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  • AS3 TextField - unwanted carriage return when setting value to ""

    - by jevinkones
    I have an input TextField and have a KeyboardEvent.KEY_DOWN even listener on the stage to listen for the Keyboard.ENTER event. The event listener adds the entered text to an array or whatever, and then clears the TextField. The problem is that when the Enter key event fires and the TextField value is set to "", it leaves a carriage return in the TextField and the cursor positioned on the second line. WTF? I've been coding AS2 and AS3 for a LONG time and have never ran into this before. Am I losing my mind? Please help, people! :-) Example: var myTextArray:Array = new Array(); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); function onKeyDown(e:KeyboardEvent):void{ if(e.keyCode == Keyboard.ENTER){ if(_inputText.text != null){ myTextArray.push(_inputText.text); } _inputText.text = ""; } }

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  • How to loop video using NetStream in Data Generation Mode

    - by WesleyJohnson
    I'm using a NetStream in Data Generation Mode to play an embeded FLV using appendBytes. When the stream is finished playing, I'd like to loop the FLV file. I'm not sure how to achieve this. Here is what I have so far (this isn't a complete example): public function createBorderAnimation():void { // Load the skin image borderAnimation = Assets.BorderAnimation; // Convert the animation to a byte array borderAnimationBytes = new borderAnimation(); // Initialize the net connection border_nc = new NetConnection(); border_nc.connect( null ); // Initialize the net stream border_ns = new NetStream( border_nc ); border_ns.client = { onMetaData:function( obj:Object ):void{ trace(obj); } } border_ns.addEventListener( NetStatusEvent.NET_STATUS, border_netStatusHandler ); border_ns.play( null ); border_ns.appendBytes( borderAnimationBytes ); // Initialize the animation border_vd = new Video( 1024, 768 ); border_vd.attachNetStream( border_ns ); // Add the animation to the stage ui = new UIComponent(); ui.addChild( DisplayObject( border_vd ) ); grpBackground.addElement( ui ); } protected function border_netStatusHandler( event:NetStatusEvent ):void { if( event.info.code == "NetStream.Buffer.Flush" || event.info.code == "NetStream.Buffer.Empty" ) { border_ns.appendBytesAction( NetStreamAppendBytesAction.RESET_BEGIN ); border_ns.appendBytes( borderAnimationBytes ); border_ns.appendBytesAction( NetStreamAppendBytesAction.END_SEQUENCE ); } } This will loop the animation, but it starts chewing up memory like crazy. I've tried using NetStream.seek(0) and NetStream.appendBytesAction( NetStreamAppendBytesAction.RESET_SEEK ), but then I'm not sure what to do next. If you just try to call appendBytes again after that, it doesn't work, presumably because I'm appending the full byte array which has the FLV header and stuff? I'm not very familiar with how that all works. Any help is greatly appreciated.

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  • Issues with mx:method, mx.rpc.remoting.mxml.RemoteObject, and sub-classing mx.rpc.remoting.mxml.Remo

    - by Ryan Wilson
    I am looking to subclass RemoteObject. Instead of: <mx:RemoteObject ... > <mx:method ... /> <mx:method ... /> </mx:RemoteObject> I want to do something like: <remoting:CustomRemoteObject ...> <mx:method ... /> <mx:method ... /> </remoting:CustomRemoteObject> where CustomRemoteObject extends mx.rpc.remoting.mxml.RemoteObject like so: package remoting { import mx.rpc.remoting.mxml.RemoteObject; public class CustomRemoteObject extends RemoteObject { public function CustomRemoteObject(destination:String=null) { super(destination); } } } However, when doing so and declaring a CustomRemoteObject in MXML as above, the flex compiler shows the error: Could not resolve <mx:method> to a component implementation At first I thought it had something to do with CustomRemoteObject failing to do something, despite that (or since) it had no change except as to the name. So, I copied the source from mx.rpc.remoting.mxml.RemoteObject into CustomRemoteObject and modified it so the only difference was a refactoring of the class and package name. But still, the same error. Unlike many MXML components, I cannot cmd+click <mx:method> in FlashBuilder to open the source. Likewise, I have not found a reference in mx.rpc.remoting.mxml.RemoteObject, mx.rpc.remoting.RemoteObject, or mx.rpc.remoting.AbstractService, and have been unsuccessful in find its source online. Which leads me to the questions in the title: What exactly is <mx:method>? (yes, I know it's a declaration of a RemoteObject method, and I know how to use it, but it's peculiar in regard to other components) Why did my attempt at subclassing RemoteObject fail, despite it effectually being a rename? Perhaps the root, why can mx.rpc.remoting.mxml.RemoteObject as an MXML declaration accept <mx:method> child tags, yet the source of said class cannot when refactored in name only?

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  • Is it possible to resize a SpriteAsset without adding it to the display list?

    - by Sophistifunk
    Hi guys, I have an embedded image asset (with a scale9 grid), and I'm trying to get the bitmapdata when it's resized, but I can't seem to do this without adding it to the display list. I try this: spriteAsset.setActualSize(w,h); spriteAsset.width = w; bmd.draw(spriteAsset); But when I then draw out the bitmapdata with graphics.beginBitmapFill(), I just get the original un-stretched image. Any pointers? Or do I need to take 9 separate BitmapData images and make 9 separate bitmap fills? Cheers, -Josh

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  • Why flash makes Firefox not to respond

    - by Hasan Gürsoy
    I have a full page flash animation. When this page is open at Firefox and I want to minimize or re-size Firefox screen, minimize button starts to blink and Firefox does not take any action till this tab is closed. There is not too much code in the flash file. What can cause this? Also this could not be related with full page. I saw other flash files doing same thing. As I remember same problem at Daily Motion. When trying to switch tab nothing happens till I stop video or close the tab.

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  • Grouping Collection seperating numeric 5 from String "5"

    - by invertedSpear
    BackGround: I have an advanced data grid. The data provider for this ADG is an ArrayCollection. There is a grouping collection on an ID field of this AC. Example of a couple items within this AC the AC var name is "arcTemplates": (mx.collections::ArrayCollection)#0 filterFunction = (null) length = 69 list = (mx.collections::ArrayList)#1 length = 69 source = (Array)#2 [0] (Object)#3 abbreviation = "sore-throat" insertDate = "11/16/2009" name = "sore throat" templateID = 234 templateType = "New Problem" templateTypeID = 1 [32] (Object)#35 abbreviation = 123 insertDate = "03/08/2010" name = 123 templateID = 297 templateType = "New Problem" templateTypeID = 1 [55] (Object)#58 abbreviation = 1234 insertDate = "11/16/2009" name = 1234 templateID = 227 templateType = "Exam" templateTypeID = 5 [56] (Object)#59 abbreviation = "breast only" insertDate = "03/15/2005" name = "breast exam" templateID = 195 templateType = "Exam" templateTypeID = 5 Example of Flex code leading to the Grouping: <mx:AdvancedDataGrid displayItemsExpanded="true" id="gridTemplates"> <mx:dataProvider> <mx:GroupingCollection id="gc" source="{arcTemplates}"> <mx:Grouping > <mx:GroupingField name="templateTypeID" compareFunction="gcSort"> GC sort function: public function gcSort(a:Object, b:Object):int{ return ObjectUtil.stringCompare(String(a.templateTypeID + a.name).toLowerCase(), String(b.templateTypeID + b.name).toLowerCase()); } Problem: In my AC example there are a few items, items 0, 32 and 56 properly sort and group to their templateTypeID, but item 55 does something weird. It seems to sort/group on the numeric 5 instead of the string "5". Gets stranger. If I change the name property to contain text (so 1234x) it then correctly sorts/groups to the string "5" Question: What is going on here and how do I fix it?

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  • How to handle HTTPStatus Response 201 with AS3 / Flash / SWFUpload

    - by Praveen Sharma
    Hey all. I'm using SWFUpload on a Rails site to allow for MP3 Uploads direct to Sound Cloud. To avoid having to first upload a large file to my server and push to Sound Cloud, I'm hitting their API directly via SWFUpload, passing necessary OAuth token data. Everything works - EXCEPT - Flash can't handle the HTTP response code that Sound Cloud's API returns (201). This ALWAYS triggers an unhandled IO Error with Flash. Even though SWFUpload allows me to override that in the JS, it breaks any response data (the URI to the uploaded file). Does anyone know how I could somehow intercept the 201 code so that I can make it a 200 code for flash? I'm at a loss at how I can avoid this IO Error. I've tried try/catch statements around everything and have even recompiled SWFUpload to try new things to no avail. Any help would be greatly appreciated.

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  • safari 5 resize flash application

    - by dome
    Just notice that after updating to Safari 5 (mac) all the flash applications that respond to resize events got sluggish. try: http://www.tutorio.com/media/flash/liquid-demo.html this works great with firefox 3.6.3, Chrome can deal with it fine, although not so fast as Firefox, but new Safari gives a awful experience, distorting all content if you do fast resizing. Any ideas why is this happening / and how can I get a better performance with safari browsers?

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  • amCharts issue with Flex

    - by Conor Higgins
    HI I am working with amCharts at the moment and was wondering if somebody could give me some sort of guidance on the matter. I am using Flex to call a server side php file which then returns some xml data. This works perfectly and efficiently. I then add this data to the chart will also works quite well. However as I try to use the scroll bar on the chart, it seems to zoom out and delete all my data. I cant figure this out at all. The same thing happens when i click the show all button.

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  • Load SWF data without loading sound, then load sound later

    - by Jon Sandness
    So, hypothetical situation here: I have an SWF that's 30MB. Sound files (music) make up 25MB, art and other things make up the remaining 5MB. Would it be possible for me to load the 5MB of necessary art and other things first to allow the user to operate the app, then after that's all loaded and they are operating the app, load the remaining 25MB of sound files in the background? UPDATE: Loading SWF externally is not an option.

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  • Can't remove Enter_Frame and stop TimerEvent

    - by Hwang
    I wanted to remove an ENTER_FRAME object and stopping an TimerEvent when I click on a button, and rerun ENTER_FRAME and TimerEvent when I click on another button. I've tried removeAddEventListener and stop() for the time, but I won't work. Any idea whats the problem here? package{ import flash.display.MovieClip; import flash.display.DisplayObject; import flash.events.Event; import flash.events.TimerEvent; import flash.utils.Timer; public class clockFunction extends MovieClip { private var clock:clockMC=new clockMC(); private var countdownTimer:Timer; //seconds private var secTop1=clock.second.top1.digit; private var secTop2=clock.second.top2.digit; private var secBot1=clock.second.bot1.digit; private var secBot2=clock.second.bot2.digit; private var seconds:Number; private var minutes:Number; private var hours:Number; private var days:Number; public function clockFunction():void { decrease(); addChild(clock); } private function decrease():void { countdownTimer=new Timer(1000); //Adding an event listener to the timer object countdownTimer.addEventListener(TimerEvent.TIMER,updateTime); //Initializing timer object //countdownTimer.start(); } private function updateTime(event:TimerEvent):void { decreasTimerFunction(); clock.second.play(); if (seconds==1) { clock.minute.play(); } if ((minutes==1)&&(seconds==1)) { clock.hour.play(); } if ((hours==1)&&(minutes==1)&&(seconds==1)) { clock.day.play(); } } //Setting it back to its correct time so it won't have number changing in between of flipping issues. private function detect(event:Event):void { //seconds var sec1=seconds; var sec2=seconds-1; if (sec1<10) { sec1="0"+sec1; } if (sec2<10) { sec2="0"+sec2; } if (sec1==00) { sec2=59; } secTop1.text=sec1; secTop2.text=sec2; secBot1.text=sec1; secBot2.text=sec2; } public function startTime():void { addEventListener(Event.ENTER_FRAME,detect); countdownTimer.start(); trace("start"); } public function stopTime():void { countdownTimer.stop(); removeEventListener(Event.ENTER_FRAME,detect); trace("stop"); } private function decreasTimerFunction():void { //Create a date object for Christmas Morning var endTime:Date=new Date(2010,3,26,20,0,0); //Current date object var now:Date=new Date(); // Set the difference between the two date and times in milliseconds var timeDiff:Number=endTime.getTime()-now.getTime(); seconds=Math.floor(timeDiff/1000); minutes=Math.floor(seconds/60); hours=Math.floor(minutes/60); days=Math.floor(hours/24); // Set the remainder of the division vars above hours%=24; minutes%=60; seconds%=60; } } }

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  • event flow in action script 3

    - by Shay
    i try to dispatch a custom event from some component on the stage and i register other component to listen to it but the other component doesn't get the event here is my code what do i miss public class Main extends MovieClip //main document class { var compSource:Game; var compMenu:Menu; public function Main() { compSource = new Game; compMenu = new Menu(); var mc:MovieClip = new MovieClip(); addChild(mc); mc.addChild(compSource); // the source of the event - event dispatch when clicked btn mc.addChild(compMenu); //in init of that Movie clip it add listener to the compSource events } } public class Game extends MovieClip { public function Game() { btn.addEventListener(MouseEvent.CLICK, onFinishGame); } private function onFinishGame(e:MouseEvent):void { var score:Number = Math.random() * 100 + 1; dispatchEvent(new ScoreChanged(score)); } } public class Menu extends MovieClip { //TextField score public function Menu() { addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event):void { removeEventListener(Event.ADDED_TO_STAGE, init); //on init add listener to event ScoreChanged addEventListener(ScoreChanged.SCORE_GAIN, updateScore); } public function updateScore(e:ScoreChanged):void { //it never gets here! tScore.text = String(e._score); } } public class ScoreChanged extends Event { public static const SCORE_GAIN:String = "SCORE_GAIN"; public var _score:Number; public function ScoreChanged( score:Number ) { trace("new score"); super( SCORE_GAIN, true); _score = score; } } I don't want to write in Main compSource.addEventListener(ScoreChanged.SCORE_GAIN, compMenu.updateScore); cause i dont want the the compSource will need to know about compMenu its compMenu responsibility to know to what events it needs to listen.... any suggestions? Thanks!

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  • flex datagrid re-assign dataprovider

    - by gauravgr8
    Hi, I am working on a datagrid with custom itemRenderer & [Bindable]xmllist as dataprovider. Now the changes done in xmllist are not reflected on datagrid UI until unless I re-assign the dataprovider as the same xmllist. As the dataprovider is Bindable so re-assigning is not required. But it was not working so I re-assigned the xmllist to the dataprovider of datagrid. It worked. Now my problem is when I re-assign the dataprovider my datagrid flicker(refreshes). It should not happen. 1) Is there any way out to avoid re-assigning of dataprovider? 2) Is there any way to stop flickering of datagrid on re-assigning the dataprovider? Thanks in advance.

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  • Best practices for handling math calculations in a flash project?

    - by VideoDnd
    I'm building a Flash project where it needs to handle some math, like an acceleration formula. My director has recommended a design pattern where I include the calculations directly in the flash object, but that doesn't seem like it's very good OOP. What's the best practice for calculations in Flash? Should it be a separate object, so I can keep the "non-Flash" parts together and out of the way? What are people's experiences with including it inline vs. keeping it separate?

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  • String Seach Replace AS3

    - by Ross
    I have a bit of text "this is the text want I want to do is replace the text, I have just added another is for good measure" This is stored as a standard string but I want to turn this into html and add css classes like, in this example wrapping around the word "is"; "this is the text want I want to do is replace the text, I have just added another is for good measure" Any ideas how I can do this in as3?

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  • Flex special characters not embedding

    - by Hanpan
    Hi, I am using the following code to embed Arial into my application: [Embed(source='../assets/fonts/Arial.ttf',fontFamily='CustomFont',fontWeight='regular', unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT:Class; [Embed(source='../assets/fonts/Arial Bold.ttf',fontFamily='CustomFont',fontWeight='bold', unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_BOLD:Class; [Embed(source='../assets/fonts/Arial Italic.ttf',fontFamily='CustomFont',fontWeight='regular',fontStyle="italic", unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_ITALIC:Class; [Embed(source='../assets/fonts/Arial Bold Italic.ttf',fontFamily='CustomFont',fontWeight='bold',fontStyle="italic", unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_ITALIC_BOLD:Class; [Embed(source='../assets/fonts/Arial Unicode.ttf',fontFamily='CustomFont',fontWeight='regular', unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_UNICODE:Class; It's working fine for foreign characters, but no special characters (copyright, trademark, euro sign etc) are working. Can anyone help? I've checked my unicode ranges, they should work fine!

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  • Flex Force Decimal

    - by babyangel86
    Hi, I'm looking for a regex or a way to format the NumberValidator so that only decimal places are allowed. The domain="real" allows you to put integer values, but I need to force the user to but in 2.0 if they want an integer. This is because they pass through a Castor mapping file, it complains if it gets an integer when it expects a decimal. I dont want to restrict the number of decimal places, just insist that there must be a point, and a number after it. Any help would be much appreciated.

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  • Writing simple flash plugin for flowplayer

    - by danwoods
    Hello all, I'm trying to write a simple plugin for the flash player flowplayer (documentation for writing a plugin for flowplayer can be found here). I'm new to flash and I think I'm having a problem connecting the .fla file to the .as file when compiling into a .swf. As it is, when I include the plugin, the player doesn't show up. I've set the .fla's document class to the .as file and added the .as file to the .fla's publishing classpath. The .as file can be found here and the .fla file can be found here Any ideas?

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  • Is there good .sol editor for Flash Player 9 Local Shared Objects? Can we build one?

    - by nerdabilly
    There's plenty of them out there but none of them do what I would like them to do. Most of them crash when opening a file or simply corrupt the data. Many don't run at all. It seems to me that most were written 3-4 years ago for AS2 .sols and no longer work with FP9/AS3 sols. I'd attempt to write my own using AIR but I can't find a new spec of the byte format. There's an explanation of the file format here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 and another here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 but it looks as though both of these docs are a good 4 years old (pre-FP9) and as I'm not skilled or experienced in file formats, writing a new one, especially without an updated spec, is seeming like less and less of a viable option. Ideally I'd like one that can not only read the .sol, but edit and save new values also. Thanks!

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