Search Results

Search found 5070 results on 203 pages for 'algorithm'.

Page 84/203 | < Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >

  • How can I generate an "unlimited" world?

    - by snowlord
    I would like to create a game with an endless (in reality an extremely large) world in which the player can move about. Whether or not I will ever get around to implement the game is one matter, but I find the idea interesting and would like some input on how to do it. The point is to have a world where all data is generated randomly on-demand, but in a deterministic way. Currently I focus on a large 2D map from which it should be possible to display any part without knowledge about the surrounding parts. I have implemented a prototype by writing a function that gives a random-looking, but deterministic, integer given the x and y of a pixel on the map (see my recent question about this function). Using this function I populate the map with "random" values, and then I smooth the map using a simple filter based on the surrounding pixels. This makes the map dependent on a few pixels outside its edge, but that's not a big problem. The final result is something that at least looks like a map (especially with a good altitude color map). Given this, one could maybe first generate a coarser map which is used to generate bigger differences in altitude to create mountain ranges and seas. Anyway, that was my idea, but I am sure that there exist ways to do this already and I also believe that given the specification, many of you can come up with better ideas. EDIT: Forgot the link to my question.

    Read the article

  • How to find out top links in a website?

    - by Anil
    I want to know what are the best links in a site are? It may be pagerank wise or popularity wise. For example http://www.pragprog.com is a site. I want to find out what are the most relevant links this site has. The links should not be external pointing links. It should be of the same site. Do google or any similar site can tell such information?

    Read the article

  • Is my program taking too much time to execute?

    - by Conrad C
    I wanted to solve a question from project euleur about finding the largest prime number of a big number. I run my code on a virtual machine on Visual studio 2012, and the code seems froze. When I step into the loop, the code works well, but when I execute it, the console is always there. It is as if the program is still running. Could it be that the program takes time to execute? My Code static void Main(string[] args) { long number = 5; for (long i = 1; i < 600851475143; i++) { if (i % 2 != 0 && i % 1 == 0 && i % i == 0) number = i; } }

    Read the article

  • Python - Compress Ascii String

    - by n0idea
    I'm looking for a way to compress an ascii-based string, any help? I need also need to decompress it. I tried zlib but with no help. What can I do to compress the string into lesser length? code: def compress(request): if request.POST: data = request.POST.get('input') if is_ascii(data): result = zlib.compress(data) return render_to_response('index.html', {'result': result, 'input':data}, context_instance = RequestContext(request)) else: result = "Error, the string is not ascii-based" return render_to_response('index.html', {'result':result}, context_instance = RequestContext(request)) else: return render_to_response('index.html', {}, context_instance = RequestContext(request))

    Read the article

  • hi question about mathematics

    - by davit-datuashvili
    hi i have one question i know site mathoverflow.com and have posted question but unfortunately no one give me answer if i post here can anybody help me? it is not homework because i know somebody will say it is homework what u have tried but this is not so i dont know how solve please if it is possible i will post here ok?

    Read the article

  • Find common nodes from two linked lists using recursion

    - by Dan
    I have to write a method that returns a linked list with all the nodes that are common to two linked lists using recursion, without loops. For example, first list is 2 - 5 - 7 - 10 second list is 2 - 4 - 8 - 10 the list that would be returned is 2 - 10 I am getting nowhere with this.. What I have been think of was to check each value of the first list with each value of the second list recursively but the second list would then be cut by one node everytime and I cannot compare the next value in the first list with the the second list. I hope this makes sense... Can anyone help?

    Read the article

  • Reverse regular expressions to generate data

    - by Anton Gogolev
    In one of the StackOverflow Podcasts (the one where guys were discussing data generation for testing DBs -- either #11 or #12), Jeff mentioned something like "reverse regular expressions", which are used exactly for that purpose: given a regex, produce a string which will eventually match said regex. What is the correct term for this whole concept? Is this a well-known concept?

    Read the article

  • Effecient data structure design

    - by Sway
    Hi there, I need to match a series of user inputed words against a large dictionary of words (to ensure the entered value exists). So if the user entered: "orange" it should match an entry "orange' in the dictionary. Now the catch is that the user can also enter a wildcard or series of wildcard characters like say "or__ge" which would also match "orange" The key requirements are: * this should be as fast as possible. * use the smallest amount of memory to achieve it. If the size of the word list was small I could use a string containing all the words and use regular expressions. however given that the word list could contain potentially hundreds of thousands of enteries I'm assuming this wouldn't work. So is some sort of 'tree' be the way to go for this...? Any thoughts or suggestions on this would be totally appreciated! Thanks in advance, Matt

    Read the article

  • Constructing colours for maximum contrast

    - by Martin
    I want to draw some items on screen, each item is in one of N sets. The number of sets changes all the time, so I need to calculate N different colours which are as different as possible (to make it easy to identify what is in which set). So, for example with N = 2 my results would be black and white. With three I guess I would get all red, all green, all blue. For all four, it's less obvious what the correct answer is, and this is where I'm having trouble.

    Read the article

  • Is there a good radixsort-implementation for floats in C#

    - by CommuSoft
    I have a datastructure with a field of the float-type. A collection of these structures needs to be sorted by the value of the float. Is there a radix-sort implementation for this. If there isn't, is there a fast way to access the exponent, the sign and the mantissa. Because if you sort the floats first on mantissa, exponent, and on exponent the last time. You sort floats in O(n).

    Read the article

  • Classical task-scheduling assignment

    - by Bruno
    I am working on a flight scheduling app (disclaimer: it's for a college project, so no code answers, please). Please read this question w/ a quantum of attention before answering as it has a lot of peculiarities :( First, some terminology issues: You have planes and flights, and you have to pair them up. For simplicity's sake, we'll assume that a plane is free as soon as the flight using it prior lands. Flights are seen as tasks: They have a duration They have dependencies They have an expected date/time for beginning Planes can be seen as resources to be used by tasks (or flights, in our terminology). Flights have a specific type of plane needed. e.g. flight 200 needs a plane of type B. Planes obviously are of one and only one specific type, e.g., Plane Airforce One is of type C. A "project" is the set of all the flights by an airline in a given time period. The functionality required is: Finding the shortest possible duration for a said project The earliest and latest possible start for a task (flight) The critical tasks, with basis on provided data, complete with identifiers of preceding tasks. Automatically pair up flights and planes, so as to get all flights paired up with a plane. (Note: the duration of flights is fixed) Get a Gantt diagram with the projects scheduling, in which all flights begin as early as possible, showing all previously referred data graphically (dependencies, time info, etc.) So the questions is: How in the world do I achieve this? Particularly: We are required to use a graph. What do the graph's edges and nodes respectively symbolise? Are we required to discard tasks to achieve the critical tasks set? If you could also recommend some algorithms for us to look up, that'd be great.

    Read the article

  • question about LSD radix sort

    - by davit-datuashvili
    hello i have following code public class LSD{ public static int R=1<<8; public static int bytesword=4; public static void radixLSD(int a[],int l,int r){ int aux[]=new int[a.length]; for (int d=bytesword-1;d>=0;d--){ int i, j; int count[]=new int[R+1]; for ( j=0;j<R;j++) count[j]=0; for (i=l;i<=r;i++) count[digit(a[i],d)+1]++; for (j=1;j<R;j++) count[j]+=count[j-1]; for (i=l;i<=r;i++) aux[count[digit(a[i],d)]++]=a[i]; for (i=l;i<=r;i++) a[i]=aux[i-1]; } } public static void main(String[]args){ int a[]=new int[]{3,6,5,7,4,8,9}; radixLSD(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static int digit(int n,int d){ return (n>>d)&1; } } but it show me mistake java.lang.ArrayIndexOutOfBoundsException: -1 at LSD.radixLSD(LSD.java:19) at LSD.main(LSD.java:29) please help me

    Read the article

  • Latex: vertical line in lstlistings

    - by Helltone
    I want to have a vertical line for indentation in the lstlisting environment, similar to what one can get in algorithm2e. I tried doing something like the code below, but the the |'s are not contiguous and the result is ugly. \lstset{ ... showtabs=true, tabsize=3, tab=\hfill$|$\hfill, ... }

    Read the article

  • Reverse engineering a bezier curve

    - by Martin
    Given a few sample points on a bézier curve, is it possible to work out the set of possible parameters of the curve? In my specific application there is a limited set of endpoints the curve may have, so I want to generate the set of possible curves, enumerate all of them and pick out all the ones which may end on a valid end point.

    Read the article

  • Binary search in rotated sorted list

    - by Algorist
    I am having a sorted list which is rotated and I would like to do a binary search on that list to find the minimum element. Lets suppose initial list is {1,2,3,4,5,6,7,8} rotated list can be like {5,6,7,8,1,2,3,4} Normal binary search doesn't work in this case. Any idea how to do this.

    Read the article

  • Find numbers that equals a sum in an array

    - by valli-R
    I want to find the first set of integers in an array X that the sum equals a given number N. For example: X = {5, 13, 24, 9, 3, 3} N = 28 Solution = {13, 9, 3, 3} Here what I have so far : WARNING, I know it uses global and it is bad,that's not the point of the question. <?php function s($index = 0, $total = 0, $solution = '') { global $numbers; global $sum; echo $index; if($total == 28) { echo '<br/>'.$solution.' = '.$sum.'<br/>'; } elseif($index < count($numbers) && $total != 28) { s($index + 1, $total, $solution); s($index + 1, $total + $numbers[$index], $solution.' '.$numbers[$index]); } } $numbers = array(5, 13, 24, 9, 3, 3); $sum = 28; s(); ?> I don't get how I can stop the process when it finds the solution.. I know I am not far from good solution.. Thanks in advance

    Read the article

  • Whats the best data-structure for storing 2-tuple (a, b) which support adding, deleting tuples and c

    - by bhups
    Hi So here is my problem. I want to store 2-tuple (key, val) and want to perform following operations: - keys are strings and values are Integers - multiple keys can have same value - adding new tuples - updating any key with new value (any new value or updated value is greater than the previous one, like timestamps) - fetching all the keys with values less than or greater than given value - deleting tuples. Hash seems to be the obvious choice for updating the key's value but then lookups via values will be going to take longer (O(n)). The other option is balanced binary search tree with key and value switched. So now lookups via values will be fast (O(lg(n))) but updating a key will take (O(n)). So is there any data-structure which can be used to address these issues? Thanks.

    Read the article

  • A balanced binary search tree which is also a heap

    - by saeedn
    I'm looking for a data structure where each element in it has two keys. With one of them the structure is a BST and looking at the other one, data structure is a heap. With a little search, I found a structure called Treap. It uses the heap property with a random distribution on heap keys to make the BST balanced! What I want is a Balanced BST, which can be also a heap. The BST in Treap could be unbalanced if I insert elements with heap Key in the order of my choice. Is there such a data structure?

    Read the article

  • Load balancing and shedulling algorithms .NET

    - by Lukas Šalkauskas
    Hello there, so here is my problem: I have several different configuarion servers. I have different calculations (jobs), I can predict how long approx. each job will take to be caclulated. Also I have priorities. My question is how to keep all machines loaded 99-100% and shedule the jobs in the best way. Each machine can do several calculations at the time. Jobs are pushed to the machine. Central machine knows current load of each machine. Also I would like to to assign some king of machine learning here, because I will know statistics of each job (started, finished, cpu load etc.). How to distribute jobs(calculations) in the best possible way, also keep in mind priority. Any suggestions ? Ideas ? Algorithms ?

    Read the article

  • How does the Ableton warp algorithm work exactly?

    - by pepperdreamteam
    I'm looking for any documentation or definitive information on Ableton's warp feature. I understand that it has something to do with finding transients, aligning them with an even rhythm and shifting audio samples accordingly. I'm hoping to find ways to approximate warping with more basic audio editing tools. I understand that this is ableton's unique device, really any information about how it works would be helpful. So...does anyone have any 411?

    Read the article

  • Facebook Hacker Cup: Power Overwhelming

    - by marcog
    A lot of people at Facebook like to play Starcraft II™. Some of them have made a custom game using the Starcraft II™ map editor. In this game, you play as the noble Protoss defending your adopted homeworld of Shakuras from a massive Zerg army. You must do as much damage to the Zerg as possible before getting overwhelmed. You can only build two types of units, shield generators and warriors. Shield generators do no damage, but your army survives for one second per shield generator that you build. Warriors do one damage every second. Your army is instantly overrun after your shield generators expire. How many shield generators and how many warriors should you build to inflict the maximum amount of damage on the Zerg before your army is overrun? Because the Protoss value bravery, if there is more than one solution you should return the one that uses the most warriors. Constraints 1 = G (cost for one shield generator) = 100 1 = W (cost for one warrior) = 100 G + W = M (available funds) = 1000000000000 (1012)

    Read the article

  • Is it possible to compute the minimum of three numbers by using two comparisons at the same time?

    - by Milo Hou
    I've been trying to think up of some way that I could do two comparisons at the same time to find the greatest/least of three numbers. Arithmetic operations on them are considered "free" in this case. That is to say, the classical way of finding the greater of two, and then comparing it to the third number isn't valid in this case because one comparison depends on the result of the other. Is it possible to use two comparisons where this isn't the case? I was thinking maybe comparing the differences of the numbers somehow or their products or something, but came up with nothing. Just to reemphasize, two comparisons are still done, just that neither comparison relies on the result of the other comparison. EDIT: what about: boolA = A^2 + B^2 < C^2 boolB = A > B if boolA then max=C else if boolB then max=A else max=B

    Read the article

< Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >