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  • SQL SERVER – Use ROLL UP Clause instead of COMPUTE BY

    - by pinaldave
    Note: This upgrade was test performed on development server with using bits of SQL Server 2012 RC0 (which was available at in public) when this test was performed. However, SQL Server RTM (GA on April 1) is expected to behave similarly. I recently observed an upgrade from SQL Server 2005 to SQL Server 2012 with compatibility keeping at SQL Server 2012 (110). After upgrading the system and testing the various modules of the application, we quickly observed that few of the reports were not working. They were throwing error. When looked at carefully I noticed that it was using COMPUTE BY clause, which is deprecated in SQL Server 2012. COMPUTE BY clause is replaced by ROLL UP clause in SQL Server 2012. However there is no direct replacement of the code, user have to re-write quite a few things when using ROLL UP instead of COMPUTE BY. The primary reason is that how each of them returns results. In original code COMPUTE BY was resulting lots of result set but ROLL UP. Here is the example of the similar code of ROLL UP and COMPUTE BY. I personally find the ROLL UP much easier than COMPUTE BY as it returns all the results in single resultset unlike the other one. Here is the quick code which I wrote to demonstrate the said behavior. CREATE TABLE tblPopulation ( Country VARCHAR(100), [State] VARCHAR(100), City VARCHAR(100), [Population (in Millions)] INT ) GO INSERT INTO tblPopulation VALUES('India', 'Delhi','East Delhi',9 ) INSERT INTO tblPopulation VALUES('India', 'Delhi','South Delhi',8 ) INSERT INTO tblPopulation VALUES('India', 'Delhi','North Delhi',5.5) INSERT INTO tblPopulation VALUES('India', 'Delhi','West Delhi',7.5) INSERT INTO tblPopulation VALUES('India', 'Karnataka','Bangalore',9.5) INSERT INTO tblPopulation VALUES('India', 'Karnataka','Belur',2.5) INSERT INTO tblPopulation VALUES('India', 'Karnataka','Manipal',1.5) INSERT INTO tblPopulation VALUES('India', 'Maharastra','Mumbai',30) INSERT INTO tblPopulation VALUES('India', 'Maharastra','Pune',20) INSERT INTO tblPopulation VALUES('India', 'Maharastra','Nagpur',11 ) INSERT INTO tblPopulation VALUES('India', 'Maharastra','Nashik',6.5) GO SELECT Country,[State],City, SUM ([Population (in Millions)]) AS [Population (in Millions)] FROM tblPopulation GROUP BY Country,[State],City WITH ROLLUP GO SELECT Country,[State],City, [Population (in Millions)] FROM tblPopulation ORDER BY Country,[State],City COMPUTE SUM([Population (in Millions)]) BY Country,[State]--,City GO After writing this blog post I continuously feel that there should be some better way to do the same task. Is there any easier way to replace COMPUTE BY? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Friday Fun: 3 Slices

    - by Asian Angel
    Your weekend is almost here, so why not get an early start on the fun with a quick bit of gaming goodness? In this week’s game your powers of division will be put to the test as you seek to clear each level of red box material using a limited number of slices. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Game Center: Leaderboard score inconsistencies

    - by Hasyimi Bahrudin
    Background I'm currently developing a simple library that mirrors Game Center's functionalities locally. Basically, this library is a system that manages achievements and leaderboards, and optionally sync it with the Game Center. So, if the game is not GC enabled, the game will still have achievements and leaderboards (stored inside a plist). But of course, the leaderboards will then only contain the local player's scores (which is kind of useless, I know :P). Problem Currently I have coded both of the achievements and leaderboards subsystems. The achievements subsystem have already been tested and it works. I'm currently testing the leaderboards subsystem using multiple test user accounts. I loaded the test app on a device and on the simulator, both logged in with 2 different user accounts. Then I performed these steps: I first used the device to upload a score. Then, I ran the simulator, and the score submitted by the user on the device is shown. Which is cool. Then, I used the simulator to upload a score. But on the device, still, only one score is listed. I checked on the Game Center app (to see if the bug lies within my code), and I got the same thing. Under "All players", there is only one score on the device, but there are 2 scores on the simulator. I wanted to make sure that the simulator is not causing this, so I swapped the users on the device and the simulator, and the result is still the same. In other words, the first user is oblivious of the second user's score, but the second user can see the first user's score. Then I tried with a third user. The result: the third user can only see the scores of the first user and himself. The second user still sees the scores of the first user and himself. The first user only sees his own score. Now here comes the weird part. I then make the first user and the second user befriend each other. The result: under "Friends", the first user can see the second user's score, but under "All Players", the first user's score is the only one listed. Screenshots The first user sees this: The second user sees this: So, is this a normal thing when using sandboxed GC accounts? Is this behavior documented somewhere by Apple?

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  • Week in Geek: Microsoft has Bought Underlying Patents for Netscape Browser

    - by Asian Angel
    Our latest edition of WIG is filled with news link goodness covering topics such as ChromeOS has received a new desktop-style look, a roundup of tools to remove Flashback malware on Macs, Kubuntu has a new official sponsor, and more. Wedding clipart courtesy of CartoonClipArtWorld. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • What changes were made to a document

    - by Daniel Moth
    Part of my job is writing functional specs. Due to the inevitable iterative and incremental nature of software design/development, these specs need to be updated with additions/deletions/changes over a period of time. When the time comes for a developer to implement features or update their design document (or a tester to test the feature or update their test specs) they need to be doing that against the latest spec. The problem is that if they have reviewed this document already, they need a quick way to find the delta from the last time they reviewed it to see what changes exist and how their existing plans may be affected (instead of having to read the entire document again). Doing that is very easy assuming your Word documents are hosted on SharePoint. 1. Every time you review a document note the SharePoint version and/or date (if it is a printed copy, make sure your printout includes the date in the footer – all my specs do) 2. When you need to see what changed, open the document (make sure you are not using a cached or local offline copy) and on the ribbon go to the "Review" tab and then  click on the "Compare" button. 3. Click on the "Specific Version…" option. In the dialog that pops up pick the last version you reviewed and click the "Compare" button. [TIP for authors: before checkin of your document, always compare against the "Last Version" on the SharePoint so you can add appropriate more complete check in comments] 4. What you see now is that in addition to the document you have open, two other documents just opened up. One is in the background (flashing on your task bar) – close that one as it is the old version. 5. The other document is in the foreground and contains all the changes between the old version and the latest one. Be sure not to make edits to this document, use it only for reading the changes. To find all the changes, on the ribbon under the "Review" tab, click on the "Reviewing Pane" to open the reviewing pane on the left. You can now click on each pink change to see what it is. 6. When you are done reviewing changes close the document and don't save any changes (remember if you want to make edits/additions/comments make them in the original document which is still open). And now I have a URL to point to people that keep asking about this – enjoy  :-) Comments about this post welcome at the original blog.

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  • Fedora 13 Alpha released

    <b>Test-Announce:</b> " The Fedora 13 "Goddard" Alpha release is available! What's next for the free operating system that shows off the best new technology of tomorrow? You can see the future now..."

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  • ray collision with rectangle and floating point accuracy

    - by phq
    I'm trying to solve a problem with a ray bouncing on a box. Actually it is a sphere but for simplicity the box dimensions are expanded by the sphere radius when doing the collision test making the sphere a single ray. It is done by projecting the ray onto all faces of the box and pick the one that is closest. However because I'm using floating point variables I fear that the projected point onto the surface might be interpreted as being below in the next iteration, also I will later allow the sphere to move which might make that scenario more likely. Also the bounce coefficient might be as low as zero, making the sphere continue along the surface. So my naive solution is to project not only forwards but backwards to catch those cases. That is where I got into problems shown in the figure: In the first iteration the first black arrow is calculated and we end up at a point on the surface of the box. In the second iteration the "back projection" hits the other surface making the second black arrow bounce on the wrong surface. If there are several boxes close to each other this has further consequences making the sphere fall through them all. So my main question is how to handle possible floating point accuracy when placing the sphere on the box surface so it does not fall through. In writing this question I got the idea to have a threshold to only accept back projections a certain amount much smaller than the box but larger than the possible accuracy limitation, this would only cause the "false" back projection when the sphere hit the box on an edge which would appear naturally. To clarify my original approach, the arrows shown in the image is not only the path the sphere travels but is also representing a single time step in the simulation. In reality the time step is much smaller about 0.05 of the box size. The path traveled is projected onto possible sides to avoid traveling past a thinner object at higher speeds. In normal situations the floating point accuracy is not an issue but there are two situations where I have the concern. When the new position at the end of the time step is located very close to the surface, very unlikely though. When using a bounce factor of 0, here it happens every time the sphere hit a box. To add some loss of accuracy, the motivation for my concern, is that the sphere and box are in different coordinate systems and thus the sphere location is transformed for every test. This last one is why I'm not willing to stand on luck that one floating point value lying on top of the box always will be interpreted the same. I did not know voronoi regions by name, but looking at it I'm not sure how it would be used in a projection scenario that I'm using here.

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  • how to install a pbc library with fink installation,what is meant by fink installation

    - by user2910238
    jec@jec:~/cpabe/libpbc$ ./configure bash: ./configure: No such file or directory jec@jec:~/cpabe/libpbc$ ls announce COPYING gen include misc release arith debian gmp-5.1.3 INSTALL NEWS setup AUTHORS doc gmp-5.1.3.tar.bz2.sig licence.odt param simple.make benchmark ecc gpl-3.0.odt makedeb.sh pbc test configure.ac example guru Makefile.am README jec@jec:~/cpabe/libpbc$ ./configure.ac bash: ./configure.ac: Permission denied

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  • CodePlex Daily Summary for Thursday, June 27, 2013

    CodePlex Daily Summary for Thursday, June 27, 2013Popular ReleasesV8.NET: V8.NET Beta Release v1.2.23.5: 1. Fixed some minor bugs. 2. Added the ability to reuse existing V8NativeObject types. Simply set the "Handle" property of the objects to a new native object handle (just write to it directly). Example: "myV8NativeObject.Handle = {V8Engine}.GlobalObject.Handle;" 3. Supports .NET 4.0! (forgot to compile against .NET 4.0 instead of 4.5, which is now fixed)Stored Procedure Pager: LYB.NET.SPPager 1.10: check bugs: 1 the total page count of default stored procedure ".LYBPager" always takes error as this: page size: 10 total item count: 100 then total page count should be 10, but last version is 11. 2 update some comments with English forbidding messy code.StyleMVVM: 3.0.3: This is a minor feature and bug fix release Features: SingletonAttribute - Shared(Permanently=true) has been obsoleted in favor of SingletonAttribute StyleMVVMServiceLocator - releasing new nuget package that implements the ServiceLocator pattern Bug Fixes: Fixed problem with ModuleManager when used in not XAML application Fixed problem with nuget packages in MVC & WCF project templatesWinRT by Example Sample Applications: Chapters 1 - 10: Source code for chapters 1 - 9 with tech edits for chapters 1 - 5.Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...xFunc: xFunc 2.3: Improved the Simplify method; Rewrote the Differentiate method in the Derivative class; Changed API; Added project for .Net 2.0/3.0/3.5/4.5/Portable;Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for WAMS. Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expecting only finite values. (...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Compare .NET Objects: Version 1.7.2.0: If you like it, please rate it. :) Performance Improvements Fix for deleted row in a data table Added ability to ignore the collection order Fix for Ignoring by AttributesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsWPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 2.1.0 - Prerelease d: Fluent Ribbon Control Suite 2.1.0 - Prerelease d(supports .NET 3.5, 4.0 and 4.5) Includes: Fluent.dll (with .pdb and .xml) Showcase Application Samples (not for .NET 3.5) Foundation (Tabs, Groups, Contextual Tabs, Quick Access Toolbar, Backstage) Resizing (ribbon reducing & enlarging principles) Galleries (Gallery in ContextMenu, InRibbonGallery) MVVM (shows how to use this library with Model-View-ViewModel pattern) KeyTips ScreenTips Toolbars ColorGallery *Walkthrough (do...Magick.NET: Magick.NET 6.8.5.1001: Magick.NET compiled against ImageMagick 6.8.5.10. Breaking changes: - MagickNET.Initialize has been made obsolete because the ImageMagick files in the directory are no longer necessary. - MagickGeometry is no longer IDisposable. - Renamed dll's so they include the platform name. - Image profiles can now only be accessed and modified with ImageProfile classes. - Renamed DrawableBase to Drawable. - Removed Args part of PathArc/PathCurvetoArgs/PathQuadraticCurvetoArgs classes. The...Three-Dimensional Maneuver Gear for Minecraft: TDMG 1.1.0.0 for 1.5.2: CodePlex???(????????) ?????????(???1/4) ??????????? ?????????? ???????????(??????????) ??????????????????????? ↑????、?????????????????????(???????) ???、??????????、?????????????????????、????????1.5?????????? Shift+W(????)??????????????????10°、?10°(?????????)???New ProjectsAriana - .NET Userkit: Ariana Userkit is a library which will allow a file to persist after being executed. It can allow manipulating processes, registry keys, directories etc.Baidu Map: Baidu MapBTC Trader: BTC Trader is a tool for the automated and manual trading on BTC exchanges.Cafe Software Management: This is software for SokulChangix.Sql: Very, very simple ORM framework =)Composite WPF Extensions: Extensions to Composite Client Application Library for WPFCross Site Collection Search Configurator: A solution for SharePoint to allow you to share your site collection based search configuration between site collections in the same web application.CSS Extractor: Attempts to extract inline css styles from a HTML file and put them into a separate CSS fileCSS600Summer2013: This is a project for students enrolled in CSS 600 at University of Washington, Bothell campus.Easy Backup Application: Easy Backup Application - application for easy scheduled backup local or network folders.Easy Backup Windows Service: Easy Backup Windows Service - application for easy scheduled backup local or network folders.fangxue: huijiaGamelight: Gamelight is a 2D game library for Silverlight. It features 2D graphics manipulation to make the creation of games that don't adhere to traditional UI (such as sprite-based games) much easier. It also streamlines sound and input management. General Method: General MethodICE - Interface Communications Engine: ICE is an engine which makes it easy to create .NET plugins for running on servers for the purpose of communication between systems.LogWriterReader using Named pipe: LogWriterReader using Named pipeLu 6.2 Viewer: Tool for analysing LU62 strings. Visualisation of node lists in tree structure, it offers the possability to compare two lu62 strings in seperate windows and visualise the differences between the two segments selected. Fw 2.0 developed by Riccardo di Nuzzo (http://www.dinuzzo.it)Math.Net PowerShell: PowerShell environment for Math.Net Numerics library, defines a few cmdlets that allow to create and manipulate matrices using a straightforward syntax.mycode: my codeNFC#: NFCSharp is a project aimed at building a native C# support for NFC tag manipulation.NJquery: jquery???????????????Page Pro Image Viewer and Twain: Low level image viewer Proyecto Ferreteria "CristoRey": FirstRobótica e Automação: Sistema desenvolvido por Alessandro José Segura de Oliveira - MERodolpho Brock Projects: A MVC 'like' start application for MSVS2010 - Microsoft Visual Studio 2010 UIL - User Interface Layer : <UIB - User Interface Base> - GUI: Graphic User Interface - WEB: ASP.NET MVC BLL - Business Logic Layer : <BLB - Business Logic Base> - Only one core!!! DAL - Data Access Layer : <DAB - Data Access Base> - SQL Server - PostgreSQL ORM - Object-Relational Mapping <Object-Relational Base> - ADO.NET Entity FrameworkSilverlight Layouts: Silverlight Layouts is a project for controls that behave as content placeholders with pre-defined GUI layout for some of common scenarios: - frozen headers, - frozen columns, - cyrcle layouts etc.Simple Logging Façade for C++: Port for Simple Logging Façade for C++, with a Java equivalent known as slf4j. SQL Server Data Compare: * Compare the *data* in two databases record by record. * Generate *html compare results* with interactive interface. * Generate *T-SQL synchronization scripts*UserVisitLogsHelp: UserVisitLogsHelp is Open-source the log access records HttpModule extension Components .The component is developed with C#,it's a custom HttpModule component.V5Soft: webcome v5softvcseVBA - version controlled software engineering in VBA: Simplify distributed application development for Visual Basic for Applications with this Excel AddinVersionizer: Versionizer is a configuration management command-line tool developed using C# .NET for editing AssemblyInfo files of Microsoft .NET projects.WebsiteFilter: WebsiteFilter is an open source asp.net web site to access IP address filtering httpmodule components. Wordion: Wordion is a tool for foreign language learners to memorize words.????????: ????????-?????????,??@???? ????。1、????????????,2、??????????????(????,???????,“?? ??”),3、?????>??>>????5???,4、??"@?/?"?Excel??????@??,5、??“??@",???????@ 。????QQ:6763745

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  • Can I use VirtualBox as a sandbox for 12.04?

    - by Stephen Myall
    I am quite a cautious person though not afraid to experiment. I currently have 11.10 Unity and 12.04 Beta 2 running on different partitions (no problems). I have learned here that Unity can run in VirtuaBox. When I upgrade to 12.04 LTS later this month, I am curious to understand if I could also run 12.04 in Virtual Box for experimentation and test some things before I implement them into my system? Maybe there is a better way to achieve this, without partitioning my hard drive.

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  • CodePlex Daily Summary for Friday, August 15, 2014

    CodePlex Daily Summary for Friday, August 15, 2014Popular ReleasesGoogle .Net API: Drive.Sample: Google .NET Client API – Drive.SampleInstructions for the Google .NET Client API – Drive.Sample</h2> http://code.google.com/p/google-api-dotnet-client/source/browse/?repo=samples#hg%2FDrive.SampleBrowse Source, or main file http://code.google.com/p/google-api-dotnet-client/source/browse/Drive.Sample/Program.cs?repo=samplesProgram.cs <h3>1. Checkout Instructions</h3> <p><b>Prerequisites:</b> Install Visual Studio, and <a href="http://mercurial.selenic.com/">Mercurial</a>.</p> ...FineUI - jQuery / ExtJS based ASP.NET Controls: FineUI v4.1.1: -??Form??????????????(???-5929)。 -?TemplateField??ExpandOnDoubleClick、ExpandOnEnter、ExpandToSelectRow????(LZOM-5932)。 -BodyPadding???????,??“5”“5 10”,???????????“5px”“5px 10px”。 -??TriggerBox?EnableEdit=false????,??????????????(Jango_Jing-5450)。 -???????????DataKeyNames???????????(yygy-6002)。 -????????????????????????(Gnid-6018)。 -??PageManager???AutoSizePanelID????,??????????????????(yygy-6008)。 -?FState???????????????,????????????????(????-5925)。 -??????OnClientClick???return?????????(FineU...SEToolbox: SEToolbox 01.042.020 Release 1: Updated Mod support. On startup, only stock items will appear in the Components list. Upon selecting and loading a saved world, the mods for that world only will then be loaded, and only from the local drive. If a mod has not been downloaded in Space Engineers, it will not download it for you. If you are developing a Mod, hitting "Reload" will also reload the mods as well as the saved world. If SEToolbox is crashing when loading a saved world containing mods, it is most likely because one ...Gum UI Tool: Gum 0.6.09: Fixed bug which would not allow plugins to be loaded when the app was distributed. Added animation plugin7zbackup - PowerShell Script to Backup Files with 7zip: 7zBackup v. 1.9.8 Stable: Do you like this piece of software ? It took some time and effort to develop. Please consider helping me with a donation Feat : Lock file now holds process ID and RootDir. On subsequent launches script checks if previous process is still alive. In case it is not it will clean up orphaned junction root directory. Ensure no orphaned rootdirs are on disk and no lockfiles in %temp% directory before running this releaseDNN CMS Platform: 07.03.02: Major Highlights Fixed backwards compatibility issue with 3rd party control panels Fixed issue in the drag and drop functionality of the File Uploader in IE 11 and Safari Fixed issue where users were able to create pages with the same name Fixed issue that affected older versions of DNN that do not include the maxAllowedContentLength during upgrade Fixed issue that stopped some skins from being upgraded to newer versions Fixed issue that randomly showed an unexpected error during us...WordMat: WordMat for Mac: WordMat for Mac has a few limitations compared to the Windows version - Graph is not supported (Gnuplot, GeoGebra and Excel works) - Units are not supported yet (Coming up) The Mac version is yet as tested as the windows version.ConEmu - Windows console with tabs: ConEmu 140814 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" HP OneView PowerShell Library: HP OneView PowerShell Library 1.10.1193: Branch to HP OneView 1.10 Release. NOTE: This library version does not support older appliance versions. Fixed New-HPOVProfile to check for Firmware and BIOS management for supported platforms. Would erroneously error when neither -firmware or -bios were passed. Fixed Remove-HPOV* cmdlets which did not handle -force switch parameter correctly Fixed New-HPOVUplinkSet and New-HPOVNetwork Fixed Download-File where HTTP stream compression was not handled, resulting in incorrectly writt...NeoLua (Lua for .net dynamic language runtime): NeoLua-0.8.17: Fix: table.insert Fix: table auto convert Fix: Runtime-functions were defined as private it should be internal. Fix: min,max MichaelSenko release.MFCMAPI: August 2014 Release: Build: 15.0.0.1042 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010/2013 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeOooPlayer: 1.1: Added: Support for speex, TAK and OptimFrog files Added: An option to not to load cover art Added: Smaller package size Fixed: Unable to drag&drop audio files to playlist Updated: FLAC, WacPack and Opus playback libraries Updated: ID3v1 and ID3v2 tag librariesEWSEditor: EwsEditor 1.10 Release: • Export and import of items as a full fidelity steam works - without proxy classes! - I used raw EWS POSTs. • Turned off word wrap for EWS request field in EWS POST windows. • Several windows with scrolling texts boxes were limiting content to 32k - I removed this restriction. • Split server timezone info off to separate menu item from the timezone info windows so that the timezone info window could be used without logging into a mailbox. • Lots of updates to the TimeZone window. • UserAgen...Python Tools for Visual Studio: 2.1 RC: Release notes for PTVS 2.1 RC We’re pleased to announce the release candidate for Python Tools for Visual Studio 2.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, editing, IntelliSense, interactive debugging, profiling, Microsoft Azure, IPython, and cross-platform debugging support. PTVS 2.1 RC is available for: Visual Studio Expre...Sense/Net ECM - Enterprise CMS: SenseNet 6.3.1 Community Edition: Sense/Net 6.3.1 Community EditionSense/Net 6.3.1 is an important step toward a more modular infrastructure, robustness and maintainability. With this release we finally introduce a packaging and a task management framework, and the Image Editor that will surely make the job of content editors more fun. Please review the changes and new features since Sense/Net 6.3 and give a feedback on our forum! Main new featuresSnAdmin (packaging framework) Task Management Image Editor OData REST A...Fluffy: Fluffy 0.3.35.4: Change log: Text editorSKGL - Serial Key Generating Library: SKGL Extension Methods 4 (1.0.5.1): This library contains methods for: Time change check (make sure the time has not been changed on the client computer) Key Validation (this will use http://serialkeymanager.com/ to validate keys against the database) Key Activation (this will, depending on the settings, activate a key with a specific machine code) Key Activation Trial (allows you to update a key if it is a trial key) Get Machine Code (calculates a machine code given any hash function) Get Eight Byte Hash (returns an...Touchmote: Touchmote 1.0 beta 13: Changes Less GPU usage Works together with other Xbox 360 controls Bug fixesModern UI for WPF: Modern UI 1.0.6: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE LinkGroup.GroupName renamed to GroupKey NEW FEATURES Improved rendering on high DPI screens, including support for per-monitor DPI awareness available in Windows 8.1 (see also Per-monitor DPI awareness) New ModernProgressRing control with 8 builtin styles New LinkCommands.NavigateLink routed command New Visual Studio project templates 'Modern UI WPF App' and 'Modern UI W...ClosedXML - The easy way to OpenXML: ClosedXML 0.74.0: Multiple thread safe improvements including AdjustToContents XLHelper XLColor_Static IntergerExtensions.ToStringLookup Exception now thrown when saving a workbook with no sheets, instead of creating a corrupt workbook Fix for hyperlinks with non-ASCII Characters Added basic workbook protection Fix for error thrown, when a spreadsheet contained comments and images Fix to Trim function Fix Invalid operation Exception thrown when the formula functions MAX, MIN, and AVG referenc...New Projectsapple TV: Apple TV project homepageArma 3 Battle Eye Client: Arma3BEClientASP.NET MVC AngularJS w/ Google Maps API: ASP.NET MVC sample using Google Maps API w/ AngularJS.CC-Classwork: Classwork from CoderCampsCompanyPortal: CompanyPortalcore: Building an Internet of Things (IoT, also Cloud of Things or CoT) core, drawing inspirations from the pre-existing Linus Torvalds linux kernel made from GNU/nixCRM Early Bound Class Simplifier: Simplifies the creation of a Dynamics CRM Early Bound Class. Dirección Desconcentrada de Cultura: Este proyecto web se ha elaborado para la dirección desconcentrada de cultura de cajamarca a cargo de los practicantes de UPNC Sitemas computacionales.Energy Trail Site: NGO Site for designing and collaboration work.Hybrid Platform - Build anything: A Platform that built by loosely coupled architecture. You can build applications for Web, Desktop, Mobile, WCF Services - ASP.NET MVC on this concrete platformipad air: a web tool to sim display same as ipad airipad apps: A serices to support Ipad HD devise to request CURD for codeplex.comiphone 6: iphone6iphone air: Opend API lists for IPhone 6(iphone air)iphone apps: Bus API for iphoneiwatch: A priview version for iwtach API Named Colors in Silverlight: This project is a Silverlight dll to add the missing named colors from System.Windows.Media.Color. Once added as a reference, it makes using named colors easy!OOP_2113110295: Name: Nguyen Trung Thao ID 2113110295 Truong Cao Dang Cong Thuong Mon: OOPPagepark: PageparkProjektRepository: Eine virtuelle Forschungsumgebung (VFU) um Forschungsdaten und Artefakte zu sammeln, gemeinsam zu nutzen, erschließen und mit Metadaten anreichern zu könnenRamonaSniffer: This will be the repository to host the zigbee snifferseawol: A Blog system base on node.jsSonar settings for TFS Build: Sample of configurations for Sonar to work with TFS for copy/pasteSon's Homework and learning to code: Just a collection of coding projects to learn from.SunBurn Terrain Editor: A fully functional standalone WYSWYG terrain (height map and color map) editor. Built upon the SunBurn Platform Framework allowing scope for Linux and Mac ports????.????????: 1) ??????? ???????? ?? 2) C# ?????????? (??????) ??? ???????? ?????? ???? (? ??????? *.dbf) ? ????? ???? 3) WinForms-?????????? ??? ???????????? ?????? ????

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  • Développer des fonctions scalaires (UDF) avec PLpgSQL, par SQLpro

    Bonjour, voici le premier d'une nouvelle série d'articles consacrés au développement des fonctions sous PLpgSQL Ce premier article est consacré aux fonctions scalaires appelées dans la norme SQL "UDF" pour User Defined Function Il sera suivi dans les mois prochains de deux autres articles : l'un sur les fonctions de manipulation des tables et l'autre sur les fonctions Sommaire : 0 - INTRODUCTION 1 - CRÉATION D'UNE FONCTION SCALAIRE 2 - UTILISATION DE LA FONCTION 3 - FONCTION AVEC LANGAGE SQL 4 - QUELQUES MOTS CLEFS DE PL/pgSQL 5 - ARGUMENTS 6 - VARIABLES ET CONSTANTES 7 - POLYMORPHISME 8 - STRUCTURES DE TEST ET BRANCHEMENTS 9 - GESTION D'ERRE...

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  • CodePlex Daily Summary for Saturday, January 29, 2011

    CodePlex Daily Summary for Saturday, January 29, 2011Popular ReleasesRawr: Rawr 4.0.17 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 and on the Version Notes page: http://rawr.codeplex.com/wikipage?title=VersionNotes As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you...VivoSocial: VivoSocial 7.4.2: Version 7.4.2 of VivoSocial has been released. If you experienced any issues with the previous version, please update your modules to the 7.4.2 release and see if they persist. If you have any questions about this release, please post them in our Support forums. If you are experiencing a bug or would like to request a new feature, please submit it to our issue tracker. Web Controls * Updated Business Objects and added a new SQL Data Provider File. Groups * Fixed a security issue whe...PHP Manager for IIS: PHP Manager 1.1.1 for IIS 7: This is a minor release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus several bug fixes (see change list for more details). Also, this release includes Russian language support. SHA1 codes for the downloads are: PHPManagerForIIS-1.1.0-x86.msi - 6570B4A8AC8B5B776171C2BA0572C190F0900DE2 PHPManagerForIIS-1.1.0-x64.msi - 12EDE004EFEE57282EF11A8BAD1DC1ADFD66A654BloodSim: WControls.dll update: Priority Update It's just come to my attention that the latest version of WControls.dll was not included in the 1.4 release and as a result, BloodSim has been unuseable. Please download WControls.dll from here, and this will rectify the issue.VFPX: VFP2C32 2.0.0.8 Release Candidate: This release includes several bugfixes, new functions and finally a CHM help file for the complete library.DB>doc for Microsoft SQL Server: 1.0.0.0: Initial release Supported output HTML WikiPlex markup Raw XML Supported objects Tables Primary Keys Foreign Keys ViewsmojoPortal: 2.3.6.1: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2361-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Office Web.UI: Alpha preview: This is the first alpha release. Very exciting moment... This download is just the demo application : "Contoso backoffice Web App". No source included for the moment, just the app, for testing purposes and for feedbacks !! This package includes a set of official MS Office icons (143 png 16x16 and 132 png 32x32) to really make a great app ! Please rate and give feedback ThanksParallel Programming with Microsoft Visual C++: Drop 6 - Chapters 4 and 5: This is Drop 6. It includes: Drafts of the Preface, Introduction, Chapters 2-7, Appendix B & C and the glossary Sample code for chapters 2-7 and Appendix A & B. The new material we'd like feedback on is: Chapter 4 - Parallel Aggregation Chapter 5 - Futures The source code requires Visual Studio 2010 in order to run. There is a known bug in the A-Dash sample when the user attempts to cancel a parallel calculation. We are working to fix this.Catel - WPF and Silverlight MVVM library: 1.1: (+) Styles can now be changed dynamically, see Examples application for a how-to (+) ViewModelBase class now have a constructor that allows services injection (+) ViewModelBase services can now be configured by IoC (via Microsoft.Unity) (+) All ViewModelBase services now have a unit test implementation (+) Added IProcessService to run processes from a viewmodel with directly using the process class (which makes it easier to unit test view models) (*) If the HasErrors property of DataObjec...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.160: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release improves NodeXL's Twitter and Pajek features. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Windows Explorer and select "Extract All." Close Ex...Kooboo CMS: Kooboo CMS 3.0 CTP: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL, RavenDB and SQLCE. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder to enable...UOB & ME: UOB ME 2.6: UOB ME 2.6????: ???? V1.0: ???? V1.0 ??Password Generator: 2.2: Parallel password generation Password strength calculation ( Same method used by Microsoft here : https://www.microsoft.com/protect/fraud/passwords/checker.aspx ) Minor code refactoringVisual Studio 2010 Architecture Tooling Guidance: Spanish - Architecture Guidance: Francisco Fagas http://geeks.ms/blogs/ffagas, Microsoft Most Valuable Professional (MVP), localized the Visual Studio 2010 Quick Reference Guidance for the Spanish communities, based on http://vsarchitectureguide.codeplex.com/releases/view/47828. Release Notes The guidance is available in a xps-only (default) or complete package. The complete package contains the files in xps, pdf and Office 2007 formats. 2011-01-24 Publish version 1.0 of the Spanish localized bits.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager the html generation has been optimized, the html page size is much smaller nowFacebook Graph Toolkit: Facebook Graph Toolkit 0.6: new Facebook Graph objects: Application, Page, Post, Comment Improved Intellisense documentation new Graph Api connections: albums, photos, posts, feed, home, friends JSON Toolkit upgraded to version 0.9 (beta release) with bug fixes and new features bug fixed: error when handling empty JSON arrays bug fixed: error when handling JSON array with square or large brackets in the message bug fixed: error when handling JSON obejcts with double quotation in the message bug fixed: erro...Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-01-23: Code samples for Visual Studio 2008MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (3): Instructions for installation: http://www.galasoft.ch/mvvm/installing/manually/ Includes the hotfix templates for Windows Phone 7 development. This is only relevant if you didn't already install the hotfix described at http://blog.galasoft.ch/archive/2010/07/22/mvvm-light-hotfix-for-windows-phone-7-developer-tools-beta.aspx.New ProjectsAsp.Net MvcRoute Debugger Visualizer: Asp.Net MvcRoute Debugger Visualizer is an extension for Visual Studio 2010.It displays the matched route data and datatokens of all defined routes in your mvc applicationAutoLaunch for Windows Embedded Compact (CE): AutoLaunch component for Windows Embedded CE 6.0 and Windows Embedded Compact 7BicubicResizeSilverlight: A client-side Silverlight library for performing a bicubic resize. Cloud Monitoring Studio: Cloud Monitoring Studio provides real-time performance monitoring mechanism for Azure deployed applications/Azure roles with the help of easy-to-understand graphs. Users can configure required performance counters for individual Azure roles through easy-to-use & intuitive GUI.CoreCon for Windows Embedded Compact (CE): CoreCon component for Windows Embedded CE 6.0 and Windows Embedded Compact 7, to simplify the tasks needed to include CoreCon files to the OS image.DokanDiscUtils Bridge: This a a bridge for the Dokan library and the DiscUtils library that allows Any partition/image that discutils can open to be mounted using dokanEverything About My Share: Everything About My ShareExtraordinary Ideas: This project contains some Extra oradinary solutions for difficult software problems.. Article's are in Turkish Language tahircakmak.blogspot.comIE9 Helper: The IE9 Helper is an ASP.NET Helper to makes adding IE9 features simple.ITSolutions: .NET Sandbox SolutionsKitty - Async Server: Kitty is an Async Server with C# and Java versions. It builds on Parallelism to deliver a Internet Scale Server StarterKit.mediainfocollector: Retrieves info from mediafilesMini - Async WebSocket Server: Mini is an Async WebSocket Server with versions in C# and Java. It builds on Parallelism and Kitty to deliver an Internet Scale WebSocket Server StarterKit. MVC N-tier EMR Sample Application: This sample uses EMR to showcase a MVC N-Tier application. It uses WCF to separate the presentation from the DB/Backend.MyPhotoGallery: MyPhotoGallery is a photo gallery developed in ASP.Net MVC.NuGet: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development.OneCode CodeBox: OneCode CodeBoxonecode toolkit: toolsOrchard SSL: Orchard Secured Sockets Layer (SSL) adds new features to force the usage of SSL in sections like authentication pages or the dashboard.OrchardCMS - Lokalizacija: OrchardCMS - Lokalizacija je projekat lokalizacije Orchard CMS-a na srpski, hrvatski, srpskohrvatski, hrvatskosrpski i sve ostale jezike sa podrucija ex-YU. Pokušacemo da iskorisitmo slicnosti u jezicima kako bi jedni drugima pomogli i olakšali lokalizaciju Orchard-a. Pyxis Install Maker: This utility creates single file installs for Pyxis 2 applications.SaleCard: TestSharePoint Social Networking: A Collection of solutions aimed at adding social network to your SharePoint 2010 site. The collection will include web parts, ribbon extensions and other type of solutions that will add or enhance the social networking capabilities of SharePoint. The solution is written in c#.SmartScreenTerminator: Pissed off by the stupid "smart screen" asking you to "remember to protect your password" every time you click someone else's blog link in your Windows Live homepage? Use this three line appication to allow your IE to automatically navigate to the destination page.StreetScene: StreetScene is a sample project showing how to use Microsoft technologies such as ASP.NET, Azure and Silverlight to build rich applications.svmnetx: testtest_project: test projectTweet-Links: Tweet-Links is designed for ultra-fast sending a twitter selected text and files and images.WCMF - Windows Content Management Framework: WCMF is a framework that allows one to build CMS appllications that target the Windows platform (whereas a typical CMS system is usually web based). Used technologies are MEF, WCF, WPF (including Silverlight) and Caliburn.Micro.WebNoteAOP: A sample project for aspect oriented programming with PostSharp. The main purpose is a short introduction. All aspects are made in a very simple way. They should be useful for simple applications. Please keep in mind, that complex problems often require a complex solution, too.

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  • 3D Ball Physics Theory: collision response on ground and against walls?

    - by David
    I'm really struggling to get a strong grasp on how I should be handling collision response in a game engine I'm building around a 3D ball physics concept. Think Monkey Ball as an example of the type of gameplay. I am currently using sphere-to-sphere broad phase, then AABB to OBB testing (the final test I am using right now is one that checks if one of the 8 OBB points crosses the planes of the object it is testing against). This seems to work pretty well, and I am getting back: Plane that object is colliding against (with a point on the plane, the plane's normal, and the exact point of intersection. I've tried what feels like dozens of different high-level strategies for handling these collisions, without any real success. I think my biggest problem is understanding how to handle collisions against walls in the x-y axes (left/right, front/back), which I want to have elasticity, and the ground (z-axis) where I want an elastic reaction if the ball drops down, but then for it to eventually normalize and be kept "on the ground" (not go into the ground, but also not continue bouncing). Without kluging something together, I'm positive there is a good way to handle this, my theories just aren't getting me all the way there. For physics modeling and movement, I am trying to use a Euler based setup with each object maintaining a position (and destination position prior to collision detection), a velocity (which is added onto the position to determine the destination position), and an acceleration (which I use to store any player input being put on the ball, as well as gravity in the z coord). Starting from when I detect a collision, what is a good way to approach the response to get the expected behavior in all cases? Thanks in advance to anyone taking the time to assist... I am grateful for any pointers, and happy to post any additional info or code if it is useful. UPDATE Based on Steve H's and eBusiness' responses below, I have adapted my collision response to what makes a lot more sense now. It was close to right before, but I didn't have all the right pieces together at the right time! I have one problem left to solve, and that is what is causing the floor collision to hit every frame. Here's the collision response code I have now for the ball, then I'll describe the last bit I'm still struggling to understand. // if we are moving in the direction of the plane (against the normal)... if (m_velocity.dot(intersection.plane.normal) <= 0.0f) { float dampeningForce = 1.8f; // eventually create this value based on mass and acceleration // Calculate the projection velocity PVRTVec3 actingVelocity = m_velocity.project(intersection.plane.normal); m_velocity -= actingVelocity * dampeningForce; } // Clamp z-velocity to zero if we are within a certain threshold // -- NOTE: this was an experimental idea I had to solve the "jitter" bug I'll describe below float diff = 0.2f - abs(m_velocity.z); if (diff > 0.0f && diff <= 0.2f) { m_velocity.z = 0.0f; } // Take this object to its new destination position based on... // -- our pre-collision position + vector to the collision point + our new velocity after collision * time // -- remaining after the collision to finish the movement m_destPosition = m_position + intersection.diff + (m_velocity * intersection.tRemaining * GAMESTATE->dt); The above snippet is run after a collision is detected on the ball (collider) with a collidee (floor in this case). With a dampening force of 1.8f, the ball's reflected "upward" velocity will eventually be overcome by gravity, so the ball will essentially be stuck on the floor. THIS is the problem I have now... the collision code is running every frame (since the ball's z-velocity is constantly pushing it a collision with the floor below it). The ball is not technically stuck, I can move it around still, but the movement is really goofy because the velocity and position keep getting affected adversely by the above snippet. I was experimenting with an idea to clamp the z-velocity to zero if it was "close to zero", but this didn't do what I think... probably because the very next frame the ball gets a new gravity acceleration applied to its velocity regardless (which I think is good, right?). Collisions with walls are as they used to be and work very well. It's just this last bit of "stickiness" to deal with. The camera is constantly jittering up and down by extremely small fractions too when the ball is "at rest". I'll keep playing with it... I like puzzles like this, especially when I think I'm close. Any final ideas on what I could be doing wrong here? UPDATE 2 Good news - I discovered I should be subtracting the intersection.diff from the m_position (position prior to collision). The intersection.diff is my calculation of the difference in the vector of position to destPosition from the intersection point to the position. In this case, adding it was causing my ball to always go "up" just a little bit, causing the jitter. By subtracting it, and moving that clamper for the velocity.z when close to zero to being above the dot product (and changing the test from <= 0 to < 0), I now have the following: // Clamp z-velocity to zero if we are within a certain threshold float diff = 0.2f - abs(m_velocity.z); if (diff > 0.0f && diff <= 0.2f) { m_velocity.z = 0.0f; } // if we are moving in the direction of the plane (against the normal)... float dotprod = m_velocity.dot(intersection.plane.normal); if (dotprod < 0.0f) { float dampeningForce = 1.8f; // eventually create this value based on mass and acceleration? // Calculate the projection velocity PVRTVec3 actingVelocity = m_velocity.project(intersection.plane.normal); m_velocity -= actingVelocity * dampeningForce; } // Take this object to its new destination position based on... // -- our pre-collision position + vector to the collision point + our new velocity after collision * time // -- remaining after the collision to finish the movement m_destPosition = m_position - intersection.diff + (m_velocity * intersection.tRemaining * GAMESTATE->dt); UpdateWorldMatrix(m_destWorldMatrix, m_destOBB, m_destPosition, false); This is MUCH better. No jitter, and the ball now "rests" at the floor, while still bouncing off the floor and walls. The ONLY thing left is that the ball is now virtually "stuck". He can move but at a much slower rate, likely because the else of my dot product test is only letting the ball move at a rate multiplied against the tRemaining... I think this is a better solution than I had previously, but still somehow not the right idea. BTW, I'm trying to journal my progress through this problem for anyone else with a similar situation - hopefully it will serve as some help, as many similar posts have for me over the years.

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  • Is verification and validation part of testing process?

    - by user970696
    Based on many sources I do not believe the simple definition that aim of testing is to find as many bugs as possible - we test to ensure that it works or that it does not. E.g. followint are goals of testing form ISTQB: Determine that (software products) satisfy specified requirements ( I think its verificication) Demonstrate that (software products) are fit for purpose (I think that is validation) Detect defects I would agree that testing is verification, validation and defect detection. Is that correct?

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  • MapRedux - PowerShell and Big Data

    - by Dittenhafer Solutions
    MapRedux – #PowerShell and #Big Data Have you been hearing about “big data”, “map reduce” and other large scale computing terms over the past couple of years and been curious to dig into more detail? Have you read some of the Apache Hadoop online documentation and unfortunately concluded that it wasn't feasible to setup a “test” hadoop environment on your machine? More recently, I have read about some of Microsoft’s work to enable Hadoop on the Azure cloud. Being a "Microsoft"-leaning technologist, I am more inclinded to be successful with experimentation when on the Windows platform. Of course, it is not that I am "religious" about one set of technologies other another, but rather more experienced. Anyway, within the past couple of weeks I have been thinking about PowerShell a bit more as the 2012 PowerShell Scripting Games approach and it occured to me that PowerShell's support for Windows Remote Management (WinRM), and some other inherent features of PowerShell might lend themselves particularly well to a simple implementation of the MapReduce framework. I fired up my PowerShell ISE and started writing just to see where it would take me. Quite simply, the ScriptBlock feature combined with the ability of Invoke-Command to create remote jobs on networked servers provides much of the plumbing of a distributed computing environment. There are some limiting factors of course. Microsoft provided some default settings which prevent PowerShell from taking over a network without administrative approval first. But even with just one adjustment, a given Windows-based machine can become a node in a MapReduce-style distributed computing environment. Ok, so enough introduction. Let's talk about the code. First, any machine that will participate as a remote "node" will need WinRM enabled for remote access, as shown below. This is not exactly practical for hundreds of intended nodes, but for one (or five) machines in a test environment it does just fine. C:> winrm quickconfig WinRM is not set up to receive requests on this machine. The following changes must be made: Set the WinRM service type to auto start. Start the WinRM service. Make these changes [y/n]? y Alternatively, you could take the approach described in the Remotely enable PSRemoting post from the TechNet forum and use PowerShell to create remote scheduled tasks that will call Enable-PSRemoting on each intended node. Invoke-MapRedux Moving on, now that you have one or more remote "nodes" enabled, you can consider the actual Map and Reduce algorithms. Consider the following snippet: $MyMrResults = Invoke-MapRedux -MapReduceItem $Mr -ComputerName $MyNodes -DataSet $dataset -Verbose Invoke-MapRedux takes an instance of a MapReduceItem which references the Map and Reduce scriptblocks, an array of computer names which are the remote nodes, and the initial data set to be processed. As simple as that, you can start working with concepts of big data and the MapReduce paradigm. Now, how did we get there? I have published the initial version of my PsMapRedux PowerShell Module on GitHub. The PsMapRedux module provides the Invoke-MapRedux function described above. Feel free to browse the underlying code and even contribute to the project! In a later post, I plan to show some of the inner workings of the module, but for now let's move on to how the Map and Reduce functions are defined. Map Both the Map and Reduce functions need to follow a prescribed prototype. The prototype for a Map function in the MapRedux module is as follows. A simple scriptblock that takes one PsObject parameter and returns a hashtable. It is important to note that the PsObject $dataset parameter is a MapRedux custom object that has a "Data" property which offers an array of data to be processed by the Map function. $aMap = { Param ( [PsObject] $dataset ) # Indicate the job is running on the remote node. Write-Host ($env:computername + "::Map"); # The hashtable to return $list = @{}; # ... Perform the mapping work and prepare the $list hashtable result with your custom PSObject... # ... The $dataset has a single 'Data' property which contains an array of data rows # which is a subset of the originally submitted data set. # Return the hashtable (Key, PSObject) Write-Output $list; } Reduce Likewise, with the Reduce function a simple prototype must be followed which takes a $key and a result $dataset from the MapRedux's partitioning function (which joins the Map results by key). Again, the $dataset is a MapRedux custom object that has a "Data" property as described in the Map section. $aReduce = { Param ( [object] $key, [PSObject] $dataset ) Write-Host ($env:computername + "::Reduce - Count: " + $dataset.Data.Count) # The hashtable to return $redux = @{}; # Return Write-Output $redux; } All Together Now When everything is put together in a short example script, you implement your Map and Reduce functions, query for some starting data, build the MapReduxItem via New-MapReduxItem and call Invoke-MapRedux to get the process started: # Import the MapRedux and SQL Server providers Import-Module "MapRedux" Import-Module “sqlps” -DisableNameChecking # Query the database for a dataset Set-Location SQLSERVER:\sql\dbserver1\default\databases\myDb $query = "SELECT MyKey, Date, Value1 FROM BigData ORDER BY MyKey"; Write-Host "Query: $query" $dataset = Invoke-SqlCmd -query $query # Build the Map function $MyMap = { Param ( [PsObject] $dataset ) Write-Host ($env:computername + "::Map"); $list = @{}; foreach($row in $dataset.Data) { # Write-Host ("Key: " + $row.MyKey.ToString()); if($list.ContainsKey($row.MyKey) -eq $true) { $s = $list.Item($row.MyKey); $s.Sum += $row.Value1; $s.Count++; } else { $s = New-Object PSObject; $s | Add-Member -Type NoteProperty -Name MyKey -Value $row.MyKey; $s | Add-Member -type NoteProperty -Name Sum -Value $row.Value1; $list.Add($row.MyKey, $s); } } Write-Output $list; } $MyReduce = { Param ( [object] $key, [PSObject] $dataset ) Write-Host ($env:computername + "::Reduce - Count: " + $dataset.Data.Count) $redux = @{}; $count = 0; foreach($s in $dataset.Data) { $sum += $s.Sum; $count += 1; } # Reduce $redux.Add($s.MyKey, $sum / $count); # Return Write-Output $redux; } # Create the item data $Mr = New-MapReduxItem "My Test MapReduce Job" $MyMap $MyReduce # Array of processing nodes... $MyNodes = ("node1", "node2", "node3", "node4", "localhost") # Run the Map Reduce routine... $MyMrResults = Invoke-MapRedux -MapReduceItem $Mr -ComputerName $MyNodes -DataSet $dataset -Verbose # Show the results Set-Location C:\ $MyMrResults | Out-GridView Conclusion I hope you have seen through this article that PowerShell has a significant infrastructure available for distributed computing. While it does take some code to expose a MapReduce-style framework, much of the work is already done and PowerShell could prove to be the the easiest platform to develop and run big data jobs in your corporate data center, potentially in the Azure cloud, or certainly as an academic excerise at home or school. Follow me on Twitter to stay up to date on the continuing progress of my Powershell MapRedux module, and thanks for reading! Daniel

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  • Onsite Interview : QA Engineer with more Emphasis on Java Skills

    - by coolrockers2007
    Hello I'm having a onsite interview for QA engineer with Startup. While phone interview the person said he would want to test my JAVA, JUnit and SQL skills on white board with more importance on Object-oriented skills, So what all can i questions can i expect ? One more important issue : How do i overcome the fear of White board interview ?. I'm very bad at White board sessions, i get fully tensed. Please suggest me tips to overcome my jinx

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  • CodePlex Daily Summary for Saturday, January 22, 2011

    CodePlex Daily Summary for Saturday, January 22, 2011Popular ReleasesMinecraft Tools: Minecraft Topographical Survey 1.3: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds automatic block list updates, so MTS will recognize blocks added in game updates properly rather than drawing them in bright pink. New in this version of MTS: Support for all new blocks added since the Halloween update Auto-update of blockcolors.xml to support future game updates A splash screen that shows while the program searches for upd...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14996.000: New Features: ============= This release is just compiled against the latest release of JetBrains ReSharper 5.1.1766.4 Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes...TweetSharp: TweetSharp v2.0.0.0 - Preview 9: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for lists and suggested users Fixes based on user feedback Third Party Library VersionsHammock v1.1.6: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comjqGrid ASP.Net MVC Control: Version 1.2.0.0: jqGrid 3.8 support jquery 1.4 support New and exciting features Many bugfixes Complete separation from the jquery, & jqgrid codeMediaScout: MediaScout 3.0 Preview 4: Update ReleaseCoding4Fun Tools: Coding4Fun.Phone.Toolkit v1: Coding4Fun.Phone.Toolkit v1MFCMAPI: January 2011 Release: Build: 6.0.0.1024 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeAutoLoL: AutoLoL v1.5.4: Added champion: Renekton Removed automatic file association Fix: The recent files combobox didn't always open a file when an item was selected Fix: Removing a recently opened file caused an errorDotNetNuke® Community Edition: 05.06.01: Major Highlights Fixed issue to remove preCondition checks when upgrading to .Net 4.0 Fixed issue where some valid domains were failing email validation checks. Fixed issue where editing Host menu page settings assigns the page to a Portal. Fixed issue which caused XHTML validation problems in 5.6.0 Fixed issue where an aspx page in any subfolder was inaccessible. Fixed issue where Config.Touch method signature had an unintentional breaking change in 5.6.0 Fixed issue which caused...MiniTwitter: 1.65: MiniTwitter 1.65 ???? ?? List ????? in-reply-to ???????? ????????????????????????? ?? OAuth ????????????????????????????ASP.net Ribbon: Version 2.1: Tadaaa... So Version 2.1 brings a lot of things... Have a look at the homepage to see what's new. Also, I wanted to (really) improve the Designer. I wanted to add great things... but... it took to much time. And as some of you were waiting for fixes, I decided just to fix bugs and add some features. So have a look at the demo app to see new features. Thanks ! (You can expect some realeses if bugs are not fixed correctly... 2.2, 2.3, 2.4....)iTracker Asp.Net Starter Kit: Version 3.0.0: This is the inital release of the version 3.0.0 Visual Studio 2010 (.Net 4.0) remake of the ITracker application. I connsider this a working, stable application but since there are still some features missing to make it "complete" I'm leaving it listed as a "beta" release. I am hoping to make it feature complete for v3.1.0 but anything is possible.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager changes: RenderView controller extension works for razor also live demo switched to razorBloodSim: BloodSim - 1.3.3.1: - Priority update to resolve a bug that was causing Boss damage to ignore Blood Shields entirelyRawr: Rawr 4.0.16 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of this release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. W...MvcContrib: an Outer Curve Foundation project: MVC 3 - 3.0.51.0: Please see the Change Log for a complete list of changes. MVC BootCamp Description of the releases: MvcContrib.Release.zip MvcContrib.dll MvcContrib.TestHelper.dll MvcContrib.Extras.Release.zip T4MVC. The extra view engines / controller factories and other functionality which is in the project. This file includes the main MvcContrib assembly. Samples are included in the release. You do not need MvcContrib if you download the Extras.Yahoo! UI Library: YUI Compressor for .Net: Version 1.5.0.0 - Jalthi: Updated solution to VS2010. New: Work Item #4450 - Optional MSBuild task parameter :: Do not error if no files were found. Fixed: Work Item #5028 - Output file encoding is the same as the optional MSBuild task encoding argument. Fixed: Work Item #5824 - MSBuilds where slow, after the first build due to the Current Thread being forced to en-gb, on none en-gb systems. Changed: Work Item #6873 - Project license changed from MS-PL to GPLv2. New: Added all the unit tests from the Java YU...N2 CMS: 2.1.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. 2.1.1 Maintenance release List of changes 2.1 Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open...DNN Menu Provider: 01.00.00 (DNN 5.X and newer): DNN Menu Provider v1.0.0Our first release build is a stable release. It requires at least DotNetNuke 5.1.0. Previous DNN versions are not suported. Major Highlights: Easy to use template system build on a selfmade and powerful engine. Ready for multilingual websites. A flexible translation integration based on the ASP.NET Provider Model as well as an build in provider for DNN Localization (DNN 5.5.X > required) and an provider for EALO Translation API. Advanced in-memory caching function...VidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...New Projectsagap: Système de gestion d'application.Blog in Silverlight With BlogEngine: I love silverlight and want to build my blog in silverlight base on BlogEngine.NETCavemanTools: Easy to use toolkit with extension methods and special goodies for faster development, written in C# on .Net 3.5. CloudCompanion: Windows Azure performance measurement & analytics tools.Delivery Madness: XNA Game Development ExampledFactor: Visual Studio Add-in. Provides extended refactoring options.GpSpotMe: El objetivo final de GPSmapPoint es mostrar la posición del usuario sobre un mapa topográfico, pero eso no es mas que una escusa para aprender y divertirse programando. Esta desarrollado en C# sobre .NET Compact Framework 3.5 y puede ser usado en teléfonos con Windows Mobile 6.xInvestment Calculator: Allows you to evaluate how much money you could have today if you invested to one of the predefined investment opportunities in the database at a given date.jbucknor: jbucknorLoad Generation: Generates load according to a given pattern over a long period of time for the given number of users. It can vary the load in different patters such as linear, exponential etc. Load can be generated on custom or standard protocol Orchard Profile Module: Provides user profilesOrchard Super Classic Theme: This Orchard Theme is used to demonstrate the dynamic themes capabilities offered by Orchard. Based on the Classic Theme for Orchard, you can chose among different variations from the Dashboard.Orchard Youtube Field Module: Youtube field for orchard.Osac DataLayer: Database layer to simplify the use of database connection, sql queries and commands. Powerd by OSAC. http://www.osac.nlPascal Design: Pascal Design. pascal design is for users writing pascal application or to students learning pascal and don't need to workout the design and want to make same fast "screens". it's developed in C#PathEditor: This tool simplified the access to the environment path variable. No long line, a nice grid for editing easy and secure with directory checking. PLG Graphic File Analyzer: PLG Analyzer is an application that loads a graphic scene described in PLG format, parses the file and displays the information in it on the screen in 3D coordinates using OpenTK for C#. This project is a university project (homework, not final project) so please bear in mind :)Read Application Cofiguration in Javascript: Would it be good , if "AppSettings" is accessed with "Javascript.Configuration.ConfigurationManager.AppSettings["ServiceUrl"]"?Route#: A Microsoft .NET 4.0 C#/F# application to load routes and find minimal paths. The application is meant to let user create a network of nodes and connections representing a web to route. Starting from a point A the application will find the minimal path to B.Send SMS: Send SMS allows you to send SMS (Short Messaging Service) to all mobile operators across India. It allows you to send SMS through popular service providers like Way2SMS, Full On Sms, Tezsms, Sms Inside and more.SocialMe: This is a simple Facebook, MySpace & Twitter client, but small!StockViewer: This is an interactive way to browse stocks.Thailand IC2011 Training: Using for IC2011 training at KU. Topic. Windows Presentation Foundation Silverlight Windows Phone 7 TipTip: Online oblozuvanjeWeb Content Compressor: The objective of this project is to compress any Javascript (js file or inline script at some web files) and Cascading Style Sheets to an efficient level that works exactly as the original source, before it was minified. The library also is integrated with MSBuildwuyuhu: wuyuhuXaml Mvp: With Xaml Mvp you can create Windows Phone 7 applications based on the MVP pattern. By seperating Data from Behaviour you still get the benefit of MVVM without your View Model becoming a fat-controller. Silverlight and WPF coming soon! Developed using C#XnaWavPack: Native C# wavpack decoder, intended for use with the dynamic sound API in XNA4.

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  • Redgate ANTS Performance Profiler

    - by Jon Canning
    Seemingly forever I've been working on a business idea, it's a REST API delivering content to mobiles, and I've never really had much idea about its performance. Yes, I have a suite of unit tests and integration tests, but these only tell me that it works, not how well it works. I was also about to embark on a major refactor, swapping the database from MongoDB to RavenDB, and was curious to see if that impacted performance at all, so I needed a profiler that supported IIS Express that I can run my integration tests against, and Google gave me:   http://www.red-gate.com/supportcenter/content/ANTS_Performance_Profiler/help/7.4/app_iise   Excellent. Following the above guide an instance of IIS Express and is launched, as is Internet Explorer. The latter eventually becomes annoying, I would like to decide whether I want a browser opened, but thankfully the guide is wrong in that it can be closed and profiling will continue. So I ran my tests, stopped profiling, and was presented with a call tree listing the endpoints called and allowing me to drill down to the source code beneath.     Although useful and fascinating this wasn't what I was expecting to see, I was after the method timings from the entire test suite. Switching Show to Methods Grid presented me with a list of my methods, with the slowest lit up in red at the top. Marvellous.     I did find that if you switch to Methods Grid before Call tree has loaded, you do not get the red warnings.   StructureMap was very busy, and next on the list was a request filter that I didn't expect to be so overworked. Highlighting it, the source code was presented to me in the bottom window with timings and a nice red indicator to show me where to look. Oh horror, that reflection hack I put in months ago, I'd forgotten all about it. It was calling Validate<T>() which in turn was resolving a validator from StructureMap. Note to self, use //TODO: when leaving smelly code lying around.     Before refactoring, remember to Save Profile Results from the File menu. Annoyingly you are not prompted to save your results when exiting, and using Save Project will only leave you thankful that you have version control and can go back in time to run your tests again.   Having implemented StructureMap’s ForGenericType, I ran my tests again and:     Win, thankyou ANTS (What does ANTS stand for BTW?)   There's definitely room in my toolbox for a profiler; what started out as idle curiosity actually solved a potential problem. When presented with a new codebase I can see enormous benefit from getting an overview of the pipeline from the call tree before drilling into the code, and as a sanity check before release it gives a little more reassurance that you've done your best, and shows you exactly where to look if you haven’t.   Next I’m going to profile a load test.

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  • Code Information Indicators in Visual Studio 2013

    - by DigiMortal
    Visual Studio 2013 introduces new code editor enhancement called Code Information Indicators (CII). CII is set of code editor extensions that make it easier to get information about code structure and changes. Also tests and test results can be easily accessible from code editor. In this posting I will introduce you most important new code indicators. Read more from my new blog @ gunnarpeipman.com

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  • MCSD Certification, any recommended study material?

    - by Dayan
    I wish to study for the new MCSD Certification For web applications: I headed over to Amazon in search of some books and had no luck with finding anything up to date, most books are outdated, such as the list provided by Amazon MCSD Books. Is this because the test is more based on experience rather than just an understanding of the subject? Any tips and/or recommended materials will be appreciated, thank you!

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  • Implementing the Reactive Manifesto with Azure and AWS

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/31/implementing-the-reactive-manifesto-with-azure-and-aws.aspxMy latest Pluralsight course, Implementing the Reactive Manifesto with Azure and AWS has just been published! I’d planned to do a course on dual-running a messaging-based solution in Azure and AWS for super-high availability and scale, and the Reactive Manifesto encapsulates exactly what I wanted to do. A “reactive” application describes an architecture which is inherently resilient and scalable, being event-driven at the core, and using asynchronous communication between components. In the course, I compare that architecture to a classic n-tier approach, and go on to build out an app which exhibits all the reactive traits: responsive, event-driven, scalable and resilient. I use a suite of technologies which are enablers for all those traits: ASP.NET SignalR for presentation, with server push notifications to the user Messaging in the middle layer for asynchronous communication between presentation and compute Azure Service Bus Queues and Topics AWS Simple Queue Service AWS Simple Notification Service MongoDB at the storage layer for easy HA and scale, with minimal locking under load. Starting with a couple of console apps to demonstrate message sending, I build the solution up over 7 modules, deploying to Azure and AWS and running the app across both clouds concurrently for the whole stack - web servers, messaging infrastructure, message handlers and database servers. I demonstrating failover by killing off bits of infrastructure, and show how a reactive app deployed across two clouds can survive machine failure, data centre failure and even whole cloud failure. The course finishes by configuring auto-scaling in AWS and Azure for the compute and presentation layers, and running a load test with blitz.io. The test pushes masses of load into the app, which is deployed across four data centres in Azure and AWS, and the infrastructure scales up seamlessly to meet the load – the blitz report is pretty impressive: That’s 99.9% success rate for hits to the website, with the potential to serve over 36,000,000 hits per day – all from a few hours’ build time, and a fairly limited set of auto-scale configurations. When the load stops, the infrastructure scales back down again to a minimal set of servers for high availability, so the app doesn’t cost much to host unless it’s getting a lot of traffic. This is my third course for Pluralsight, with Nginx and PHP Fundamentals and Caching in the .NET Stack: Inside-Out released earlier this year. Now that it’s out, I’m starting on the fourth one, which is focused on C#, and should be out by the end of the year.

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