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  • Make an animation using a loop

    - by Michael Quiles
    I need help making this loop to move a label move smoothly across the screen using count for the animation (its required). The labels location is currently in location 0,0 I'd like to make it go in a square right - down - left - back to its original position how can I accomplish this ? please give me an example using my code below. Thank You in advance. private void xAnimeTimer_Tick(object sender, EventArgs e) { int count; this.xAnimTimer.Stop(); for (count = 0; count <= 100; count++) { this.xAnimLabel.Left = count; } for (count = 0; count <= 150; count++) { this.xAnimLabel.Top = count; }

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  • How to define an array inside a function in C?

    - by Arunav Dev
    So in my source file I have the folowin function: void update(state* old_state, state* measurement, uint32_t size) { state new_state[size]; //some function using measurement and old_state and returning the result in newstate arm_fadd_32(measurement,old_state,newstate,size); // rest of the code } Now the compiler throws an error saying that error#28:expression must have a constant value. I think it's due to the fact that even though inside the method the size local variable is not changing the compiler is expecting a constant while defining the size. I have tried the following: int const a = size; and then tried to reinitialize it says constant value is not known. I did some research in internet and it appears that there is no easier way without using malloc, which I don't want to since I am using the code for some embedded application. Is there a way to avoid this problem without really using malloc? Thanks in advance guys!

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  • c# 4.0 - best way to refactor a block of "If (something is Type) {}" statements?

    - by Andrew Johns
    I've got some code that looks like this, public void ResetControls(Control controlOnPage) { if (controlOnPage is TextBox) { ResetTextBoxControl(controlOnPage); } if (controlOnPage is MediaPicker) { ((MediaPicker)controlOnPage).Media = null; } if (controlOnPage is RelatedContentPicker) { ((RelatedContentPicker)controlOnPage).RelatedContentCollection = null; } ... ... foreach (Control child in controlOnPage.Controls) { ResetControls(child); } } The idea behind it is that I can pass a page to the method and it'll recursively reset all the controls on it to their default states - in the case of MediaPicker and RelatedContentPicker, these are user controls that I've created. FXCop warns me "Do Not Cast Unnecessarily" for this code - but I'm unsure how to rewrite it to make it better. Any ideas?

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  • Call an AsyncTask inside a Thread

    - by Arun
    I am working in an android application and I want to call an AsyncTask from my UI main thread. For that I want to call my AsyncTask from a thread. This is the method that I call from my main UI thread. This is working correctly CommonAysnk mobjCommonAysnk = new CommonAysnk(this, 1); mobjCommonAysnk.execute(); CommonAysnk is my AsyncTask class.I want to pass my activity and an integer parameter to the AsyncTask constructor. How can I call this from a thread as shown below method. Thread t = new Thread() { public void run() { try { CommonAysnk mobjCommonAysnk = new CommonAysnk(this, 1); mobjCommonAysnk.execute(); } catch (Exception ex) { }}}; t.start(); When I tried to call it from a Thread and I am not able to pass the activity parameter correctly. How can we sole this. Thanks

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  • android : Dynamically changing the content of tab

    - by Jomia
    I want to change the content of a tab? when tha tab is created i set the content of the tab by setContent() method. But if I click again, I want to change the content that means change to another activity. I used setOnTabChangedListener() method, but I am not sure about how to set the content to another intent? Resources res = getResources(); TabHost tabHost=getTabHost(); tabHost.addTab(tabHost.newTabSpec("tab1").setIndicator("HOME").setContent(new Intent(getBaseContext(),homeGroup.class))); tabHost.addTab(tabHost.newTabSpec("tab2").setIndicator("ABOUT US").setContent(new Intent(getBaseContext(),aboutusGroup.class))); tabHost.setCurrentTab(0); tabHost.setOnTabChangedListener(new OnTabChangeListener() { @Override public void onTabChanged(String tabId) { //here i want to set the content of each tab to another intent // for 'tab1', change to home.class // for 'tab2', change to aboutus.class //how to set these? } }); Please help me.. Thank you..

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  • Settings cell selected background view removes backgroundview

    - by Chris
    I'm trying to set up custom UITableViewCells. I can set the backgroundView no problem, but if I set selectedBackgroundView, the cell's background becomes white and only the selected background is seen: - (void) createCell: (UITableViewCell*)cell onRow: (NSUInteger)row { UIImageView* bgImage = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"cell_background_red.png"]]; cell.backgroundView = bgImage; cell.selectedBackgroundView = bgImage; cell.textLabel.hidden = YES; UILabel* titleLabel = [[UILabel alloc] initWithFrame: CGRectMake(20, CGRectGetHeight(cell.frame) / 2, 200, 50)]; titleLabel.text = [[self.ruleList objectAtIndex: row] objectForKey: TitleKey]; titleLabel.backgroundColor = [UIColor clearColor]; [cell.contentView addSubview: titleLabel]; }

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  • how do i close a frame yet open a new frame?(revisited)

    - by altvali
    I'm new at Java and I'm trying to do what the title says, my application has page A, a jpanel with some controls and a specific button, and when the user clicks the button i want page A to disappear and page B to appear (page B has controls that depend on the choices that are made by the user on page A). This has been asked before but there was no satisfactory answer. In the ActionListener implementation, namely public void ActionPerformed(ActionEvent e) from my jpanelForPageA class i can comfortably write this.setVisible(false), but how can i set page B to a visible state?

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  • Why would I want to have a non-standard attribute?

    - by dontWatchMyProfile
    The documentation on Core Data entities says: You might implement a custom class, for example, to provide custom accessor or validation methods, to use non-standard attributes, to specify dependent keys, to calculate derived values, or to implement any other custom logic. I stumbled over the non-standard attributes claim. It's just a guess: If my attribute is anything other than NSString, NSNumber or NSDate I will want to have a non-standard Attribute with special setter and getter methods? So, for example, if I wanted to store an image, this would be a non-standard Attribute with type NSData and a special method, say -(void)setImageWithFileURL:(NSURL*)url which then pulls the image data from the file, puts in in an NSData and assigns it to core data? Or did I get that wrong?

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  • Why does the check for an interface fail?

    - by chobo
    I have a class that implements an interface. In another area of the code I check if that class instance contains that interface, but it doesn't work. The check to see if the class contains the interface always fails (false) when it should be true. Below is a simple representation of what I am trying to accomplish. Example public interface IModel { bool validate(); } public class SomeModel : IModel { public SomeModel { } public bool Validate() { return true; } } // Dummy method public void Run() { SomeModel model = new SomeModel(); if (model is IModel) { string message = "It worked"; } else { string message = "It failed"; } }

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  • use class in another windows form c# ???

    - by Chelsea_cole
    I have a problem in a same namespace: public partial class frmForm1 : Form // Form1 { public class Account { public string Username; public string Password; public string RePassword; public string Name; public string bd; public string dt; public string dc; } public class ListAcc { public static int count = 0; private static List<Account> UserList; public static List<Account> Data() { return UserList; } } } public partial class frmForm2 : Form // Form2 { private void button2_Click(object sender, EventArgs e) { ListAcc A; // error string n = A<Account>[0].Usename; // error // What should i do? } } Someone can help me fix this problem? Thanks alot!

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  • How do I iterate over a tuple

    - by Caligo
    How can I iterate over a tuple starting from, say, index 1 to 2? The following doesn't work. using boost::fusion::cons; typedef cons<A, cons<B, cons<C, cons<D> > > > MyTuple; MyTuple tuple_; template <class T> struct DoSomething{ DoSomething(T& t) : t_(&t){ } template <class U> void operator()(U u){ boost::fusion::at<mpl::int_<u> >(*t_); } T* t_; }; boost::mpl::for_each< boost::mpl::range_c<int, 1, 3> >( DoSomething<MyTuple>(tuple_) );

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  • How do I read long lines from a text file in C++?

    - by sonofdelphi
    I am using the following code for reading lines from a text-file. What is the best method for handling the case where the line is greater than the limit SIZE_MAX_LINE? void TextFileReader::read(string inFilename) { ifstream xInFile(inFilename.c_str()); if(!xInFile){ return; } char acLine[SIZE_MAX_LINE + 1]; while(xInFile){ xInFile.getline(acLine, SIZE_MAX_LINE); if(xInFile){ m_sStream.append(acLine); //Appending read line to string } } xInFile.close(); }

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  • Why is iPhone 5 briefly Letterboxing and displaying Default.png in Cocos2d?

    - by The Learner
    I have [email protected] which loads fine. However, (on the actual device) after it shows the iPhone 5 then displays Default.png, in letter box mode. It then loads the 1136 × 640 px Title Screen - which is fine and what it's supposed to do. I'm using the default Cocos2d HelloWorld template. I haven't changed anything in the plist or otherwise. Any ideas? Why does it load the Default.png and how do you fix this? Thanks. In the IntroLayer we have -(void) onEnter if( UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone ) { background = [CCSprite spriteWithFile:@"Default.png"]; background.rotation = 90; } Which is why Default.png is showing up. How do you keep showing [email protected] if you are using the iPhone 5?

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  • How to reset buttons when using touchesBegan

    - by FireStorm
    When I use touchesBegan on my sprite kit game the buttons press down fine the first time but are unresponsive the second time, how do I "reset" these buttons if you will. Buttons are as follows: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInNode:self]; SKNode *node = [self nodeAtPoint:location]; if ([node.name isEqualToString:@"Button"]) { [self runAction:[SKAction playSoundFileNamed:@"sound" waitForCompletion: NO]]; .... Thanks for your help!

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  • BST Level Traversal

    - by Dalton Conley
    Ok, so I'm trying to do a level order traversal of a binary search tree and its not working. The code below makes sense to me, but that is probably because I've been looking at it forever and I've convinced myself that it should work. void BST<T>::levelByLevel(ostream &out) { Queue<BinNodePointer> q; BinNodePointer subtreeRoot; if(myRoot == NULL) return; q.enqueue(myRoot); while(!q.empty()) { subtreeRoot = q.front(); out << subtreeRoot->data << " "; q.dequeue(); if(subtreeRoot->left != NULL) q.enqueue(subtreeRoot->left); if(subtreeRoot->right != NULL) q.enqueue(subtreeRoot->right); } } Maybe you guys could point out what I'm doing wrong because, although I understand the concept of a binary search tree, I'm not 100% on all the ins and outs.

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  • SWIG: Throwing exceptions from Python to C++

    - by wheaties
    We've got an interface we've defined in C++ (abstract class, all functions pure virtual) which will be extended in Python. To overcome the cross-language polymorphism issues we're planning on using SWIG directors. I've read how to catch exceptions thrown from C++ code in our Python code here, here, here, and even on SO. It's fairly straight forward and I'm not expecting issues with handling our library's own exceptions. What I'd like to know and can't seem to find in the documentation is how to have our Python implementation of the extended C++ interface throw those C++ exceptions in a way that makes them visible to the C++ code. We could make small functions within the *.i files such that each function throws our exceptions: void throw_myException(){ throw MyException; } but I'm wondering how it will interact with the Python code. Anyone have any experience with throwing C++ exceptions from Python code?

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  • printf'ing a matrix

    - by Flavius
    I'm trying to implement an all-purpose function for printing 2D data. What I've come up with is: int mprintf(FILE* f, char* fmt, void** data, size_t cols, size_t rows) The challenge is determining how many bits to read at once from data, based on fmt. The format fmt is going to be the stdlib's-specific format for printf() and alike. Do you have any knowledge of already-existing features from stdlibc (GNU GCC C's) I could use to ease this up? I try avoiding having to do it all manually, because I know "I am stupid" (I don't want to introduce stupid bugs). Thus, reusing code would be the bug-freest way. Thanks Addendum I see there's a /usr/include/printf.h. Can't I use any of those functions to do it right and ease my job at the same time?

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  • How to have a run in an Service?

    - by user1497664
    I have implemented an service that runs in a seperate process. This service contains a separate thread where i have a socket connection. This thread has a run() where it is continuously sending data to the port. My problem is after triggering the run() in the thread i don't get any contact with it anymore, i can see in the program that have open the socket that it consciously sends the data but the idea was that i while it is running i could change data that it sends for an example time. here is my run in the external thread: public void run() { if(run) { // Team and player names message is sent when entering in a game setBaseMessage(); SendMessageToCOMPort(base_message + CalculateCRC(base_message)); sleep(); // waits for 100 ms } } Anyone have any idea what might be wrong ?

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  • application Crash when assign multiple argu fun to dynamic button

    - by AJPatel
    for (int i=0;i<[tableDataSource count];i++) { NSDictionary *dict = [tableDataSource objectAtIndex:i]; rowText = [dict objectForKey:@"title"]; UIButton *btn = [UIButton buttonWithType: UIButtonTypeRoundedRect]; [btn setTitle:rowText forState:UIControlStateNormal]; [btn addTarget:self action:@selector(myActionbtnText:) forControlEvents:UIControlEventTouchUpInside]; btn.frame = CGRectMake(60, 40+2*(40*i), 200, 40); btn.alpha = 0.81; [self.view addSubview:btn]; } I got error at assign Action to dynamic button MY action is given Below -(void) myAction:(NSString *)btnText; { NSLog(@"%@ Button Clicked",btnText); }

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  • How to perform a cell deselection when a user returns to a table view?

    - by Panagiotis Korros
    I am using a UITableView to display a list of cells, when the user selects a cell then a new view appears by using the following code: - (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [self.navigationController pushViewController: detailsViewController animated: TRUE]; } By using the code above, the view is displayed correctly, but when I return back to the root table view, then the cell is still selected. I noticed, in many sdk examples, that the cell is deselected (with a nice animation) when the root view is poped pack, but I could not find the code that implemented this feature in any of the examples. I know that I can use: [tableView deselectRowAtIndexPath:indexPath animated: YES]; to implement this, but I am very curious on how these examples do it without using any code. Any ideas?

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  • New records added to DataGridView aren't displayed

    - by Ross
    I have a custom Order class, groups of which are stored in List<Order> and a DataGridView. I think the problem is in my implementation so here's how I'm using it: In the form enclosing DataGridView (as OrdersDataGrid): public partial class MainForm : Form { public static List<Order> Orders; public MainForm() { // code to populate Orders with values, otherwise sets Orders to new List<Order>(); OrdersDataGrid.DataSource = Orders; } Then in another form that adds an Order: // Save event public void Save(object sender, EventArgs e) { Order order = BuildOrder(); // method that constructs an order object from form data MainForm.Orders.Add(order); } From what I can tell from the console this is added successfully. I thought the DataGrid would be updated automatically after this since Orders has changed - is there something I'm missing? The DataGrid accepts the class since it generates columns from the members.

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  • ASP.NET GridView - how to enable validation declaratively

    - by Joe
    It it possible to enable validation in an ASP.NET GridView purely declaratively? What I've tried: A GridView bound to an ObjectDataSource with SelectMethod and UpdateMethod defined The GridView contains some ReadOnly BoundField columns and a TemplateField whose EditTemplate contains a TextBox and a RegularExpressionValidator that only allows numeric input in the TextBox. The GridView also contains a CommandField with ShowEditButton=true and CausesValidation=true. If I click on Edit, enter an invalid value, then click on Save, there is a PostBack, and an exception is thrown in the server (Input string was not in a correct format). I can of course avoid this by adding validation code to the RowUpdating event handler on the server (see below), but is there any declarative way to force the validation to be done without adding this code? protected void MyGridView_RowUpdating(object sender, GridViewUpdateEventArgs e) { Page.Validate("MyValidationGroup"); if (!Page.IsValid) { e.Cancel = true; } }

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  • MVC Helper Extension issue

    - by BeCool
    Hi, I need to implement a HtmlHelper extension in my MVC project simply just to output some string but ONLY in the DEBUG mode, not in REALEASE. My first attempt would be: [Conditional("DEBUG")] public static string TestStringForDebugOnly(this HtmlHelper helper, string testString) { return testString; } But obviously that would give a compile error: "The Conditional attribute is not valid because its return type is not void." So my understanding is once you set [Condition] attribute, it doesnt allow to return anything? why? What is other way to implement this kind of function? anyone help would be much appreciated. Thanks!

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  • C# wrapper of c++ dll; "Run-Time Check Failure #0 - The value of ESP was not properly saved across a

    - by Deveti Putnik
    Here is the code in C++ dll: extern "C" _declspec(dllexport) int testDelegate(int (*addFunction)(int, int), int a, int b) { int res = addFunction(a, b); return res; } and here is the code in C#: public delegate int AddIntegersDelegate(int number1, int number2); public static int AddIntegers(int a, int b) { return a + b; } [DllImport("tester.dll", SetLastError = true)] public static extern int testDelegate(AddIntegersDelegate callBackProc, int a, int b); public static void Main(string[] args) { int result = testDelegate(AddIntegers, 4, 5); Console.WriteLine("Code returned:" + result.ToString()); } When I start this small app, I get the message from the header of this post. Can someone help, please? Thanks in advance, D

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  • OnShutdown() not working on XP

    - by Daro
    I have a service registered for shutdown events (.Net 3.5): public ServiceName() { InitializeComponent(); base.CanHandleSessionChangeEvent = true; base.CanHandlePowerEvent = true; base.CanShutdown = true; } protected override void OnShutdown() { try { if (Program.Debug2Eventlog == true) { WriteEventEntry( "Computer is shutting down.", EventLogEntryType.Information, 0, 3); } } catch {} base.OnShutdown(); } Windows 7 logs the event just fine, but XP doesn't. Am I missing something?

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