Search Results

Search found 27946 results on 1118 pages for 'output buffer empty'.

Page 655/1118 | < Previous Page | 651 652 653 654 655 656 657 658 659 660 661 662  | Next Page >

  • How to fix Failed to initialize Windows Azure storage emulator error

    - by ybbest
    When you press F5 to start debugging Azure project, you might get the following exception: If you go to the Output windows, you will see the detailed error message below: Windows Azure Tools: Failed to initialize Windows Azure storage emulator. Unable to start Development Storage. Failed to start Development Storage: the SQL Server instance ‘localhost\SQLExpress’ could not be found. Please configure the SQL Server instance for Development Storage using the ‘DSInit’ utility in the Windows Azure SDK. This is because by default, Azure uses the SQLExpress to start Development Storage. To fix this you can do the following: You need to open command prompt, and navigate to C:\Program Files\Windows Azure SDK\v1.4\bin\devstore (depending on your Azure version, the file path is slightly different.) Next, run DSInit /sqlInstance:. (. Means the SQL Server use the default instance, if you have name instance, you need to change. to the name of the SQL Server) After a short while, you should see the following windows showing the configuration succeeds. You can download a batch file here. References: http://msdn.microsoft.com/en-us/library/gg433132.aspx

    Read the article

  • TvTuner as webcamera

    - by BarsMonster
    Hi, I have decent TVTuner which can capture both analog signal & HDMI. I am able to connect my camera and see output of it in realtime in VirtualDub. I want to be able to use it in Skype and other software which use webcams. The problem is that they only use first "videoinput" of my videodevice, but HDMI is 3rd, and there is no interface to switch (in Skype for example)... So could you suggest any "proxy" software which can take video from Tuner, and show as a webcam?

    Read the article

  • Linux: multiple network connections - 3G/4G / Wifi / LAN / etc; how can i set a preferred network connection to use?

    - by Alex
    I've been looking at how I can setup a laptop that has multiple network interfaces, but a problem exists if all the connections are active, i.e. 3G, WiFi and LAN are all connected, I would like it to default to LAN. I would like to set "weights" or "priority" to each connection, so that if the LAN is unplugged, it'll default to WiFi - if its in range and working, otherwise, it'll switch and use the 3G dongle; I've been looking around and I can see that the "metric" counter for route isn't being used for recent kernels. I thought that would be able to set the preferred gateway / connections - but according to the man page: man route: OUTPUT Metric The 'distance' to the target (usually counted in hops). It is not used by recent kernels, but may be needed by routing daemons. So I'm confused, are there any scripts / apps / anything that can detect active network connections, and by way of configuration, send my default gateway network traffic through that interface if its active / alive?

    Read the article

  • Buildcraft Minecraft mod causing crashes, NVIDIA-304xx Linux Drivers, KDE

    - by wolfo9999
    All is perfect, 96 fps average. Until an item tries to enter a buildcraft pipe. Tekkit instantly crashes, no error dialog. I have no idea what logs to look at for information on the crash, or how to fix it. OpenGL is enabled in KDE, Driver package is nvidia-304xx lspci output: VGA compatible controller: NVIDIA Corporation GT218 [Quadro FX 380M] (rev a2) (prog-if 00 [VGA controller]) Subsystem: Hewlett-Packard Company Device 172b Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at d2000000 (32-bit, non-prefetchable) [size=16M] Memory at c0000000 (64-bit, prefetchable) [size=256M] Memory at d0000000 (64-bit, prefetchable) [size=32M] I/O ports at 5000 [size=128] [virtual] Expansion ROM at d3080000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nvidia

    Read the article

  • Problems after bumblebee installation

    - by Samuel
    I tried to install bumblebee on Ubuntu 12.04 LTS by following steps on ubuntuwiki site. But when i used this code: sudo add-apt-repository ppa:bumblebee/stable && sudo apt-get update this output came out: Executing: gpg --ignore-time-conflict --no-options --no-default-keyring --secret-keyring /tmp/tmp.q0zzLiXVT3 --trustdb-name /etc/apt/trustdb.gpg --keyring /etc/apt/trusted.gpg --primary-keyring /etc/apt/trusted.gpg --keyserver hkp://keyserver.ubuntu.com:80/ --recv 46C0364A882F14F899448FFCB22A95F88110A93A gpg: requesting key 8110A93A from hkp server keyserver.ubuntu.com gpg: key 8110A93A: "Launchpad PPA for Bumlebee Project" not changed gpg: Total number processed: 1 gpg: unchanged: 1 E: Type 'ain' is not known on line 3 in source list /etc/apt/sources.list.d/bumblebee-stable-precise.list E: The list of sources could not be read. There´s also the same problem message when I try to run the update center. ´E:Type´ain´ is not known on line 3 in source list /etc/apt/sources.list.d/bumblebee-stable-precise.list, E:The list of sources could not be read., E:The package lists or status file could not be parsed or opened.´ I don´t know what to do since I´m a newbie at Linux. Thanks in advance, Samuel.

    Read the article

  • Realtek HD Audio 5.1 Optical Input (from Xbox 360)

    - by Shevek
    I'm trying to connect up my Xbox 360 digital audio to my 5.1 speakers via my PC (my LCD has dual input, DVI for the PC, D-SUB for the Xbox). The motherboard has a Realtek ALC888 chipset and I have a 5.1 speaker system connected via 3 x 3.5mm jacks (FR/FL, RR/RL, C/LFE) and I get full 5.1 output from the PC. I have connected the optical audio cable from the Xbox to the Optical In on the motherboard's backplate. With the Xbox in Digital Stereo mode I get 2 channel audio from the Xbox, through the PC, to the speakers. With the Xbox in Dolby Digital 5.1 mode I get no sound at all. I have the latest Realtek drivers installed in Win 7 32-bit. Questions: Is it possible to use the full 5.1 DD from the Xbox? If so, am I missing some option(s) in the Realtek setup? Do I need some other piece of software to do this? (AC3Filter or FFDShow perhaps) Many thanks

    Read the article

  • SharePoint 2010 Field Expression Builder

    - by Ricardo Peres
    OK, back to two of my favorite topics, expression builders and SharePoint. This time I wanted to be able to retrieve a field value from the current page declaratively on the markup so that I can assign it to some control’s property, without the need for writing code. Of course, the most straight way to do it is through an expression builder. Here’s the code: 1: [ExpressionPrefix("SPField")] 2: public class SPFieldExpressionBuilder : ExpressionBuilder 3: { 4: #region Public static methods 5: public static Object GetFieldValue(String fieldName, PropertyInfo propertyInfo) 6: { 7: Object fieldValue = SPContext.Current.ListItem[fieldName]; 8:  9: if (fieldValue != null) 10: { 11: if ((fieldValue is IConvertible) && (typeof(IConvertible).IsAssignableFrom(propertyInfo.PropertyType) == true)) 12: { 13: if (propertyInfo.PropertyType.IsAssignableFrom(fieldValue.GetType()) != true) 14: { 15: fieldValue = Convert.ChangeType(fieldValue, propertyInfo.PropertyType); 16: } 17: } 18: } 19:  20: return (fieldValue); 21: } 22:  23: #endregion 24:  25: #region Public override methods 26: public override Object EvaluateExpression(Object target, BoundPropertyEntry entry, Object parsedData, ExpressionBuilderContext context) 27: { 28: return (GetFieldValue(entry.Expression, entry.PropertyInfo)); 29: } 30:  31: public override CodeExpression GetCodeExpression(BoundPropertyEntry entry, Object parsedData, ExpressionBuilderContext context) 32: { 33: if (String.IsNullOrEmpty(entry.Expression) == true) 34: { 35: return (new CodePrimitiveExpression(String.Empty)); 36: } 37: else 38: { 39: return (new CodeMethodInvokeExpression(new CodeMethodReferenceExpression(new CodeTypeReferenceExpression(this.GetType()), "GetFieldValue"), new CodePrimitiveExpression(entry.Expression), new CodePropertyReferenceExpression(new CodeArgumentReferenceExpression("entry"), "PropertyInfo"))); 40: } 41: } 42:  43: #endregion 44:  45: #region Public override properties 46: public override Boolean SupportsEvaluate 47: { 48: get 49: { 50: return (true); 51: } 52: } 53: #endregion 54: } You will notice that it will even try to convert the field value to the target property’s type, through the use of the IConvertible interface and the Convert.ChangeType method. It must be placed on the Global Assembly Cache or you will get a security-related exception. The other alternative is to change the trust level of your web application to full trust. Here’s how to register it on Web.config: 1: <expressionBuilders> 2: <!-- ... --> 3: <add expressionPrefix="SPField" type="MyNamespace.SPFieldExpressionBuilder, MyAssembly, Culture=neutral, Version=1.0.0.0, PublicKeyToken=29186a6b9e7b779f" /> 4: </expressionBuilders> And finally, here’s how to use it on an ASPX or ASCX file inside a publishing page: 1: <asp:Label runat="server" Text="<%$ SPField:Title %>"/>

    Read the article

  • How do i have 4GB of video memory with a 1GB video card?

    - by Tomas Spc Yaczik
    I ran the direct X diagnostic tool to take a look at my graphics capabilities and its telling me that the approximate video memory is clocked in at 4096MB. That doesn't make any sense, how is that possible? The only things that i can think of were that DirectX was inaccurate so i looked at the graphics statistics of my computer on CPU-Z which was included with the motherboard and that's telling me i have "negative" 1988MB. Not only is that not 4096MB, but its giving me a negative number and i know for a fact that you can't have a negative amount of memory???!!! The only things i can think of that would be amplifying my video memory output is the PCIe 3.0 bus, or that the motherboard is somehow including the on board video chip set with the video card which only then is only 2GB of video memory, which still has to be being amplified by something. Any suggestions?

    Read the article

  • Bash Script Exits su or ssh Session Rather than Script

    - by Russ
    I am using CentOS 5.4. I created a bash script that does some checking before running any commands. If the check fails, it will simply exit 0. The problem I am having is that on our server, the script will exit the su or ssh session when the exit 0 is called. #!/bin/bash # check if directory has contents and exit if none if [ -z "`ls /ebs_raid/import/*.txt 2>/dev/null`" ]; then echo "ok" exit 0 fi here is the output: [root@ip-10-251-86-31 ebs_raid]# . test.sh ok [russ@ip-10-251-86-31 ebs_raid]$ as you can see, I was removed from my sudo session, if I wasn't in the sudo session, it would have logged me out of my ssh session. I am not sure what I am doing wrong here or where to start.

    Read the article

  • Vim */dyn support

    - by galymzhan
    What does mean the plus sign before */dyn in the :version command's output, e.g.: +python/dyn +python3/dyn +ruby/dyn +tcl/dyn I didn't find any useful documentation on it. When I run :echo has('python3') Vim returns 0. When I run :python3 print('hi') it says E370: Could not load library python31.dll meaning I should install python (as I understand). So I just can't see the difference between -*/dyn and +*/dyn. What does plus sign give to us? Also what's the difference from dyn-less feature, e.g. +python?

    Read the article

  • Different block sizes for partition and underlying logical disk on HP Raid Controller (Linux)

    - by Wawrzek
    Following links collected in this thread I started to check blockdev and found the following output indicating different sizes for partition c0d9p1 and the underlying device (c0d9): [root@machine ~]# blockdev --report /dev/cciss/c0d9 RO RA SSZ BSZ StartSec Size Device rw 256 512 4096 0 3906963632 /dev/cciss/c0d9 [root@machine ~]# blockdev --report /dev/cciss/c0d9p1 RO RA SSZ BSZ StartSec Size Device rw 256 512 2048 1 3906959039 /dev/cciss/c0d9p1 We have a lot of small files, so yes the block size is smaller than normal. The device is a logical driver on an HP P410 raid controller, simple disk without any raid - RAID 0 on one disk to be precise. (Please note that above configuration is a feature not a bug). Therefore, I have the following questions. Can the above discrepancy in the block size affect disk performance? Can I control the block size using hpacucli?

    Read the article

  • hdmi AC-3 audio broke after upgrading from 11.10 to 12.04.3

    - by Jim LastName
    I just updated my MythBuntu 11.10 to 12.04.3. Now, when I try to play 5.1 content (ripped DVD), my TV (and receiver) plays a "chattering" sound. I check my receiver and the digital dolby light isn't on--it's in PCM mode. So, either the audio is getting sent as AC-3, but the TV and receiver think it's PCM or the AC-3 audio got converted to multichannel PCM and they can't handle it. My setup: hdmi cable from htpc to TV. TV has an s/pdif output to my receiver. I know TV sends AC-3 audio out correctly because I see digital dolby light come on when I view a digital TV channel and PCM come on when I view an old analog channel. I can connect s/pdif from my htpc to my receiver and the digital dolby light comes on and it can decode the audio just fine. It's just not sending it right over hdmi. Now for some hints to the issue: I noticed in MythTV audio setup when I select alsa:hdmi.... the description only lists 2 channel PCM audio capability. speaker-test -Dhdmi:PCH -c6 errors about a bad channel count (only -c2 works). Finally, I tried vlc and it does the same chattering sound. These all make me think this isn't a MythTV issue, it's something lower than that. I think the best way to troubleshoot this is to start at the drivers and check each layer, one at a time all the way to alsa. I just don't know what the layers are and how to do it. So, I need to find some audio troubleshooting guide to assist me. Or, if one doesn't exist, I'd appreciate some steps. Thanks much, Jim

    Read the article

  • Cannot enable wireless on an Intel WifiLink 1000 on an Lenovo Ideapad z570

    - by Brij
    I am using the ubuntu 11.10 on lenovo ideapad z570. My wireless internet is not working. I have ensure that wireless switch is on. Windows 7, wireless works great.However ubuntu 11.10 is not allowing me to enable wireless connection. I have run the following command and here is the status. sudo lshw -class network *-network DISABLED description: Wireless interface product: Centrino Wireless-N 1000 vendor: Intel Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: wlan0 version: 00 serial: 74:e5:0b:1c:a4:a4 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlagn driverversion=3.0.0-12-generic firmware=39.31.5.1 build 35138 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:42 memory:d0500000-d0501fff *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 05 serial: f0:de:f1:64:b6:62 size: 10Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=rtl_nic/rtl8105e-1.fw latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:41 ioport:2000(size=256) memory:d0404000-d0404fff memory:d0400000-d0403fff Here is rfkill list all output: rfkill list all 0: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: acer-wireless: Wireless LAN Soft blocked: yes Hard blocked: no Note : Windows 7, wireless card property shows that Intel WifiLink 1000 BGN. Could someone help me to fix this issue.

    Read the article

  • Is there a serious issue with setting the SUID bit on tcpdump?

    - by Dean
    I'm running tcpdump on a remote machine, and piping the output to Wireshark on my local machine over SSH. In order to do this, I had to set the SUID bit on tcpdump. For background, the remote machine is an Amazon EC2 running "Amazon Linux AMI 2012.09". On this image, there is no root password, and it is not possible to log in as root. You can't use sudo without a TTY, and therefore you have to set the SUID. What are the practical risks of setting this bit on tcpdump? Is there any need to be paranoid? Should I unset it whenever I'm not capturing?

    Read the article

  • Why isn't sox able to convert to mp3?

    - by marue
    I installed Sox, i installed lame-398, but sox is not able to convert any file to mp3. It fails with the messages: ./../sox FAIL util: Unable to load LAME encoder library (libmp3lame). ./../sox FAIL formats: can't open output file `funktech.mp3': How can i check if lame has been installed correct? How can i get sox to find the mp3Library? edit: I did not install sox at all, it works without installing directly from the commandline. Lame was installed by following the instructions on their site: ./configure make make install which results in the following files being found in /usr/local/lib/ : libmp3lame.dylib, libmp3lame.la, libmp3lame.a Maybe symlinking libmp3lame.la, which is marked as executable, to /usr/bin would help?

    Read the article

  • Linux process management

    - by tanascius
    Hello, I started a long running background-process (dd with /etc/urandom) in my ssh console. Later I had to disconnect. When I logged in, again (this time directly, without ssh), the process still seemed to to run. I am not sure what happened - I did not use disown. When I logged in later, the process was not listed in top at first, but after a while it reclaimed a high CPU percentage, as I expected. So I assume dd is still running. Now, I'd like to see the progress. I use kill -USR1 <pid> but nothing is printed. Is there any way to get the output again?

    Read the article

  • Oracle HRMS API – Update Employee State Tax Rule

    - by PRajkumar
    API --  pay_state_tax_rule_api.update_state_tax_rule Example --   DECLARE      lc_dt_ud_mode                       VARCHAR2(100)   := NULL;      ln_assignment_id                  NUMBER                  := 33561;      ln_object_version_number  NUMBER                  := 1;      ld_effective_start_date          DATE;      ld_effective_end_date            DATE;      lb_correction                            BOOLEAN;      lb_update                                  BOOLEAN;      lb_update_override                BOOLEAN;      lb_update_change_insert    BOOLEAN; BEGIN     -- Find Date Track Mode     -- --------------------------------      dt_api.find_dt_upd_modes      (   p_effective_date                 => TO_DATE('12-JUN-2011'),          p_base_table_name          => 'PER_ALL_ASSIGNMENTS_F',          p_base_key_column         => 'ASSIGNMENT_ID',          p_base_key_value             => ln_assignment_id,          -- Output data elements          -- --------------------------------         p_correction                          => lb_correction,         p_update                                => lb_update,         p_update_override              => lb_update_override,         p_update_change_insert   => lb_update_change_insert     );        IF ( lb_update_override = TRUE OR lb_update_change_insert = TRUE )    THEN       -- UPDATE_OVERRIDE       -- --------------------------------       lc_dt_ud_mode := 'UPDATE_OVERRIDE';    END IF;      IF ( lb_correction = TRUE )    THEN       -- CORRECTION       -- ----------------------      lc_dt_ud_mode := 'CORRECTION';    END IF;      IF ( lb_update = TRUE )    THEN        -- UPDATE        -- --------------        lc_dt_ud_mode := 'UPDATE';    END IF;      -- Update State Tax Rule    -- ---------------------------------     pay_state_tax_rule_api.update_state_tax_rule     (     -- Input data elements           -- ------------------------------           p_effective_date                        => TO_DATE('20-JUN-2011'),           p_datetrack_update_mode   => lc_dt_ud_mode,           p_emp_state_tax_rule_id      => 8455,           p_withholding_allowances  => 100,           p_sit_additional_tax               => 10,           p_sit_exempt                              => 'N',           -- Output data elements           -- --------------------------------           p_object_version_number      => ln_object_version_number,           p_effective_start_date              => ld_effective_start_date,           p_effective_end_date               => ld_effective_end_date      );  COMMIT; EXCEPTION        WHEN OTHERS THEN                        ROLLBACK;                        dbms_output.put_line(SQLERRM); END; / SHOW ERR;  

    Read the article

  • Creating Custom HTML Helpers in ASP.NET MVC

    - by Shravan
    ASP.NET MVC provides many built-in HTML Helpers.  With help of HTML Helpers we can reduce the amount of typing of HTML tags for creating a HTML page. For example we use Html.TextBox() helper method it generates html input textbox. Write the following code snippet in MVC View: <%=Html.TextBox("txtName",20)%> It generates the following html in output page: <input id="txtName" name="txtName" type="text" value="20" /> List of built-in HTML Helpers provided by ASP.NET MVC. ActionLink() - Links to an action method. BeginForm() - Marks the start of a form and links to the action method that renders the form. CheckBox() - Renders a check box. DropDownList() - Renders a drop-down list. Hidden() - Embeds information in the form that is not rendered for the user to see. ListBox() - Renders a list box. Password() - Renders a text box for entering a password. RadioButton() - Renders a radio button.TextArea() - Renders a text area (multi-line text box). TextBox () - Renders a text box. How to develop our own Custom HTML Helpers? For developing custom HTML helpers the simplest way is to write an extension method for the HtmlHelper class. See the below code, it builds a custom Image HTML Helper for generating image tag. Read The Remaing Blog Post @ http://theshravan.net/blog/creating-custom-html-helpers-in-asp-net-mvc/

    Read the article

  • Run Logstalgia on Remote Global Apache Log On a WHM System

    - by macinjosh
    I work for a small web development shop. We have a dedicated Linux server running WHM. For fun we want to run Logstalgia on a machine in our office. We'd really like it to display information about all the traffic on our server. Logstalgia use Apache's access logs to generate its visuals, the problem I have is that by default WHM does not have an access log for all sites combined. How can I safely configure our server to output a combined/global Apache access log in a place accessible by a non-root SSH user? I am also concerned that this file could get quite large so I think I'd also need to know how to have it automatically shed old information. To make things more interesting I'm a programmer not a sys admin so not everything is immediately obvious to me.

    Read the article

  • Responding to Invites

    - by Daniel Moth
    Following up from my post about Sending Outlook Invites here is a shorter one on how to respond. Whatever your choice (ACCEPT, TENTATIVE, DECLINE), if the sender has not unchecked the "Request Response" option, then send your response. Always send your response. Even if you think the sender made a mistake in keeping it on, send your response. Seriously, not responding is plain rude. If you knew about the meeting, and you are happy investing your time in it, and the time and location work for you, and there is an implicit/explicit agenda, then ACCEPT and send it. If one or more of those things don't work for you then you have a few options. Send a DECLINE explaining why. Reply with email to ask for further details or for a change to be made. If you don’t receive a response to your email, send a DECLINE when you've waited enough. Send a TENTATIVE if you haven't made up your mind yet. Hint: if they really require you there, they'll respond asking "why tentative" and you have a discussion about it. When you deem appropriate, instead of the options above, you can also use the counter propose feature of Outlook but IMO that feature has questionable interaction model and UI (on both sender and recipient) so many people get confused by it. BTW, two of my outlook rules are relevant to invites. The first one auto-marks as read the ACCEPT responses if there is no comment in the body of the accept (I check later who has accepted and who hasn't via the "Tracking" button of the invite). I don’t have a rule for the DECLINE and TENTATIVE cause typically I follow up with folks that send those.   The second rule ensures that all Invites go to a specific folder. That is the first folder I see when I triage email. It is also the only folder which I have configured to show a count of all items inside it, rather than the unread count - when sending a response to an invite the item disappears from the folder and hence it is empty and not nagging me. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • finding the user of iis apppool \ defaultapppool

    - by LosManos
    My IIS apppool user is trying to create a folder but fails. How do I find out which User it is? Let's say I don't know much about IIS7 but need to trace whatever is happening through tools. Place of crime is WinSrv2008 with IIS7. So I fire up Sysinternals/ProcessMonitor to find out what is happening. I find Access denied on a folder just as I suspected. But which user? I add the User column to the output and it says IIS Apppool\Defaultapppool in capitals. Well... that isn't a user is it? If I go to IIS and its Apppools and Advanced settings and Process model and Identity I can see clues about which user it is but that is only because I know IIS. What if it had been Apache or LightHttpd or whatever? How do I see the user to give the appropriate rights to?

    Read the article

  • Keyboard / keymap problems with Xubuntu 12.04 + NX nomachine

    - by bajafresh4life
    I'm running NX client on my Macbook Pro to connect to a Xubuntu 12.04 desktop at work. I have configured NX client to start up a console upon connection. I am able to connect to my remote linux machine and I get a simple xterm console. However, when I run xfce4-session, half my keys no longer work. For example, when I launch a terminal, I typing a, s, or d works, but if type w, e, r, or t, the cursor just blinks. If I ctrl-C out of xfce4-session, all the keys work fine in my xterm console. If I run xev, this is the output for when I hit a key that works: KeyRelease event, serial 34, synthetic NO, window 0x2e00001, root 0x373, subw 0x0, time 170160781, (-45,-21), root:(824,429), state 0x4, keycode 16 (keysym 0x63, c), same_screen YES, XLookupString gives 1 bytes: (03) "" XFilterEvent returns: False KeyRelease event, serial 34, synthetic NO, window 0x2e00001, root 0x373, subw 0x0, time 170160781, (-45,-21), root:(824,429), state 0x4, keycode 67 (keysym 0xffe3, Control_L), same_screen YES, XKeysymToKeycode returns keycode: 63 XLookupString gives 0 bytes: XFilterEvent returns: False but when I hit a key that doesn't work: FocusOut event, serial 34, synthetic NO, window 0x2e00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 34, synthetic NO, window 0x2e00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 34, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Any ideas on what I can do to troubleshoot this issue? Googling around offered a few suggestions (like playing with xmodmap) but nothing seemed to work. Also, one thing worth mentioning is that I do not have any keyboard issues when remoting into a different Ubuntu 10 box via NX.

    Read the article

  • Added key, but still getting "gpg: Can't check signature: public key not found"

    - by gertvdijk
    Trying to download Django source package using dget and the .dsc file from here. Then dget fails to verify the source, because it is missing a public key. $ dget https://launchpad.net/ubuntu... [...] dscverify: python-django_1.4.1-2.dsc failed signature check: gpg: Signature made Tue 21 Aug 2012 09:12:04 CEST using RSA key ID F2AC729A gpg: Can't check signature: public key not found Validation FAILED!! Fine, I added this key to my keyring, because I think I can trust this one: $ gpg --keyserver keyserver.ubuntu.com --recv-key 0xF2AC729A gpg: requesting key F2AC729A from hkp server keyserver.ubuntu.com gpg: key F2AC729A: "Raphaël Hertzog <[email protected]>" not changed gpg: Total number processed: 1 gpg: unchanged: 1 (well, this output is run afterwards, when it was already in my keyring) And it is really there: $ gpg --fingerprint F2AC729A pub 4096R/F2AC729A 2009-05-07 Key fingerprint = 3E4F B711 7877 F589 DBCF 06D6 E619 045D F2AC 729A uid Raphaël Hertzog <[email protected]> uid Raphaël Hertzog (Debian) <[email protected]> uid Raphaël Hertzog (Freexian SARL) <[email protected]> sub 2048R/71F23DEE 2009-05-07 But still fails for the same reason: gpg: Signature made Tue 21 Aug 2012 09:12:04 CEST using RSA key ID F2AC729A gpg: Can't check signature: public key not found I'm running all these commands as my regular user. I also tried adding this key to APT's keyring and root's keyring. Both to no avail. What am I missing here?

    Read the article

  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

    Read the article

  • Linux networking crash: best steps to find out the cause?

    - by Aron Rotteveel
    One of our Linux (CentOS) servers was unreachable last night. The server was not reachable in any way except for the remote console. After logging in with the remote console, it turned out I could not ping any outside hosts either. A simple service network restart solved the issue, but I am still wondering what could have caused this. My log files seem to indicate no error at all (except for the various daemons that need a network connection and failed after the network failure). Are there any additional steps I can take to find out the cause of this problem? EDIT: this just happened again. The server was completely unresponsive until I issued a networking service restart. Any advise is welcome. Could this be caused by a faulty hardware component? As per Madhatters request, here are some excerpts from the log at the time (the network crashed at 20:13): /var/log/messages: Dec 2 20:01:05 graviton kernel: Firewall: *TCP_IN Blocked* IN=eth0 OUT= MAC=<stripped> SRC=<stripped> DST=<stripped> LEN=40 TOS=0x00 PREC=0x00 TTL=101 ID=256 PROTO=TCP SPT=6000 DPT=3306 WINDOW=16384 RES=0x00 SYN URGP=0 Dec 2 20:01:05 graviton kernel: Firewall: *TCP_IN Blocked* IN=eth0 OUT= MAC=<stripped> SRC=<stripped> DST=<stripped> LEN=40 TOS=0x00 PREC=0x00 TTL=100 ID=256 PROTO=TCP SPT=6000 DPT=3306 WINDOW=16384 RES=0x00 SYN URGP=0 Dec 2 20:01:05 graviton kernel: Firewall: *TCP_IN Blocked* IN=eth0 OUT= MAC=<stripped> SRC=<stripped> DST=<stripped> LEN=40 TOS=0x00 PREC=0x00 TTL=101 ID=256 PROTO=TCP SPT=6000 DPT=3306 WINDOW=16384 RES=0x00 SYN URGP=0 Dec 2 20:13:34 graviton junglediskserver: Connection to gateway failed: xGatewayTransport - Connection to gateway failed. The first three messages are simple responses to iptables rules I have set up through the LFD firewall. The last message indicates that JungleDisk, which I use for backups can no longer connect to the gateway. Apart from this, there are no interesting messages around this time. EDIT 4 dec: as per Mattdm's request, here is the output of ethtool eth0: (Please not that these are the settings that currently work. If things go wrong again, I will be sure to post this again if necessary. Settings for eth0: Supported ports: [ TP ] Supported link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Full Supports auto-negotiation: Yes Advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Full Advertised auto-negotiation: Yes Speed: 1000Mb/s Duplex: Full Port: Twisted Pair PHYAD: 1 Transceiver: internal Auto-negotiation: on Supports Wake-on: g Wake-on: d Link detected: yes As per Joris' request, here is also the output of route -n: aron@graviton [~]# route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface xx.xx.xx.58 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.42 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.43 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.41 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.46 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.47 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.44 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.45 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.50 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.51 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.48 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.49 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.54 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.52 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.53 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 xx.xx.xx.0 0.0.0.0 255.255.255.192 U 0 0 0 eth0 xx.xx.xx.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth0 0.0.0.0 xx.xx.xx.62 0.0.0.0 UG 0 0 0 eth0 The bottom xx.62 is my gateway. EDIT december 28th: the problem occurred again and I got the chance to compare some of the outputs of the above tests. What I found out is that arp -an returns an incomplete MAC address for my gateway (which is not under my control; the server is in a shared rack): During failure: ? (xx.xx.xx.62) at <incomplete> on eth0 After service network restart: ? (xx.xx.xx.62) at 00:00:0C:9F:F0:30 [ether] on eth0 Is this something I can fix or is it time for me to contact the data centre?

    Read the article

< Previous Page | 651 652 653 654 655 656 657 658 659 660 661 662  | Next Page >