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  • Adding proper THEAD sections to a GridView

    - by Rick Strahl
    I’m working on some legacy code for a customer today and dealing with a page that has my favorite ‘friend’ on it: A GridView control. The ASP.NET GridView control (and also the older DataGrid control) creates some pretty messed up HTML. One of the more annoying things it does is to generate all rows including the header into the page in the <tbody> section of the document rather than in a properly separated <thead> section. Here’s is typical GridView generated HTML output: <table class="tablesorter blackborder" cellspacing="0" rules="all" border="1" id="Table1" style="border-collapse:collapse;"> <tr> <th scope="col">Name</th> <th scope="col">Company</th> <th scope="col">Entered</th><th scope="col">Balance</th> </tr> <tr> <td>Frank Hobson</td><td>Hobson Inc.</td> <td>10/20/2010 12:00:00 AM</td><td>240.00</td> </tr> ... </table> Notice that all content – both the headers and the body of the table – are generated directly under the <table> tag and there’s no explicit use of <tbody> or <thead> (or <tfooter> for that matter). When the browser renders this the document some default settings kick in and the DOM tree turns into something like this: <table> <tbody> <tr> <-- header <tr> <—detail row <tr> <—detail row </tbody> </table> Now if you’re just rendering the Grid server side and you’re applying all your styles through CssClass assignments this isn’t much of a problem. However, if you want to style your grid more generically using hierarchical CSS selectors it gets a lot more tricky to format tables that don’t properly delineate headers and body content. Also many plug-ins and other JavaScript utilities that work on tables require a properly formed table layout, and many of these simple won’t work out of the box with a GridView. For example, one of the things I wanted to do for this app is use the jQuery TableSorter plug-in which – not surprisingly – requires to work of table headers in the DOM document. Out of the box, the TableSorter plug-in doesn’t work with GridView controls, because the lack of a <thead> section to work on. Luckily with a little help of some jQuery scripting there’s a real easy fix to this problem. Basically, if we know the GridView generated table has a header in it, code like the following will move the headers from <tbody> to <thead>: <script type="text/javascript"> $(document).ready(function () { // Fix up GridView to support THEAD tags $("#gvCustomers tbody").before("<thead><tr></tr></thead>"); $("#gvCustomers thead tr").append($("#gvCustomers th")); $("#gvCustomers tbody tr:first").remove(); $("#gvCustomers").tablesorter({ sortList: [[1, 0]] }); }); </script> And voila you have a table that now works with the TableSorter plug-in. If you use GridView’s a lot you might want something a little more generic so the following does the same thing but should work more generically on any GridView/DataGrid missing its <thead> tag: function fixGridView(tableEl) {            var jTbl = $(tableEl);         if(jTbl.find("tbody>tr>th").length > 0) {         jTbl.find("tbody").before("<thead><tr></tr></thead>");         jTbl.find("thead tr").append(jTbl.find("th"));         jTbl.find("tbody tr:first").remove();     } } which you can call like this: $(document).ready(function () { fixGridView( $("#gvCustomers") ); $("#gvCustomers").tablesorter({ sortList: [[1, 0]] }); }); Server Side THEAD Rendering [updated from comments 11/21/2010] Several commenters pointed out that you can also do this on the server side by using the GridView.HeaderRow.TableSection property to force rendering with a proper table header. I was unaware of this option actually – not exactly an easy one to discover. One issue here is that timing of this needs to happen during the databinding process so you need to use an event handler: this.gvCustomers.DataBound += (object o, EventArgs ev) => { gvCustomers.HeaderRow.TableSection = TableRowSection.TableHeader; }; this.gvCustomers.DataSource = custList; this.gvCustomers.DataBind(); You can apply the same logic for the FooterRow. It’s beyond me why this rendering mode isn’t the default for a GridView – why would you ever want to have a table that doesn’t use a THEAD section??? But I disgress :-) I don’t use GridViews much anymore – opting for more flexible approaches using ListViews or even plain code based views or other custom displays that allow more control over layout, but I still see a lot of old code that does use them old clunkers including my own :) (gulp) and this does make life a little bit easier especially if you’re working with any of the jQuery table related plug-ins that expect a proper table structure.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  jQuery  

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  • UDK game Prisoners/Guards

    - by RR_1990
    For school I need to make a little game with UDK, the concept of the game is: The player is the headguard, he will have some other guard (bots) who will follow him. Between the other guards and the player are some prisoners who need to evade the other guards. It needs to look like this My idea was to let the guard bots follow the player at a certain distance and let the prisoners bots in the middle try to evade the guard bots. Now is the problem i'm new to Unreal Script and the school doesn't support me that well. Untill now I have only was able to make the guard bots follow me. I hope you guys can help me or make me something that will make this game work. Here is the class i'm using to let te bots follow me: class ChaseControllerAI extends AIController; var Pawn player; var float minimalDistance; var float speed; var float distanceToPlayer; var vector selfToPlayer; auto state Idle { function BeginState(Name PreviousStateName) { Super.BeginState(PreviousStateName); } event SeePlayer(Pawn p) { player = p; GotoState('Chase'); } Begin: player = none; self.Pawn.Velocity.x = 0.0; self.Pawn.Velocity.Y = 0.0; self.Pawn.Velocity.Z = 0.0; } state Chase { function BeginState(Name PreviousStateName) { Super.BeginState(PreviousStateName); } event PlayerOutOfReach() { `Log("ChaseControllerAI CHASE Player out of reach."); GotoState('Idle'); } // class ChaseController extends AIController; CONTINUED // State Chase (continued) event Tick(float deltaTime) { `Log("ChaseControllerAI in Event Tick."); selfToPlayer = self.player.Location - self.Pawn.Location; distanceToPlayer = Abs(VSize(selfToPlayer)); if (distanceToPlayer > minimalDistance) { PlayerOutOfReach(); } else { self.Pawn.Velocity = Normal(selfToPlayer) * speed; //self.Pawn.Acceleration = Normal(selfToPlayer) * speed; self.Pawn.SetRotation(rotator(selfToPlayer)); self.Pawn.Move(self.Pawn.Velocity*0.001); // or *deltaTime } } Begin: `Log("Current state Chase:Begin: " @GetStateName()@""); } defaultproperties { bAdjustFromWalls=true; bIsPlayer= true; minimalDistance = 1024; //org 1024 speed = 500; }

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  • GPL vs plugin interfaces not designed with a specific application in mind

    - by Kristóf Marussy
    I am not seeking or in need of legal advice, but an interesting though experiment came to my mind. Imagine the following situtation (I cannot really think about a concrete example and I am unsure if a real manifestation even exists): there is a free (libre) api A licensed under some permissive license or even LGPL. Non-free application B implements this api in order host plugins, but there are other free software doing the same thing. Moreover, there is plugin C acting as a plugin under api A. It links to library D, that is under GPL, so C is also under GPL. Plugins using A are loaded into hosts via a dlopen-like mechanism and use complex data structure for host-plugin communication. Neither B nor C distribute any files that may be required for A to function properly (like headers containing the structure definitions of A or dynamic libraries containing helper functions for A written by the authors of A), but such things may exist. Now some user installs application B and plugin C on his machine, along with anything that may be required for api A to function properly. Then he proceeds and loads C into B and creates some intellectual property with B which is not a piece of software. Did a GPL violation happend at some point, and if so, who violated GPL and why? The authors of C violate D's license by making C possible to be used in non-free host B? This is a possibility because they can't give and exception of GPL (like one described in http://www.gnu.org/licenses/gpl-faq.html#GPLPluginsInNF or http://www.gnu.org/licenses/gpl-faq.html#LinkingOverControlledInterface) due to D's license terms. The authors of B violate C's and D's license by making C possible to be loaded in B? This is a possibility because http://www.gnu.org/licenses/gpl-faq.html#NFUseGPLPlugins disallows the mechanisms A uses for communitation between the free and non-free modules. The authors of A, because the api may be used (and in this case, was used) for communication between GPL'd and non-free software. This would be extremely absurd. The user, because at the moment of loading B into C, he made a derived work of C. I think this is impossible, because he does not distribute it. But would the situation change is he decided to release a configuration file of B which makes B load C as a plugin? Nobody, because A counts as a 'system library', and both B and C directly interact only with A, not eachother. In a sane world, this would happen... A concrete example of A could be some kind of audio (think LADSPA) or image processing api. However, I could find no such interface (that is free software, generic and is also implemented by commercial tools). A real-world example could also be quite enlightening.

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  • Tracing Silex from PHP to the OS with DTrace

    - by cj
    In this blog post I show the full stack tracing of Brendan Gregg's php_syscolors.d script in the DTrace Toolkit. The Toolkit contains a dozen very useful PHP DTrace scripts and many more scripts for other languages and the OS. For this example, I'll trace the PHP micro framework Silex, which was the topic of the second of two talks by Dustin Whittle at a recent SF PHP Meetup. His slides are at Silex: From Micro to Full Stack. Installing DTrace and PHP The php_syscolors.d script uses some static PHP probes and some kernel probes. For Oracle Linux I discussed installing DTrace and PHP in DTrace PHP Using Oracle Linux 'playground' Pre-Built Packages. On other platforms with DTrace support, follow your standard procedures to enable DTrace and load the correct providers. The sdt and systrace providers are required in addition to fasttrap. On Oracle Linux, I loaded the DTrace modules like: # modprobe fasttrap # modprobe sdt # modprobe systrace # chmod 666 /dev/dtrace/helper Installing the DTrace Toolkit I download DTraceToolkit-0.99.tar.gz and extracted it: $ tar -zxf DTraceToolkit-0.99.tar.gz The PHP scripts are in the Php directory and examples in the Examples directory. Installing Silex I downloaded the "fat" Silex .tgz file from the download page and extracted it: $ tar -zxf silex_fat.tgz I changed the demonstration silex/web/index.php so I could use the PHP development web server: <?php // web/index.php $filename = __DIR__.preg_replace('#(\?.*)$#', '', $_SERVER['REQUEST_URI']); if (php_sapi_name() === 'cli-server' && is_file($filename)) { return false; } require_once __DIR__.'/../vendor/autoload.php'; $app = new Silex\Application(); //$app['debug'] = true; $app->get('/hello', function() { return 'Hello!'; }); $app->run(); ?> Running DTrace The php_syscolors.d script uses the -Z option to dtrace, so it can be started before PHP, i.e. when there are zero of the requested probes available to be traced. I ran DTrace like: # cd DTraceToolkit-0.99/Php # ./php_syscolors.d Next, I started the PHP developer web server in a second terminal: $ cd silex $ php -S localhost:8080 -t web web/index.php At this point, the web server is idle, waiting for requests. DTrace is idle, waiting for the probes in php_syscolors.d to be fired, at which time the action associated with each probe will run. I then loaded the demonstration page in a browser: http://localhost:8080/hello When the request was fulfilled and the simple output of "Hello" was displayed, I ^C'd php and dtrace in their terminals to stop them. DTrace output over a thousand lines long had been generated. Here is one snippet from when run() was invoked: C PID/TID DELTA(us) FILE:LINE TYPE -- NAME ... 1 4765/4765 21 Application.php:487 func -> run 1 4765/4765 29 ClassLoader.php:182 func -> loadClass 1 4765/4765 17 ClassLoader.php:198 func -> findFile 1 4765/4765 31 ":- syscall -> access 1 4765/4765 26 ":- syscall <- access 1 4765/4765 16 ClassLoader.php:198 func <- findFile 1 4765/4765 25 ":- syscall -> newlstat 1 4765/4765 15 ":- syscall <- newlstat 1 4765/4765 13 ":- syscall -> newlstat 1 4765/4765 13 ":- syscall <- newlstat 1 4765/4765 22 ":- syscall -> newlstat 1 4765/4765 14 ":- syscall <- newlstat 1 4765/4765 15 ":- syscall -> newlstat 1 4765/4765 60 ":- syscall <- newlstat 1 4765/4765 13 ":- syscall -> newlstat 1 4765/4765 13 ":- syscall <- newlstat 1 4765/4765 20 ":- syscall -> open 1 4765/4765 16 ":- syscall <- open 1 4765/4765 26 ":- syscall -> newfstat 1 4765/4765 12 ":- syscall <- newfstat 1 4765/4765 17 ":- syscall -> newfstat 1 4765/4765 12 ":- syscall <- newfstat 1 4765/4765 12 ":- syscall -> newfstat 1 4765/4765 12 ":- syscall <- newfstat 1 4765/4765 20 ":- syscall -> mmap 1 4765/4765 14 ":- syscall <- mmap 1 4765/4765 3201 ":- syscall -> mmap 1 4765/4765 27 ":- syscall <- mmap 1 4765/4765 1233 ":- syscall -> munmap 1 4765/4765 53 ":- syscall <- munmap 1 4765/4765 15 ":- syscall -> close 1 4765/4765 13 ":- syscall <- close 1 4765/4765 34 Request.php:32 func -> main 1 4765/4765 22 Request.php:32 func <- main 1 4765/4765 31 ClassLoader.php:182 func <- loadClass 1 4765/4765 33 Request.php:249 func -> createFromGlobals 1 4765/4765 29 Request.php:198 func -> __construct 1 4765/4765 24 Request.php:218 func -> initialize 1 4765/4765 26 ClassLoader.php:182 func -> loadClass 1 4765/4765 89 ClassLoader.php:198 func -> findFile 1 4765/4765 43 ":- syscall -> access ... The output shows PHP functions being called and returning (and where they are located) and which system calls the PHP functions in turn invoked. The time each line took from the previous one is displayed in the third column. The first column is the CPU number. In this example, the process was always on CPU 1 so the output is naturally ordered without requiring post-processing, or the D script requiring to be modified to display a time stamp. On a terminal, the output of php_syscolors.d is color-coded according to whether each function is a PHP or system one, hence the file name. Summary With one tool, I was able to trace the interaction of a user application with the operating system. I was able to do this to an application running "live" in a web context. The DTrace Toolkit provides a very handy repository of DTrace information. Even though the PHP scripts were created in the time frame of the original PHP DTrace PECL extension, which only had PHP function entry and return probes, the scripts provide core examples for custom investigation and resolution scripts. You can easily adapt the ideas and and create scripts using the other PHP static probes, which are listed in the PHP Manual. Because DTrace is "always on", you can take advantage of it to resolve development questions or fix production situations.

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  • Networking disabled

    - by Terry Dixon
    Both the Wifi and the ethernet connection to the internet are not working. All had been functioning fine until the Ubuntu suspended itself. On re-starting, the connection to internet failed to function and now I get the message "Network Disabled" whenever I re-boot. nm-tool tells me the state is "asleep". Stopping and starting the NetworkManager has no effect The machine is an Inspiron 9300 and work perfectly with Windows. How do I wake the networking up? Thanks

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  • Surface of Revolution with 3D surface

    - by user5584
    I have to use this function to get a Surface of Revolution (homework). newVertex = (oldVertex.y, someFunc1(oldVertex.x, oldVertex.y), someFunc2(oldVertex.x, oldVertex.y)); As far as I know (FIXME) Surface of Revolution means rotations of a (2D)curve around an axis in 3D. But this vertex computing gives a 3D plane (FIXME again :D), so rotation of this isn't obvious. Am I misunderstanding something?

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  • HP Improves Visibility, Alignment, and Marketing Effectiveness with Siebel MRM

    - by ruth.donohue
    How does an $80 billion technology company gain complete visibility to marketing spend? Hewlett Packard uses Siebel Marketing Resource Management to ensure marketing dollars are invested wisely and gain transparency and accountability across its marketing function. With Siebel MRM, HP is able to manage over 50,000 campaigns in over 60 countries and leverage marketing best practices around the world. Find out more in this video with Deborah Nelson, SVP of Marketing and Alliances at HP.

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  • CodePlex Daily Summary for Sunday, March 28, 2010

    CodePlex Daily Summary for Sunday, March 28, 2010New ProjectsFeed Tracker: Feed Tracker allows you to track your favorite feeds (RSS 2.0 and Atom 1.0) and open them up directly in your browser.FIM 2010 Resource Management Client: The Forefront Identity Management 2010 Resource Management Client is a library to communicate with the FIM 2010 web service. The development langu...Infection Protection: A game about controlling disease outbreak in a city. Developed for OGPC 2010, using Qt.OrthoLab: Homepage of Orthocone open-source laboratory.Paragliding ThermalMarker: Paragliding / Hanggliding Windows Application that receives waypoint files and returns only the thermals that get triggered more often in a place.RSSFalls: RssFalls makes it easier for developers to download RSS or Podcast enclosures.String Library for C++ Language: StrLib++ is a string library for C++ language. for now it support only ANSI strings, later Unicode support will added for UT8, UTF16 and UTF32 for...Sweeper: Sweeper is a Visual Studio 2008 add-in for C# that takes care of many of the trivial code-formatting issues that developers run into - particularly...System.Common: A .Net library that provides methods, properties and more that the .Net Framework doesn't provide.Tiveriad: The framework is designed to help you more easily build modular Windows applicationT-Shirts Online: Online shop build in Silverlight 4 using DIBS as payment module.New ReleasesArkSwitch: ArkSwitch v1.1.3: This release has some important changes. Thanks to MichyPrima for helping with some of the code. 1. Improved theming to more easily support multip...Catharsis: Catharsis 2.5 on catarsa.com: The Catharsis framework has finally its own portal http://catarsa.com The latest release version is 2.5 - string names of properties are not any ...EffiProz - A Pure C# Database: EffiProz CF 1.0: EffiProz for .Net compact framework.Encrypted Notes: Encrypted Notes 1.6: This is the latest version of Encrypted Notes (1.6). It has an installer - it will create a directory 'CPascoe' in My Documents. Once you have ext...Extend SmallBasic: Teaching Extensions v.009: Added Pentagon Crazy Recipe QuizGapi.NET - .NET (C#) wrapper for Google API: Gapi.NET 0.5.0.0: - Fixed some minor bugs. - Add minor features. - Performance improvement. See code check-ins for detailed informationHouseFly experimental controls: HouseFly experimental control: Alpha version of HouseFly experimental controlsiTuner - The iTunes Companion: iTuner 1.2.3738 Beta 2: V1.2 allows you to synchronize one or more iTunes playlists to a USB MP3 player. Beta 2 resolves all known issues. This continues the evolution ye...jQuery Library for SharePoint Web Services: SPServices 0.5.4: IMPORTANT NOTE: This release is in an alpha state. You should only download it if you know what you are getting and are interested in testing it f...JSINQ - LINQ to Objects for JavaScript: JSINQ 1.0: This is the first stable release of JSINQ. It is fully compatible with the 0.9 beta release. It contains the following new features: Now supports ...MSBuild Mercurial Tasks: 1.0.0 Beta: First release of the application. This version integrates all the basic functionalities of Mercurial as defined in the Use Case 1.Open Portal Foundation: Open Portal Foundation V1.4.2: What's news? noscript template was updated naming convention for layout autogenerated controls now use the "master" prefix. The documentation ce...Open Portal Foundation: Open Portal Foundation V1.4.4: What's news? ASP .NET Master page support for custom aspx integrated pages New usercontrols for ASCX, ASPX and Master page integration : Link: f...Paint.NET PSD Plugin: 1.5.0: RLE compression is now working fully on save. File sizes are now competitive with Photoshop's. Saving takes about twice as long with RLE compressi...Paragliding ThermalMarker: ThermalMarker_Alfa0.1: Release Alfa 1Simple Service Locator: Simple Service Locator v0.7: The Simple Service Locator is an easy-to-use Inversion of Control library that is a complete implementation of the Common Service Locator interface...String Library for C++ Language: Release 0.9: version 0.9 beta release DO NOT USE IN SERIOUS PROJECTS this release use default application heap, and because visual studio is using special debug...Sweeper: Sweeper Alpha 1: SweeperA Visual Studio Add-in for C# Code Formatting - Visual Studio 2008 Includes: A UI for options, Enable or disable any specific task you want ...T-Shirts Online: 1.0: First release of the online shop.Twilio Server Library for .NET (TSL.NET): v0.1.0 Beta: This is the first release of TSL.NET. This v0.1.0 release is a Beta. Subsequent builds will be posted as v0.1.x and release-candidate Betas will be...Vr30 OS: Facebook 1.0: Connect you to Facebook without your web browser.Vr30 OS: SkyBlog 1.0: SkyBlog without web browser.Vr30 OS: YouTube 1.0: Youtube without web browserWeb Image Resize Handler: Web Image Resize, Zoom, Rotate and Greyscale v.1.0: Efficient Web Image Resize, Zoom, Rotate and Greyscale cacheing handler for ASP.Net.WinXound: WinXound 3.3.0 Beta 1 for Mac OsX: This is the first Beta release for Apple Mac OsX (Universal Binary). DEBUG HELP NEEDED ! Please signal bugs, suggestions or feedback to: stefano_b...Most Popular ProjectsMetaSharpRawrWBFS ManagerASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitAJAX Control ToolkitLiveUpload to FacebookWindows Presentation Foundation (WPF)ASP.NETMost Active ProjectsRawrjQuery Library for SharePoint Web ServicesManaged Extensibility FrameworkBlogEngine.NETMicrosoft Biology Foundationpatterns & practices: Composite WPF and SilverlightLINQ to TwitterFarseer Physics EngineTable2ClassNB_Store - Free DotNetNuke Ecommerce Catalog Module

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  • How to ensure images all loaded before I reference in my HTML canvas [closed]

    - by mark stephens
    I want to draw some images in on a HTML canvas with context.drawImage(Im1 ,205,18,184,38); In order to make sure it loads I need to put in code like this but then I cannot draw things with it var Im1 = new Image(); Im1.src="rechnung11014page1/img/1/Im1.png"; Im1.onload = function() { context.drawImage(Im1 ,205,18,184,38); } Is there a way to load all the images and then execute a block of code using several images?

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  • My raycaster is putting out strange results, how do I fix it?

    - by JamesK89
    I'm working on a raycaster in ActionScript 3.0 for the fun of it, and as a learning experience. I've got it up and running and its displaying me output as expected however I'm getting this strange bug where rays go through corners of blocks and the edges of blocks appear through walls. Maybe somebody with more experience can point out what I'm doing wrong or maybe a fresh pair of eyes can spot a tiny bug I haven't noticed. Thank you so much for your help! Screenshots: http://i55.tinypic.com/25koebm.jpg http://i51.tinypic.com/zx5jq9.jpg Relevant code: function drawScene() { rays.graphics.clear(); rays.graphics.lineStyle(1, rgba(0x00,0x66,0x00)); var halfFov = (player.fov/2); var numRays:int = ( stage.stageWidth / COLUMN_SIZE ); var prjDist = ( stage.stageWidth / 2 ) / Math.tan(toRad( halfFov )); var angStep = ( player.fov / numRays ); for( var i:int = 0; i < numRays; i++ ) { var rAng = ( ( player.angle - halfFov ) + ( angStep * i ) ) % 360; if( rAng < 0 ) rAng += 360; var ray:Object = castRay(player.position, rAng); drawRaySlice(i*COLUMN_SIZE, prjDist, player.angle, ray); } } function drawRaySlice(sx:int, prjDist, angle, ray:Object) { if( ray.distance >= MAX_DIST ) return; var height:int = int(( TILE_SIZE / (ray.distance * Math.cos(toRad(angle-ray.angle))) ) * prjDist); if( !height ) return; var yTop = int(( stage.stageHeight / 2 ) - ( height / 2 )); if( yTop < 0 ) yTop = 0; var yBot = int(( stage.stageHeight / 2 ) + ( height / 2 )); if( yBot > stage.stageHeight ) yBot = stage.stageHeight; rays.graphics.moveTo( (ray.origin.x / TILE_SIZE) * MINI_SIZE, (ray.origin.y / TILE_SIZE) * MINI_SIZE ); rays.graphics.lineTo( (ray.hit.x / TILE_SIZE) * MINI_SIZE, (ray.hit.y / TILE_SIZE) * MINI_SIZE ); for( var x:int = 0; x < COLUMN_SIZE; x++ ) { for( var y:int = yTop; y < yBot; y++ ) { buffer.setPixel(sx+x, y, clrTable[ray.tile-1] >> ( ray.horz ? 1 : 0 )); } } } function castRay(origin:Point, angle):Object { // Return values var rTexel = 0; var rHorz = false; var rTile = 0; var rDist = MAX_DIST + 1; var rMap:Point = new Point(); var rHit:Point = new Point(); // Ray angle and slope var ra = toRad(angle) % ANGLE_360; if( ra < ANGLE_0 ) ra += ANGLE_360; var rs = Math.tan(ra); var rUp = ( ra > ANGLE_0 && ra < ANGLE_180 ); var rRight = ( ra < ANGLE_90 || ra > ANGLE_270 ); // Ray position var rx = 0; var ry = 0; // Ray step values var xa = 0; var ya = 0; // Ray position, in map coordinates var mx:int = 0; var my:int = 0; var mt:int = 0; // Distance var dx = 0; var dy = 0; var ds = MAX_DIST + 1; // Horizontal intersection if( ra != ANGLE_180 && ra != ANGLE_0 && ra != ANGLE_360 ) { ya = ( rUp ? TILE_SIZE : -TILE_SIZE ); xa = ya / rs; ry = int( origin.y / TILE_SIZE ) * ( TILE_SIZE ) + ( rUp ? TILE_SIZE : -1 ); rx = origin.x + ( ry - origin.y ) / rs; mx = 0; my = 0; while( mx >= 0 && my >= 0 && mx < world.size.x && my < world.size.y ) { mx = int( rx / TILE_SIZE ); my = int( ry / TILE_SIZE ); mt = getMapTile(mx,my); if( mt > 0 && mt < 9 ) { dx = rx - origin.x; dy = ry - origin.y; ds = ( dx * dx ) + ( dy * dy ); if( rDist >= MAX_DIST || ds < rDist ) { rDist = ds; rTile = mt; rMap.x = mx; rMap.y = my; rHit.x = rx; rHit.y = ry; rHorz = true; rTexel = int(rx % TILE_SIZE) } break; } rx += xa; ry += ya; } } // Vertical intersection if( ra != ANGLE_90 && ra != ANGLE_270 ) { xa = ( rRight ? TILE_SIZE : -TILE_SIZE ); ya = xa * rs; rx = int( origin.x / TILE_SIZE ) * ( TILE_SIZE ) + ( rRight ? TILE_SIZE : -1 ); ry = origin.y + ( rx - origin.x ) * rs; mx = 0; my = 0; while( mx >= 0 && my >= 0 && mx < world.size.x && my < world.size.y ) { mx = int( rx / TILE_SIZE ); my = int( ry / TILE_SIZE ); mt = getMapTile(mx,my); if( mt > 0 && mt < 9 ) { dx = rx - origin.x; dy = ry - origin.y; ds = ( dx * dx ) + ( dy * dy ); if( rDist >= MAX_DIST || ds < rDist ) { rDist = ds; rTile = mt; rMap.x = mx; rMap.y = my; rHit.x = rx; rHit.y = ry; rHorz = false; rTexel = int(ry % TILE_SIZE); } break; } rx += xa; ry += ya; } } return { angle: angle, distance: Math.sqrt(rDist), hit: rHit, map: rMap, tile: rTile, horz: rHorz, origin: origin, texel: rTexel }; }

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  • Collision detection when pathfinding with pathnodes, UDK

    - by Dave Voyles
    I'm trying to create a class that allows my AIController to path find using pathnodes (NOT NavMeshes). It's doing a swell job of going from point to point in a set order (although I would like for it to be a random patrol at some point), but it gets caught up on collision from time to time. I.E. He'll walk the same set path, and when he runs into the blocks in the middle of the map he continues to rub against them until they finish, and continues on his merry way to the next path node. How can I prevent this from happening, or at least have him move from the wall if he does a trace and detects that it is there? It looks like I need to use MoveToward() instead of MoveTo(), as MoveToward allows the pawn to adjust its course during movement. I'm just not sure of how to use those paramters. Mougli has a decent tutorial on it[/URL], but I can't seem to get it to work correctly with my pathnode array. class PathfindingAIController extends UDKBot; var array Waypoints; var int _PathNode; //declare it at the start so you can use it throughout the script var int CloseEnough; simulated function PostBeginPlay() { local PathNode Current; super.PostBeginPlay(); //add the pathnodes to the array foreach WorldInfo.AllActors(class'Pathnode',Current) { Waypoints.AddItem( Current ); } } simulated function Tick(float DeltaTime) { local int Distance; local Rotator DesiredRotation; super.Tick(DeltaTime); if (Pawn != None) { // Smoothly rotate the pawn towards the focal point DesiredRotation = Rotator(GetFocalPoint() - Pawn.Location); Pawn.FaceRotation(RLerp(Pawn.Rotation, DesiredRotation, 3.125f * DeltaTime, true), DeltaTime); } Distance = VSize2D(Pawn.Location - Waypoints[_PathNode].Location); if (Distance <= CloseEnough) { _PathNode++; } if (_PathNode >= Waypoints.Length) { _PathNode = 0; } GoToState('Pathfinding'); } auto state Pathfinding { Begin: if (Waypoints[_PathNode] != None) // make sure there is a pathnode to move to { MoveTo(Waypoints[_PathNode].Location); //move to it `log("STATE: Pathfinding"); } } DefaultProperties { CloseEnough=400 bIsplayer = True }

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  • Compute directional light frustum from view furstum points and light direction

    - by Fabian
    I'm working on a friends engine project and my task is to construct a new frustum from the light direction that overlaps the view frustum and possible shadow casters. The project already has a function that creates a frustum for this but its way to big and includes way to many casters (shadows) which can't be seen in the view frustum. Now the only parameter of this function are the normalized light direction vector and a view class which lets me extract the 8 view frustum points in world space. I don't have any additional infos about the scene. I have read some of the related Questions here but non seem to fit very well to my problem as they often just point to cascaded shadow maps. Sadly i can't use DX or openGl functions directly because this engine has a dedicated math library. From what i've read so far the steps are: Transform view frustum points into light space and find min/max x and y values (or sometimes minima and maxima of all three axis) and create a AABB using the min/max vectors. But what comes after this step? How do i transform this new AABB back to world space? What i've done so far: CVector3 Points[8], MinLight = CVector3(FLT_MAX), MaxLight = CVector3(FLT_MAX); for(int i = 0; i<8;++i){ Points[i] = Points[i] * WorldToShadowMapMatrix; MinLight = Math::Min(Points[i],MinLight); MaxLight = Math::Max(Points[i],MaxLight); } AABox box(MinLight,MaxLight); I don't think this is the right way to do it. The near plain probably has to extend into the direction of the light source to include potentional shadow casters. I've read the Microsoft article about cascaded shadow maps http://msdn.microsoft.com/en-us/library/windows/desktop/ee416307%28v=vs.85%29.aspx which also includes some sample code. But they seem to use the scenes AABB to determine the near and far plane which I can't since i cant access this information from the funtion I'm working in. Could you guys please link some example code which shows the calculation of such frustum? Thanks in advance! Additional questio: is there a way to construct a WorldToFrustum matrix that represents the above transformation?

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  • Exception Handling Differences Between 32/64 Bit

    - by Alois Kraus
    I do quite a bit of debugging .NET applications but from time to time I see things that are impossible (at a first look). I may ask you dear reader what your mental exception handling model is. Exception handling is easy after all right? Lets suppose the following code:         private void F1(object sender, EventArgs e)         {             try             {                 F2();             }             catch (Exception ex)             {                 throw new Exception("even worse Exception");             }           }           private void F2()         {             try             {                 F3();             }             finally             {                 throw new Exception("other exception");             }         }           private void F3()         {             throw new NotImplementedException();         }   What will the call stack look like when you break into the catch(Exception) clause in Windbg (32 and 64 bit on .NET 3.5 SP1)? The mental model I have is that when an exception is thrown the stack frames are unwound until the catch handler can execute. An exception does propagate the call chain upwards.   So when F3 does throw an exception the control flow will resume at the finally handler in F2 which does throw another exception hiding the original one (that is nasty) and then the new Exception will be catched in F1 where the catch handler is executed. So we should see in the catch handler in F1 as call stack only the F1 stack frame right? Well lets try it out in Windbg. For this I created a simple Windows Forms application with one button which does execute the F1 method in its click handler. When you compile the application for 64 bit and the catch handler is reached you will find with the following commands in Windbg   Load sos extension from the same path where mscorwks was loaded in the current process .loadby sos mscorwks   Beak on clr exceptions sxe clr   Continue execution g   Dump mixed call stack container C++  and .NET Stacks interleaved 0:000> !DumpStack OS Thread Id: 0x1d8 (0) Child-SP         RetAddr          Call Site 00000000002c88c0 000007fefa68f0bd KERNELBASE!RaiseException+0x39 00000000002c8990 000007fefac42ed0 mscorwks!RaiseTheExceptionInternalOnly+0x295 00000000002c8a60 000007ff005dd7f4 mscorwks!JIT_Throw+0x130 00000000002c8c10 000007fefa6942e1 WindowsFormsApplication1!WindowsFormsApplication1.Form1.F1(System.Object, System.EventArgs)+0xb4 00000000002c8c60 000007fefa661012 mscorwks!ExceptionTracker::CallHandler+0x145 00000000002c8d60 000007fefa711a72 mscorwks!ExceptionTracker::CallCatchHandler+0x9e 00000000002c8df0 0000000077b055cd mscorwks!ProcessCLRException+0x25e 00000000002c8e90 0000000077ae55f8 ntdll!RtlpExecuteHandlerForUnwind+0xd 00000000002c8ec0 000007fefa637c1a ntdll!RtlUnwindEx+0x539 00000000002c9560 000007fefa711a21 mscorwks!ClrUnwindEx+0x36 00000000002c9a70 0000000077b0554d mscorwks!ProcessCLRException+0x20d 00000000002c9b10 0000000077ae5d1c ntdll!RtlpExecuteHandlerForException+0xd 00000000002c9b40 0000000077b1fe48 ntdll!RtlDispatchException+0x3cb 00000000002ca220 000007fefdaeaa7d ntdll!KiUserExceptionDispatcher+0x2e 00000000002ca7e0 000007fefa68f0bd KERNELBASE!RaiseException+0x39 00000000002ca8b0 000007fefac42ed0 mscorwks!RaiseTheExceptionInternalOnly+0x295 00000000002ca980 000007ff005dd8df mscorwks!JIT_Throw+0x130 00000000002cab30 000007fefa6942e1 WindowsFormsApplication1!WindowsFormsApplication1.Form1.F2()+0x9f 00000000002cab80 000007fefa71b5b3 mscorwks!ExceptionTracker::CallHandler+0x145 00000000002cac80 000007fefa70dcd0 mscorwks!ExceptionTracker::ProcessManagedCallFrame+0x683 00000000002caed0 000007fefa7119af mscorwks!ExceptionTracker::ProcessOSExceptionNotification+0x430 00000000002cbd90 0000000077b055cd mscorwks!ProcessCLRException+0x19b 00000000002cbe30 0000000077ae55f8 ntdll!RtlpExecuteHandlerForUnwind+0xd 00000000002cbe60 000007fefa637c1a ntdll!RtlUnwindEx+0x539 00000000002cc500 000007fefa711a21 mscorwks!ClrUnwindEx+0x36 00000000002cca10 0000000077b0554d mscorwks!ProcessCLRException+0x20d 00000000002ccab0 0000000077ae5d1c ntdll!RtlpExecuteHandlerForException+0xd 00000000002ccae0 0000000077b1fe48 ntdll!RtlDispatchException+0x3cb 00000000002cd1c0 000007fefdaeaa7d ntdll!KiUserExceptionDispatcher+0x2e 00000000002cd780 000007fefa68f0bd KERNELBASE!RaiseException+0x39 00000000002cd850 000007fefac42ed0 mscorwks!RaiseTheExceptionInternalOnly+0x295 00000000002cd920 000007ff005dd968 mscorwks!JIT_Throw+0x130 00000000002cdad0 000007ff005dd875 WindowsFormsApplication1!WindowsFormsApplication1.Form1.F3()+0x48 00000000002cdb10 000007ff005dd786 WindowsFormsApplication1!WindowsFormsApplication1.Form1.F2()+0x35 00000000002cdb60 000007ff005dbe6a WindowsFormsApplication1!WindowsFormsApplication1.Form1.F1(System.Object, System.EventArgs)+0x46 00000000002cdbc0 000007ff005dd452 System_Windows_Forms!System.Windows.Forms.Control.OnClick(System.EventArgs)+0x5a   Hm okaaay. I see my method F1 two times in this call stack. Looks like we did get some recursion bug. But that can´t be given the obvious code above. Let´s try the same thing in a 32 bit process.  0:000> !DumpStack OS Thread Id: 0x33e4 (0) Current frame: KERNELBASE!RaiseException+0x58 ChildEBP RetAddr  Caller,Callee 0028ed38 767db727 KERNELBASE!RaiseException+0x58, calling ntdll!RtlRaiseException 0028ed4c 68b9008c mscorwks!Binder::RawGetClass+0x20, calling mscorwks!Module::LookupTypeDef 0028ed5c 68b904ff mscorwks!Binder::IsClass+0x23, calling mscorwks!Binder::RawGetClass 0028ed68 68bfb96f mscorwks!Binder::IsException+0x14, calling mscorwks!Binder::IsClass 0028ed78 68bfb996 mscorwks!IsExceptionOfType+0x23, calling mscorwks!Binder::IsException 0028ed80 68bfbb1c mscorwks!RaiseTheExceptionInternalOnly+0x2a8, calling KERNEL32!RaiseExceptionStub 0028eda8 68ba0713 mscorwks!Module::ResolveStringRef+0xe0, calling mscorwks!BaseDomain::GetStringObjRefPtrFromUnicodeString 0028edc8 68b91e8d mscorwks!SetObjectReferenceUnchecked+0x19 0028ede0 68c8e910 mscorwks!JIT_Throw+0xfc, calling mscorwks!RaiseTheExceptionInternalOnly 0028ee44 68c8e734 mscorwks!JIT_StrCns+0x22, calling mscorwks!LazyMachStateCaptureState 0028ee54 68c8e865 mscorwks!JIT_Throw+0x1e, calling mscorwks!LazyMachStateCaptureState 0028eea4 02ffaecd (MethodDesc 0x7af08c +0x7d WindowsFormsApplication1.Form1.F1(System.Object, System.EventArgs)), calling mscorwks!JIT_Throw 0028eeec 02ffaf19 (MethodDesc 0x7af098 +0x29 WindowsFormsApplication1.Form1.F2()), calling 06370634 0028ef58 02ffae37 (MethodDesc 0x7a7bb0 +0x4f System.Windows.Forms.Control.OnClick(System.EventArgs))   That does look more familar. The call stack has been unwound and we do see only some frames into the history where the debugger was smart enough to find out that we have called F2 from F1. The exception handling on 64 bit systems does work quite differently which seems to have the nice property to remember the called methods not only during the first pass of exception filter clauses (during first pass all catch handler are called if they are going to catch the exception which is about to be thrown)  but also when the actual stack unwind has taken place. This makes it possible to follow not only the call stack right at the moment but also to look into the “history” of the catch/finally clauses. In a 64 bit process you only need to look at the ExceptionTracker to find out if a catch or finally handler was called. The two frames ProcessManagedCallFrame/CallHandler does indicate a finally clause whereas CallCatchHandler/CallHandler indicates a catch clause. That was a interesting one. Oh and by the way if you manage to load the Microsoft symbols you can also find out the hidden exception which. When you encounter in the call stack a line 0016eb34 75b79617 KERNELBASE!RaiseException+0x58 ====> Exception Code e0434f4d cxr@16e850 exr@16e838 Then it is a good idea to execute .exr 16e838 !analyze –v to find out more. In the managed world it is even easier since we can dump the objects allocated on the stack which have not yet been garbage collected to look at former method parameters. The command !dso which is the abbreviation for dump stack objects will give you 0:000> !dso OS Thread Id: 0x46c (0) ESP/REG  Object   Name 0016dd4c 020737f0 System.Exception 0016dd98 020737f0 System.Exception 0016dda8 01f5c6cc System.Windows.Forms.Button 0016ddac 01f5d2b8 System.EventHandler 0016ddb0 02071744 System.Windows.Forms.MouseEventArgs 0016ddc0 01f5d2b8 System.EventHandler 0016ddcc 01f5c6cc System.Windows.Forms.Button 0016dddc 020737f0 System.Exception 0016dde4 01f5d2b8 System.EventHandler 0016ddec 02071744 System.Windows.Forms.MouseEventArgs 0016de40 020737f0 System.Exception 0016de80 02071744 System.Windows.Forms.MouseEventArgs 0016de8c 01f5d2b8 System.EventHandler 0016de90 01f5c6cc System.Windows.Forms.Button 0016df10 02073784 System.SByte[] 0016df5c 02073684 System.NotImplementedException 0016e2a0 02073684 System.NotImplementedException 0016e2e8 01ed69f4 System.Resources.ResourceManager From there it is easy to do 0:000> !pe 02073684 Exception object: 02073684 Exception type: System.NotImplementedException Message: Die Methode oder der Vorgang sind nicht implementiert. InnerException: <none> StackTrace (generated):     SP       IP       Function     0016ECB0 006904AD WindowsFormsApplication2!WindowsFormsApplication2.Form1.F3()+0x35     0016ECC0 00690411 WindowsFormsApplication2!WindowsFormsApplication2.Form1.F2()+0x29     0016ECF0 0069038F WindowsFormsApplication2!WindowsFormsApplication2.Form1.F1(System.Object, System.EventArgs)+0x3f StackTraceString: <none> HResult: 80004001 to see the former exception. That´s all for today.

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  • How to make a license apply to a whole library?

    - by Yannbane
    I'm creating a standard library for a programming language, and I'd like to license each and every single class or function in there under the MIT license, so they're completely FOSS. All of the files reside in a single directory. Would it be enough to put a LICENSE.txt file in the same directory, containing the MIT license? Do I need to say that the following license applies to all features of the library, or is the library itself considered to be a program?

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  • CodePlex Daily Summary for Sunday, September 02, 2012

    CodePlex Daily Summary for Sunday, September 02, 2012Popular ReleasesThisismyusername's codeplex page.: HTML5 Multitouch Example - Fruit Ninja in HTML5: This is an example of how you could create a game such as Fruit Ninja using HTML5's multitouch capabilities. This example isn't responsive enough, so I will be working on that, and it doesn't have great graphics, either. If I had my own webpage, I could store some graphics and upload the game there and it might look halfway decent, but here the fruits are just circles. I hope you enjoy reading the source code anyway.GmailDefaultMaker: GmailDefaultMaker 3.0.0.2: Add QQ Mail BugfixRuminate XNA 4.0 GUI: Release 1.1.1: Fixed bugs with Slider and TextBox. Added ComboBox.Confuser: Confuser build 76542: This is a build of changeset 76542.SharePoint Column & View Permission: SharePoint Column and View Permission v1.2: Version 1.2 of this project. If you will find any bugs please let me know at enti@zoznam.sk or post your findings in Issue TrackerMihmojsos OS: Mihmojsos OS 3 (Smart Rabbit): !Mihmojsos OS 3 Smart Rabbit Mihmojsos Smart Rabbit is now availableDotNetNuke Translator: 01.00.00 Beta: First release of the project.YNA: YNA 0.2 alpha: Wath's new since 0.1 alpha ? A lot of changes but there are the most interresting : StateManager is now better and faster Mouse events for all YnObjects (Sprites, Images, texts) A really big improvement for YnGroup Gamepad support And the news : Tiled Map support (need refactoring) Isometric tiled map support (need refactoring) Transition effect like "FadeIn" and "FadeOut" (YnTransition) Timers (YnTimer) Path management (YnPath, need more refactoring) Downloads All downloads...Audio Pitch & Shift: Audio Pitch And Shift 5.1.0.2: fixed several issues with streaming modeUrlPager: UrlPager 1.2: Fixed bug in which url parameters will lost after paging; ????????url???bug;Sofire Suite: Sofire v1.5.0.0: Sofire v1.5.0.0 ?? ???????? ?????: 1、?? 2、????EntLib.com????????: EntLib.com???????? v3.0: EntLib eCommerce Solution ???Microsoft .Net Framework?????????????????????。Coevery - Free CRM: Coevery 1.0.0.24: Add a sample database, and installation instructions.Math.NET Numerics: Math.NET Numerics v2.2.1: Major linear algebra rework since v2.1, now available on Codeplex as well (previous versions were only available via NuGet). Since v2.2.0: Student-T density more robust for very large degrees of freedom Sparse Kronecker product much more efficient (now leverages sparsity) Direct access to raw matrix storage implementations for advanced extensibility Now also separate package for signed core library with a strong name (we dropped strong names in v2.2.0) Also available as NuGet packages...Microsoft SQL Server Product Samples: Database: AdventureWorks Databases – 2012, 2008R2 and 2008: About this release This release consolidates AdventureWorks databases for SQL Server 2012, 2008R2 and 2008 versions to one page. Each zip file contains an mdf database file and ldf log file. This should make it easier to find and download AdventureWorks databases since all OLTP versions are on one page. There are no database schema changes. For each release of the product, there is a light-weight and full version of the AdventureWorks sample database. The light-weight version is denoted by ...Christoc's DotNetNuke Module Development Template: DotNetNuke Project Templates V1.1 for VS2012: This release is specifically for Visual Studio 2012 Support, distributed through the Visual Studio Extensions gallery at http://visualstudiogallery.msdn.microsoft.com/ After you build in Release mode the installable packages (source/install) can be found in the INSTALL folder now, within your module's folder, not the packages folder anymore Check out the blog post for all of the details about this release. http://www.dotnetnuke.com/Resources/Blogs/EntryId/3471/New-Visual-Studio-2012-Projec...Home Access Plus+: v8.0: v8.0.0901.1830 RELEASE CHANGED TO BETA Any issues, please log them on http://www.edugeek.net/forums/home-access-plus/ This is full release, NO upgrade ZIP will be provided as most files require replacing. To upgrade from a previous version, delete everything but your AppData folder, extract all but the AppData folder and run your HAP+ install Documentation is supplied in the Web Zip The Quota Services require executing a script to register the service, this can be found in there install ...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0.0.3406 (September 2012): New features: Extended ReflectionClass libxml error handling, constants DateTime::modify(), DateTime::getOffset() TreatWarningsAsErrors MSBuild option OnlyPrecompiledCode configuration option; allows to use only compiled code Fixes: ArgsAware exception fix accessing .NET properties bug fix ASP.NET session handler fix for OutOfProc mode DateTime methods (WordPress posting fix) Phalanger Tools for Visual Studio: Visual Studio 2010 & 2012 New debugger engine, PHP-like debugging ...MabiCommerce: MabiCommerce 1.0.1: What's NewSetup now creates shortcuts Fix spelling errors Minor enhancement to the Map window.ScintillaNET: ScintillaNET 2.5.2: This release has been built from the 2.5 branch. Version 2.5.2 is functionally identical to the 2.5.1 release but also includes the XML documentation comments file generated by Visual Studio. It is not 100% comprehensive but it will give you Visual Studio IntelliSense for a large part of the API. Just make sure the ScintillaNET.xml file is in the same folder as the ScintillaNET.dll reference you're using in your projects. (The XML file does not need to be distributed with your application)....New ProjectsATSV: this is a student project for making a new silverlight UI Bookmark Collector: This project is a best practice example of how to use content items in DotNetNuke. It allows you to quickly and easily manage a listing of external links.BPVotingmachine: BP Vote SystemClean My Space: Sort your files in a fun and fast! With Clean My Space you can!CutePlatform: CutePlatform is a platform game based around the PlanetCute graphics pack from Daniel cook, make him a visit in www.lostgardem.comDancTeX: This project is targeting the integration of LaTeX into VisusalStudio. Epi Info™ Companion for Android: A mobile companion to the Epi Info™ 7 desktop tool for epidemiologic data collection and analysis.Flucene: Object Document Mapper for Lucene.Netfluentserializer: FluentSerializer is a library for .NET usable to create serialize/deserialize data through its fluent interface. The methods it creates are compiled.hongjiapp: hongjiappidealthings educational comprehensive administration system: ?????????????????????????????????????????????.Java Accounting Library: The project aims at providing a Financial Accounting Java Library which may be integrated to any other Java Application independent of its Backend Database.mycnblogs: mycnblogsNETPack: Lightweight and flexible packer for .NETRandom Useful Code: This project is where I will store various useful classes I have built over time. Only the code will be provided, no Library or the like.Suleymaniye Tavimi: Namaz vakitleri hesaplama uygulamasidir. Istenilen yer için hesaplama yapar.

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  • C++ Directx 11 D3DXVec3Unproject

    - by Miguel P
    Hello dear people from the underworld called the internet. So guys, Im having a small issue with D3DXVec3Unproject, because I'm currently using Directx 11 and not 10, and the requirements for this function is: D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3D10_VIEWPORT *pViewport, CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld As you may have noticed, it requires a D3D10_VIEWPORT, and I'm using a Directx 11 viewport, D3D11_VIEWPORT. So do you have any ideas how i can use D3DXVec3Unproject with Directx 11? Thank You

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  • Tic Tac Toe Winner in Javascript and html [closed]

    - by Yehuda G
    I am writing a tic tac toe game using html, css, and JavaScript. I have my JavaScript in an external .js file being referenced into the .html file. Within the .js file, I have a function called playerMove, which allows the player to make his/her move and switches between player 'x' and 'o'. What I am trying to do is determine the winner. Here is what I have: each square, when onclick(this), references playerMove(piece). After each move is made, I want to run an if statement to check for the winner, but am unsure if the parameters would include a reference to 'piece' or a,b, and c. Any suggestions would be greatly appreciated. Javascript: var turn = 0; a = document.getElementById("topLeftSquare").innerHTML; b = document.getElementById("topMiddleSquare").innerHTML; c = document.getElementById("topRightSquare").innerHTML; function playerMove(piece) { var win; if(piece.innerHTML != 'X' && piece.innerHTML != 'O'){ if(turn % 2 == 0){ document.getElementById('playerDisplay').innerHTML= "X Plays " + printEquation(1); piece.innerHTML = 'X'; window.setInterval("X", 10000) piece.style.color = "red"; if(piece.innerHTML == 'X') window.alert("X WINS!"); } else { document.getElementById('playerDisplay').innerHTML= "O Plays " + printEquation(1); piece.innerHTML = 'O'; piece.style.color = "brown"; } turn+=1; } html: <div id="board"> <div class="topLeftSquare" onclick="playerMove(this)"> </div> <div class="topMiddleSquare" onclick="playerMove(this)"> </div> <div class="topRightSquare" onclick="playerMove(this)"> </div> <div class="middleLeftSquare" onclick="playerMove(this)"> </div> <div class="middleSquare" onclick="playerMove(this)"> </div> <div class="middleRightSquare" onclick="playerMove(this)"> </div> <div class="bottomLeftSquare" onclick="playerMove(this)"> </div> <div class="bottomMiddleSquare" onclick="playerMove(this)"> </div> <div class="bottomRightSquare" onclick="playerMove(this)"> </div> </div>

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  • OpenGL 2.1+ Render with data returned form assimp library

    - by Bình Nguyên
    I have just readed this tutorial about load a 3D model file: http://www.lighthouse3d.com/cg-topics/code-samples/importing-3d-models-with-assimp/#comment-14551. Its render routine uses a recursive_render function to scan all node. My question: What is a aiNode struct store? What different form this method and above method: for (int i=0; imNumMesh; ++i) { draw scene-mMeshes[i]; } Thanks for reading!

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  • Three Qualities of Effective Medical Practice Websites

    Many medical practices now have websites for their physicians. Since physician practices are often quoted outrageously high fees to develop medical practice websites, some doctors try to bypass these services and build the practice website on their own. NOT a good idea unless you are a trained webmaster with an excellent knowledge of design and function!

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  • Instructions on how to configure a WebLogic Cluster and use it with Oracle Http Server

    - by Laurent Goldsztejn
    On October 17th I delivered a webcast on WebLogic Clustering that included a demo with Apache as the proxy server.  I realized that many steps are needed to set up the configuration I used during the demo.  The purpose of this article is to go through these steps to show how quickly and easily one can define a new cluster and then proxy requests via an Oracle Http Server (OHS). The domain configuration wizard offers the option to create a cluster.  The administration console or WLST, the Weblogic scripting tool can also be used to define a new cluster.  It can be created at any time but the servers that will participate in it cannot be in a running state. Cluster Creation using the configuration wizard Network and architecture requirements need to be considered while choosing between unicast and multicast. Multicast Vs. Unicast with WebLogic Clustering is of great help to make the best decision between the two messaging modes.  In addition, Configure Cluster offers details on each single field displayed above. After this initial configuration page, individual servers could be assigned to this newly created cluster although servers can be added later to the cluster.  What is not recommended is for the Admin server to participate in a cluster as the main purpose of the Admin server is to perform the bulk of the processing for the domain.  Servers need to stop before being assigned to a cluster.  There is also no minimum number of servers that have to participate in the cluster. At this point the configuration should be done and the cluster created successfully.  This can easily be verified from the console. Each clustered managed server can be launched to join the cluster.   At startup the following messages should be logged for each clustered managed server: <Notice> <WeblogicServer> <BEA-000365> <Server state changed to STARTING> <Notice> <Cluster> <BEA-000197> <Listening for announcements from cluster using messaging_mode cluster messaging> <Notice> <Cluster> <BEA-000133> <Waiting to synchronize with other running members of cluster_name>  It's time to try sending requests to the cluster and we will do this with the help of Oracle Http Server to play the role of a proxy server to demonstrate load balancing.  Proxy Server configuration  The first step is to download Weblogic Server Web Server Plugin that will enhance the web server by handling requests aimed at being sent to the Weblogic cluster.  For our test Oracle Http Server (OHS) will be used.  However plug-ins are also available for Apache Http server, Microsoft Internet Information Server (IIS), Oracle iPlanet Webserver or even WebLogic Server with the HttpClusterServlet. Once OHS is installed on the system, the configuration file, mod_wl_ohs.conf, will need to be altered to include Weblogic proxy specifics. First of all, add the following directive to instruct Apache to load the Weblogic shared object module extracted from the plugins file just downloaded. LoadModule weblogic_module modules/mod_wl_ohs.so and then create an IfModule directive to encapsulate the following location block so that proxy will be enabled by path (each request including /wls will be directed directly to the WebLogic Cluster).  You could also proxy requests by MIME type using MatchExpression in the Location block. <IfModule weblogic_module> <Location /wls>    SetHandler weblogic-handler    PathTrim /wls    WebLogicCluster MS1_URL:port,MS2_URL:port    Debug ON    WLLogFile        c:/tmp/global_proxy.log     WLTempDir        "c:/myTemp"    DebugConfigInfo  On </Location> </IfModule> SetHandler specifies the handler for the plug-in module  PathTrim will instruct the plug-in to trim /w ls from the URL before forwarding the request to the cluster. The list of WebLogic Servers defined in WeblogicCluster could contain a mixed set of clustered and single servers.  However, the dynamic list returned for this parameter will only contain valid clustered servers and may contain more servers if not all clustered servers are listed in WeblogicCluster. Testing proxy and load balancing It's time to start OHS web server which should at this point be configured correctly to proxy requests to the clustered servers.  By default round-robin is the load balancing strategy set by WebLogic. Testing the load balancing can be easily done by disabling cookies on your browser given that a request containing a cookie attempts to connect to the primary server. If that attempt fails, the plug-in attempts to make a connection to the next available server in the list in a round-robin fashion.  With cookies enabled, you could use two different browsers to test the load balancing with a JSP page that contains the following: <%@ page contentType="text/html; charset=iso-8859-1" language="java"  %>  <%  String path = request.getContextPath();   String getProtocol=request.getScheme();   String getDomain=request.getServerName();   String getPort=Integer.toString(request.getLocalPort());   String getPath = getProtocol+"://"+getDomain+":"+getPort+path+"/"; %> <html> <body> Receiving Server <%=getPath%> </body> </html>  Assuming that you name the JSP page Test.jsp and the webapp that contains it TestApp, your browsers should open the following URL: http://localhost/wls/TestApp/Test.jsp  Each browser should connect to a different clustered server and this simple JSP should confirm that.  The webapp that contains the JSP needs to be deployed to the cluster. You can also verify that the load is correctly balanced by looking at the proxy log file.  Each request generates a set of log entries that starts with : timestamp ================New Request: Each request is associated with a primary server and a secondary server if one is available.  For our test request, the following entries should appear in the log as well:Using Uri /wls/TestApp/Test.jsp After trimming path: '/TestApp/Test.jsp' The final request string is '/TestApp/Test.jsp' If an exception occurs, it should also be logged in the proxy log file with the prefix:timestamp *******Exception type   WeblogicBridgeConfig DebugConfigInfo enables runtime statistics and the production of configuration information.  For security purposes, this parameter should be turned off in production. http://webserver_host:port/path/xyz.jsp?__WebLogicBridgeConfig will display a proxy bridge page detailing the plugin configuration followed by runtime statistics which could help in diagnosing issues along with the analyzing of the proxy log file.  In our example the url would be: http://localhost/wls/TestApp/Test.jsp?__WebLogicBridgeConfig  Here is how the top section of the screen can look like: The bottom part of the page contains runtime statistics, here is a snippet of it (unrelated with the previous JSP example).   This entire plugin configuration should be very similar with other web servers, what varies is the name of the proxy server configuration file. So, as you can see, it only takes a few minutes to configure a Weblogic cluster and get servers to join it. 

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  • Script For Detecting Availability of XMLHttp in Internet Explorer

    - by Duncan Mills
    Having the XMLHttpRequest API available is key to any ADF Faces Rich Client application. Unfortunately, it is possible for users to switch off this option in Internet Explorer as a Security setting. Without XMLHttpRequest available, your ADF Faces application will simply not work correctly, but rather than giving the user a bad user experience wouldn't it be nicer to tell them that they need to make some changes in order to use the application?  Thanks to Blake Sullivan in the ADF Faces team we now have a little script that can do just this. The script is available from https://samplecode.oracle.com here - The attached file browserCheck.js is what you'll need to add to your project.The best way to use this script is to make changes to whatever template you are using for the entry points to your application. If you're not currently using template then you'll have to make the same change in each of your JSPX pages. Save the browserCheck.js file into a /js/ directory under your HTML root within your UI project (e.g. ViewController)In the template or page, select the <af:document> object in the Structure window. From the right mouse (context) menu choose Facet and select the metaContainer facet.Switch to the source code view and locate the metaContainer facet. Then insert the following lines (I've included the facet tag for clarity but you'll already have that):      <f:facet name="metaContainer">        <af:resource type="javascript"                      source="/js/browserCheck.js"/>        <af:resource type="javascript">           xmlhttpNativeCheck(                     "help/howToConfigureYourBrowser.html");        </af:resource>      </f:facet>Note that the argument to the xmlhttpNativeCheck function is a page that you want to show to the user if they need to change their browser configuration. So build this page in the appropriate place as well. You can also just call the function without any arguments e.g. xmlhttpNativeCheck(); in which case it will pop up default instructions for the user to follow, but not redirect to any other page.

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  • How to ensure custom serverListener events fires before action events

    - by frank.nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Using JavaScript in ADF Faces you can queue custom events defined by an af:serverListener tag. If the custom event however is queued from an af:clientListener on a command component, then the command component's action and action listener methods fire before the queued custom event. If you have a use case, for example in combination with client side integration of 3rd party technologies like HTML, Applets or similar, then you want to change the order of execution. The way to change the execution order is to invoke the command item action from the client event method that handles the custom event propagated by the af:serverListener tag. The following four steps ensure your successful doing this 1.       Call cancel() on the event object passed to the client JavaScript function invoked by the af:clientListener tag 2.       Call the custom event as an immediate action by setting the last argument in the custom event call to true function invokeCustomEvent(evt){   evt.cancel();          var custEvent = new AdfCustomEvent(                         evt.getSource(),                         "mycustomevent",                                                                                                                    {message:"Hello World"},                         true);    custEvent.queue(); } 3.       When handling the custom event on the server, lookup the command item, for example a button, to queue its action event. This way you simulate a user clicking the button. Use the following code ActionEvent event = new ActionEvent(component); event.setPhaseId(PhaseId.INVOKE_APPLICATION); event.queue(); The component reference needs to be changed with the handle to the command item which action method you want to execute. 4.       If the command component has behavior tags, like af:fileDownloadActionListener, or af:setPropertyListener, defined, then these are also executed when the action event is queued. However, behavior tags, like the file download action listener, may require a full page refresh to be issued to work, in which case the custom event cannot be issued as a partial refresh. File download action tag: http://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e12419/tagdoc/af_fileDownloadActionListener.html " Since file downloads must be processed with an ordinary request - not XMLHttp AJAX requests - this tag forces partialSubmit to be false on the parent component, if it supports that attribute." To issue a custom event as a non-partial submit, the previously shown sample code would need to be changed as shown below function invokeCustomEvent(evt){   evt.cancel();          var custEvent = new AdfCustomEvent(                         evt.getSource(),                         "mycustomevent",                                                                                                                    {message:"Hello World"},                         true);    custEvent.queue(false); } To learn more about custom events and the af:serverListener, please refer to the tag documentation: http://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e12419/tagdoc/af_serverListener.html

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  • Set which pulseaudio sync is affected by volume control buttons

    - by Michael K
    On my previous installation of ubuntu 10.04 it was possible to set a sync in pavucontrol, which is affected by the volume up-/down buttons on my keyboard. Now in Lubuntu 11.10 this does not work anymore. I can check the green tick, but this affects nothing, still always one and the same sink is affected. Did anybody have this before? Where is this function configured - is there a config file, in which I could change this configuration directly?

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  • How To Easily Back Up Your Gmail and Perform Scheduled Backups With GMVault

    - by Chris Hoffman
    We all know backups are important, but we rarely think about backing up our email. GMVault can automatically back up your Gmail to your computer and even restore the emails to another Gmail account – convenient when switching Gmail addresses. We’ve also covered using Thunderbird to back up your web-based email account, but GMVault has a few advantages, including its integrated restore function and easy integration with the Windows Task Scheduler. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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