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  • Strange behavior while returning csv file from spring controller

    - by Fanooos
    I working in a spring application which have an action method that returns a CSV file. This action works fine but in some cases it throws a predefined exception (MyAppException). I have another method that is annotated @ExceptionHandler(MyAppException.class) In the exception handler method I return another csv file but with different contents. The code that returns the csv file is almost the same in the two methods. List<String[]> list= new ArrayList<String[]>(); list.add(new String[]{ integrationRequestErrorLog.getErrorMessage(), Long.toString(integrationRequestErrorLog.getId()), Integer.toString(integrationRequestErrorLog.getErrorCode()) }); CSVWriter writer = new CSVWriter(response.getWriter(), ','); writer.writeAll(list); writer.close(); the difference between the two method is the list of contents. In the first method the file is returned normally while in the exception handler method I have a strange behavior. The exception handler method works fine with Opera browser while it gives me a 404 with FireFox. Opera browser give me 404 also but it download the file while firefox does not? Really I do not understand what is the difference here.

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  • How do I correctly use generics?

    - by ninjasense
    I basically am making webrequests and recieving a JSON response. Depending on the request, I am parsing JSON request into objects I have created. The parsing is pretty much the same no matter what the object Im parsing into looks like. So I have a bunch of methods doing the same work only with different objects, I was wondering how I could accomplish this with generics? Here is an example public static ArrayList<Contact> parseContacts(String responseData) { ArrayList<Contact> Contacts = new ArrayList<Contact>(); try { JSONArray jsonContacts = new JSONArray(responseData); if (!jsonContacts.isNull(0)) { for (int i = 0; i < jsonContacts.length(); i++) { Contacts.add(new Contact(jsonContacts.getJSONObject(i))); } } } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (Exception e) { } return Contacts; }

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  • AtomicInteger lazySet and set

    - by Yan Cheng CHEOK
    May I know what is the difference among lazySet and set method for AtomicInteger. javadoc doesn't talk much about lazySet : Eventually sets to the given value. It seems that AtomicInteger will not immediately be set to the desired value, but it will be scheduled to be set in some time. But, what is the practical use of this method? Any example?

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  • DB2 Query to Hibernate Criteria

    - by Fortega
    Hi, I have a specific DB2 query, and I would like to execute this query using criteria. The query: SELECT sum(units) as volume, location_id, aged FROM ( SELECT units, location_id, CASE WHEN daysinstock < 61 THEN 'NOT_AGED' WHEN daysinstock < 91 THEN 'AGED' ELSE 'OVER_AGED' END AS AGED FROM STOCK_TABLE ) x group by location_id, aged the STOCK_TABLE contains the following fields: units, location_id, daysinstock. This table is matched by a StockDataSource object, with the same fields.

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  • Can you use zero-width matching regex in String split?

    - by polygenelubricants
    System.out.println( Arrays.deepToString( "abc<def>ghi".split("(?:<)|(?:>)") ) ); This prints [abc, def, ghi], as if I had split on "<|>". I want it to print [abc, <def>, ghi]. Is there a way to work some regex magic to accomplish what I want here? Perhaps a simpler example: System.out.println( Arrays.deepToString( "Hello! Oh my!! Good bye!!".split("(?:!+)") ) ); This prints [Hello, Oh my, Good bye]. I want it to print [Hello!, Oh my!!, Good bye!!]. `.

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  • Create JTable in a JPanel and add row

    - by DK64
    On my program I've dinamically created a JFrame that contains a JPanel called jp. jp also contains a JTable that I would like to fill with some rows. case KeyEvent.VK_R: JFrame frame = new JFrame("Snake v2.0 - Rankings"); JPanel jp = new JPanel(); jp.setPreferredSize(new Dimension(300,300)); JTable table = new JTable(); JScrollPane tableContainer = new JScrollPane(table); jp.add(tableContainer, BorderLayout.CENTER); DefaultTableModel tm = (DefaultTableModel) table.getModel(); tm.addRow(new Object[] {"#","Player","Score","Date"}); frame.setDefaultCloseOperation(JFrame.HIDE_ON_CLOSE); frame.setLocationRelativeTo(null); frame.setResizable(false); frame.getContentPane().add(jp); frame.pack(); frame.setVisible(true); break; This is my code. When I press R on the keyboard, the JFrame with that JPanel inside appears but the table doesnt (picture). What could I do?

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  • Unable to decode hex values in javascript tooltip

    - by staudk27
    Hi all, I have quite the process that we go through in order to display some e-mail communications in our application. Trying to keep it as general as possible... -We make a request to a service via XML -Get the XML reply string, send the string to a method to encode any invalid characters as follows: public static String convertUTF8(String value) { char[] chars = value.toCharArray(); StringBuffer retVal = new StringBuffer(chars.length); for (int i = 0; i < chars.length; i++) { char c = chars[i]; int chVal = (int)c; if (chVal > Byte.MAX_VALUE) { retVal.append("&#x").append(Integer.toHexString(chVal)).append(";"); } else { retVal.append(c); } } return retVal.toString(); } We then send that result of a string to another method to remove any other invalid characters: public static String removeInvalidCharacters(String inString) { if (inString == null){ return null; } StringBuffer newString = new StringBuffer(); char ch; char c[] = inString.toCharArray(); for (int i = 0; i < c.length; i++) { ch = c[i]; // remove any characters outside the valid UTF-8 range as well as all control characters // except tabs and new lines if ((ch < 0x00FD && ch > 0x001F) || ch == '\t' || ch == '\n' || ch == '\r') { newString.append(ch); } } return newString.toString(); } This string is then "unmarshal'ed" via the SaxParser The object is then sent back to our Display action which generated the response to the calling jsp/javascript to create the page. The issue is some text can contain characters which can't be processed correctly. The following is eventually rendered on the JSP just fine: <PrvwCommTxt>This is a new test. Have a*&amp;#xc7;&amp;#xb4;)&amp;#xa1;.&amp;#xf1;&amp;#xc7;&amp;#xa1;.&amp;#xf1;*&amp;#xc7;&amp;#xb4;)...</PrvwCommTxt> Which shows up as "This is a new test. Have a*Ç´)¡.ñÇ¡." in the browser. -The following shows up in a tooltip while hovering over the above text: <CommDetails>This is a new test. Have a*Ç´)¡.ñÇ¡.ñ*Ç´)¡.ñ*´)(¡.ñÇ(¡.ñÇ* Wonderful Day!</CommDetails> This then shows up incorrectly when rendered in the tooltip javascript with all the HEX values and not being rendered correctly. Any suggestions on how to make the unknown characters show correctly in javascript?

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  • Tomcat startup logs - SEVERE: Error filterStart how to get a stack trace?

    - by Benju
    When I start Tomcat I get the following error: Jun 10, 2010 5:17:25 PM org.apache.catalina.core.StandardContext start SEVERE: Error filterStart Jun 10, 2010 5:17:25 PM org.apache.catalina.core.StandardContext start SEVERE: Context [/mywebapplication] startup failed due to previous errors It seems odd that the logs for Tomcat would not include a stack trace. Does somebody have a suggestion for how to increase the logging in Tomcat to get stack traces for errors like this?

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  • JList strike through

    - by kap
    I have a list of data in a JList component in my GUI. I would like to know if there is a method that i can call on the list element(s) to strike through a particular element in the list. I would like to draw a line through the element to appear as if that element is canceled. I want a similar thing like the strike through functionality in Microsoft Word document whereby a line i drawn through the text. thanks for your help

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  • prefix and postfix increments while comparing variables

    - by miatech
    could someone explain why this code output is not equals not equals 2 in the first if statement it seems that a = 0 b/c is a postfix increment; therefore a will not increase untile next line; however, the two a's are not equal why? and in the second if when I run the debugger the value of a is 2, but the test is false, why? public static void main (String[] args) { int a = 0; if (a++ == a++) { System.out.println("equals"); } else { System.out.println("not equals"); } if (++a == 2) { System.out.println("equals 2"); } else { System.out.println("not equals 2"); } }

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  • hibernate search

    - by Odelya
    Hi! I am using Hibernate. I am looking for a free text engine. Before I investigate into it I need your experience. I have in my applications user, role and object table. Where a user is connected to one or more roles, and a role is connected to one or more objects. In my free text search, the user can reach only data that he is allowed to watch by object table. Can Hibernate search help me with it?

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  • Ensuring all waiting threads complete

    - by Daniel
    I'm building a system where the progress of calling threads is dependent on the state of two variables. One variable is updated sporadically by an external source (separate from the client threads) and multiple client threads block on a condition of both variables. The system is something like this TypeB waitForB() { // Can be called by many threads. synchronized (B) { while (A <= B) { B.wait(); } A = B; return B; { } void updateB(TypeB newB) { // Called by one thread. synchronized (B) { B.update(newB); B.notifyAll(); // All blocked threads must receive new B. } } I need all the blocked threads to receive the new value of B once it has been updated. But the problem is once a single thread finishes and updates A, the waiting condition becomes true again so some of the other threads become blocked and don't receive the new value of B. Is there a way of ensuring that only the last thread that was blocked on B updates A, or another way of getting this behaviour?

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  • Android Canvas.DrawBitmap without blurring/AntiAliasing?

    - by Sh33p
    I'm trying to make an android game using sprites, (or very pixelated characters, backgrounds etc.). I draw them on the canvas like so... matrix.preScale(xrat,yrat); canvas.drawBitmap(img, matrix, null); Where img is the Bitmap and the xrat and yrat are the scales. My problem is that when I test, the Bitmap is blurry or anti-aliased, is there a way to prevent this? The rigid-blocky art style of the game will be ruined if the blocks are blurry. Any (ANY) help appreciated!

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Table not created by Hibernate

    - by User1
    I annotated a bunch of POJO's so JPA can use them to create tables in Hibernate. It appears that all of the tables are created except one very central table called "Revision". The Revision class has an @Entity(name="RevisionT") annotation so it will be renamed to RevisionT so there is not a conflict with any reserved words in MySQL (the target database). I delete the entire database, recreate it and basically open and close a JPA session. All the tables seem to get recreated without a problem. Why would a single table be missing from the created schema? What instrumentation can be used to see what Hibernate is producing and which errors? Thanks. UPDATE: I tried to create as a Derby DB and it was successful. However, one of the fields has a a name of "index". I use @org.hibernate.annotations.IndexColumn to specify the name to something other than a reserved word. However, the column is always called "index" when it is created. Here's a sample of the suspect annotations. @ManyToOne @JoinColumn(name="MasterTopID") @IndexColumn(name="Cx3tHApe") protected MasterTop masterTop; Instead of creating MasterTop.Cx3tHApe as a field, it creates MasterTop.Index. Why is the name ignored?

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  • How to login to gdata in GWT application deployed on GAE?

    - by Raffo
    I want to use the Google account login to retrieve the informations to be used for Google's gdata api so that when I start the application deployed on Google App Engine the user is asked for its login and I can then use this information on the server side to specify the credentials for Google Calendar login (through gdata api). How can I do that? I tried using Client login but it seems that there's no way to get password information from che Client object on the server side... thank you.

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  • IO Exception on invoking execute() method of HttpGet class

    - by AndroidNoob
    Why I'm getting IOException in this peace of code? Thanks. HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet("http://www.google.com/"); HttpResponse response; try { response = httpclient.execute(httpget); } catch (ClientProtocolException e) { Toast.makeText(this, "ClientProtocolEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); } catch (IOException e) { Toast.makeText(this, "IOEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); }

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  • JSF SelectOneMenuItem onselect attribute

    - by William
    I have created selectOneMenuItem(JSF).I placed my events on valueChangeListener / onchange like that <h:selectOneMenu id="ddl" value="#{Foo.attr}" onchange="submit()" valueChangeListener="#{Foo.renderFoo}"> When I select one vlaue from selectOneMenuItem then event fires.Now when I reselect that value ,then event doesn't fire (because this is the valueChangeListener event) so it doesn't fire.I want that event should fire on every selection even on again the same selection.I found onselect but unable to find that is it right and how can i use this onselect.Anyu help would be greatly appreciable

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