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  • Design issue in Iphone Dev - Generic implementation for Game Bonuses

    - by Idan
    So, I thought consulting you guys about my design, cause I sense there might be a better way of doing it. I need to implement game bonuses mechanism in my app. Currently there are 9 bonuses available, each one is based of different param of the MainGame Object. What I had in mind was at app startup to initialize 9 objects of GameBonus while each one will have different SEL (shouldBonus) which will be responsible for checking if the bonus is valid. So, every end of game I will just run over the bonuses array and call the isBonusValid() function with the MainGame object(which is different after every game). How's that sound ? The only issue I have currently, is that I need to make sure that if some bonuses are accepted some other won't (inner stuff)... any advice how to do that and still maintain generic implementation ? @interface GameBonus : NSObject { int bonusId; NSString* name; NSString* description; UIImage* img; SEL shouldBonus; } @implementation GameBonus -(BOOL) isBonusValid(MainGame*)mainGame { [self shouldBonus:mainGame]; } @end

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  • How to update a property using Type.GetProperties() method?

    - by Richard77
    Hello, I've a collection of a class' properties and would like to update each one's value by iterating over the collection through the index. 1) I create the collection of properties this way private PropertyInfo[] GetPropertiesOfMyClass() { Type myType = (typeof(myClass)); PropertyInfo[] PropertyInfoArray = myType.GetProperties( BindingFlags.Public | BindingFlags.Instance); return PropertyInfoArray; } 2)Now, I'd like to set up the value of each one depending on the index this way public void UpdateProperty(MyClass instanceOfMyClass, string valueToUpdate, int index) { //TODO: //1. Get an individual property from the GetPropertyOfMyClass() using index //2. Update the value of an individual property of the instanceOfMyClass } I'd like to be able to call UpdateProperty from a Controller like this: UpdateProperty(instanceOfMyClass, valueToUpdate, indexOfTheProperty); Honestly, I do not know how to involve the instanceOfMyClass in the game as GetProperty only plays with myClass. Since I saw that I can use Name, PropertyType, ... to get information on the property. So, I've tried also GetPropertyOfMyClass()[index].SetValue(...), but I was lost in the arguments of its constructor, so I abandoned. What I want is to be able to update the value of a property in my collection just by using the index. Thanks for helping

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  • Python/Sqlite program, write as browser app or desktop app?

    - by ChrisC
    I am in the planning stages of rewriting an Access db I wrote several years ago in a full fledged program. I have very slight experience coding, but not enough to call myself a programmer by far. I'll definitely be learning as I go, so I'd like to keep everything as simple as possible. I've decided on Python and SQLite for my program, but I need help on my next decision. Here is my situation 1) It'll be a desktop program, run locally on each machine, all Windows 2) I would really like a nice looking GUI with colors, nice screens, menus, lists, etc, 3) I'm thinking about using a browser interface because (a) from what I've read, browser apps can look really great, and (b) I understand there are lots of free tools to assist in setting up the GUI/GUI code with drag and drop tools, so that helps my "keep it simple" goal. 4) I want the program to be totally portable so it runs completely from one single folder on a user's PC, with no installation(s) needed for it to run (If I did it as a browser app, isn't there the possibility that a user's browser settings could affect or break the app. How likely is this?) For my situation, should I make it a desktop app or browser app?

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  • .NET - Is there a way to programmatically fill all tables in a strongly-typed dataset?

    - by Mike Loux
    Hello, all! I have a SQL Server database for which I have created a strongly-typed DataSet (using the DataSet Designer in Visual Studio 2008), so all the adapters and select commands and whatnot were created for me by the wizard. It's a small database with largely static data, so I would like to pull the contents of this DB in its entirety into my application at startup, and then grab individual pieces of data as needed using LINQ. Rather than hard-code each adapter Fill call, I would like to see if there is a way to automate this (possibly via Reflection). So, instead of: Dim _ds As New dsTest dsTestTableAdapters.Table1TableAdapter.Fill(_ds.Table1) dsTestTableAdapters.Table2TableAdapter.Fill(_ds.Table2) <etc etc etc> I would prefer to do something like: Dim _ds As New dsTest For Each tableName As String In _ds.Tables Dim adapter as Object = <routine to grab adapter associated with the table> adapter.Fill(tableName) Next Is that even remotely doable? I have done a fair amount of searching, and I wouldn't think this would be an uncommon request, but I must be either asking the wrong question, or I'm just weird to want to do this. I will admit that I usually prefer to use unbound controls and not go with strongly-typed datasets (I prefer to write SQL directly), but my company wants to go this route, so I'm researching it. I think the idea is that as tables are added, we can just refresh the DataSet using the Designer in Visual Studio and not have to make too many underlying DB code changes. Any help at all would be most appreciated. Thanks in advance!

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  • C#/LINQ: How to define generically a keySelector for a templated class before calling OrderBy

    - by PierrOz
    Hi Folks, I have the following class defined in C# class myClass<T,U> { public T PropertyOne { get; set; } public U PropertyTwo { get; set; } } I need to write a function that reorder a list of myClass objects and takes two other parameters which define how I do this reorder: does my reordering depend on PropertyOne or PropertyTwo and is it ascending or descending. Let's say this two parameters are boolean. With my current knowledge in LINQ, I would write: public IList<myClass<T,U>> ReOrder(IList<myClass<T,U>> myList, bool usePropertyOne, bool ascending) { if (usePropertyOne) { if (ascending) { return myList.OrderBy(o => o.PropertyOne).ToList(); } else { return myList.OrderByDescending(o => o.PropertyOne).ToList(); } } else { if (ascending) { return myList.OrderBy(o => o.PropertyTwo).ToList(); } else { return myList.OrderByDescending(o => o.PropertyTwo).ToList(); } } } What could be a more efficient/elegant way to do that ? How can I declare the Func,TResult keySelector object to reuse when I call either OrderBy or OrderByDescending? I'm interesting in the answer since in my real life, I can have more than two properties.

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  • Images in Applet not showing in web page

    - by Leanne C
    I am trying to display a JPEG image and a moving dot on a Java applet which I am using on a web based application. However, when I run the applet it works fine, but when I display the applet from the JSP page, I get the moving dot but not the JPEG image. Is there a specific folder where the JPEG needs to be? These are the 2 methods i use for drawing the picture and the moving dot on the screen. public class mapplet extends Applet implements Runnable { int x_pos = 10; int y_pos = 100; int radius = 20; Image img, img2; Graphics gr; URL base; MediaTracker m; @Override public void init() { mt = new MediaTracker(this); try { //getDocumentbase gets the applet path. base = getCodeBase(); img = getImage(base, "picture.jpg"); m.addImage(img, 1); m.waitForAll(); } catch (InterruptedException ex) { Logger.getLogger(movement.class.getName()).log(Level.SEVERE, null, ex); } public void paint (Graphics g) { g.drawImage(img, 0, 0, this); // set color g.setColor (Color.red); // paint a filled colored circle g.fillOval (x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); } The code one below is the call from the jsp page <applet archive="mapplet.jar" code="myapplets/mapplet.class" width=350 height=200> </applet> The jar file and the picture are in the same folder as the jsp page, and there is also a folder containing the contents of the class and image of the applet in the web section of the application. The applet loads fine however the picture doesn't display. I think it's not the code but the location of the picture that is causing a problem. Thanks

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  • Implementing eval and load functions inside a scripting engine with Flex and Bison.

    - by Simone Margaritelli
    Hy guys, i'm developing a scripting engine with flex and bison and now i'm implementing the eval and load functions for this language. Just to give you an example, the syntax is like : import std.*; load( "some_script.hy" ); eval( "foo = 123;" ); println( foo ); So, in my lexer i've implemented the function : void hyb_parse_string( const char *str ){ extern int yyparse(void); YY_BUFFER_STATE prev, next; /* * Save current buffer. */ prev = YY_CURRENT_BUFFER; /* * yy_scan_string will call yy_switch_to_buffer. */ next = yy_scan_string( str ); /* * Do actual parsing (yyparse calls yylex). */ yyparse(); /* * Restore previous buffer. */ yy_switch_to_buffer(prev); } But it does not seem to work. Well, it does but when the string (loaded from a file or directly evaluated) is finished, i get a sigsegv : Program received signal SIGSEGV, Segmentation fault. 0xb7f2b801 in yylex () at src/lexer.cpp:1658 1658 if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) As you may notice, the sigsegv is generated by the flex/bison code, not mine ... any hints, or at least any example on how to implement those kind of functions? PS: I've succesfully implemented the include directive, but i need eval and load to work not at parsing time but execution time (kind of PHP's include/require directives).

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  • C++ Beginner Delete Question

    - by Pooch
    Hi all, This is my first year learning C++ so bear with me. I am attempting to dynamically allocate memory to the heap and then delete the allocated memory. Below is the code that is giving me a hard time: // String.cpp #include "String.h" String::String() {} String::String(char* source) { this->Size = this->GetSize(source); this->CharArray = new char[this->Size + 1]; int i = 0; for (; i < this->Size; i++) this->CharArray[i] = source[i]; this->CharArray[i] = '\0'; } int String::GetSize(const char * source) { int i = 0; for (; source[i] != '\0'; i++); return i; } String::~String() { delete[] this->CharArray; } Here is the error I get when the compiler tries to delete the CharArray: 0xC0000005: Access violation reading location 0xccccccc0. And here is the last call on the stack: msvcr100d.dll!operator delete(void * pUserData) Line 52 + 0x3 bytes C++ I am fairly certain the error exists within this piece of code but will provide you with any other information needed. Oh yeah, using VS 2010 for XP. Thanks for any and all help!

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  • What's the pattern for a JSONP method that was initiated from a jQuery plugin?

    - by michielvoo
    I'm writing a jQuery plugin to render data retrieved from another domain in an element on the page. I follow the typical pattern for my jQuery plugin: $(selector).Plugin(options); In the plugin I get external data using jQuery.getScript(url, [success]). The external data source allows me to define the name of a method and it will wrap the data in a call to that method (JSONP): $.getScript("http://www.example.com/data?callback=global_callback", instance_callback); This effectively results in: <script type="text/javascript"> global_callback(data); </script> The scope of global_callback limits what the Plugin instance can do with the data. And the global_callback method has no knowledge of the selector or options that the plugin was instantiated with. I was thinking that global_callback would just store the data, and the plugin would retrieve the data in instance_callback. But I need to make sure that instance_callback will retrieve the correct data, I foresee a problem with multiple instances of the Plugin. How can I handle this? Thanks!

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  • Recycle Freed Objects

    - by uray
    suppose I need to allocate and delete object on heap frequently (of arbitrary size), is there any performance benefit if instead of deleting those objects, I will return it back to some "pool" to be reused later? would it give benefit by reduce heap allocation/deallocation?, or it will be slower compared to memory allocator performance, since the "pool" need to manage a dynamic collection of pointers. my use case: suppose I create a queue container based on linked list, and each node of that list are allocated on the heap, so every call to push() and pop() will allocate and deallocate that node: ` template <typename T> struct QueueNode { QueueNode<T>* next; T object; } template <typename T> class Queue { void push(T object) { QueueNode<T>* newNode = QueueNodePool<T>::get(); //get recycled node if(!newNode) { newNode = new QueueNode<T>(object); } // push newNode routine here.. } T pop() { //pop routine here... QueueNodePool<T>::store(unusedNode); //recycle node return unusedNode->object; } } `

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  • Impossible to remove directory

    - by Mark
    Evidently I've never had to delete a directory using win32 sdk before, because its apparently an impossible task. I've tried anything and everything - RemoveDirectory, SHFileOperation with FO_DELETE, etc. Currently I call CreateDirectory in one thread, start another thread, copy some files to this directory in the new thread, then delete all the files in the directory in the new thread, and then back in the original thread that created the directory, try to delete the now empty directory and it fails. The directory really and truly is empty when I try to delete it, but it makes no difference. The whole thread aspect is irrelevant I think because at one point everything was in one thread and it didn't work. I'm currently setting a SecurityAttributes structure on CreateDirectory to grant access to everyone, but it makes no difference. RemoveDirectory in the past has returned '32' on GetLastError, which I believe is Sharing violation. But even if I just try to delete the empty directory from the command line, it refuses saying, "The process cannot access the file because it is being used by another process." until I shut down the entire application that created the directory. (Note: the directory is created in GetTempPath.)

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  • Does Perl auto-vivify variables used as references in subroutine calls?

    - by FM
    I've declared 2010 to be the year of higher-order programming, so I'm learning Haskell. The introduction has a slick quick-sort demo, and I thought, "Hey, that's easy to do in Perl". It turned to be easier than I expected. Note that I don't have to worry about whether my partitions ($less and $more) are defined. Normally you can't use an undefined value as an array reference. use strict; use warnings; use List::MoreUtils qw(part); my @data = (5,6,7,4,2,9,10,9,5,1); my @sorted = qsort(@data); print "@sorted\n"; sub qsort { return unless @_; my $pivot = shift @_; my ($less, $more) = part { $_ < $pivot ? 0 : 1 } @_; # Works, even though $less and $more are sometimes undefined. return qsort(@$less), $pivot, qsort(@$more); } As best I can tell, Perl will auto-vivify a variable that you try to use as a reference -- but only if you are passing it to a subroutine. For example, my call to foo() works, but not the attempted print. use Data::Dumper qw(Dumper); sub foo { print "Running foo(@_)\n" } my ($x); print Dumper($x); # Fatal: Can't use an undefined value as an ARRAY reference. # print @$x, "\n"; # But this works. foo(@$x); # Auto-vivification: $x is now []. print Dumper($x); My questions: Am I understanding this behavior correctly? What is the explanation or reasoning behind why Perl does this? Is this behavior explained anywhere in the docs?

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  • Constructor Overloading

    - by Mark Baker
    Normally when I want to create a class constructor that accepts different types of parameters, I'll use a kludgy overloading principle of not defining any args in the constructor definition: e.g. for an ECEF coordinate class constructor, I want it to accept either $x, $y and $z arguments, or to accept a single array argument containg x, y and z values, or to accept a single LatLong object I'd create a constructor looking something like: function __construct() { // Identify if any arguments have been passed to the constructor if (func_num_args() > 0) { $args = func_get_args(); // Identify the overload constructor required, based on the datatype of the first argument $argType = gettype($args[0]); switch($argType) { case 'array' : // Array of Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromArray'; break; case 'object' : // A LatLong object that needs converting to Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromLatLong'; break; default : // Individual Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromXYZ'; break; } // Call the appropriate overload constructor call_user_func_array(array($this,$overloadConstructor),$args); } } // function __construct() I'm looking at an alternative: to provide a straight constructor with $x, $y and $z as defined arguments, and to provide static methods of createECEFfromArray() and createECEFfromLatLong() that handle all the necessary extraction of x, y and z; then create a new ECEF object using the standard constructor, and return that Which option is cleaner from an OO purists perspective?

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  • PHP DOMDocument getElementsByTagname??

    - by FFish
    This is driving me bonkers... I just want to add another img node. $xml = <<<XML <?xml version="1.0" encoding="UTF-8"?> <gallery> <album tnPath="tn/" lgPath="imm/" fsPath="iml/" > <img src="004.jpg" caption="4th caption" /> <img src="005.jpg" caption="5th caption" /> <img src="006.jpg" caption="6th caption" /> </album> </gallery> XML; $xmlDoc = new DOMDocument(); $xmlDoc->loadXML($xml); $album = $xmlDoc->getElementsByTagname('album')[0]; // Parse error: syntax error, unexpected '[' in /Applications/XAMPP/xamppfiles/htdocs/admin/tests/DOMDoc.php on line 17 $album = $xmlDoc->getElementsByTagname('album'); // Fatal error: Call to undefined method DOMNodeList::appendChild() in /Applications/XAMPP/xamppfiles/htdocs/admin/tests/DOMDoc.php on line 19 $newImg = $xmlDoc->createElement("img"); $album->appendChild($newImg); print $xmlDoc->saveXML(); Error:

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  • Database design MySQL using foreign keys

    - by dscher
    I'm having some a little trouble understanding how to handle the database end of a program I'm making. I'm using an ORM in Kohana, but am hoping that a generalized understanding of how to solve this issue will lead me to an answer with the ORM. I'm writing a program for users to manage their stock research information. My tables are basically like so: CREATE TABLE tags( id INT AUTO_INCREMENT NOT NULL PRIMARY KEY, tags VARCHAR(30), UNIQUE(tags) ) ENGINE=INNODB DEFAULT CHARSET=utf8; CREATE TABLE stock_tags( id INT AUTO_INCREMENT NOT NULL PRIMARY KEY, tag_id INT NOT NULL, stock_id INT NOT NULL, FOREIGN KEY (tag_id) REFERENCES tags(id), FOREIGN KEY(stock_id) REFERENCES stocks(id) ON DELETE CASCADE ) ENGINE=INNODB DEFAULT CHARSET=utf8; CREATE TABLE notes( id INT AUTO_INCREMENT NOT NULL, stock_id INT NOT NULL, notes TEXT NOT NULL, FOREIGN KEY (stock_id) REFERENCES stocks(id) ON DELETE CASCADE, PRIMARY KEY(id) ) ENGINE=INNODB DEFAULT CHARSET=utf8; CREATE TABLE links( id INT AUTO_INCREMENT NOT NULL, stock_id INT NOT NULL, links VARCHAR(2083) NOT NULL, FOREIGN KEY (stock_id) REFERENCES stocks(id) ON DELETE CASCADE, PRIMARY KEY(id) ) ENGINE=INNODB DEFAULT CHARSET=utf8; How would I get all the attributes of a single stock, including its links, notes, and tags? Do I have to add links, notes, and tags columns to the stocks table and then how do you call it? I know this differs using an ORM and I'd assume that I can use join tables in SQL. Thanks for any help, this will really help me understand the issue a lot better.

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  • Code-Golf: one line PHP syntax

    - by Kendall Hopkins
    Explanation PHP has some holes in its' syntax and occasionally in development a programmer will step in them. This can lead to much frustration as these syntax holes seem to exist for no reason. For example, one can't easily create an array and access an arbitrary element of that array on the same line (func1()[100] is not valid PHP syntax). The workaround for this issue is to use a temporary variable and break the statement into two lines, but sometimes that can lead to very verbose, clunky code. Challenge I know of a few of these holes (I'm sure there are more). It is quite hard to even come up with a solution, let alone in a code-golf style. Winner is the person with in the least characters total for all four Syntax Holes. Rules Statement must be one line in this form: $output = ...;, where ... doesn't contain any ;'s. Only use standard library functions (no custom functions allowed) Statement works identically to the assumed functional of the non-working syntax (even in cases that it fails). Statement must run without syntax error of any kind with E_STRICT | E_ALL. Syntax Holes $output = func_return_array()[$key]; - accessing an arbitrary offset (string or integer) of the returned array of a function $output = new {$class_base.$class_suffix}(); - arbitrary string concatenation being used to create a new class $output = {$func_base.$func_suffix}(); - arbitrary string concatenation being called as function $output = func_return_closure()(); - call a closure being returned from another function

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  • How to load entities into readonly collections using the entity framework

    - by Anton P
    I have a POCO domain model which is wired up to the entity framework using the new ObjectContext class. public class Product { private ICollection<Photo> _photos; public Product() { _photos = new Collection<Photo>(); } public int Id { get; set; } public string Name { get; set; } public virtual IEnumerable<Photo> Photos { get { return _photos; } } public void AddPhoto(Photo photo) { //Some biz logic //... _photos.Add(photo); } } In the above example i have set the Photos collection type to IEnumerable as this will make it read only. The only way to add/remove photos is through the public methods. The problem with this is that the Entity Framework cannot load the Photo entities into the IEnumerable collection as it's not of type ICollection. By changing the type to ICollection will allow callers to call the Add mentod on the collection itself which is not good. What are my options?

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  • Managing logs/warnings in Python extensions

    - by Dimitri Tcaciuc
    TL;DR version: What do you use for configurable (and preferably captured) logging inside your C++ bits in a Python project? Details follow. Say you have a a few compiled .so modules that may need to do some error checking and warn user of (partially) incorrect data. Currently I'm having a pretty simplistic setup where I'm using logging framework from Python code and log4cxx library from C/C++. log4cxx log level is defined in a file (log4cxx.properties) and is currently fixed and I'm thinking how to make it more flexible. Couple of choices that I see: One way to control it would be to have a module-wide configuration call. # foo/__init__.py import sys from _foo import import bar, baz, configure_log configure_log(sys.stdout, WARNING) # tests/test_foo.py def test_foo(): # Maybe a custom context to change the logfile for # the module and restore it at the end. with CaptureLog(foo) as log: assert foo.bar() == 5 assert log.read() == "124.24 - foo - INFO - Bar returning 5" Have every compiled function that does logging accept optional log parameters. # foo.c int bar(PyObject* x, PyObject* logfile, PyObject* loglevel) { LoggerPtr logger = default_logger("foo"); if (logfile != Py_None) logger = file_logger(logfile, loglevel); ... } # tests/test_foo.py def test_foo(): with TemporaryFile() as logfile: assert foo.bar(logfile=logfile, loglevel=DEBUG) == 5 assert logfile.read() == "124.24 - foo - INFO - Bar returning 5" Some other way? Second one seems to be somewhat cleaner, but it requires function signature alteration (or using kwargs and parsing them). First one is.. probably somewhat awkward but sets up entire module in one go and removes logic from each individual function. What are your thoughts on this? I'm all ears to alternative solutions as well. Thanks,

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  • Linking Mapkit with Core Data, Search and user location. Converting annotations from a database in a tableview with search to display in a mapview?

    - by Jon
    Xcode is quite new to me so explanations are appreciated. I am looking to build an application that displays annotations in a mapview (zoomed in on current user location). I want the applications to come from some sort of database rather than manually inputting all the annotations (which is what I'm currently doing) What would be my application type? tab based? window based? i want a tab for a tableview with a list of my annotations and a mapview tab that will show my database of annotations but with the map zoomed in on current location. In a perfect world, it would be great if the user could add favourites from these annotations and keep them in a favourites tableview tab. I'm desperate to work this out and create a fully functional app for a final uni project. i have a working application already but it's nothing like what i am trying to achieve, any help would be much appreciated!!!! Jon (if looked through countless tutorials and as of yet found nothing i can understand to achieve a project like this. Some would call me too ambitious, I just want to make a decent app)

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  • NSTimer to smooth out playback position

    - by Michael
    I have an audio player and I want to show the current time of the the playback. I'm using a custom play class. The app downloads the mp3 to a file then plays from the file when 5% has been downloaded. I have a progress view update as the file plays and update a label on each call to the progress view. However, this is jerky... sometimes even going backward a digit or two. I was considering using an NSTimer to smooth things out. I would be fired every second to a method and pass the percentage played figure to the method then update the label. First, does this seem reasonable? Second, how do I pass the percentage (a float) over to the target of the timer. Right now I am putting the percent played into a dictionary but this seems less than optimal. This is what is called update the progress bar: -(void)updateAudioProgress:(Percentage)percent { audio = percent; if (!seekChanging) slider.value = percent; NSMutableDictionary *myDictionary = [[NSMutableDictionary alloc] init]; [myDictionary setValue:[NSNumber numberWithFloat:percent] forKey:@"myPercent"]; [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(myTimerMethod:) userInfo:myDictionary repeats:YES]; [myDictionary release]; } This is called first after 5 seconds but then updates each time the method is called. As always, comments and pointers appreciated.

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  • Returning true or error message in Ruby

    - by seaneshbaugh
    I'm wondering if writing functions like this is considered good or bad form. def test(x) if x == 1 return true else return "Error: x is not equal to one." end end And then to use it we do something like this: result = test(1) if result != true puts result end result = test(2) if result != true puts result end Which just displays the error message for the second call to test. I'm considering doing this because in a rails project I'm working on inside my controller code I make calls to a model's instance methods and if something goes wrong I want the model to return the error message to the controller and the controller takes that error message and puts it in the flash and redirects. Kinda like this def create @item = Item.new(params[:item]) if [email protected]? result = @item.save_image(params[:attachment][:file]) if result != true flash[:notice] = result redirect_to(new_item_url) and return end #and so on... That way I'm not constructing the error messages in the controller, merely passing them along, because I really don't want the controller to be concerned with what the save_image method itself does just whether or not it worked. It makes sense to me, but I'm curious as to whether or not this is considered a good or bad way of writing methods. Keep in mind I'm asking this in the most general sense pertaining mostly to ruby, it just happens that I'm doing this in a rails project, the actual logic of the controller really isn't my concern.

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  • What does the JS function 'postMessage()' do when called on an html object tag?

    - by Stephano
    I was recently searching for a way to call the print function on a PDF I was displaying in adobe air. I solved this problem with a little help from this fellow, and by calling postMessage on my PDF like so: //this is the HTML I use to view my PDF <object id="PDFObj" data="test.pdf" type="application/pdf"/> ... //this actionscript lives in my air app var pdfObj:Object = htmlLoader.window.document.getElementById("PDFObj"); pdfObj.postMessage([message]); I've tried this in JavaScript as well, just to be sure it wasn't adobe sneaking in and helping me out... var obj = document.getElementById("PDFObj"); obj.postMessage([message]); Works well in JavaScript and in ActionScript. I looked up what the MDC had to say about postMessage, but all I found was window.postMessage. Now, the code works like a charm, and postMessage magically sends my message to my PDF's embedded JavaScript. However, I'm still not sure how I'm doing this. I found adobe talking about this method, but not really explaining it: HTML-PDF communication basics JavaScript in an HTML page can send a message to JavaScript in PDF content by calling the postMessage() method of the DOM object representing the PDF content. Any ideas how this is accomplished?

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  • Write a program which works out which is the lowest priced computer in an ArrayList of computer obje

    - by Eoin
    Hello everybody! I am trying to study some java and cannot get my head around this question! Any help would be really appreciated and would help me in further studies! Thank you so much in advance! Eoin from Dublin, Ireland. ArrayList of Objects Write a program which works out which is the lowest priced computer in an ArrayList of computer objects. You should have two classes, one called ComputerTest, and the other called Computer. In the ComputerTest class you should: Have a main method which declares an ArrayList of type Computer called computerList, each element of which represents a computer. Initialise the first three entries of the ArrayList Call a static method which prints out the lowest price computer, called lowestPrice The parameter of this method is (i) an ArrayList of type Computer i.e. ArrayList data Sample output: The lowest priced computer is the Cheapo400 at 399 euro. The Computer class should have: Private instance variables: manufacturer, model, price and quality. Quality is a rating from 1 to 10. public get and set methods to retrieve and set/change the value of the four instance variables a default constructor a constructor that takes four parameters

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  • Grails , how do I get an object NOT to save

    - by user350325
    Hello I am new to grails and trying to create a form which allows a user to change the email address associated with his/her account for a site I am creating. It asks for the user for their current password and also for the new email address they want to use. If the user enters the wrong password or an invalid email address then it should reject them with an appropriate error message. Now the email validation can be done through constraints in grails, but the password change has to match their current password. I have implemented this check as a method on a service class. See code below: def saveEmail = { def client = ClientUser.get(session.clientUserID) client.email = params.email if(clientUserService.checkPassword(session.clientUserID , params.password) ==false) { flash.message = "Incorrect Password" client.discard() redirect(action:'changeEmail') } else if(!client.validate()) { flash.message = "Invalid Email Address" redirect(action:'changeEmail') } else { client.save(); session.clientUserID = null; flash.message = "Your email address has been changed, please login again" redirect(controller: 'clientLogin' , action:'index') } } Now what I noticed that was odd was that if I entered an invalid email then it would not save the changes (as expected) BUT if I entered the wrong password and a valid email then it would save the changes and even write them back into the database even though it would give the correct "invalid password" error message. I was puzzled so set break points in all the if/else if/else blocks and found that it was hitting the first if statement as expected and not hitting the others , so it would never come accross a call to the save() method, yet it was saved anyway. After a little research I came accross documentation for the discard() method which you can see used in the code above. So I added this but still no avail. I even tried using discard then reloading the client object from the DB again but still no dice. This is very frustrating and I would be grateful for any help, since I think that this should surely not be a complicated requirement!

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  • Very weird C file-handling anomaly

    - by KáGé
    Hello, I got a very weird issue that I cant figure out in my school project, which is the simulation of a simple filesystem in a human-readable textfile. Unfortunately I don't yet have enough time to translate the comments in my code or make it less gibberish, so if you are bothered by that, you don't have to help, I understand. See the code HERE. Now in drive.h, at line 574 is this part: i = getline(); #ifdef DEBUG printf("Free space in all found at %d.\n\n", i); if(drive.disk != NULL){ printf("Disk OK\n\n"); } #endif //write in data state = seekline(i); Before this it finds place for the allocation database entry in the ALL sector (see the "image files" in the mounts folder, this issue was tested on mount_30.efs-dbf), then gets the line with i = getline() fine (getline is in lglobal.h, line 39), but after that any file manipulation (in this case seekline's fseek, but if I comment that out, then the first fprintf after that) crashes the program straight away. I think the file gets somehow corrupted (though the Disk OK message appears) but can't figure out how. I've tried putting i = getline(); into comment, but it didn't make any difference. I've also tried asking at local programming forums but they didn't really help either. The last few lines of the output before it crashes: Dir written. (drive.h line 562) Seekline entered: 268 (called at drive.h line 564) Getline entered. (called at drive.h line 574) Line got: 268. Free space in all found at 268. (drive.h line 576) Seekline entered: 268 (called at drive.h line 582, note that this exact call was run successfully less than 20 lines back. This one should set the pointer to the beginning of the line it is currently in) After this it crashes. Does anyone has any idea of what causes this and how could I fix it? Thank you.

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