keys? It means I need to send a package to the server in every frame. Isn't it too much? And there is also the rotation of the player from the mouse input. Here is an example: http://www.gabrielgambetta.com/fpm_live.html What about sending the position in fixed interval approach. It sends too few messages to the server. But it also reduces responsiveness. So which way is better?

    Read the article

  • Game server for an android/iOS turn-based board-game

    - by Cyril
    I am currently programming an iPhone game and I would like to create an online multiplayer mode. In the future, this app will be port to Android devices, so I was wondering how to create the game-server? First at all, which language should I choose? How to make a server able to communicate both with programs written in objective-c and Java? Then, how to effectively do it? Is it good if I open a socket by client (there'll be 2)? What kind of information should I send to the server? to the clients?

    Read the article

  • Game server for an android/iOS turn-based board-game

    - by Cyril
    I am currently programming an iPhone game and I would like to create an online multiplayer mode. In the future, this app will be port to Android devices, so I was wondering how to create the game-server? First at all, which language should I choose? How to make a server able to communicate both with programs written in objective-c and Java? Then, how to effectively do it? Is it good if I open a socket by client (there'll be 2)? What kind of information should I send to the server? to the clients?

    Read the article

  • Améliorer la pertinence des réponses aux demandes clients et réduire les DMT*

    - by Valérie De Montvallon
    Le Knowledge Management pour améliorer la pertinence des réponses aux demandes clients et réduire les DMT Avec le témoignage de SFR Lundi 2 juillet de 8h30 à 10h30 à l’Automobile Club de France, Paris Web, appel vocal, rendez-vous en agence, vos clients s'attendent aujourd’hui à obtenir une réponse unique, pertinente et rapide, quel que soit le canal de contact. Vos conseillers clients et vos agents ont besoin d'avoir accès facilement à l'information nécessaire. La volumétrie des données utilisées par les services de relation clients (centres de contacts, vendeurs en magasin, community manager…) est impressionnante, mixant souvent plusieurs sources d’information et nécessitant des recherches sémantiques. Rendez-vous le 2 juillet pour découvrir comment un outil de Knowledge Management permet d’optimiser la pertinence des résultats de recherche. Au cours de cette matinée d’échanges, Jocelyn Aubry, DSI Relation Client Grand Public chez SFR, partagera son expérience d'intégration de la solution Oracle InQuira pour constituer une base de connaissance unique et cross-canal, au service de ses conseillers clients. Inscription : [email protected]

    Read the article

  • What options do I have for game hosting.

    - by Jonathan Kaufman
    DISCLAIMER: I know this question starts to leave development island but it is very game development related and still think this is the best place. I see many free MMOs/online desktop client games out there. I am baffled at the ability to fund such. I don't mind hosting myself but would at least like to have someone host a matchmaking service. If these indie devs really are pouring money down the server drain then I'm screwed but if some one can "learn me" :) some alternatives I would greatly appreciate it.

    Read the article

  • How can I reply to email by sending a delivery failure message?

    - by wau
    Occasionally, I receive unwanted emails, particularly low-volume spam, or email messages falsely addressed to me (possibly due to typos). I don't want to spend the energy to write a personal message, but I do want to let the sender know that the message never arrived at its destination, and that resending it will be useless. In my opinion, a delivery error message to the sender will fill that need. So, the question is if there is an easy way to send error messages back to the sender. Is there any email client out there which supports sending delivery failure messages as a reply to incoming email -- ideally in one click? (Or, which can be configured to do so?) Alternatively, what is the best way to set up an environment that allows me to send delivery failure messages without too much effort per message sent?

    Read the article

  • What kind of installer should I use?

    - by crosenblum
    I need a program installer for window's that is free or open source, that is somewhat customizable, but creates very small installer files. I would be using this to create a mmorpg game client installer, for my private server. And I'll need to this repeatedly once my server goes live to help keep my player's up to date with server changes. Any suggestions? I have tried NSIS, but i really didn't like it, too hard to do. I am also concerned about file sizes... Any thoughts?

    Read the article

  • How much server bandwidth does an average RTS game require per month?

    - by Nat Weiss
    My friend and I are going to write a multiplayer, multiplatform RTS game and are currently analyzing the costs of going with a client-server architecture. The game will have a small map with mostly characters, not buildings (think of DotA or League of Legends). The authoritative game logic will run on the server and message packet sizes will be highly optimized. We'd like to know approximately how much server bandwidth our proposed RTS game would use on a monthly basis, considering these theoretical constants: 100 concurrent users maximum 8 players maximum per game 10 ticks per second Bonus: If you can tell us approximately how much server RAM this kind of game would use that would also help a great deal. Thanks in advance.

    Read the article

  • World of Warcraft like C++/C# server (highload)

    - by Edward83
    I know it is very big topic and maybe my question is very beaten, but I'm interesting of basics how to write highload server for UDP/TCP client-server communications in MMO-like game on C++/C#? I mean what logic of retrieving hundreds and thousands packages at the same time and sending updates to clients? Please advice me with architecture solutions, your experience, ready-to-use libraries. Maybe you know some interesting details how WoW servers work. Thank you! Edit: my question is about developing, not hardware/software tools;

    Read the article

  • How to show other characters in online 2D rpg

    - by Loligans
    I have Player 1 and Player 2 I am using Json to send and retrieve player data between the client and the server, but when another player logs in, and is in the same map, how would I send that data to both players to update the graphics engine to show there are 2 Players on the map? About my game it is a 2D RPG tile based game it is 24x15 Tiles it is Real time Action it should interact anywhere between 10-150 ping players interact with each other when in the same map and can see each other moving around the game world is persistent, and is saved when the server shuts down Right now the server just sends the player Only their information which is inside a Json Object Here is an example of what I am talking about If you notice there are 2 separate characters in 2 separate clients, but they are running on the same server. I am trying to get them to show up on both clients, but I don't know how I should accomplish this. Should I send it as an added value in the Json object? Also what is the name of this process so I can look it up and find more info on it?

    Read the article

  • Installing .NET Framework 4 Client Profile breaks Windows Update

    - by Richard
    I have a Samsung NC-10 netbook with a fresh install of Windows 7 Home Premium 32-bit (it only had 2GB). If Microsoft .NET Framework 4 Client Profile is installed on it, Windows Update will always return error code 8024402F ("Windows Update encountered an unknown error"). As soon as I uninstall it, Windows Update works just fine again. Out of the four computers in this house, only this netbook has the problem. My question is: How can I get the .NET Framework 4 Client Profile installed on my netbook and continue to have a functioning Windows Update? ----- More information ----- The hard-drive recently died on my netbook so I replaced it with a nice new SSD and did a fresh installation of Windows 7 Home Premium (SP1) - along with all the updates. At some point I found that, when I ran Windows Update, I was greeted with error code 8024402F ("Windows Update encountered an unknown error"). Looking in C:\Windows\WindowsUpdate.log, I saw the following issue: WARNING: ECP: Failed to validate cab file digest downloaded from http://download.windowsupdate.com/msdownload/update/software/dflt/2012/02/4913552_4a5c9563d1f58c77f30d0d5c9999e4b8bff3ab21.cab with error 0x80091007 WARNING: ECP: This roundtrip contained some optimized updates which failed. New Update count = 0, Old Count = 3 FATAL: ProcessCoreMetadata did not return any update to be committed WARNING: Sync of Updates: 0x8024402f WARNING: SyncServerUpdatesInternal failed: 0x8024402f When I downloaded the CAB from the URL listed and opened it, it contained a file called 4913552.txt. A search on Google suggested that it's related to Microsoft .NET Framework 4 Client Profile. Other people had reported problems with it breaking Windows Update, but they were running Windows XP. I tried the steps outlined on the Microsoft site for this error code, but it reported that there was nothing wrong. I also found this superuser question, I tried all the answers listed but none of them made any difference. My router doesn't block ActiveX, changing my internet settings in IE made no difference, assuming it was a corrupted update repository didn't do anything (except wipe my update history), my date and time was correct, switching to Google's DNS didn't work and neither did disabling IPv6. Figuring that this update was corrupted, I repaired it and nothing changed. In desperation I un-installed it and Windows Update started working again! Brilliant! I then downloaded the full version from the Microsoft website, installed it and, thankfully, Windows Update continued to work just fine. A week later I turn on my netbook and Windows Update is broken again with exactly the same error message and log entries as before. Repairing .NET Framework 4 Client Profile did nothing, removing it entirely solved the problem again. Thinking this might be some odd Windows installation issue, I formatted the hard-drive and re-installed Windows. Same problem as before - as soon as .NET Framework 4 Client Profile ended up on the netbook, Windows Update stopped working and reported error 8024402F. As soon as it was un-installed, everything worked just fine again. There are three other machines in this house and all of them have working Windows Update and this Client Profile. Does anyone know why it causes this netbook to break and, more importantly, how I can fix it?

    Read the article

  • Using Excel.Application in ASP where Excel is installed on Client Machines instead of the Server.

    - by simonalexander2005
    Hi, I have a server with an asp page on it that generates a report in Excel, using the Excel.Application object. Normally, Excel would have to be installed on the server to work. I was wondering, however, if it is possible to utilise the excel install on client machines to do this instead, as I can't install Excel on the server? Thanks for any help you can give

    Read the article

  • Windows Azure Use Case: Infrastructure Limits

    - by BuckWoody
    This is one in a series of posts on when and where to use a distributed architecture design in your organization's computing needs. You can find the main post here: http://blogs.msdn.com/b/buckwoody/archive/2011/01/18/windows-azure-and-sql-azure-use-cases.aspx  Description: Physical hardware components take up room, use electricity, create heat and therefore need cooling, and require wiring and special storage units. all of these requirements cost money to rent at a data-center or to build out at a local facility. In some cases, this can be a catalyst for evaluating options to remove this infrastructure requirement entirely by moving to a distributed computing environment. Implementation: There are three main options for moving to a distributed computing environment. Infrastructure as a Service (IaaS) The first option is simply to virtualize the current hardware and move the VM’s to a provider. You can do this with Microsoft’s Hyper-V product or other software, build the systems and host them locally on fewer physical machines. This is a good option for canned-applications (where you have to type setup.exe) but not as useful for custom applications, as you still have to license and patch those servers, and there are hard limits on the VM sizes. Software as a Service (SaaS) If there is already software available that does what you need, it may make sense to simply purchase not only the software license but the use of it on the vendor’s servers. Microsoft’s Exchange Online is an example of simply using an offering from a vendor on their servers. If you do not need a great deal of customization, have no interest in owning or extending the source code, and need to implement a solution quickly, this is a good choice. Platform as a Service (PaaS) If you do need to write software for your environment, your next choice is a Platform as a Service such as Windows Azure. In this case you no longer manager physical or even virtual servers. You start at the code and data level of control and responsibility, and your focus is more on the design and maintenance of the application itself. In this case you own the source code and can extend or change it as you see fit. An interesting side-benefit to using Windows Azure as a PaaS is that the Application Fabric component allows a hybrid approach, which gives you a basis to allow on-premise applications to leverage distributed computing paradigms. No one solution fits every situation. It’s common to see organizations pick a mixture of on-premise, IaaS, SaaS and PaaS components. In fact, that’s a great advantage to this form of computing - choice. References: 5 Enterprise steps for adopting a Platform as a Service: http://blogs.msdn.com/b/davidmcg/archive/2010/12/02/5-enterprise-steps-for-adopting-a-platform-as-a-service.aspx?wa=wsignin1.0  Application Patterns for the Cloud: http://blogs.msdn.com/b/kashif/archive/2010/08/07/application-patterns-for-the-cloud.aspx

    Read the article

  • Migration & Modernization: Windows/VB6 Apps to ASP.NET HTML5

    - by Visual WebGui
    I would like to invite you to a webinar we are doing in collaboration with Jeffrey S. Hammond , Principal Analyst serving Application Development & Delivery Professionals at Forrester Research. The webinar is free and it will will introduce the substantial changes brought on by the move to Web Applications and Open Web architectures, and the challenges it places on application development shops. We’ll also introduce how we at Gizmox are helping client navigate this mobile shift and evolve existing...(read more)

    Read the article

  • Think It's Hard to Integrate the Front and Back Office? Think Again...

    - by ruth.donohue
    There's no doubt about it, fragmented customer information across application silos exist because integration isn't easy. It can be expensive. And it can be further complicated by proprietary architectures and vendors. But by leveraging Oracle Application Integration Architecure, Pillar Data Systems was able to integrate Oracle CRM On Demand with Oracle E-Business Suite in six weeks, reducing the time required to complete the integration by 50% and the maintenance by 20% to 25% to free IT resources to focus on strategic initiatives. Learn more...

    Read the article

  • Is it possible to use Python with the Ubuntu SDK?

    - by Zignd
    David Planella wrote in his answer to a question I posted that: ...the recommended way to develop apps for Ubuntu is the Ubuntu SDK. So I installed it, but looks like the supported programming language is C++. Does it mean I will need to know C++ to develop a new application for Ubuntu? Is C++ the recommended programming language for Ubuntu application now? What about Python, I started learning it hoping to develop applications for Ubuntu.

    Read the article

  • How to control gnome-terminal from Python scrypt?

    - by user936401
    I am developing an application in PyGtk, and would like to launch a gnome-terminal and output commands to it. My user should then be able to modify the command, or maybe ignore using the up arrow ... etc. I have been able to launch a terminal, but can't work out how to send commands. This is how my application starts: class App(Gtk.Window): def __init__(self): Gtk.Window.__init__(self) process=subprocess.Popen(["gnome-terminal", "--class=App", "--name=app"], shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE) response,error=process.communicate()

    Read the article

  • Where do I publish a program?

    - by Sean
    I have finished designing a little application for Pandora and I am not sure how I can get it out and share it with everyone. What should I do to help advertise it to the public and let other people use it? As of right now it is free, and I hope to keep it that way, so I don't want to spend any money to give it out. I had actually designed this application just for personal use, but hey, why should I be the only one to use it?

    Read the article

  • Mutual SSL Client Authentication

    - by nordisk
    Hi, I'm trying to achieve mutual SSL client authentication but without much success so far. Let me explain my scenario first: I have a client certificate issued by an intermediate CA whose certificate in turn was issued by a root CA (the intermediate and root CAs are within the company's network). This is the certificate I am including as part of my call to the server (using the HttpWebRequest object). The server has imported my client certificate and it is one of the certificates presented to me. An important thing to note is that the server does not trust the intermediate CA or the root for that matter. What we're trying to achieve is authentication against the certificate directly, i.e. mutual authentication using my client certificate. The error I'm getting is: "The request was aborted: Could not create SSL/TLS secure channel." From my trace logs I also get the following: System.Net Information: 0 : [3380] SecureChannel#34868631 - We have user-provided certificates. The server has specified 2 issuer(s). Looking for certificates that match any of the issuers. System.Net Information: 0 : [3380] SecureChannel#34868631 - Left with 0 client certificates to choose from. One of the certificates presented to us from the server is the same as our client certificate but the matching between them seems to fail. It looks like it's trying to verify the issuer. Now to make things even more interesting: If the server trusts and sends back the intermediate CA then everything works fine! (This is not an option for the production environment though I'm told) Using jmeter to test the request works fine too. I can only assume that Java's SSL handshake implementation is somewhat different. So it really comes down to this: Do you need to implement mutual SSL authentication differently from normal client SSL authentication? Any ideas or comments would be greatly appreciated.

    Read the article

  • CA2000 and disposal of WCF client

    - by Mayo
    There is plenty of information out there concerning WCF clients and the fact that you cannot simply rely on a using statement to dispose of the client. This is because the Close method can throw an exception (i.e. if the server hosting the service doesn't respond). I've done my best to implement something that adheres to the numerous suggestions out there. public void DoSomething() { MyServiceClient client = new MyServiceClient(); // from service reference try { client.DoSomething(); } finally { client.CloseProxy(); } } public static void CloseProxy(this ICommunicationObject proxy) { if (proxy == null) return; try { if (proxy.State != CommunicationState.Closed && proxy.State != CommunicationState.Faulted) { proxy.Close(); } else { proxy.Abort(); } } catch (CommunicationException) { proxy.Abort(); } catch (TimeoutException) { proxy.Abort(); } catch { proxy.Abort(); throw; } } This appears to be working as intended. However, when I run Code Analysis in Visual Studio 2010 I still get a CA2000 warning. CA2000 : Microsoft.Reliability : In method 'DoSomething()', call System.IDisposable.Dispose on object 'client' before all references to it are out of scope. Is there something I can do to my code to get rid of the warning or should I use SuppressMessage to hide this warning once I am comfortable that I am doing everything possible to be sure the client is disposed of? Related resources that I've found: http://www.theroks.com/2011/03/04/wcf-dispose-problem-with-using-statement/ http://www.codeproject.com/Articles/151755/Correct-WCF-Client-Proxy-Closing.aspx http://codeguru.earthweb.com/csharp/.net/net_general/tipstricks/article.php/c15941/

    Read the article

  • .NET Remoting Exception not handled Client-Side

    - by DanJo519
    I checked the rest of the remoting questions, and this specific case did not seem to be addressed. I have a .NET Remoting server/client set up. On the server side I have an object with a method that can throw an exception, and a client which will try to call that method. Server: public bool MyEquals(Guid myGuid, string a, string b) { if (CheckAuthentication(myGuid)) { logger.Debug("Request for \"" + a + "\".Equals(\"" + b + "\")"); return a.Equals(b); } else { throw new AuthenticationException(UserRegistryService.USER_NOT_REGISTERED_EXCEPTION_TEXT); } } Client: try { bool result = RemotedObject.MyEquals(myGuid, "cat", "dog"); } catch (Services.Exceptions.AuthenticationException e) { Console.WriteLine("You do not have permission to execute that action"); } When I call MyEquals with a Guid which causes CheckAuthentication to return false, .NET tries to throw the exception and says the AuthenticationException was unhandled. This happens server side. The exception is never marshaled over to the client-side, and I cannot figure out why. All of the questions I have looked at address the issue of an exception being handled client-side, but it isn't the custom exception but a base type. In my case, I can't even get any exception to cross the remoting boundary to the client. Here is a copy of AuthenticationException. It is in the shared library between both server and client. [Serializable] public class AuthenticationException : ApplicationException, ISerializable { public AuthenticationException(string message) : base(message) { } public AuthenticationException(SerializationInfo info, StreamingContext context) : base(info, context) { } #region ISerializable Members void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { base.GetObjectData(info, context); } #endregion }

    Read the article

< Previous Page | 56 57 58 59 60 61 62 63 64 65 66 67  | Next Page >