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  • Select all points in a matrix within 30m of another point

    - by pinnacler
    So if you look at my other posts, it's no surprise I'm building a robot that can collect data in a forest, and stick it on a map. We have algorithms that can detect tree centers and trunk diameters and can stick them on a cartesian XY plane. We're planning to use certain 'key' trees as natural landmarks for localizing the robot, using triangulation and trilateration among other methods, but programming this and keeping data straight and efficient is getting difficult using just Matlab. Is there a technique for sub-setting an array or matrix of points? Say I have 1000 trees stored over 1km (1000m), is there a way to say, select only points within 30m radius of my current location and work only with those? I would just use a GIS, but I'm doing this in Matlab and I'm unaware of any GIS plugins for Matlab. I forgot to mention, this code is going online, meaning it's going on a robot for real-time execution. I don't know if, as the map grows to several miles, using a different data structure will help or if calculating every distance to a random point is what a spatial database is going to do anyway. I'm thinking of mirroring two arrays, one sorted by X and the other by Y. Then bubble sorting to determine the 30m range in that. I do the same for both arrays, X and Y, and then have a third cross link table that will select the individual values. But I don't know, what that's called, how to program that and I'm sure someone already has so I don't want to reinvent the wheel. Cartesian Plane GIS

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  • looking for idea to embbed "book like view " in exe file

    - by user63898
    Hello all i have application that convert data structure from the GUI to doc/pdf/rtf/html ... files the structere logic contains the info about pages and data on each page so basccly i can convert it to every thing . but my problem is that i wish to convert this structure to some kind of book that is exe binary file . and i have no idea how or which ways i can do it ? can you give me some ideas or solutions on who to embed book into exe file Thanks

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  • check if a tree is a binary search tree

    - by TimeToCodeTheRoad
    I have written the following code to check if a tree is a Binary search tree. Please help me check the code: Pair p{ boolean isTrue; int min; int max; } public boo lean isBst(BNode v){ return isBST1(v).isTrue; } public Pair isBST1(BNode v){ if(v==null) return new Pair(true, INTEGER.MIN,INTEGER.MAX); if(v.left==null && v.right==null) return new Pair(true, v.data, v.data); Pair pLeft=isBST1(v.left); Pair pRight=isBST1(v.right); boolean check=pLeft.max<v.data && v.data<= pRight.min; Pair p=new Pair(); p.isTrue=check&&pLeft.isTrue&&pRight.isTrue; p.min=pLeft.min; p.max=pRight.max; return p; } Note: This function checks if a tree is a binary search tree

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  • How do I model teams and gameplay in this scorekeeping application?

    - by Eric Hill
    I'm writing a scorekeeping application for card game that has a few possibly-interesting constraints. The application accepts user registrations for players, then lets them check-in to a particular game (modeled as Event). After the final player registers, the app should generate teams, singles or doubles, depending on the preference of the person running the game and some validations (can't do doubles if there's an odd number checked in). There are @event.teams.count rounds in the game. To sum up: An event consists of `@event.teams.count` rounds; Teams can have 1 or more players Events have n or n/2 teams (depending on whether it's singles or doubles) Users will be members of different teams at different events Currently I have a rat's nest of associations: class User < ActiveRecord::Base has_many :teams, :through => :players has_many :events, :through => :teams class Event < ActiveRecord::Base has_many :rounds has_many :teams has_many :players, :through => :teams class Player < ActiveRecord::Base belongs_to :user belongs_to :team end class Team < ActiveRecord::Base has_many :players belongs_to :event end class Round < ActiveRecord::Base belongs_to :event belongs_to :user end The sticky part is team generation. I have basically a "start game" button that should freeze the registrations and pair up teams either singly or doubly, and render to Round#new so that the first (and subsequent) matches can be scored. Currently I'm implementing this as a check on Round#new that calls Event#generate_teams and displays the view: # Event#generate_teams def generate_teams # User has_many :events, :through => :registrations # self.doubles is a boolean denoting 2 players per team registrations.in_groups_of(self.doubles ? 2 : 1, nil).each do |side| self.teams << Player.create(self,side) end end Which doesn't work. Should there maybe be a Game model that ties everything together rather than (my current method) defining the game as an abstraction via the relationships between Events, Users, and Rounds (and Teams and Players and etc.)? My head is swimming.

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  • Case Insensitive Ternary Search Tree

    - by Yan Cheng CHEOK
    I had been using Ternary Search Tree for a while, as the data structure to implement a auto complete drop down combo box. Which means, when user type "fo", the drop down combo box will display foo food football The problem is, my current used of Ternary Search Tree is case sensitive. My implementation is as follow. It had been used by real world for around 1++ yeas. Hence, I consider it as quite reliable. My Ternary Search Tree code However, I am looking for a case insensitive Ternary Search Tree, which means, when I type "fo", the drop down combo box will show me foO Food fooTBall Here are some key interface for TST, where I hope the new case insentive TST may have similar interface too. /** * Stores value in the TernarySearchTree. The value may be retrieved using key. * @param key A string that indexes the object to be stored. * @param value The object to be stored in the tree. */ public void put(String key, E value) { getOrCreateNode(key).data = value; } /** * Retrieve the object indexed by key. * @param key A String index. * @return Object The object retrieved from the TernarySearchTree. */ public E get(String key) { TSTNode<E> node = getNode(key); if(node==null) return null; return node.data; } An example of usage is as follow. TSTSearchEngine is using TernarySearchTree as the core backbone. Example usage of Ternary Search Tree // There is stock named microsoft and MICROChip inside stocks ArrayList. TSTSearchEngine<Stock> engine = TSTSearchEngine<Stock>(stocks); // I wish it would return microsoft and MICROCHIP. Currently, it just return microsoft. List<Stock> results = engine.searchAll("micro");

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  • Ideas Related to Subset Sum with 2,3 and more integers

    - by rolandbishop
    I've been struggling with this problem just like everyone else and I'm quite sure there has been more than enough posts to explain this problem. However in terms of understanding it fully, I wanted to share my thoughts and get more efficient solutions from all the great people in here related to Subset Sum problem. I've searched it over the Internet and there is actually a lot sources but I'm really willing to re-implement an algorithm or finding my own in order to understand fully. The key thing I'm struggling with is the efficiency considering the set size will be large. (I do not have a limit, just conceptually large). The two phases I'm trying to implement ideas on is finding two numbers that are equal to given integer T, finding three numbers and eventually K numbers. Some ideas I've though; For the two integer part I'm thing basically sorting the array O(nlogn) and for each element in the array searching for its negative value. (i.e if the array element is 3 searching for -3). Maybe a hash table inclusion could be better, providing a O(1) indexing the element? For the three or more integers I've found an amazing blog post;http://www.skorks.com/2011/02/algorithms-a-dropbox-challenge-and-dynamic-programming/. However even the author itself states that it is not applicable for large numbers. So I was for 2 and 3 and more integers what ideas could be applied for the subset problem. I'm struggling with setting up a dynamic programming method that will be efficient for the large inputs as well.

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  • Does a HashMap retain the order of its elements on the next read if it is constructed as a LinkedHas

    - by javanix
    Suppose I have a Java method that returns a HashMap object. Because a LinkedHashMap is a subclass of HashMap, I can return a LinkedHashMap from this method just fine. On the next "read" action (no adding/removing/modifying of K/V pairs), would iterating over the keys of the resulting method (which returns a HashMap) go in the same order as the originating LinkedHashMap, even though the HashMap lacks the key links?

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  • C++ Class Templates (Queue of a class)

    - by Dalton Conley
    Ok, so I have my basic linked Queue class with basic functions such as front(), empty() etc.. and I have transformed it into a template. Now, I also have a class called Student. Which holds 2 values: Student name and Student Id. I can print out a student with the following code.. Student me("My Name", 2); cout << me << endl; Here is my display function for student: void display(ostream &out) const { out << "Student Name: " << name << "\tStudent Id: " << id << "\tAddress: " << this << endl; } Now it works fine, you can see the basic output. Now I'm declaring a queue like so.. Queue<Student> qstu; Storing data in this queue is fine, I can add new values and such.. now what I'm trying to do is print out my whole queue of students with: cout << qstu << endl; But its simply returning an address.. here is my display function for queues. void display(ostream & out) const { NodePointer ptr; ptr = myFront; while(ptr != NULL) { out << ptr->data << " "; ptr = ptr->next; } out << endl; } Now, based on this, I assume ptr-data is a Student type and I would assume this would work, but it doesn't. Is there something I'm missing? Also, when I Try: ptr->data.display(out); (Making the assumtion ptr-data is of type student, it does not work which tells me I am doing something wrong. Help on this would be much appreciated!

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  • Binary Search Tree for specific intent

    - by Luís Guilherme
    We all know there are plenty of self-balancing binary search trees (BST), being the most famous the Red-Black and the AVL. It might be useful to take a look at AA-trees and scapegoat trees too. I want to do deletions insertions and searches, like any other BST. However, it will be common to delete all values in a given range, or deleting whole subtrees. So: I want to insert, search, remove values in O(log n) (balanced tree). I would like to delete a subtree, keeping the whole tree balanced, in O(log n) (worst-case or amortized) It might be useful to delete several values in a row, before balancing the tree I will most often insert 2 values at once, however this is not a rule (just a tip in case there is a tree data structure that takes this into account) Is there a variant of AVL or RB that helps me on this? Scapegoat-trees look more like this, but would also need some changes, anyone who has got experience on them can share some thougts? More precisely, which balancing procedure and/or removal procedure would help me keep this actions time-efficient?

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  • Is there a module that implements an efficient array type in Erlang?

    - by dsmith
    I have been looking for an array type with the following characteristics in Erlang. append(vector(), term()) O(1) nth(Idx, vector()) O(1) set(Idx, vector(), term()) O(1) insert(Idx, vector(), term()) O(N) remove(Idx, vector()) O(N) I normally use a tuple for this purpose, but the performance characteristics are not what I would want for large N. My testing shows the following performance characteristics... erlang:append_element/2 O(N). erlang:setelement/3 O(N). I have started on a module based on the clojure.lang.PersistentVector implementation, but if it's already been done I won't reinvent the wheel.

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  • Managing changes in memory-based data format

    - by kamziro
    So I've been using a compact data type in c++, and saving from memory or loading from the file involves just copying the bits of memory in and out. However, the obvious drawback of this is that if you need to add/remove elements on the data, it becomes kind of messy. There's also problems with versioning, suppose you distribute a program which uses version A of the data, and then the next day you make version B of it, and then later on version C. I suppose this can be solved by using something like xml or json. But suppose you can't do that for technical reasons. What is the best way to do this, apart from having to make different if cases etc (which would be pretty ugly, I'd imagine)

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  • Best data-structure to use for two ended sorted list

    - by fmark
    I need a collection data-structure that can do the following: Be sorted Allow me to quickly pop values off the front and back of the list Remain sorted after I insert a new value Allow a user-specified comparison function, as I will be storing tuples and want to sort on a particular value Thread-safety is not required Optionally allow efficient haskey() lookups (I'm happy to maintain a separate hash-table for this though) My thoughts at this stage are that I need a priority queue and a hash table, although I don't know if I can quickly pop values off both ends of a priority queue. I'm interested in performance for a moderate number of items (I would estimate less than 200,000). Another possibility is simply maintaining an OrderedDictionary and doing an insertion sort it every-time I add more data to it. Furthermore, are there any particular implementations in Python. I would really like to avoid writing this code myself.

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  • Advice on simple efficient way to store web form data when no db/auth required

    - by ted776
    Hi, I have a situation where I need to provide an efficient way to process and store comments submitted via a web form. I would normally use PHP and either MySQL or XML to store the data, but this is slightly different in that this web form will only be temporarily available in a closed LAN environment, and all i need to do is process the form data and store it a format which can be accessed by another application on the LAN (Adobe Director). Each request made by the Director app should pop the stack of data. I'm wondering how best to store the data for this type of situation as it's not something I would normally do. I'm thinking possibly storing the data in an XML file, but any advice would be great!

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  • What is a flexible, hybrid python collection object?

    - by Naveen
    As a way to get used to python, I am trying to translate some of my code to python from Autohotkey_L. I am immediately running into tons of choices for collection objects. Can you help me figure out a built in type or a 3rd party contributed type that has as much as possible, the functionality of the AutoHotkey_L object type and its methods. AutoHotkey_L Objects have features of a python dict, list, and a class instance. I understand that there are tradeoffs for space and speed, but I am just interested in functionality rather than optimization issues.

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  • Java's TreeSet equivalent in Python?

    - by viksit
    I recently came across some Java code that simply put some strings into a Java TreeSet, implemented a distance based comparator for it, and then made its merry way into the sunset to compute a given score to solve the given problem. My questions, Is there an equivalent data structure available for Python? The Java treeset looks basically to be an ordered dictionary that can use a comparator of some sort to achieve this ordering. I see there's a PEP for Py3K for an OrderedDict, but I'm using 2.6.x. There are a bunch of ordered dict implementations out there - anyone in particular that can be recommended? Thanks.

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  • How do I detect a loop in this linked list?

    - by jjujuma
    Say you have a linked list structure in Java. It's made up of Nodes: class Node { Node next; // some user data } and each Node points to the next node, except for the last Node, which has null for next. Say there is a possibility that the list can contain a loop - i.e. the final Node, instead of having a null, has a reference to one of the nodes in the list which came before it. What's the best way of writing boolean hasLoop(Node first) which would return true if the given Node is the first of a list with a loop, and false otherwise? How could you write so that it takes a finite amount of space and a reasonable amount of time?

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  • How to do a range query

    - by Walter H
    I have a bunch of numbers timestamps that I want to check against a range to see if they match a particular range of dates. Basically like a BETWEEN .. AND .. match in SQL. The obvious data structure would be a B-tree, but while there are a number of B-tree implementations on CPAN, they only seem to implement exact matching. Berkeley DB has the same problem; there are B-tree indices, but no range matching. What would be the simplest way to do this? I don't want to use an SQL database unless I have to. Clarification: I have a lot of these, so I'm looking for an efficient method, not just grep over an array.

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  • Storing a bucket of numbers in an efficient data structure

    - by BlitzKrieg
    I have a buckets of numbers e.g. - 1 to 4, 5 to 15, 16 to 21, 22 to 34,.... I have roughly 600,000 such buckets. The range of numbers that fall in each of the bucket varies. I need to store these buckets in a suitable data structure so that the lookups for a number is as fast as possible. So my question is what is the suitable data structure and a sorting mechanism for this type of problem. Thanks in advance

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  • Sparse (Pseudo) Infinite Grid Data Structure for Web Game

    - by Ming
    I'm considering trying to make a game that takes place on an essentially infinite grid. The grid is very sparse. Certain small regions of relatively high density. Relatively few isolated nonempty cells. The amount of the grid in use is too large to implement naively but probably smallish by "big data" standards (I'm not trying to map the Internet or anything like that) This needs to be easy to persist. Here are the operations I may want to perform (reasonably efficiently) on this grid: Ask for some small rectangular region of cells and all their contents (a player's current neighborhood) Set individual cells or blit small regions (the player is making a move) Ask for the rough shape or outline/silhouette of some larger rectangular regions (a world map or region preview) Find some regions with approximately a given density (player spawning location) Approximate shortest path through gaps of at most some small constant empty spaces per hop (it's OK to be a bad approximation often, but not OK to keep heading the wrong direction searching) Approximate convex hull for a region Here's the catch: I want to do this in a web app. That is, I would prefer to use existing data storage (perhaps in the form of a relational database) and relatively little external dependency (preferably avoiding the need for a persistent process). Guys, what advice can you give me on actually implementing this? How would you do this if the web-app restrictions weren't in place? How would you modify that if they were? Thanks a lot, everyone!

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  • What Data structure for Reputation Rules in C# (like stackoverflow)

    - by optician
    I am currently building a system which will have entities that will have scores like reputation etc.. I will have a service that will check for certain rules having been triggered, and will perform certain logic if they are triggered. Previously I have used say an Enum for doing this when I have only had to store an id and a description. public enum ShoppingCratCalculation { PartialCalculation = 1, CompleteCalculation =2 } But in this situation I want to carry more information, such as the modification to reputation, all in one place. I'm essentially asking what data structure would be best suited to storing this information, for each rule in the system. 1. Description = string ("User forgot to write a review") 2. DB id = int (23) 3. Rep score modification = int (-5) Maybe a little class (Rule) with these as properties , and then just a list? Does anyone have any best practice suggestions for this kind of struct?

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  • When to use LinkedList<> over ArrayList<>?

    - by sdellysse
    I've always been one to simply use List<String> names = new ArrayList<String>(); I use the interface as the type name for portability, so that when I ask questions such as these I can rework my code. When should LinkedList should be used over ArrayList and vice-versa?

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  • How to manupilate data in VIew using Asp.Net Mvc RC 2?

    - by Picflight
    I have a table [Users] with the following columns: INT SmallDateTime Bit Bit [UserId], [BirthDate], [Gender], [Active] Gender and Active are Bit that hold either 0 or 1. I am displaying this data in a table on my View. For the Gender I want to display 'Male' or 'Female', how and where do I manipulate the 1's and 0's? Is it done in the repository where I fetch the data or in the View? For the Active column I want to show a checkBox that will AutoPostBack on selection change and update the Active filed in the Database. How is this done without Ajax or jQuery?

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