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  • iphone app store rss failed to open

    - by suvendu
    I write this, $opts = array( 'http' = array( 'user_agent' = 'PHP libxml agent', ) ); $context = stream_context_create($opts); libxml_set_streams_context($context); $doc = new DOMDocument(); $doc-load("http://ax.itunes.apple.com/WebObjects/MZStoreServices.woa/ws/RSS/toppaidapplications/limit=25/xml"); foreach ($doc-getElementsByTagName('item') as $node) { $title = $node-getElementsByTagName('title')-item(0)-nodeValue; $desc = $node-getElementsByTagName('description')-item(0)-nodeValue; $link = $node-getElementsByTagName('link')-item(0)-nodeValue; $date = $node-getElementsByTagName('pubDate')-item(0)-nodeValue; echo $title; echo '<br>'; echo $desc; } ?

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  • how to turn off percentage sign in .net/wpf?

    - by Vitalik
    I would like my WPF application to display all percentages without % sign. For example 20% would be displayed as "20" but i still want to use the standard formatting for percentages (so i get the benefit of string formatter to multiply it by 100 for me) in other words, how do i get string.Format("0.00%", 0.2) to output "20" but not "20%"? Is it possible to globally define PercentSymbol as empty string for the entire application? In particular i am using ContentStringFormat in my WPF application to format the numbers and percentages. Maybe i can do it directly in WPF.

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  • delete data using entity framework

    - by user3474542
    The objective of the method below is to delete the data from the database using entity framework. I am populating the subscriptions entity by passing two parameters and then calling the atttach and remove method of the context class. Bureau entities is the context class. using (BUREAUEntities bureauEntities = new BUREAUEntities()) { var subscription = new SubcriptionRepository().GetSusbcriptionBySubscriptionTypeId(subscriptionTypeId, companyId); bureauEntities.Subscriptions.Attach((DataAccessLayer.DatabaseModel.Subscription)subscription); bureauEntities.Subscriptions.Remove(subscription); bureauEntities.SaveChanges(); } I am getting the following error message at An entity object cannot be referenced by multiple instances of IEntityChangeTracker at line bureauEntities.Subscriptions.Attach((DataAccessLayer.DatabaseModel.Subscription)subscription); Could somebody tell me where am I going wrong ?

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  • How can I use EF in windows forms to insert new data ?

    - by Al0NE
    Hi Maybe it's simple question, but it's my first time with EF + win app so ... I'm building win app with EF by adding edmx as data source then drag and drop the tables to get navigator and binding source .. when I press the add button in the navigator it allows me to enter new data but when I save the context I get NULL data for all fields except the auto increment field ( the ID field ).... What should I do to save many entries ...? DO I have to loop over all the entities in the binding source and add them to the context ?? Thanx in advance Update: I forgot to say that when i use data grid view it adds the items correctly but with "Details" it didn't ..

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  • How can I prevent ADO from creating multiple SPIDs?

    - by stusmith
    I'm working on an application that creates a single ADO connection and keeps it open for the lifetime of the application. I have connection pooling turned off. (Please ignore the fact that this might not be best practice for the purposes of this question). If I spawn a new thread and use the exact same ADO connection, it uses a new SPID behind the scenes. Is there anyway to ensure an ADO connection always uses the same SPID, across all threads? (For reference the application is VC++ using ADO via COM to SQL Server).

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  • Click-Once deployment is leaving multiple versions (yes, more than 2)

    - by Clyde
    I've got a click once application that is leaving all old versions on my disk. It's an internal corporate application that gets frequent updates, so this is a disaster for rapidly inflating our backup size. According to the docs and other SO questions, it is supposed to only leave the current and previous versions on disk. However, each time I deploy the project and upgrade a client, I get another copy of all exe/dll/data files. I'm making no changes whatsoever to the application, just pushing deploy again in Visual Studio. Any ideas? Updates: The problem seems to happen on both Windows 7 and XP. 64 bit windows and 32. I've done a diff of the folders where the version is installed and the following files are different: MyApp.exe.manifest MyApp.exe.cdf-ms MyDll1.cdf-ms MyDll2.cdf-ms No actual executable files are different, nor the MyApp.manifest, MyDll1.manifest, etc.

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  • Google Contacts Data API and PHP

    - by pako
    I'm developing a PHP application to retrieve the list of contacts from a GMail account. I'm looking for a solution which would enable the user of my application to provide the login and password to their Gmail account in my application (as opposed to getting redirected to Google) and then automatically do the retrieval. The retrieval process can be run in PHP or JavaScript (which would then feed the list of contacts back to PHP using Ajax). Is it possible to do that? Which JavaScript API should I use for that? Can someone point me at the right chapter in Google Contacts Data API documentation?

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  • No view for id for fragment

    - by guillaume
    I'm trying to use le lib SlidingMenu in my app but i'm having some problems. I'm getting this error: 11-04 15:50:46.225: E/FragmentManager(21112): No view found for id 0x7f040009 (com.myapp:id/menu_frame) for fragment SampleListFragment{413805f0 #0 id=0x7f040009} BaseActivity.java package com.myapp; import android.support.v4.app.FragmentTransaction; import android.os.Bundle; import android.support.v4.app.ListFragment; import android.view.Menu; import android.view.MenuItem; import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; import com.jeremyfeinstein.slidingmenu.lib.app.SlidingFragmentActivity; public class BaseActivity extends SlidingFragmentActivity { private int mTitleRes; protected ListFragment mFrag; public BaseActivity(int titleRes) { mTitleRes = titleRes; } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setTitle(mTitleRes); // set the Behind View setBehindContentView(R.layout.menu_frame); if (savedInstanceState == null) { FragmentTransaction t = this.getSupportFragmentManager().beginTransaction(); mFrag = new SampleListFragment(); t.replace(R.id.menu_frame, mFrag); t.commit(); } else { mFrag = (ListFragment) this.getSupportFragmentManager().findFragmentById(R.id.menu_frame); } // customize the SlidingMenu SlidingMenu slidingMenu = getSlidingMenu(); slidingMenu.setMode(SlidingMenu.LEFT); slidingMenu.setTouchModeAbove(SlidingMenu.TOUCHMODE_FULLSCREEN); slidingMenu.setShadowWidthRes(R.dimen.slidingmenu_shadow_width); slidingMenu.setShadowDrawable(R.drawable.slidingmenu_shadow); slidingMenu.setBehindOffsetRes(R.dimen.slidingmenu_offset); slidingMenu.setFadeDegree(0.35f); slidingMenu.setMenu(R.layout.slidingmenu); getActionBar().setDisplayHomeAsUpEnabled(true); } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: toggle(); return true; } return super.onOptionsItemSelected(item); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } } menu.xml <?xml version="1.0" encoding="utf-8"?> <fragment xmlns:android="http://schemas.android.com/apk/res/android" android:name="com.myapp.SampleListFragment" android:layout_width="match_parent" android:layout_height="match_parent" > </fragment> menu_frame.xml <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/menu_frame" android:layout_width="match_parent" android:layout_height="match_parent" /> SampleListFragment.java package com.myapp; import android.content.Context; import android.os.Bundle; import android.support.v4.app.ListFragment; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.TextView; public class SampleListFragment extends ListFragment { public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.list, null); } public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); SampleAdapter adapter = new SampleAdapter(getActivity()); for (int i = 0; i < 20; i++) { adapter.add(new SampleItem("Sample List", android.R.drawable.ic_menu_search)); } setListAdapter(adapter); } private class SampleItem { public String tag; public int iconRes; public SampleItem(String tag, int iconRes) { this.tag = tag; this.iconRes = iconRes; } } public class SampleAdapter extends ArrayAdapter<SampleItem> { public SampleAdapter(Context context) { super(context, 0); } public View getView(int position, View convertView, ViewGroup parent) { if (convertView == null) { convertView = LayoutInflater.from(getContext()).inflate(R.layout.row, null); } ImageView icon = (ImageView) convertView.findViewById(R.id.row_icon); icon.setImageResource(getItem(position).iconRes); TextView title = (TextView) convertView.findViewById(R.id.row_title); title.setText(getItem(position).tag); return convertView; } } } MainActivity.java package com.myapp; import java.util.ArrayList; import beans.Tweet; import database.DatabaseHelper; import adapters.TweetListViewAdapter; import android.os.Bundle; import android.widget.ListView; public class MainActivity extends BaseActivity { public MainActivity(){ super(R.string.app_name); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final ListView listview = (ListView) findViewById(R.id.listview_tweets); DatabaseHelper db = new DatabaseHelper(this); ArrayList<Tweet> tweets = db.getAllTweets(); TweetListViewAdapter adapter = new TweetListViewAdapter(this, R.layout.listview_item_row, tweets); listview.setAdapter(adapter); setSlidingActionBarEnabled(false); } } I don't understand why the view menu_frame is not found because I have a view with the id menu_frame and this view is a child of the layout menu_frame.

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  • How does exactly Qt works?

    - by Somebody still uses you MS-DOS
    I have seen that you can write your application in Qt, and it can be run in different operating systems. And - correct me if I'm wrong - you don't need to have Qt already installed in all of these platforms. How exactly this approach works? Does Qt compiles to the desired platform, does it bundle some "dlls" (libs), how does it do it? Is different from programming a Java application for the sake of cross-platform? If you use Python to write a Qt application with Python bindings, does the final user needs to have Python installed?

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • How can I write a file on an sftp-server with PHP?

    - by Daniel
    Hi, I hope someone here could help me, because I couldn't find any solution with Google. What I have to do is to generate a XML-string (that works) an save that directly into a file on an sftp-server. So far, so good... I used the following code with ftp and it works to, but not with ftps. So I either need another options-configuration for the stream or a different way to solve that task. Here my current code: $host = 'ftp.example.com'; $port = 22; $user = 'xxxxxx'; $pass = 'xxxxxx'; $file = 'test_' . time() . '.txt'; $ftpPath = sprintf('ftp://%s:%s@%s:%d/%s', $user, $pass, $host, $port, $file); $context = stream_context_create(array('ftp' = array('overwrite' = true))); file_put_contents($ftpPath, 'test', 0, $context);

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  • UITextField showing trash instead of characters

    - by krasnyk
    There's quite a strange thing happening to text fields in application I'm developing (see image below).  [1]: http://img7.imageshack.us/img7/1449/zrzutekranu20100506godz.png At some point in the application I'm using    - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [[(TextFieldView*)[self view] usernameTextField] becomeFirstResponder];    } Which results in the above image. If it's called in viewDidAppear - everything is fine. The funny thing about this error is that it breaks ALL text fields throught the application. Has anyone ever encountered such an error? Might it be related to openGL use?

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  • What is a good format for command line output when it is being used for further processing?

    - by Mick
    I have written a console application in Delphi that queries information from several locations. This application will be launched by another process, and the output to STDOUT will be captured by the launching process. The information I am retrieving is to be interpreted by the calling application for reporting purposes. What is the best way to output this data to STDOUT so that it can be easily parsed? JSON? XML? CSV? The data, specifically, is remote workstation information, so it will pull things back like running processes, and details about each process. Does anyone have any experience with this or suggestions?

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  • A Surface view and a canvas to move Bitmap

    - by John Apple Sim
    I have a SurfaceView and I want the Bitmap Logo inside it in the canvas to be movable What I'm doing wrong ? static float x, y; Bitmap logo; SurfaceView ss = (SurfaceView) findViewById(R.id.svSS); logo = BitmapFactory.decodeResource(getResources(), R.drawable.logo); x = 40; y = 415; ss.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent me) { try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } switch(me.getAction()) { case MotionEvent.ACTION_DOWN: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_UP: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_MOVE: x = me.getX(); y = me.getY(); break; } return true; } }); public class OurView extends SurfaceView implements Runnable{ Thread t = null; SurfaceHolder holder; boolean isItOK = false; public OurView(Context context) { super(context); holder = getHolder(); } public void run (){ while (isItOK == true){ //canvas DRAWING if (!holder.getSurface().isValid()){ continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 200, 100, 100); c.drawBitmap(logo, x,y,null); holder.unlockCanvasAndPost(c); } } public void pause(){ isItOK = false; while(true){ try { t.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } t = null; } public void resume(){ isItOK = true; t = new Thread(this); t.start(); } } Now the surface view is just black .. nothing happens also its not colored 200, 100, 100

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  • Increasing FD_SETSIZE

    - by user1633717
    I need to increase the FD_SETSIZE value from 1024 to 4096. I know it'd be better to use poll()/epoll() but I want to understand what are pros/cons. The main question is: have I to recompile glibc? I read several thread where the change of .h after changing FD_SETSIZE works recompiling only the user application. Reading the glibc code (and the kernel too), actually it seems to me that if I want to use select(), FD_* macro and so on, I have to recompile all because the size of fd_set is changed. At this point I have to recompile all not only my application because if in the system there is an another "common" application that uses select and friends, I could have problem. Am I right?

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  • How to manage different form contexts of same form element in single DOM tree

    - by nimp
    Hi, As my question title could be bit unclear to you (I tried best), following is what I'm exactly trying to do. I'm having a form element (say a user_info form), where such form elements will be generated for different users by java script and displayed in different js tabs (example: dojo tabs). once form elements are generated, later I need to react on user actions performed on different html elements defined inside user_info form. In this case I need to identify what is the context (in which user_info form element) in which user is working on. The simplest example would be how to retrieve form id of the form in which user actions are being performed. According to my understanding, I can not simply retrieve from by form id, because now DOM tree contains duplicate form instances of the same from element. So, IS there anyway, I could identify form context based on the user actions on its input elements. Thank You.

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  • Request for the permission of type 'System.Data.SqlClient.SqlClientPermission failed

    - by Richmond
    Hi All! I have asp.net application, using LINQ to connecto to SQL Server 2008 R2 databse. My connection string: Data Source=[SqlServerIp];Initial Catalog=[databaseName]User Id=newLogin;Password=newPassword; When I deploy application on my local IIS (which is not the same machine as database server) it works fine, but when I deploy application on other IIS (the same machine as sqlServer) it throws an exception: System.Security.SecurityException: Request for the permission of type 'System.Data.SqlClient.SqlClientPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. Anyone knows how to fix it? Maybe it is due to some bad configuration of IIS? Please help.

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  • How to analyse Dalvik GC behaviour?

    - by HRJ
    I am developing an application on Android. It is a long running application that continuously processes sensor data. While running the application I see a lot of GC messages in the logcat; about one every second. This is most probably because of objects being created and immediately de-referenced in a loop. How do I find which objects are being created and released immediately? All the java heap analysis tools that I have tried(*) are bothered with the counts and sizes of objects on the heap. While they are useful, I am more interested in finding out the site where temporary short-lived objects get created the most. (*) I tried jcat and Eclipse MAT. I couldn't get hat to work on the Android heap-dumps; it complained of an unsupported dump file version.

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  • Visual Studio Setup Project

    - by pm_2
    I’m trying to use a Visual Studio Setup Project to deploy a C# Application. In a VS Setup project, is it possible to dynamically change the application folder before a project is installed, or even to add any code behind the set-up project at all? What I am trying to achieve is an msi that runs, calculates the installation directory based on some external factors and then installs to that directory. I then want it to run the application immidiately. The objective for this is no user intervention throughout.

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  • Unlock device, display a text, then lock again

    - by Waza_Be
    For the need of my application, I need to display a message on the screen even if the lockscreen is enabled, then wait 3 seconds, than I have to lock again the phone as I don't want it to make unwanted phone calls in your pockets. First part is easy: if (PreferenceManager.getDefaultSharedPreferences( getBaseContext()).getBoolean("wake", false)) { KeyguardManager kgm = (KeyguardManager) getSystemService(Context.KEYGUARD_SERVICE); boolean isKeyguardUp = kgm.inKeyguardRestrictedInputMode(); WakeLocker.acquire(ProtoBenService.this); Intent myIntent = new Intent(ProtoBenService.this,LockActivity.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); if (isKeyguardUp) { ProtoBenService.this.startActivity(myIntent); } else Toast.makeText(ProtoBenService.this.getBaseContext(), intention, Toast.LENGTH_LONG).show(); WakeLocker.release(); } With this class: public abstract class WakeLocker { private static PowerManager.WakeLock wakeLock; public static void acquire(Context ctx) { if (wakeLock != null) wakeLock.release(); PowerManager pm = (PowerManager) ctx.getSystemService(Context.POWER_SERVICE); wakeLock = pm.newWakeLock(PowerManager.FULL_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP | PowerManager.ON_AFTER_RELEASE, "CobeIm"); wakeLock.acquire(); } public static void release() { if (wakeLock != null) wakeLock.release(); wakeLock = null; } } And the Activity: public class LockActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Window window = getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); TextView tv = new TextView(this); tv.setText("This is working!"); tv.setTextSize(45); setContentView(tv); Runnable mRunnable; Handler mHandler = new Handler(); mRunnable = new Runnable() { @Override public void run() { LockActivity.this.finish(); } }; mHandler.postDelayed(mRunnable, 3 * 1000); } } So, this is nice, the phone can display my text! The only problem comes when I want to lock again the phone, it seems that locking the phone is protected by the system... Programmatically turning off the screen and locking the phone how to lock the android programatically I think that my users won't understand the Device Admin and won't be able to activate it. Is there any workaround to lock the screen without the Device Admin stuff?

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  • Extending fluent nhibernate mappings in another assembly

    - by Jarek
    Hi, I'm using NHibernate with my ASP.Net MVC application. I'm writing some extensions (plugins) for my application. And I'm loading those plugin dynamically (from different assemblies). In my base application I have many entities and mappings defined (User, Group, etc...) I need to create new entities in my extensions, so i.e. I'm creating News module, so I need to create News mapping. In database News table has a foreign key to User table. Is there any way I can modify my User mapping, so it will have: HasMany(x => x.Courses) .KeyColumn("GroupId") .Inverse(); Or the only way to do it is to change code in my User class and recompile project ? I'm not NHibernate advanced user, so any help will be appreciated. TIA.

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  • Problem running VBScript from my UIAccess VB app using MSScriptControl

    - by Ray
    I'm trying to run some VBSCRIPT from within my application. This works fine when I run my program from within VB. But once I add "UIAccess=true" to my manifest and digitally sign my exe with my certificate, I am unable to run the code any more. It gives errors when I try to interface with any program saying "429: ActiveX component can't create object: 'myApp.Application'". Anyone have any idea why it would run fine in the IDE but not with an application with uses UIAccess? Here is the code: Dim scriptRunner As New MSScriptControl.ScriptControlClass scriptRunner.Language = "VBScript" scriptRunner.AllowUI = True scriptRunner.Timeout = 3000 scriptRunner.AddCode(scriptStr) scriptRunner = Nothing

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  • Are there any way to link my program with Wine-compiled part?

    - by seas
    I am trying to use windows dll functionality in Linux. My current solution is a compilation of a separate wine application, that uses dll and transfer requests/responses between dll and main application over IPC. This works, but is a real overhead comparing to a simple dll calls. I see that wine-compiled program usually is a bootstrapping-script and some .so, which (according to file utility) is normal linux dynamically linked library. Are there any way to link that .so directly to my application? Are there any manual?

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  • How to eliminate authentication on my MVC app that is called from asp.net forms app

    - by Mark Kadlec
    Curious what recommendations anyone has. I have an existing asp.net forms application that does a Forms Authentication and has identity impersonate turned on. The application has a link to a questionnaire that I would like to develop separately in an asp.net MVC application, but I don't want the users to click on the link and be prompted for a username and password, I would like them to be able seamless start filling out the questionnaire. Is there a way to somehow transfer authentication from one .net app to another? I would like to be able to pass stuff like UserRole. What's the best way to do this?

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