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  • Are there any good resources for refactoring existing C# code to use LINQ while keeping your tests passing?

    - by Paddyslacker
    I've been teaching myself a little LINQ and an exercise I thought would be useful was to take my existing Project Euler C# code, which I built using Test Driven Development and gradually convert it to LINQ. I realise that LINQ is not always the best solution for all of the Project Euler problems, but I don't want to get into that here. I'm wondering whether or not it's feasible to refactor "traditional" OO C# code to use LINQ and functional programming syntax whilst keeping all of your tests passing. I can't find a way to make the tiny steps I'm used to making using TDD when converting to LINQ and this is a roadblock for me. I seem to have to make large changes to come up with a single function that I then replace whole chunks of my code with. I realise I could write this from scratch in LINQ, but in the real world, I'd like to be able to replace parts of my existing C# code to take advantage of LINQ where appropriate. Has anyone been successful with this approach? What resources did you find useful for refactoring existing C# code to use LINQ whilst taking a Test Driven Development approach?

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  • Anyone can suggest some Game Frameworks for GNU/Linux? [closed]

    - by dysoco
    So I've been developing a little bit with XNA + C# in Windows, not really much: just some 2D stuff, but I've found that XNA is a really good framework. I'm a GNU/Linux user, and I'm definitely migrating my desktop to Gentoo Linux (I've been using Arch in my laptop for a while now). But, of course, I need a C# + XNA alternative... I'm not really an expert in any language, so I can really pick up anything (except, maybe, Functional ones), I prefer C-Like languages like Java or Ruby, I tried Python but found the Whitespace syntax confusing. I would like to hear some of you'r suggestions, I'm not asking for "the best", but for "some suggestions", so I think this is objective enough. Probably you're going to suggest C++ + SDL, but I would prefer something more "High Level" like XNA, but I'm open to discuss anything. So... any ideas ? Note: I think this questions meets the guidelines for this site, if it doesn't: please not only downvote this question, but comment on what can I do to improve it. Thanks. PS: 2D Games, not 3D

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  • Making a Living Developing Games

    - by cable729
    I'm in my last year of high school, and I've been looking at colleges. I'm taking a C++ class at a local community college and I don't feel that it's worth it. I could have learned everything in that class in a week. This had me thinking, would a CS degree even be worth it? How much can it teach me if I can learn everything on my own? Even if I do need to learn more advanced subjects, many colleges put their material online AND I can buy a book. Will companies hire me if I don't have a CS degree? If I have a portfolio will I stand a chance? What kind of things are needed in the portfolio? I want to live doing what I love - programming. So I will do it. I'm just not sure that a CS degree will do anything to me. In addition, if there is a benefit to getting a CS degree, what places are the best?

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  • Directx vs XNA - Which is better for me? [closed]

    - by tristo
    Recently I got Visual Studio 2012 from visual studio 2010, although did not expect Visual Studio to 2012 to designed the way it was. Anyway I am pleased with some of VS 2012 technology and have moved all of my projects to it. At this point of time since I got VS 2012 I have been into making windows applications and other non-game activities. ALTHOUGH have recently gotten into the spirit of game development and I am planning to make a 3d comical game, shader effects, not too complicated meshes, but it requires alot of lighting effects to emphasise certain parts of the game. When I was using VS 2010 I had a great time making 2d games with XNA, it uses a great language, and has a very awesome system. But I no longer have XNA with me, and the workarounds described in stackoverflow always gives me errors while using xna. Anyway it seems that microsoft have stuffed themselves up with xna anyway with the weirdness of Windows 8, and it being only avaliabe on pc and xbox. Due to these reasons I have decided to work with Directx and Direct3d to produce my new game, although the overflowing credits after each directx game gives me the shivers, and the low-level coding of directx also puts me on thin ice with my games, left in a confusional mess with what decision I should make. I don't know anything about directx or direct3d. I am an indie developer, but I am planning to take on alot of professional aspects of games. I don't have heaps of time(2-3 hours a day) I don't mind the complexity of how directx works, as long as I can learn how to make the fundementals of a game in a week. I am also unsure if directx is really for my situation, and keep with xna game development. Anyone can tell me the best technology for me would be great.

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  • Free Xsigo Technical Pre-sales workshop for Selected Partners !

    - by mseika
    In 2012 Oracle acquired Xsigo, a developer of network I/O virtualisation solutions. This acquisition compliments Oracle’s extensive virtualisation portfolio. With Oracle Virtual Networking products (Xsigo) you can: Virtualise connectivity from any server to any storage and any network. Reduce datacentre complexity by 70% Cut infrastructure expenses by up to 50% Benefits to Channel Partners: Offer a unique proposition that your competitors can’t match. Provide an innovative solution that delivers more performance at less cost. High margins that help sell more products and services. This course is aimed at Technical Pre-Sales Consultants equipping them to provide detailed demos, and architect RFP feedback and customer solutions. The language of this event is French. WHEN24th September 2013 WHEREOracle France 15, boulevard Charles De Gaulle92715 COLOMBES FEESFree of charge 09.00: Welcome, Coffee & Introduction 09.30: Value Propositions, Architecture & Use Cases 11.30: Build a OVN Web Quote & TCO 12.30: Lunch 13.30: Competitive Summary 14.00: Design Scenario Workshop 15.45: Questions/Opportunities  REGISTRATION: Register via this link as soon as possible, 14th june, latest. Note that we have only 20 seats in total for this event. Note that after 14th june we will release free seats for other organizations to register. We look forward to your participation! What we expect from you: You will bring your own laptop. Recommended browser is Firefox 10 ESR. You have checked the material and conducted the assessments. You will be flexible in terms of Agenda and Progress as we intend this to be more of a Workshop having Dialogue rather than sticking tightly into the tentative timeline. What this is not: This PartnerLab does not replace Oracle University Trainings. This PartnerLab does not lead to a Certification as such. This PartnerLab does not enable Partners to full and complete implementation skills.

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  • Rendering 8 bit graphics

    - by Matjaz Muhic
    I have a strong programming background just not from game development. I only made some pong and snake in high school and I did some OpenGL in college. I want to make my own game engine. Nothing fancy just a simple 2D game engine. But because I'm kinda old school and feeling retro. I want graphics to look like old 8 bit games (megaman, contra, super mario, ...). So how were the old games made back then? I want the simplest approach. Were they also using assets (images) like newer engines now do? How do you achieve this kind of rendering using OpenGL? Keep in mind. Simplest solution. I want to know how it was made back then and how I can replicate that. Doesn't even have to be OpenGL. I can draw on window canvas. I do want to make it from scratch basically.

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  • Web Service Standard Complexity

    Are we over-standardizing web services and hindering their adoption? No, and in fact I feel that it is helping its adoption in the modern corporate world. Standards, although they can be daunting and tedious, provide a universal framework to which we all can operate in and around. These frameworks provide a common interface for all of to use when interaction with various computing environments so that data can be transfer freely.  Standards are protocols in which computers communicate with one another. If we take this to the living world, the united nations hires interprets for all each countries dignitaries so that they can understand what other countries are talking about. Imagine if the president of the United States wanted to talk to the ruler of China. How would these to communicate? The interpreter would translate data back and forth acting as in intermediary using both standard American English and Chinese. Without knowing the standards in either language no one would be able to communicate. Even though we work within the framework of standards does not mean that we are stuck with these standards. As technology evolves all standards will be out of touch, and when this occurs standards need to be refactored or replaced with new standards that are current with the technology at that time. How else are we as developers and the technology going to grow? What do you guys think?

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  • I've got my Master's in Software Engineering... Now what? [closed]

    - by Brian Driscoll
    Recently I completed a Master of Science in Software Engineering from Drexel University (Philadelphia, PA, US), because I wanted to have some formal education in software (my undergrad is in Math Ed) and also because I wanted to be able to advance my career beyond just programming. Don't get me wrong; I love to code. I spend a lot of my spare time coding. However, for me writing code is just a means to an end: what I REALLY love is designing software. Not visual design, mind you, but the architecture of the system. So, ideally I'd like to try to get a job doing software architecture. The problem is that I have no real experience in it besides my graduate course work. So, what should I do to make my "bones" in software architecture? UPDATE Just so it's clear, I have over 5 years of work experience in software development and an MCTS cert in addition to my education, so I'm not looking for the usual "I'm fresh out of school, what should I do?" advice.

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  • What You Said: Are You A Second Screen Multi-Tasker?

    - by Jason Fitzpatrick
    Earlier this week we asked you if you used a second screen while watching television or movies–such as a smartphone or tablet. Now we’re back to highlight how HTG readers are engaging (or disengaging) with their mobile devices. Image courtesy of Umani, a TV-companion application for iPad. By far and away the biggest trend was the use of the second screen as a filler for commercials and/or and outright diversion from lackluster programming. Jack in TN writes: Yes. I keep a laptop going 7×24 pretty much, and TV in going normally. Pretty much my ‘throne’ in the family room. I have almost always multi-tasked, before laptop it was a book or magazine or 3 at my side. My wife has accused me of using TV as a radio more than once, and I can’t say she is wrong. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Computer Science graduate. Master or full-time job? [closed]

    - by Alex
    Possible Duplicate: Is a Master's worth it? I have just gotten my Bachelor's Degree in Computer Science and I have to make choice. Whether to continue with my full-time job I just got or put the job slightly in the background and concentrate on getting a Master's degree. I am currently working as an embedded C developer in a small company. The cool thing is that, because the team is quite small, my engineering ideas really play a part in the final product. Not to mention that I get to work on very different areas of embedded programming: device drivers and development of a Real Time OS. I am very enthusiastic about my job and what I do. On the other hand, in my country there isn't really a master's degree that focuses on embedded development so my gain from getting this degree will mainly in the field of general computer science knowledge. That being said, is it worth giving up all my spare time which I now use to study different areas of embedded devices and work mainly to get a degree rather than pure knowledge and experience in the field I want to work in?

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  • Interface (contract), Generics (universality), and extension methods (ease of use). Is it a right design?

    - by Saeed Neamati
    I'm trying to design a simple conversion framework based on these requirements: All developers should follow a predefined set of rules to convert from the source entity to the target entity Some overall policies should be able to be applied in a central place, without interference with developers' code Both the creation of converters and usage of converter classes should be easy To solve these problems in C# language, A thought came to my mind. I'm writing it here, though it doesn't compile at all. But let's assume that C# compiles this code: I'll create a generic interface called IConverter public interface IConverter<TSource, TTarget> where TSource : class, new() where TTarget : class, new() { TTarget Convert(TSource source); List<TTarget> Convert(List<TSource> sourceItems); } Developers would implement this interface to create converters. For example: public class PhoneToCommunicationChannelConverter : IConverter<Phone, CommunicationChannle> { public CommunicationChannel Convert(Phone phone) { // conversion logic } public List<CommunicationChannel> Convert(List<Phone> phones) { // conversion logic } } And to make the usage of this conversion class easier, imagine that we add static and this keywords to methods to turn them into Extension Methods, and use them this way: List<Phone> phones = GetPhones(); List<CommunicationChannel> channels = phones.Convert(); However, this doesn't even compile. With those requirements, I can think of some other designs, but they each lack an aspect. Either the implementation would become more difficult or chaotic and out of control, or the usage would become truly hard. Is this design right at all? What alternatives I might have to achieve those requirements?

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  • what to learn & practice to be a programmer (not for Job) [closed]

    - by Hanan N.
    I want to be able to write programs (tools) for my own needs, and I want to tell the computer what to do, not to be strict to what other's told it to do. I have a good knowledge of Linux & Windows, I am also have a bit of Python in my head, but I think that I need some guidance on what languages or practices to invest my time into in order to be able to tell the computer what to do. I know there is a lot of posts similar to what I am asking here, but there is a big difference and so I have opened this thread. My goal isn't to work at a company, so I don't need to learn how to work as a team, I don't need to learn as much how to maintain my code nor how to write it nice for others to understand (I know it is important but not for me). I don't want to learn it as a profession, but as a serious hobby (you can call it hacking as long as you know what cracking means), my end goal is to be able to understand other's people code, and to write my own code with a lot of deep knowledge of the ins and outs of the computer system in order to gain from it as much as I can. So in essence my questions are: How can I understand, in depth, computers, in order to exploit them as much as I can? What should I learn? Are there any books that I should read? Is it possible to do this, or do I have to learn every aspect of programming?

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  • 11.10 system crashes for no apparent reason [closed]

    - by varanoid
    I'm relatively new to Linux, and while I know a fair amount about computers and programming, it certainly isn't my specialty. I have a dual boot with Windows 7, and it has been working very well for me until recently. Just randomly the computer will freeze. The last time I was smart enough to keep the System Monitor open when it happened, and it looks like at the time of freezing "bash" and a bunch of other processes that I don't recognize seem to have flooded the memory. So it looks like my memory is getting overloaded and this is what is crashing the system, but I honestly have no idea what could be doing it. Generally I have a bunch of programs running, but they don't take much RAM or CPU: Transmission, Libre Office Writer, Firefox, Empathy, and Banshee. Sometimes I also have Text Editor and Terminal open, but it crashes regardless. When it crashes, it seems that all of the programs are working fine but things like windows, the taskbar, and operations like Alt+Tab just stop working properly or at all. Sometimes the mouse and keyboard freeze and I have to power off manually. Other than that I don't know what the problem is. The only irregularity I've experienced is that I can't download "Debian package management system" even though other updates download fine.

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  • Domain model integration using JSON capable DTOs

    - by g-makulik
    I'm a bit confused about architectural choices for the java/web-applications world. The background is I have a system with certain hardware components (that introduce system immanent active behavior) and a configuration database for system meta and HW-components configuration data (these are even usually self contained, since the HW-components persist configuration data anyway). For realization of the configuration/status data exchange protocol with the HW-components we have chosen the Google Protobuf format, which works well for the directly wired communication with these components. Now we want to develop an abstract model (domain model) for those HW-components and I have the feeling that a plain Java class model would fit best for this (c++ implementation seems to have too much implementation/integration overhead with viable language-bridge interfaces). Google Protobuf message definitions could still serve well to describe DTO objects used to interact with a domain model API. But integrating Google Protobuf messages client side for e.g. data binding in the current view doesn't seem to be a good choice. I'm thinking about some extra serialization features, e.g. for JSON based data exchange with the views/controllers. Most lightweight solutions seem to involve a python based presentation layer using JSON based data transfer (I'm at least not sure to be fully informed about this). Is there some lightweight (applicable for a limited ARM Linux platform) framework available, supporting such architecture to realize a web-application?

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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  • Reverse-Engineer Driver for Backlit Keyboard

    - by user87847
    Here's my situation: I recently purchased a Sager NP9170 (same as the Clevo P170EM) and it has a multi-colored, backlit keyboard. Under Windows 7, you can launch an app that allows you to change the color of the backlighting to any of a handful of colors (blue, green, red, etc). I want that same functionality under Linux. I haven't been able to find any software that does this, so I guess I'm going to have to write it myself. I'm a programmer by trade, but I've haven't done much low level programming, and I've certainly never written a device driver, so I was wondering if anyone could answer these two questions: 1) Is there any software already out there that does this sort of thing? I've looked fairly thoroughly but haven't found anything applicable. 2) Where would I start in trying to reverse engineer this sort of thing? Any useful articles, tutorials, books that might help? And just to clarify: The backlighting already works, that's not the problem. I just want to be able to change the color of the backlighting. This functionality is supported by the hardware. The laptop came with windows software that does this and I want the same functionality in Linux. I am willing to write this software myself, I just want to know the best way to go about it. Thanks!

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  • Extracting useful information from free text

    - by insta
    We filter and analyse seats for events. Apparently writing a domain query language for the floor people isn't an option. I'm using C# 4.0 & .NET 4.0, and have relatively free reign to use whatever open-source tools are available. </background-info> If a request comes in for "FLOOR B", the sales people want it to show up if they've entered "FLOOR A-FLOOR F" in a filter. The only problem I have is that there's absolutely no structure to the parsed parameters. I get the string already concatenated (it actually uses a tilde instead of dash). Examples I've seen so far with matches after each: 101WC-199WC (needs to match 150WC) AAA-ZZZ (needs to match AAA, BBB, ABC but not BB) LOGE15-LOGE20 (needs to match LOGE15 but not LOGE150) At first I wanted to try just stripping off the numeric part of the lower and upper, and then incrementing through that. The problem I have is that only some entries have numbers, sometimes the numbers AND letters increment, sometimes its all letters that increment. Since I can't impose any kind of grammar to use (I really wanted [..] expansion syntax), I'm stuck using these entries. Are there any suggestions for how to approach this parsing problem?

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  • What is the steps to make a frame work for a company? [on hold]

    - by bbb
    we want to make a frame work for our company. Our company mission is developing web applications and CMS and websites. Till now we had a lot of problems with the various types of codding. we didnt have a frame work and every programmer codes as he wants and it was too hard for the others to edit them. Now we want to make a frame work for the company. We want to make an archive of dll files that are written by our self our other and make the programmers to use just from them and we want to make a frame work for the type of codding. WE NEED A STRUCTURE FOR THE COMPANY. I dont know how to do this and what is the first and second and third step to do this. I need some guidance about it. For example I say that the frame work should contains the followings: The base should be SOLID The method should be Code-First The standards should be Naming Convention The type should be 3 layer programming The method should be MVC We should use from our dll archive The UI should be with HTML and CSS And using from Bootstrap Am I right or not or is it complete or...???

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  • how to store and retrieve/generate UI?

    - by thindery
    I'm working on a site that will have hundreds, and eventually thousands, of paper products that users can customize online. Here is a very simple sample of what needs to be generated based on the product id: demo. This is a very simple version. I plan on replacing text fields with prettier elements(like the slider on tab 3). I imagine most of this can be achieved via jquery. So basically a product will have multiple pages(tabs), with multiple form elements on each page. I've never done a large scale project like this before and I am looking for ideas/suggestions for how I can store the info for each product that needs to be generated to create the UI. For each product, I need to store how many pages there are, what form fields are on each page, and the order of the fields on the page. As well as setting default text values and form options(font size, etc). Then with all this info stored somewhere, I can have the web app retrieve it and generate the UI with text fields, sliders, and other jquery-ish form enhancements, for that particular product. Can anyone toss out some suggestions, links, blogs, tutorials? I'm not really sure where to begin with this or what I need to start to investigate. I have experience with php, mysql, javascript, jquery, html, css, and that is really about it. I'm open to learning(and would enjoy exploring) new frameworks, programming, etc that will really get this web app working correctly, efficiently, and effectively. Maybe I should start looking into a mvc framework? like i said, i really have no idea what is the best approach. please let me know your suggestions!

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  • Is it reasonable to null guard every single dereferenced pointer?

    - by evadeflow
    At a new job, I've been getting flagged in code reviews for code like this: PowerManager::PowerManager(IMsgSender* msgSender) : msgSender_(msgSender) { } void PowerManager::SignalShutdown() { msgSender_->sendMsg("shutdown()"); } I'm told that last method should read: void PowerManager::SignalShutdown() { if (msgSender_) { msgSender_->sendMsg("shutdown()"); } } i.e., I must put a NULL guard around the msgSender_ variable, even though it is a private data member. It's difficult for me to restrain myself from using expletives to describe how I feel about this piece of 'wisdom'. When I ask for an explanation, I get a litany of horror stories about how some junior programmer, some-year, got confused about how a class was supposed to work and accidentally deleted a member he shouldn't have (and set it to NULL afterwards, apparently), and things blew up in the field right after a product release, and we've "learned the hard way, trust us" that it's better to just NULL check everything. To me, this feels like cargo cult programming, plain and simple. A few well-meaning colleagues are earnestly trying to help me 'get it' and see how this will help me write more robust code, but... I can't help feeling like they're the ones who don't get it. Is it reasonable for a coding standard to require that every single pointer dereferenced in a function be checked for NULL first—even private data members? (Note: To give some context, we make a consumer electronics device, not an air traffic control system or some other 'failure-equals-people-die' product.) EDIT: In the above example, the msgSender_ collaborator isn't optional. If it's ever NULL, it indicates a bug. The only reason it is passed into the constructor is so PowerManager can be tested with a mock IMsgSender subclass.

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  • Oracle Weblogic 12c for New Projects–Webcast November 7th 2013

    - by JuergenKress
    Fast-growing organizations need to stay agile in the face of changing customer, business or market requirements. Oracle WebLogic Server 12c is the industry's best application server platform that allows you to quickly develop and deploy reliable, secure, scalable and manageable enterprise Java EE applications. WebLogic Server Java EE applications are based on standardized, modular components. WebLogic Server provides a complete set of services for those modules and handles many details of application behavior automatically, without requiring programming. New project applications are created by Java programmers, Web designers, and application assemblers. Programmers and designers create modules that implement the business and presentation logic for the application. Application assemblers assemble the modules into applications that are ready to deploy on WebLogic Server. Build and run high-performance enterprise applications and services with Oracle WebLogic Server 12c, available in three editions to meet the needs of traditional and cloud IT environments. Join us, in this webcast, as we will show you how WebLogic Server 12c helps you building and deploying enterprise Java EE applications with support for new features for lowering cost of operations, improving performance, enhancing scalability. Agenda Oracle WebLogic Server Introduction Application Development on WebLogic Using Java EE Overview of the Application Deployment Process Monitoring Application Performance Q&A November 07th, 2013   9am UTC/11am EET REGISTER NOW WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: education,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Why is MediaWiki auto-linking the word “files”

    - by dfrankow
    Our MediaWiki installation is auto-linking the word "files". So Here are some files: a, b, c would result in the word "files" being linked to http://ourhost/mediawiki/files. Why is that happening and how do I make it stop? I can use the nowiki tag, but perhaps it does not surprise you that the word "files" appears often, and it is aggravating to use that tag all the time. Here is some info on our MediaWiki installation from Special:Version. Yes, it's old. Installed software Product Version MediaWiki 1.16.5 PHP 5.2.14-pl0-gentoo (apache2handler) MySQL 5.0.84 Installed extensions Parser hooks GoogleDocs4MW (Version 1.1) Adds tag for Google Docs' spreadsheets display Jack Phoenix SyntaxHighlight (Version 1.0.8.6) Provides syntax highlighting using GeSHi Highlighter Brion Vibber, Tim Starling, Rob Church and Niklas Laxström WebServiceSequenceDiagram(Version 1.0) Render inline sequence diagrams using websequencediagrams.com Eddie Olsson Other MWSearch MWSearch plugin Kate Turner and Brion Vibber Extension functions efLucenePrefixSetup Parser extension tags gallery, googlespreadsheet, html, nowiki, pre, sequencediagram, source and syntaxhighlight Parser function hooks anchorencode, basepagename, basepagenamee, defaultsort, displaytitle, filepath, formatdate, formatnum, fullpagename, fullpagenamee, fullurl, fullurle, gender, grammar, int, language, lc, lcfirst, localurl, localurle, namespace, namespacee, ns, nse, numberingroup, numberofactiveusers, numberofadmins, numberofarticles, numberofedits, numberoffiles, numberofpages, numberofusers, numberofviews, padleft, padright, pagename, pagenamee, pagesincategory, pagesize, plural, protectionlevel, special, subjectpagename, subjectpagenamee, subjectspace, subjectspacee, subpagename, subpagenamee, tag, talkpagename, talkpagenamee, talkspace, talkspacee, uc, ucfirst and urlencode

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  • JSR 308 Moves Forward

    - by abuckley
    I am pleased to announce a number of recent milestones for JSR 308, Annotations on Java Types: Adoption of JCP 2.8 Thanks to the agreement of the Expert Group, JSR 308 operates under JCP 2.8 from September 2012. There is a publicly archived mailing list for EG members, and a companion list for anyone who wishes to follow EG traffic by email. There is also a "suggestion box" mailing list where anyone can send feedback to the E.G. directly. Feedback will be discussed on the main EG list. Co-spec lead Prof. Michael Ernst maintains an issue tracker and a document archive. Early-Access Builds of the Reference Implementation Oracle has published binaries for all platforms of JDK 8 with support for type annotations. Builds are generated from OpenJDK's type-annotations/type-annotations forest (notably the langtools repo). The forest is owned by the Type Annotations project. Integration with Enhanced Metadata On the enhanced metadata mailing list, Oracle has proposed support for repeating annotations in the Java language in Java SE 8. For completeness, it must be possible to repeat annotations on types, not only on declarations. The implementation of repeating annotations on declarations is already in the type-annotations/type-annotations forest (and hence in the early-access builds above) and work is underway to extend it to types.

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  • Tile sizes in 2D games

    - by Ephismen
    While developing a small game using tile-mapping method a question came to my mind: I would develop the game on Windows but wouldn't exclude adapting it to another platform. What size(in pixels) would you recommend using for creating the tiles of a tile-mapped game(ie: RPG) with the following requirements? Have an acceptable level of detail without having too many tiles. Having a decent map size. Allow adaptation of the game on a handheld(ie: PSP), smartphone or a computer without too much loss of detail or slowdowns. Allow more or less important zoom-in / zoom-out. Have a resolution of tile that permits either pixel-perfect collision or block-collision. Anything from a good explanation to a game example is useful as long as it can fit the requirements. This question may seem a bit simplistic, but I noticed that many Indies game developer were using inappropriate scales scenery. Also sorry for the poor syntax and the lack of vocabulary of my question, being a non-native English speaker doesn't help when talking about computers programming.

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  • HTML5 - Does it have the power to handle a large 2D game with a huge world?

    - by user15858
    I have been using XNA game studio, but due to private reasons (as well as the ability to publish anywhere & my heavy interest in isogenic engine), I would like to switch to HTML5. However, I have very high 2D graphic demands for my game. The game itself will have a HDD size of anywhere between 6GB (min) to 12GB (max) which would be a full game deployed offline. The size of the images aren't significantly large, so streaming would be entirely possible if only those assets required were streamed as needed. The game has a massive file size because of the sheer amount of content. For some images or spritesheets, they would be quite massive. (ex. a very large Dragon, which if animated in a spritesheet would be split into two 4096x4096 sheets or one 8192x8192 sheet). Most assets would be very small, and about 7MB for a full character with 15 animations in every direction (all animations not required immediately) so in the size of a few hundred KB to download before the game loads. My question, however, is if the graphical power of HTML5 is enough to animate several characters on screen at once, when it flips through frames quite rapidly. All my sprites have about 25 frames per animation, 5 directions (a spritesheet for each direction & animation), and run at 30fps. Upon changing direction, animation, or a new character entering, spritesheets would change and be constantly loading/unloading. If I pack all directions in a single sheet, it would be about 2048x2048 per sheet. Most frameworks have no problem with this, but I am afraid from what I read that HTML5's graphical capabilities will limit me. Since it takes significant time simply to animate characters in any language, I'd like a quick answer.

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