Search Results

Search found 22041 results on 882 pages for 'kill process'.

Page 754/882 | < Previous Page | 750 751 752 753 754 755 756 757 758 759 760 761  | Next Page >

  • EasyHook Windows Hooking problem/.dll injection

    - by Tom
    Ok can someone try and find the error with this code, it should produce all the registry keys every time something accesses them but i keep getting: System.MissingMethodException: The given method does not exist at EasyHook.LocalHook.GetProcAdress(String InModule, String InChannelName) An example code can be found here: http://www.codeproject.com/KB/DLL/EasyHook64.aspx I can get the CcreateFileW example to work! My code is here: public class Main : EasyHook.IEntryPoint { FileMon.FileMonInterface Interface; LocalHook LocalHook; Stack<String> Queue = new Stack<String>(); public Main(RemoteHooking.IContext InContext,String InChannelName) { // connect to host... Interface = RemoteHooking.IpcConnectClient<FileMon.FileMonInterface>(InChannelName); Interface.Ping(); } public void Run(RemoteHooking.IContext InContext,String InChannelName) { // install hook... try { LocalHook localHook = LocalHook.Create(LocalHook.GetProcAddress("Advapi32.dll", "RegOpenKeyExW"),new DMyRegOpenKeyExW(MyRegOpenKeyExW),this); localHook.ThreadACL.SetExclusiveACL(new int[] { }); } catch (Exception ExtInfo) { Interface.ReportException(ExtInfo); return; } Interface.IsInstalled(RemoteHooking.GetCurrentProcessId()); RemoteHooking.WakeUpProcess(); // wait for host process termination... try { while (true) { Thread.Sleep(500); // transmit newly monitored file accesses... if (Queue.Count > 0) { String[] Package = null; lock (Queue) { Package = Queue.ToArray(); Queue.Clear(); } Interface.OnCreateFile(RemoteHooking.GetCurrentProcessId(), Package); } else Interface.Ping(); } } catch { // Ping() will raise an exception if host is unreachable } } [DllImport("Advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)] static extern int RegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult); [UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Unicode, SetLastError = true)] delegate int DMyRegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult); int MyRegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult) { Console.WriteLine(string.Format("Accessing: {0}", subKey)); return RegOpenKeyExW(hKey, subKey, ulOptions, samDesired, out hkResult); } }

    Read the article

  • How to deploy a number of disparate project types?

    - by niteice
    This question is similar to http://stackoverflow.com/questions/1900269/whats-the-best-way-to-deploy-an-executable-process-on-a-web-server. The situation is this: I'm developing a product that needs to be deployed to a web server. It consists of 4 website projects, a background service, a couple of command-line tools, and two assemblies shared by all of these components. Now, I also happen to administer the server that this product will be deployed on. So I'm familiar with everything that may need to be done to perform an update: Copy website files Replace the service binary Install updated components in the GAC Configure IIS Update database schema After some research it seems that, to reduce deployment time and to be able to let the other sysadmins handle deployment, I want to deploy all of these as an MSI, except that I don't know a thing about installers. I know VS can generate web deployment projects, but where do I go from there? Being able to simply click Next a few times on an installer is my goal for deploying updates. It would also be nice to modularize it, so for example, I could distribute the four websites among multiple servers and have everything appear as individual components in the installer, and as one entity in Add/Remove Programs. Is all of this too much to ask in a single package?

    Read the article

  • use awk to identify multi-line record and filtering

    - by nanshi
    I need to process a big data file that contains multi-line records, example input: 1 Name Dan 1 Title Professor 1 Address aaa street 1 City xxx city 1 State yyy 1 Phone 123-456-7890 2 Name Luke 2 Title Professor 2 Address bbb street 2 City xxx city 3 Name Tom 3 Title Associate Professor 3 Like Golf 4 Name 4 Title Trainer 4 Likes Running Note that the first integer field is unique and really identifies a whole record. So in the above input I really have 4 records although I dont know how many lines of attributes each records may have. I need to: - identify valid record (must have "Name" and "Title" field) - output the available attributes for each valid record, say "Name", "Title", "Address" are needed fields. Example output: 1 Name Dan 1 Title Professor 1 Address aaa street 2 Name Luke 2 Title Professor 2 Address bbb street 3 Name Tom 3 Title Associate Professor So in the output file, record 4 is removed since it doen't have the "Name" field. Record 3 doesn't have Address field but still being print to the output since it is a valid record that has "Name" and "Title". Can I do this with awk? But how do i identify a whole record using the first "id" field on each line? Thanks a lot to the unix shell script expert for helping me out! :)

    Read the article

  • Ant fails without message at javac

    - by digitala
    I've written an Ant build.xml file which obtains a number of source files via WSDL and compiles them. These have been working on an old, now destroyed (and therefore unavailable for comparison), system but the build process isn't completing on this newer, faster system. The relevant section of the build file looks like this: <target name="compile" depends="init"> <java classname="org.apache.axis.wsdl.WSDL2Java"> <arg line="--all --server-side --skeletonDeploy --factory --wrapArrays --output src ${srcurl}" /> </java> <javac srcdir="${src}" destdir="${build}" verbose="yes" /> </target> The files are downloaded via the WSDL service successfully, however after that point Ant simply stops & returns to the commandline. Versions of the relevant apps: # java -version java version "1.6.0_14" Java(TM) SE Runtime Environment (build 1.6.0_14-b08) Java HotSpot(TM) 64-Bit Server VM (build 14.0-b16, mixed mode) # javac -version javac 1.6.0_14 # ant -version Apache Ant version 1.6.5 compiled on January 6 2007 I'm assuming that there's a problem with javac that Ant isn't passing back. Is there any way I can get some debugging information from javac? I've tried adding a <record /> tag to the target but that doesn't give any more information than running ant -v does. Any other suggestions would be great, also!

    Read the article

  • Is my objective possible using WCF (and is it the right way to do things?)

    - by David
    I'm writing some software that modifies a Windows Server's configuration (things like MS-DNS, IIS, parts of the filesystem). My design has a server process that builds an in-memory object graph of the server configuration state and a client which requests this object graph. The server would then serialize the graph, send it to the client (presumably using WCF), the server then makes changes to this graph and sends it back to the server. The server receives the graph and proceeds to make modifications to the server. However I've learned that object-graph serialisation in WCF isn't as simple as I first thought. My objects have a hierarchy and many have parametrised-constructors and immutable properties/fields. There are also numerous collections, arrays, and dictionaries. My understanding of WCF serialisation is that it requires use of either the XmlSerializer or DataContractSerializer, but DCS places restrictions on the design of my object-graph (immutable data seems right-out, it also requires parameter-less constructors). I understand XmlSerializer lets me use my own classes provided they implement ISerializable and have the de-serializer constructor. That is fine by me. I spoke to a friend of mine about this, and he advocates going for a Data Transport Object-only route, where I'd have to maintain a separate DataContract object-graph for the transport of data and re-implement my server objects on the client. Another friend of mine said that because my service only has two operations ("GetServerConfiguration" and "PutServerConfiguration") it might be worthwhile just skipping WCF entirely and implementing my own server that uses Sockets. So my questions are: Has anyone faced a similar problem before and if so, are there better approaches? Is it wise to send an entire object graph to the client for processing? Should I instead break it down so that the client requests a part of the object graph as it needs it and sends only bits that have changed (thus reducing concurrency-related risks?)? If sending the object-graph down is the right way, is WCF the right tool? And if WCF is right, what's the best way to get WCF to serialise my object graph?

    Read the article

  • OpenGL Calls Lock/Freeze

    - by Necrolis
    I am using some dell workstations(running WinXP Pro SP 2 & DeepFreeze) for development, but something was recenlty loaded onto these machines that prevents any opengl call(the call locks) from completing(and I know the code works as I have tested it on 'clean' machines, I also tested with simple opengl apps generated by dev-cpp, which will also lock on the dell machines). I have tried to debug my own apps to see where exactly the gl calls freeze, but there is some global system hook on ZwQueryInformationProcess that messes up calls to ZwQueryInformationThread(used by ExitThread), preventing me from debugging at all(it causes the debugger, OllyDBG, to go into an access violation reporting loop or the program to crash if the exception is passed along). the hook: ntdll.ZwQueryInformationProcess 7C90D7E0 B8 9A000000 MOV EAX,9A 7C90D7E5 BA 0003FE7F MOV EDX,7FFE0300 7C90D7EA FF12 CALL DWORD PTR DS:[EDX] 7C90D7EC - E9 0F28448D JMP 09D50000 7C90D7F1 9B WAIT 7C90D7F2 0000 ADD BYTE PTR DS:[EAX],AL 7C90D7F4 00BA 0003FE7F ADD BYTE PTR DS:[EDX+7FFE0300],BH 7C90D7FA FF12 CALL DWORD PTR DS:[EDX] 7C90D7FC C2 1400 RETN 14 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C the messed up function + call: ntdll.ZwQueryInformationThread 7C90D7F0 8D9B 000000BA LEA EBX,DWORD PTR DS:[EBX+BA000000] 7C90D7F6 0003 ADD BYTE PTR DS:[EBX],AL 7C90D7F8 FE ??? ; Unknown command 7C90D7F9 7F FF JG SHORT ntdll.7C90D7FA 7C90D7FB 12C2 ADC AL,DL 7C90D7FD 14 00 ADC AL,0 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C So firstly, anyone know what if anything would lead to OpenGL calls cause an infinite lock,and if there are any ways around it? and what would be creating such a hook in kernal memory ? Update: After some more fiddling, I have discovered a few more kernal hooks, a lot of them are used to nullify data returned by system information calls(such as the remote debugging port), I also managed to find out the what ever is doing this is using madchook.dll(by madshi) to do this, this dll is also injected into every running process(these seem to be some anti debugging code). Also, on the OpenGL side, it seems Direct X is fine/unaffected(I ran one of the DX 9 demo's without problems), so could one of these kernal hooks somehow affect OpenGL?

    Read the article

  • Using Interface Builder efficiently

    - by Aaron Wetzler
    I am new to iPhone and objective c. I have spent hours and hours and hours reading documents and trying to understand how things work. I have RTFM or at least am in the process. My main problem is that I want to understand how to specify where an event gets passed to and the only way I have been able to do it is by specifying delegates but I am certain there is an easier/quicker way in IB. So, an example. Lets say I have 20 different views and view controllers and one MyAppDelegate. I want to be able to build all of these different Xib files in IB and add however many buttons and text fields and whatever and then specify that they all produce some event in the MyAppDelegate object. To do this I added a MyAppDelegate object in each view controller in IB's list view. Then I created an IBAction method in MyAppDelegate in XCode and went back to IB and linked all of the events to the MyAppDelegate object in each Xib file. However when I tried running it it just crashed with a bad read exception. My guess is that each Xib file is putting a MyAppDelegate object pointer that has nothing to do with the eventual MyAppDelegate adress that will actually be created at runtime. So my question is...how can I do this?!!!

    Read the article

  • Segmentation in Linux : Segmentation & Paging are redundant?

    - by claws
    Hello, I'm reading "Understanding Linux Kernel". This is the snippet that explains how Linux uses Segmentation which I didn't understand. Segmentation has been included in 80 x 86 microprocessors to encourage programmers to split their applications into logically related entities, such as subroutines or global and local data areas. However, Linux uses segmentation in a very limited way. In fact, segmentation and paging are somewhat redundant, because both can be used to separate the physical address spaces of processes: segmentation can assign a different linear address space to each process, while paging can map the same linear address space into different physical address spaces. Linux prefers paging to segmentation for the following reasons: Memory management is simpler when all processes use the same segment register values that is, when they share the same set of linear addresses. One of the design objectives of Linux is portability to a wide range of architectures; RISC architectures in particular have limited support for segmentation. All Linux processes running in User Mode use the same pair of segments to address instructions and data. These segments are called user code segment and user data segment , respectively. Similarly, all Linux processes running in Kernel Mode use the same pair of segments to address instructions and data: they are called kernel code segment and kernel data segment , respectively. Table 2-3 shows the values of the Segment Descriptor fields for these four crucial segments. I'm unable to understand 1st and last paragraph.

    Read the article

  • Access User Meta Data on User Registration in Wordpress

    - by Shadi Almosri
    Hiya, I am attempting to carry out a few functions when a user registers on a wordpress site. I have created a module for this which carries out the following function: add_action( 'user_register', 'tml_new_user_registered' ); function tml_new_user_registered( $user_id ) { //wp_set_auth_cookie( $user_id, false, is_ssl() ); //wp_redirect( admin_url( 'profile.php' ) ); $user_info = get_userdata($user_id); $subscription_value = get_user_meta( $user_id, "subscribe_to_newsletter", TRUE); if($subscription_value == "Yes") { //include("Subscriber.Add.php"); } echo "<pre>: "; print_r($user_info); print_r($subscription_value); echo "</pre>"; exit; } But it seems that i am not able to access any user meta data as at the end of this stage none of it is stored. Any ideas how i execute a function once Wordpress has completed the whole registration process of adding meta data into the relevant tables too? I attempted to use this: add_filter('user_register ','tml_new_user_registered',99); But with no luck unfortunately. Thanks in advance!

    Read the article

  • Catching / blocking SIGINT during system call

    - by danben
    I've written a web crawler that I'd like to be able to stop via the keyboard. I don't want the program to die when I interrupt it; it needs to flush its data to disk first. I also don't want to catch KeyboardInterruptedException, because the persistent data could be in an inconsistent state. My current solution is to define a signal handler that catches SIGINT and sets a flag; each iteration of the main loop checks this flag before processing the next url. However, I've found that if the system happens to be executing socket.recv() when I send the interrupt, I get this: ^C Interrupted; stopping... // indicates my interrupt handler ran Traceback (most recent call last): File "crawler_test.py", line 154, in <module> main() ... File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 397, in readline data = recv(1) socket.error: [Errno 4] Interrupted system call and the process exits completely. Why does this happen? Is there a way I can prevent the interrupt from affecting the system call?

    Read the article

  • Technical choices in unmarshaling hash-consed data

    - by Pascal Cuoq
    There seems to be quite a bit of folklore knowledge floating about in restricted circles about the pitfalls of hash-consing combined with marshaling-unmarshaling of data. I am looking for citable references to these tidbits. For instance, someone once pointed me to library aterm and mentioned that the authors had clearly thought about this and that the representation on disk was bottom-up (children of a node come before the node itself in the data stream). This is indeed the right way to do things when you need to re-share each node (with a possible identical node already in memory). This re-sharing pass needs to be done bottom-up, so the unmarshaling itself might as well be, too, so that it's possible to do everything in a single pass. I am in the process of describing difficulties encountered in our own context, and the solutions we found. I would appreciate any citable reference to the kind of aforementioned folklore knowledge. Some people obviously have encountered the problems before (the aterm library is only one example). But I didn't find anything in writing. Even the little piece of information I have about aterm is hear-say. I am not worried it's not reliable (you can't make this up), but "personal communication" and "look how it's done in the source code" are considered poor form in citations. I have enough references on hash-consing alone. I am only interested in references where it interferes with other aspects of programming, such as marshaling or distribution.

    Read the article

  • How can I create Wikipedia's footnote highlighting solely with jQuery

    - by andrew.bachman
    I would like to duplicate Wikipedia's footnote highlighting from in-text citation click solely in jQuery and CSS classes. I found a webpage that describes how to do so with CSS3 and then a JavaScript solution for IE. I would like however to do so solely with jQuery as the site I'm doing it on already has a bunch of jQuery elements. I've come up with a list of the process. In-Text Citation Clicked Replace highlight class with standard footnote class on <p> tag of footnotes that are already highlighted. Add highlight to the appropriate footnote Use jQuery to scroll down the page to appropriate footnote. I've come up with some jQuery so far but I'm extremely new to it relying heavy on tutorials and plugins to this point. Here is what I have with some plain English for the parts I haven't figured out yet. $('.inlineCite').click(function() { $('.footnoteHighlight').removeClass('footnoteHighlight').addClass('footnote'); //add highlight to id of highlightScroll //scroll to footnote with matching id }); If I had a method to pass a part of the selector into the function and turn it into a variable I believe I could pull it off. Most likely I'm sure one of you gurus will whip something up that puts anything I think I have done to shame. Any help will be greatly appreciated so thank you in advance. Cheers.

    Read the article

  • Prototypal inheritance should save memory, right?

    - by Techpriester
    Hi Folks, I've been wondering: Using prototypes in JavaScript should be more memory efficient than attaching every member of an object directly to it for the following reasons: The prototype is just one single object. The instances hold only references to their prototype. Versus: Every instance holds a copy of all the members and methods that are defined by the constructor. I started a little experiment with this: var TestObjectFat = function() { this.number = 42; this.text = randomString(1000); } var TestObjectThin = function() { this.number = 42; } TestObjectThin.prototype.text = randomString(1000); randomString(x) just produces a, well, random String of length x. I then instantiated the objects in large quantities like this: var arr = new Array(); for (var i = 0; i < 1000; i++) { arr.push(new TestObjectFat()); // or new TestObjectThin() } ... and checked the memory usage of the browser process (Google Chrome). I know, that's not very exact... However, in both cases the memory usage went up significantly as expected (about 30MB for TestObjectFat), but the prototype variant used not much less memory (about 26MB for TestObjectThin). I also checked: The TestObjectThin instances contain the same string in their "text" property, so they are really using the property of the prototype. Now, I'm not so sure what to think about this. The prototyping doesn't seem to be the big memory saver at all. I know that prototyping is a great idea for many other reasons, but I'm specifically concerned with memory usage here. Any explanations why the prototype variant uses almost the same amount of memory? Am I missing something?

    Read the article

  • CSS Background image in Redmine template arbitrarily not loading

    - by Pekka
    I`m in the process of building a template for Redmine (a project management system based on Ruby on Rails.) Ruby is running on a virtual server from a Bitnami.org installation package. The OS is Windows. The template essentially consists of a styles.css file. In that file, I have the following line: #header { padding: 0px; padding-top: 48px; background-color: #62DFFF; background-image: url(../images/bkg.jpg) background-position: center bottom; background-repeat: repeat-x; height:150px; } It's a header element with a background image. The problem: This background image arbitrarily appears and disappears when reloading. Say you reload ten times in twenty seconds; the image will appear in two instances, and be missing in the 18 others. I would have put this down to server problems, but the weird thing is that when it's missing, the request for the image doesn't appear in Firebug's net tab at all. Even if it were cached, the request should be there. Raw screenshots of the identical page on two reloads: I am 100% sure the CSS file does not change in between. I have examined both instances with Firebug and the CSS is identical. It happens in both Firefox and Chrome so it must be something basic I'm overlooking. What could be causing a browser not to load a resource at all? I have zero idea about Ruby nor Rails - getting Redmine running and customized is all I have ever had to do with this platform - so I don't really know where to look. Apache's, Mongrel's and Redmine's error logs look fine, though.

    Read the article

  • Tips on designing a .NET API for future use with F#

    - by Drew Noakes
    I'm in the process of designing a .NET API to allow developers to create RoboCup agents for the 3D simulated soccer league. I'm pretty happy with how the API work with C# code, however I would like to use this project to improve my F# skill (which is currently based on reading rather than practice). So I would like to ask what kinds of things I should consider when designing an API that is to be consumed by both C# and F# code. Some points. I make fairly heavy use of matrix and vector math. These are currently immutable classes/structs. The API currently defines a few interfaces with the consumer implements (eg: IAgent), using instances of their implementations (eg: MyAgent) to construct other API classes (eg: new Client(myAgent)). The API fires events. The API exposes a few delegate types. The API includes several enums. I'd like to release a version of the API as soon as possible and don't want to make major changes to it later if I realise it's too difficult to work with from F#. Any advice is appreciated.

    Read the article

  • Why are my events being called more than once?

    - by Arms
    In my Flash project I have a movieclip that has 2 keyframes. Both frames contain 1 movieclip each. frame 1 - Landing frame 2 - Game The flow of the application is simple: User arrives on landing page (frame 1) User clicks "start game" button User is brought to the game page (frame 2) When the game is over, the user can press a "play again" button which brings them back to step 1 Both Landing and Game movieclips are linked to separate classes that define event listeners. The problem is that when I end up back at step 1 after playing the game, the Game event listeners fire twice for their respective event. And if I go through the process a third time, the event listeners fire three times for every event. This keeps happening, so if I loop through the application flow 7 times, the event listeners fire seven times. I don't understand why this is happening because on frame 1, the Game movieclip (and I would assume its related class instance) does not exist - but I'm clearly missing something here. I've run into this problem in other projects too, and tried fixing it by first checking if the event listeners existed and only defining them if they didn't, but I ended up with unexpected results that didn't really solve the problem. I need to ensure that the event listeners only fire once. Any advice & insight would be greatly appreciated, thanks!

    Read the article

  • Is there a limit for the number of files in a directory on an SD card?

    - by jamesh
    I have a project written for Android devices. It generates a large number of files, each day. These are all text files and images. The app uses a database to reference these files. The app is supposed to clear up these files after a little use (perhaps after a few days), but this process may or may not be working. This is not the subject of this question. Due to a historic accident, the organization of the files are somewhat naive: everything is in the same directory; a .hidden directory which contains a zero byte .nomedia file to prevent the MediaScanner indexing it. Today, I am seeing an error reported: java.io.IOException: Cannot create: /sdcard/.hidden/file-4200.html at java.io.File.createNewFile(File.java:1263) Regarding the sdcard, I see it has plenty of storage left, but counting $ cd /Volumes/NO_NAME/.hidden $ ls | wc -w 9058 Deleting a number of files seems to have allowed the file creation for today to proceed. Regrettably, I did not try touching a new file to try and reproduce the error on a commandline; I also deleted several hundred files rather than a handful. However, my question is: are there hard limits on filesize or number of files in a directory? am I even on the right track here? Nota Bene: The SD card is as-is - i.e. I haven't formatted it, so I would guess it would be a FAT-* format. The FAT-32 format has hard limits of filesize of 2GB (well above the filesizes I am dealing with) and a limit of number of files in the root directory. I am definitely not writing files in the root directory.

    Read the article

  • php sessions in database only writing part of information to the table...

    - by Ronedog
    I'm having difficulty figuring out what's going on here, hoping some one can help me out. I have been using php, mysql storing my session information in the database. The app is only running on localhost, vista. In the php.ini file I commented out the "session.save_handler = files" line and am using a php class to handle the session writes/reads, etc. My login process is this: Submit login credentials via login.php. login.php calls loginprocess.php. loginprocess.php verifies user, and if valid starts a new session and adds data to the session vars, then it redirects to index.php. Here's the problem. the loginprocess.php page has a bunch of session vars that get set like $_SESSION['account_id'] = $account_id; etc. but when I go to index.php and do a var_dump($_SESSION) it just says "array() empty". However, if I do a var_dump($_SESSION) in loginprocess.php, just before the redirection line header("Location: ../index.php"); then it shows all the data in the session variable. If I look in the database where the session information is stored, there is data in the session_id field, created_ts field, and expires field, but the session_data field has nothing inside of it and in the past this is the field where all my session data was stored. How could I be able to var_dump the session in loginprocess.php, but the data not exist in the db table, is it using some kind of caching? I cleared my cookies, etc...but no change. Why is the session_id, being written to the table, but the actual session data is not? Any ideas are appreciated. Thanks.

    Read the article

  • Files under Program Files have a split personality

    - by regularfry
    I have a Ruby application I'm installing (along with a packaged ruby interpreter) under Program Files on Windows 7 with an NSIS-built installer. In order to debug it, I edited one of the files to add some debugging statements. After that, I uninstalled the package and ran a new version of the installer which includes a new copy of the edited file, without debugging statements. Now, I can't get the new copy to load into ruby. If I run type <filename> in cmd.exe, or open the file in Notepad.exe or Firefox, I see the new version. If I run ruby -e "puts File.read('<filename>')", or open the file in emacs, I see the old version. If, in Windows Explorer, I copy the file to a new filename, everything can see the new contents at that filename. If I delete the original file and rename the copy to replace the original, the split personality returns. This situation survives a reboot, so it's not a simple matter of a file being accidentally held open. What on earth is going on here? Is there some aspect of the install process that might be checkpointing the file in a way I can revert, or at least switch off while I'm debugging the installer?

    Read the article

  • How to determine values saved on the stack?

    - by Brian
    I'm doing some experimenting and would like to be able to see what is saved on the stack during a system call (the saved state of the user land process). According to http://lxr.linux.no/#linux+v2.6.30.1/arch/x86/kernel/entry_32.S it shows that the various values of registers are saved at those particular offsets to the stack pointer. Here is the code I have been trying to use to examine what is saved on the stack (this is in a custom system call I have created): asm("movl 0x1C(%esp), %ecx"); asm("movl %%ecx, %0" : "=r" (value)); where value is an unsigned long. As of right now, this value is not what is expected (it is showing a 0 is saved for the user value of ds). Am I correctly accessing the offset of the stack pointer? Another possibility might be could I use a debugger such as GDB to examine the stack contents while in the kernel? I don't have much extensive use with debugging and am not sure of how to debug code inside the kernel. Any help is much appreciated.

    Read the article

  • image appears larger than bounding rectangle?

    - by Kildareflare
    Hello I'm implementing a custom print preview control. One of the objects it needs to display is an image which can be several pages high and wide. I've successfully divided the image into pages and displayed them in the correct order. Each "page" is drawn within the marginbounds. (That is, each page is sized to be the same as the marginBounds.) The problem I have is that the image the page represents exceeds the bottom margin. However if I draw a rectangle with the same dimensions as the image, at the same position as the image, the rectangle matches the marginbounds. Thus when drawn to the page (in print preview and printed page) the image is larger than a rectangle drawn based on the image dimensions. I.e. The image is drawn at the same size as e.MarignBounds and is drawn at e.MarginBounds.Location yet exceeds the bottom margin. How is this? I've checked resoutions at each step of the process and they are all 96DPI. //... private List<Image> m_printImages = new List<Image>(); //... private void ImagePrintDocument_PrintPage(object sender, PrintPageEventArgs e) { PrepareImageForPrinting(e); e.Graphics.DrawImage(m_printImages[m_currentPage], new Point(e.MarginBounds.X, e.MarginBounds.Y); e.Graphics.DrawRectangle(new Pen(Color.Blue, 1.0F), new Rectangle( new Point(e.MarginBounds.X, e.MarginBounds.Y), new Size(m_printImages[m_currentPage].Width, m_printImages[m_currentPage].Height))); //rest of handler } PS Not able to show an image as free image hosting blocked here.

    Read the article

  • PHP Installer Script

    - by totallymike
    I'm looking to create a fully functional installer for a slightly complicated web application using PHP. Basically, you go to URL/setup.php and you are asked a series of questions, and during the process a database is set up and a config file is populated according to the answers given. A good example of this is how Wordpress handles its install procedure, as well as any number of PHP applications. My question to you, oh great internet, is this: This technique is so prevalent that surely not everyone is re-inventing the wheel, is there a place I can go to find a basic walkthrough (not code, just a description) of the technique. Either that or a good book which outlines if not this specific technique, then the fundamentals relevant to this? I can bang out something ugly and probably make it work myself, but if there's a best known method I'd like to find it. Far more important than having a working function is to have a description of what's going on from step to step. I'd like to have the installer, but I really want to learn how it's done. Thanks, Mike

    Read the article

  • Sparse (Pseudo) Infinite Grid Data Structure for Web Game

    - by Ming
    I'm considering trying to make a game that takes place on an essentially infinite grid. The grid is very sparse. Certain small regions of relatively high density. Relatively few isolated nonempty cells. The amount of the grid in use is too large to implement naively but probably smallish by "big data" standards (I'm not trying to map the Internet or anything like that) This needs to be easy to persist. Here are the operations I may want to perform (reasonably efficiently) on this grid: Ask for some small rectangular region of cells and all their contents (a player's current neighborhood) Set individual cells or blit small regions (the player is making a move) Ask for the rough shape or outline/silhouette of some larger rectangular regions (a world map or region preview) Find some regions with approximately a given density (player spawning location) Approximate shortest path through gaps of at most some small constant empty spaces per hop (it's OK to be a bad approximation often, but not OK to keep heading the wrong direction searching) Approximate convex hull for a region Here's the catch: I want to do this in a web app. That is, I would prefer to use existing data storage (perhaps in the form of a relational database) and relatively little external dependency (preferably avoiding the need for a persistent process). Guys, what advice can you give me on actually implementing this? How would you do this if the web-app restrictions weren't in place? How would you modify that if they were? Thanks a lot, everyone!

    Read the article

  • Sending and receiving IM messages via controller in Rails

    - by Grnbeagle
    Hi, I need a way to handle XMPP communication in my Rails app. My requirements are: Keep an instance of XMPP client running and logged in as one specific user (my bot user) Trigger an event from a controller to send a message and wait for a reply. The message is sent to another machine equipped with a bot so that the reply is supposed to be returned quickly. I installed xmpp4r and backgrounDrb similar to what's described here, but backgrounDrb seems to have evolved and I couldn't get it to wait for a reply. If it has to happen asynchronously, I am willing to use a server-push technology to notify the browser when the reply arrives. To give you a better idea, here are snippets of my code: (In controller) class ServicesController < ApplicationController layout 'simple' def index render :text => "index" end def show @my_service = Service.find(params[:id]) worker = MiddleMan.worker(:jabber_agent_worker) worker.send_request(:arg => {:jid => "someuser@someserver", :cmd => "help"}) render :text => "testing" end end (In worker script) require 'xmpp4r' require 'logger' class JabberAgentWorker < BackgrounDRb::MetaWorker set_worker_name :jabber_agent_worker def create(args = nil) jid = Jabber::JID.new('myagent@myserver') @client = Jabber::Client.new(jid) @client.connect @client.auth('pass') @client.send(Jabber::Presence.new.set_show(:chat).set_status('BackgrounDRb')) @client.add_message_callback do |message| logger.info("**** messaged received: #{message}") # never reaches here end end def send_request(args = nil) to_jid = Jabber::JID.new(args[:jid]) message = Jabber::Message::new(to_jid, args[:cmd]).set_type(:normal).set_id('1') @client.send(message) end end If anyone can tell me any of the following, I'd much appreciate it: issue with my backgrounDrb usage other background process alternatives appropriate for XMPP interactions other ways of achieving this Thanks in advance.

    Read the article

  • Poor performance using RMI-proxies with Swing components

    - by Patrick
    I'm having huge performance issues when I add RMI proxy references to a Java Swing JList-component. I'm retrieving a list of user Profiles with RMI from a server. The retrieval itself takes just a second or so, so that's acceptable under the circumstances. However, when I try to add these proxies to a JList, with the help of a custom ListModel and a CellRenderer, it takes between 30-60 seconds to add about 180 objects. Since it is a list of users' names, it's preferrable to present them alphabetically. The biggest performance hit is when I sort the elements as they get added to the ListModel. Since the list will always be sorted, I opted to use the built-in Collections.binarySearch() to find the correct position for the next element to be added, and the comparator uses two methods that are defined by the Profile interface, namely getFirstName() and getLastName(). Is there any way to speed this process up, or am I simply implementing it the wrong way? Or is this a "feature" of RMI? I'd really love to be able to cache some of the data of the remote objects locally, to minimize the remote method calls.

    Read the article

< Previous Page | 750 751 752 753 754 755 756 757 758 759 760 761  | Next Page >