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  • JDK bug migration: bugs.sun.com now backed by JIRA

    - by darcy
    The JDK bug migration from a Sun legacy system to JIRA has reached another planned milestone: the data displayed on bugs.sun.com is now backed by JIRA rather than by the legacy system. Besides maintaining the URLs to old bugs, bugs filed since the migration to JIRA are now visible too. The basic information presented about a bug is the same as before, but reformatted and using JIRA terminology: Instead of a "category", a bug now has a "component / subcomponent" classification. As outlined previously, part of the migration effort was reclassifying bugs according to a new classification scheme; I'll write more about the new scheme in a subsequent blog post. Instead of a list of JDK versions a bug is "reported against," there is a list of "affected versions." The names of the JDK versions have largely been regularized; code names like "tiger" and "mantis" have been replaced by the release numbers like "5.0" and "1.4.2". Instead of "release fixed," there are now "Fixed Versions." The legacy system had many fields that could hold a sequence of text entries, including "Description," "Workaround", and "Evaluation." JIRA instead only has two analogous fields labeled as "Description" and a unified stream of "Comments." Nearly coincident with switching to JIRA, we also enabled an agent which automatically updates a JIRA issue in response to pushes into JDK-related Hg repositories. These comments include the changeset URL, the user making the push, and a time stamp. These comments are first added when a fix is pushed to a team integration repository and then added again when the fix is pushed into the master repository for a release. We're still in early days of production usage of JIRA for JDK bug tracking, but the transition to production went smoothly and over 1,000 new issues have already been filed. Many other facets of the migration are still in the works, including hosting new incidents filed at bugs.sun.com in a tailored incidents project in JIRA.

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  • Error instantiating Texture2D in MonoGame for Windows 8 Metro Apps

    - by JimmyBoh
    I have an game which builds for WindowsGL and Windows8. The WindowsGL works fine, but the Windows8 build throws an error when trying to instantiate a new Texture2D. The Code: var texture = new Texture2D(CurrentGame.SpriteBatch.GraphicsDevice, width, 1); // Error thrown here... texture.setData(FunctionThatReturnsColors()); You can find the rest of the code on Github. The Error: SharpDX.SharpDXException was unhandled by user code HResult=-2147024809 Message=HRESULT: [0x80070057], Module: [Unknown], ApiCode: [Unknown/Unknown], Message: The parameter is incorrect. Source=SharpDX StackTrace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at SharpDX.Direct3D11.Texture2D..ctor(Device device, Texture2DDescription description) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipmap, SurfaceFormat format, Boolean renderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height) at BrewmasterEngine.Graphics.Content.Gradient.CreateHorizontal(Int32 width, Color left, Color right) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Graphics\Content\Gradient.cs:line 16 at SampleGame.Menu.Widgets.GradientBackground.UpdateBounds(Object sender, EventArgs args) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Menu\Widgets\GradientBackground.cs:line 39 at SampleGame.Menu.Widgets.GradientBackground..ctor(Color start, Color stop, Int32 scrollamount, Single scrollspeed, Boolean horizontal) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Menu\Widgets\GradientBackground.cs:line 25 at SampleGame.Scenes.IntroScene.Load(Action done) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Scenes\IntroScene.cs:line 23 at BrewmasterEngine.Scenes.Scene.LoadScene(Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\Scene.cs:line 89 at BrewmasterEngine.Scenes.SceneManager.Load(String sceneName, Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\SceneManager.cs:line 69 at BrewmasterEngine.Scenes.SceneManager.LoadDefaultScene(Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\SceneManager.cs:line 83 at BrewmasterEngine.Framework.Game2D.LoadContent() in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Framework\Game2D.cs:line 117 at Microsoft.Xna.Framework.Game.Initialize() at BrewmasterEngine.Framework.Game2D.Initialize() in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Framework\Game2D.cs:line 105 at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Microsoft.Xna.Framework.MetroFrameworkView`1.Run() InnerException: Is this an error that needs to be solved in MonoGame, or is there something that I need to do differently in my engine and game?

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  • Xml Serialization and the [Obsolete] Attribute

    - by PSteele
    I learned something new today: Starting with .NET 3.5, the XmlSerializer no longer serializes properties that are marked with the Obsolete attribute.  I can’t say that I really agree with this.  Marking something Obsolete is supposed to be something for a developer to deal with in source code.  Once an object is serialized to XML, it becomes data.  I think using the Obsolete attribute as both a compiler flag as well as controlling XML serialization is a bad idea. In this post, I’ll show you how I ran into this and how I got around it. The Setup Let’s start with some make-believe code to demonstrate the issue.  We have a simple data class for storing some information.  We use XML serialization to read and write the data: public class MyData { public int Age { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public List<String> Hobbies { get; set; }   public MyData() { this.Hobbies = new List<string>(); } } Now a few simple lines of code to serialize it to XML: static void Main(string[] args) { var data = new MyData {    FirstName = "Zachary", LastName = "Smith", Age = 50, Hobbies = {"Mischief", "Sabotage"}, }; var serializer = new XmlSerializer(typeof (MyData)); serializer.Serialize(Console.Out, data); Console.ReadKey(); } And this is what we see on the console: <?xml version="1.0" encoding="IBM437"?> <MyData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Age>50</Age> <FirstName>Zachary</FirstName> <LastName>Smith</LastName> <Hobbies> <string>Mischief</string> <string>Sabotage</string> </Hobbies> </MyData>   The Change So we decided to track the hobbies as a list of strings.  As always, things change and we have more information we need to store per-hobby.  We create a custom “Hobby” object, add a List<Hobby> to our MyData class and we obsolete the old “Hobbies” list to let developers know they shouldn’t use it going forward: public class Hobby { public string Name { get; set; } public int Frequency { get; set; } public int TimesCaught { get; set; }   public override string ToString() { return this.Name; } } public class MyData { public int Age { get; set; } public string FirstName { get; set; } public string LastName { get; set; } [Obsolete("Use HobbyData collection instead.")] public List<String> Hobbies { get; set; } public List<Hobby> HobbyData { get; set; }   public MyData() { this.Hobbies = new List<string>(); this.HobbyData = new List<Hobby>(); } } Here’s the kicker: This serialization is done in another application.  The consumers of the XML will be older clients (clients that expect only a “Hobbies” collection) as well as newer clients (that support the new “HobbyData” collection).  This really shouldn’t be a problem – the obsolete attribute is metadata for .NET compilers.  Unfortunately, the XmlSerializer also looks at the compiler attribute to determine what items to serialize/deserialize.  Here’s an example of our problem: static void Main(string[] args) { var xml = @"<?xml version=""1.0"" encoding=""IBM437""?> <MyData xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <Age>50</Age> <FirstName>Zachary</FirstName> <LastName>Smith</LastName> <Hobbies> <string>Mischief</string> <string>Sabotage</string> </Hobbies> </MyData>"; var serializer = new XmlSerializer(typeof(MyData)); var stream = new StringReader(xml); var data = (MyData) serializer.Deserialize(stream);   if( data.Hobbies.Count != 2) { throw new ApplicationException("Hobbies did not deserialize properly"); } } If you run the code above, you’ll hit the exception.  Even though the XML contains a “<Hobbies>” node, the obsolete attribute prevents the node from being processed.  This will break old clients that use the new library, but don’t yet access the HobbyData collection. The Fix This fix (in this case), isn’t too painful.  The XmlSerializer exposes events for times when it runs into items (Elements, Attributes, Nodes, etc…) it doesn’t know what to do with.  We can hook in to those events and check and see if we’re getting something that we want to support (like our “Hobbies” node). Here’s a way to read in the old XML data with full support of the new data structure (and keeping the Hobbies collection marked as obsolete): static void Main(string[] args) { var xml = @"<?xml version=""1.0"" encoding=""IBM437""?> <MyData xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <Age>50</Age> <FirstName>Zachary</FirstName> <LastName>Smith</LastName> <Hobbies> <string>Mischief</string> <string>Sabotage</string> </Hobbies> </MyData>"; var serializer = new XmlSerializer(typeof(MyData)); serializer.UnknownElement += serializer_UnknownElement; var stream = new StringReader(xml); var data = (MyData)serializer.Deserialize(stream);   if (data.Hobbies.Count != 2) { throw new ApplicationException("Hobbies did not deserialize properly"); } }   static void serializer_UnknownElement(object sender, XmlElementEventArgs e) { if( e.Element.Name != "Hobbies") { return; }   var target = (MyData) e.ObjectBeingDeserialized; foreach(XmlElement hobby in e.Element.ChildNodes) { target.Hobbies.Add(hobby.InnerText); target.HobbyData.Add(new Hobby{Name = hobby.InnerText}); } } As you can see, we hook in to the “UnknownElement” event.  Once we determine it’s our “Hobbies” node, we deserialize it ourselves – as well as populating the new HobbyData collection.  In this case, we have a fairly simple solution to a small change in XML layout.  If you make more extensive changes, it would probably be easier to do some custom serialization to support older data. A sample project with all of this code is available from my repository on bitbucket. Technorati Tags: XmlSerializer,Obsolete,.NET

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  • Developing Schema Compare for Oracle (Part 2): Dependencies

    - by Simon Cooper
    In developing Schema Compare for Oracle, one of the issues we came across was the size of the databases. As detailed in my last blog post, we had to allow schema pre-filtering due to the number of objects in a standard Oracle database. Unfortunately, this leads to some quite tricky situations regarding object dependencies. This post explains how we deal with these dependencies. 1. Cross-schema dependencies Say, in the following database, you're populating SchemaA, and synchronizing SchemaA.Table1: SOURCE   TARGET CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(Col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100) REFERENCES SchemaB.Table1(Col1)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100) PRIMARY KEY); We need to do a rebuild of SchemaA.Table1 to change Col1 from a VARCHAR2(100) to a NUMBER. This consists of: Creating a table with the new schema Inserting data from the old table to the new table, with appropriate conversion functions (in this case, TO_NUMBER) Dropping the old table Rename new table to same name as old table Unfortunately, in this situation, the rebuild will fail at step 1, as we're trying to create a NUMBER column with a foreign key reference to a VARCHAR2(100) column. As we're only populating SchemaA, the naive implementation of the object population prefiltering (sticking a WHERE owner = 'SCHEMAA' on all the data dictionary queries) will generate an incorrect sync script. What we actually have to do is: Drop foreign key constraint on SchemaA.Table1 Rebuild SchemaB.Table1 Rebuild SchemaA.Table1, adding the foreign key constraint to the new table This means that in order to generate a correct synchronization script for SchemaA.Table1 we have to know what SchemaB.Table1 is, and that it also needs to be rebuilt to successfully rebuild SchemaA.Table1. SchemaB isn't the schema that the user wants to synchronize, but we still have to load the table and column information for SchemaB.Table1 the same way as any table in SchemaA. Fortunately, Oracle provides (mostly) complete dependency information in the dictionary views. Before we actually read the information on all the tables and columns in the database, we can get dependency information on all the objects that are either pointed at by objects in the schemas we’re populating, or point to objects in the schemas we’re populating (think about what would happen if SchemaB was being explicitly populated instead), with a suitable query on all_constraints (for foreign key relationships) and all_dependencies (for most other types of dependencies eg a function using another function). The extra objects found can then be included in the actual object population, and the sync wizard then has enough information to figure out the right thing to do when we get to actually synchronize the objects. Unfortunately, this isn’t enough. 2. Dependency chains The solution above will only get the immediate dependencies of objects in populated schemas. What if there’s a chain of dependencies? A.tbl1 -> B.tbl1 -> C.tbl1 -> D.tbl1 If we’re only populating SchemaA, the implementation above will only include B.tbl1 in the dependent objects list, whereas we might need to know about C.tbl1 and D.tbl1 as well, in order to ensure a modification on A.tbl1 can succeed. What we actually need is a graph traversal on the dependency graph that all_dependencies represents. Fortunately, we don’t have to read all the database dependency information from the server and run the graph traversal on the client computer, as Oracle provides a method of doing this in SQL – CONNECT BY. So, we can put all the dependencies we want to include together in big bag with UNION ALL, then run a SELECT ... CONNECT BY on it, starting with objects in the schema we’re populating. We should end up with all the objects that might be affected by modifications in the initial schema we’re populating. Good solution? Well, no. For one thing, it’s sloooooow. all_dependencies, on my test databases, has got over 110,000 rows in it, and the entire query, for which Oracle was creating a temporary table to hold the big bag of graph edges, was often taking upwards of two minutes. This is too long, and would only get worse for large databases. But it had some more fundamental problems than just performance. 3. Comparison dependencies Consider the following schema: SOURCE   TARGET CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100)); What will happen if we used the dependency algorithm above on the source & target database? Well, SchemaA.Table1 has a foreign key reference to SchemaB.Table1, so that will be included in the source database population. On the target, SchemaA.Table1 has no such reference. Therefore SchemaB.Table1 will not be included in the target database population. In the resulting comparison of the two objects models, what you will end up with is: SOURCE  TARGET SchemaA.Table1 -> SchemaA.Table1 SchemaB.Table1 -> (no object exists) When this comparison is synchronized, we will see that SchemaB.Table1 does not exist, so we will try the following sequence of actions: Create SchemaB.Table1 Rebuild SchemaA.Table1, with foreign key to SchemaB.Table1 Oops. Because the dependencies are only followed within a single database, we’ve tried to create an object that already exists. To fix this we can include any objects found as dependencies in the source or target databases in the object population of both databases. SchemaB.Table1 will then be included in the target database population, and we won’t try and create objects that already exist. All good? Well, consider the following schema (again, only explicitly populating SchemaA, and synchronizing SchemaA.Table1): SOURCE   TARGET CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100) PRIMARY KEY); CREATE TABLE SchemaC.Table1 ( Col1 NUMBER);   CREATE TABLE SchemaC.Table1 ( Col1 VARCHAR2(100) REFERENCES SchemaB.Table1); Although we’re now including SchemaB.Table1 on both sides of the comparison, there’s a third table (SchemaC.Table1) that we don’t know about that will cause the rebuild of SchemaB.Table1 to fail if we try and synchronize SchemaA.Table1. That’s because we’re only running the dependency query on the schemas we’re explicitly populating; to solve this issue, we would have to run the dependency query again, but this time starting the graph traversal from the objects found in the other database. Furthermore, this dependency chain could be arbitrarily extended.This leads us to the following algorithm for finding all the dependencies of a comparison: Find initial dependencies of schemas the user has selected to compare on the source and target Include these objects in both the source and target object populations Run the dependency query on the source, starting with the objects found as dependents on the target, and vice versa Repeat 2 & 3 until no more objects are found For the schema above, this will result in the following sequence of actions: Find initial dependenciesSchemaA.Table1 -> SchemaB.Table1 found on sourceNo objects found on target Include objects in both source and targetSchemaB.Table1 included in source and target Run dependency query, starting with found objectsNo objects to start with on sourceSchemaB.Table1 -> SchemaC.Table1 found on target Include objects in both source and targetSchemaC.Table1 included in source and target Run dependency query on found objectsNo objects found in sourceNo objects to start with in target Stop This will ensure that we include all the necessary objects to make any synchronization work. However, there is still the issue of query performance; the CONNECT BY on the entire database dependency graph is still too slow. After much sitting down and drawing complicated diagrams, we decided to move the graph traversal algorithm from the server onto the client (which turned out to run much faster on the client than on the server); and to ensure we don’t read the entire dependency graph onto the client we also pull the graph across in bits – we start off with dependency edges involving schemas selected for explicit population, and whenever the graph traversal comes across a dependency reference to a schema we don’t yet know about a thunk is hit that pulls in the dependency information for that schema from the database. We continue passing more dependent objects back and forth between the source and target until no more dependency references are found. This gives us the list of all the extra objects to populate in the source and target, and object population can then proceed. 4. Object blacklists and fast dependencies When we tested this solution, we were puzzled in that in some of our databases most of the system schemas (WMSYS, ORDSYS, EXFSYS, XDB, etc) were being pulled in, and this was increasing the database registration and comparison time quite significantly. After debugging, we discovered that the culprits were database tables that used one of the Oracle PL/SQL types (eg the SDO_GEOMETRY spatial type). These were creating a dependency chain from the database tables we were populating to the system schemas, and hence pulling in most of the system objects in that schema. To solve this we introduced blacklists of objects we wouldn’t follow any dependency chain through. As well as the Oracle-supplied PL/SQL types (MDSYS.SDO_GEOMETRY, ORDSYS.SI_COLOR, among others) we also decided to blacklist the entire PUBLIC and SYS schemas, as any references to those would likely lead to a blow up in the dependency graph that would massively increase the database registration time, and could result in the client running out of memory. Even with these improvements, each dependency query was taking upwards of a minute. We discovered from Oracle execution plans that there were some columns, with dependency information we required, that were querying system tables with no indexes on them! To cut a long story short, running the following query: SELECT * FROM all_tab_cols WHERE data_type_owner = ‘XDB’; results in a full table scan of the SYS.COL$ system table! This single clause was responsible for over half the execution time of the dependency query. Hence, the ‘Ignore slow dependencies’ option was born – not querying this and a couple of similar clauses to drastically speed up the dependency query execution time, at the expense of producing incorrect sync scripts in rare edge cases. Needless to say, along with the sync script action ordering, the dependency code in the database registration is one of the most complicated and most rewritten parts of the Schema Compare for Oracle engine. The beta of Schema Compare for Oracle is out now; if you find a bug in it, please do tell us so we can get it fixed!

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  • multiple definition of inline function

    - by K71993
    Hi, I have gone through some posts related to this topic but was not able to sort out my doubt completly. This might be a very navie question. Code Description I have a header file "inline.h" and two translation unit "main.cpp" and "tran.cpp". Details of code are as below inline.h file details #ifndef __HEADER__ #include <stdio.h> extern inline int func1(void) { return 5; } static inline int func2(void) { return 6; } inline int func3(void) { return 7; } #endif main.c file details are below #define <stdio.h> #include <inline.h> int main(int argc, char *argv[]) { printf("%d\n",func1()); printf("%d\n",func2()); printf("%d\n",func3()); return 0; } tran.cpp file details (Not that the functions are not inline here) #include <stdio.h> int func1(void) { return 500; } int func2(void) { return 600; } int func3(void) { return 700; } Question The above code does not compile in gcc compiler whereas compiles in g++ (Assuming you make changes related to gcc in code like changing the code to .c not using any C++ header files... etc). The error displayed is "duplicate definition of inline function - func3". Can you clarify why this difference is present across compile? When you run the program (g++ compiled) by creating two seperate compilation unit (main.o and tran.o and create an executable a.out), the output obtained is 500 6 700 Why does the compiler pick up the definition of the function which is not inline. Actually since #include is used to "add" the inline definiton I had expected 5,6,7 as the output. My understanding was during compilation since the inline definition is found, the function call would be "replaced" by inline function definition. Can you please tell me in detailed steps the process of compilation and linking which would lead us to 500,6,700 output. I can only understand the output 6. Thanks in advance for valuable input.

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  • Visual Studio 2010 Modeling and Architecture Tools

    - by MikeParks
    Jennifer Marsman (Microsoft Evangelist) and Cameron Skinner (Microsoft Visual Studio Product Unit Manager) recently stopped by our office while they were passing through Louisville on their tour to give us a presentation on the new Visual Studio 2010 Modeling and Architecture Tools. I checked out these new features when Visual Studio 2010 Beta versions originally rolled out and have been really impressed with this stuff ever since then. So it was pretty cool to actually learn some new techniques from Cameron himself since he helped write the actual code behind some of those features. If you've upgraded to Visual Studio 2010 recently I would highly recommend using the Architecture tools. They're awesome. If you want to make improvements to it, they even have their own SDK for it. There are plenty of blogs out there to show you how to use it. I've been waiting to find a tool that works like this where I can really analyze the code in solutions and projects and see how everything ties together. It's really handy if you're asked to work on a new project and aren't familiar with how it works. Just run the tools, analyze the DLL's, learn how everything works, and then you'll be ready to implement new code! It's a great tool to learn new systems quick and easy and it's all housed within the Visual Studio IDE. I just wanted to write a blog to brag about it a little bit, so I figured I'd throw this up here. It's a must have tool for Developers/Architects. Here's some screenshots of when I was using it earlier:   Thanks everyone! - Mike

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  • Saudi Arabian Retail Distribution Business Ajlan & Bros Selects Oracle Commerce

    - by Marie-Christin Hansen
    Ajlan & Bros has selected Oracle Commerce in a bid to improve its customer engagement capabilities and drive its expansion plans. The large Middle Eastern retail distribution business, which specializes in the design, manufacture and supply of clothing across the Middle East, is seeking to expand its operations, which consist of a distribution network of more than 7,000 points of sale and represent more than 15 international brands. The business is aiming to build brand awareness globally with an interest in the European and American markets. Choosing Oracle Commerce will provide Ajlan & Bros with the capability to optimize each customer engagement, which will help to increase cross-channel promotion and improve a unified online, mobile and social experience for customers. The company will be able to leverage Oracle Commerce’s advanced marketing and personalization capabilities, with enhanced integrated search and content management functionality across its channels. The selection of Oracle Commerce followed an extensive evaluation of competitor solutions, with Oracle selected due to the solutions strong capabilities in cross-channel ecommerce and customer experience management, as well as a solid track record of maintaining best practice. Press release: Ajlan & Bros Selects Oracle Commerce to Support Expansion Strategy

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  • Java "compare cannot be resolved to a type" error

    - by King Triumph
    I'm getting a strange error when attempting to use a comparator with a binary search on an array. The error states that "compareArtist cannot be resolved to a type" and is thrown by Eclipse on this code: Comparator<Song> compare = new Song.compareArtist(); I've done some searching and found references to a possible bug with Eclipse, although I have tried the code on a different computer and the error persists. I've also found similar issues regarding the capitalization of the compare method, in this case compareArtist. I've seen examples where the first word in the method name is capitalized, although it was my understanding that method names are traditionally started with a lower case letter. I have experimented with changing the capitalization but nothing has changed. I have also found references to this error if the class doesn't import the correct package. I have imported java.util in both classes in question, which to my knowledge allows the use of the Comparator. I've experimented with writing the compareArtist method within the class that has the binary search call as well as in the "Song" class, which according to my homework assignment is where it should be. I've changed the constructor accordingly and the issue persists. Lastly, I've attempted to override the Comparator compare method by implementing Comparator in the Song class and creating my own method called "compare". This returns the same error. I've only moved to calling the comparator method something different than "compare" after finding several examples that do the same. Here is the relevant code for the class that calls the binary search that uses the comparator. This code also has a local version of the compareArtist method. While it is not being called currently, the code for this method is the same as the in the class Song, where I am trying to call it from. Thanks for any advice and insight. import java.io.*; import java.util.*; public class SearchByArtistPrefix { private Song[] songs; // keep a direct reference to the song array private Song[] searchResults; // holds the results of the search private ArrayList<Song> searchList = new ArrayList<Song>(); // hold results of search while being populated. Converted to searchResults array. public SearchByArtistPrefix(SongCollection sc) { songs = sc.getAllSongs(); } public int compareArtist (Song firstSong, Song secondSong) { return firstSong.getArtist().compareTo(secondSong.getArtist()); } public Song[] search(String artistPrefix) { String artistInput = artistPrefix; int searchLength = artistInput.length(); Song searchSong = new Song(artistInput, "", ""); Comparator<Song> compare = new Song.compareArtist(); int search = Arrays.binarySearch(songs, searchSong, compare);

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  • Tracking feature requests for small-scale components

    - by DXM
    I'm curious how other development teams (especially those that work in moderate to large development groups) track "future" features/wishlists for functionality for internally developed frameworks or components. I know the standard advice is that a development team should find one good tool for tracking bugs/features and use that for everything and I agree with that if the future requests are for the product itself. In my company we have an engineering department, which is broken up into multiple groups and within each there can be one to several agile teams. The bug tracking product we use has been "a leader since 1997" (their UI/usability seems to also be evaluated against that year even today) but my agile team or even group doesn't really control what is being used by the whole department. What we are looking to track is not necessarily product features but expansion/nice to have functionality for internal components that go into our product. So to name a few for example... framework/utility library on top of CppUnit which our developers share low-level IPC communications framework Common development SDK that myself and several other team leads started to help share some common code/tools at the department-wide level (this SDK is released as internal "product" to each of the groups). Is the standard practice to use the one bug tracking tool? Or would it make more sense to setup something more localized specifically for our needs and maintain it ourselves? It's also unclear how management will feel if developers start performing "IT" roles of maintaining software and servers. At the same time, right now, we use excel files, internal wiki and MS OneNote for this kind of stuff and that just doesn't feel right. (I'm afraid to ask for actual software recommendations, since that might make this question more localized or something. Also developers needs this way more than management, so it would be nice to find something either free or no more than the cost of a happy hour).

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  • Just started a job with Scrum. Something seems to be missing. I am new to Scrum

    - by punkouter
    The code is a complete mess of a combination of classic ASP/ASP.NET. The scrum consist of us patching up the big mess or making additions to it. We are all too busy doing that to start a rewrite so I am wondering.. Where is the part in Scrum where the developers can have the power to say that enough is enough and demand that they are given time to start the big rewrite ? We seem in an endless loop of just patching old code with 'Stories'. So things are being run by the non-technical people who seem to have no desire to push for a rewrite because they don't understand how bad the code base has gotten.. So who is in charge of making this big rewrite change happen ? The devs? The scrum master? The current strategy is just find time and do it ourselves without the higher ups involved.. since they are mostly to blame for the current mess we are in.. <-insert rant about non-tech people telling tech people what to do here-

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  • Libgdx ParallaxScrolling and TiledMaps

    - by kirchhoff
    I implemented ParallaxScrolling for my SideScroller project, everything is working but the tiled map (the most important part!). I've been trying out everything but it doesn't work (see the code below). I'm using ParallaxCamera from GdxTests, it's working perfectly for the background layers. I can't explain myself properly in english, so I recorded 2 videos: Before parallaxScrolling After parallaxScrolling As you can see, now the platforms appear in the middle of the Y-axis. I've got a Map class with 2 tiled maps, so I need two renderers too: private TiledMapRenderer renderer1; private TiledMapRenderer renderer2; public void update(GameCamera camera) { renderer1.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); renderer2.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); } In bold, the code I think I should change. I've tried changing parameters, even adding hardcoded values, etc, but one of two: 1. Nothing happens. 2. Platforms disappear. Here is some aditional code. The render method: world.update(delta); parallaxBackground.update(camera); clear(0.5f, 0.7f, 1.0f, 1); batch.setProjectionMatrix(camera.calculateParallaxMatrix(0, 0)); batch.disableBlending(); batch.begin(); batch.draw(background, -(int)background.getRegionWidth()/2, -(int)background.getRegionHeight()/2); batch.end(); batch.enableBlending(); parallaxBackground.draw(batch, camera); renderer.render(batch);

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  • Have you used nDepend?

    - by Nick Harrison
    Have you Used NDepend? I have often wanted to use it, but never spent the money on it.   I have developed many tools that try to do pieces of what NDepend does, but never with as much success as they reach. Put simply, it is a tool that will allow you to udnerstand and monitor the architecture of your software, and it does it in some pretty amazing ways. One of the most impressive features is something that they call Code Query Language.   It allows you to write queries very similar to SQL to track the performance of various software metrics and use this to identify areas that are out of compliance with your standards and architecture. For instance, once you have analyzed your project, you can write queries such as : SELECT METHODS WHERE IsPublic AND CouldBePrivate  You can also set up such queries to provide warnings if there are records returned.    You can incorporae this into your daily build and compare build against build. There are over 82 metrics included to allow you to view your code in a variety of angles. I have often advocated for a "Code Inventory" database to track the state of software and the ROI on software investments.    This tool alone will take you about 90% of the way there. If you are not using it yet,  I strongly recommend that you do!

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  • Standards Matter: The Battle For Interoperability Continues

    - by michael.rowell
    Great Article, although it is a little dated at this point. Information Week Article Standards Matter: The Battle for Interoperability goes on Summary If you're guilty of relegating standards support to a "nice to have" feature rather than a requirement, you're part of the problem. If you want products to interoperate, be prepared to walk away if a vendor can't prove compliance. Don't be brushed off with promises of standards support "on the road map." The alternative is vendor lock-in and higher costs, including the cost of maintaining systems that don't work together. Standards bodies are imperfect and must do better. The alternative: splintered networks and broken promises. The point: "The secret sauce to a successful 'working standard' isn't necessarily IETF or another longstanding body," says Jonathan Feldman, director of IT services for the city of Asheville, N.C., and an InformationWeek Analytics contributor. "Rather, an earnest and honest effort by a group that has governance outside of a single corporation's control is what's important." In order to have true interoperability vendors as well as customers must be actively engaged in the standards process. Vendors must be willing to truly work together and not be protecting an existing product. Customers must also be willing to truly to work together and not be demanding a solution that only meets their needs but instead meets the needs of all participants. Ultimately, customers must be willing to reward vendor compliance by requiring compliance in products and services that they purchase and deploy. Managers that deploy systems without compliance to standards are only hurting themselves. Standards do matter. When developed openly and deployed compliantly standards deliver interoperability which provides solid business value.

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  • Models with more than one mesh in JMonkeyEngine

    - by Andrea Tucci
    I’m a new jmonkey engine developer and I’m beginning to import models. I tried to import simple models and no problems appeared, but when I export some obj models having more than one mesh in the OgreXML format, Blender saves multiple meshes with their own materials (e.g. one mesh for face, another for body etc). Can I export all the meshes in one? I’ve tried to join all the meshes to a major one with blender (face joins body), but when I export the model and then create the Spatial in jme(loading the path of the “merged” mesh), all the meshes that are joined to the major doesn’t have their materials! I give a more clear example: I have an .obj model with 3 meshes and I export it. I have : mesh1.mesh.xml , mesh2.mesh.xml , mesh3.mesh.xml and their materials mesh1.material, mesh2.material mesh3.material so I import the folder in Assets/Models/Test and now I have to create something like: Spatial head = assetManager.loadModel( [path] ); Spatial face = assetManager.loadModel( [path] ) one for each mesh and than attach them to a common node. I think there is a way to merge those mesh maintaining their materials! What do you think? Thanks

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  • NVIDIA proprietary driver logging me to console instead of GUI

    - by Woozie
    Firstly i want to apologise for any mistakes, English is not my native language. My problem is I can't get NVIDIA proprietary drivers to work. I tried to install it on Ubuntu 12.04.1 32 and 64 bits, Ubuntu 12.10 Beta 2, Linux Mint 13 Cinnamon 64 bits and openSUSE 12.2 64 bits and the error code and symptoms (logging to tty1 instead of GUI logging, low-res bootscreen) are the same for all of these distros. Right, I didn't tell what's the error code. It appears on sudo startx. NVIDIA: could not open the device file /dev/nvidia0 (Input/output error). I know that's the common problem, but I tried to blacklist or even remove the noveau drivers, install NVIDIA driver from repo/from official script/in "Additional drivers", editing xorg.conf and using Xorg -configurate and nvidia-xconfig, actualizing the kernel and entire distro and many, many things that I don't remember. But the problem is even better: entire Cinnamon (Mint) is freezing during the work. I found the error code, which appears during the freeze: Oct 1 20:57:17 WoozieLaptop kernel: [ 308.120176] [drm] nouveau 0000:01:00.0: PFIFO_CACHE_ERROR - Ch 4/1 Mthd 0z0060 Data 0xbcef0201 My Xorg.0.log is here. It was made on Ubuntu 12.04.1 after installing NVIDIA drivers (obviously). inxi -G from Mint: Graphics: Card: NVIDIA GT216 [GeForce GT 240M] X.org: 1.11.3 drivers: (unloaded: nvidia) FAILED: nouveau,vesa,fbdev tty size: 80x25 Advanced Data: N/A for root out of X lspci -k | grep -A2 VGA from Mint: 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 240M] (rev a2) Subsystem: Lenovo Device 38ff Kernel driver in use: nvidia My hardware is: Lenovo IdeaPad Y550 Intel C2D T6600 NVIDIA GeForce GT 240M 4 GB of RAM Any help will be appreciated. This problem totally disabled my laptop from daily using. Cheers, Woozie

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  • Programming graphics and sound on PC - Total newbie questions, and lots of them!

    - by Russel
    Hello, This isn't exactly specifically a programming question (or is it?) but I was wondering: How are graphics and sound processed from code and output by the PC? My guess for graphics: There is some reserved memory space somewhere that holds exactly enough room for a frame of graphics output for your monitor. IE: 800 x 600, 24 bit color mode == 800x600x3 = ~1.4MB memory space Between each refresh, the program writes video data to this space. This action is completed before the monitor refresh. Assume a simple 2D game: the graphics data is stored in machine code as many bytes representing color values. Depending on what the program(s) being run instruct the PC, the processor reads the appropriate data and writes it to the memory space. When it is time for the monitor to refresh, it reads from each memory space byte-for-byte and activates hardware depending on those values for each color element of each pixel. All of this of course happens crazy-fast, and repeats x times a second, x being the monitor's refresh rate. I've simplified my own likely-incorrect explanation by avoiding talk of double buffering, etc Here are my questions: a) How close is the above guess (the three steps)? b) How could one incorporate graphics in pure C++ code? I assume the practical thing that everyone does is use a graphics library (SDL, OpenGL, etc), but, for example, how do these libraries accomplish what they do? Would manual inclusion of graphics in pure C++ code (say, a 2D spite) involve creating a two-dimensional array of bit values (or three dimensional to include multiple RGB values per pixel)? Is this how it would be done waaay back in the day? c) Also, continuing from above, do libraries such as SDL etc that use bitmaps actual just build the bitmap/etc files into machine code of the executable and use them as though they were build in the same matter mentioned in question b above? d) In my hypothetical step 3 above, is there any registers involved? Like, could you write some byte value to some register to output a single color of one byte on the screen? Or is it purely dedicated memory space (=RAM) + hardware interaction? e) Finally, how is all of this done for sound? (I have no idea :) )

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  • Do you store mysql exports in your version control tool for reverting to in event of error?

    - by Rob
    We run an internal web server with in-house software to run a manufacturing line. When new product features are to be added, either or both of the following occur: changes to the in-house server software may be required to support these - these are for significant changes in functionality, being code drive. changes to the MySQL database for new entries for the part numbers, these are for smaller changes, configurations, changes to already existing values and parameters -- such changes don't require code changes. Ideally we'd want our changes to be here rather than in item 1. Item 1 is version controlled in Subversion, so previous revisions can be referred to for rolling back to in the event of problems introduced in the latest revision. But what about changes to the MySQL database? We have quality processes to ensure that such changes are error-free but there is always a chance that errors can pass through, e.g. mistake in data entry or faults with the code that uses the MySQL corrupting the database etc. We have a automated backup every 6 hours but what if we want more manual defined checkpoints in between these intervals, we could use the same backup system but I wondered if folks here used other methods to store previous states of databases, e.g. exporting the database as a plain text SQL dump -- at least with this method it would be possible to see diffs e.g. in Beyond Compare for trouble shooting. Thoughts?

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  • How to properly structure a project in winform?

    - by user850010
    A while ago I started to create a winform application and at that time it was small and I did not give any thought of how to structure the project. Since then I added additional features as I needed and the project folder is getting bigger and bigger and now I think it is time to structure the project in some way, but I am not sure what is the proper way, so I have few questions. How to properly restructure the project folder? At the moment I am thinking of something like this: Create Folder for Forms Create Folder for Utility classes Create Folder for Classes that contain only data What is the naming convention when adding classes? Should I also rename classes so that their functionality can be identified by just looking at their name? For example renaming all forms classes, so that their name ends with Form. Or is this not necessary if special folders for them are created? What to do, so that not all the code for main form ends up in Form1.cs Another problem I encountered is that as the main form is getting more massive with each feature I add, the code file (Form1.cs) is getting really big. I have for example a TabControl and each tab has bunch of controls and all the code ended up in Form1.cs. How to avoid this? Also, Do you know any articles or books that deal with these problems?

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  • Using IoC and Dependency Injection, how do I wrap an existing implementation with a new layer of imp

    - by Dividnedium
    I'm trying to figure out how this would be done in practice, so as not to violate the Open Closed principle. Say I have a class called HttpFileDownloader that has one function that takes a url and downloads a file returning the html as a string. This class implements an IFileDownloader interface which just has the one function. So all over my code I have references to the IFileDownloader interface and I have my IoC container returning an instance of HttpFileDownloader whenever an IFileDownloader is Resolved. Then after some use, it becomes clear that occasionally the server is too busy at the time and an exception is thrown. I decide that to get around this, I'm going to auto-retry 3 times if I get an exception, and wait 5 seconds in between each retry. So I create HttpFileDownloaderRetrier which has one function that uses HttpFileDownloader in a for loop with max 3 loops, and a 5 second wait between each loop. So that I can test the "retry" and "wait" abilities of the HttpFileDownloadRetrier I have the HttpFileDownloader dependency injected by having the HttpFileDownloaderRetrier constructor take an IFileDownloader. So now I want all Resolving of IFileDownloader to return the HttpFileDownloaderRetrier. But if I do that, then HttpFileDownloadRetrier's IFileDownloader dependency will get an instance of itself and not of HttpFileDownloader. So I can see that I could create a new interface for HttpFileDownloader called IFileDownloaderNoRetry, and change HttpFileDownloader to implement that. But that means I'm changing HttpFileDownloader, which violates Open Closed. Or I could implement a new interface for HttpFileDownloaderRetrier called IFileDownloaderRetrier, and then change all my other code to refer to that instead of IFileDownloader. But again, I'm now violating Open Closed in all my other code. So what am I missing here? How do I wrap an existing implementation (downloading) with a new layer of implementation (retrying and waiting) without changing existing code? Here's some code if it helps: public interface IFileDownloader { string Download(string url); } public class HttpFileDownloader : IFileDownloader { public string Download(string url) { //Cut for brevity - downloads file here returns as string return html; } } public class HttpFileDownloaderRetrier : IFileDownloader { IFileDownloader fileDownloader; public HttpFileDownloaderRetrier(IFileDownloader fileDownloader) { this.fileDownloader = fileDownloader; } public string Download(string url) { Exception lastException = null; //try 3 shots of pulling a bad URL. And wait 5 seconds after each failed attempt. for (int i = 0; i < 3; i++) { try { fileDownloader.Download(url); } catch (Exception ex) { lastException = ex; } Utilities.WaitForXSeconds(5); } throw lastException; } }

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  • Using SPServices &amp; jQuery to Find My Stuff from Multi-Select Person/Group Field

    - by Mark Rackley
    Okay… quick blog post for all you SPServices fans out there. I needed to quickly write a script that would return all the tasks currently assigned to me.  I also wanted it to return any task that was assigned to a group I belong to. This can actually be done with a CAML query, so no big deal, right?  The rub is that the “assigned to” field is a multi-select person or group field. As far as I know (and I actually know so little) you cannot just write a CAML query to return this information. If you can, please leave a comment below and disregard the rest of this blog post… So… what’s a hacker to do? As always, I break things down to their most simple components (I really love the KISS principle and would get it tattooed on my back if people wouldn’t think it meant “Knights In Satan’s Service”. You really gotta be an old far to get that reference).  Here’s what we’re going to do: Get currently logged in user’s name as it is stored in a person field Find all the SharePoint groups the current user belongs to Retrieve a set of assigned tasks from the task list and then find those that are assigned to current  user or group current user belongs to Nothing too hairy… So let’s get started Some Caveats before I continue There are some obvious performance implications with this solution as I make a total of four SPServices calls and there’s a lot of looping going on. Also, the CAML query in this blog has NOT been optimized. If you move forward with this code, tweak it so that it returns a further subset of data or you will see horrible performance if you have a few hundred entries in your task list. Add a date range to the CAML or something. Find some way to limit the results as much as possible. Lastly, if you DO have a better solution, I would like you to share. Iron sharpens iron and all…   Alright, let’s really get started. Get currently logged in user’s name as it is stored in a person field First thing we need to do is understand how a person group looks when you look at the XML returned from a SharePoint Web Service call. It turns out it’s stored like any other multi select item in SharePoint which is <id>;#<value> and when you assign a person to that field the <value> equals the person’s name “Mark Rackley” in my case. This is for Windows Authentication, I would expect this to be different in FBA, but I’m not using FBA. If you want to know what it looks like with FBA you can use the code in this blog and strategically place an alert to see the value.  Anyway… I need to find the name of the user who is currently logged in as it is stored in the person field. This turns out to be one SPServices call: var userName = $().SPServices.SPGetCurrentUser({                     fieldName: "Title",                     debug: false                     }); As you can see, the “Title” field has the information we need. I suspect (although again, I haven’t tried) that the Title field also contains the user’s name as we need it if I was using FBA. Okay… last thing we need to do is store our users name in an array for processing later: myGroups = new Array(); myGroups.push(userName); Find all the SharePoint groups the current user belongs to Now for the groups. How are groups returned in that XML stream?  Same as the person <ID>;#<Group Name>, and if it’s a mutli select it’s all returned in one big long string “<ID>;#<Group Name>;#<ID>;#<Group Name>;#<ID>;#<Group Name>;#<ID>;#<Group Name>;#<ID>;#<Group Name>”.  So, how do we find all the groups the current user belongs to? This is also a simple SPServices call. Using the “GetGroupCollectionFromUser” operation we can find all the groups a user belongs to. So, let’s execute this method and store all our groups. $().SPServices({       operation: "GetGroupCollectionFromUser",       userLoginName: $().SPServices.SPGetCurrentUser(),       async: false,       completefunc: function(xData, Status) {          $(xData.responseXML).find("[nodeName=Group]").each(function() {                 myGroups.push($(this).attr("Name"));          });         }     }); So, all we did in the above code was execute the “GetGroupCollectionFromUser” operation and look for the each “Group” node (row) and store the name for each group in our array that we put the user’s name in previously (myGroups). Now we have an array that contains the current user’s name as it will appear in the person field XML and  all the groups the current user belongs to. The Rest Now comes the easy part for all of you familiar with SPServices. We are going to retrieve our tasks from the Task list using “GetListItems” and look at each entry to see if it belongs to this person. If it does belong to this person we are going to store it for later processing. That code looks something like this: // get list of assigned tasks that aren't closed... *modify the CAML to perform better!*             $().SPServices({                   operation: "GetListItems",                   async: false,                   listName: "Tasks",                   CAMLViewFields: "<ViewFields>" +                             "<FieldRef Name='AssignedTo' />" +                             "<FieldRef Name='Title' />" +                             "<FieldRef Name='StartDate' />" +                             "<FieldRef Name='EndDate' />" +                             "<FieldRef Name='Status' />" +                             "</ViewFields>",                   CAMLQuery: "<Query><Where><And><IsNotNull><FieldRef Name='AssignedTo'/></IsNotNull><Neq><FieldRef Name='Status'/><Value Type='Text'>Completed</Value></Neq></And></Where></Query>",                     completefunc: function (xData, Status) {                         var aDataSet = new Array();                        //loop through each returned Task                         $(xData.responseXML).find("[nodeName=z:row]").each(function() {                             //store the multi-select string of who task is assigned to                             var assignedToString = $(this).attr("ows_AssignedTo");                             found = false;                            //loop through the persons name and all the groups they belong to                             for(var i=0; i<myGroups.length; i++) {                                 //if the person's name or group exists in the assigned To string                                 //then the task is assigned to them                                 if (assignedToString.indexOf(myGroups[i]) >= 0){                                     found = true;                                     break;                                 }                             }                             //if the Task belongs to this person then store or display it                             //(I'm storing it in an array)                             if (found){                                 var thisName = $(this).attr("ows_Title");                                 var thisStartDate = $(this).attr("ows_StartDate");                                 var thisEndDate = $(this).attr("ows_EndDate");                                 var thisStatus = $(this).attr("ows_Status");                                                                  var aDataRow=new Array(                                     thisName,                                     thisStartDate,                                     thisEndDate,                                     thisStatus);                                 aDataSet.push(aDataRow);                             }                          });                          SomeFunctionToDisplayData(aDataSet);                     }                 }); Some notes on why I did certain things and additional caveats. You will notice in my code that I’m doing an AssignedToString.indexOf(GroupName) to see if the task belongs to the person. This could possibly return bad results if you have SharePoint Group names that are named in such a way that the “IndexOf” returns a false positive.  For example if you have a Group called “My Users” and a group called “My Users – SuperUsers” then if a user belonged to “My Users” it would return a false positive on executing “My Users – SuperUsers”.IndexOf(“My Users”). Make sense? Just be aware of this when naming groups, we don’t have this problem. This is where also some fine-tuning can probably be done by those smarter than me. This is a pretty inefficient method to determine if a task belongs to a user, I mean what if a user belongs to 20 groups? That’s a LOT of looping.  See all the opportunities I give you guys to do something fun?? Also, why am I storing my values in an array instead of just writing them out to a Div? Well.. I want to pass my data to a jQuery library to format it all nice and pretty and an Array is a great way to do that. When all is said and done and we put all the code together it looks like:   $(document).ready(function() {         var userName = $().SPServices.SPGetCurrentUser({                     fieldName: "Title",                     debug: false                     });         myGroups = new Array();     myGroups.push(userName );       $().SPServices({       operation: "GetGroupCollectionFromUser",       userLoginName: $().SPServices.SPGetCurrentUser(),       async: false,       completefunc: function(xData, Status) {          $(xData.responseXML).find("[nodeName=Group]").each(function() {                 myGroups.push($(this).attr("Name"));          });                      // get list of assigned tasks that aren't closed... *modify this CAML to perform better!*             $().SPServices({                   operation: "GetListItems",                   async: false,                   listName: "Tasks",                   CAMLViewFields: "<ViewFields>" +                             "<FieldRef Name='AssignedTo' />" +                             "<FieldRef Name='Title' />" +                             "<FieldRef Name='StartDate' />" +                             "<FieldRef Name='EndDate' />" +                             "<FieldRef Name='Status' />" +                             "</ViewFields>",                   CAMLQuery: "<Query><Where><And><IsNotNull><FieldRef Name='AssignedTo'/></IsNotNull><Neq><FieldRef Name='Status'/><Value Type='Text'>Completed</Value></Neq></And></Where></Query>",                     completefunc: function (xData, Status) {                         var aDataSet = new Array();                         //loop through each returned Task                         $(xData.responseXML).find("[nodeName=z:row]").each(function() {                             //store the multi-select string of who task is assigned to                             var assignedToString = $(this).attr("ows_AssignedTo");                             found = false;                            //loop through the persons name and all the groups they belong to                             for(var i=0; i<myGroups.length; i++) {                                 //if the person's name or group exists in the assigned To string                                 //then the task is assigned to them                                 if (assignedToString.indexOf(myGroups[i]) >= 0){                                     found = true;                                     break;                                 }                             }                            //if the Task belongs to this person then store or display it                             //(I'm storing it in an array)                             if (found){                                 var thisName = $(this).attr("ows_Title");                                 var thisStartDate = $(this).attr("ows_StartDate");                                 var thisEndDate = $(this).attr("ows_EndDate");                                 var thisStatus = $(this).attr("ows_Status");                                                                  var aDataRow=new Array(                                     thisName,                                     thisStartDate,                                     thisEndDate,                                     thisStatus);                                 aDataSet.push(aDataRow);                             }                          });                          SomeFunctionToDisplayData(aDataSet);                     }                 });       }    });  }); Final Thoughts So, there you have it. Take it and run with it. Make it something cool (and tell me how you did it). Another possible way to improve performance in this scenario is to use a DVWP to display the tasks and use jQuery and the “myGroups” array from this blog post to hide all those rows that don’t belong to the current user. I haven’t tried it, but it does move some of the processing off to the server (generating the view) so it may perform better.  As always, thanks for stopping by… hope you have a Merry Christmas…

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  • Server outputs the sourcecode of PHP page

    - by Akhilesh B Chandran
    I have a Shared Hosting package with HostGator. In it, I'm hosting around 4 websites. They are just some simple sites that doesn't likely to attract more visitors. But a few days ago, when I accessed one of my sites(via a browser), it outputted the PHP code of index.php, instead of outputting it as HTML. I think, at that time, the server was a bit busy or something. I heard that, Facebook also have got a similar condition where the home page's code was made available. So, how do I take preventive measures for this ? I always use phpBB forum's style of coding. That is, each sub pages, common functions, etc. are separated into subfolders. And in PHP, I would just include_once() or require_once() it. Also, these subfolders have a .htaccess file in which I have set the deny permission to the files inside it from outside. Also, in the main page(index), I would define a constant. And the first line of the subpages(which is situated in separate folders) is to check whether this constant is set. If not, calls die(). I am looking forward for solutions to this problem of outputting raw code when the page is accessed. Thanks in advance :)

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  • Auto-hydrate your objects with ADO.NET

    - by Jake Rutherford
    Recently while writing the monotonous code for pulling data out of a DataReader to hydrate some objects in an application I suddenly wondered "is this really necessary?" You've probably asked yourself the same question, and many of you have: - Used a code generator - Used a ORM such as Entity Framework - Wrote the code anyway because you like busy work     In most of the cases I've dealt with when making a call to a stored procedure the column names match up with the properties of the object I am hydrating. Sure that isn't always the case, but most of the time it's 1 to 1 mapping.  Given that fact I whipped up the following method of hydrating my objects without having write all of the code. First I'll show the code, and then explain what it is doing.      /// <summary>     /// Abstract base class for all Shared objects.     /// </summary>     /// <typeparam name="T"></typeparam>     [Serializable, DataContract(Name = "{0}SharedBase")]     public abstract class SharedBase<T> where T : SharedBase<T>     {         private static List<PropertyInfo> cachedProperties;         /// <summary>         /// Hydrates derived class with values from record.         /// </summary>         /// <param name="dataRecord"></param>         /// <param name="instance"></param>         public static void Hydrate(IDataRecord dataRecord, T instance)         {             var instanceType = instance.GetType();                         //Caching properties to avoid repeated calls to GetProperties.             //Noticable performance gains when processing same types repeatedly.             if (cachedProperties == null)             {                 cachedProperties = instanceType.GetProperties().ToList();             }                         foreach (var property in cachedProperties)             {                 if (!dataRecord.ColumnExists(property.Name)) continue;                 var ordinal = dataRecord.GetOrdinal(property.Name);                 var isNullable = property.PropertyType.IsGenericType &&                                  property.PropertyType.GetGenericTypeDefinition() == typeof (Nullable<>);                 var isNull = dataRecord.IsDBNull(ordinal);                 var propertyType = property.PropertyType;                 if (isNullable)                 {                     if (!string.IsNullOrEmpty(propertyType.FullName))                     {                         var nullableType = Type.GetType(propertyType.FullName);                         propertyType = nullableType != null ? nullableType.GetGenericArguments()[0] : propertyType;                     }                 }                 switch (Type.GetTypeCode(propertyType))                 {                     case TypeCode.Int32:                         property.SetValue(instance,                                           (isNullable && isNull) ? (int?) null : dataRecord.GetInt32(ordinal), null);                         break;                     case TypeCode.Double:                         property.SetValue(instance,                                           (isNullable && isNull) ? (double?) null : dataRecord.GetDouble(ordinal),                                           null);                         break;                     case TypeCode.Boolean:                         property.SetValue(instance,                                           (isNullable && isNull) ? (bool?) null : dataRecord.GetBoolean(ordinal),                                           null);                         break;                     case TypeCode.String:                         property.SetValue(instance, (isNullable && isNull) ? null : isNull ? null : dataRecord.GetString(ordinal),                                           null);                         break;                     case TypeCode.Int16:                         property.SetValue(instance,                                           (isNullable && isNull) ? (int?) null : dataRecord.GetInt16(ordinal), null);                         break;                     case TypeCode.DateTime:                         property.SetValue(instance,                                           (isNullable && isNull)                                               ? (DateTime?) null                                               : dataRecord.GetDateTime(ordinal), null);                         break;                 }             }         }     }   Here is a class which utilizes the above: [Serializable] [DataContract] public class foo : SharedBase<foo> {     [DataMember]     public int? ID { get; set; }     [DataMember]     public string Name { get; set; }     [DataMember]     public string Description { get; set; }     [DataMember]     public string Subject { get; set; }     [DataMember]     public string Body { get; set; }            public foo(IDataRecord record)     {         Hydrate(record, this);                }     public foo() {} }   Explanation: - Class foo inherits from SharedBase specifying itself as the type. (NOTE SharedBase is abstract here in the event we want to provide additional methods which could be overridden by the instance class) public class foo : SharedBase<foo> - One of the foo class constructors accepts a data record which then calls the Hydrate method on SharedBase passing in the record and itself. public foo(IDataRecord record) {      Hydrate(record, this); } - Hydrate method on SharedBase will use reflection on the object passed in to determine its properties. At the same time, it will effectively cache these properties to avoid repeated expensive reflection calls public static void Hydrate(IDataRecord dataRecord, T instance) {      var instanceType = instance.GetType();      //Caching properties to avoid repeated calls to GetProperties.      //Noticable performance gains when processing same types repeatedly.      if (cachedProperties == null)      {           cachedProperties = instanceType.GetProperties().ToList();      } . . . - Hydrate method on SharedBase will iterate each property on the object and determine if a column with matching name exists in data record foreach (var property in cachedProperties) {      if (!dataRecord.ColumnExists(property.Name)) continue;      var ordinal = dataRecord.GetOrdinal(property.Name); . . . NOTE: ColumnExists is an extension method I put on IDataRecord which I’ll include at the end of this post. - Hydrate method will determine if the property is nullable and whether the value in the corresponding column of the data record has a null value var isNullable = property.PropertyType.IsGenericType && property.PropertyType.GetGenericTypeDefinition() == typeof (Nullable<>); var isNull = dataRecord.IsDBNull(ordinal); var propertyType = property.PropertyType; . . .  - If Hydrate method determines the property is nullable it will determine the underlying type and set propertyType accordingly - Hydrate method will set the value of the property based upon the propertyType   That’s it!!!   The magic here is in a few places. First, you may have noticed the following: public abstract class SharedBase<T> where T : SharedBase<T> This says that SharedBase can be created with any type and that for each type it will have it’s own instance. This is important because of the static members within SharedBase. We want this behavior because we are caching the properties for each type. If we did not handle things in this way only 1 type could be cached at a time, or, we’d need to create a collection that allows us to cache the properties for each type = not very elegant.   Second, in the constructor for foo you may have noticed this (literally): public foo(IDataRecord record) {      Hydrate(record, this); } I wanted the code for auto-hydrating to be as simple as possible. At first I wasn’t quite sure how I could call Hydrate on SharedBase within an instance of the class and pass in the instance itself. Fortunately simply passing in “this” does the trick. I wasn’t sure it would work until I tried it out, and fortunately it did.   So, to actually use this feature when utilizing ADO.NET you’d do something like the following:        public List<foo> GetFoo(int? fooId)         {             List<foo> fooList;             const string uspName = "usp_GetFoo";             using (var conn = new SqlConnection(_dbConnection))             using (var cmd = new SqlCommand(uspName, conn))             {                 cmd.CommandType = CommandType.StoredProcedure;                 cmd.Parameters.Add(new SqlParameter("@FooID", SqlDbType.Int)                                        {Direction = ParameterDirection.Input, Value = fooId});                 conn.Open();                 using (var dr = cmd.ExecuteReader())                 {                     fooList= (from row in dr.Cast<DbDataRecord>()                                             select                                                 new foo(row)                                            ).ToList();                 }             }             return fooList;         }   Nice! Instead of having line after line manually assigning values from data record to an object you simply create a new instance and pass in the data record. Note that there are certainly instances where columns returned from stored procedure do not always match up with property names. In this scenario you can still use the above method and simply do your manual assignments afterward.

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  • Java - Error Message Help

    - by Brian
    In the Code, mem is a of Class Memory and getMDR and getMAR ruturn ints. When I try to compile the code I get the following errors.....how can I fix this? Computer.java:25: write(int,int) in Memory cannot be applied to (int) Input.getInt(mem.write(cpu.getMDR())); ^ Computer.java:28: write(int,int) in Memory cannot be applied to (int) mem.write(cpu.getMAR()); Here is the code for Computer: class Computer{ private Cpu cpu; private Input in; private OutPut out; private Memory mem; public Computer() { Memory mem = new Memory(100); Input in = new Input(); OutPut out = new OutPut(); Cpu cpu = new Cpu(); System.out.println(in.getInt()); } public void run() { cpu.reset(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); while (!cpu.stop()) { cpu.decode(); if (cpu.OutFlag()) OutPut.display(mem.read(cpu.getMAR())); if (cpu.InFlag()) Input.getInt(mem.write(cpu.getMDR())); if (cpu.StoreFlag()) { mem.write(cpu.getMAR()); cpu.getMDR(); } else { cpu.setMDR(mem.read(cpu.getMAR())); cpu.execute(); cpu.fetch(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); } } } Here is the code for Memory: class Memory{ private MemEl[] memArray; private int size; public Memory(int s) {size = s; memArray = new MemEl[s]; for(int i = 0; i < s; i++) memArray[i] = new MemEl(); } public void write (int loc, int val) {if (loc >=0 && loc < size) memArray[loc].write(val); else System.out.println("Index Not in Domain"); } public int read (int loc) {return memArray[loc].read(); } public void dump() { for(int i = 0; i < size; i++) if(i%1 == 0) System.out.println(memArray[i].read()); else System.out.print(memArray[i].read()); } } Here is the code for getMAR and getMDR: public int getMAR() { return ir.getOpcode(); } public int getMDR() { return mdr.read(); }

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  • If statement causing xna sprites to draw frame by frame

    - by user1489599
    I’m a bit new to XNA but I wanted to write a simple program that would fire a cannon ball from a cannon at a 45 degree angle. It works fine outside of my keyboard i/o if statement, but when I encapsulate the code around an if statement checking to see if the user hits the space bar, the sprite will draw one frame at a time every time the space bar is hit. This is the code in question if (currentKeyboardState.IsKeyUp(Keys.Space) && previousKeyboardState.IsKeyDown(Keys.Space) && !skullBall.Alive) { //works outside the keyboard input if statement //{ skullBall.Position = cannon.Position; skullBall.DeltaY = -(float)(Math.Sin(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time + 0.5 * (gravity * (time * time))); skullBall.DeltaX = (float)(Math.Cos(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time); skullBall.Alive = true; //} } The skull ball represents the cannon ball and the cannon is just the starting point. DeltaX and DeltaY are the values I’m using to update the cannon balls position per update. I know it's dumb to have the cannon ball start at the cannons position every time the update is called but it’s not really noticeable right now. I was wondering if after examining my code, if anyone noticed any errors that would cause the sprite to display frame by frame instead of drawing it as a full animation of the cannon ball leaving the cannon and moving from there.

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  • What follows after lexical analysis?

    - by madflame991
    I'm working on a toy compiler (for some simple language like PL/0) and I have my lexer up and running. At this point I should start working on building the parse tree, but before I start I was wondering: How much information can one gather from just the string of tokens? Here's what I gathered so far: One can already do syntax highlighting having only the list of tokens. Numbers and operators get coloured accordingly and keywords also. Autoformatting (indenting) should also be possible. How? Specify for each token type how many white spaces or new line characters should follow it. Also when you print tokens modify an alignment variable (when the code printer reads "{" increment the alignment variable by 1, and decrement by 1 for "}". Whenever it starts printing on a new line the code printer will align according to this alignment variable) In languages without nested subroutines one can get a complete list of subroutines and their signature. How? Just read what follows after the "procedure" or "function" keyword until you hit the first ")" (this should work fine in a Pascal language with no nested subroutines) In languages like Pascal you can even determine local variables and their types, as they are declared in a special place (ok, you can't handle initialization as well, but you can parse sequences like: "var a, b, c: integer") Detection of recursive functions may also be possible, or even a graph representation of which subroutine calls who. If one can identify the body of a function then one can also search if there are any mentions of other function's names. Gathering statistics about the code, like number of lines, instructions, subroutines EDIT: I clarified why I think some processes are possible. As I read comments and responses I realise that the answer depends very much on the language that I'm parsing.

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